home *** CD-ROM | disk | FTP | other *** search
- DOSBox v0.63
-
-
- =====
- NOTE:
- =====
-
- While we hope that, one day, DOSBox will run virtually all programs
- ever made for the PC...we are not there yet. At present, DOSBox run on a high-
- end machine will roughly be the equivalent of a 486 PC. The 0.60
- release has added support for "protected mode" allowing for more complex and
- recent programs, but note that this support is early in development and
- nowhere near as complete as the support for 386 real-mode games (or
- earlier). Also note that "protected mode" games need substantially more
- resources and may require a much faster processor for you to run it properly
- in DOSBox.
-
-
-
- ======
- INDEX:
- ======
- 1. Quickstart
- 2. FAQ
- 3. Usage
- 4. Internal Programs
- 5. Special Keys
- 6. Keymapper
- 7. System Requirements
- 8. To run resource-demanding games
- 9. The config file
- 10. The language file
- 11. Building your own version of DOSBox
- 12. Special thanks
- 13. Contact
-
-
- ==============
- 1. Quickstart:
- ==============
-
- Type INTRO in DOSBox. That's it.
-
-
- =======
- 2. FAQ:
- =======
-
- Some Frequently Asked Questions:
-
- Q: I've got a Z instead of a C at the prompt.
- Q: My CD-ROM doesn't work.
- Q: The mouse doesn't work.
- Q: The sound stutters.
- Q: I can't type \ or : in DOSBox.
- Q: The game/application can't find its CD-ROM.
- Q: The game/application runs much too slow!
- Q: I would like to change the memory size/cpu speed/ems/soundblaster IRQ.
- Q: What sound hardware does DOSBox presently emulate?
- Q: DOSBox crashes on startup and I'm running arts
- Q: Great README, but I still don't get it.
-
-
-
-
-
- Q: I've got a Z instead of a C at the prompt.
- A: You have to make your directories available as drives in DOSBox by using
- the "mount" command. For example, in Windows "mount C D:\" would give
- you a C in DOSBox which points at your Windows D:\ drive.
- In Linux, "mount c /home/username" would give you a C in DOSBox
- which points at /home/username in Linux.
-
-
- Q: My CD-ROM doesn't work.
- A: To mount your cdrom in DOSBox you have to specify some additional options
- when mounting the cdrom.
- To enable the most basic cdrom support:
- - mount d f:\ -t cdrom
- To enable low-level SDL-support:
- - mount d f:\ -t cdrom -usecd 0
- To enable low-level ioctl-support(win2k/xp/linux):
- - mount d f:\ -t cdrom -usecd 0 -ioctl
- To enable low-level aspi-support (win98 with aspi-layer installed):
- - mount d f:\ -t cdrom -usecd 0 -apsi
-
- In the commands: - d driveletter you in DOSBox
- - f:\ location of cdrom on your PC.
- - 0 The number of the cdrom drive, reported by mount -cd
- See also the question: The game/application can't find its CD-ROM.
-
-
- Q: The mouse doesn't work.
- A: Normally DOSBox detects the mouse being used by a game. If you click on
- the screen then it should get locked (confined to the DOSBox window)
- and work. Sometimes the DOSBox mouse detection doesn't work with certain
- games. You might have to force to lock the mouse then with ctrl-F10.
-
-
- Q: The sound stutters.
- A: You're using too much cpu power to keep DOSBox running at the current speed.
- You can either lower the cycles or skip frames or get a faster machine.
- You can also increase the prebuffer in the configfile
-
-
- Q: I can't type \ or : in DOSBox.
- A: This is a known problem. It only occurs if your keyboard layout isn't US.
- Some possible fixes:
- 1. Switch your keyboard layout.
- 2. Use / instead.
- 3. Add the commands you want to execute to the "configfile".
- 4. Start the keymapper (CTRL-F1 or add -startmapper switch to dosbox)
- 5. for \ try the keys around "enter". For ":" try shift and the keys between
- "enter" and "l" (US keyboard layout).
