<IDictionaryRoot __type="int" IDictionaryLanguage="" IDictionaryFileVersion="2.0.0.0">14<SGL __type="nil"><OBJECTS __type="nil"><ButtonAnchor __type="nil" validate="" description="In order to place buttons on the screen, they must be children of a Button Anchor object. When a button is created it is placed in a chain from the specified anchor object in an order determined by what buttons will be present on the screen. Can have 0 to many instances."><BottomLeft __type="nil"><alignment __type="int" validate="" description="Either left or right alignment. All buttons directly above or below this button will follow the same alignment.">-1</alignment><buttons __type="nil" validate="" description="The instances of this tag describe all buttons that can exist in a given layout. To create a button on the screen, the Instance name must be passed into the button creation function of the library. Can have 0 to many instances."><Print __type="nil"><offset __type="int" validate="" description="If this is specified, then it overrides the ButtonAnchor's default offset.">-1</offset><direction __type="int" validate="" description="If this value is specified, then the next button will be in this direction from this instance with the specified offset. If it is not specified, then the next button will be in the current flowing direction(momentum) with the specified offset of pixels away.">-1</direction><width __type="int">75</width><text __type="str">Print</text><style __type="dbl">0.000000</style><default_show __type="int">1</default_show><font __type="nil"><name __type="str">Arial</name><color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></color><point_size __type="int">16</point_size></font><state_bitmap_info __type="nil"><disabled __type="nil"><bitmaps __type="nil"><center __type="str">btnCenterDisabled.bmp</center><left __type="str">btnLeftDisabled.bmp</left><right __type="str">btnRightDisabled.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">82</red><green __type="int">82</green><blue __type="int">82</blue></text_color></disabled><up __type="nil"><bitmaps __type="nil"><center __type="str">btnCenter.bmp</center><left __type="str">btnLeft.bmp</left><right __type="str">btnRight.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></text_color></up><roll_over __type="nil"><bitmaps __type="nil"><center __type="str">btnCenterOver.bmp</center><left __type="str">btnLeftOver.bmp</left><right __type="str">btnRightOver.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></text_color></roll_over><focus __type="nil"><bitmaps __type="nil"><center __type="str">btnCenterFocus.bmp</center><left __type="str">btnLeftFocus.bmp</left><right __type="str">btnRightFocus.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></text_color></focus><down __type="nil"><bitmaps __type="nil"><center __type="str">btnCenterDown.bmp</center><left __type="str">btnLeftDown.bmp</left><right __type="str">btnRightDown.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">255</red><green __type="int">255</green><blue __type="int">255</blue></text_color></down></state_bitmap_info></Print></buttons><x __type="int">49</x><y __type="int">352</y><width __type="int">0</width><height __type="int" validate="" description="Any buttons chained off of the ButtonAnchor instance will derive it's height off the ButtonAnchor's height">29</height><buttonOrderings __type="nil"><ddown __type="strlist" validate="" description="This is the list of buttons that originate from the down direction of the Anchor button."><__ListEntries></__ListEntries><offset __type="int" validate="" description="This is the default offset for the buttons that originate from the down direction of the Anchor button. If an offset isn't specified for the instance of a button, then the default offset for the corresponding direction is used(ie if the direction parameter of a button is down and no offset is specified, then the offset specified for the down direction of the anchor button is used).">0</offset></ddown><dleft __type="strlist" validate="" description="This is the list of buttons that originate from the left direction of the Anchor button."><__ListEntries></__ListEntries><offset __type="int" validate="" description="This is the default offset for the buttons that originate from the left direction of the Anchor button. If an offset isn't specified for the instance of a button, then the default offset for the corresponding direction is used(ie if the direction parameter of a button is down and no offset is specified, then the offset specified for the down direction of the anchor button is used).">0</offset></dleft><dnull __type="str">Print</dnull><dright __type="strlist" validate="" description="This is the list of buttons that originate from the right direction of the Anchor button."><offset __type="int" validate="" description="This is the default offset for the buttons that originate from the right direction of the Anchor button. If an offset isn't specified for the instance of a button, then the default offset for the corresponding direction is used(ie if the direction parameter of a button is down and no offset is specified, then the offset specified for the down direction of the anchor button is used).">15</offset></dright><dup __type="strlist" validate="" description="This is the list of buttons that originate from the up direction of the Anchor button."