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Cutting-Edge 3D Game Programming with C++
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CHAP08
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LINETYPE.CPP
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C/C++ Source or Header
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1996-02-15
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272 b
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15 lines
//
// File name: LineType.CPP
//
// Description: A fixed-point implementation of a line algorithm
//
// Author: John De Goes
//
// Project: Cutting Edge 3D Game Programming
//
#include <Dos.H>
#include <Math.H>
#include "LineType.HPP"
#include "FixASM.HPP"