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-
-
-
- PaCifiST v0.48
- ~~~~~~~~~~~~~~
-
- written by Frederic Gidouin
- (frederic.gidouin@hol.fr)
-
- YM-emulation & SB driver by Arnaud Carre
- (leonard@mygale.org)
-
- (c) 1996-1998
-
- Last Update: January 24th, 1998
- -------------------------------------------------------------------------------
-
- TABLE OF CONTENTS
-
- 0. Changes in this Document
-
- 1. Introduction
- 1.1 What is PaCifiST?
- 1.2 Why should you use it?
- 1.3 Features
- 1.4 Future Plans
- 1.5 How much does it cost?
-
- 2. Installation
- 2.1 Hardware Requirements
- 2.2 PaCifiST Concepts
- 2.2.1 A word about the Monitor
- 2.2.2 Video Emulation
- 2.2.3 Speed Modes
- 2.2.4 Drives Emulation
- 2.2.5 Sound
- 2.3 Before running it...
-
- 3. Configuration
- 3.1 INI directives reference
- 3.1.1 System Section
- 3.1.2 Screen Section
- 3.1.3 Debug Section
- 3.1.4 PACIFIST.INI example
- 3.2 Command line parameters
- 3.3 Configuration under Monitor
- 3.4 The Disk Selection Screen
- 3.5 Joyports Screen
-
- 4. Miscellaneous
- 4.1 Hints
- 4.2 VBE 2.0
- 4.3 Disk images
- 4.4 Keyboard mapping
- 4.5 Screen Snaphots
- 4.6 Game saving
- 4.7 YM soundchip recording
- 4.7.1 Usage
- 4.7.2 Technical information
- 4.8 Detecting & Using PaCifiST
- 4.9 Freezing/Unfreezing [*NEW*]
-
- 5. The Monitor
- 5.1 Monitor Screen
- 5.2 Monitor Commands
- 5.3 Evaluator [*NEW*]
-
- 6. Resources & Acknowledgments
- 6.1 Related programs
- 6.1.1 Other Emulators
- 6.1.2 Utilities
- 6.2 Resources
- 6.3 Greetings
- 6.4 Contacting me
-
-
- -------------------------------------------------------------------------------
-
- 0. Changes in this document (since version 0.47)
- ================================================
-
- New INI directives: vbemode, midi
- Changes in monitor: commands e,fz,uz,bar,baw
- expression evaluator
- mono/color hotkey
-
- Freezing/Unfreezing
- New capabilities: MIDI OUT, STE shifter
-
-
- Important changes in this doc will be marked with [*NEW*].
-
-
- 1. Introduction
- ===============
-
-
- 1.1 What is PaCifiST?
- ---------------------
-
- PaCifiST is an Atari ST emulator for PC. This is a SOFTWARE emulator, meaning
- you don't need a specific extension card with ST components, just your PC.
-
- This allows you to run many Atari programs on your PC.
-
-
- 1.2 Why should you use it?
- --------------------------
-
- If you were an Atari ST owner, the answer is: Nostalgia! It is really cool to
- be able to run your old programs.
-
- Nowadays, there are tons of multi-megabytes games for PC, with incredible
- graphics & unbelievable sounds, but except for a very few, they are boring,
- and have no "spirit"...
-
- The Atari is not the only machine with great games (I also enjoy C64 & Amiga),
- but if you have ever played with Super Sprint, Stunt Car Racer,
- Dungeon Master, Colonial Conquest... I think you get the picture of what
- GOOD games are.
-
- Of course, there are not only games on Atari ST! It was widely used by
- professional musicians for instance, and about all kind of programs exist.
-
- 1.3 Features
- ------------
-
- PaCifiST emulates the following components of the original Atari ST:
-
- Motorola 68000 The 68000 emulation is written in 100% assembly
- language. All aspects of the processor are respected
- except for BCD instructions (not correct). Prefetch
- can now be emulated, using "pref" command in monitor.
- Because it slows down the whole emulation, you should
- only use this to bypass tricky routines. 68030
- emulation will come in the future
-
- Shifter (Video) The 3 standard ST graphics mode are supported. You
- can choose between a monochrome (hires mode) or a
- color (lores & medres) emulation. All video emulation
- is also performed in 100% assembly language.
- Some special tricks (palette switching, rasters) are
- handled, provided you use a VBE2.0 driver and toggle
- the "LINE" video-building mode. Another mode (as of
- v0.44) is the MIXED mode. It's the same as the LINE
- mode, but allow also med/hi res mode switching.
- Since v0.45, PaCifiST is also able to set the ST
- in extended resolution. This only works with system
- applications.
- At this time, only low-border overscans are emulated,
- you must be in line mode with at least 240 lines.
- PaCifiST 0.48 emulates an STE shifter (cf ste
- INI directive). [*NEW*]
-
- 6301 (Keyboard) A genuine Atari uses this processor for keyboard,
- mouse, joystick & clock control. The exact behavior
- of this chip is not emulated (It is much too time-
- consuming) but the simulation is better and more
- accurate with each new version of the emulator. A
- mouse is needed. If there is no joystick connected
- to the PC (or you have disabled it in the INI file),
- a keyboard emulation is proposed.
-
- YM-2149 (Sound) This soundchip is emulated if a supported soundcard is
- detected (SB & GUS as v0.45). The YM emulation is done
- by Arnaud Carre, author of STSound.
- Since v0.41, I've started STF samples emulation.
-
- MFP (Interrupts) VBL, FDC, ACIA, TIMER C are correct, as well as TIMERs
- A, B & D in events count mode. HBL is not very
- accurate, but on a mere ST it's almost the same.
-
- FDC / HDC PaCifiST uses 3 levels of disk emulation: Gemdos,
- BIOS and hardware level. The Gemdos level allows
- you to use all your harddisks space under emulation.
- For BIOS & hardware level, disk images are used to
- reflect real Atari ST floppy disks contents. Since
- v0.42, you can also use the PC floppy drive (A:) BUT
- USE IT AT YOUR OWN RISK!
- With v0.45, formating is possible, but it is FAKED
- and require that the image have the same geometry as
- the format.
-
- I/O Output to Parallel are sent to the file PARALLEL.OUT
- The serial is not functional at this time.
-
- MIDI [*NEW*] In v0.48, PaCifiST features primitive MIDI
- OUTPUT emulation via an SB port. You must have "midi"
- enabled in the INI file, but then sound emulation
- is disabled. Tested with the game "ECO".