- 6. Use keyb.com from FreeDOS (http://projects.freedos.net/keyb/).
-
-
- Q: The game/application can't find its CD-ROM.
- A: Be sure to mount the CD-ROM with -t cdrom switch. Also try adding the
- correct label (-label LABEL). To enable more low-level CD-ROM support add
- the following switch to mount: -usecd #, where # is the number of your
- CD-ROM drive reported by mount -cd. If you run Win32 you can specify -ioctl
- or -aspi. Look at the description elsewhere in this document for their
- meaning.
-
-
- Q: The game/application runs much too slow!
- A: Look at the section "To run resource-demanding games" for more information.
-
-
- Q: I would like to change the memory size/cpu speed/ems/soundblaster IRQ.
- A: This is possible! Just create a config file: config -writeconf configfile .
- Start your favourite editor and look at all the settings present. To
- start DOSBox with your new settings: dosbox -conf configfile
-
-
- Q: What sound hardware does DOSBox presently emulate?
- A: DOSBox emulates several legacy sound devices:
- - Internal PC speaker
- This emulation includes both the tone generator and several forms of
- digital sound output through the internal speaker.
- - Creative CMS/Gameblaster
- The is the first card released by Creative Labs(R). The default
- configuration places it on port 0x220. It should be noted that enabling
- this with the Adlib emulation may result in conflicts.
- - Tandy 3 voice
- The emulation of this sound hardware is complete with the exception of
- the noise channel, which is not very well documented and as such is only
- a best guess as to the sound's accuracy.
- - Adlib
- Borrowed from MAME, this emulation is almost perfect and includes the
- Adlib's ability to almost play digitized sound.
- - SoundBlaster 16/ SoundBlaster Pro I & II /Sound Blaster I & II
- Coupled with the Adlib, by default DOSBox provides Soundblaster 16
- level 16-bit stereo sound. You can select a different SoundBlaster
- version in the configfile of DOSBox (See Internal Commands: CONFIG).
- - Disney Soundsource
- Using the printer port, this sound device outputs digital sound only.
- - Gravis Ultrasound
- The emulation of this hardware is nearly complete, though the MIDI
- capabilities have been left out since an MPU-401 has been
- emulated in other code.
- - MPU-401
- A MIDI passthrough interface is also emulated. This method of sound
- output will only work when used with a General Midi or MT-32 device.
-
- Q: DOSBox crashes on startup and I'm running arts
- A: This isn't really a DOSBox problem, but the solution is to set the
- environment variable SDL_AUDIODRIVER to alsa or oss.
-
- Q: Great README, but I still don't get it.
- A: While unlikely, this seems to happen. A look at "The Newbie's
- pictorial guide to DOSBox" located at
- http://vogons.zetafleet.com/viewforum.php?f=39 might help you.
- You could also try the wiki of dosbox:
- http://dosbox.sourceforge.net/wiki/
-
-
- For more questions read the remainder of this README and/or check
- the site/forum:
- http://dosbox.sourceforge.net
-
-
-
-
- =========
- 3. Usage:
- =========
-
- An overview of the commandline options you can give to DOSBox.
- Windows Users must open cmd.exe or command.com or edit the shortcut to
- dosbox.exe for this.
- The options are valid for all operating systems unless noted in the option
- description:
-
- dosbox [name] [-exit] [-c command] [-fullscreen] [-conf congfigfile]
- [-lang languagefile] [-machine machinetype] [-noconsole]
- [-startmapper]
-
- dosbox -version
-
- name
- If "name" is a directory it'll mount that as the C: drive.
- If "name" is an executable it'll mount the directory of "name"
- as the C: drive and execute "name".
-
- -exit
- dosbox will close itself when the DOS application "name" ends.
-
- -c command
- Runs the specified command before running "name". Multiple commands
- can be specified. Each command should start with -c though.
