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- on AtriumAmbient
- put the soundEnabled, 1
- set the soundLevel to 255
- puppetSound(2, 0)
- sound fadeIn 2, 400
- puppetSound(2, 32)
- end
-
- on SpoolQT n
- set the movieTime of sprite n to the duration of cast the castNum of sprite n - 10
- end
-
- on startMovie
- WatchCursor()
- InitCursorNumbers()
- AtriumAmbient()
- PointAt(0)
- end
-
- on GoPorter
- global slaptopflag, outTo
- puppetSound(1, 0)
- puppetSound(2, 0)
- sound stop 1
- if slaptopflag then
- set outTo to EMPTY
- go("ad1")
- exit
- else
- go("ad" & random(2) & "l")
- exit
- end if
- end
-