-
- Blitter STE blitter is now emulated
-
- 1.4 Future Plans
- ----------------
-
- There are many things left to do, as well as many things to fix.
- The "to do" list is as follows, in no particular order.
-
- - better STF samples
- - fix the buckets of remaining bugs
- - STE DMA sound [in progress]
- - boost the 68000 a little more (I've one idea or two...) B-)
- - overscans & syncscrolls
- - working serial communication
- - Atari<->PC transfer program
- - a freeze/reload memory option
- - 68030 emulation
-
- Write me if you want another feature...
- Other neat features would be:
-
- - native 6301 emulation
- - Full MIDI support
- - FDC-level emulation in PC drives A: & B: (no chances!)
-
- But I haven't got enough docs (nor courage!) at this time.
-
-
- 1.5 How much does it cost?
- --------------------------
-
- Well, before this program was FREEWARE. It is now GIFTWARE.
- ========
-
- You are free and encouraged to spread it around you, provided you don't charge
- for this.
-
- ...BUT you are highly encouraged ^_^; to contribute. I spend almost all
- daytime on this project and I'd be really glad to receive any kind of reward
- for it. Sending me a few amount of money would be very kind, and will allow me
- to cover the phone bills. If not, you can send me a postcard, an old sci-fi
- movie, an home-made CD or...a local beer!
-
- I HATE crippled shareware programs, I don't want to do this: In return I hope
- those who can afford it will send some money.
-
- Thank you to all contributors!
-
- 2. Installation
- ===============
-
-
- 2.1 Requirements
- ----------------
-
- PaCifiST is designed to be run in a DOS environment. It works best under plain
- DOS, but will be happy in a box under Windows 3.11, 95 or NT. I've been
- reported it was also working under OS/2 (be sure MOUSE_EXCLUSIVE_ACCESS is
- OFF), but not under DosEmu.
-
- The MINIMAL configuration you should run this program under is a 486DX-100. It
- will work with less, but don't expect it to be pleasant. I develop PaCifiST on
- an AMD 586-133 (about a P75 power), and the speed is almost always >= 8Mhz
- Atari ST at FULL FRAME RATE with sound enabled, under most games. Of course if
- you run a plasma routine with lots of color change, it will be slowed down...
-
- PaCifiST takes about 1.5Mb of memory itself, add to this the amount of ST RAM
- you want to have under emulation. With 8Mb of memory for instance, you can
- emulate a 6Mb Atari.
-
- A mouse is NEEDED. You can choose between the built-in mouse interrupt (SERIAL
- mouse in COM1 or COM2 only) or a mouse driver you have loaded before. The
- built-in driver doesn't work under windows 95. It is just a try to fix MANY
- mice-crashes encountered by several persons.
- If PaCifiST doesn't detect a joystick, it will use the arrow keys (when
- NumLock is off) to simulate one. You Can bring the joystick emulation screen
- with F4 under monitor.
-
- A Soundblaster compatible card or GUS is needed if you want to hear
- something.
-
- Apart from these requirements, you need a dump of an Atari ST TOS (The ROM).
- If you can have at least 2 different TOS versions, you all likely to run
- more programq, because PaCifiST has different problems with each TOS
- version. Run the ST program DUMP_TOS.PRG (in STFILES directory) to extract
- a TOS to disk.
-
- PaCifiST must be executed from its directory, which MUST contain PACIFIST.INI
- (the configuration ASCII file) and PATCH.H68 (some 68000 code needed to use
- mounted directories).
-
-
- 2.2 PaCifiST Concepts
- ---------------------
-
- This section explains some concepts you must understand to figure out how to
- configure the emulator options.
-
-
- 2.2.1 A word about the Monitor
- ------------------------------
-
- By default, when you run PaCifiST, you start in the MONITOR screen. In order
- to run the emulation, you must type "g" (go) and press enter. You can go back
- to this screen at any time by typing in the key under ESC and above TAB.
- You may want to do this to quit, reset the Atari, Choose a video Mode or a
- Speed mode...
-
- Command "x" quits.
-
- IMPORTANT: Sometimes, when you come to the Monitor Screen, nothing you type on
- the keyboard will appear. Just press CTRL, SHIFT and ALT to clear the problem.
-
- Read the Monitor Commands Summary section for more information.
-
-
- 2.2.2 Video Emulation
- ---------------------
-
- There are 4 different video emulation methods available.
- This only concerns the standard low resolution Atari video mode.
-
- The first mode (and default) is called the "Screen-Oriented" mode, because
- all the Atari screen is generated in a single pass. It means you can only have
- one palette (16 colors) for the whole screen, and no special effects. This is
- the mode you must use to run Gem applications, because it is faster.
-
- The second mode is called "Line-Oriented" mode, and this time, each line of
- the ST screen is processed separately. This is the mode you should select
- to run some games and most demos.
-
- The third mode is called the "Mixed" mode and requires a 640x400x256 linear
- VBE mode. It is the same as Line-Oriented, but is also able to render ST
- screen with resolution switching (in such games as Magnetic Scroll &
- Level 9 adventure game and in the Calimero demo for instance).
-
- The last mode (new in v0.45) is the "custom" mode, and it also
- requires 640x480x256 linear VBE mode. THIS IS EXPERIMENTAL, use it only
- under the desktop. It may crash badly with TOS lower than 1.62. 2.06 is
- the best choice. You cannot switch to this rendering method, you must
- start the emulator in this mode (RENDER switch or INI directive)
-
- Screen-Oriented mode:
- - don't allow any video tricks
- + works well under Windows (even windowed)
- + fast
- + work on all PC
-
- Line-Oriented mode:
- - slower
- - VBE2.0 driver recommanded
- - works ONLY in full screen under Windows
- + several video modes (320x200, 640x480...) available
- + able to emulate palette switching, rasters, low-border
- overscans (with >200 lines)...
-
- Mixed-Mode:
- - *much* slower
- - requires a VBE2.0 driver with 640x400x256 or else
- 640x400x256 mode
- - work only in full screen under Windows
- + able to emulate (limited) palette tricks & resolution
- change in the middle of an image.
-
- You can switch from one mode to another easily whenever you want.
- IMPORTANT: Line-Oriented mode is not used when in hires/medres, Mixed one is
- not used when in hires mode.
-
- Custom-Mode:
- - *very slow* (set refreshrate to 3 or 4)
- - requires a VBE2.0 driver with 640x480x256
- - work only in full screen under Windows
- - if you start PaCifiST in this mode, you won't be
- able to switch to another rendering mode.