- A command can be: an Internal Program, a DOS command or an executable
- on a mounted drive.
-
- -fullscreen
- Starts dosbox in fullscreen mode.
-
- -conf configfile
- Start dosbox with the options specified in "configfile".
- See Chapter 9 for more details.
-
- -lang languagefile
- Start dosbox using the language specified in "languagefile".
-
- -noconsole (Windows Only)
- Start dosbox without showing the console window. Output will
- be redirected to stdout.txt and stderr.txt
-
- -machine machinetype
- Setup dosbox to emulate a specific type of machine. Valid choices are:
- hercules, cga, tandy, vga (default). The machinetype has influence on
- both the videocard and the available soundcards.
-
- -startmapper
- Enter the keymapper directly on startup. Useful for people with
- keyboard problems.
-
- -version
- output version information and exit. Useful for frontends.
-
- Note: If a name/command/configfile/languagefile contains a space in it, put
- the whole name/command/configfile/languagefile between quotes
- ("command or file name").
-
- For example:
-
- dosbox c:\atlantis\atlantis.exe -c "MOUNT D C:\SAVES"
- This would mount c:\atlantis as c:\ and run atlantis.exe.
- Before it does that it would first mount C:\SAVES as the D drive.
-
- In Windows you can also drag directories/files onto the dosbox executable.
-
-
-
- =====================
- 4. Internal Programs:
- =====================
-
- DOSBox supports most of the DOS commands found in command.com.
- In addition, the following commands are available:
-
- MOUNT "Emulated Drive letter" "Real Drive or Directory"
- [-t type] [-aspi] [-ioctl] [-usecd number] [-size drivesize]
- [-label drivelabel] [-freesize size_in_mb]
- MOUNT -cd
- MOUNT -u "Emulated Drive letter"
-
- Program to mount local directories as drives inside DOSBox.
-
- "Emulated Drive letter"
- The driveletter inside dosbox (eg. C).
-
- "Real Drive letter or Directory"
- The local directory you want to have inside dosbox.
- (Under Win32 usually the same as "Emulated Drive letter".
- For Example: mount c c:\ )
-
- -t type
- Type of the mounted directory. Supported are: dir (standard),
- floppy, cdrom.
-
- -size drivesize
- Sets the size of the drive.
-
- -freesize size_in_mb
- Sets the amount of free space available on a drive in MB's. This
- is a more simple version of -size.
-
- -label drivelabel
- Sets the name of the drive to "drivelabel". Needed on some
- systems if the cd label isn't read correctly. Useful when a
- program can't find its cdrom. If you don't specify a label and no
- lowlevel support is selected (-usecd # and/or -ioctl/aspi):
- For win32: label is extracted from "Real Drive".
- For Linux: label is set to NO_LABEL.
-
- If you do specify a label this label will be kept as long as the drive
- is mounted. It will not be updated !!
-
- -aspi
- Forces to use the aspi layer. Only valid if mounting a cdrom under
- Windows systems with an ASPI-Layer.
-
- -ioctl
- Forces to use ioctl commands. Only valid if mounting a cdrom under
- a Windows OS which support them (Win2000/XP/NT).
-
- -usecd number
- Forces to use SDL cdrom support for drive number.
- Number can be found by -cd. Valid on all systems.
-
- -cd
- Displays all detected cdrom drives and their numbers. Use with -usecd.
-
- -u
- Removes the mount. Doesn't work for Z:\.
-
- Note: It's possible to mount a local directory as cdrom drive.
- Hardware support is then missing.
-
- Basically, MOUNT allows you to connect real hardware to DOSBox's "emulated"
- PC. So MOUNT C C:\ tells DOSBox to use your real C: drive as drive C: in
- DOSBox. It also allows you to change the drive's letter identification for
- programs that demand specific drive letters.
