Num_Games=2272&gamename1=007: Nightfire&gamehighs1=Highly detailed visuals and set designs; a few creative sequences; the Bond theme song.&gamelows1=Highly detailed visuals and set designs; a few creative sequences; the Bond theme song.&bottomline1=Nightfire promises intoxicating goodness, but Bond slips you a mickey.&gameissue1=February 2003, p. 60&gameurl1=http://www.pcgamer.com&gamepub1=EA&gamerating1=57&gamecategory1=First-Person Shooter&gamename2=101: The 101st Airborne in Normandy&gamehighs2=Loads of atmosphere; plenty of bang-bang; dedicated authenticity.&gamelows2=Steep learning curve; slow soldiers' movements.&bottomline2=It's a sleeper, it's a keeper -- and it's the only game in town for anyone interested in paratroop operations.&gameissue2=April '99, p. 123&gameurl2=http://www.pcgamer.com&gamepub2=Empire Interactive&gamerating2=80&gamecategory2=Wargame&gamename3=10SIX&gamehighs3=Comfortable game pace; friendly community; fresh, well-rounded game design.&gamelows3=A better manual and a more streamlined user interface could help the rookies.&bottomline3=RTS fans now have their own persisent, massively multiplayer game to enjoy.&gameissue3=July '00, p.106 &gameurl3=http://www.pcgamer.com&gamepub3=SegaSoft&gamerating3=68&gamecategory3=Strategy&gamename4=11th Hour, The&gamehighs4=Looks and sounds great (with the proper hardware).&gamelows4=Puzzles still seem unrelated to the game's story; limited innovations are not worth the performance penalty.&bottomline4=A good puzzle game; lots of patience and a nitro-fuel burning PC recommended.&gameissue4=April '96, p. 141&gameurl4=http://www.pcgamer.com&gamepub4=Virgin&gamerating4=76&gamecategory4=Puzzle&gamename5=12 O'Clock High&gamehighs5=The big campaigns pack in awesome detail.&gamelows5=Manual omits data; "awesome detail" turns into "numbing repitition."&bottomline5=It's definitely a hardcore wargame, but its depth is not likely to be surpassed in our lifetimes.&gameissue5=February '00, p. 115&gameurl5=http://www.pcgamer.com&gamepub5=Talonsoft&gamerating5=78&gamecategory5=Strategy&gamename6=1503 A.D.: The New World&gamehighs6=Draws great fun out of economic and civil management; sharp AI; improved visuals.&gamelows6=Minor bugs and graphical glitches; mission goals can trip you up in the campaign.&bottomline6=Definitely an RTS for cerebral types, but it's a welcome change from tank rushes.&gameissue6=May 2003, p. 76&gameurl6=http://www.pcgamer.com&gamepub6=EA&gamerating6=81&gamecategory6=Real-Time Strategy&gamename7=1602 A.D.&gamehighs7=In looks pretty; it'll run fine on any Pc manufactured since the days of vacuum tubes.&gamelows7=Euro-crap interface; tedious; cowardly AI.&bottomline7=It's okay for novices, but almost every other empire-building title in print offers more flash adn substance.&gameissue7=May '00, p.102 &gameurl7=http://www.pcgamer.com&gamepub7=GT Interactive&gamerating7=57&gamecategory7=Strategy&gamename8=1830: Railroads %26 Robber Barons&gamehighs8=A unique and entertaining approach to familiar subject matter.&gamelows8=The design is too focused on a tiny area of a large subject; it doesn't allow the free-wheeling, open-ended gameplay it could.&bottomline8=A well-executed and entertaining game that sticks too close to its boardgame origins.&gameissue8=June '95, p. 105&gameurl8=http://www.pcgamer.com&gamepub8=Avalon Hill&gamerating8=80&gamecategory8=Simulation&gamename9=2002 FIFA World Cup&gamehighs9=&gamelows9=&bottomline9=&gameissue9=August '02, p. 67&gameurl9=http://www.pcgamer.com&gamepub9=EA &gamerating9=56&gamecategory9=Sports &gamename10=20th Century Trivia Challenge&gamehighs10=Some good questions; pretty interface.&gamelows10=British-related questions and humor will be lost on American audiences; questions and too-short video clips repeat quickly.&bottomline10=Not worth your time or money, even if you are British. It's just plain bad.&gameissue10=December '97, p. 192&gameurl10=http://www.pcgamer.com&gamepub10=Sir-tech Software&gamerating10=23&gamecategory10=Trivia&gamename11=3-D Ultra Mini-Golf Deluxe&gamehighs11=Great-looking graphics, cool animations and effects; True Putt mouse swing.&gamelows11=Can't change views; once you win, there's no reason to play again.&bottomline11=Even if you're desperate for some mini-golf, you can find something better.&gameissue11=December '98, p. 219&gameurl11=http://www.pcgamer.com&gamepub11=Sierra&gamerating11=43&gamecategory11=Sports&gamename12=3-D Ultra Pinball for Windows&gamehighs12=Great graphics; innovative table design gives more bang for the buck.&gamelows12=3-D Ultra Pinball's physics model may be too forgiving for pinball purists.&bottomline12=A fun alternative to traditional pinball simulations, and a great way to spend an afternoon.&gameissue12=December '95, p. 237&gameurl12=http://www.pcgamer.com&gamepub12=Sierra&gamerating12=86&gamecategory12=Arcade&gamename13=3D Lemmings&gamehighs13=A great new look, plenty of control options, and lots of levels that'll keep you busy for weeks.&gamelows13=The controls may be a little awkward, even for die-hard Lemmings fans.&bottomline13=3D Lemmings is an addictive puzzler that's a bit out of the norm.&gameissue13=January '96, p. 179&gameurl13=http://www.pcgamer.com&gamepub13=Psygnosis/Sony Interactive&gamerating13=91&gamecategory13=Puzzle&gamename14=3D Ultra Mini-Golf&gamehighs14=Nice production values. True Putt option makes things interesting.&gamelows14=Annoying viewing angles; limited replay value.&bottomline14=For real putt-putt golf excitement, take a pass on Mini-Golf, load up the car and head for the nearest mini-golf course.&gameissue14=August '97, p. 123&gameurl14=http://www.pcgamer.com&gamepub14=Sierra&gamerating14=47&gamecategory14=Arcade&gamename15=3D Ultra Pinball: Creep Night&gamehighs15=Great graphics, effects, sounds, and gameplay.&gamelows15=Only three tables; limited appeal with the "creepy" theme.&bottomline15=Whether you love pinball or not, this game will grab your attention... and keep it.&gameissue15=February '97, p. 141&gameurl15=http://www.pcgamer.com&gamepub15=Sierra Online&gamerating15=85&gamecategory15=Arcade&gamename16=3D Ultra Pinball: The Lost Continent&gamehighs16=Beautiful graphics; nice prehistoric setting.&gamelows16=Too goal-oriented; takes the fun out of the pinball; lame shareware-style games; story line doesn't work.&bottomline16=Sierra tried to expand the pinball genre, but instead it took the fun out of it.&gameissue16=February '98, p. 178&gameurl16=http://www.pcgamer.com&gamepub16=Sierra&gamerating16=45&gamecategory16=Arcade&gamename17=3D Ultra Radio Control Racers&gamehighs17=Inexpensive; some potential appeal to the young-uns.&gamelows17=Monotonous gameplay; terrible grinding noise instead of a soundtrack.&bottomline17=Shovelware best suited for a last-minute stocking stuffer gift for the kiddies.&gameissue17=January '00, p. 209&gameurl17=http://www.pcgamer.com&gamepub17=Sierra Attractions&gamerating17=25&gamecategory17=Racing&gamename18=3DO Games: Decathlon&gamehighs18=Beautifully animated players, network compatible.&gamelows18=Sterile presentation, cramping fingers from button mashing.&bottomline18=While it may look pretty good, this game suffers from a lack of excitement. It's not worth the finger cramps.&gameissue18=June '97, p. 118&gameurl18=http://www.pcgamer.com&gamepub18=Studio 3DO&gamerating18=60&gamecategory18=Arcade&gamename19=4x4 Evo 2&gamehighs19=&gamelows19=&bottomline19=&gameissue19=March '02, p. 74&gameurl19=http://www.pcgamer.com&gamepub19=Take-Two &gamerating19=52&gamecategory19=Racing &gamename20=4x4 Evolution&gamehighs20=Lots of licensed SUVs; "drive anywhere" courses; detailed graphics; excellent Net support.&gamelows20=No proper in car driving view; pushover AI; indestructible vehicles; no force-feedback.&bottomline20=A few fouled spark plugs turn a potentially great off road racer into a good one.&gameissue20=January '01, p. 126&gameurl20=http://www.pcgamer.com&gamepub20=Gathering of Developers&gamerating20=78&gamecategory20=Racing&gamename21=5th Fleet&gamehighs21=Ease of play masks the depth of authentic data in this game. Exciting scenarios; crisp graphics.&gamelows21=Lovers of high-tech micro-management, a la Harpoon, may find it too streamlined.&bottomline21=An elegant conversion of a board-gaming classic; a must-have for fans of naval war who relish action above all other elements.&gameissue21=January '95, p. 98&gameurl21=http://www.pcgamer.com&gamepub21=Avalon Hill&gamerating21=85&gamecategory21=Simulation&gamename22=688[I] Hunter/Killer&gamehighs22=Detailed; great sound effects; a good mission editor; some multiplayer support.&gamelows22=May be too complex; unimpressive 3D view; videos occasionally don't match performance.&bottomline22=A great submarine sim, but only hard-core sim nuts should apply.&gameissue22=September '97, p. 164&gameurl22=http://www.pcgamer.com&gamepub22=Jane's Combat Simulations&gamerating22=85&gamecategory22=Simulation&gamename23=767 Pilot in Command&gamehighs23=&gamelows23=&bottomline23=&gameissue23=June '01, p. 81&gameurl23=http://www.pcgamer.com&gamepub23=Wilco Publishing&gamerating23=72&gamecategory23=Flight sim&gamename24=7th Legion&gamehighs24=Fast-paced action; nice graphics and music; a few innovative concepts.&gamelows24=Poor AI; limited units; no alliances in multi-player; even innovative concepts aren't good.&bottomline24=There are much better real-time strategy games to spend your money on.&gameissue24=January '98, p. 301&gameurl24=http://www.pcgamer.com&gamepub24=Microprose&gamerating24=66&gamecategory24=Strategy&gamename25=911 Fire Rescue&gamehighs25=&gamelows25=&bottomline25=&gameissue25=October '01, p. 115&gameurl25=http://www.pcgamer.com&gamepub25=WizardWorks &gamerating25=52&gamecategory25=Action &gamename26=911 Paramedic&gamehighs26=&gamelows26=&bottomline26=&gameissue26=June '02, p. 77&gameurl26=http://www.pcgamer.com&gamepub26=Legacy Interactive &gamerating26=30&gamecategory26=Simulation &gamename27=A Fork in the Tale&gamehighs27=Lots of great comedy from Rob Schneider; fast-moving, lag-free video.&gamelows27=Tedious, uninteresting story; banal gameplay; frustrating repetition.&bottomline27=Think FMV sucks? You'll think it again.&gameissue27=May '97, p. 129&gameurl27=http://www.pcgamer.com&gamepub27=AnyRiver Entertainment&gamerating27=34&gamecategory27=Sports&gamename28=A QUIET WEEKEND IN CAPRI&gamehighs28=&gamelows28=&bottomline28=&gameissue28=July '04, p. 69&gameurl28=http://www.pcgamer.com&gamepub28=Got Game Entertainment&gamerating28=55&gamecategory28=Adventure&gamename29=A-10 Cuba!&gamehighs29=Detailed and frisky flight model; outstanding sound; smooth, simple graphics.&gamelows29=Somewhat irksome controls; no printed manual; only 12 missions.&bottomline29=An immersive but very limited flight sim that thrives in the Win 95 environment.&gameissue29=March '97, p. 160&gameurl29=http://www.pcgamer.com&gamepub29=Activision&gamerating29=68&gamecategory29=Simulation&gamename30=Aaron Hall's Dungeon Odyssey&gamehighs30=&gamelows30=&bottomline30=&gameissue30=December 2002, p. 116&gameurl30=http://www.pcgamer.com&gamepub30=Shrapnel Games&gamerating30=65&gamecategory30=Roleplaying&gamename31=Abomination&gamehighs31=Good routine AI, extensive mission generator, no crashes.&gamelows31=Absolutely nothing of interest, gameplay-wise. Stupid team members; crappy sound.&bottomline31=Dig out your old copy of Syndicate instead-you'll have much more fun.&gameissue31=March '00, p.120 &gameurl31=http://www.pcgamer.com&gamepub31=Eidos Interactive&gamerating31=34&gamecategory31=Strategy&gamename32=Absolute Zero&gamehighs32=Playing as a variety of characters gives AZ depth; the story is well-written.&gamelows32=Only persistent gamers will be able to deal with the linear gameplay.&bottomline32=An exercise in frustration that will put off all but the most patient gamers.&gameissue32=March '96, p. 114&gameurl32=http://www.pcgamer.com&gamepub32=Eidos&gamerating32=61&gamecategory32=Action&gamename33=Abuse&gamehighs33=Great design, lots of hidden goodies, and built-in level editor.&gamelows33=The interface takes some getting used to, so you won't be hooked right at first.&bottomline33=One of the most enjoyable shooters of the year.&gameissue33=January '96, p. 202&gameurl33=http://www.pcgamer.com&gamepub33=Crack.dot.com&gamerating33=88&gamecategory33=Action&gamename34=Aces of the Deep&gamehighs34=When everything works right, AOD is dramatic and convincing.&gamelows34=Everything might not work right all the time. In places, the graphics are disappointing.&bottomline34=Aces of the Deep is a worthy, ambitious, and detailed submarine simulation.&gameissue34=February '95, p. 105&gameurl34=http://www.pcgamer.com&gamepub34=Sierra&gamerating34=82&gamecategory34=Simulation&gamename35=Achtung Spitfire&gamehighs35=Stirring battles, rich historical context, an elegant interface, involving campaign mode.&gamelows35=If you're used to flying hi-tech sims, you may find this concept too abstract.&bottomline35=A remarkably intelligent design that captures the essence of WWII aerial tactics.&gameissue35=December '97, p. 268&gameurl35=http://www.pcgamer.com&gamepub35=Avalon Hill&gamerating35=85&gamecategory35=Wargame&gamename36=Acropolis&gamehighs36=&gamelows36=&bottomline36=&gameissue36=March '02&gameurl36=http://www.pcgamer.com&gamepub36=Sierra &gamerating36=81&gamecategory36=Simulation &gamename37=Across the Rhine&gamehighs37=Operational level feels authentic; "alternate history" campaign mode can be fascinating.&gamelows37=Interface is all but impenetrable; learning curve is steep; even the shoot-'em-up mode fails.&bottomline37=What works in ATR works impressively; be prepared to invest many frustrating hours for the payoff, however.&gameissue37=November '95, p. 129&gameurl37=http://www.pcgamer.com&gamepub37=MicroProse Software, Inc.&gamerating37=76&gamecategory37=Wargame&gamename38=Addiction Pinball&gamehighs38=Bright 'n sparkly graphics; great ball physics; nice music.&gamelows38=The tables are a little slow; lack of gameplay options; only two tables.&bottomline38=A solid offering, but it won't replace Timeshock as the king of pinball games.&gameissue38=September '98, p. 164&gameurl38=http://www.pcgamer.com&gamepub38=MicroProse&gamerating38=65&gamecategory38=Arcade&gamename39=Admiral: Sea Battles&gamehighs39=Great graphics, intense action, challenging scenarios.&gamelows39=The manual needs to be translated into real English; some awkward design elements cause needless irritation.&bottomline39=A tight, clean, unpretentious little game that could become a classic.&gameissue39=February '97, p. 164&gameurl39=http://www.pcgamer.com&gamepub39=Megamedia Corp.&gamerating39=80&gamecategory39=Strategy&gamename40=Advanced Tactical Fighters&gamehighs40=Beautiful graphics; lots of high-tech planes to fly; high replay value.&gamelows40=Frequently too tough; hardware requirements are still pretty steep.&bottomline40=With its good looks, variety, and playability, ATF belongs in every air combat fan's collection.&gameissue40=June '96, p. 74&gameurl40=http://www.pcgamer.com&gamepub40=Electronic Arts&gamerating40=90&gamecategory40=Simulation&gamename41=Adventure Pinball: Forgotten Island&gamehighs41=&gamelows41=&bottomline41=&gameissue41=June '01, p. 85&gameurl41=http://www.pcgamer.com&gamepub41=Electronic Arts&gamerating41=49&gamecategory41=Pinball&gamename42=Aegis: Guardian of the Fleet&gamehighs42=A realistic but manageable sim of one of the world's most sophisticated ships.&gamelows42=May be too high-tech for some; the lack of full-screen battle images mutes the intensity.&bottomline42=Easier to get into than Harpoon, perfect for players scared off by that game's complexity.