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-
- Crystal Dream is a result of many hours spoiling the schoolwork and other
- necessary dutys, sleepless nights, lots of fun developing, lots of hard work
- and a hell lot of debugging and finetuning. (mera kåd - mera buggar)
- We planned to contribute with it at Hackerence 5 in Härnösand, but we ran
- out of time and couldn't show a 100% version. Some time passed till we got
- all the inspiration needed to finnish the project, but 6 weeks later the
- product was ready for a release.
-
-
- REQUIREMENTS
-
- This demo requires a 12 MHz 286 with VGA graphics, but we recommend at least
- a fast 386 computer. You'll need about 550 kb free memory. If you have a
- 386 or 486, make sure that there's no EMM386/QEMM386 driver or something
- like that installed, because these programs slow down your computer while
- playing music.
-
- It supports SoundBlaster, SoundBlaster Pro (Stereo), parallell port D/A
- converter (Mono and Stereo) and internal speaker for the music. If you don't
- have a SoundBlaster card, we recommend you to build a D/A converter. The
- internal speaker has VERY poor sound quality.
-
- Howewer, you should be entertained by this demo when it is running on a true
- 486 computer with a real stereo D/A converter or a SoundBlaster Pro card
- connected, in a dark room with a cold cc in your left hand (Why left?
- [because it's red of course!]) and your bottom pressed into your most
- comfortable chair. We hope it will amuse you even though it's only 16 colors
- at the screen, but sometimes that might be an advantage.
-
-
- HISTORY
-
- The group "Triton" was formed from the old group "The Physical Crew" in
- winter 91-92. The most succesful cooperation between TPC and Vogue was
- soon developing into a demo, and for this purpose, the name was changed.
- Some of the earlier TPC releases are "PC Demo" and "Vectra", but those
- demos were no products of some serious work. Vogue is originally an Amiga
- programmer and was a member of Phenomena in 91. The name "Triton" is taken
- from a moon of Neptune.
-
- ADRESSES
-
- VOGUE
- Magnus Högdahl
- Skarvvägen 7
- 861 00 Timrå
- Sweden
- Tel. +46(0)60-576180 or 576467
-
- LOOT
- Anders Aldengård
- Rigstavägen 1039
- 860 35 Söråker
- Sweden
- Tel. +46(0)60-41582
-
- MR. H
- Fredrik Huss
- Flädervägen 12
- 860 35 Söråker
- Tel. +46(0)60-41624
-
- Some basic rules:
-
- - If you want to contact us - USE OUR REAL NAMES!!!
- - We do NOT want to swap software.
- - We won't join any groups with only some gfx-artists and musicians.
- - We won't join any other group either.
- - If you're a coder, you're very welcome to contact us. (Not LOOT)
- - Contact us if you want to inform us about any party beeing held somewere.
- - Contact us if you want to spread your latest demo.
-
-
- THE RAYTRACING STUFF
-
- If you're into raytracing and other vectormatematicaly based graphic
- producing, you should contact Vogue. The raytraced pictures were rendered
- in "Synthetic Image", which is my own raytracingscene editor. It was coded
- as my examswork in the last degree of the gymnasium. (Natur så klart!)
-
-
- TECHNICAL INFO ABOUT THE MUSIC
-
- If you want to contact us about the music system, you should ask Mr. H,
- he's the one behind the music software and hardware. (Teknisk linje, vad
- annars???)
-
- The music routine is very optimized since the last demo (Vectra). It can now
- play at 38 kHz on a 12 Mhz 286. As a result, it might sound a little poorer
- at lower frequences.
-
- The SoundBlaster routine uses DMA and takes less CPU time than the normal
- way. It is also possibe to use Stereo on a Pro card. Thanks to Shadow man in
- TCB for GREAT help with this.
-
- You can now play Stereo on a D/A converter in the parallell port. This
- requires an improved D/A converter with a REAL D/A, it won't work with
- resistors.
-
- If you still want to build a simple resistor D/A, here is a drawing:
-
- Parallell port:
- Pin
- 2 ──── 3.2 MΩ ───┐
- 3 ──── 1.6 MΩ ───┤
- 4 ──── 800 kΩ ───┤
- 5 ──── 400 kΩ ───┤
- 6 ──── 200 kΩ ───┤ ≈ 0.1µF
- 7 ──── 100 kΩ ───┼───────────┤├─────
- 8 ──── 50 kΩ ───┤ To
- 9 ──── 25 kΩ ───┘ amplifier:
- 25 ──────────────────────────────────
-
- The real D/A converter with stereo is a bit more complicated, but here is a
- drawing. You can find the components in for example ELFA. It should work
- (it does for me), but don't blame me if you burn your parallell port...
-
- Mr. H
-
- + 9-12 V
- ├──────────┐
- To │ │
- parallell │ 3.3kΩ To amplifier:
- port: ┌────┴───────┐ │
- │ + RefA├──┼── 22kΩ ── - ≈ 0.1µF
- 1 ───────┤A/B RefB├──┘┌──────────────────────┤├────── Left ch.
- │ │ │ ┌────┐<-- ¼ LM324
- LSB 2 ───────┤DB0 RfbA├───┴─┤Out ├──── -
- : │: OutA├─────┤-IN │ +
- : │: │ │+IN ├──┤
- : │: Agnd├───┐ └─┬──┘10kΩ
- MSB 9 ───────┤DB7 OutB├──┐└───┤ │
- │ RfbB├┐ │ ├─────┴─ 10kΩ ─┬ -
- PM7528HP -->│ ││ │ ┌─┴──┐ │
- │DGnd CS WR ││ │ │+IN ├───────────┴─────────── Gnd
- └─┬───┬──┬───┘│ └──┤-IN ├──── +
- 25 ─────────┴─┬─┴──┘ └─┬──┤Out │
- │ │ └────┘<-- ¼ LM324
- │ │ ≈ 0.1µF
- - └───────────────────────┤├────── Right ch.
-
- The pins in the parallell port is used as follows:
-
- 1 - Selects left or right channel
- 2 to 9 - 8 data bits (2 = Least Significant Bit , 9 = Most ...)
- 14 - Pin 1 inverted (isn't used in my D/A, but may be useful)
- 25 - Ground
-
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-