-
- For example: Touche: Adventures of The Fifth Musketeer must be run on your C:
- drive. Using DOSBox and its mount command, you can trick into thinking it
- is on C drive while placing it where you want it. For example, if the game
- were in D:\TOUCHE, you can use the command MOUNT C D:\ would allow you to
- run Touche from the D drive.
-
-
- General MOUNT Examples:
- 1. To mount c:\DirX as a floppy :
- mount a c:\DirX -t floppy
- 2. To mount system cdrom drive E as cdrom drive D in DOSBox:
- mount d e:\ -t cdrom
- 3. To mount system cdrom drive at mountpoint /media/cdrom as cdrom drive D
- in dosbox:
- mount d /media/cdrom -t cdrom -usecd 0
- 4. To mount a drive with 870 mb free diskspace (simple version):
- mount c d:\ -freesize 870
- 5. To mount a drive with 870 mb free diskspace (experts only, full control):
- mount c d:\ -size 4025,127,16513,1700
- 6. To mount /home/user/dirY as drive C in DOSBox:
- mount c /home/user/dirY
-
- MEM
- Program to display the amount of free memory.
-
- CONFIG [-writeconf] [-writelang] localfile
- Write the current configuration or language settings to file.
- "localfile" is located on the local drive. Not a mounted drive in DOSBox.
-
- The configuration file controls various settings of DOSBox: The amount
- of emulated memory, the emulated soundcards and many more things. It
- allows acces to AUTOEXEC.BAT as well.
- See section 9 (The Config File) for more information.
-
- The language file controls all visible ouput of the internal commands
- and the internal dos.
-
- Example:
- To create a configfile in your current directory:
- config -writeconf dosbox.conf
-
-
- LOADFIX [-size] [program] [program-parameters]
- LOADFIX -f
- Program to reduce the amount of memory available. Useful for old programs
- which don't expect much memory to be free.
-
- -size
- number of kb to "eat up", default = 64kb
-
- -f
- frees all previously allocated memory
-
-
- Examples:
- 1. To start mm2.exe and allocate 64kb memory
- (mm2 will have 64 kb less available) :
- loadfix mm2
- 2. To start mm2.exe and allocate 32kb memory :
- loadfix -32 mm2
- 3. To free previous allocated memory :
- loadfix -f
-
-
- RESCAN
- Make DOSBox reread the directory structure. Useful if you changed something
- on a mounted drive outside of DOSBox. (CTRL - F4 does this as well!)
-
-
- MIXER
- Makes DOSBox display its current volume settings.
- You can change this way:
-
- mixer channel left:right [/NOSHOW]
-
- channel
- Can be one of the following: MASTER, DISNEY, SPKR, GUS, SB, FM.
-
- left:right
- The volume levels in percentages. If you put a D in front it will be
- in deciBell (example mixer gus d-10).
-
- /NOSHOW
- Prevents DOSBox from showing the result if you set one
- of the volume levels.
-
-
- IMGMOUNT
- A utility to mount disk images and CD-ROM images in DOSBox.
-
- IMGMOUNT DRIVE [imagefile] -t [image_type] -fs [image_format]
- -size [sectorsbytesize, sectorsperhead, heads, cylinders]
-
- imagefile
- location of the image files to mount in DOSBox. The location is on a
- mounted drive inside DOSBox. CD-ROM images can be mounted
- directly as well. They don't need to be a mounted drive.
-
- -t
- The following are valid image types:
- floppy: Specifies a floppy image or images. DOSBox will automatically
- identify the disk geometry ( 360K, 1.2MB, 720K, 1.44MB, etc).
- iso: Specifies a CD-ROM iso image. The geometry is automatic and
- set for this size. This can be an iso or a cue/bin.
- hdd: Specifies a harddrive image. The proper CHS geometry
- must be set for this to work.
-
- -fs
- The following are valid file system formats:
- iso: Specifies the ISO 9660 CD-ROM format.
