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- # Microsoft Developer Studio Generated NMAKE File, Based on volumefog.dsp
- !IF "$(CFG)" == ""
- CFG=volumefog - Win32 Debug
- !MESSAGE No configuration specified. Defaulting to volumefog - Win32 Debug.
- !ENDIF
-
- !IF "$(CFG)" != "volumefog - Win32 Release" && "$(CFG)" != "volumefog - Win32 Debug"
- !MESSAGE Invalid configuration "$(CFG)" specified.
- !MESSAGE You can specify a configuration when running NMAKE
- !MESSAGE by defining the macro CFG on the command line. For example:
- !MESSAGE
- !MESSAGE NMAKE /f "volumefog.mak" CFG="volumefog - Win32 Debug"
- !MESSAGE
- !MESSAGE Possible choices for configuration are:
- !MESSAGE
- !MESSAGE "volumefog - Win32 Release" (based on "Win32 (x86) Application")
- !MESSAGE "volumefog - Win32 Debug" (based on "Win32 (x86) Application")
- !MESSAGE
- !ERROR An invalid configuration is specified.
- !ENDIF
-
- !IF "$(OS)" == "Windows_NT"
- NULL=
- !ELSE
- NULL=nul
- !ENDIF
-
- CPP=cl.exe
- MTL=midl.exe
- RSC=rc.exe
-
- !IF "$(CFG)" == "volumefog - Win32 Release"
-
- OUTDIR=.\Release
- INTDIR=.\Release
- # Begin Custom Macros
- OutDir=.\Release
- # End Custom Macros
-
- ALL : "$(OUTDIR)\volumefog.exe"
-
-
- CLEAN :
- -@erase "$(INTDIR)\d3dapp.obj"
- -@erase "$(INTDIR)\d3dfont.obj"
- -@erase "$(INTDIR)\d3dutil.obj"
- -@erase "$(INTDIR)\dxutil.obj"
- -@erase "$(INTDIR)\main.obj"
- -@erase "$(INTDIR)\vc60.idb"
- -@erase "$(INTDIR)\volumefog.res"
- -@erase "$(OUTDIR)\volumefog.exe"
- -@erase "$(OUTDIR)\volumefog.map"
-
- "$(OUTDIR)" :
- if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
-
- CPP_PROJ=/nologo /ML /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Fp"$(INTDIR)\volumefog.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
- MTL_PROJ=/nologo /D "NDEBUG" /mktyplib203 /win32
- RSC_PROJ=/l 0x409 /fo"$(INTDIR)\volumefog.res" /d "NDEBUG"
- BSC32=bscmake.exe
- BSC32_FLAGS=/nologo /o"$(OUTDIR)\volumefog.bsc"
- BSC32_SBRS= \
-
- LINK32=link.exe
- LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib d3dx8.lib d3dxof.lib d3d8.lib winmm.lib dxguid.lib /nologo /subsystem:windows /incremental:no /pdb:"$(OUTDIR)\volumefog.pdb" /map:"$(INTDIR)\volumefog.map" /machine:I386 /out:"$(OUTDIR)\volumefog.exe"
- LINK32_OBJS= \
- "$(INTDIR)\d3dapp.obj" \
- "$(INTDIR)\d3dfont.obj" \
- "$(INTDIR)\d3dutil.obj" \
- "$(INTDIR)\dxutil.obj" \
- "$(INTDIR)\main.obj" \
- "$(INTDIR)\volumefog.res"
-
- "$(OUTDIR)\volumefog.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
- $(LINK32) @<<
- $(LINK32_FLAGS) $(LINK32_OBJS)
- <<
-
- !ELSEIF "$(CFG)" == "volumefog - Win32 Debug"
-
- OUTDIR=.\volumefog___Win32_Debug
- INTDIR=.\volumefog___Win32_Debug
- # Begin Custom Macros
- OutDir=.\volumefog___Win32_Debug
- # End Custom Macros
-
- ALL : "$(OUTDIR)\volumefog.exe"
-
-
- CLEAN :
- -@erase "$(INTDIR)\d3dapp.obj"
- -@erase "$(INTDIR)\d3dfont.obj"