&gameissue42=July '94, p. 66&gameurl42=http://www.pcgamer.com&gamepub42=Time-Warner Interactive Group&gamerating42=85&gamecategory42=Simulation&gamename43=Afterlife&gamehighs43=Humor; novel concept; a fully-fleshed, complex and challenging sim.&gamelows43=Blocked graphics, puzzling terminology, and thin documentation.&bottomline43=A great sim for the diehard simmer. If you loved the SimCity games, you'll like this.&gameissue43=October '96, p. 132&gameurl43=http://www.pcgamer.com&gamepub43=LucasArts&gamerating43=85&gamecategory43=Simulation&gamename44=Age of Empires&gamehighs44=Intuitive interface, attractive graphics, robust map editor.&gamelows44=Annoying artificial intelligence, lots of micro-management.&bottomline44=It's very much a products of WarCraft II cloning, but AofE is a surprisingly sound and enjoyable real-time strategy game.&gameissue44=December '97, p. 240&gameurl44=http://www.pcgamer.com&gamepub44=Microsoft&gamerating44=86&gamecategory44=Strategy&gamename45=Age of Empires II: The Age of Kings&gamehighs45=An astounding amount of creative detail, fresh concepts, and terrific animations.&gamelows45=The default game speed is geared to players on crystal meth.&bottomline45=The Age of Kings is a work of art, and one of the best RTS games ever.&gameissue45=January '00, p. 166&gameurl45=http://www.pcgamer.com&gamepub45=Microsoft&gamerating45=94&gamecategory45=Strategy&gamename46=Age of Empires II: The Conquerors&gamehighs46=Ground-breaking campaigns; tons of new material; improvement of every feature.&gamelows46=Intro movie not very impressive.&bottomline46=If you failed to get Age of Empires II before, you have absolutely no excuse now. This is as good as real-time strategy gets.&gameissue46=November '00, p. 126&gameurl46=http://www.pcgamer.com&gamepub46=Microsoft&gamerating46=93&gamecategory46=Real Time Strategy&gamename47=Age of Mythology&gamehighs47=Imaginative units; detailed graphics; great setting for an RTS game; solid multiplay.&gamelows47=Way too much base-building; annoying pathfinding problems; the final cut-scene sucks.&bottomline47=Nothing revolutionary, but it's an extremely solid and entertaining experience.&gameissue47=Holiday 2002, p. 68&gameurl47=http://www.pcgamer.com&gamepub47=Microsoft&gamerating47=86&gamecategory47=Real-Time Strategy&gamename48=AGE OF MYTHOLOGY: THE TITANS&gamehighs48=&gamelows48=&bottomline48=At last, Ensemble fully capitalizes on the game's setting, and the result is most satisfying.&gameissue48=Holiday '03, p. 96&gameurl48=http://www.pcgamer.com&gamepub48=Microsoft&gamerating48=84&gamecategory48=Real-Time Strategy&gamename49=Age of Rifles&gamehighs49=Wide variety of campaigns; detailed, accurate historical info; great editor.&gamelows49=Disjointed campaigns, several bugs, and only average graphics and sounds.&bottomline49=A great title with tons of customizability and months of gaming stuffed into one CD.&gameissue49=November '96, p. 238&gameurl49=http://www.pcgamer.com&gamepub49=SSI&gamerating49=86&gamecategory49=Wargame&gamename50=Age of Sail&gamehighs50=Huge number of scenarios; solid campaign mode; excellent battle-editor.&gamelows50=Controlling big engagements too often means zooming out and missing some of the fun.&bottomline50=A sumptuous looking, smooth-playing recreation of a fascinating era.&gameissue50=March '97, p. 141&gameurl50=http://www.pcgamer.com&gamepub50=TalonSoft&gamerating50=85&gamecategory50=Wargame&gamename51=Age of Sail II&gamehighs51=Magnificent graphics and a lot of very clever, creative ideas; loads of battles.&gamelows51=Most of those clever ideas don't actually work; saved games often don't load; shoddy manual.&bottomline51=TalonSoft deserves a good keelhauling for dumping such a buggy game on shelves.&gameissue51=May '01, p. 82&gameurl51=http://www.pcgamer.com&gamepub51=TalonSoft&gamerating51=40&gamecategory51=Real-Time Strategy&gamename52=Age of Wonders&gamehighs52=Incredible depth and atmosphere combined with a surprisingly strong narrative.&gamelows52=Well, the box art is drab and cheesy...&bottomline52=With its great combat system and colorful array of units, turn-based gaming doesn't get much better than this.&gameissue52=February '00, p. 100&gameurl52=http://www.pcgamer.com&gamepub52=Epic Megagames&gamerating52=91&gamecategory52=Strategy&gamename53=Age of Wonders II&gamehighs53=Gorgeous artwork; terrific gameplay; lots of new units, spells, and effects.&gamelows53=AI opponents can be outrageously difficult to beat; getting experience points is a long process.&bottomline53=It's a worthy sequel: deep, classy, and fiercely addictive&gameissue53=September 2002, p. 86&gameurl53=http://www.pcgamer.com&gamepub53=G.O.D.&gamerating53=90&gamecategory53=Turn-Based Strategy&gamename54=AGE OF WONDERS: SHADOW MAGIC&gamehighs54=&gamelows54=&bottomline54=It's Triumph's "turn" at the top. Shadow Magic is a fantasy fan's dream come true.&gameissue54=October '03, p. 100&gameurl54=http://www.pcgamer.com&gamepub54=Gathering&gamerating54=92&gamecategory54=Turn-Based Strategy&gamename55=Agile Warrior F-111X&gamehighs55=Numerous missions to accomplish; lots of ammunition to play with.&gamelows55=Bland landscapes; jerky control; targets difficult to find.&bottomline55=Even die-hard shooter fans will find this insipid and uninspired.&gameissue55=May '97, p. 116&gameurl55=http://www.pcgamer.com&gamepub55=Virgin Interactive&gamerating55=40&gamecategory55=Action&gamename56=AH-64D Longbow&gamehighs56=Gorgeous sights and sounds; incredible realism and detail, balanced by a great tutorial.&gamelows56=Very steep hardware requirements; occasionally long load times; only one campaign.&bottomline56=AH-64D Longbow isn't just the best chopper sim ever--it's one of the best flight sims, period.&gameissue56=July '96, p . 74&gameurl56=http://www.pcgamer.com&gamepub56=Electronic Arts&gamerating56=94&gamecategory56=Simulation&gamename57=AHX1&gamehighs57=May help chopper pilot wannabes ease into more righteous sims.&gamelows57=Choppy graphics; no 3D card support; no multi-player; unsatisfying gameplay.&bottomline57=Like that old song always said, "Sim and action DNA just don't splice."&gameissue57=February '98, p. 177&gameurl57=http://www.pcgamer.com&gamepub57=GT Interactive&gamerating57=38&gamecategory57=Action&gamename58=Air Havoc Controller&gamehighs58=Truly beautiful 3-D animations and realistic stereo sounds.&gamelows58=No provision for saving or restoring scenarios; little variation in gameplay.&bottomline58=AHC's outstanding graphics and sound make it stand out from the crowd.&gameissue58=January '95, p. 136&gameurl58=http://www.pcgamer.com&gamepub58=Trimark Interactive&gamerating58=75&gamecategory58=Simulation&gamename59=Air Power&gamehighs59=Imaginative concept and strategy elements; beautifully executed graphics.&gamelows59=Control feels unresponsive; unusual keyboard commands.&bottomline59=So close to being a classic, but misses it by just an inch.&gameissue59=March '96, p. 144&gameurl59=http://www.pcgamer.com&gamepub59=Mindscape&gamerating59=82&gamecategory59=Simulation&gamename60=AIR RAID: THIS IS NOT A DRILL&gamehighs60=&gamelows60=&bottomline60=&gameissue60=October '03, p. 112&gameurl60=http://www.pcgamer.com&gamepub60=Big City Games&gamerating60=40&gamecategory60=Action&gamename61=Air Warrior III&gamehighs61=Improved graphics; 3D acceleration; tons of missions; force-feedback support; refined AI&gamelows61=Solo games feel lifeless compared to multi-player games; $9.95 a month to play online.&bottomline61=One of the best historically accurate air combat sims on the market.&gameissue61=May '98, p. 92&gameurl61=http://www.pcgamer.com&gamepub61=Interactive Magic&gamerating61=86&gamecategory61=Simulation&gamename62=AIRBORNE ASSAULT: HIGHWAY TO THE REICH&gamehighs62=&gamelows62=&bottomline62=&gameissue62=March '04, p. 77&gameurl62=http://www.pcgamer.com&gamepub62=Matrix Games&gamerating62=89&gamecategory62=Wargame&gamename63=Airborne Assault: The Red Devils at Arnhem&gamehighs63=Superb interface; exciting what-if campaigns; a gloriously good manual.&gamelows63=Slower rigs will experience maddening slowdowns during the bigger battles.&bottomline63=Red Devils is a magisterial simulation and a blast to play.&gameissue63=October 2002, p. 92&gameurl63=http://www.pcgamer.com&gamepub63=Battlefront.com&gamerating63=87&gamecategory63=Strategy&gamename64=Airfix Dogfighters&gamehighs64=&gamelows64=&bottomline64=&gameissue64=June '01, p. 85&gameurl64=http://www.pcgamer.com&gamepub64=EON Digital Ent.&gamerating64=78&gamecategory64=Action&gamename65=Airport Tycoon&gamehighs65=Plenty of thing to do and ways to do it; endless replayability; excellent simulation engine.&gamelows65=Primitive 3D engine; steep learning curve; awful documentation. &bottomline65=This airport sim offers lots of play, but it's for sim veterans only.&gameissue65=August '00, p.105 &gameurl65=http://www.pcgamer.com&gamepub65=Take 2 Interactive&gamerating65=62&gamecategory65=Strategy&gamename66=Al-Qadim: The Genie's Curse&gamehighs66=The game's series of simple challenges makes it accessible to beginning players.&gamelows66=The series of simple challenges isn't very likely to satisfy experienced players.&bottomline66=Good for the very young, maybe ages 8-11, as an introduction to the world of fantasy RPGs.&gameissue66=July '94, p. 79&gameurl66=http://www.pcgamer.com&gamepub66=Strategic Simulations Inc.&gamerating66=76&gamecategory66=Roleplaying&gamename67=Albion&gamehighs67=Entertaining story; lots of items, charcters, and places to explore; tons of magic.&gamelows67=Movement can be frustrating at times; story is fairly linear; some graphics are dated.&bottomline67=Albion has all the elements of a great roleplaying adventure. It may not be as non-linear as Daggerfall, but it's still a blast.&gameissue67=November '96, p. 268&gameurl67=http://www.pcgamer.com&gamepub67=Blue Byte Software&gamerating67=88&gamecategory67=Roleplaying&gamename68=ALIEN BLAST: THE ENCOUNTER&gamehighs68=&gamelows68=&bottomline68=&gameissue68=May '04, p. 69&gameurl68=http://www.pcgamer.com&gamepub68=Strategy First&gamerating68=45&gamecategory68=Action&gamename69=Alien Breed&gamehighs69=Delivers plenty of fun.&gamelows69=Not much variety involved.&bottomline69=A good, solid shooter lacking in razzle-dazzle, but full of solid, no-brain game play.&gameissue69=May/June '94, p. 88&gameurl69=http://www.pcgamer.com&gamepub69=MicroLeague&gamerating69=75&gamecategory69=Arcade&gamename70=Alien Incident&gamehighs70=Colorful graphics, good writing, and a solid game at the core.&gamelows70=Flaky sound drivers, some setup troubles, no in-game voice acting.&bottomline70=A good choice for adventure gaming beginners, or something to take out when the whippersnappers come over.&gameissue70=February '97, p. 129&gameurl70=http://www.pcgamer.com&gamepub70=Gametek, Inc.&gamerating70=73&gamecategory70=Adventure&gamename71=Alien Legacy&gamehighs71=Smooth and challenging with solid graphics and an intriguing storyline.&gamelows71=The same things occur every time you play, so it can get too easy to cheat the fates.&bottomline71=A fresh new feel in strategy gaming--although the straight-arrow storyline that makes it fresh also hurts replay value.&gameissue71=August '94, p. 78&gameurl71=http://www.pcgamer.com&gamepub71=Sierra On-Line&gamerating71=80&gamecategory71=Adventure&gamename72=Alien Odyssey&gamehighs72=Nice graphics and environments; good sound effects.&gamelows72=Enemies are weak and uninspired. The gameplay is confusing, and only moderately challenging.&bottomline72=This game would be a winner if it stuck with one style.&gameissue72=February '96, p. 124&gameurl72=http://www.pcgamer.com&gamepub72=Philips Media Inc.&gamerating72=70&gamecategory72=Adventure&gamename73=Alien Virus&gamehighs73=Crisp high-res graphics; simple point-and-click interface.&gamelows73=Very slow, uneventful gameplay. You're a space-age locksmith, trying to open doors just to play the game.&bottomline73=The puzzles aren't very challenging, and there's little else to hold your interest&gameissue73=August '95, p. 92&gameurl73=http://www.pcgamer.com&gamepub73=Vic Tokai&gamerating73=59&gamecategory73=Adventure&gamename74=Aliens&gamehighs74=Great graphics and cut scenes&gamelows74=Extremely weak voice acting and dialog; timed puzzles make most of the game unnecessarily frustrating.&bottomline74=A troubled and disappointing adventure for only the most patient gamer.&gameissue74=February '96, p. 120&gameurl74=http://www.pcgamer.com&gamepub74=Mindscape&gamerating74=59&gamecategory74=Adventure&gamename75=Aliens versus Predator&gamehighs75=Spooky atmosphere; Species Deathmatch is a riot.&gamelows75=Unambitious; multiplayer has latency issues; no Save feature.&bottomline75=Action fans can't go wrong with Aliens versus Predator -- just don't expect anything as suspsenseful as Half-Life.&gameissue75=August '99, p. 128&gameurl75=http://www.pcgamer.com&gamepub75=Fox Interactive&gamerating75=79&gamecategory75=Action&gamename76=Aliens vs. Predator 2&gamehighs76=Three different and very fun scenarios are tied together nicely; great atmosphere; fun multiplay.
&gamelows76=The graphics are only ordinary; average AI; lacks 3D-sound support.
&bottomline76=Aliens vs. Predator 2 is fun, absorbing, and pretty damn scary.&gameissue76=Holiday '01, p. 79&gameurl76=http://www.pcgamer.com&gamepub76=Sierra/Fox&gamerating76=86&gamecategory76=Action &gamename77=Aliens vs. Predator 2: Primal Hunt&gamehighs77=Corporate campaign provides some frights; good graphics; cool new weapons.&gamelows77=Weak story; AI and pathfinding aren't so hot; Alien campaign is yawn-inducing.&bottomline77=A mildly entertaining diversion that fails to uphold the AvP pedigree.&gameissue77=November 2002, p. 146&gameurl77=http://www.pcgamer.com&gamepub77=Sierra/Fox Interactive&gamerating77=68&gamecategory77=First-Person Shooter&gamename78=Allegiance&gamehighs78=Richly complex strategic elements; quality 3D graphics; intense space combat.&gamelows78=Steep learning curve; meager documentation; you're gonna need a fast Internet connection.&bottomline78=Maybe the best team-based multiplayer game since Team Fortress.&gameissue78=August '00, p.95 &gameurl78=http://www.pcgamer.com&gamepub78=Microsoft&gamerating78=91&gamecategory78=Simulation&gamename79=Allied General&gamehighs79=Many of the same qualities that made Panzer General a winner, plus multiple-window interface.&gamelows79=Not enough new here, and some desirable features are missing.&bottomline79=A good beer-n-pretzels wargme for Windows, but it could have been a bit better.&gameissue79=April '96, p. 109&gameurl79=http://www.pcgamer.com&gamepub79=SSI&gamerating79=89&gamecategory79=Wargame&gamename80=Alone in the Dark 2&gamehighs80=Fantastic graphics and gameplay sure to please all but the most jaded gamer.&gamelows80=Alone 2 lacks the same eerie atmosphere and devious puzzles that made the original game such a hit in the first place.&bottomline80=A great game; superior to the already excellent original in all but atmosphere.&gameissue80=May/June '94, p. 58&gameurl80=http://www.pcgamer.com&gamepub80=I-Motion&gamerating80=85&gamecategory80=Adventure&gamename81=Alone in the Dark 3&gamehighs81=Fluid motion; inventive puzzles and gameplay; and good atmosphere.&gamelows81=Finding a good shooting angle is tough; it's still just Alone in the Dark.&bottomline81=A rip-snorting good horror western, with the right blend of chills, humor, action, and puzzles.&gameissue81=May '95, p. 103&gameurl81=http://www.pcgamer.com&gamepub81=I-Motion&gamerating81=88&gamecategory81=Adventure&gamename82=Alone in the Dark: The New Nightmare&gamehighs82=Splendid real-time lighting effects; two different storylines offer a bit of variety.
