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- on mouseDown
- global cursorcast
- if cursorcast <> -1 then
- if cursorcast <> 0 then
- set tmp to the name of cast (cursorcast - 1)
- end if
- GoDatabaseMed(tmp)
- set the locH of sprite 46 to 1000
- go("refresh")
- updateStage()
- go(tmp)
- end if
- end
-