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- //-----------------------------------------------------------------------------
- //
- // Sample Name: AudioScripts Sample
- //
- // Copyright (c) 1999-2001 Microsoft Corporation. All rights reserved.
- //
- // GM/GS« Sound Set Copyright ⌐1996, Roland Corporation U.S.
- //
- //-----------------------------------------------------------------------------
-
-
-
- Description
- ===========
- The AudioScripts sample demonstrates how an application and a DirectMusic
- script work together. The script reads and writes to variables in the
- application, and the application calls routines in the script that
- play segments.
-
- The sample also demonstrates how waves can be played as variations
- in a segment.
-
- Path
- ====
- Source: DXSDK\Samples\Multimedia\DirectMusic\AudioScripts
-
- Executable: DXSDK\Samples\Multimedia\DirectMusic\Bin
-
- User's Guide
- ============
- Select ScriptDemoBasic.spt from the Script File list box. Play a segment
- by clicking Routine 1. Click Routine 2 to play an ending and stop playback.
- Play the segment again and click Routine 3 several times. Note how Variable
- 1 reflects the number of times the button has been clicked, and how the
- music changes in response to each click.
-
- Select ScriptDemoBaseball.spt from the list box. Click Routine 1 to play
- various calls from a vendor. Click Routine 2 to play various musical motifs.
- Change the score by entering different values in the Variable1 and Variable2
- text boxes. Click Routine 3 to hear the score. If the score for either team
- exceeds 10, the crowd roars and then falls silent.
-