&gamelows82=Derivative of other, better games, including its predecessors; dearth of scares.&bottomline82=A must-buy only for huge fans of the survival-horror genre.&gameissue82=October '01, p. 104&gameurl82=http://www.pcgamer.com&gamepub82=Infogrames&gamerating82=65&gamecategory82=Adventure &gamename83=Amber&gamehighs83=A promising opening; nicely rendered graphics.&gamelows83=Illogical puzzles; mostly static backgrounds; very small amount of gameplay.&bottomline83=Amber falls more than a few steps short of achieving its potential.&gameissue83=May '97, p. 133&gameurl83=http://www.pcgamer.com&gamepub83=Changeling&gamerating83=53&gamecategory83=Puzzle&gamename84=America&gamehighs84=Interesting premise; some solid scenarios; generally strong production values.&gamelows84=Poor unit AI; quite a few bugs; difficult gameplay; stereotypical accents.&bottomline84=History buffs may consider this Age of Empires clone if it's cheap, but all else leave it be.&gameissue84=April '01, p. 84&gameurl84=http://www.pcgamer.com&gamepub84=Data Becker&gamerating84=48&gamecategory84=Real-Time Strategy&gamename85=America's Army&gamehighs85=Stellar graphics; relatively lag-free; authentic tactics and feel; free of charge!&gamelows85=Forces you to follow Army tactics; minor connection mishaps; lengthy sit-outs if you die early.&bottomline85=The Army accomplishes its mission of making a high-end, ambitious action game.&gameissue85=January 2003, p. 118&gameurl85=http://www.pcgamer.com&gamepub85=U.S. Army&gamerating85=88&gamecategory85=First-Person Shooter&gamename86=American Civil War: From Sumter to Appomatox&gamehighs86=Excellent balance between political and military aspects; clean interface.&gamelows86=Some aspects of ACW become clear only after many hours of play; manual could be better.&bottomline86=An admirable but somewhat recondite game with a steep learning curve.&gameissue86=September '96, p. 106&gameurl86=http://www.pcgamer.com&gamepub86=Interactive Magic&gamerating86=80&gamecategory86=Strategy&gamename87=American Conquest&gamehighs87=&gamelows87=&bottomline87=&gameissue87=April 2003, p. 104&gameurl87=http://www.pcgamer.com&gamepub87=CDV&gamerating87=66&gamecategory87=Real-Time Strategy&gamename88=American Mcgee's Alice&gamehighs88=Stellar, detailed visuals; brilliant level design; safer than LSD.&gamelows88="See 'em, kill 'em" gameplay is nothing special; poor enemy AI.&bottomline88=A visual masterpiece with enough good gameplay to make it a classic.&gameissue88=February '01, p. 50&gameurl88=http://www.pcgamer.com&gamepub88=Electronic Arts&gamerating88=88&gamecategory88=Adventure&gamename89=Amerzone&gamehighs89=Impressive graphics; decent musical score.&gamelows89=Disjointed storyline; annoying hunt-and-gather adventuring.&bottomline89=If defective French fantasy-adventures are you bag (that's a big if), this still isn't worth your time or money.&gameissue89=October '99, p. 174&gameurl89=http://www.pcgamer.com&gamepub89=Microids&gamerating89=20&gamecategory89=Adventure&gamename90=Amok&gamehighs90=Fast, frenetic action; it runs from the CD!&gamelows90=Frustratingly difficult; stingy password allotment; no mouse or joystick support.&bottomline90=Although it won't win any prizes, Amok is a decent, but somewhat dated and repetitious, shooter.&gameissue90=May '97, p. 125&gameurl90=http://www.pcgamer.com&gamepub90=GT Interactive&gamerating90=65&gamecategory90=Action&gamename91=Anachronox&gamehighs91=Epic story; a whole lotta game; colorful characters; genuinely fun gameplay.&gamelows91=Buggy as hell; Quake II engine shows occasional signs of wear.&bottomline91=Fun, funny, and cool. A good time for any gamer. &gameissue91=September '01, p. 56&gameurl91=http://www.pcgamer.com&gamepub91=Eidos Interactive&gamerating91=88&gamecategory91=RPG&gamename92=Anarchy Online&gamehighs92=Innovative mission system; beautiful graphics; great character customization.
&gamelows92=Still full of bugs; serious lag problems in populated areas.&bottomline92=If youÆre patient and bored with EverQuest, go for it. If not, wait Ætil itÆs fine-tuned.&gameissue92=October '01, p. 100&gameurl92=http://www.pcgamer.com&gamepub92=Funcom&gamerating92=72&gamecategory92=Roleplaying &gamename93=ANARCHY ONLINE: SHADOWLANDS&gamehighs93=&gamelows93=&bottomline93=&gameissue93=January '04, p. 107&gameurl93=http://www.pcgamer.com&gamepub93=Funcom&gamerating93=81&gamecategory93=Online RPG&gamename94=Anarchy Online: The Notum Wars&gamehighs94=&gamelows94=&bottomline94=&gameissue94=March 2003, p. 109&gameurl94=http://www.pcgamer.com&gamepub94=Funcom&gamerating94=75&gamecategory94=Online RPG&gamename95=Andretti Racing&gamehighs95=Indy and stock cars; nice track selection; customizable, fun multi-player game.&gamelows95=Lots of draw-in; control suffers when too much is happening on the screen.&bottomline95=Arcade racing fans and even die-hard sim fans can have a lot of fun with this.&gameissue95=March '98, p. 112&gameurl95=http://www.pcgamer.com&gamepub95=Electronic Arts&gamerating95=84&gamecategory95=Sports&gamename96=Angel Devoid&gamehighs96=Good use of video technology and a good story line.&gamelows96=Compatibility problems; less patient gamers may have a hard time sticking with it.&bottomline96=Angel Devoid isn't a perfect full-motion video adventure, but it's encouraging proof that "interactive movies" can be enjoyable games.&gameissue96=May '96, p. 144&gameurl96=http://www.pcgamer.com&gamepub96=Mindscape&gamerating96=78&gamecategory96=Adventure&gamename97=Anvil of Dawn&gamehighs97=An easy-to-learn interface and some solid, if mindless, RPG action.&gamelows97=Mediocre graphics and sound effects; an almost complete lack of innovation.&bottomline97=An attractive and enjoyable RPG that doesn't stretch the boundaries very far.&gameissue97=March '96, p. 113&gameurl97=http://www.pcgamer.com&gamepub97=New World Computing&gamerating97=73&gamecategory97=Roleplaying&gamename98=Anyone for Cards? for Windows&gamehighs98=A wide variety of card games to choose from, many not available in other Windows game packs.&gamelows98=The price ($49.95) seems a bit steep considering the overall quality of the game.&bottomline98=A decent CD if all you're after is the occasional game of cards.&gameissue98=January '95, p. 115&gameurl98=http://www.pcgamer.com&gamepub98=Capstone&gamerating98=72&gamecategory98=Strategy&gamename99=Apache&gamehighs99=Terrific flight model; countless options and missions; great gameplay.&gamelows99=Explosion graphics could be more impressive.&bottomline99=A flight game with such broad appeal that everyone from arcade players to hard-core sim hounds should delight in it.&gameissue99=October '95, p. 84&gameurl99=http://www.pcgamer.com&gamepub99=Interactive Magic&gamerating99=95&gamecategory99=Simulation&gamename100=Apache AH-64 Air Assault&gamehighs100=&gamelows100=&bottomline100=&gameissue100=July 2003, p. 75&gameurl100=http://www.pcgamer.com&gamepub100=Activision Value&gamerating100=72&gamecategory100=Combat Flight Sim&gamename101=Apache Havoc&gamehighs101=Excellent terrain graphics; nifty campaign system; good flight model.&gamelows101=High hardware requirements; cockpit art limited to 640x480; choppy textures.&bottomline101=An admirable attack helicopter sim with great visuals and a few flaws.&gameissue101=July '99, p. 114&gameurl101=http://www.pcgamer.com&gamepub101=Empire Interactive&gamerating101=79&gamecategory101=Simulation&gamename102=APACHE LONGBOW ASSAULT&gamehighs102=&gamelows102=&bottomline102=&gameissue102=April '04, p. 81&gameurl102=http://www.pcgamer.com&gamepub102=Activision Value&gamerating102=71&gamecategory102=Flight Simulation&gamename103=APBA Baseball&gamehighs103=Harwell's play-by-play; great SFX; realistic replays.&gamelows103=Somewhat clumsy integration among the game's modules.&bottomline103=Digital commentary has all the wonder the national pastime had when it was the national pastime.&gameissue103=October '95, p. 122&gameurl103=http://www.pcgamer.com&gamepub103=Miller Associates&gamerating103=90&gamecategory103=Sports&gamename104=APOCALYPTICA&gamehighs104=&gamelows104=&bottomline104=Unless you really want to whoop up on Satan, this one's not worth the effort.&gameissue104=August '04, p. 68&gameurl104=http://www.pcgamer.com&gamepub104=Konami&gamerating104=30&gamecategory104=Action&gamename105=AquaNox&gamehighs105=&gamelows105=&bottomline105=&gameissue105=February '02, p. 80&gameurl105=http://www.pcgamer.com&gamepub105=Fishtank Interactive &gamerating105=63&gamecategory105=Action &gamename106=AQUANOX 2: REVELATION&gamehighs106=&gamelows106=&bottomline106=&gameissue106=December '03, p. 107&gameurl106=http://www.pcgamer.com&gamepub106=JoWooD&gamerating106=87&gamecategory106=Action/Simulation&gamename107=Arcanum&gamehighs107=Terrific setting; involving storyline; loads of cool items; insane amount of replayability.
&gamelows107=Bugs; slightly dated 2D graphics may irk some; music gets a bit repetitive.&bottomline107=Arguably better than any of the games in the Fallout and BaldurÆs Gate series.&gameissue107=October '01, p. 108&gameurl107=http://www.pcgamer.com&gamepub107=Sierra&gamerating107=90&gamecategory107=Roleplaying &gamename108=Archimedean Dynasty&gamehighs108=Great graphics; sophisticated combat engine; plenty of strategy; involving story line.&gamelows108=May run slow on older machines, gameplay is fairly linear, and there are no multi-player options.&bottomline108=This intriguing sub combat game will please action lovers everywhere.&gameissue108=March '97, p. 138&gameurl108=http://www.pcgamer.com&gamepub108=Blue Byte Software&gamerating108=84&gamecategory108=Action&gamename109=Archon Ultra&gamehighs109=Modem play; strategically challenging.&gamelows109=Very picky about sound cards and mouse drivers.&bottomline109=The combination of strategy and arcade sequences give it great replay value.&gameissue109=May/June '94, p. 90&gameurl109=http://www.pcgamer.com&gamepub109=Strategic Simulations Inc.&gamerating109=76&gamecategory109=Strategy&gamename110=Area 51&gamehighs110=Lots of enemies to kill. Loads of ammo, power-ups, and aliens.&gamelows110=Grainy graphics, sluggish pace, one-dimensional gameplay.&bottomline110=Unless you absolutely adored the arcade version and can overlook some glaring flaws, don't bother.&gameissue110=February '97, p. 167&gameurl110=http://www.pcgamer.com&gamepub110=Midway/GT Interactive&gamerating110=58&gamecategory110=Action&gamename111=Ares Rising&gamehighs111=The E-mail system; interesting story line; cool radar.&gamelows111=The control system is irksome. Graphics are behind the times. Nondescript atmosphere.&bottomline111=There's a lot of gameplay content, but the bad simply outweighs the good.&gameissue111=November '98, p. 260&gameurl111=http://www.pcgamer.com&gamepub111=Imagine Studios&gamerating111=59&gamecategory111=Action&gamename112=ARMED AND DANGEROUS&gamehighs112=&gamelows112=&bottomline112=The action may be a tad uninspired, but the cut-scenes are instant classics.&gameissue112=March '04, p. 60&gameurl112=http://www.pcgamer.com&gamepub112=LucasArts&gamerating112=78&gamecategory112=Action&gamename113=Armed and Delirious&gamehighs113=The five CDs worth of graphics are top of the line.&gamelows113=The interface needs major work. The puzzles are crap. The threadbare plot proves there really is such a thing as too much weirdness.&bottomline113=Dadaists need only apply.&gameissue113=May '98, p. 133&gameurl113=http://www.pcgamer.com&gamepub113=Sir-Tech&gamerating113=31&gamecategory113=Adventure&gamename114=Armies of Armageddon: WDK-2K&gamehighs114=&gamelows114=&bottomline114=&gameissue114=July '00, p.111 &gameurl114=http://www.pcgamer.com&gamepub114=Shrapnel Games&gamerating114=74&gamecategory114=Strategy&gamename115=Armor Command&gamehighs115=Emphasis on tactics over brute force; plenty of freedom; cool 3D view of the action.&gamelows115=The graphics are so-so; missions become too difficult; interface is cumbersome.&bottomline115=A good, solid real-time strategy game that fans of the genre should enjoy.&gameissue115=June '98, p. 86&gameurl115=http://www.pcgamer.com&gamepub115=Ripcord Games&gamerating115=78&gamecategory115=Strategy&gamename116=Armored Assault&gamehighs116=Shares all the great features of WarBirds; robust and welcoming online community.&gamelows116=Overly complex interface and control scheme; graphics behind the curve.&bottomline116=It's very hard to learn, but undaunted treadheads will be richly rewarded.&gameissue116=May 2003, p. 72&gameurl116=http://www.pcgamer.com&gamepub116=iEntertainment Network&gamerating116=82&gamecategory116=Simulation&gamename117=Armored Fist&gamehighs117=Good mission editor and some entertaining shooting action.&gamelows117=Spotty graphics; lack of important options; frustrating play.&bottomline117=Graphics cripple the play so much that Armored Fist doesn't work as either a detailed tank simulator or as an arcade shooter.&gameissue117=February '95, p. 102&gameurl117=http://www.pcgamer.com&gamepub117=NovaLogic&gamerating117=65&gamecategory117=Simulation&gamename118=Armored Fist 2&gamehighs118=Good tutorial voice-over. Fun as an action game for a little while.&gamelows118=Small, repetitve battles. Annoying controls. No realism. Chunky terrain and framerates to match.&bottomline118=Not fun as either sim or action game, AF2 shows little attention to detail.&gameissue118=January '98, p. 309&gameurl118=http://www.pcgamer.com&gamepub118=NovaLogic&gamerating118=34&gamecategory118=Action&gamename119=Armored Fist 3&gamehighs119=The action is fast and furious; good online support; integrated voice-over-'net support.&gamelows119=The AI is less than inspiring; badly flawed targeting system; poor graphics.&bottomline119=More of the same subpar tank simming, just like the first two games.&gameissue119=January '00, p. 192&gameurl119=http://www.pcgamer.com&gamepub119=NovaLogic&gamerating119=45&gamecategory119=Action&gamename120=Armored Moon&gamehighs120=There's a rebate slip packed in the box.&gamelows120=Weak graphics, tired sound efects, terrible artificial intelligence, and no real resource management.&bottomline120=This is the worst real-time stategy game ever.&gameissue120=July '98, p. 154&gameurl120=http://www.pcgamer.com&gamepub120=Microforum&gamerating120=12&gamecategory120=Strategy&gamename121=Armored Task Force&gamehighs121=&gamelows121=&bottomline121=&gameissue121=March 2003, p. 95&gameurl121=http://www.pcgamer.com&gamepub121=Shrapnel Games&gamerating121=88&gamecategory121=Real-Time Strategy&gamename122=Army Men&gamehighs122=Fast-paced, often tricky, and quite addictive.&gamelows122=Dodgy controls. Some missions are too puzzle-like and require repeated attempts.&bottomline122=If you take it for what it is -- an arcade game -- then Army Men is a blast. Just don't expect a real strategy game.&gameissue122=August '98, p. 111&gameurl122=http://www.pcgamer.com&gamepub122=Studio 3DO&gamerating122=77&gamecategory122=Action&gamename123=Army Men II&gamehighs123=Cool weapons; some fun missions in kitchens and backyards; playable on low-end PCs.&gamelows123=Ho-hum graphics; few improvements over the original game.&bottomline123=A passable action/RTS hybrid with a moderately interesting gimmick.&gameissue123=June '99, p. 136&gameurl123=http://www.pcgamer.com&gamepub123=3DO Company&gamerating123=68&gamecategory123=Action&gamename124=Army Men: RTS&gamehighs124=Practically no learning curve; low system requirements; smooth multiplayer mode.
