home *** CD-ROM | disk | FTP | other *** search
- on EXITButton
- global MGIRadio
- if rollOver(6) then
- set the castNum of sprite 6 to the castNum of sprite 6 + 1
- updateStage()
- repeat while rollOver(6)
- if the mouseDown then
- set MGIRadio to 0
- puppetSound(0)
- forget(window "radio")
- updateStage()
- exit repeat
- end if
- end repeat
- set the castNum of sprite 6 to the castNum of sprite 6 - 1
- end if
- end
-