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- on enterFrame
- set the locV of sprite 2 to 900
- updateStage()
- repeat with i = 20 to 25
- if (i <> 21) and (i <> 22) and (i <> 23) then
- set the castNum of sprite i to the number of cast string(char 1 to 2 of the name of cast the castNum of sprite i & "E")
- next repeat
- end if
- set the castNum of sprite i to the number of cast string(char 1 to 2 of the name of cast the castNum of sprite i & "H")
- end repeat
- updateStage()
- end
-