&gamelows124=Poor AI; no formation control; enervating tech tree; no skirmish mode.&bottomline124=ItÆs a serviceable RTS. With plastic army men. Other than thatà&gameissue124=July '02, p. 66&gameurl124=http://www.pcgamer.com&gamepub124=3DO&gamerating124=57&gamecategory124=Real-time strategy&gamename125=Arrival, The&gamehighs125=Outstanding graphics and sound, eerie and atmospheric.&gamelows125=Some puzzles too easy; moderate amount of CD swapping.&bottomline125=An engaging adventure despite the simplistic puzzles.&gameissue125=June '97, p. 80&gameurl125=http://www.pcgamer.com&gamepub125=Live Interactive&gamerating125=81&gamecategory125=Adventure&gamename126=Art of Magic: Magic %26 Mayhem&gamehighs126=&gamelows126=&bottomline126=&gameissue126=February '02&gameurl126=http://www.pcgamer.com&gamepub126=Bethesda Softworks&gamerating126=68&gamecategory126=Real-time strategy&gamename127=ArthurÆs Knights&gamehighs127=&gamelows127=&bottomline127=&gameissue127=October '01, p. 115&gameurl127=http://www.pcgamer.com&gamepub127=DreamCatcher Interactive&gamerating127=15&gamecategory127=Adventure &gamename128=Arx Fatalis&gamehighs128=Innovative onscreen spellcasting; attractive visuals; free-form, old-school gameplay.&gamelows128=Clipping problems; it's possible to "break" the script; no mini-map; some spells are tough to cast.&bottomline128=If you can deal with the bugs, Arx Fatalis is a delight for RPG connoisseurs.&gameissue128=January 2003, p. 86&gameurl128=http://www.pcgamer.com&gamepub128=JoWooD&gamerating128=85&gamecategory128=Roleplaying&gamename129=Ascendancy&gamehighs129=What's not to like? Just re-read all the adjectives in the review.&gamelows129=It can be tricky to make your way through all the information that accumulates as your empire expands.&bottomline129=Ascendancy is the best game if its kind, period.&gameissue129=November '95, p. 160&gameurl129=http://www.pcgamer.com&gamepub129=Broderbund&gamerating129=93&gamecategory129=Strategy&gamename130=Asheron's Call&gamehighs130=Beautiful graphics engine; no load zones, huge world makes the game feel epic.&gamelows130=Daunting learning curve; lack of direction gives it somewhat of a lonely feel.&bottomline130=A great roleplaying environment, but takes a lot of practice.&gameissue130=February '00, p. 99&gameurl130=http://www.pcgamer.com&gamepub130=Microsoft&gamerating130=80&gamecategory130=Roleplaying&gamename131=Asheron's Call 2: Fallen Kings&gamehighs131=Sweet graphics; entertaining combat and crafting system; frequent updates.&gamelows131=Useless manual; few epic-feeling quests; under-populated at launch.&bottomline131=AC 2 may be simpler than the original, but it hasn't shed any of the fun.&gameissue131=February 2003, p. 62 &gameurl131=http://www.pcgamer.com&gamepub131=Microsoft&gamerating131=82&gamecategory131=Online RPG&gamename132=AsheronÆs Call: Dark Majesty&gamehighs132=&gamelows132=&bottomline132=&gameissue132=February '02&gameurl132=http://www.pcgamer.com&gamepub132=Microsoft &gamerating132=81&gamecategory132=Online RPG&gamename133=Ashes to Ashes&gamehighs133=Attractive graphics, multiple vehicles, and interesting outdoor environments.&gamelows133=Disorienting, confusing. Uninspired.&bottomline133=There's no reason to recommend this. It's bland, confusing, and tiresome.&gameissue133=February '97, p. 145&gameurl133=http://www.pcgamer.com&gamepub133=Corel Corp.&gamerating133=25&gamecategory133=Action&gamename134=Assassin 2015&gamehighs134=Adrienne Barbeau's husky voice-overs are nicely done.&gamelows134=The game is very short, not very challenging, and, aside from the cut-scenes, looks very dated.&bottomline134=Assassin seems to miss the point of what first-person shootin' fun is all about.&gameissue134=January '97, p. 236&gameurl134=http://www.pcgamer.com&gamepub134=Inscape&gamerating134=35&gamecategory134=Action&gamename135=Assault Rigs&gamehighs135=Fast action on later levels; wide range of viewing options; varied graphics.&gamelows135=Slow to start; maddening menu animations; clumsy viewpoints.&bottomline135=Assault Rigs provides a modest amount of fun, but it could've been so much more.&gameissue135=August '96, p. 101&gameurl135=http://www.pcgamer.com&gamepub135=Psygnosis&gamerating135=61&gamecategory135=Arcade&gamename136=Asteriods&gamehighs136=Good 3D; a few new twists on the original.&gamelows136=Improvements are largely cosmetic; underneath is a boring and repetitive game with little replay value.&bottomline136=This isn't so much an update of Asteroids as a quick-and-dirty facelift.&gameissue136=April '99, p. 132&gameurl136=http://www.pcgamer.com&gamepub136=Activision&gamerating136=34&gamecategory136=Action&gamename137=AstroFire&gamehighs137=The prettiest version of Asteroids we've seen; plays well on a 286.&gamelows137=Pretty or not, it's still just Asteroids; no music; loads slowly on that 286.&bottomline137=A good trigger-finger workout; and it's easy to try before you buy.&gameissue137=October '94, p. 75&gameurl137=http://www.pcgamer.com&gamepub137=ORT Software&gamerating137=72&gamecategory137=Arcade&gamename138=Atari 2600 Action Pack&gamehighs138=Perfect recreations of some genuine gaming classics; killer nostalgia-fodder.&gamelows138=The games themselves just aren't as much fun as I remember them. They're simplistic and repetitive.&bottomline138=Don't buy it for the games, but do buy it for the memories it'll evoke.&gameissue138=May '95, p. 86&gameurl138=http://www.pcgamer.com&gamepub138=Activision&gamerating138=68&gamecategory138=Arcade&gamename139=Atari 2600 Action Pack 2&gamehighs139=Happy reminders of good days gone by; some truly classic games.&gamelows139=Bafflingly slow performance; some agonizing reminders of how bad some of these games really were.&bottomline139=If you're willing to time-warp back a dozen years, get it. If not, stay away.&gameissue139=October '95, p. 113&gameurl139=http://www.pcgamer.com&gamepub139=Activision&gamerating139=66&gamecategory139=Arcade&gamename140=Atari Anniversary Edition&gamehighs140=Games play very well and are faithful to originals; good selection; lots of extra goodies.
&gamelows140=All of these games can be found for free on the web, technically speaking.&bottomline140=An excellent choice of Atari arcade classics, for a very cheap price.&gameissue140=October '01, p. 106&gameurl140=http://www.pcgamer.com&gamepub140=Infogrames&gamerating140=83&gamecategory140=Arcade &gamename141=Atari Revival&gamehighs141=&gamelows141=&bottomline141=&gameissue141=August '02, p. 67&gameurl141=http://www.pcgamer.com&gamepub141=Infogrames &gamerating141=48&gamecategory141=Action &gamename142=ATC Simulator&gamehighs142=&gamelows142=&bottomline142=&gameissue142=June '01, p. 81&gameurl142=http://www.pcgamer.com&gamepub142=PC Aviator, Inc.&gamerating142=61&gamecategory142=Simulation&gamename143=Atlantis: The Lost Tales&gamehighs143=Stunning scenes; gameplay is reasonably entertaining; good variety.&gamelows143=Same old puzzles. Same old pop-up dialog boxes. 3D character movements are jerky and unbelievable.&bottomline143=It's a standard graphic adventure that will only do in a pinch.&gameissue143=November '97, p. 291&gameurl143=http://www.pcgamer.com&gamepub143=Cryo&gamerating143=62&gamecategory143=Adventure&gamename144=Atlantis: Trial by Fire&gamehighs144=&gamelows144=&bottomline144=&gameissue144=August '01, p. 66&gameurl144=http://www.pcgamer.com&gamepub144=Disney Interactive&gamerating144=50&gamecategory144=Action&gamename145=Atomic Bomberman&gamehighs145=Fast-paced action; multi-play for up to ten players; entertaining time killer.&gamelows145=Takes up way too much hard-drive space; no advancement system; ugly playing boards.&bottomline145=Good clean fun for you and your buddies -- if you've got the hard-drive space to spare.&gameissue145=October '97, p. 210&gameurl145=http://www.pcgamer.com&gamepub145=Interplay&gamerating145=75&gamecategory145=Arcade&gamename146=Attack of the Saucerman&gamehighs146=&gamelows146=&bottomline146=&gameissue146=December '99, p. 181&gameurl146=http://www.pcgamer.com&gamepub146=Psygnosis&gamerating146=29&gamecategory146=Action&gamename147=Austin Powers Pinball&gamehighs147=&gamelows147=&bottomline147=&gameissue147=May 2003, p. 84&gameurl147=http://www.pcgamer.com&gamepub147=Global Star Software&gamerating147=46&gamecategory147=Arcade/Pinball&gamename148=Avernum&gamehighs148=Contains elements of actual gameplay such as characters and monsters to fight.&gamelows148=Assumes that man can escape from Hell of his own making- and then puts him there.&bottomline148=In the vein of "if you can't say someting nice..."&gameissue148=November '00, p. 155&gameurl148=http://www.pcgamer.com&gamepub148=Spiderweb Software&gamerating148=17&gamecategory148=Roleplaying&gamename149=Avery Cardoza's 100 Slots&gamehighs149=Excellent variety; great layout of a PC slot machine.&gamelows149=A slots-only sim is too narrowly focused for many casino ethusiasts; none of the machines are actually used in casinos.&bottomline149=A fine sim of slot machines that is an excellent addition to any casino collection.&gameissue149=May '98, p. 129&gameurl149=http://www.pcgamer.com&gamepub149=Cardoza Entertainment&gamerating149=75&gamecategory149=Simulation&gamename150=Azrael's Tear&gamehighs150=Beautiful in high-res; interesting plot-line; well-developed characters.&gamelows150=Runs poorly even on high-end machines; lots of hunting for yet another key.&bottomline150=A good graphic adventure with lots to explore, but you need a powerful PC.&gameissue150=February '97, p. 160&gameurl150=http://www.pcgamer.com&gamepub150=Mindscape&gamerating150=82&gamecategory150=Adventure&gamename151=B-17 Flying Fortress II: The Mighty Earth&gamehighs151=Brillant visuals; highly configurable; multiple crew positions; high drama.&gamelows151=No multiplay mode; hardly any WWII-era ambiance; can run slow.&bottomline151=An extremely flexible sim that really puts you in the middle of the flak at 20,000 feet.&gameissue151=March '01, p. 80&gameurl151=http://www.pcgamer.com&gamepub151=Hasbro&gamerating151=82&gamecategory151=Simulation&gamename152=Back to Baghdad&gamehighs152=Lots of options; extremely thorough recreation of instruments, radar modes, etc.&gamelows152=Very expensive; demanding system requirements; unimpressive terrain.&bottomline152=While the system demands and price are a bit hard to swallow, Back to Baghdad delivers an exciting F-16 simulation that's a great addition to your flight sim arsenal.&gameissue152=September '96, p. 121&gameurl152=http://www.pcgamer.com&gamepub152=Military Simulations, Inc.&gamerating152=78&gamecategory152=Simulation&gamename153=Bad Day on the Midway&gamehighs153=Bizarre, hallucinogenic style keeps you guessing and wanting more.&gamelows153=Occasionally too hip for its own good; quirky camera angles; some abstract graphics.&bottomline153=Weird and wacky-- this adventure plays out like a David Lynch film.&gameissue153=August '96, p. 88&gameurl153=http://www.pcgamer.com&gamepub153=Inscape&gamerating153=80&gamecategory153=Adventure&gamename154=Bad Mojo&gamehighs154=Absolutely unique; well-conceived and executed; intense and disturbing.&gamelows154=May be too intense %26 disturbing (and possibly too easy) for some players.&bottomline154=Until they make a game out of the movie Eraserhead, this is as weird as it gets.&gameissue154=February '96, p. 140&gameurl154=http://www.pcgamer.com&gamepub154=Pulse Entertainment&gamerating154=84&gamecategory154=Adventure&gamename155=Baku Baku&gamehighs155=Nicely rendered animals; great two-player mode; extra strategy makes it stand out.&gamelows155=May be too "cute" for some; PC conversion loses a little.&bottomline155=Despite its full-screen failings, Baku Baku is a puzzle game not to be missed.&gameissue155=January '97, p. 251&gameurl155=http://www.pcgamer.com&gamepub155=Sega Entertainment&gamerating155=83&gamecategory155=Puzzle&gamename156=Baldies&gamehighs156=Cute. A new twist.&gamelows156=Much of the game relies on luck. You have little control over the baldies, which is very frustrating.&bottomline156=It's a great attempt at making something fresh and funny, but it falls flat after the first few levels.&gameissue156=April '97, p. 121&gameurl156=http://www.pcgamer.com&gamepub156=Panasonic Interactive Media&gamerating156=55&gamecategory156=Strategy&gamename157=Baldur's Gate&gamehighs157=Intriguing story; beautiful graphics; simple yet powerful interface; multi-player capabilities; huge game world; excellent manual.&gamelows157=Some boring quests; a few minor bugs.&bottomline157=This is the best roleplaying game you can buy. Period.&gameissue157=April '99, p. 94&gameurl157=http://www.pcgamer.com&gamepub157=Interplay Productions&gamerating157=94&gamecategory157=Roleplaying&gamename158=Baldur's Gate II: Shadows of Amn&gamehighs158=Higer-res artwork; more involving story; extremely deep and configurable.&gamelows158=Annoying character conversations; pathfinding is still a problem.&bottomline158=A bigger, prettier, better version of Baldur's Gate that's sure to satisfy.&gameissue158=December '00, p. 146&gameurl158=http://www.pcgamer.com&gamepub158=Interplay Productions&gamerating158=91&gamecategory158=Roleplaying&gamename159=Baldur's Gate II: Throne of Bhaal&gamehighs159=Has tons of new stuff for an add-on; cool spells and abilities; new class.&gamelows159=May be too challenging for less-experienced players; occasional crashes.&bottomline159=More a full-fledged sequel than a paltry add-on, Bhaal is a must own for series fans.&gameissue159=September '01, p. 63&gameurl159=http://www.pcgamer.com&gamepub159=Interplay&gamerating159=89&gamecategory159=RPG&gamename160=Ballistics&gamehighs160=&gamelows160=&bottomline160=&gameissue160=March '02, p. 68&gameurl160=http://www.pcgamer.com&gamepub160=Xicat &gamerating160=65&gamecategory160=Action&gamename161=Balls of Steel&gamehighs161=Lots of tables; good ball physics; cool extras like an Internet ranking system.