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- on exitFrame
- repeat with r = 2 to 10
- puppetSprite(r, 1)
- end repeat
- if the member of sprite 2 = member "foc07" then
- set the loc of sprite 9 to point(2000, 2000)
- else
- set the loc of sprite 9 to point(587, 462)
- end if
- if the member of sprite 2 = member "foc01" then
- set the loc of sprite 8 to point(2000, 2000)
- else
- set the loc of sprite 8 to point(478, 462)
- end if
- go(the frame)
- if rollOver(7) then
- set the member of sprite 7 to member "backblue"
- else
- set the member of sprite 7 to member "backwhite"
- end if
- if rollOver(8) then
- set the member of sprite 8 to member "previousblue"
- else
- set the member of sprite 8 to member "previouswhite"
- end if
- if rollOver(9) then
- set the member of sprite 9 to member "nextblue"
- else
- set the member of sprite 9 to member "nextwhite"
- end if
- if rollOver(3) then
- set the loc of sprite 4 to point(149, 52)
- else
- set the loc of sprite 4 to point(2000, 2000)
- end if
- end
-