home *** CD-ROM | disk | FTP | other *** search
- //
- // Standard texture effect
- // Copyright (c) 2000 Microsoft Corporation. All rights reserved.
- //
-
- VECTOR vClr;
-
- //
- // Technique 0 - One pass
- //
-
- technique T0
- {
-
- pass P0
- {
- Lighting = TRUE;
- ColorVertex = FALSE;
- MaterialEmissive = <vClr>;
- MaterialAmbient = (0.0f, 0.0f, 0.0f, 0.0f);
- MaterialSpecular = (0.0f, 0.0f, 0.0f, 0.0f);
- MaterialDiffuse = (0.0f, 0.0f, 0.0f, 0.0f);
-
- // Stage1
- ColorOp[0] = Disable;
- AlphaOp[0] = Disable;
- }
- }