home *** CD-ROM | disk | FTP | other *** search
- #ifndef SFX_HEADER
- #define SFX_HEADER
- /*==========================================================================
- *
- * Copyright (C) 1995 Microsoft Corporation. All Rights Reserved.
- *
- * File: sfx.h
- * Content: Routines
- *
- *
- ***************************************************************************/
-
- #include <dsound.h>
- #include "ds3dutil.h"
- /******************* DEFINITIONS ***************************
- These will be used to index the array of CSound3D objects.
- *********************************************************/
- #define BFIRE 0 //Bullet Firing
- #define SBOOM 1 //Ship Exploding
- #define SENGINE 2 //Ship Engine
- #define SSTART 3 //Starting Engine
- #define SSTOP 4 //Stopping Engine (key 5)
- #define SBOUNCE 5 //Bouncing off a block or window edge
- #define LBOOM 6 //Block destruction
-
- #define MAX_SOUNDS 7
-
- /******************* DEFINITIONS FOR SHARED INFO ************/
- #define ENGINE_STATE 0x00000001l // Set if Engine is running
-
-
- /**************** CONVERSION MACROS **************************
- These would be faster if hard-coded, but are left like this
- for readability.
- **************************************************************/
- #define SCREEN_METERS D3DVAL(6) //(How many meters wide is the screen?)
- #define PPM D3DVAL(640/SCREEN_METERS) //How many pixels per meter?
- #define MPP D3DVAL(SCREEN_METERS/640.f) //How many meters per pixel?
- #define P2M(x) D3DVAL(D3DVAL(x) * MPP) //converts pixels to meters
- #define M2P(x) D3DVAL(D3DVAL(x) * PPM) //converts meters to pixels
-
- /****************** FUNCTION PROTOTYPES *********************/
- BOOL InitSfx(void);
- void CleanupSfx(void);
- /************************ VARIABLES *************************/
- extern LPWAVEDATA gSoundEffect[MAX_SOUNDS];
- extern BOOL gbSoundInitialized;
- extern CHAR * gszResourceName[MAX_SOUNDS];
- extern LPDIRECTSOUND glpDirectSound;
- extern LPDIRECTSOUND3DLISTENER glpDirectSound3DListener;
- extern LPDIRECTSOUNDBUFFER glpPrimaryBuffer;
-
- #endif
-