><offset __type="int" validate="" description="This is the default offset for the buttons that originate from the up direction of the Anchor button. If an offset isn't specified for the instance of a button, then the default offset for the corresponding direction is used(ie if the direction parameter of a button is down and no offset is specified, then the offset specified for the down direction of the anchor button is used).">17</offset><__ListEntries><__item0>Help</__item0><__item1>Homepage</__item1><__item2>About</__item2></__ListEntries></dup><searchPattern __type="strlist" validate="" description="This specifies the order in which to populate buttons if the dnull button is not being used."><__ListEntries><__item0>dleft</__item0><__item1>dright</__item1><__item2>dup</__item2><__item3>ddown</__item3></__ListEntries></searchPattern></buttonOrderings></BottomLeft><BottomRight __type="nil"><alignment __type="int" validate="" description="Either left or right alignment. All buttons directly above or below this button will follow the same alignment.">1</alignment><buttons __type="nil" validate="" description="The instances of this tag describe all buttons that can exist in a given layout. To create a button on the screen, the Instance name must be passed into the button creation function of the library. Can have 0 to many instances."><Cancel __type="nil"><offset __type="int" validate="" description="If this is specified, then it overrides the ButtonAnchor's default offset.">-1</offset><direction __type="int" validate="" description="If this value is specified, then the next button will be in this direction from this instance with the specified offset. If it is not specified, then the next button will be in the current flowing direction(momentum) with the specified offset of pixels away.">-1</direction><width __type="int">75</width><text __type="str">Cancel</text><style __type="dbl">0.000000</style><default_show __type="int">1</default_show><font __type="nil"><name __type="str">Arial</name><color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></color><point_size __type="int">16</point_size></font><state_bitmap_info __type="nil"><disabled __type="nil"><bitmaps __type="nil"><center __type="str">btnCenterDisabled.bmp</center><left __type="str">btnLeftDisabled.bmp</left><right __type="str">btnRightDisabled.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">82</red><green __type="int">82</green><blue __type="int">82</blue></text_color></disabled><up __type="nil"><bitmaps __type="nil"><center __type="str">btnCenter.bmp</center><left __type="str">btnLeft.bmp</left><right __type="str">btnRight.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></text_color></up><roll_over __type="nil"><bitmaps __type="nil"><center __type="str">btnCenterOver.bmp</center><left __type="str">btnLeftOver.bmp</left><right __type="str">btnRightOver.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></text_color></roll_over><focus __type="nil"><bitmaps __type="nil"><center __type="str">btnCenterFocus.bmp</center><left __type="str">btnLeftFocus.bmp</left><right __type="str">btnRightFocus.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></text_color></focus><down __type="nil"><bitmaps __type="nil"><center __type="str">btnCenterDown.bmp</center><left __type="str">btnLeftDown.bmp</left><right __type="str">btnRightDown.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">255</red><green __type="int">255</green><blue __type="int">255</blue></text_color></down></state_bitmap_info></Cancel><Back __type="nil"><offset __type="int" validate="" description="If this is specified, then it overrides the ButtonAnchor's default offset.">-1</offset><direction __type="int" validate="" description="If this value is specified, then the next button will be in this direction from this instance with the specified offset. If it is not specified, then the next button will be in the current flowing direction(momentum) with the specified offset of pixels away.">-1</direction><width __type="int">75</width><text __type="str"><< Back</text><style __type="dbl">0.000000</style><default_show __type="int">1</default_show><font __type="nil"><name __type="str">Arial</name><color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></color><point_size __type="int">16</point_size></font><state_bitmap_info __type="nil"><disabled __type="nil"><bitmaps __type="nil"><center __type="str">btnCenterDisabled.bmp</center><left __type="str">btnBackDisabled.bmp</left><right __type="str">btnRightDisabled.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">82</red><green __type="int">82</green><blue __type="int">82</blue></text_color></disabled><up __type="nil"><bitmaps __type="nil"><center __type="str">btnCenter.bmp</center><left __type="str">btnBack.bmp</left><right __type="str">btnRight.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></text_color></up><roll_over __type="nil"><bitmaps __type="nil"><center __type="str">btnCenterOver.bmp</center><left __type="str">btnBackOver.bmp</left><right __type="str">btnRightOver.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></text_color></roll_over><focus __type="nil"><bitmaps __type="nil"><center __type="str">btnCenterFocus.bmp</center><left __type="str">btnBackFocus.bmp</left><right __type="str">btnRightFocus.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></text_color></focus><down __type="nil"><bitmaps __type="nil"><center __type="str">btnCenterDown.bmp</center><left __type="str">btnBackDown.bmp</left><right __type="str">btnRightDown.