- + extend the ST resolution to 640x480x16 under the
- desktop. Other resolutions will be added when it is
- more stable.
-
-
-
- 2.2.3 Speed Modes
- -----------------
-
- Since v0.4, there are two different speed modes: ST and MAX mode. The default
- mode is ST-speed: Even with the fastest Pentium-class machine, you won't
- exceed the speed of a genuine 8Mhz Atari ST: This is necessary for some
- programs to run properly. The other mode, MAX-Speed will synchronize the
- emulation to the PC speed. This is fine for all system-compliant applications,
- but MANY programs won't work in this mode.
-
- It is NOT RECOMMENDED to change mode while running a program, it may crash.
- Change, BEFORE entering emulation.
-
-
- 2.2.4 Drives Emulation
- ----------------------
-
- PaCifiST provides you three ways to emulate ST drives:
-
- - PC DRIVE A:
-
- I made this because of MANY requests.
- This is REALLY NOT RECOMMENDED!!! There are still many problems with
- disk changing and write-protection handling. If the <pcdrive> directive
- is enabled at startup and there are no images selected for disk A:,
- then PaCifiST will boot on disk. This should work with some games,
- but PLEASE DO USE IMAGES INSTEAD... ^_^;
-
- Please repeat: "I know that protected disks won't work. I shall *not*
- flame Frederic."
-
- - DISK IMAGES:
-
- This is a file that contains all the sectors of a given disks. For
- the emulated Atari, they are similar to physical disks inserted in
- drives A: & B:. Disk images work for all programs, even those that
- directly use the disk controller. Please use the .ST extension.
- You can choose two disk images at startup with the "IMAGE=" directive,
- or during the emulation under the DISK SELECTION screen.
- Since v0.41, PaCifiST is also able to directly use MSA files.
- A new Image format will eventually come, but PaCifiST will remain
- compatible with normal ".ST" files.
-
- - MOUNTED DIRECTORIES:
-
- This only works for programs that use Gemdos for file access, and
- there are still some compatibility problems with file-selectors and
- shell programs.
- This allows you to mount any directory as an Atari unit. For instance,
- if you mount "D:\ATARI" on the Atari C: at startup, the emulated
- machine will see this directory and its subdirectories as its C: drive.
- You CAN mount a whole partition, but it is NOT RECOMMENDED. You might
- put all your Atari stuffs in a directory or two, and mount them as
- units. This way, even if a big crash occurs, your PC system files
- won't be affected.
- You can't change the mounted directories on the fly, you must restart
- the emulator to do so.
-
-
- 2.2.5 Sound
- -----------
-
- The STF samples are really bad at this time (it also depends on the replayer).
- You can disable this emulation in the INI file. You can switch this feature
- with F5 under monitor.
-
- Supported Soundcards are Soundblaster & Gravis Ultrasound. Driver for other
- cards are not planed.
- The emulator will first try to detect a GUS, then an SB... because if you
- own both, you'll probably prefer this.
-
-
- SOUNDBLASTER
- ============
-
- PaCifiST won't try to autodetect the settings by itself, but rely on the
- BLASTER environment variable. Before running the emulator, be sure it is
- properly set. Read your soundcard documentation if you don't manage, but
- if you know for sure the settings, type under DOS:
-
- SET BLASTER= Axxx Ix Dx
-
- Where Axxx is the Port value. By example A220
- Where Ix is the Irq number. By example I7
- Where Dx is the DMA channel. By example D1
-
-
- GRAVIS ULTRASOUND
- =================
-
- You must have a proper ULTRASND environment string.
-
- SET ULTRASND= ppp,d,d',i,i'
-
- Where ppp is the Port value (220,240...)
- Where d is the DMA channel.
- Where i is the IRQ.
-
-
- 2.3 Before running it...
- ------------------------
-
- PaCifiST is configured through a normal ASCII file: "PACIFIST.INI". You can
- edit it with any file editor to change the default behavior of the emulator.
- Some options can be overridden easily with commandline switches.
- This document contains a section which explains all the options. Please keep
- a copy of the original INI file, in case you made something wrong.
- You can choose an alternative configuration file with the /ini commandline
- parameter.
-
- The first time you will run PaCifiST, there are a few things that must be
- adjusted that depend of your system.
-
- The most important thing is to indicate PaCifiST where to find your TOS image.
- Load the INI file in a text editor (Edit under DOS or Windows's Notepad) and
- go to the [system] section (Sections are just intended to group directives
- by topics). You can comment lines with ";". All text after this will be
- ignored. Then, indicate the name of your TOS image:
-
- tos= tos162.img ;you must specify the path if the file is not in the
- ;PaCifiST directory.
-
-
- Put as many "TOS=" directives as you have TOS files, this way, once
- PaCifiST is loaded you'll be able to switch to any of these TOS. The last
- listed one will be the default. If you want to use this feature, you'd better
- add a comment to describe each file, for instance giving the version,
- language, country, whatever... like:
-
- tos= tos162.img, "TOS 1.62 (uk)"
-
- The default INI file that comes with PaCifiST contain some sample of TOS
- configuration.
-
- You must also be sure that the path specified for all MOUNT directives are
- valid. If you're unsure of understanding these MOUNT things, just comment the
- lines (put ";" before the directives) and read the INI directives reference.
-
-
- 3. Configuration
- ================
-
- There are 3 levels of configuration. The INI files contains global options,
- while command line switches affect only the current session. Some options can
- also be changed on the fly.
-
- A file called JOY.CFG will also be created in the PACIFIST directory the
- first time you will run the joystick calibration, and loaded at started.
-
- 3.1 INI directives reference
- ----------------------------
-
- all tabs, spaces and texts after ';' are ignored.
-
-
- 3.1.1 System Section
- --------------------
-
- TOS = <file>,"comment" Name of a TOS dump file. If several ones are
- listed, you'll be able to switch from one to
- another under the monitor. Last listed one is
- default.
-
- AUTORUN = [yes|no] If YES, PaCifiST will jump into emulation when
- you run it, skipping the monitor screen.
-
- RAMSIZE = [n|512k] Specify the RAM amount to emulate in megabytes,
- (from 1 to 14) or 512k if you want a half meg
- ST. Since 0.47, you can also indicate half
- meg multiples, like 2.5.
-
- SOUND = [yes|no] Indicates whether or not you want sound.
-
- SAMPLES = [yes|no] Do you want *bad* STF samples?
