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- on StartAnimation
- global IWFirstTime
- repeat with t = 3 to 4
- IWwait(0.29999999999999999)
- set the loc of sprite t to point(245, 256)
- updateStage()
- end repeat
- IWwait(0.29999999999999999)
- set the castNum of sprite 2 to the number of member "LargeTitle"
- set the loc of sprite 2 to point(317, 239)
- updateStage()
- IWwait(0.29999999999999999)
- set the loc of sprite 17 to point(70, 463)
- set the loc of sprite 18 to point(208, 462)
- set the loc of sprite 19 to point(333, 421)
- updateStage()
- set the loc of sprite 6 to point(681, 489)
- updateStage()
- end
-