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">255</red><green __type="int">255</green><blue __type="int">255</blue></text_color></down></state_bitmap_info></Back><Accept __type="nil"><offset __type="int" validate="" description="If this is specified, then it overrides the ButtonAnchor's default offset.">-1</offset><direction __type="int" validate="" description="If this value is specified, then the next button will be in this direction from this instance with the specified offset. If it is not specified, then the next button will be in the current flowing direction(momentum) with the specified offset of pixels away.">-1</direction><width __type="int">75</width><text __type="str">Agree</text><style __type="dbl">0.000000</style><default_show __type="int">1</default_show><font __type="nil"><name __type="str">Arial</name><color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></color><point_size __type="int">16</point_size></font><state_bitmap_info __type="nil"><disabled __type="nil"><bitmaps __type="nil"><center __type="str">btnCenterDisabled.bmp</center><left __type="str">btnLeftDisabled.bmp</left><right __type="str">btnRightDisabled.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">82</red><green __type="int">82</green><blue __type="int">82</blue></text_color></disabled><up __type="nil"><bitmaps __type="nil"><center __type="str">btnCenter.bmp</center><left __type="str">btnLeft.bmp</left><right __type="str">btnRight.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></text_color></up><roll_over __type="nil"><bitmaps __type="nil"><center __type="str">btnCenterOver.bmp</center><left __type="str">btnLeftOver.bmp</left><right __type="str">btnRightOver.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></text_color></roll_over><focus __type="nil"><bitmaps __type="nil"><center __type="str">btnCenterFocus.bmp</center><left __type="str">btnLeftFocus.bmp</left><right __type="str">btnRightFocus.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></text_color></focus><down __type="nil"><bitmaps __type="nil"><center __type="str">btnCenterDown.bmp</center><left __type="str">btnLeftDown.bmp</left><right __type="str">btnRightDown.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">255</red><green __type="int">255</green><blue __type="int">255</blue></text_color></down></state_bitmap_info></Accept><Decline __type="nil"><offset __type="int" validate="" description="If this is specified, then it overrides the ButtonAnchor's default offset.">-1</offset><direction __type="int" validate="" description="If this value is specified, then the next button will be in this direction from this instance with the specified offset. If it is not specified, then the next button will be in the current flowing direction(momentum) with the specified offset of pixels away.">-1</direction><width __type="int">75</width><text __type="str">Disagree</text><style __type="dbl">0.000000</style><default_show __type="int">1</default_show><font __type="nil"><name __type="str">Arial</name><color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></color><point_size __type="int">16</point_size></font><state_bitmap_info __type="nil"><disabled __type="nil"><bitmaps __type="nil"><center __type="str">btnCenterDisabled.bmp</center><left __type="str">btnLeftDisabled.bmp</left><right __type="str">btnRightDisabled.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">82</red><green __type="int">82</green><blue __type="int">82</blue></text_color></disabled><up __type="nil"><bitmaps __type="nil"><center __type="str">btnCenter.bmp</center><left __type="str">btnLeft.bmp</left><right __type="str">btnRight.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></text_color></up><roll_over __type="nil"><bitmaps __type="nil"><center __type="str">btnCenterOver.bmp</center><left __type="str">btnLeftOver.bmp</left><right __type="str">btnRightOver.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></text_color></roll_over><focus __type="nil"><bitmaps __type="nil"><center __type="str">btnCenterFocus.bmp</center><left __type="str">btnLeftFocus.bmp</left><right __type="str">btnRightFocus.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></text_color></focus><down __type="nil"><bitmaps __type="nil"><center __type="str">btnCenterDown.bmp</center><left __type="str">btnLeftDown.bmp</left><right __type="str">btnRightDown.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">255</red><green __type="int">255</green><blue __type="int">255</blue></text_color></down></state_bitmap_info></Decline><Finished __type="nil"><offset __type="int" validate="" description="If this is specified, then it overrides the ButtonAnchor's default offset.">-1</offset><direction __type="int" validate="" description="If this value is specified, then the next button will be in this direction from this instance with the specified offset. If it is not specified, then the next button will be in the current flowing direction(momentum) with the specified offset of pixels away.">-1</direction><width __type="int">75</width><text __type="str">Finish</text><style __type="dbl">0.000000</style><default_show __type="int">1</default_show><font __type="nil"><name __type="str">Arial</name><color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></color><point_size __type="int">16</point_size></font><state_bitmap_info __type="nil"><disabled __type="nil"><bitmaps __type="nil"><center __type="str">btnCenterDisabled.bmp</center><left __type="str">btnLeftDisabled.bmp</left><right __type="str">btnRightDisabled.