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Text File  |  2001-02-11  |  1.3 KB  |  67 lines

  1.  
  2. // set all rendering console variables to initial values
  3.  
  4. ogl_bUseCompiledVertexArrays=111;
  5. ogl_iUseTextureUnits=4;
  6. ogl_bFastRendering=1;
  7. ogl_bFastUploading=1;
  8. ogl_bFastStateChange=1;
  9. ogl_bFastFog=1;
  10. ogl_bExclusive=1;
  11. ogl_iFinish=0;
  12. ogl_iVSyncsToWait=1;
  13. ogl_bIgnoreErrors=1;
  14. ogl_bAllowGrayTextures=0;
  15. ogl_tmDelayDepthReads=1;
  16. ogl_fTextureAnisotropy=16;
  17. ogl_iTextureFiltering=22;
  18. ogl_fTextureLODBias=-0.5;
  19. ogl_iTextureCompressionType=0;
  20.  
  21. mdl_fLODMul=0;
  22. mdl_fLODAdd=-1;
  23. mdl_iLODDisappear=0;
  24. mdl_bRenderBump=1;
  25. mdl_bRenderDetail=1;
  26. mdl_bRenderSpecular=1;
  27. mdl_bRenderReflection=1;
  28. mdl_iShadowQuality=3;
  29.  
  30. wld_iDetailRemovingBias=0;
  31. wld_bTextureLayers=111;
  32. wld_bRenderMirrors=1;
  33.  
  34. tex_iDynamicMipmaps=8;
  35. tex_fForceNoCompression=10;
  36. tex_bFineFog=1;
  37. tex_iDithering=3;
  38. tex_iFiltering=-1;
  39. tex_iEffectFiltering=4;
  40. tex_bProgressiveFilter=1;
  41.  
  42. shd_iFiltering=4;
  43. shd_iDithering=0;
  44. shd_bAllowDynamic=1;
  45.  
  46. gfx_iLensFlareQuality=3;
  47. gfx_bClearScreen=0;
  48. gfx_iRefreshRate=60;
  49. gfx_bDisableMultiMonSupport=1;
  50.  
  51. tex_iNormalQuality=22;
  52. tex_iAnimationQuality=22;
  53. tex_fNormalSize=10;
  54. tex_fAnimationSize=9;
  55. tex_fEffectSize=8;
  56. tex_fForceLowQuality=10;
  57. tex_fForceHighQuality=9;
  58. tex_bFineEffect=1;
  59.  
  60. shd_fStaticSize=8;
  61. shd_fDynamicSize=8;
  62. shd_bFineQuality=1;
  63. shd_fCacheSize=16;
  64. shd_tmFlushDelay=60;
  65. shd_bCacheAll=0;
  66.  
  67. RefreshTextures();