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/ Tricks of the Windows Gam…ming Gurus (2nd Edition) / Disc2.iso / msdn_vcb / samples / vc98 / sdk / sdktools / aniedit / anistr.c < prev    next >
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C/C++ Source or Header  |  1996-01-07  |  698 b   |  24 lines

  1. #include <windows.h>
  2.  
  3. //BUGBUG - eventually load these out of the resource file
  4.  
  5. LPTSTR gpszImagEdit    = "imagedit %1";
  6. #ifdef DBCS // Load string dynamically
  7. LPTSTR gpszAniFilter;
  8. #else
  9. LPTSTR gpszAniFilter   = "Animated Cursor\0*.ani\0All Files\0*.*\0";
  10. #endif
  11. LPTSTR gpszCUR         = "cur";
  12. LPTSTR gpszANI         = "ani";
  13. #ifdef DBCS // Load string dynamically
  14. LPTSTR gpszUnknownError;
  15. LPTSTR gpszCurFilter;
  16. LPTSTR gpszUntitled;
  17. LPTSTR gpszImport;
  18. #else
  19. LPTSTR gpszUnknownError = "Unknown Error";
  20. LPTSTR gpszCurFilter   = "Cursor files\0*.cur\0Icon files\0*.ico\0All Files\0*.*\0";
  21. LPTSTR gpszUntitled    = "(Untitled)";
  22. LPTSTR gpszImport      = "Import Frame";
  23. #endif
  24.