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">82</red><green __type="int">82</green><blue __type="int">82</blue></text_color></disabled><up __type="nil"><bitmaps __type="nil"><center __type="str">btnCenter.bmp</center><left __type="str">btnLeft.bmp</left><right __type="str">btnRight.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></text_color></up><roll_over __type="nil"><bitmaps __type="nil"><center __type="str">btnCenterOver.bmp</center><left __type="str">btnLeftOver.bmp</left><right __type="str">btnRightOver.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></text_color></roll_over><focus __type="nil"><bitmaps __type="nil"><center __type="str">btnCenterFocus.bmp</center><left __type="str">btnLeftFocus.bmp</left><right __type="str">btnRightFocus.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></text_color></focus><down __type="nil"><bitmaps __type="nil"><center __type="str">btnCenterDown.bmp</center><left __type="str">btnLeftDown.bmp</left><right __type="str">btnRightDown.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">255</red><green __type="int">255</green><blue __type="int">255</blue></text_color></down></state_bitmap_info></Finished><Details __type="nil"><offset __type="int" validate="" description="If this is specified, then it overrides the ButtonAnchor's default offset.">-1</offset><direction __type="int" validate="" description="If this value is specified, then the next button will be in this direction from this instance with the specified offset. If it is not specified, then the next button will be in the current flowing direction(momentum) with the specified offset of pixels away.">-1</direction><width __type="int">75</width><text __type="str">Details</text><style __type="dbl">0.000000</style><default_show __type="int">1</default_show><font __type="nil"><name __type="str">Arial</name><color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></color><point_size __type="int">16</point_size></font><state_bitmap_info __type="nil"><disabled __type="nil"><bitmaps __type="nil"><center __type="str">btnCenterDisabled.bmp</center><left __type="str">btnLeftDisabled.bmp</left><right __type="str">btnRightDisabled.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">82</red><green __type="int">82</green><blue __type="int">82</blue></text_color></disabled><up __type="nil"><bitmaps __type="nil"><center __type="str">btnCenter.bmp</center><left __type="str">btnLeft.bmp</left><right __type="str">btnRight.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></text_color></up><roll_over __type="nil"><bitmaps __type="nil"><center __type="str">btnCenterOver.bmp</center><left __type="str">btnLeftOver.bmp</left><right __type="str">btnRightOver.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></text_color></roll_over><focus __type="nil"><bitmaps __type="nil"><center __type="str">btnCenterFocus.bmp</center><left __type="str">btnLeftFocus.bmp</left><right __type="str">btnRightFocus.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></text_color></focus><down __type="nil"><bitmaps __type="nil"><center __type="str">btnCenterDown.bmp</center><left __type="str">btnLeftDown.bmp</left><right __type="str">btnRightDown.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">255</red><green __type="int">255</green><blue __type="int">255</blue></text_color></down></state_bitmap_info></Details><Next __type="nil"><offset __type="int" validate="" description="If this is specified, then it overrides the ButtonAnchor's default offset.">-1</offset><direction __type="int" validate="" description="If this value is specified, then the next button will be in this direction from this instance with the specified offset. If it is not specified, then the next button will be in the current flowing direction(momentum) with the specified offset of pixels away.">-1</direction><width __type="int">75</width><text __type="str">Next</text><style __type="dbl">0.000000</style><default_show __type="int">1</default_show><font __type="nil"><name __type="str">Arial</name><color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></color><point_size __type="int">16</point_size></font><state_bitmap_info __type="nil"><disabled __type="nil"><bitmaps __type="nil"><center __type="str">btnCenterDisabled.bmp</center><left __type="str">btnLeftDisabled.bmp</left><right __type="str">btnRightDisabled.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">82</red><green __type="int">82</green><blue __type="int">82</blue></text_color></disabled><up __type="nil"><bitmaps __type="nil"><center __type="str">btnCenter.bmp</center><left __type="str">btnLeft.bmp</left><right __type="str">btnRight.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></text_color></up><roll_over __type="nil"><bitmaps __type="nil"><center __type="str">btnCenterOver.bmp</center><left __type="str">btnLeftOver.bmp</left><right __type="str">btnRightOver.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></text_color></roll_over><focus __type="nil"><bitmaps __type="nil"><center __type="str">btnCenterFocus.bmp</center><left __type="str">btnLeftFocus.bmp</left><right __type="str">btnRightFocus.