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-
- SIMON v1.0
- by Clinton Graham
- Created with PowerBASIC 2.1
-
- LICENSE
- This program (SIMON) and accompanying files are provided at no
- charge, and may be used and distributed freely. The author retains the
- ownership of the program and grants you a license to use the program and
- distribute it, provided that all accompanying files (simon.exe, simon.txt,
- simon.ico, vgascrn.dat, scores.dat, and file_id.diz) are included and
- unmodified except for the changes made to scores.dat by SIMON itself. By
- using this program you agree not to hold the author liable for any damages
- that might be incurred, directly or indirectly, as a result of your use of
- or inability to use this program. No warranty is expressed or implied.
- Simon version 1.0, copyright 1996, Clinton T. Graham.
-
- SYSTEM REQUIREMENTS
- IBM compatible PC
- VGA monitor
- Mouse
- 250 Kb disk space
-
- THE GAME
- The game is the classic challenge of memory. Watch the pattern of
- lights and sound and then repeat it back to the machine. One misstep or a
- delay in your response, and you lose. Each time you complete the pattern
- another light is added to the sequence. Keep it up as long as you can,
- your name may be immortalized in the prestigious High Scores - that is,
- until someone else comes along and beats your score, pushing you off the
- list. Or try your hand at the two player mode. You and your opponent
- each add one light to your previous sequence, until one of you makes a
- mistake.
-
- HOW TO PLAY
- Single Player Mode:
- Simple. Follow the flashing sequence. Repeat what you're given
- and you'll go far. Press the "New" button to begin play. SIMON will choose
- a random light and flash it. Click the button with the mouse. Now SIMON
- will flash the original light and then add one. Click the two in sequence.
- SIMON will keep adding more lights on to the end of the sequence as play
- continues.
- Two Player Mode:
- After selecting two-player mode by marking the check box, click "New"
- to begin. The computer will sound and inform you that it is Player #1's
- turn. The first player selects a light and then the computer will indicate
- that it is Player #2's turn. Player #2 will mimic the first player's move
- and then add one of his own. Play continues in like fashion, each player
- adding one move to the former sequence, until a mistake is made.
- High Scores:
- The top five high scores are kept on record. When you make a mistake,
- or when you have made 999 moves (yea, right), the High Scores will be shown.
- If you are fortunate enough to have made one of the top five scores, you will
- be asked for your name and a comment to be shown below your name and score.
- The High Scores are only accessible in the one player mode for in the two
- player mode it would be all to easy to rack up a huge score with no effort.
-
- THE BUTTONS
- There are four buttons on SIMON itself - blue, red, green, and
- yellow. These are where the game will actually be played. The "New" button
- will begin a new game, aborting the current game if one is active. The
- "End" button ends the current game and calls the High Scores. The
- "2 Players" Checkbox is a toggle switch, alternating between one player
- (cleared) and two player (checked) modes. The Close box is in the upper left
- hand corner, designated with an "X". Clicking this box will immediately exit
- the game. (The ESC key also preforms this function.)
-
- THE FILES
- simon.exe The SIMON program.
- vgascrn.dat The graphics screen data file.
- scores.dat The High Scores data file.
- simon.txt This documentation file.
- simon.ico Icon for Microsoft Windows users
- file_id.diz Description In Zip - for BBS's
-
- THE AUTHOR
- For bugs, comments, questions, donations, etc., as of Sept. 1, 1996
- I can be reached via E-mail at:
-
- graham@penn.com
- or
- Red_Oct@juno.com
-
-
- And via U.S. Mail at:
-
- Clinton Graham
- 2250 Washington St.
- Huntingdon, PA
- 16652
-
-
- IXΘYΣ - <C><
-
- And whatever you do in word or deed, do all in the name of the Lord
- Jesus, giving thanks through Him to God the Father. Col. 3:17 NASB
-
- Whether, then, you eat or drink or whatever you do, do all to the
- glory of God. I Cor. 10:31 NASB
-
- [End of Simon v1.0 program documentation.]
-