&gamelows161=Tricky installation with some video cards; nudging effect is a be exaggerated.&bottomline161=Balls of Steel is a solid, well-rounded pinball game.&gameissue161=June '98, p. 103&gameurl161=http://www.pcgamer.com&gamepub161=GT Interactive&gamerating161=87&gamecategory161=Arcade&gamename162=Bandits&gamehighs162=&gamelows162=&bottomline162=&gameissue162=April 2003, p. 99&gameurl162=http://www.pcgamer.com&gamepub162=PAN Interactive&gamerating162=74&gamecategory162=Action&gamename163=Bang! Gunship Elite&gamehighs163=Drop-dead gorgeous graphics; great sensation of speed; lots of stuff to shoot at.&gamelows163=Shallow; tedious; repetitive; uninventive.&bottomline163=Shoot stuff; it explodes, repeat as desired until either you blow up or get tired of it, whichever comes first.&gameissue163=October '00, p. 129&gameurl163=http://www.pcgamer.com&gamepub163=Red Storm Entertainment&gamerating163=50&gamecategory163=Action&gamename164=Banzai Bug&gamehighs164=Lots of originality; good graphics and sound; cute touches throughout game.&gamelows164=Flawed basic design; often frustrating to play; technically spartan.&bottomline164=A promising title that didn't quite live up to its potential.&gameissue164=May '97, p. 134&gameurl164=http://www.pcgamer.com&gamepub164=Grolier Interactive Inc.&gamerating164=56&gamecategory164=Action&gamename165=Barrage&gamehighs165=Sugar-sweet graphics from guys who seem like they know what they're doing.&gamelows165=Wacky controls; bad acting; short length.&bottomline165=Though Barrage's graphics are lovely, the gameplay just ain't there.&gameissue165=February '99, p. 176a&gameurl165=http://www.pcgamer.com&gamepub165=Activision&gamerating165=34&gamecategory165=Arcade&gamename166=Baseball Edition 2000&gamehighs166=Good artificial intelligence; fielding interface works pretty well.&gamelows166=Poor graphics in nearly every area; pitcher-batter matchup sucks; technical glitches.&bottomline166=Easily the worst of this year's crop of baseball games.&gameissue166=August '99, p. 103&gameurl166=http://www.pcgamer.com&gamepub166=Interplay Productions&gamerating166=34&gamecategory166=Sports&gamename167=Baseball Mogul&gamehighs167=A new perspective on baseball. Actual players depicted. A clean sharp design.&gamelows167=Actual MLB team names are not used. Very few bells and whistles. No hard-copy manual.&bottomline167=You'll learn more about running a baseball team than Marge Schott will ever know.&gameissue167=December '97, p. 255&gameurl167=http://www.pcgamer.com&gamepub167=Infinite Monkey Systems&gamerating167=84&gamecategory167=Sports&gamename168=Baseball Mogul 2002&gamehighs168=&gamelows168=&bottomline168=&gameissue168=December '01, p. 106&gameurl168=http://www.pcgamer.com&gamepub168=SportsMogul &gamerating168=89&gamecategory168=Sports sim&gamename169=Baseball Mogul 2002&gamehighs169=&gamelows169=&bottomline169=&gameissue169=September 2002, p. 84&gameurl169=http://www.pcgamer.com&gamepub169=Monkeystone &gamerating169=81&gamecategory169=Sports Simulation&gamename170=BASEBALL MOGUL 2004&gamehighs170=&gamelows170=&bottomline170=&gameissue170=July '04, p. 75&gameurl170=http://www.pcgamer.com&gamepub170=Hip Interactive&gamerating170=67&gamecategory170=Sports Sim&gamename171=Bass Avenger&gamehighs171=It's cheap.&gamelows171=It's not cheat enough; not even enough comedy value to warrant an "irony purchase".&bottomline171=Please, no Duck Avenger! I'm not sure the world can sustain the damage.&gameissue171=January '01, p. 160&gameurl171=http://www.pcgamer.com&gamepub171=Simon %26 Schuster&gamerating171=9&gamecategory171=Sports&gamename172=Bass Masters Classic T.E.&gamehighs172=Lots of detail and choices; 3D rendered lakes with total freedom of movement.&gamelows172=Shoddy graphics; weak 3D engine; non-interactive tutorial.&bottomline172=While there's still no perfect fishing sim, this is a leap in the right direction.&gameissue172=December '98, p. 228&gameurl172=http://www.pcgamer.com&gamepub172=THQ&gamerating172=82&gamecategory172=Simulation&gamename173=Batman Forever&gamehighs173=Lots of different gadgets to use.&gamelows173=Clumsy interface makes using those gadgets a real pain; gameplay is stupefyingly unoriginal.&bottomline173=It's all been done before, and done much better. For Batman completists only.&gameissue173=June '96, p. 115&gameurl173=http://www.pcgamer.com&gamepub173=Acclaim Entertainment&gamerating173=40&gamecategory173=Arcade&gamename174=Batman: Vengeance&gamehighs174=Action/Adventure &gamelows174=&bottomline174=&gameissue174=Holiday 2002, p. 114&gameurl174=http://www.pcgamer.com&gamepub174=Ubi Soft&gamerating174=55&gamecategory174=Action/Adventure &gamename175=Battle Arena Toshinden&gamehighs175=Fast, colorful fighting action--if you have the right hardware to run it.&gamelows175=Choppy animation and sluggish control if you don't.&bottomline175=Stay away unless you've got confidence in your machine.&gameissue175=September '96, p. 101&gameurl175=http://www.pcgamer.com&gamepub175=Playmates Interactive Ent.&gamerating175=55&gamecategory175=Arcade&gamename176=Battle Arena Toshinden 2&gamehighs176=Lots of characters to choose from.&gamelows176=The control is really, really bad. Even through 3Dfx, the graphics and animation leave a lot to be desired.&bottomline176=If your'e in the market for PlayStation ports, make sure you look for good games.&gameissue176=June '98, p. 114&gameurl176=http://www.pcgamer.com&gamepub176=Fujitsu Interactive&gamerating176=31&gamecategory176=Action&gamename177=Battle Beast&gamehighs177=Wonderful graphics, inventive story, and a whole lot of silly humor.&gamelows177=Controls are sluggish; lack of a "tournament" structure makes for repetitive battles.&bottomline177=It's a decent fighting game, but one with significant flaws.&gameissue177=December '95, p. 270&gameurl177=http://www.pcgamer.com&gamepub177=7th Level Inc.&gamerating177=69&gamecategory177=Action&gamename178=Battle Bugs&gamehighs178=Idiot-proof interface; funny animations; and a thorough online help system.&gamelows178=The two-player mode suffers greatly from lack of modem support.&bottomline178=A real winner! This is the perfect wargame for people who normally don't like wargames.&gameissue178=October '94, p. 69&gameurl178=http://www.pcgamer.com&gamepub178=Sierra On-Line&gamerating178=89&gamecategory178=Wargame&gamename179=BATTLE ENGINE AQUILA&gamehighs179=&gamelows179=&bottomline179=Only for those who are starved for an arcade-style blaster on the PC.&gameissue179=February '04, p. 80&gameurl179=http://www.pcgamer.com&gamepub179=Encore Software&gamerating179=60&gamecategory179=Action&gamename180=Battle Isle 2200&gamehighs180=It has the most important qualities of any good wargame: it's easy to learn, yet tough to master.&gamelows180=Only one unit can attack an enemy at a time; the graphics and sound are average.&bottomline180=A wargame you can jump right into, but that offers plenty of challenge.&gameissue180=October '94, p. 58&gameurl180=http://www.pcgamer.com&gamepub180=Accolade&gamerating180=86&gamecategory180=Wargame&gamename181=Battle Isle 2220&gamehighs181=A truly unique strategy game packed with fascinating details and subtleties.&gamelows181=Steep learning curve; oddball rules and conventions will be a turn-off to players who find the mass of detail overwhelming.&bottomline181=One of the most eccentric games of its genre, but also one of the most imaginative. If you can get into it, it can be quite addictive.&gameissue181=May '96, p. 129&gameurl181=http://www.pcgamer.com&gamepub181=Blue Byte Software&gamerating181=80&gamecategory181=Strategy&gamename182=Battle Isle: The Andosia War&gamehighs182=Mix of turn-based and real time play is cool at first; great environments.&gamelows182=Tedious gameplay; slow turns; endless missions; slow, somewhat unstable game engine.&bottomline182=A good idea that gets tripped up in boring details.&gameissue182=February '01, p. 73&gameurl182=http://www.pcgamer.com&gamepub182=Blue Byte&gamerating182=58&gamecategory182=Strategy&gamename183=Battle of Britain&gamehighs183=Gives a realistic impression of what the RAF command was up against in the autumn of 1940.&gamelows183=That's all it does. The graphics are drab, and there's just not much depth of gameplay.&bottomline183=Competent, but uninspiring. There are a lot of better choices out there.&gameissue183=November '94, p. 62&gameurl183=http://www.pcgamer.com&gamepub183=Deadly Games&gamerating183=55&gamecategory183=Wargame&gamename184=Battle of Britain&gamehighs184=Historical accuracy; strategy is deep and richly detailed.&gamelows184=All that detail causes gameplay to bog down under its own weight.&bottomline184=It'll reward gamers who have a passionate interest in the subject.&gameissue184=July '99, p. 126&gameurl184=http://www.pcgamer.com&gamepub184=TalonSoft&gamerating184=70&gamecategory184=Strategy&gamename185=Battle of Britain&gamehighs185=Historically accurate campaigns; massive air battles; can fly as a gunner on the German bombers.&gamelows185=Performs poorly on current high-end PCs; absence of a pilot career mode lessens immersion.&bottomline185=The best simulation of the Battle of Britain yet, despite its flaws.&gameissue185=April '01, p. 77&gameurl185=http://www.pcgamer.com&gamepub185=Empire Interactive&gamerating185=80&gamecategory185=Simulation&gamename186=Battle Realms&gamehighs186=Unit creation is unique; bonus points for the cool setting (killing folks with a Ronin is fun).
&gamelows186=Combat is too fast; shoddy AI; nondescript missions and story.
&bottomline186=If youÆre a die-hard RTS fan, itÆs worth picking up. Everyone else, take a flyer.&gameissue186=February '02, p. 78&gameurl186=http://www.pcgamer.com&gamepub186=Crave/Ubi Soft&gamerating186=70&gamecategory186=Real-time strategy &gamename187=Battle Realms: Winter of the Wolf&gamehighs187=&gamelows187=&bottomline187=&gameissue187=February 2003, p. 84&gameurl187=http://www.pcgamer.com&gamepub187=Ubi Soft/Crave&gamerating187=68&gamecategory187=Real-Time Strategy&gamename188=Battlecruiser 3000 AD&gamehighs188=The intro animation is very cool.&gamelows188=Annoying bugs; frequent crashes; features that don't work; a pathetically inadequate manual. This game simply wasn't finished when it shipped.&bottomline188=Maybe Take 2 can still fix this game. Until then, don't buy it.&gameissue188=January '97, p. 208&gameurl188=http://www.pcgamer.com&gamepub188=Take 2 Interactive&gamerating188=15&gamecategory188=Action&gamename189=Battlecruiser Millennium&gamehighs189=Huge universe to explore; comprehensive selection of races and spacecraft; exhaustive options.
&gamelows189=No multiplay yet; only one structured campaign; uninspiring graphics; steep learning curve.&bottomline189=A highly ambitious freeform space sim, but still incomplete. &gameissue189=December '01, p. 100&gameurl189=http://www.pcgamer.com&gamepub189=3000AD&gamerating189=77&gamecategory189=Space simulation &gamename190=Battlefield 1942&gamehighs190=Rich and absorbing multiplayer warfare; many vehicles; deep tactical possibilities.&gamelows190=Requires a broadband connection; almost no single-player value; agonizing audio bugs.&bottomline190=For action gamers with a fast rig and a fast connection, it's the Game of the Year.&gameissue190=December 2002, p. 126&gameurl190=http://www.pcgamer.com&gamepub190=EA&gamerating190=91&gamecategory190=Action&gamename191=Battlefield 1942: Road to Rome&gamehighs191=Six great new maps; two new combatant forces; the new Monte Cassino map **rules**.&gamelows191=The original game's audio bugs are inexcusably still in evidence; few new weapons.&bottomline191=Our Battlefield 1942 love is rekindled! A great value for any fan of the game.&gameissue191=April 2003, p. 100&gameurl191=http://www.pcgamer.com&gamepub191=EA Games&gamerating191=90&gamecategory191=Action&gamename192=BATTLEFIELD 1942: SECRET WEAPONS OF WORLD WAR II&gamehighs192=&gamelows192=&bottomline192=Our favorite online shooter gets another incredible add-on.&gameissue192=December '03, p. 136&gameurl192=http://www.pcgamer.com&gamepub192=EA Games&gamerating192=90&gamecategory192=First-Person Shooter&gamename193=BATTLEFIELD VIETNAM&gamehighs193=&gamelows193=&bottomline193=Not just a rehash of BF 1942, Vietnam is a glorious new battlefield.&gameissue193=June '04, p. 64&gameurl193=http://www.pcgamer.com&gamepub193=EA Games&gamerating193=90&gamecategory193=First-Person Shooter&gamename194=Battleground 4: Shiloh&gamehighs194=Beautiful map, slick interface, great videos and music.&gamelows194=This is a complex, hard-to-control battle; novices should not attempt total command until they get used to things.&bottomline194=Another superb addition to the growing shelf of "Battleground" titles.&gameissue194=October '96, p. 192&gameurl194=http://www.pcgamer.com&gamepub194=TalonSoft&gamerating194=84&gamecategory194=Wargame&gamename195=Battleground: Ardennes&gamehighs195=Colorful and dynamic gameplay, first-rate interface, excellent use of video enhancements.&gamelows195=Some players simply won't want another Battle of the Bulge game, no matter how well done.&bottomline195=A remarkably fresh and original design, executed with real flair.&gameissue195=January '96, p. 205&gameurl195=http://www.pcgamer.com&gamepub195=Empire Interactive&gamerating195=91&gamecategory195=Wargame&gamename196=Battleground: Gettysburg&gamehighs196=Magnificent graphics, near-perfect interface; dramatic and creative use of video clips.&gamelows196=A few might-have-been scenarios would have been nice - like giving Lee all of his cavalry to see what difference J.E.B. Stuart might really have made.&bottomline196=This is a classic wargame in every respect.&gameissue196=March '96, p. 146&gameurl196=http://www.pcgamer.com&gamepub196=TalonSoft&gamerating196=90&gamecategory196=Wargame&gamename197=Battleground: Waterloo&gamehighs197=Colorful; simple to learn; "what-if?" scenarios will yield hours of replay value.