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-
- // set all rendering console variables to initial values
-
- ogl_bUseCompiledVertexArrays=111;
- ogl_iUseTextureUnits=4;
- ogl_bFastRendering=1;
- ogl_bFastUploading=1;
- ogl_bFastStateChange=1;
- ogl_bFastFog=1;
- ogl_bExclusive=1;
- ogl_iFinish=0;
- ogl_iVSyncsToWait=1;
- ogl_bIgnoreErrors=1;
- ogl_bAllowGrayTextures=0;
- ogl_tmDelayDepthReads=1;
- ogl_fTextureAnisotropy=16;
- ogl_iTextureFiltering=22;
- ogl_fTextureLODBias=-0.5;
- ogl_iTextureCompressionType=0;
-
- mdl_fLODMul=0;
- mdl_fLODAdd=-1;
- mdl_iLODDisappear=0;
- mdl_bRenderBump=1;
- mdl_bRenderDetail=1;
- mdl_bRenderSpecular=1;
- mdl_bRenderReflection=1;
- mdl_iShadowQuality=3;
-
- wld_iDetailRemovingBias=0;
- wld_bTextureLayers=111;
- wld_bRenderMirrors=1;
-
- tex_iDynamicMipmaps=8;
- tex_fForceNoCompression=10;
- tex_bFineFog=1;
- tex_iDithering=3;
- tex_iFiltering=-1;
- tex_iEffectFiltering=4;
- tex_bProgressiveFilter=1;
-
- shd_iFiltering=4;
- shd_iDithering=0;
- shd_bAllowDynamic=1;
-
- gfx_iLensFlareQuality=3;
- gfx_bClearScreen=0;
- gfx_iRefreshRate=60;
- gfx_bDisableMultiMonSupport=1;
-
- tex_iNormalQuality=22;
- tex_iAnimationQuality=22;
- tex_fNormalSize=10;
- tex_fAnimationSize=9;
- tex_fEffectSize=8;
- tex_fForceLowQuality=10;
- tex_fForceHighQuality=9;
- tex_bFineEffect=1;
-
- shd_fStaticSize=8;
- shd_fDynamicSize=8;
- shd_bFineQuality=1;
- shd_fCacheSize=16;
- shd_tmFlushDelay=60;
- shd_bCacheAll=0;
-
- RefreshTextures();