-
- VOLUME = <n> Indicates the sound volume. Maximum is 255, and
- is the default value as you probably will
- prefer to adjust the sound level externally.
-
- MIDI = [yes|no] MIDI OUT Emulation??? You must have a
- Soundblaster card, and then chip music
- emulation is disabled. [*NEW*]
-
- INTERNALMOUSE=[yes|no] default is no, and tell PaCifiST to use the
- normal mouse driver given by DOS or Windows.
- If you have encounter problems with a serial
- mouse, try "YES" telling the emulator to use
- its built-in serial handler (not under Win95).
-
- SENSITIVITY=[1-10] Mouse sensitivity (only with external driver).
- Default is 5.
-
- MOUSECOM = [1|2] this works with the INTERNALMOUSE directive and
- indicates on which Com port is your mouse.
-
- SERIAL = [yes|no] Disable/enable the serial port emulation. Still
- buggy anyway. Try no if PaCifiST hangs.
-
- JOYSTICK = [yes|no] If disabled, no joystick will be used, but
- instead an emulation with the numeric pad.
-
- LEDS = [yes|no] Default is yes. If disabled, no LEDs blinking
- will be done. Try to set it to no if your PC
- hangs without reason.
-
- LAPTOP = [yes|no] If yes, the fire button for the joystick
- emulation will be the other CTRL key.
-
- KBDELAY = n Keyboard delay value (1-10) Default 3.
- You can also change this number under monitor.
- The 6301 processor send packets to the 68000 to
- indicate mouse & joystick moves. Some apps can
- be fooled if the emulator send too much bytes
- from the IKBD at the time.
-
- IMAGE = <file>[,d] This directive gives the name of a file (disk
- image) to be "inserted" in drive A: & B:. You
- can put two IMAGE directives in your INI file.
- You can also add the drive letter (A or B) after
- the image to force it in a special drive.
-
- MOUNT = <absolute path> Indicates to mount the given path (by example
- C:\PACIFIST\STFILES) to an Atari unit. The
- first one will be drive C:, you can specify
- 24 different locations. The specified PATH
- must be ABSOLUTE, with the letter indicated.
-
- PCDRIVE = [yes|no] Default is no - Should PaCifiST use the PC
- Drive A:? Enabling this feature adds an
- item in the diskselection screen.
-
- PARALLEL = [yes|no] Printer port emulation?
-
- STE = [yes|no] Emulate the STE shifter
-
- VBEMODE = [?|n] Give the default VBE mode in INI mode. [*NEW*]
- Please read 4.2 for more information.
-
-
- 3.1.2 Screen Section
- --------------------
-
- MONOCHROME = [yes|no] Don't you guess? It has something to do with
- colors...
-
- FASTVIDEO = [yes|no] If you choose YES, PaCifiST will only convert
- modified portions of video memory. This is
- only used in the Screen-Oriented mode.
- If your graphics card is very fast, you don't
- need this option.
-
- REFRESHRATE = <n> The default value is 1, meaning that EVERY
- Atari screen is converted to the PC screen. Try
- a bigger value if the emulation is too slow on
- your PC. If you choose 3, only a screen out of
- 3 is displayed.
-
- RENDER = [screen|line|mixed|custom]
-
- Start PaCifiST in a specific videomode.
-
- 3.1.3 Debug Section
- -------------------
-
- This is only useful for beta-testers and those who want to examine PaCifiST's
- behavior, watch interrupts, FDC emulation, mouse events...
- You need to have a "debug" distribution of PaCifiST for this.
-
- LOGFILE = <file> Name of the logfile, where all the
- information is written into.
-
- TRAPIRQ = [all|none|v] tell PaCifiST to stop execution when the given
- exception occurs. Default is none. If v is
- positive, it will be added in the list, if it
- is negative it will be removed from the TRAP
- list. You can specify several exceptions,
- separated with comas.
-
- LOGIRQ = [all|none|v] same as above, but this won't stop the 68000
- but write information about the exception in
- the logfile.
-
-
- 3.1.4 PACIFIST.INI example
- --------------------------
-
- [system]
-
- tos = c:\pacifist\tos.rom, "a tos"
-
- image=c:\pacifist\disks\boot.st ;name of disk image for Atari A:
- mount=c:\pacifist\stfiles ;C:\PACIFIST\STFILES will be Atari C:
- mount=c:\pacifist\games ;C:\PACIFIST\GAMES will be Atari D:
- autorun = yes ; jump directly to emulation mode
-
- pcdrive=no ; :)
-
- [video]
-
- refreshrate = 2 ;only render one screen out of 2.
- monochrome = no ;emulate an Atari with color monitor
- render=screen ;use SCREEN rendering mode (default)
-
- [debug] ; only with DEBUG compiled PACIFIST
-
- logfile = f:\debug.out ; the logfile for debug
- logirq = none ; erase the LOG irq lists
- logirq = 0x21 ; log GEMDOS calls
- logirq = 0x1c,69 ; log VBL & timer C too
- trapirq = 5 ; Monitor zero divide exceptions
-
-
- 3.2 Command line parameters
- ---------------------------
-
- Some INI directives can be overridden on the command line. Valid options are:
-
- /[h(elp)|?] list of options
- /ini <filename> use this file instead of PACIFIST.INI
- /refreshrate n same of REFRESHRATE directive
- /mono [yes|no] same as MONOCHROME directive
- /autorun [yes|no] same as AUTORUN directive
- /ramsize [n|512k] same as RAMSIZE directive
- /sound [yes|no] same as SOUND directive
- /image <filename> mount an Image BEFORE those in INI file
- /mount <path> mount a Path BEFORE those in INI file
- /maxspeed start in maxspeed mode (not recommended)
- /pcdrive [yes|no] same as PCDRIVE directive
- /render [screen|line|mixed|custom] same as RENDER directive
- /ymrecord allocate memory for YM recording.
- /vbemode [?|n] same as VBEMODE directive
-
- 3.3 Configuration under Monitor
- -------------------------------
-
- Read the Monitor reference section for a complete description of all the
- commands. If you don't know 68000, the only commands you need are:
-
- g go into emulation mode
- x quit to DOS
- vol <n> set the volume (0-255)
- help some help. Yes.
-
- Useful keys:
-
- [F1] shift between SCREEN, LINE & MIXED mode.
- You need a VBE2.0 driver in order to be able to have the LINE and
- MIXED method.