- fat: Specifies the image uses the FAT file system. DOSBox will attempt
- to mount this image as a drive in DOSBox and make the files
- available from inside DOSBox.
- none: DOSBox will make no attempt to read the file system on the disk.
- This is useful if one needs to format it or one wants to boot
- off of the disk using the BOOT command. When using the "none"
- filesystem, one must specify the drive number (2 or 3,
- where 2 = master, 3 = slave) rather than a drive letter.
- For example, to mount a 70MB image as the slave drive device,
- one would type:
- "imgmount 3 d:\test.img -size 512,63,16,142 -fs none"
- (without the quotes) Compare this with a mount to read the
- drive in DOSBox, which would read as:
- "imgmount e: d:\test.img -size 512,63,16,142"
-
- -size
- The Cylinders, Heads and Sectors specification of the drive.
- Required to mount hard drive images.
-
- An example of CD-ROM images:
- 1a. mount c /tmp
- 1b. imgmount d c:\myiso.iso -t iso
- or (which also works):
- 2. imgmount d /tmp/myiso.iso -t iso
-
-
- BOOT
- Boot will start floppy images or hard disk images independent of the
- operating system emulation offered by DOSBox. This will allow you to play
- booter floppies or boot to other operating systems inside DOSBox.
-
- BOOT [diskimg1.img diskimg2.img .. diskimgN.img] [-l driveletter]
-
- diskimgN.img
- This can be any number of floppy disk images one wants mounted after
- DOSBox boots the specified drive letter.
- To swap between images, one hits CTRL+F4 to swap out the current disk
- and swap in the next disk in the list. Once the last disk in the list is
- swapped out, the list loops back to the beginning.
-
- [-l driveletter]
- This parameter allows one to specify the drive to boot from.
- The default is the A drive, the floppy drive. One can also boot off of
- a hard drive image mounted as master by specifying "-l C"
- without the quotes, or the drive as slave by specifying "-l D"
-
-
- IPX
-
- You need to enable IPX networking in the configuration file of DOSBox.
-
- All of the IPX networking is managed through the internal DOSBox program
- IPXNET. For help on the IPX networking from inside DOSBox, type
- "IPXNET HELP" (without quotes) and the program will list out the commands
- and relevant documentation.
-
- With regard to actually setting up a network, one system needs to be
- the server. To set this up, in a DOSBox session, one should type
- "IPXNET STARTSERVER" (without the quotes). The server DOSBox session will
- automatically add itself to the virtual IPX network. In turn, for every
- other computer that should be part of the virtual IPX network,
- you'll need to type "IPXNET CONNECT <computer host name or IP>".
- For example, if your server is at bob.dosbox.com,
- you would type "IPXNET CONNECT bob.dosbox.com" on every non-server system.
-
- The following is an IPXNET command reference:
-
- IPXNET CONNECT
-
- IPXNET CONNECT opens a connection to an IPX tunneling server
- running on another DOSBox session. The "address" parameter specifies
- the IP address or host name of the server computer. One can also
- specify the UDP port to use. By default IPXNET uses port 213, the
- assigned IANA port for IPX tunneling, for its connection.
-
- The syntax for IPXNET CONNECT is:
- IPXNET CONNECT address <port>
-
- IPXNET DISCONNECT
-
- IPXNET DISCONNECT closes the connection to the IPX tunneling server.
-
- The syntax for IPXNET DISCONNECT is:
- IPXNET DISCONNECT
-
- IPXNET STARTSERVER
-
- IPXNET STARTSERVER starts and IPX tunneling server on this DOSBox
- session. By default, the server will accept connections on UDP port
- 213, though this can be changed. Once the server is started, DOSBox
- will automatically start a client connection to the IPX tunneling server.
-
- The syntax for IPXNET STARTSERVER is:
- IPXNET STARTSERVER <port>
-
- IPXNET STOPSERVER
-
- IPXNET STOPSERVER stops the IPX tunneling server running on this DOSBox
- session. Care should be taken to ensure that all other connections have
- terminated as well since stopping the server may cause lockups on other
- machines still using the IPX tunneling server.