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></text_color></focus><down __type="nil"><bitmaps __type="nil"><center __type="str">btnCenterDown.bmp</center><left __type="str">btnLeftDown.bmp</left><right __type="str">btnRightDown.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">255</red><green __type="int">255</green><blue __type="int">255</blue></text_color></down></state_bitmap_info></Next><Exit __type="nil"><offset __type="int" validate="" description="If this is specified, then it overrides the ButtonAnchor's default offset.">-1</offset><direction __type="int" validate="" description="If this value is specified, then the next button will be in this direction from this instance with the specified offset. If it is not specified, then the next button will be in the current flowing direction(momentum) with the specified offset of pixels away.">-1</direction><width __type="int">75</width><text __type="str">Exit</text><style __type="dbl">0.000000</style><default_show __type="int">1</default_show><font __type="nil"><name __type="str">Arial</name><color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></color><point_size __type="int">16</point_size></font><state_bitmap_info __type="nil"><disabled __type="nil"><bitmaps __type="nil"><center __type="str">btnCenterDisabled.bmp</center><left __type="str">btnLeftDisabled.bmp</left><right __type="str">btnRightDisabled.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">82</red><green __type="int">82</green><blue __type="int">82</blue></text_color></disabled><up __type="nil"><bitmaps __type="nil"><center __type="str">btnCenter.bmp</center><left __type="str">btnLeft.bmp</left><right __type="str">btnRight.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></text_color></up><roll_over __type="nil"><bitmaps __type="nil"><center __type="str">btnCenterOver.bmp</center><left __type="str">btnLeftOver.bmp</left><right __type="str">btnRightOver.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></text_color></roll_over><focus __type="nil"><bitmaps __type="nil"><center __type="str">btnCenterFocus.bmp</center><left __type="str">btnLeftFocus.bmp</left><right __type="str">btnRightFocus.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></text_color></focus><down __type="nil"><bitmaps __type="nil"><center __type="str">btnCenterDown.bmp</center><left __type="str">btnLeftDown.bmp</left><right __type="str">btnRightDown.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">255</red><green __type="int">255</green><blue __type="int">255</blue></text_color></down></state_bitmap_info></Exit><Install __type="nil"><offset __type="int" validate="" description="If this is specified, then it overrides the ButtonAnchor's default offset.">-1</offset><direction __type="int" validate="" description="If this value is specified, then the next button will be in this direction from this instance with the specified offset. If it is not specified, then the next button will be in the current flowing direction(momentum) with the specified offset of pixels away.">-1</direction><width __type="int">75</width><text __type="str">Install</text><style __type="dbl">0.000000</style><default_show __type="int">1</default_show><font __type="nil"><name __type="str">Arial</name><color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></color><point_size __type="int">16</point_size></font><state_bitmap_info __type="nil"><disabled __type="nil"><bitmaps __type="nil"><center __type="str">btnCenterDisabled.bmp</center><left __type="str">btnLeftDisabled.bmp</left><right __type="str">btnRightDisabled.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">82</red><green __type="int">82</green><blue __type="int">82</blue></text_color></disabled><up __type="nil"><bitmaps __type="nil"><center __type="str">btnCenter.bmp</center><left __type="str">btnLeft.bmp</left><right __type="str">btnRight.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></text_color></up><roll_over __type="nil"><bitmaps __type="nil"><center __type="str">btnCenterOver.bmp</center><left __type="str">btnLeftOver.bmp</left><right __type="str">btnRightOver.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></text_color></roll_over><focus __type="nil"><bitmaps __type="nil"><center __type="str">btnCenterFocus.bmp</center><left __type="str">btnLeftFocus.bmp</left><right __type="str">btnRightFocus.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></text_color></focus><down __type="nil"><bitmaps __type="nil"><center __type="str">btnCenterDown.bmp</center><left __type="str">btnLeftDown.bmp</left><right __type="str">btnRightDown.bmp</right></bitmaps><transparent_color __type="nil"><red __type="int">255</red><green __type="int">0</green><blue __type="int">255</blue></transparent_color><text_color __type="nil"><red __type="int">255</red><green __type="int">255</green><blue __type="int">255</blue></text_color></down></state_bitmap_info></Install></buttons><x __type="int">321</x><y __type="int">352</y><height __type="int" validate="" description="Any buttons chained off of the ButtonAnchor instance will derive it's height off the ButtonAnchor's height">29</height><buttonOrderings __type="nil"><ddown __type="strlist" validate="" description="This is the list of buttons that originate from the down direction of the Anchor button."><__ListEntries></__ListEntries><offset __type="int">15</offset></ddown><dleft __type="strlist" validate="" description="This is the list of buttons that originate from the left direction of the Anchor button."