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- on RESLaunchThings
- global DriveLtr
- if rollOver(3) then
- set the castNum of sprite 3 to the number of member "MainLibTwo"
- updateStage()
- repeat while rollOver(3)
- if the mouseDown then
- repeat while the mouseDown
- end repeat
- if the machineType < 200 then
- set the castNum of sprite 36 to 71
- set the loc of sprite 36 to point(210, 185)
- set RESNETUP to 0
- updateStage()
- set the castNum of sprite 3 to the number of member "MainLibOne"
- updateStage()
- repeat while 1
- if RESNETUP = 1 then
- if word the mouseWord of field 71 = "YES" then
- set RESThisword to the mouseWord
- set the foreColor of word RESThisword of field 71 to 164
- repeat while word the mouseWord of field 71 = "YES"
- if the mouseDown then
- set RESYesOrCancel to 1
- exit repeat
- end if
- end repeat
- set the foreColor of word RESThisword of field 71 to 255
- end if
- if word the mouseWord of field 71 = "NO" then
- set RESThisword to the mouseWord
- set the foreColor of word RESThisword of field 71 to 164
- repeat while word the mouseWord of field 71 = "NO"
- if the mouseDown then
- set RESYesOrCancel to 2
- exit repeat
- updateStage()
- end if
- end repeat
- set the foreColor of word RESThisword of field 71 to 255
- end if
- if RESYesOrCancel > 0 then
- exit repeat
- else
- if (the mouseCast <> 71) and the mouseDown then
- beep()
- end if
- end if
- next repeat
- end if
- if the mouseUp then
- set RESNETUP to 1
- end if
- end repeat
- set RESNETUP to 0
- if RESYesOrCancel = 2 then
- set the locH of sprite 36 to 2000
- updateStage()
- repeat while the mouseDown
- end repeat
- else
- set the castNum of sprite 36 to 69
- set the loc of sprite 36 to point(210, 185)
- updateStage()
- repeat while the mouseDown
- end repeat
- end if
- next repeat
- end if
- set the castNum of sprite 36 to 71
- set the loc of sprite 36 to point(210, 185)
- set RESNETUP to 0
- set the castNum of sprite 3 to the number of member "MainLibOne"
- updateStage()
- repeat while 1
- if RESNETUP = 1 then
- if word the mouseWord of field 71 = "YES" then
- set RESThisword to the mouseWord
- set the foreColor of word RESThisword of field 71 to 164
- repeat while word the mouseWord of field 71 = "YES"
- if the mouseDown then
- set RESYesOrCancel to 1
- exit repeat
- end if
- end repeat
- set the foreColor of word RESThisword of field 71 to 255
- end if
- if word the mouseWord of field 71 = "NO" then
- set RESThisword to the mouseWord
- set the foreColor of word RESThisword of field 71 to 164
- repeat while word the mouseWord of field 71 = "NO"
- if the mouseDown then
- set RESYesOrCancel to 2
- exit repeat
- updateStage()
- end if
- end repeat
- set the foreColor of word RESThisword of field 71 to 255
- end if
- if RESYesOrCancel > 0 then
- exit repeat
- else
- if (the mouseCast <> 71) and the mouseDown then
- beep()
- end if
- end if
- next repeat
- end if
- if the mouseUp then
- set RESNETUP to 1
- end if
- end repeat
- set RESNETUP to 0
- if RESYesOrCancel = 2 then
- set the locH of sprite 36 to 2000
- updateStage()
- repeat while the mouseDown
- end repeat
- next repeat
- end if
- set the castNum of sprite 36 to 69
- set the loc of sprite 36 to point(210, 185)
- updateStage()
- repeat while the mouseDown
- end repeat
- StartBrowser("HTML/res/resource.htm")
- end if
- end repeat
- set the castNum of sprite 3 to the number of member "MainLibOne"
- updateStage()
- end if
- if rollOver(6) then
- set the member of sprite 6 to member "copmbuttonBrown"
- updateStage()
- repeat while rollOver(6)
- if the mouseDown then
- repeat while the mouseDown
- end repeat
- open(DriveLtr & "COMPWISE.EXE")
- end if
- end repeat
- set the member of sprite 6 to member "copmbuttonWhite"
- updateStage()
- end if
- if rollOver(7) then
- set the member of sprite 7 to member "ClarinetBROWN"
- updateStage()
- repeat while rollOver(7)
- if the mouseDown then
- repeat while the mouseDown
- end repeat
- open(DriveLtr & "CLARSCRN.EXE")
- end if
- end repeat
- set the member of sprite 7 to member "ClarinetWhite"
- updateStage()
- end if
- end
-