-
- The syntax for IPXNET STOPSERVER is:
- IPXNET STOPSERVER
-
- IPXNET PING
-
- IPXNET PING broadcasts a ping request through the IPX tunneled network.
- In response, all other connected computers will respond to the ping
- and report the time it took to receive and send the ping message.
-
- The syntax for IPXNET PING is:
- IPXNET PING
-
- IPXNET STATUS
-
- IPXNET STATUS reports the current state of this DOSBox's sessions
- IPX tunneling network. For a list of the computers connected to the
- network use the IPXNET PING command.
-
- The syntax for IPXNET STATUS is:
- IPXNET STATUS
-
- For more information use the /? command line switch with the programs.
-
-
-
-
- ================
- 5. Special Keys:
- ================
-
- ALT-ENTER Go full screen and back.
- CTRL-F1 Start the keymapper.
- CTRL-F4 Swap mounted disk-image. Update directory cache for all drives!
- CTRL-F5 Save a screenshot.(png)
- CTRL-F6 Start/Stop recording sound output to a wave file.
- CTRL-ALT-F7 Start/Stop recording of OPL commands.
- CTRL-ALT-F8 Start/Stop the recording of raw MIDI commands.
- CTRL-F7 Decrease frameskip.
- CTRL-F8 Increase frameskip.
- CTRL-F9 Kill dosbox.
- CTRL-F10 Capture/Release the mouse.
- CTRL-F11 Slow down emulation (Decrease DOSBox Cycles).
- CTRL-F12 Speed up emulation (Increase DOSBox Cycles).
-
- These are the default keybindings. They can be changed in the keymapper.
-
- Saved/recorded files can be found in current_directory/capture
- (can be changed in the configfile).
- The directory has to exist prior to starting DOSBox else nothing
- gets saved/recorded !
-
-
- NOTE: Once you increase your DOSBox cycles beyond your computer's maximum
- capacity, it will produce the same effect as slowing down the emulation.
- This maximum will vary from computer to computer, there is no standard.
-
-
-
- =============
- 6. Keymapper:
- =============
-
- When you start the keymapper (either with CTRL-F1 or -startmapper as a
- commandline argument to the DOSBox executable) you are presented with
- a virtual keyboard.
-
- This virtual keyboard corresponds with the keys DOSBox will report to its
- applications. If you click on a key with your mouse, you can see in the
- lowerleft corner which key on your keyboard corresponds with it.
-
- Event: EVENT
- BIND: BIND
- Add Del
- mod1 hold Next
- mod2
- mod3
-
-
- EVENT
- The key DOSBox will report to the applications being emulated.
- BIND
- The key on your keyboard (as reported by SDL) which is connected to the
- EVENT.
- mod1,2,3
- Modfiers. These are keys you need to have pressed as well, while pressing
- BIND. mod1 = CTRL and mod2 = ALT. These are generally only used when you
- want to change the special keys of DOSBox.
- Add
- Add a new BIND to this EVENT. Basicly add a key from your keyboard which
- will produce the key EVENT in DOSBox.
- Del
- Delete the BIND to this EVENT. If an EVENT has no BINDS than it's not
- possible to type this key in DOSBox.
- Next
- Cycle through the list of keys(BINDS) which map to this EVENT.
-
-
- Example:
- Q1. You want to have the X on your keyboard to type a Z in DOSBox.
- A. With your mouse click on the Z on the keyboard mapper. Click "Add".
- Now press the X key on your keyboard.
-
- Q2. If you click "Next" a few times you will notice that the Z on your
- keyboard also produces an Z in DOSBox.
- A. Therefore select the Z again and click "Next" till you have the Z on
- your keyboard. Now click "Del".
