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- on MatteInk
- return 8
- end
-
- on InitBitMap theSprite
- puppetSprite(theSprite, 1)
- set the stretch of sprite theSprite to 0
- set the type of sprite theSprite to 1
- set the ink of sprite theSprite to MatteInk()
- set the foreColor of sprite theSprite to 255
- set the backColor of sprite theSprite to 0
- end
-
- on KillBitMap theSprite
- set the type of sprite theSprite to 0
- end
-
- on InstallBitMap theSprite, theCast, theH, theV, theInk
- InitBitMap(theSprite, theInk)
- set the castNum of sprite theSprite to the number of cast theCast
- set the locH of sprite theSprite to theH
- set the locV of sprite theSprite to theV
- end
-
- on bitmap
- return 1
- end
-
- on copyInk
- return 0
- end
-