- -@erase "$(INTDIR)\d3dutil.obj"
- -@erase "$(INTDIR)\dxutil.obj"
- -@erase "$(INTDIR)\main.obj"
- -@erase "$(INTDIR)\vc60.idb"
- -@erase "$(INTDIR)\vc60.pdb"
- -@erase "$(OUTDIR)\volumefog.exe"
- -@erase "$(OUTDIR)\volumefog.ilk"
- -@erase "$(OUTDIR)\volumefog.pdb"
- -@erase ".\Debug\VolumeFog.res"
-
- "$(OUTDIR)" :
- if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
-
- CPP_PROJ=/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Fp"$(INTDIR)\volumefog.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c
- MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /win32
- RSC_PROJ=/l 0x409 /fo"Debug/VolumeFog.res" /d "_DEBUG"
- BSC32=bscmake.exe
- BSC32_FLAGS=/nologo /o"$(OUTDIR)\volumefog.bsc"
- BSC32_SBRS= \
-
- LINK32=link.exe
- LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib d3dx8dt.lib d3dxof.lib d3d8.lib winmm.lib dxguid.lib /nologo /subsystem:windows /incremental:yes /pdb:"$(OUTDIR)\volumefog.pdb" /debug /machine:I386 /out:"$(OUTDIR)\volumefog.exe" /pdbtype:sept
- LINK32_OBJS= \
- "$(INTDIR)\d3dapp.obj" \
- "$(INTDIR)\d3dfont.obj" \
- "$(INTDIR)\d3dutil.obj" \
- "$(INTDIR)\dxutil.obj" \
- "$(INTDIR)\main.obj" \
- ".\Debug\VolumeFog.res"
-
- "$(OUTDIR)\volumefog.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
- $(LINK32) @<<
- $(LINK32_FLAGS) $(LINK32_OBJS)
- <<
-
- !ENDIF
-
- .c{$(INTDIR)}.obj::
- $(CPP) @<<
- $(CPP_PROJ) $<
- <<
-
- .cpp{$(INTDIR)}.obj::
- $(CPP) @<<
- $(CPP_PROJ) $<
- <<
-
- .cxx{$(INTDIR)}.obj::
- $(CPP) @<<
- $(CPP_PROJ) $<
- <<
-
- .c{$(INTDIR)}.sbr::
- $(CPP) @<<
- $(CPP_PROJ) $<
- <<
-
- .cpp{$(INTDIR)}.sbr::
- $(CPP) @<<
- $(CPP_PROJ) $<
- <<
-
- .cxx{$(INTDIR)}.sbr::
- $(CPP) @<<
- $(CPP_PROJ) $<
- <<
-
-
- !IF "$(NO_EXTERNAL_DEPS)" != "1"
- !IF EXISTS("volumefog.dep")
- !INCLUDE "volumefog.dep"
- !ELSE
- !MESSAGE Warning: cannot find "volumefog.dep"
- !ENDIF
- !ENDIF
-
-
- !IF "$(CFG)" == "volumefog - Win32 Release" || "$(CFG)" == "volumefog - Win32 Debug"
- SOURCE=.\winmain.rc
-
- !IF "$(CFG)" == "volumefog - Win32 Release"
-
-
- "$(INTDIR)\volumefog.res" : $(SOURCE) "$(INTDIR)"
- $(RSC) $(RSC_PROJ) $(SOURCE)
-
-
- !ELSEIF "$(CFG)" == "volumefog - Win32 Debug"
-
-
- ".\Debug\VolumeFog.res" : $(SOURCE) "$(INTDIR)"
- $(RSC) $(RSC_PROJ) $(SOURCE)
-
-
- !ENDIF
-
- SOURCE=..\..\common\src\d3dapp.cpp
-
- "$(INTDIR)\d3dapp.obj" : $(SOURCE) "$(INTDIR)"
- $(CPP) $(CPP_PROJ) $(SOURCE)
-
-
- SOURCE=..\..\common\src\d3dfont.cpp
-
- "$(INTDIR)\d3dfont.obj" : $(SOURCE) "$(INTDIR)"
- $(CPP) $(CPP_PROJ) $(SOURCE)
-
-
- SOURCE=..\..\common\src\d3dutil.cpp
-
- "$(INTDIR)\d3dutil.obj" : $(SOURCE) "$(INTDIR)"
- $(CPP) $(CPP_PROJ) $(SOURCE)
-
-
- SOURCE=..\..\common\src\dxutil.cpp
-
- "$(INTDIR)\dxutil.obj" : $(SOURCE) "$(INTDIR)"
- $(CPP) $(CPP_PROJ) $(SOURCE)
-
-
- SOURCE=.\main.cpp
-
- "$(INTDIR)\main.obj" : $(SOURCE) "$(INTDIR)"
-
-
-
- !ENDIF
-
-