-
- Q3. If you try it out in DOSBox you will notice that pressing X makes ZX
- appear.
- A. The X on your keyboard is still mapped to the X as well! Click on
- the X in the keyboard mapper and search with "Next" till you find the
- mapped key X. Click "Del".
-
-
- If you change the default mapping you can save your changes by pressing
- "Save". DOSBox will save the mapping to location specified in the configfile
- (mapperfile=mapper.txt). At startup DOSBox will load your mapperfile if it's
- present in the configfile.
-
-
-
- =======================
- 7. System requirements:
- =======================
-
- Fast machine. My guess would be pentium-2 400+ to get decent emulation
- of games written for an 286 machine.
- For protected mode games a 1 Ghz machine is recommended and don't expect
- them to run fast though! Be sure to read the next section on how to speed
- it up somewhat.
-
-
-
- ===================================
- 8. To run resource-demanding games:
- ===================================
-
- DOSBox emulates the CPU, the sound and graphic cards, and some other
- stuff, all at the same time. You can overclock DOSBox by using CTRL+F12, but
- you'll be limited by the power of your actual CPU. You can see how much free
- time your true CPU has by looking at the Task Manager in Windows 2000/XP and
- the System Monitor in Windows 95/98/ME. Once 100% of your real CPU time is
- used there is no further way to speed up DOSBox unless you reduce the load
- generated by the non-CPU parts of DOSBox.
-
- So:
-
- Close every program but DOSBox
-
- Overclock DOSBox until 100% of your CPU is used (use the utilities above to
- check)
-
- Since VGA emulation is the most demanding part of DOSBox in terms of actual
- CPU usage, we'll start here. Increase the number of frames skipped (in
- increments of one) by pressing CRTL+F8. Your CPU usage should decrease.
- Go back one step and repeat this until the game runs fast enough for you.
- Please note that this is a trade off: you lose in fluidity of video what you
- gain in speed
-
- You can also try to disable the sound through the setup utility of the game
- to further reduce load on your CPU.
-
-
-
- ===================
- 9. The Config File:
- ===================
-
- A config file can be generated by CONFIG.COM, which can be found on the
- internal dosbox Z: drive when you start up dosbox. Look in the internal
- programs section of the readme for usage of CONFIG.COM.
- You can edit the generated configfile to customize DOSBox.
-
- The file is divided into several sections (the names have [] around it).
- Some sections have options which you can set.
- # and % indicate comment-lines.
- The generated configfile contains the current settings. You can alter them and
- start DOSBox with the -conf switch to load the file and use these settings.
-
- If no configfile is specified with the -conf switch, DOSBox will look in the
- current directory for dosbox.conf. Then it will look for ~/.dosboxrc (Linux),
- ~\dosbox.conf (Win32) or "~/Library/Preferences/DOSBox Preferences" (MACOSX).
-
-
-
- ======================
- 10. The Language File:
- ======================
-
- A language file can be generated by CONFIG.COM.
- Read it and you will hopefully understand how to change it.
- Start DOSBox with the -lang switch to use your new language file
- or you can setup the filename in the config file in the [dosbox] section.
- There's a language= entry that can be changed with the filename.
-
-
-
- ========================================
- 11. Building your own version of DOSBox:
- ========================================
-
- Download the source.
- Check the INSTALL in the source distribution.
-
-
-
- ===================
- 12. Special Thanks:
- ===================
-
- Vlad R. of the vdmsound project for excellent sound blaster info.
- Tatsuyuki Satoh of the Mame Team for making an excellent FM emulator.
- The Bochs and DOSemu projects which I used for information.
- Freedos for ideas in making my shell.
- Pierre-Yves GΘrardy for hosting the old Beta Board.
- Colin Snover for hosting our forum.
- The Beta Testers.
-
-
-
- ============
- 13. Contact:
- ============
-
- See the site:
- http://dosbox.sourceforge.net
- for an emailaddress (The Crew-page).
-