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- on exitFrame
- global endSection, NextFrame, lastFrame
- set f to (the movieTime of sprite 15 / 4) + 45
- set g to (the movieTime of sprite 15 / 4) + 9
- if f >= endSection then
- set the movieRate of sprite 15 to 0
- EndDance()
- else
- go(g)
- end if
- end
-