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- ***Please turn Word Wrap on & Maximize for best viewing!***
-
- UnrealScript Game Programming All in One
- (C) 2006 John Flynt, Chris Caviness
-
- CD-ROM Contents:
-
- 1. Listings from the Book(\UGPAIOListings)
-
- ____________________________________________________________________
-
- 1. Listings from the Book
-
- The author has compiled the listings from the book and specifically
- structured it to make it easy for you to use.
-
- Please copy the directory \UGPAIOListings to your hard drive's root
- directory. You should follow the instructions in the book (and
- relevant information in each appropriate chapter) for utilizing the
- listings.
-
- Additional Note:
- ~~~~~~~~~~~~~~~~
- There is a structure to the code in each chapter folder. From
- chapter 8 on, there is a directory that is named along the lines of
-
- \CH08LIST
-
- This is an UnrealScript "package." Then in this folder there is a
-
- \Classes
-
- directory and also a couple of files with *.ini extensions.
-
- It is important to preserve this structure.
-
- Here's how the directories you see in the folders actually appear
- after you transfer them to the Unreal Tournament (UT2004) directory:
-
- Directory of C:\UT2004
-
- 01/25/2006 07:39 PM <DIR> CH08LIST
- 01/26/2006 02:20 PM <DIR> CH09LIST
- 02/03/2006 05:14 PM <DIR> CH10LIST
- 02/03/2006 05:14 PM <DIR> CH11LIST
- 02/03/2006 05:23 PM <DIR> CH12LIST
- 02/05/2006 09:06 PM <DIR> CH13LIST
- 02/06/2006 04:16 PM <DIR> CH14LIST
- 02/08/2006 12:39 PM <DIR> CH15LIST
- 02/17/2006 07:56 PM <DIR> CH16LIST
- 02/19/2006 10:30 PM <DIR> CH17LIST
- 02/20/2006 05:40 PM <DIR> CH18LIST
- 02/25/2006 08:59 PM <DIR> CH19LIST
- 02/26/2006 11:11 AM <DIR> CH20LIST
- 01/23/2006 10:37 PM <DIR> HelloWorld
-
- ____________________________________________________________________
-
-