&gamelows197=You have to be very much "into" Napoleonic history to get the most out of this game.&bottomline197=A vividly colorful recreation of one of the most epic battles in Western history.&gameissue197=August '96, p. 82&gameurl197=http://www.pcgamer.com&gamepub197=TalonSoft&gamerating197=91&gamecategory197=Wargame&gamename198=Battles in Time&gamehighs198=Good strategic-tactical gaming with lots of unique twists; the usual thorough QQP head-to-head support.&gamelows198=Larger armies tend to move woefully slowly in the strategic section.&bottomline198=Lots of replay value and an innovative design make this a truly entertaining wargame.&gameissue198=January '96, p. 193&gameurl198=http://www.pcgamer.com&gamepub198=QQP&gamerating198=89&gamecategory198=Strategy&gamename199=Battleship&gamehighs199=Hey, it's Battleship -- with snazzy cutscenes and great multi-player support.&gamelows199=Those snazzy cutscenes refuse to go away, and there's no option for turn-based combat during the scenario modes.&bottomline199=A pretty good port of a classic.&gameissue199=March '97, p. 110&gameurl199=http://www.pcgamer.com&gamepub199=Hasbro Interactive&gamerating199=78&gamecategory199=Strategy&gamename200=Battlespire&gamehighs200=Character design system; level design; multi-player&gamelows200=Slow, choppy, buggy; ugly up-close; doesn't take advantage of Win95 or DirectX support; no 3D support; difficult levels.&bottomline200=Wait until Battlespire is in the bargain bin. Until then, it ain't worth it.&gameissue200=April '98, p. 154&gameurl200=http://www.pcgamer.com&gamepub200=Bethesda Softworks&gamerating200=58&gamecategory200=Roleplaying&gamename201=Battlesport&gamehighs201=The name is kinda nice.&gamelows201=Ancient graphics, lackluster gameplay, and shoddy controls deal a triple does of death on this clunker.&bottomline201=Simply terrible. Trust us on this one--you'll want to avoid it at all costs.&gameissue201=August '97, p. 127&gameurl201=http://www.pcgamer.com&gamepub201=Acclaim Entertainment&gamerating201=20&gamecategory201=Action&gamename202=Battlezone&gamehighs202=Sharp graphics; slick interface; excellent single-player and multi-player missions.&gamelows202=Some fuzzy AI; fussy keyboard re-mapping.&bottomline202=Activision has delivered a fine-tuned mix of action/strategy that's destined to change the way we look at this new genre.&gameissue202=June '98, p. 94&gameurl202=http://www.pcgamer.com&gamepub202=Activision&gamerating202=93&gamecategory202=Action&gamename203=Battlezone II&gamehighs203=State of the art graphics; innovative interface; strategy/action mix.&gamelows203=Rushed and buggy feel; dumbed down AI; severe Internet Lag.&bottomline203=The sequel to one of the most refreshing games ever made wasn't given enough development time to truly shine.&gameissue203=April '00, p.100 &gameurl203=http://www.pcgamer.com&gamepub203=Activision&gamerating203=65&gamecategory203=Action&gamename204=BC Racers&gamehighs204=Great music; humorous animation; challenging racing.&gamelows204=Can't customize racer; no network or modem play.&bottomline204=If you want simple racing action and don't mind the few flaws, you'll enjoy this game.&gameissue204=October '95, p. 110&gameurl204=http://www.pcgamer.com&gamepub204=U.S. Gold&gamerating204=75&gamecategory204=Arcade&gamename205=BCT Commander&gamehighs205=&gamelows205=&bottomline205=&gameissue205=July '02, p.69&gameurl205=http://www.pcgamer.com&gamepub205=ProSIM &gamerating205=88&gamecategory205=Real-time strategy &gamename206=Beachhead 2000&gamehighs206=&gamelows206=&bottomline206=&gameissue206=October '00, p. 142&gameurl206=http://www.pcgamer.com&gamepub206=WizardWorks&gamerating206=18&gamecategory206=Action&gamename207=Beam Breakers&gamehighs207=Gorgeous 3D vistas; furious rivers of traffic; oodles of sub-games.&gamelows207=Occasionally sluggish controls; whiny, wimpy voice acting; underwhelming sound effects.&bottomline207=If you like futuristic driving, BB's worth your money for the championship races alone.&gameissue207=December 2002, p. 104&gameurl207=http://www.pcgamer.com&gamepub207=JoWooD&gamerating207=79&gamecategory207=Racing&gamename208=Beast Wars: Transformers&gamehighs208=You can play as your favorite Transformers. The explosions are neat.&gamelows208=Pointless gameplay; annoying and unnecessary resource management.&bottomline208=Action fans will find it all a bore; Transformers fans will be outraged.&gameissue208=September '98, p. 142&gameurl208=http://www.pcgamer.com&gamepub208=Hasbro Interactive&gamerating208=28&gamecategory208=Action&gamename209=Beast Within: A Gabriel Knight Mystery&gamehighs209=Superb script, excellent videos, a fresh "take" on the traditional werewolf theme.&gamelows209=Extreme system demands; if you get hooked on it, you may have to invest in a quad-speed CD-ROM drive, whether you're ready to or not.&bottomline209=A great horror adventure, driven by a script that puts the competition to shame.&gameissue209=April '96, p. 92&gameurl209=http://www.pcgamer.com&gamepub209=Sierra&gamerating209=96&gamecategory209=Adventure&gamename210=Beat the House 2&gamehighs210=Great tutorial and online coach; Sklansky's Poker Challenge is fun.&gamelows210=The Craps game is so bad it's no longer worth playing.&bottomline210=BTH2 has excellent tutorials, and most of the games are well done, but Craps lovers will be disappointed.&gameissue210=April '98, p. 153&gameurl210=http://www.pcgamer.com&gamepub210=Interplay&gamerating210=70&gamecategory210=Simulation&gamename211=Beatdown&gamehighs211=Audacious if wrong-headed premise; cool soundtrack.&gamelows211=Obnoxious; offensive; crudely designed; displays total lack of creativity.&bottomline211=Products like this make gaming look bad. It's just plain garbage.&gameissue211=September '99, p. 96&gameurl211=http://www.pcgamer.com&gamepub211=Hot-B&gamerating211=11&gamecategory211=Strategy&gamename212=Beavis and Butt-head: Bunghole in One&gamehighs212=Fun for the first several holes; Mike Judge provides the voices.&gamelows212=Only one course; limited commentary gets tedious; slow play.&bottomline212=This might be a good party game, but the party will be over when it reaches the end of its limited humor.&gameissue212=May '99, p. 134&gameurl212=http://www.pcgamer.com&gamepub212=GT Interactive&gamerating212=53&gamecategory212=Arcade&gamename213=Beavis %26 Butt-Head in Virtual Stupidity&gamehighs213=A real, no-foolin' graphic adventure with all the funny elements of the MTV show.&gamelows213=You'll want a fairly fast machine, and gamers who don't have Win 95 are out of luck.&bottomline213=Fans of MTV's delinquent duo will adore it, but people who miss the point of the show won't understand the game, either.&gameissue213=February '96, p. 114&gameurl213=http://www.pcgamer.com&gamepub213=Viacom New Media&gamerating213=90&gamecategory213=Adventure&gamename214=Bedlam&gamehighs214=Easy to control, lots of explosions.&gamelows214=No multi-player mode, questionable level design, tedious switch-hunts, enemies too easy to kill.&bottomline214=A reasonably workmanlike effort with some drawbacks.&gameissue214=January '97, p. 225&gameurl214=http://www.pcgamer.com&gamepub214=GT Interactive&gamerating214=68&gamecategory214=Action&gamename215=Beetle Buggin'&gamehighs215=A veritable encyclopedia of classic Beetle cars for enthusiasts of the brand; good graphics.&gamelows215=No technique required; game AI cheats incessantly; terrible soundtrack.&bottomline215=A very average racer that never capitalized on its license.&gameissue215=July '00, p.108 &gameurl215=http://www.pcgamer.com&gamepub215=Infogrames Entertainment&gamerating215=60&gamecategory215=Racing&gamename216=Beneath A Steel Sky&gamehighs216=Some of the funniest dialog ever; simple interface; runs entirely off the CD.&gamelows216=The difficulty of the puzzles in the final third of the game is disproportionately high.&bottomline216=A slick, funny, and absorbing adventure that will appeal to a wide variety of gamers--two thumbs up!&gameissue216=December '94, p. 130&gameurl216=http://www.pcgamer.com&gamepub216=Virgin Interactive&gamerating216=91&gamecategory216=Adventure&gamename217=Betrayal in Antara&gamehighs217=Engrossing story line; tried-and-true interface; huge game world.&gamelows217=Traveling becomes repetitive; interface needs streamlining; lack of a professional writer's touch.&bottomline217=If you liked Krondor, buy this game. It's deep, it's engrossing, and it's fun.&gameissue217=October '97, p. 214&gameurl217=http://www.pcgamer.com&gamepub217=Sierra&gamerating217=81&gamecategory217=Roleplaying&gamename218=Betty Bad&gamehighs218=&gamelows218=&bottomline218=&gameissue218=April '02, p. 64&gameurl218=http://www.pcgamer.com&gamepub218=WildTangent &gamerating218=66&gamecategory218=Action &gamename219=BEYOND DIVINITY&gamehighs219=&gamelows219=&bottomline219=It's a solid RPG, but some design missteps keep it from the elite ranks.&gameissue219=August '04, p. 64&gameurl219=http://www.pcgamer.com&gamepub219=Hip Interactive&gamerating219=78&gamecategory219=Roleplaying&gamename220=BEYOND GOOD %26 EVIL&gamehighs220=&gamelows220=&bottomline220=&gameissue220=March '04, p. 71&gameurl220=http://www.pcgamer.com&gamepub220=Ubisoft&gamerating220=73&gamecategory220=Action/Adventure&gamename221=BEYOND THE LAW: THE THIRD WAVE&gamehighs221=&gamelows221=&bottomline221=&gameissue221=August '04, p. 55&gameurl221=http://www.pcgamer.com&gamepub221=Viva Media/Magnum Games&gamerating221=30&gamecategory221=Strategy&gamename222=Big 3 (The)&gamehighs222=A sincere and well-intentioned game with lofty design goals.&gamelows222=Scale doesn't work; elements of gameplay are murky; no real feeling of strategy.&bottomline222=Here's a classic case of "ten lbs. in a five-lb. bag."&gameissue222=May '95, p. 85&gameurl222=http://www.pcgamer.com&gamepub222=Alliance Interactive Systems&gamerating222=57&gamecategory222=Strategy&gamename223=Big Biz Tycoon&gamehighs223=&gamelows223=&bottomline223=&gameissue223=September 2002, p. 88&gameurl223=http://www.pcgamer.com&gamepub223=Animedia &gamerating223=64&gamecategory223=Simulation &gamename224=BIG BIZ TYCOON 2&gamehighs224=&gamelows224=&bottomline224=&gameissue224=December '03, p. 120&gameurl224=http://www.pcgamer.com&gamepub224=Activision Value&gamerating224=37&gamecategory224=Simulation&gamename225=BIG MUTHA TRUCKERS&gamehighs225=&gamelows225=&bottomline225=&gameissue225=November '03, p. 112&gameurl225=http://www.pcgamer.com&gamepub225=THQ&gamerating225=71&gamecategory225=Action/Simulation&gamename226=Big Red Racing&gamehighs226=Nice graphics, multi-player features and unique vehicles.&gamelows226=Annoying commentary, fuzzy controls, limited gameplay.&bottomline226=One of the better arcade racing titles out there, but only in small doses.&gameissue226=July '96, p. 89&gameurl226=http://www.pcgamer.com&gamepub226=Eidos&gamerating226=75&gamecategory226=Arcade&gamename227=Big Scale Racing&gamehighs227=&gamelows227=&bottomline227=&gameissue227=November 2002, p. 126&gameurl227=http://www.pcgamer.com&gamepub227=Summitsoft &gamerating227=75&gamecategory227=Racing &gamename228=Bio Freaks&gamehighs228=Bloody good graphics and animation, innovative gameplay.&gamelows228=The camera can et confused during spirited fights and the over-the-top amounts of gore may offend.&bottomline228=Bio Freaks isn't the best fighter in town, but it's good for a few morbid laughs.&gameissue228=October '98, p. 209a&gameurl228=http://www.pcgamer.com&gamepub228=Midway&gamerating228=79&gamecategory228=Arcade&gamename229=BioForge&gamehighs229=A good mix of action and puzzle-solving; outstanding animations and graphics.&gamelows229=Way too much text to read; camera angles aren't conducive to combat; steep system requirements.&bottomline229=Despite a few flaws, you'll play this one all the way to the end.&gameissue229=June '95, p. 80&gameurl229=http://www.pcgamer.com&gamepub229=Origin Systems&gamerating229=88&gamecategory229=Adventure&gamename230=BIONICLE&gamehighs230=&gamelows230=&bottomline230=&gameissue230=February '04, p. 77&gameurl230=http://www.pcgamer.com&gamepub230=EA/LEGO Interactive&gamerating230=49&gamecategory230=Action/Adventure&gamename231=Birthright: The Gorgon's Alliance&gamehighs231=Detailed strategy module; different play modes.&gamelows231=Unbalanced, incomplete play elements; poor adventure mode.&bottomline231=Birthright had all the earmarks of a classic strategy game, but its gameplay and design flaws bring it down.&gameissue231=December '97, p. 234&gameurl231=http://www.pcgamer.com&gamepub231=Sierra&gamerating231=68&gamecategory231=Strategy&gamename232=Black Bass&gamehighs232=&gamelows232=&bottomline232=&gameissue232=June '00, p.113 &gameurl232=http://www.pcgamer.com&gamepub232=Hot-B&gamerating232=15&gamecategory232=Sports&gamename233=Black Dahlia&gamehighs233=The compelling story and great graphics will keep adventure fans hooked for hours...&gamelows233=...until they reach a dreary mid-game sequence with confusing mazes and puzzles.&bottomline233=The gripping plot and unbelievable characters make up for the game's shortcomings.&gameissue233=July '98, p. 151&gameurl233=http://www.pcgamer.com&gamepub233=Take 2 Interactive&gamerating233=87&gamecategory233=Adventure&gamename234=Black %26 White&gamehighs234=Beautiful graphics; awesome interface; tons of cool features; wholly unique gameplay.&gamelows234=Camera is irksome; gets a little difficult; keeping everyone happy can grow a bit repetitious.&bottomline234=One of the most innovative, creative, original, and awe-inspiring PC games ever.&gameissue234=June '01, p. 52&gameurl234=http://www.pcgamer.com&gamepub234=Electronic Arts&gamerating234=95&gamecategory234=God game&gamename235=Black %26 White: Creature Isle&gamehighs235=New creatures; less micromanagement; your creature raises its own creature.
&gamelows235=Gameplay is mostly limited to new trials; the charm has waned.