-
- [F2] Choose a video mode in the list. 256 colors mode don't work always,
- but are faster than 32K & 64K colors mode. This affect LINE mode only.
- You can choose the default resolution & color depth used using the
- vbemode INI directive & parameter. [*NEW*] (cf 4.2)
-
- [F3] Change from ST speed mode to the MAXimum speed mode. Do this BEFORE
- going into emulation.
-
- [F4] Bring the joystick emulation screen.
-
- [F5] Enable/Disable the samples emulation.
-
- [F10] Change between MONO/COLOR emulation. As with a genuine ST,
- the emulated machine will reset [*NEW*]
-
- [F12] Display the DISK SELECTION screen.
- Can also be called during emulation.
-
-
- 3.4 The Disk Selection Screen
- -----------------------------
-
- Use F12 at any time for this disk-selection screen. It can be useful to switch
- between 2 disks (in a multi-disks game...). I wrote the same kind of interface
- that Ulrich Doewich does for the Amstrad emulator CPE.
-
- It is pretty self-explaining. The file selector doesn't display all files, only
- .ST, .MSA .ZIP .RAR and directories, as well as all valid units.
-
- Use <ESC> to exit the screen. <UP>, <DOWN>, <PAGEUP>, <PAGEDOWN>, <END>, <HOME>
- to navigate in the file selector.
- <TAB> <LEFT> <RIGHT> choose disk A or disk B. <ENTER> will insert the
- selected image disk for the current drive. There is an item in the list to
- remove the disk.
-
- The <*> key allow you to skip bootsectors. When 'KEEP BOOT' is active, every
- executable will be runned. In 'SKIP BOOT' mode, PaCifiST will force the
- bootsector checksum wrong.
-
- Of course, if the changed disk need to be booted (for a game to start...),
- you must also perform a reset (Ctrl-Break).
-
- Since v0.4, the fileselector will consider .ZIP as normal directories, you can
- then group disk images in such archives. This is still *experimental*.
- In order to extract files from archives, PKUNZIP.EXE must be in the PATH.
- files will be extracted in the TEMP directory if this environment variable
- exists, or in the PACIFIST directory. The temporary files are called
- PCSTIMG*.TMP. They are not erased when you quit the emulator (in case you
- want to keep the changes in it). RAR archives are supported too, as of
- v0.46. PaCifiST will call RAR.EXE when needed, this program must be in
- your path of course.
-
- Since v0.42, if the PCDRIVE directive is enabled, you can also choose the
- PC drive A: to emulate a real ST drive.
-
- IMPORTANT: Changes in the extracted disk image WON'T BE reflected in the
- original archive file! It is the same with .MSA files, because they are
- converted to .ST file.
-
-
- 3.5 Joyports Screen
- -------------------
-
- This screen allow you to choose between different emulations for both ST
- joyports. At this time, there are only three choice available: <none>,
- <PC Joystick #1> and <Numeric Pad>.
-
-
- - PC Joystick #1 is available only when an analog joystick have been
- detected at startup, of course. You must also calibrate it once,
- just type "C" under this screen, or "calib" from the monitor
-
- - The Numeric Pad can also be used to emulate an ST joystick, NumLock
- must be disabled for this emulation to be active.
- The right CTRL key (or the left one if laptop=yes in the INI file) is
- used as the fire button.
-
-
-
- 4. Miscellaneous
- ================
-
- 4.1 Hints
- ---------
-
- - DO NOT USE ANY WRITE-DELAYED DISK CACHING ("smartdrv c+"...)
-
- - some GEMDOS function are not well-emulated. for instance, with
- mounted drives, GFABASIC file selector is trashy (OK with images).
-
- - If you're having problems with PaCifiST configuration, you can try
- a front-end utility: If you run PaCifiST from DOS, there is AssiST,
- coded by Aengus Jankowsky. For Win95 users, there is PaCiLOAD done
- by Andrew Knipe.
-
- - If you have enough memory, when debugging, put the logfile in a
- ramdisk.
-
- - avoid using PCDRIVE. It is slow, unstable and less powerfull than
- images.
-
- 4.2 VBE2.0
- ----------
-
- In order to enable the LINE-building mode and emulate raster effects, you
- need to install a VBE2.0 driver in memory before running PaCifiST.
- Perhaps there is such a driver provided in you graphics card package?
-
- A very good choice is to have Scitech's Display Doctor. You can download
- this shareware version on their web page http://www.scitechsoft.com.
-
- Alternatively, if you graphics card is based upon a S3 chipset, you should
- use S3VBE by D.Meschede, as it's freeware.
-
- [*NEW*] : You can change the default VBE2.0 mode used in LINE mode on
- startup, using the "vbemode" INI directive (or commandline parameter).
- First, create a list of supported mode by having the line "vbemode=?" in
- the configuration file (or by starting the emulator with /vbemode ?).
- A file called VBEMODES.LST is then generated, something like:
-
- --- PaCifiST authorized VBE Modes ---
- 0x0163 320 200 8
- 0x0164 320 240 8
- 0x014f 400 300 8
- 0x010d 320 200 15
- 0x012e 320 240 15
- 0x0137 320 400 16
- 0x0138 320 480 16
-
- Of course, this will vary from a system to another. The first colums is
- the mode number, then the X and Y resolution, and finaly the number of
- bits per color (8 for 256 colors, 15 for 32000 colors, 16 for 65000)
-
- If you want 320x240 with 256 colors to be the default in LINE MODE, just
- have "vbemode=0x0164" at startup.
-
-
- 4.3 Disk Images
- ---------------
-
- These images just contain all the sectors put together in logical order:
- for all TRACKS x all SIDES x all SECTORS, there is a 512 bytes block.
-
- PaCifiST don't need any special information, because disk parameters can be
- read on the boot sector. If values seem wrong, PaCifiST tries to deduce it
- from the image file size.
-
- You can create your own images from your ST disks with the little utility
- IMGBUILD. It permits also to make blank images of standard or non-standard
- sizes.
-
- Read the RESOURCES section to see where to find it.
-
- Alternatively, PaCifiST is also able to use MSA file, but in read only.
-
-
- 4.4 Keyboard Mapping
- --------------------
-
- Since v0.41, the keyboard mapping is similar to the Atari's, except that:
-
- - HELP is mapped on PageUp
- - UNDO is mapped on PageDown
-
- - CTRL+Break performs a reset (add SHIFT if the reset vector is
- trapped by the current program)
-
- - If NumLock is on, the arrow keys is the same as on Atari, else
- it is used for the joystick emulation (CTRL is fire).
