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MS Developer Studio Project | 1998-03-27 | 6.6 KB | 288 lines
# Microsoft Developer Studio Project File - Name="oleview" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 60000 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Application" 0x0101 CFG=oleview - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "oleview.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "oleview.mak" CFG="oleview - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "oleview - Win32 Debug" (based on "Win32 (x86) Application") !MESSAGE "oleview - Win32 Release" (based on "Win32 (x86) Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "oleview - Win32 Debug" # PROP BASE Use_MFC 6 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir ".\Debug" # PROP BASE Intermediate_Dir ".\Debug" # PROP Use_MFC 6 # PROP Use_Debug_Libraries 1 # PROP Output_Dir ".\Debug" # PROP Intermediate_Dir ".\Debug" # ADD BASE CPP /nologo /MD /W3 /GX /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_AFXDLL" /FR /Yu"stdafx.h" /c # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_AFXDLL" /FR /Yu"stdafx.h" /FD /c # SUBTRACT CPP /WX # ADD MTL /mktyplib203 # ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL" # ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL" /d "WIN32" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 # SUBTRACT BASE LINK32 /pdb:none # ADD LINK32 version.lib /nologo /subsystem:windows /debug /machine:I386 # SUBTRACT LINK32 /pdb:none # Begin Special Build Tool SOURCE=$(InputPath) PostBuild_Desc=Note: PostBuild_Cmds=echo Make sure you build the IViewers.dll project that ships with this sample echo to allow you to view interfaces using the Oleview sample. # End Special Build Tool !ELSEIF "$(CFG)" == "oleview - Win32 Release" # PROP BASE Use_MFC 6 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir ".\Release" # PROP BASE Intermediate_Dir ".\Release" # PROP Use_MFC 6 # PROP Use_Debug_Libraries 0 # PROP Output_Dir ".\Release" # PROP Intermediate_Dir ".\Release" # ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_AFXDLL" /FR /Yu"stdafx.h" /c # ADD CPP /nologo /MD /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c # SUBTRACT CPP /WX /Fr # ADD MTL /mktyplib203 # ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL" # ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL" /d "WIN32" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /machine:I386 # SUBTRACT BASE LINK32 /pdb:none # ADD LINK32 version.lib /nologo /subsystem:windows /machine:I386 # SUBTRACT LINK32 /pdb:none # Begin Special Build Tool SOURCE=$(InputPath) PostBuild_Desc=Note: PostBuild_Cmds=echo Make sure you build the IViewers.dll project that ships with this sample echo to allow you to view interfaces using the Oleview sample. # End Special Build Tool !ENDIF # Begin Target # Name "oleview - Win32 Debug" # Name "oleview - Win32 Release" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90" # Begin Source File SOURCE=.\doc.cpp # End Source File # Begin Source File SOURCE=.\mainfrm.cpp # End Source File # Begin Source File SOURCE=.\obj_vw.cpp # End Source File # Begin Source File SOURCE=.\oleview.cpp # End Source File # Begin Source File SOURCE=.\oleview.rc # End Source File # Begin Source File SOURCE=.\regview.cpp # End Source File # Begin Source File SOURCE=.\shadow.cpp # End Source File # Begin Source File SOURCE=.\stdafx.cpp # ADD BASE CPP /Yc"stdafx.h" # ADD CPP /Yc"stdafx.h" # End Source File # Begin Source File SOURCE=.\util.cpp # End Source File # Begin Source File SOURCE=.\view.cpp # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;inl;fi;fd" # Begin Source File SOURCE=.\doc.h # End Source File # Begin Source File SOURCE=.\mainfrm.h # End Source File # Begin Source File SOURCE=.\obj_vw.h # End Source File # Begin Source File SOURCE=.\oleview.h # End Source File # Begin Source File SOURCE=.\regview.h # End Source File # Begin Source File SOURCE=.\shadow.h # End Source File # Begin Source File SOURCE=.\stdafx.h # End Source File # Begin Source File SOURCE=.\util.h # End Source File # Begin Source File SOURCE=.\view.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;cnt;rtf;gif;jpg;jpeg;jpe" # Begin Source File SOURCE=.\res\automati.bmp # End Source File # Begin Source File SOURCE=.\res\automati.ico # End Source File # Begin Source File SOURCE=.\res\bitmap1.bmp # End Source File # Begin Source File SOURCE=.\res\bmp00001.bmp # End Source File # Begin Source File SOURCE=.\res\bmp00002.bmp # End Source File # Begin Source File SOURCE=.\res\containe.bmp # End Source File # Begin Source File SOURCE=.\res\control.bmp # End Source File # Begin Source File SOURCE=.\res\dragdrop.ico # End Source File # Begin Source File SOURCE=.\res\ico00001.ico # End Source File # Begin Source File SOURCE=.\res\ico00002.ico # End Source File # Begin Source File SOURCE=.\res\icon1.ico # End Source File # Begin Source File SOURCE=.\res\imagelis.bmp # End Source File # Begin Source File SOURCE=.\res\insrt132.bmp # End Source File # Begin Source File SOURCE=.\res\insrt_32.bmp # End Source File # Begin Source File SOURCE=.\res\noicon.ico # End Source File # Begin Source File SOURCE=.\res\obj_c32.bmp # End Source File # Begin Source File SOURCE=.\res\object.bmp # End Source File # Begin Source File SOURCE=.\res\object32.bmp # End Source File # Begin Source File SOURCE=.\res\object_i.bmp # End Source File # Begin Source File SOURCE=.\res\ole2_1.ico # End Source File # Begin Source File SOURCE=.\res\oleview.ico # End Source File # Begin Source File SOURCE=.\res\oleview.rc2 # End Source File # Begin Source File SOURCE=.\res\question.bmp # End Source File # Begin Source File SOURCE=.\res\questn32.bmp # End Source File # Begin Source File SOURCE=.\res\toolbar.bmp # End Source File # End Group # End Target # End Project