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- on MyPlaySound name
- if char 1 to 4 of name = "fall" then
- set tmp to random(2)
- puppetSound(1, the number of cast ("bodysound" & tmp))
- updateStage()
- else
- puppetSound(0)
- sound stop 1
- sound stop 2
- updateStage()
- set the sound of cast "BodyAll.mov" to 1
- updateStage()
- end if
- end
-