&bottomline235=If you donÆt have B%26W, wait Ætil EA releases a bundle before you buy either game.&gameissue235=March '02, p. 56&gameurl235=http://www.pcgamer.com&gamepub235=Electronic Arts&gamerating235=68&gamecategory235=God game &gamename236=Blackstone Chronicles&gamehighs236=Classic-style adventure gameplay; atmospheric visuals; compelling story.&gamelows236=Empty feeling because no real character interaction; some tacky production elements.&bottomline236=If you like leisurely, puzzle-based gaming with an actual story, this is a good one.&gameissue236=February '99, p. 211&gameurl236=http://www.pcgamer.com&gamepub236=Mindscape&gamerating236=79&gamecategory236=Adventure&gamename237=Blackthorne&gamehighs237=Great animation, cool music and sound effects, and plenty of bang-bang make this the best action-adventure since Flashback.&gamelows237=You'll find yourself doing the same thing over and over again; weak enemy animations.&bottomline237=A great mix of gunplay and puzzles, sure to please any arcade fan.&gameissue237=January '95, p. 141&gameurl237=http://www.pcgamer.com&gamepub237=Interplay&gamerating237=86&gamecategory237=Adventure&gamename238=BLADE AND SWORD&gamehighs238=&gamelows238=&bottomline238=&gameissue238=April '04, p. 70&gameurl238=http://www.pcgamer.com&gamepub238=Whiptail Interactive&gamerating238=65&gamecategory238=Action/Roleplaying&gamename239=Blade of Darkness&gamehighs239=Incredible graphics; inventive use of great sound and muisic; sweet combat system; challenging.&gamelows239=Quirky controls; no quick-save and long loads; limited enemy and location types.&bottomline239=Successfully mixes numerous gameplay styles in one compelling package.&gameissue239=May '01, p. 84&gameurl239=http://www.pcgamer.com&gamepub239=Codemasters&gamerating239=82&gamecategory239=Action&gamename240=Blade Runner&gamehighs240=Incredible atmosphere; faithful to the movie; lavish production; original gamplay elements.&gamelows240=Branching stroy means you can miss major scenes; some hokey characterization.&bottomline240=One of the best graphic adventures recently, and certainly the most innovative.&gameissue240=February '98, p. 110&gameurl240=http://www.pcgamer.com&gamepub240=Westwood Studios&gamerating240=90&gamecategory240=Adventure&gamename241=Blair Witch 3: The Elly Kedward Tale&gamehighs241=It's kinda short, so it eventually ends (before you've sunk into madness).&gamelows241=Poor cut-scenes; not scary; every bit as plodding and tedious as the first two chapters.&bottomline241=Agonizingly mediocre- and proof that the Blair Witch has had her day in the moonlight.&gameissue241=April '01, p. 90&gameurl241=http://www.pcgamer.com&gamepub241=G.O.D.&gamerating241=37&gamecategory241=Action&gamename242=Blair Witch Volume 2: The Legend of Coffin Rock&gamehighs242=Bargin price; excellent atmospheres; quick load times.&gamelows242=Repetitive gameplay; troublesome camera; lots of aimless wandering; dumb ending.&bottomline242=Only diehard Blair Witch fans are going to want this one, and then only because it's cheap.&gameissue242=February '01, p. 88&gameurl242=http://www.pcgamer.com&gamepub242=Gathering of Developers&gamerating242=48&gamecategory242=Action&gamename243=Blake Stone: Planet Strike&gamehighs243=Four skill levels; some mighty mean monsters; and impressive firepower.&gamelows243=It can get a bit repetitive. The graphics are only average.&bottomline243=Not a bad game--in fact better than a lot of the first-person stuff we're seeing. But it's no Doom, though.&gameissue243=February '95, p. 79&gameurl243=http://www.pcgamer.com&gamepub243=FormGen&gamerating243=75&gamecategory243=Action&gamename244=Blaze %26Blade: Eternal Quest&gamehighs244=Four sarcastic friends with gamepads might have fun with it for ten minutes.&gamelows244=Graphics;sound; scripting; AI; gameplay; interface; manual; and box art.&bottomline244=There is no reason to own this game, play this game, or even look at the box.&gameissue244=June '00, p. 111&gameurl244=http://www.pcgamer.com&gamepub244=Southpeak Interactive&gamerating244=7&gamecategory244=Roleplaying&gamename245=Blitzkrieg&gamehighs245=Tons of authentic units; attractive art; tactically sound missions; historical background.&gamelows245=Unclear objectives; overly complex game mechanics; campaigns too similar; slow pace.&bottomline245=Thoughtful and packed with units, but it should be more intuitive to play.&gameissue245=August 2003, p. 66&gameurl245=http://www.pcgamer.com&gamepub245=CDV&gamerating245=68&gamecategory245=Real-Time Strategy&gamename246=Blood&gamehighs246=Good fun; lots of dark humor; simply awesome Deathmatches.&gamelows246=Very difficult. Doesn't feel quite as 'solid' as Duke.&bottomline246=An excellent implementation of the BUILD engine that makes for a truly wicked shoot-'em-up.&gameissue246=July '97, p. 208&gameurl246=http://www.pcgamer.com&gamepub246=GT Interactive&gamerating246=85&gamecategory246=Action&gamename247=Blood Bowl&gamehighs247=Original concept; clean design.&gamelows247=AI is really slow and none too bright; promised modem support is a no-show.&bottomline247=A faithful translation of a popular board game, but the PC version adds nothing new.&gameissue247=August '95, p. 91&gameurl247=http://www.pcgamer.com&gamepub247=MicroLeague&gamerating247=71&gamecategory247=Strategy&gamename248=Blood II: The Chosen&gamehighs248=Cool looking monsters; creepy atmosphere; all the gore you can handle.&gamelows248=Long load times; shaky AI; some bland level design.&bottomline248=Creepy, mostly excellent gameplay marred by a few glaring technical and design problems.&gameissue248=February '99, p. 216&gameurl248=http://www.pcgamer.com&gamepub248=GT Interactive&gamerating248=80&gamecategory248=Action&gamename249=Blood %26 Magic&gamehighs249=Lots of terrain variety, good graphics (for VGA), great single-player game.&gamelows249=Flat sound effects, constantly clicking on basal golems.&bottomline249=It's not just another WarCraft, Blood %26 Magic has some interesting, new ideas.&gameissue249=March '97, p. 118&gameurl249=http://www.pcgamer.com&gamepub249=Interplay&gamerating249=83&gamecategory249=Strategy&gamename250=Blood Omen 2&gamehighs250=&gamelows250=&bottomline250=&gameissue250=July '02, p. 67&gameurl250=http://www.pcgamer.com&gamepub250=Eidos &gamerating250=71&gamecategory250=Action/adventure &gamename251=Blood Omen: Legacy of Kain&gamehighs251=Good playability; great story; lots of variety.&gamelows251=Hard-to-distinguish graphics; monster AI is generally dumb.&bottomline251=An excellent console-style RPG and a definite change of pace from the current crop of action games.&gameissue251=December '97, p. 242&gameurl251=http://www.pcgamer.com&gamepub251=Activision&gamerating251=80&gamecategory251=Action&gamename252=BloodRayne&gamehighs252=Decent graphics; intuitive controls; some cool attacks; loads of bad guys to kill.&gamelows252=Dreadful dialogue and voices; repetitious; no mid-mission saves; nothing new.&bottomline252=Five thousand kills 'til the end cinematic - go get 'em, tiger.&gameissue252=July 2003, p. 76&gameurl252=http://www.pcgamer.com&gamepub252=Majesco&gamerating252=58&gamecategory252=Action/Adventure&gamename253=Bloodwings&gamehighs253=Easy to install; high-quality sound effects and music.&gamelows253=Choppy animation; so-so graphics; uninteresting gameplay.&bottomline253=The most die-hard horror fans won't stick with this one long enough to make it worthwhile.&gameissue253=September '95, p. 121&gameurl253=http://www.pcgamer.com&gamepub253=MPCA Interactive&gamerating253=46&gamecategory253=Adventure&gamename254=Blown Away&gamehighs254=Good full-screen video and some really nice puzzles.&gamelows254=The video and puzzles are a lot better on their own than combined; not very interactive.&bottomline254=Another "multimedia" game. There's just not enough interaction here to satisfy most gamers.&gameissue254=February '95, p. 89&gameurl254=http://www.pcgamer.com&gamepub254=IVI Publishing&gamerating254=79&gamecategory254=Puzzle&gamename255=Blues Brothers' Jukebox Adventure&gamehighs255=Mindless arcade fun, and you can play it straight off the disk!&gamelows255=Weak graphics; repetitive action; a disappointing soundtrack.&bottomline255=You don't have to be a nostalgia hound to enjoy this side-scroller, but it helps.&gameissue255=October '94, p. 50&gameurl255=http://www.pcgamer.com&gamepub255=Titus Software&gamerating255=65&gamecategory255=Arcade&gamename256=Boarder Zone&gamehighs256=Excellent graphics and wide-open courses provide a thrill a minute...&gamelows256=...that only lasts about 30 minutes. There's just not much depth beyond the racing mode.&bottomline256=The best PC snowboarding game, and a great quick diversion.&gameissue256=June '00, p.89 &gameurl256=http://www.pcgamer.com&gamepub256=Infogrames Entertainment&gamerating256=73&gamecategory256=Sports&gamename257=Bobby Fischer Teaches Chess&gamehighs257=Excellent for beginners.&gamelows257=Graphics in play mode take you back to EGA days.&bottomline257=The excellent beginner lessons, historical reference, and strong AI can't outweigh that ugly 2-D board.&gameissue257=March '95, p. 99&gameurl257=http://www.pcgamer.com&gamepub257=Mission Studios&gamerating257=67&gamecategory257=Simulation&gamename258=Boggle&gamehighs258=If you're desperate for a game of Boggle and don't have friends, this will probably fill the gap.&gamelows258=Waiting for a game to reload. And waiting. And waiting.&bottomline258=Get yourself a few buddies and play the real thing -- you'll have a lot more fun.&gameissue258=March '98, p. 138&gameurl258=http://www.pcgamer.com&gamepub258=Hasbro Interactive&gamerating258=34&gamecategory258=Puzzle&gamename259=Bomberman Collection&gamehighs259=&gamelows259=&bottomline259=&gameissue259=July 2003, p. 93&gameurl259=http://www.pcgamer.com&gamepub259=Konami of America&gamerating259=63&gamecategory259=Arcade&gamename260=Brainstorm!&gamehighs260=Interesting and challenging puzzles.&gamelows260=Dry, clinical feel; limited replay value; and too few puzzles.&bottomline260=If you're into puzzles that really make you think, this is for you.&gameissue260=October '96, p. 171&gameurl260=http://www.pcgamer.com&gamepub260=Simon %26 Schuster Interactive&gamerating260=67&gamecategory260=Puzzle&gamename261=Braveheart&gamehighs261=The 3D battles look decent and occasionally provide some fun action moments.&gamelows261=Buggy as all hell; poorly conceived mix of strategy and tactics; interface is a mess.&bottomline261=Some potentially interesting elements are scuttled by poor design and bugs.&gameissue261=November '99, p. 157&gameurl261=http://www.pcgamer.com&gamepub261=Eidos&gamerating261=34&gamecategory261=Strategy&gamename262=Bravo Romeo Delta&gamehighs262=Generates loads of tension; has a marvelously authentic feel to it.&gamelows262=As we say down in the South, "It looks like it's been whupped with an Ugly Stick!"&bottomline262=For those who can stomach the prospect of nuclear war -- and the horrid graphics -- it's a unique gaming experience.&gameissue262=June '95, p. 121&gameurl262=http://www.pcgamer.com&gamepub262=R.A.W. Entertainment Inc.&gamerating262=65&gamecategory262=Strategy&gamename263=Breach 3&gamehighs263=Entertaining squad-level combat. Good mission builder.&gamelows263=Retro graphics; lack of narrative thrust.&bottomline263=An entertaining squad-level game that doesn't quite measure up to the current crop.&gameissue263=January '96, p. 222&gameurl263=http://www.pcgamer.com&gamepub263=Impressions&gamerating263=77&gamecategory263=Strategy&gamename264=BreakNeck&gamehighs264=&gamelows264=&bottomline264=&gameissue264=August '00, p.108 &gameurl264=http://www.pcgamer.com&gamepub264=Southpeak Interactive&gamerating264=53&gamecategory264=Racing&gamename265=Breakthru&gamehighs265=A lot like Tetris, but with more bells and whistles.&gamelows265=The action and strategy quickly becomes familiar, then frustrating, and eventually tiresome.&bottomline265=Good for a while, but isn't unique enough to have the staying power of a Tetris.&gameissue265=December '94, p. 137&gameurl265=http://www.pcgamer.com&gamepub265=Spectrum HoloByte&gamerating265=67&gamecategory265=Puzzle&gamename266=BREED&gamehighs266=&gamelows266=&bottomline266=Call it a Halo clone if you want, but it's still an entertaining shooter in its own right.&gameissue266=May '04, p. 72&gameurl266=http://www.pcgamer.com&gamepub266=CDV&gamerating266=75&gamecategory266=First-Person Shooter&gamename267=Brett Hull Hockey '95&gamehighs267=Great player and goalie animations.&gamelows267=The limited elements put BH 95 far behind in the simulation stakes.&bottomline267=Not for sim fans who like to manage all aspects of their team; those who don't want frills should hit the ice.&gameissue267=July '95, p. 98&gameurl267=http://www.pcgamer.com&gamepub267=Accolade Inc.&gamerating267=73&gamecategory267=Simulation&gamename268=Bridge Baron for Windows&gamehighs268=Basic strength of play is its best feature, but there's so much more.&gamelows268=If you don't like bridge, there's nothing here for you. Any faults beyond that would be petty nit-picking.&bottomline268=Stacked with well-thought-out features, Bridge Baron really delivers the goods.&gameissue268=August '94, p. 84&gameurl268=http://www.pcgamer.com&gamepub268=Great Game Products, Inc.&gamerating268=88&gamecategory268=Simulation&gamename269=Bridge Olympiad&gamehighs269=Great graphics and a smooth interface make for quick play against strong opponents.&gamelows269=Playability is slightly hampered by lack of minor features, such as auto-playing forced moves, and cancelling a rubber match.&bottomline269=A really solid program.&gameissue269=September '94, p. 84&gameurl269=http://www.pcgamer.com&gamepub269=QQP&gamerating269=86&gamecategory269=Simulation&gamename270=Brigade Combat Team&gamehighs270=&gamelows270=&bottomline270=&gameissue270=March '02, p. 78&gameurl270=http://www.pcgamer.com&gamepub270=Shrapnel Games &gamerating270=81&gamecategory270=Real-time strategy &gamename271=British Open Championship Golf&gamehighs271=Easy to get into; tremendous atmosphere; gorgeous graphics; good commentary.&gamelows271=Only two courses; lack of Internet options is a bummer.&bottomline271=The tournament setting, presentation, and ease-of-use makes this a winner.&gameissue271=July '97, p. 204&gameurl271=http://www.pcgamer.com&gamepub271=Eidos Interactive&gamerating271=88&gamecategory271=Sports&gamename272=Britney's Dance Beat&gamehighs272=Motion-captured dancers and Britney photos are fun to look at. Kind of.&gamelows272=Tedious; almost no "real" Britney; very short; absolutely no replay value.&bottomline272=Keep away and get yourself a nice subscription to Maxim instead.&gameissue272=October 2002, p. 98&gameurl272=http://www.pcgamer.com&gamepub272=THQ&gamerating272=18&gamecategory272=Rhythm Action&gamename273=BROKEN SWORD: THE SLEEPING DRAGON&gamehighs273=&gamelows273=&bottomline273=&gameissue273=February '04, p. 79&gameurl273=http://www.pcgamer.com&gamepub273=The Adventure Company&gamerating273=72&gamecategory273=Adventure&gamename274=Broken Sword: The Smoking Mirror&gamehighs274=Improvements to the interface, graphics, and voice acting over the original.&gamelows274=Some of the puzzles aren't always sensible. The story isn't as thrilling as the first game.&bottomline274=More of the same solid adventure fare found in Circle of Blood.&gameissue274=February '98, p. 142&gameurl274=http://www.pcgamer.com&gamepub274=Virgin Interactive&gamerating274=82&gamecategory274=Adventure&gamename275=Bruce Jenner's World Class Decathlon&gamehighs275=Wide variety of events.&gamelows275=Gameplay is little more than clicking your mouse at the right time; limited multimedia elements.&bottomline275=One or two times through is probably enough, unless you want to invest enough hours to challenge Bruce one-on-one.&gameissue275=October '96, p. 158&gameurl275=http://www.pcgamer.com&gamepub275=Interactive Magic&gamerating275=52&gamecategory275=Simulation&gamename276=Brunswick Circuit Pro Bowling&gamehighs276=Awesome physics engine for truly realistic pin action; flawless and easy-to-use interface; nice graphics; lots of extras.&gamelows276=Limited camera angles; crowds look funny.&bottomline276=This is a bowling game anyone fcan get into, whether you're a bowler or not.&gameissue276=January '99, p. 181&gameurl276=http://www.pcgamer.com&gamepub276=THQ&gamerating276=89&gamecategory276=Sports&gamename277=Brutal: Paws of Fury&gamehighs277=Nice cartoon-style characters, a variety of special moves, and some genuine humor.&gamelows277=Limited in gameplay; fast animation can be hard to follow.&bottomline277=The simple nature and less-than-demanding gameplay keep it from standing out in the growing field of fighting games.&gameissue277=November '95, p. 139&gameurl277=http://www.pcgamer.com&gamepub277=GameTek&gamerating277=75&gamecategory277=Action&gamename278=Bug!&gamehighs278=Cute characters; solid control.&gamelows278=The game itself is incredibly dry and uninspired. Not Sega's best title to choose to port over to the PC.&bottomline278=Unless you're a die-hard platform freak, stay away from Bug!&gameissue278=January '97, p. 259&gameurl278=http://www.pcgamer.com&gamepub278=Sega Entertainment&gamerating278=44&gamecategory278=Arcade&gamename279=Bugdom&gamehighs279=Appealing graphics; main character kicks alot of stuff; lots of good gags.&gamelows279=Awkward controls; not very challenging; some weird graphical bugs.&bottomline279=Take a break from all that gibbin' and give this kids' game a try.&gameissue279=April '01, p. 76&gameurl279=http://www.pcgamer.com&gamepub279=GOD&gamerating279=72&gamecategory279=Adventure&gamename280=Bureau 13&gamehighs280=Simple interface; a good variety of puzzles; and lots of replay value.&gamelows280=Numerous flaws will frustrate you; the voice acting is embarrassingly bad; the game world lacks vitality.&bottomline280=If nothing else, Bureau 13 provides a good fix until a better graphic adventure comes along.&gameissue280=May '95, p. 79&gameurl280=http://www.pcgamer.com&gamepub280=Take 2 Interactive&gamerating280=76&gamecategory280=Adventure&gamename281=Buried in Time&gamehighs281=Beautiful graphics; strong story line; and rich soundtrack.&gamelows281=In the beginning, it's all too easy to become frustrated by the movement interface. Runs slow on 486s.&bottomline281=A good sci-fi yarn with plenty of interesting puzzles; just don't expect to get through it in a weekend.&gameissue281=October '95, p. 91&gameurl281=http://www.pcgamer.com&gamepub281=Sanctuary Woods&gamerating281=80&gamecategory281=Adventure&gamename282=Burn Cycle&gamehighs282=Cool cyberpunk atmosphere, great soundtrack, complex story line.&gamelows282=Graphics are sometimes chunky; the plot is too linear.&bottomline282=The blend of puzzles, arcade action, and cyberspace won't be enough for die-hard adventure fans, but it should interest the casual gamer.&gameissue282=January '96, p. 214&gameurl282=http://www.pcgamer.com&gamepub282=Philips Media, Inc.&gamerating282=71&gamecategory282=Action&gamename283=Burnout&gamehighs283=Efficient interface; sharp graphics; good sound effects.&gamelows283=Needs more classic cars. Mplayer support not up when it shipped.&bottomline283=If you're a speed freak that doesn't mind getting your kicks a few seconds at a time, look no further than Burnout.&gameissue283=June '98, p. 96a&gameurl283=http://www.pcgamer.com&gamepub283=Bethesda Softworks&gamerating283=88&gamecategory283=Simulation&gamename284=Byzantine: The Betrayal&gamehighs284=Rich, voluptuous graphics combined with a slick interface.&gamelows284=Too many egregiously frustrating puzzles and illogical plot devices, especially if you're a newbie.&bottomline284=It's a game that can't decide what it wants to be, but it sure is pretty.&gameissue284=January '98, p. 246&gameurl284=http://www.pcgamer.com&gamepub284=Discovery Channel&gamerating284=59&gamecategory284=Adventure&gamename285=C.E.O.&gamehighs285=An adequate train and bus simulation.&gamelows285=Never jells into a cohesive whole; clumsy design elements, scattershot gameplay; sparse statistical data.&bottomline285=More a transportation sim in disguise, C.E.O. never convinces you that you're running a huge corporation.&gameissue285=October '95, p. 107&gameurl285=http://www.pcgamer.com&gamepub285=I-Motion&gamerating285=65&gamecategory285=Simulation&gamename286=C%26C: Renegade&gamehighs286=Great war setting; driving the vehicles is
a blast; intense multiplay; fun nods to C%26C.