-
-
- Also, F12 brings up the disk selection screen, and the key under ESC aborts
- the emulation and skips to the monitor.
-
-
- 4.5 Screen Snapshots
- --------------------
-
- This feature appears in v0.44, and allow you to save the screen as a PCX file
- in the PACIFIST directory. All the files will be called "PCST_xxx.PCX".
-
- Just press the ScrollLock key to do so (The PrtScr key being used under
- Windows), please note that isn't not working in all video modes.
-
- The video modes supported so far are:
-
- - ST hires
- - ST lowres in SCREEN MODE
- - ST lowres in standard LINE MODE (256 & hicolor modes)
- - MIXED MODE (PaCifiST v0.45)
-
- Not supported yet:
-
- - ST medium resolution
-
-
-
-
- 4.6 Game saving
- ---------------
-
- With v0.45, formating is faked. You can format save disks in some games, BUT
- you must use a disk image of a similar geometry (same number of sides, same
- number of sectors per track, enough tracks)
-
- Some tips:
-
- CARRIER COMMAND - Use a double sided 10 sectors disk
- [imgbuild /blank /name SAVE.ST /sector 10]
-
- DEUTEROS - Use a standard disk (double sided 9 sectors)
- In my version of the game, the save disk my be
- inserted in B:...)
- [imgbuild /blank /name SAVE.ST)
-
-
-
- 4.7 YM soundchip recording
- --------------------------
-
- If you know PaCifiST, then you're likely to know STSound as well.
-
- STSound (DOS & Win95 version exist) is a software YM2149 emulator. Virtually
- all ST soundchips (as well as Spectrum & Amstrad CPC ones) can be replayed.
- This program is written by Arnaud Carre, and you can download the latest
- version at: http://www.mygale.org/09/leonard/.
-
- PaCifiST can now record such soundfiles. You must start the emulator with the
- /ymrecord switch to allocate the needed extra memory (20 minutes of sound).
- Use the "record" option under the monitor to start/stop the recording.
- Files starting from YM_001.BIN will be created. BEWARE: Existing files are
- overwritten without any warning.
-
- Those files are "raw recorded" and huge. You should then use the LHA
- archiver with a commandline like: lha a -h0 -m <ym file.ym> <raw file.bin>
- to generate the final YM files
-
- - PaCifiST can only record plain soundchips. Not Sampled ones.
- The YM5! format is now used.
-
- - Record only in ST speed. Don't worry if PaCifiST is under the 8Mhz,
- it doesn't affect the replaying speed of the tune later on.
-
- - Don't spread widely unperfect/uncomplete .YM files. Starting the
- recording exactly when the music starts is not always easy and
- some knowledge in music ripping may help.
- With v0.46, you can use the <play> monitor command in order to
- locate the exact start/end point in the music. A loop point can
- also be specified.
-
- - Read the DOC that comes with STSOUND.
-
-
- 4.7.1 Usage
- -----------
-
-
- You start/stop the recording under the monitor:
-
- record : display status
- record on : start/resume recording
- record off : stop/pause record. You then choose between:
-
- (F)ree - free the recording memory, abort current record.
- (P)ause - pause the recording.
- (S)ave - save to a file called YM_xxxx.BIN.
-
-
- 4.7.2 Technical information
- ---------------------------
-
- Use a DEBUG build of PaCifiST, to have the ability to set breakpoints,...
- The best method is to locate the installation & replay routines. Look the
- VBL & the MFP Timer vectors (command "status"), set a breakaccess at
- "ff8802", etc...
-
- The YM registers are recorded during the first rasterline. You must start
- the recording just after the replay routines is called for the first time.
- This will work most of the time:
-
- 1) find the installation routine
- 2) set a breakpoint at its end
- 3) go till then, remove the breakpoint.
- 4) use the command "trap 1c" (stop emulation on VBL)
- 5) "g" - go till the first VBL IRQ since music is installed
- (repeat this twice in some cases)
- 6) "trap 1c", remove VBL trapping
- "record on", start recording
- 7) if the music ends itself, stop recording, it's done. The end.
- If it loops, you'd better wait the second complete rolling before
- stopping. Then use YMTOOL in order to create an *exact* looped YM,
- but it's not always possible.
-
-
-
- 4.8 Detecting & Using PaCifiST
- ------------------------------
-
- Due to some requests, it is now possible for an ST program to detect if he
- is running under PaCifiST. In the future some extra "hardware" registers
- might be added... ;-)
-
- Just call the Vsync() Xbios function with D6 & D7 registers being "Emu?".
- If your program is running under PaCifiST, then D6 will be changed to "PaCi"
- and D7 to "fiST". A0 will also point out the start of the extra-registers
- memory (probably $FFFF8100). You should be in supervisor mode to access
- those locations, even if it's not required under this emulator.
- Other emulator writters may use the same method, by altering D6 & D7 to
- whatever they want.
-
- The TOSBOX emulator by Mark Slagell use the same scheme to show his presence.
-
- Check the EMUDTECT.TXT file for more information.
-
-
- 4.9 Freezing/Unfreezing [*NEW*]
- -----------------------
-
- Since PaCifiST 0.48, two monitor commands ("fz" to FreeZe & "uz" to UnfreeZe)
- allow to save the emulated computer and its context, and later restore it.
-
-
- Limitations:
- ============
-
- WARNING!!! BOTH COMMANDS CAN SERIOUSLY HANG PACIFIST AND YOUR SYSTEM IF
- YOU'RE NOT CAREFULL. In particular, NEVER employ them if PaCifiST is using
- "mounted" directories. Also, the whole context isn't saved, then used
- disk images (.ST and .MSA) will not be inserted back in emulated drives
- when unfreezing, it's YOUR RESPONSABILITY.
-
- You must never Freeze while loading/saving from disk.
-
- Freezed files won't be compatible from one version of PaCifiST to anothern
- before the option is more complete.
-
- You MUST use the same TOS (version & language) between a freeze and an
- unfreeze, there is no automatic switching.
-
- In 0.48, saved FRZ files are real big. The memory is not compressed, so
- avoid freezing when you have more than 1 Mb of ST RAM.
