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- //{{NO_DEPENDENCIES}}
- // Microsoft Developer Studio generated include file.
- // Used by Play3DSound.rc
- //
- #define IDR_MAINFRAME 128
- #define IDD_MAIN 130
- #define IDB_GRID_BITMAP 130
- #define IDD_3D_ALGORITHM 131
- #define IDR_ACCELERATOR1 132
- #define IDC_PLAY 1000
- #define IDC_STOP 1001
- #define IDC_DOPPLER_SLIDER 1003
- #define IDC_ROLLOFF_SLIDER 1004
- #define IDC_MINDISTANCE_SLIDER 1005
- #define IDC_MAXDISTANCE_SLIDER 1006
- #define IDC_APPLY 1007
- #define IDC_SOUNDFILE 1011
- #define IDC_DOPPLERFACTOR 1012
- #define IDC_ROLLOFFFACTOR 1013
- #define IDC_MINDISTANCE 1014
- #define IDC_FILENAME 1015
- #define IDC_STATUS 1016
- #define IDC_RENDER_WINDOW 1018
- #define IDC_VERTICAL_SLIDER 1019
- #define IDC_HORIZONTAL_SLIDER 1020
- #define IDC_DEFER 1024
- #define IDC_MAXDISTANCE 1025
- #define IDC_NO_VIRT_RADIO 1025
- #define IDC_HIGH_VIRT_RADIO 1026
- #define IDC_LIGHT_VIRT_RADIO 1027
-
- // Next default values for new objects
- //
- #ifdef APSTUDIO_INVOKED
- #ifndef APSTUDIO_READONLY_SYMBOLS
- #define _APS_NEXT_RESOURCE_VALUE 133
- #define _APS_NEXT_COMMAND_VALUE 32772
- #define _APS_NEXT_CONTROL_VALUE 1028
- #define _APS_NEXT_SYMED_VALUE 101
- #endif
- #endif
-