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- //-----------------------------------------------------------------------------
- // File: usefuldi.h
- //
- // Desc: Contains various DInput-specific utility classes and functions
- // to help the UI carry its operations more easily.
- //
- // Copyright (C) 1999-2001 Microsoft Corporation. All Rights Reserved.
- //-----------------------------------------------------------------------------
-
- #ifndef __USEFULDI_H__
- #define __USEFULDI_H__
-
-
- struct DIDEVOBJSTRUCT {
- DIDEVOBJSTRUCT() : nObjects(0), pdoi(NULL) {}
- ~DIDEVOBJSTRUCT() {if (pdoi != NULL) free(pdoi);}
- DWORD GetTypeFromObjID(DWORD);
- int nObjects;
- DIDEVICEOBJECTINSTANCEW *pdoi;
- int n;
- };
- HRESULT FillDIDeviceObjectStruct(DIDEVOBJSTRUCT &os, LPDIRECTINPUTDEVICE8W pDID);
-
- LPTSTR AllocConfigureFlagStr(DWORD dwFlags);
- LPTSTR AllocActionFlagStr(DWORD dwFlags);
- LPTSTR AllocActionHowFlagStr(DWORD dwFlags);
-
- void CleanupActionFormatCopy(DIACTIONFORMATW &c);
- HRESULT CopyActionFormat(DIACTIONFORMATW &to, const DIACTIONFORMATW &from);
- LPDIACTIONFORMATW DupActionFormat(LPCDIACTIONFORMATW lpAcFor);
- void FreeActionFormatDup(LPDIACTIONFORMATW &lpAcFor);
-
- void TraceActionFormat(LPTSTR header, const DIACTIONFORMATW &acf);
-
- BOOL IsZeroOrInvalidColorSet(const DICOLORSET &);
- COLORREF D3DCOLOR2COLORREF(D3DCOLOR c);
-
-
- #endif //__USEFULDI_H__
-