-
-
- Usage:
- ======
-
- Under monitor, the "fz" command use two parameters, only one being
- absolutely needed: the name of the generated file (8 characters, without
- extension). You also have the opportunity to enter a comment. For instance:
-
- fz sent197 The Sentinel, level 197
-
- Will create a file SENT197.FRZ. To restore it later, type:
-
- uz sent197
-
- To display the list of FRZ files (with their comments):
-
- uz
-
-
-
- 5. The Monitor
- ==============
-
-
- 5.1 Monitor Screen
- ------------------
-
- The blue bar at the topmost contains a reminder of useful function keys as
- well as current video-building mode & speed-mode.
-
- Right under, a display of the 68000 registers as well as an estimated relative
- speed and a (not accurate) rasterline counter.
-
- On the right: Current Stack (USP or SSP) dump, a list of the breakpoints,
- breakaccesses & the breakopcode values.
-
- The upper windows always show the 68000 instructions around the current PC
- location. a "*" right before an instruction indicates a breakpoint.
-
- You can use CTRL-Z to step into or CTRL-T to trace over, like in the good old
- MONST2! CTRL-U can be used to trace in trace-mode, without entering the TRACE
- exception (but of course executing it!) CTRL-G is an alternative for the <g>
- command.
-
-
- 5.2 Monitor Commands
- --------------------
-
- Many commands need a "DEBUG" compilation of PaCifiST. Because this slows down
- the emulation, it is not included in normal distribution of the emulator, but
- you can find such a version easily: just read the RESOURCES section to see
- where are the PaCifiST support sites.
-
- Arguments between parenthesis are optional.
- [*NEW*] With v0.48, you can use any mathematical expression instead of
- plain number in commands. Refer to the proper explanations in this document.
-
-
- h,help,? Quick summary
- t Trace over. This traces all instructions except for BSR, JSR
- & TRAP, which are executed till they return. Hit any key
- to abort if the execution seems in a long loop.
- z (n) single step. If an IRQ or an exception (Bus Error,...)
- occurs just after, it will be triggered. This can be annoying
- with Timers in some programs. TRACE MODE can be traced
- d (adr) dump a disassembling on a few lines.
- g (n) go. You can specify a number of rasterlines.
- m (adr) dump memory (hexa & ascii).
- bp (adr) Add or remove a breakpoint. A breakpoint doesn't consist in a
- special opcode, the memory isn't changed but the PC is
- checked all the time. You can then put breakpoint BEFORE a
- program is loaded. Breakpoints don't always work when they are
- on the first instruction of an Exception routine (use TRAP
- in this case)
- ba (adr) Add or remove a breakaccess. Any read or write (hopefully) to
- the given location will break execution. Be careful: A word
- access at $10000 will do nothing with a breakaccess at $10001.
- bar/baw (adr) [*NEW*] Allow to make a breakaccess only active on reading or
- writting memory.
- bo <msk> <cmp> set the "break opcode". There can be only one! All opcodes are
- ANDed with the mask and compared to the second parameter. For
- instance "bo ffff 4e75" will make the execution stop after all
- RTS. To remove the breakopcode, enter something like "bo 0 1".
- s reg=<value> Set any 68000 register to a given value.
- s [adr]=<bytes> change memory (even ROM). Use "s [1230] = 4e 71 4e 71" to nop
- a longword instruction. Each bytes must be separated by spaces.
- e <expression> evaluate a mathematical/logical expression
- nop <adr> <n> fill memory at <adr> with <n> NOPs... :)
- lb <file> <adr> (size) load a file (or part of it) in memory.
- sb <file> <adr> <size> save a part of memory to disk.
- reset (hard) Perform a reset.
- trap (vector) This command enables you to break execution each time a given
- exception occurs. Type TRAP alone for a list of the main
- vectors.
- animate <n> This will single step n instructions, with a dump of all the
- registers in the logfile after each of them.
- status Show some information about MFP & ST drives.
- disa <start> <end> Disassemble a part of memory in the logfile. FAST!
- kbd (bytes) Display/Put values in the internal 6301 keyboard buffer.
- kbdelay [n] Examine or set the KBDVALUE variable.
- vol (volume) Set the volume from 0 to 255 (dec), or display current value.
- x eXit.
- pref [on|off] If on, the 68000 prefetch queue will be emulated. Use this only
- when necessary because the emulation is slower in this mode.
- You can single step over prefetch queue, even if an opcode is
- changed.
- patch [off|...] Change the behaviour of PaCifiST in order to run more
- programs.
- The only patch at this time "joy": Use it when the joystick
- button seems not to work.
- calib bring the joystick calibration screen
- tos change the current TOS. This will reset the ST of course.
- record [on|off] YM recording. PaCifiST must be started with /ymrecord for this,
- because extra memory must be allocated. (cf 4.7)
- If no argument is specified, a status is displayed.
- If play was used before, the specified parameters are used,
- you can then save a given range.
- play <start> <end> <loop> play the current YM buffer.
- fz <name> [comments] freeze the emulated ST environment [*NEW*] Please
- take the time to read the paragraph about it (4.9)!!!
- uz [name] list freezed files/unfreeze the emulated ST [*NEW*]
-
-
- The following commands NEED a debug build of the emulator:
- bp, ba, bar, baw, bo, trap
-
-
-
- 5.3 Evaluator [*NEW*]
- -------------
-
- Instead of typing "d 4000" to unassemble at $4000, you can now use
- mathematical expressions as parameters, for instance (a0+d0)*2
-
- Supported operators: + * - / == > < && || & | ^ ~ >> << ( )
-
- Default for numbers is hexadecimal, but 68000 registers being evaluated,
- that is a7 is not the decimal number +167 but the stack pointer. To
- override this, just use $A7. Decimal values can be passed if numbers
- are preceded by # or \.
-
- Memory references are possible, using [] for a longword. For instance
- "d [70]" will unassemble the VBL handler. Using [].b or [].w will only
- return the byte or word.
-
-
-
- 6. Resources & Acknowledgments
- ===============================
-
- 6.1 Related programs
- --------------------
-
- 6.1.1 Other Emulators
- ---------------------
-
-
- - STonX Written by Marinos Yannikos and Martin Griffiths
- (nino@complang.tuwien.ac.at) & (mgriffiths@ea.com).
- It's a free emulator for Unix which comes with
- full sources. A DOS version now also exists,
- ported by Dirk Jansen. The official website is:
- http://www.complang.tuwien.ac.at/nino/home.html
- Nino & Martin are working hard on a new version.
- The DOS version homepage is on EmuCamp (the great
- emu website maintained by Zoop!)
