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- on mouseUp
- global Difficulty
- repeat with count = 21 to 23
- set the hilite of cast count to 0
- end repeat
- set the hilite of cast the castNum of sprite the clickOn to 1
- repeat with count = 21 to 23
- if the hilite of cast count = 1 then
- set Difficulty to count - 21
- end if
- end repeat
- end
-