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- on exitFrame
- global STIcks
- sound stop 1
- sound stop 2
- updateStage()
- set STIcks to the ticks
- put line random(10) of field "loadText" into field "stageText"
- puppetSprite(17, 1)
- set the locH of sprite 17 to 91
- updateStage()
- end
-