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- on exitFrame
- global cursorcast
- if soundBusy(1) = 1 then
- go(the frame)
- else
- go(label("medicin") + 1)
- exit
- end if
- if cursorcast then
- set the locH of sprite 46 to the mouseH
- set the locV of sprite 46 to the mouseV
- end if
- bodyroll()
- go(the frame)
- end
-