-
- - Gemulator 96 It' a COMMERCIAL emulator. It is faster than
- STonX & PaCifisT but can only run 100% system
- compliant apps. Gemulator Classic is an older (but
- free) DOS version. official site:
- http://www.emulators.com
-
- - NoSTalgia Written by Philippe Gerin (philippe.gerin@advalvas.be).
- It runs now on PPC and 68000 MAC and from what I
- heard, is really great. Homepage:
- http://users.skynet.be/sky39147/
-
- - TOSBOX A very new ST emulator, running under DOS. Its
- author, Mark Slagell (bald_soprano@usa.net) makes
- a brilliant job. This emulator is designed with
- system emulation in mind, so TOSBOX and PaCifiST
- are very complementary.
-
- - WINSTON The most recent emulator, and as the name implied
- it runs under Windows. This emulator shows a lot
- of promises, as the first release was already good.
- The homepage is hosted by Fatal Design:
- http://www.winston.fatal-design.com
-
-
- 6.1.2 Utilities
- ---------------
-
- AssiST - who: Aengus Jankowsky (ajankows@iol.ie)
- where: http://homepages.iol.ie/~ajankows/st/assist/assist.html
-
- A DOS front-end configuration program for PaCifiST.
- This program is very convenient to set up your .INI file. It's
- not only recommended for beginners, but for all users!
- Now a Windows95 version replaces it: AssiST97! Aengus done it
- together with Gerard Butterly.
-
- PaCiLOAD - who: Andrew Knipe (alk@bluesky.net.au)
- where : http://www.labyrinth.net.au/~contact/paciload.zip
-
- A Windows front-end interface for PaCifiST. Easy to use, can also
- convert MSA to ST file before running the emulator.
-
-
- MSAtoST - who: Damien Burke (st@jetman.demon.co.uk)
- STtoMSA where: http://www.jetman.demon.co.uk/st/index.html
-
- two converters to translate MSA files to ST files (the disk image
- format used in PaCifiST) and backward. Many programs you may find
- on the Internet (Umich archive...) are in MSA format. PaCifiST
- can also deal internaly with MSA file, but in read only.
-
- IMGBUILD - who Frederic Gidouin (frederic.gidouin@hol.fr)
- where: http://www.geocities.com/SiliconValley/Lakes/6878/download.html
- http://wwwperso.hol.fr/~gidouin/download.html
-
- A little utility to produce .ST files from floppies. It doesn't
- handle 11 sectors disks or protected/abnormal format.
- Can also be used to create blank new images.
-
- Sorry, for lack of courage, time & space this list is very incomplete.
- Other utilities include: Fuji Bar, PaCifiGUI, PaCigo 97 (and now 98!),
- MSA2ST, MakeDisk, ParaLink, PaCifiST Dragon. Check the PaCifiST
- homepage for more infos.
-
-
-
- 6.2 Resources
- --------------
-
- PaCifiST-Support Sites:
- =======================
-
-
- - http://www.pacifist.fatal-design.com/
-
- The PaCifiST official homepage. Latest news, downloads & links.
- HTML coding & site designing by Rich!!
-
- - [Demonburps Emporium] http://ireland.iol.ie/~ajankows/st/pacifist.html
-
- Contains many versions of PaCifiST, latest version of AssiST,
- some disk images (games), TOS and links.
- Aengus was a pioneer in the ST emulation scene with his website.
-
- - The Little Green Desktop [http://www.fatal-design.com/desktop/]
-
- Incredible support site, with a bunch of cool ideas. The site is
- done by Rich(ard) Davey who did a brilliant job for the ST emulation
- community with site site, FujiBBS and the PaCifiST mailing list.
-
- - http://www.geocities.com/SiliconValley/Park/9967/
- - http://www.jetman.demon.co.uk/st/index.html
- - http://www.geocities.com/SiliconValley/Park/5000/index.html
- - http://www.geocities.com/SiliconValley/Lakes/8711/
- - http://users.iol.it/mamo7
- - http://home.pages.de/~stefansworld/pacifist/st_page.htm
- - http://www.geocities.com/area51/corridor/8458/
- - http://www.geocities.com/SiliconValley/Way/8264/index.html
- - http://users.powernet.co.uk/sterling/pacifist/
- - http://dspace.dial.pipex.com/chriscox/home.htm
- - http://hem.passagen.se/win95/index.htm
- - http://www.ohz.north.de/user/ruediger/home.htm
-
-
- Other Atari ST emulation-Related SITEs:
- =======================================
-
- - http://www.mygale.org/09/leonard/
-
- Arnaud Carre homepage, with all his great productions. Have a look
- at his incredible YM-player!!!
-
- - http://www.why.net/home/adam/cem/toc.html
-
- comp.emulators.misc FAQ, maintained by Adam Roach.
-
- - http://www.complang.tuwien.ac.at/nino/stemu.html
-
- The STonX project homepage.
-
- - http://users.skynet.be/sky39147/
-
- The NoSTalgia Emulator homepage.
-
- - http://www.geocities.com/SiliconValley/Vista/4448/
-
- The TOSBOX emulator homepage
-
-
- 6.3 GREETINGS
- -------------
-
- I wish to thank the following persons for their support & feedback.
-
- Darren Birks
- Damien Burke
- Arnaud Carre
- Stuart Campbell
- Jan Alexander Corsini
- Chris Cox
- Richard Davey
- Ulrich Doewich
- Laurent Fargues
- Flix
- Ben Fozard
- Peter Fransson
- Philippe Gerin
- Carolyn Horn
- Aengus Jankowsky
- Johan Klockars
- Andrew Knipe
- Patrice Lindivat
- Bruno Mathieu
- Jonathan McHugh
- Mike Mee
- Stefan Meier
- Andreas Muegge
- Ludovic Olivencia
- Ed Olmos
- Jamison Pitcher
- Matthew Prest
- Alan Reeve
- Mauro Rossetti
- Mark Slagell
- Simone Voltolini
- Arsene Von Wyss
- Zoop
-
- And of course a BIG THANK to all persons who have send me contributions.
-
- The logo used in this doc was drawn by Senser of Nitrophusion.
-
- Thanks to Emmanuel Loyon for his expression evaluator, which I only
- completed with some new operators.
-
-
- 6.4 CONTACTING THE AUTHOR
- -------------------------
-
- Feel free to send any suggestions, remarks...gifts!
-
- e-mail: frederic.gidouin@hol.fr
- snail mail:
- Frederic Gidouin
- 9, Allee du Chevrefeuille
- 29280 Plouzane
- FRANCE
-
-