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- on MGISTONEY
- global MGIBigBoxSprite, MGISTONEON
- if MGISTONEON = 0 then
- set MGISTONEON to 1
- set the castNum of sprite 48 to 102
- set the locH of sprite 48 to 306
- set the locV of sprite 48 to 237
- set the ink of sprite 48 to 36
- set the windowType of window "STONEY" to 2
- set the rect of window "STONEY" to rect(the stageLeft + 323, the stageTop + 116, the stageLeft + 564, the stageTop + 354)
- open(window "STONEY")
- else
- if MGISTONEON = 2 then
- set MGISTONEON to 0
- forget(window "STONEY")
- end if
- end if
- updateStage()
- end
-