home *** CD-ROM | disk | FTP | other *** search
/ Windows Game Programming for Dummies (2nd Edition) / WinGamProgFD.iso / pc / DirectX SDK / DXSDK / samples / Multimedia / DirectPlay / SimpleClientServer / SimpleClient / resource.h < prev    next >
Encoding:
C/C++ Source or Header  |  2001-10-08  |  1.0 KB  |  30 lines

  1. //{{NO_DEPENDENCIES}}
  2. // Microsoft Developer Studio generated include file.
  3. // Used by SimpleClient.rc
  4. //
  5. #define IDD_MAIN_GAME                   101
  6. #define IDD_LOBBY_WAIT_STATUS           105
  7. #define IDC_WAVE                        1001
  8. #define IDC_NUM_PLAYERS                 1002
  9. #define IDC_PLAYER_NAME                 1003
  10. #define IDC_LOG_EDIT                    1016
  11. #define IDD_CLIENT_CONNECT              12001
  12. #define IDC_PLAYER_NAME_EDIT            12100
  13. #define IDC_GAMES_LIST                  12101
  14. #define IDC_JOIN                        12102
  15. #define IDC_IP_ADDRESS                  12103
  16. #define IDC_SEARCH_CHECK                12104
  17. #define IDC_WAIT_TEXT                   12105
  18. #define IDI_MAIN                        12200
  19.  
  20. // Next default values for new objects
  21. // 
  22. #ifdef APSTUDIO_INVOKED
  23. #ifndef APSTUDIO_READONLY_SYMBOLS
  24. #define _APS_NEXT_RESOURCE_VALUE        106
  25. #define _APS_NEXT_COMMAND_VALUE         40001
  26. #define _APS_NEXT_CONTROL_VALUE         1005
  27. #define _APS_NEXT_SYMED_VALUE           103
  28. #endif
  29. #endif
  30.