><offset __type="int" validate="" description="This is the default offset for the buttons that originate from the left direction of the Anchor button. If an offset isn't specified for the instance of a button, then the default offset for the corresponding direction is used(ie if the direction parameter of a button is down and no offset is specified, then the offset specified for the down direction of the anchor button is used).">15</offset><__ListEntries><__item0>Exit</__item0><__item1>Finished</__item1><__item2>Next</__item2><__item3>Back</__item3><__item4>Install</__item4><__item5>Shutdown</__item5><__item6>Details</__item6><__item7>Retry</__item7><__item8>Decline</__item8><__item9>Accept</__item9><__item10>Purchase</__item10><__item11>Restart</__item11><__item12>Skip</__item12></__ListEntries></dleft><dnull __type="str">Cancel</dnull><dright __type="strlist" validate="" description="This is the list of buttons that originate from the right direction of the Anchor button."><__ListEntries></__ListEntries><offset __type="int" validate="" description="This is the default offset for the buttons that originate from the right direction of the Anchor button. If an offset isn't specified for the instance of a button, then the default offset for the corresponding direction is used(ie if the direction parameter of a button is down and no offset is specified, then the offset specified for the down direction of the anchor button is used).">15</offset></dright><dup __type="strlist" validate="" description="This is the list of buttons that originate from the up direction of the Anchor button."><offset __type="int" validate="" description="This is the default offset for the buttons that originate from the up direction of the Anchor button. If an offset isn't specified for the instance of a button, then the default offset for the corresponding direction is used(ie if the direction parameter of a button is down and no offset is specified, then the offset specified for the down direction of the anchor button is used).">15</offset></dup><searchPattern __type="strlist" validate="" description="This specifies the order in which to populate buttons if the dnull button is not being used."><__ListEntries><__item0>dleft</__item0><__item1>dup</__item1><__item2>ddown</__item2><__item3>dright</__item3></__ListEntries></searchPattern></buttonOrderings><width __type="int">75</width></BottomRight></ButtonAnchor><MultiLineStaticText __type="nil" validate="" description="Text is defined as static text ONLY."><TitleText __type="nil"><font __type="nil"><name __type="str">Arial</name><color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></color><point_size __type="int">15</point_size></font><x __type="int">54</x><y __type="int">60</y><width __type="int">499</width><height __type="int">50</height><text __type="str"><b>If you have not installed your cable modem, please stop and do so before proceeding to the next step.</b></text><default_show __type="int">1</default_show><alignment __type="str">left</alignment></TitleText><GeneralUIText __type="nil"><font __type="nil"><name __type="str">Arial</name><color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></color><point_size __type="int">15</point_size></font><x __type="int">23</x><y __type="int">151</y><width __type="int">530</width><height __type="int">70</height><text __type="str">Compare the light pattern of the modem to the user documentation included with your cable modem. The graphics below show the light patterns of two common modems when they have achieved connectivity to the Power Link network.</text><default_show __type="int">1</default_show><alignment __type="str">left</alignment></GeneralUIText><SecondaryTitle __type="nil"><font __type="nil"><name __type="str">Arial</name><color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></color><point_size __type="int">22</point_size></font><x __type="int">23</x><y __type="int">110</y><width __type="int">530</width><height __type="int">25</height><text __type="str">Establishing Power Link connection</text><default_show __type="int">1</default_show><alignment __type="str">left</alignment></SecondaryTitle><StandardTitle __type="nil"><font __type="nil"><name __type="str">Arial</name><color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></color><point_size __type="int">22</point_size></font><x __type="int">23</x><y __type="int">59</y><width __type="int">530</width><height __type="int">70</height><text __type="str">Compare the light pattern of the modem to the user documentation included with your cable modem. The graphics below show the light patterns of two common modems when they have achieved connectivity to the Power Link network.</text><default_show __type="int">1</default_show><alignment __type="str">left</alignment></StandardTitle><StandardUIText __type="nil"><font __type="nil"><name __type="str">Arial</name><color __type="nil"><red __type="int">0</red><green __type="int">0</green><blue __type="int">0</blue></color><point_size __type="int">16</point_size></font><x __type="int">23</x><y __type="int">109</y><width __type="int">530</width><height __type="int">380</height><text __type="str">Compare the light pattern of the modem to the user documentation included with your cable modem. 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