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- on exitFrame
- global GTSTrySprite, IFLCanChange, GROChooseQuit
- go(the frame)
- if the mouseUp then
- set IFLCanChange to 1
- end if
- groANIMATESection()
- if rollOver(38) then
- set the member of sprite 38 to member "quitcd"
- if the mouseDown then
- GROQuitCD()
- end if
- else
- set the member of sprite 38 to member "q"
- end if
- IFLsectionWordAnimate()
- end
-