&gamelows286=Atrocious enemy AI; plot loses steam halfway through; high system requirements.&bottomline286=C%26C fans can get their hands dirty in their favorite war, but itÆs not revolutionary.&gameissue286=April '02, p. 64&gameurl286=http://www.pcgamer.com&gamepub286=EA&gamerating286=79&gamecategory286=First-person shooter&gamename287=C%26C: Sole Survivor&gamehighs287=No hourly or monthly charges.&gamelows287=Monotonous, poorly conceived game that is overly dependent on randomly clicking here, there, everywhere.&bottomline287=Feels like an online-only quickie that cashes in on the C%26C name.&gameissue287=April '98, p. 104&gameurl287=http://www.pcgamer.com&gamepub287=Westwood Studios&gamerating287=35&gamecategory287=Action&gamename288=C%26C: YuriÆs Revenge&gamehighs288=Great blend of new units; great new Yuri side; mmmm, Kari Wuhrer.
&gamelows288=Missions in the single-player campaigns are too short and too easy for Red Alert 2 vets.&bottomline288=A tremendous add-on that will totally re-energize the game for Red Alert 2 addicts.&gameissue288=Holiday '01, p. 84&gameurl288=http://www.pcgamer.com&gamepub288=Electronic Arts&gamerating288=90&gamecategory288=Real-time strategy &gamename289=Cabela's 4x4 Off-Road Adventure&gamehighs289=Impressive graphics; varied game modes; many customizable truck options.&gamelows289=Difficult to control; cumbersome gameplay; buggy; no multiplay; gameworld devoid of life.&bottomline289=Challenging but flawed driving game that sacrifices fun for realism's sake. &gameissue289=May '01, p. 68&gameurl289=http://www.pcgamer.com&gamepub289=Activision&gamerating289=53&gamecategory289=Racing&gamename290=CABELA'S BIG GAME HUNTER 2004&gamehighs290=&gamelows290=&bottomline290=&gameissue290=Holiday '03, p. 105&gameurl290=http://www.pcgamer.com&gamepub290=Activision Value&gamerating290=62&gamecategory290=Hunting Simulation&gamename291=CABELA'S DANGEROUS HUNTS&gamehighs291=&gamelows291=&bottomline291=&gameissue291=May '04, p. 65&gameurl291=http://www.pcgamer.com&gamepub291=Activision Value&gamerating291=61&gamecategory291=Action&gamename292=Caddyhack&gamehighs292=The animations, graphics, and course design are nicely done.&gamelows292=Lousy ball physics, bad controls, and cheesy horror theme.&bottomline292=Miniature golf gone bad. The poorly executed gameplay has given miniature golf sims a bad debut.&gameissue292=December '96, p. 289&gameurl292=http://www.pcgamer.com&gamepub292=Virgin Interactive Entertainment&gamerating292=29&gamecategory292=Simulation&gamename293=Caesar II&gamehighs293=Magnificent graphics; well balanced strategy elements; highly addictive; rewarding.&gamelows293=Some may find routine city-building monotonous; the frustration level may be a bit too high.&bottomline293=Caesar II provides a colorful, rich, absorbing, game-experience and should delight a large, diverse audience.&gameissue293=January '96, p. 172&gameurl293=http://www.pcgamer.com&gamepub293=Sierra Online&gamerating293=93&gamecategory293=Strategy&gamename294=Caesar III&gamehighs294=Stunning graphics, addictive gameplay, a decidedly "epic" quality throughout.&gamelows294=Economic odds are stacked against you; a custom map-editor would have been nice.&bottomline294=A great game, but exceedingly tough -- perhaps too tough -- to win.&gameissue294=January '99, p. 169&gameurl294=http://www.pcgamer.com&gamepub294=Sierra&gamerating294=93&gamecategory294=Strategy&gamename295=Caesar's Palace&gamehighs295=The graphics are as good as could be expected.&gamelows295=There's an irritating flaw in every single phase of the program.&bottomline295=If you're serious about getting a quality casino simulation, look elsewhere. There's a better game on its way from the same publisher.&gameissue295=February '98, p. 185&gameurl295=http://www.pcgamer.com&gamepub295=Interplay&gamerating295=38&gamecategory295=Simulation&gamename296=CALL OF DUTY&gamehighs296=&gamelows296=&bottomline296=As cinematic and compelling a shooter as the PC has ever seen.&gameissue296=December '03, p. 88&gameurl296=http://www.pcgamer.com&gamepub296=Activision&gamerating296=93&gamecategory296=First-Person Shooter&gamename297=Call to Power II&gamehighs297=Effective interface; great multiplay; expanded diplomacy; decent enemy AI.&gamelows297=Still those dumb stealth units; societies lack individuality; stupid diplomacy swaps.&bottomline297=What the original was intended to be- but still no Alpha Centauri.&gameissue297=February '01, p. 78&gameurl297=http://www.pcgamer.com&gamepub297=Activision&gamerating297=74&gamecategory297=Strategy&gamename298=Callahan's Crosstime Saloon&gamehighs298=There are some genuinely funny jokes. Gameplay is just right: not too easy or hard.&gamelows298=There are some genuinely unfunny jokes. Some puzzles were pointless.&bottomline298=A traditional adventure game with a good story, funny bits, and decent puzzles.&gameissue298=May '97, p. 139&gameurl298=http://www.pcgamer.com&gamepub298=Take 2 Interactive&gamerating298=86&gamecategory298=Adventure&gamename299=Campaign 1776&gamehighs299=Looks, feels, and plays very true to its subject matter; excellent scenario design.&gamelows299=Campaign games can be disappointingly brief.&bottomline299=It's a niche product, no question about it, but an excellent one.&gameissue299=May '00, p.86 &gameurl299=http://www.pcgamer.com&gamepub299=HPS Simulations&gamerating299=87&gamecategory299=Strategy&gamename300=Campaign II&gamehighs300=Fans of the original will probably like it.&gamelows300=This game has weak graphics, a clunky interface, and very confusing arcade sequences. It's just not much fun.&bottomline300=It all adds up to frustration with a capital F. Only the games' designers (and possibly their mothers) could love this gobbler.&gameissue300=May/June '94, p. 86&gameurl300=http://www.pcgamer.com&gamepub300=Empire Software&gamerating300=35&gamecategory300=Simulation&gamename301=Cannon Fodder&gamehighs301=Incredible fast-paced gameplay; solid graphics engine; good sound effects.&gamelows301=Sometimes hard to get exact control from the mouse interface.&bottomline301=A great arcade game in every sense of the word; a simple idea that has been done up right.&gameissue301=November '94, p. 56&gameurl301=http://www.pcgamer.com&gamepub301=Impressions Software&gamerating301=88&gamecategory301=Action&gamename302=Capitalism&gamehighs302=Broad and deep business simulation, helped along by an excellent tutorial.&gamelows302=Too complex for some gamers; too tedious for others.&bottomline302=If you're the least bit interested in the subject, give this one a try.&gameissue302=December '95, p. 238&gameurl302=http://www.pcgamer.com&gamepub302=Interactive Magic&gamerating302=89&gamecategory302=Simulation&gamename303=Capitalism II&gamehighs303=&gamelows303=&bottomline303=&gameissue303=April '02, p. 75&gameurl303=http://www.pcgamer.com&gamepub303=Ubi Soft &gamerating303=80&gamecategory303=Simulation &gamename304=Captain Quazar&gamehighs304=It's easy to set up and start playing.&gamelows304=No fun, plenty of annoying faults.&bottomline304=Half-hearted arcade dross to be avoided.&gameissue304=February '97, p. 141&gameurl304=http://www.pcgamer.com&gamepub304=Studio 3DO&gamerating304=19&gamecategory304=Arcade&gamename305=Car Tycoon&gamehighs305=&gamelows305=&bottomline305=&gameissue305=May '02, p. 69&gameurl305=http://www.pcgamer.com&gamepub305=Fishtank &gamerating305=38&gamecategory305=Tycoon &gamename306=Carmageddon&gamehighs306=Guts and gore! Very playable and addictive.&gamelows306=An unfinished feel; feeble graphics engine; too many minor nags.&bottomline306=An incredibly fun game, but rough around the edges and technologically inferior to other action racing games on the market.&gameissue306=October '97, p. 211&gameurl306=http://www.pcgamer.com&gamepub306=Interplay&gamerating306=78&gamecategory306=Action&gamename307=Carmageddon 2: Carpocalypse Now&gamehighs307=Scores of secrets and surprises; just plain fun.&gamelows307=Sluggish graphics engine; touchy controls; no Internet or modem support.&bottomline307=For adults only; but not to miss if you've got a fast machine and a stomach for comical gore.&gameissue307=April '99, p. 96&gameurl307=http://www.pcgamer.com&gamepub307=Interplay Productions&gamerating307=83&gamecategory307=Action&gamename308=Carmageddon 3&gamehighs308=&gamelows308=&bottomline308=&gameissue308=August '01, p. 62&gameurl308=http://www.pcgamer.com&gamepub308=Xicat Interactive&gamerating308=59&gamecategory308=Action&gamename309=Carnivores&gamehighs309=Lush terrain graphics, outstanding dinosaur animations.&gamelows309=It takes too long to get in killing range; there are only three weapons to use and only four dangerous dinosaurs.&bottomline309=With a sticker price of only $19.95, it's worth a look if you're into hunting dinos.&gameissue309=April '99, p. 130&gameurl309=http://www.pcgamer.com&gamepub309=WizardWorks&gamerating309=69&gamecategory309=Action&gamename310=Carnivores 2&gamehighs310=Nice graphics engine; good atmosphere; a change from hunting deer.&gamelows310=Major clipping problems; gameplay gets slow; character control is iffy.&bottomline310=One of the better hunting games out there; not bad for the low price.&gameissue310=February '00, p. 118&gameurl310=http://www.pcgamer.com&gamepub310=Wizard Works&gamerating310=60&gamecategory310=Action&gamename311=Carnivores Cityscape&gamehighs311=&gamelows311=&bottomline311=&gameissue311=July '02, p. 63&gameurl311=http://www.pcgamer.com&gamepub311=Infogrames &gamerating311=20&gamecategory311=Action &gamename312=Carnivores: Ice Age&gamehighs312=&gamelows312=&bottomline312=&gameissue312=May '01, p. 71&gameurl312=http://www.pcgamer.com&gamepub312=Infogrames&gamerating312=15&gamecategory312=Hunting&gamename313=Carriers at War II&gamehighs313=Simple interface, a wealth of information, and varied scenarios make it a winner.&gamelows313=Graphics could be a lot better (16 colors just doesn't cut it anymore), and a decent campaign mode would be welcome too.&bottomline313=The best carrier wargame around; easy to get into and deep enough to last.&gameissue313=July '94, p. 80&gameurl313=http://www.pcgamer.com&gamepub313=SSG&gamerating313=85&gamecategory313=Wargame&gamename314=CART Precision Racing&gamehighs314=Realistic driving model; nice graphics; gearheads will love the garage.&gamelows314=Alpine-steep learning curve; presentation lacks pizzazz.&bottomline314=CART is the game of choice for all-out realism freaks, but it can be hard for regular gamers to have fun with.&gameissue314=May '98, p. 137&gameurl314=http://www.pcgamer.com&gamepub314=Microsoft&gamerating314=79&gamecategory314=Simulation&gamename315=Casino Deluxe&gamehighs315=Beautiful graphics; accurate representations of popular casino games.&gamelows315=No options for multiplayer competition; weak strategy guides.&bottomline315=A great way to get your gambling fix without taking a big hit to your wallet.&gameissue315=October '95, p. 87&gameurl315=http://www.pcgamer.com&gamepub315=Impressions Software&gamerating315=80&gamecategory315=Simulation&gamename316=Casino Empire&gamehighs316=&gamelows316=&bottomline316=&gameissue316=Holiday 2002, p. 114&gameurl316=http://www.pcgamer.com&gamepub316=Vivendi &gamerating316=78&gamecategory316=Simulation &gamename317=Casino Expert for Windows&gamehighs317=You won't be risking much even if you don't like the game.&gamelows317=You just can't lose, so this ain't gambling. And the games are all quite average.&bottomline317=If realism doesn't matter to you and you're tight on cash, you might like it.&gameissue317=August '94, p. 57&gameurl317=http://www.pcgamer.com&gamepub317=Expert Software&gamerating317=51&gamecategory317=Simulation&gamename318=Casino Mogul&gamehighs318=&gamelows318=&bottomline318=&gameissue318=July '02, p. 67&gameurl318=http://www.pcgamer.com&gamepub318=DreamCatcher &gamerating318=42&gamecategory318=Tycoon &gamename319=Casino Tournament of Champions&gamehighs319=Modem/network features mean you don't have to wait for Saturday night to play a little poker.&gamelows319=A less-than-intuitive user interface makes for a lot of delays and unnecessary clicking.&bottomline319=Plenty of casino gaming for the buck. A little tweaking could've really made this baby sing.&gameissue319=June '95, p. 122&gameurl319=http://www.pcgamer.com&gamepub319=Capstone&gamerating319=79&gamecategory319=Strategy&gamename320=Castrol Honda Superbike World Champions&gamehighs320=Nice handling on the RC45; learning features are helpful for newbies.&gamelows320=Graphics and sound are merely so-so; crashes and collision need work; the game needs more bikes, dammit!&bottomline320=A valiant effort, but there's plenty of room left for a definitive PC bike sim.&gameissue320=August '98, p. 145a&gameurl320=http://www.pcgamer.com&gamepub320=Intense Entertainment&gamerating320=63&gamecategory320=Simulation&gamename321=Catfight&gamehighs321=At least it's better than the same company's Island Peril.&gamelows321=Truly awful on all accounts. Bad graphics, tiresome action, and lame controls.&bottomline321=A complete bore. Avoid this one like the plague.&gameissue321=October '96, p. 183&gameurl321=http://www.pcgamer.com&gamepub321=Atlantean Interactive Games&gamerating321=18&gamecategory321=Action&gamename322=Cave Wars&gamehighs322=A novel concept, with a multi-tiered world and bizarre subterranean milieu.&gamelows322=A lack of update screens, diplomacy, interaction, custom options, tactical combat.&bottomline322=Bare bones strategic gaming with few frills; fresh ideas but poor execution.&gameissue322=March '97, p. 162&gameurl322=http://www.pcgamer.com&gamepub322=Avalon Hill&gamerating322=75&gamecategory322=Strategy&gamename323=Celtic Kings: Rage of War&gamehighs323=Succeeds in mixing distinct genres and play styles and still feeling like one game.&gamelows323=Audio glitches; sub-par graphics and voiceovers; choppy animations.&bottomline323=One of the best of the RTS/RPG hybrids, though it's no Warcraft III.&gameissue323=November 2002, p. 120&gameurl323=http://www.pcgamer.com&gamepub323=Strategy First&gamerating323=78&gamecategory323=Real-Time Strategy&gamename324=Celtic Tales: Balor of the Evil Eye&gamehighs324=Detailed control; great historical background; absorbing storyline.&gamelows324=Confusing gameplay; poor instructions for beginners.&bottomline324=It's a great game for experienced strategy gamers, but the average gamers will find the game confusing.&gameissue324=September '95, p. 111&gameurl324=http://www.pcgamer.com&gamepub324=KOEI Corp.&gamerating324=87&gamecategory324=Strategy&gamename325=Championship Surfer&gamehighs325=&gamelows325=&bottomline325=&gameissue325=February '01, p. 92&gameurl325=http://www.pcgamer.com&gamepub325=Mattel Interactive&gamerating325=69&gamecategory325=Sports&gamename326=Chaos&gamehighs326=A great story with tricky puzzles.&gamelows326=Graphics could be smoother, and some online hints would be welcome for the toughest puzzles.&bottomline326=A refreshingly different sort of adventure game--it will surely inspire many players to learn more about Chaos Theory.&gameissue326=July '96, p. 106&gameurl326=http://www.pcgamer.com&gamepub326=Multimedia 2000&gamerating326=82&gamecategory326=Adventure&gamename327=Chaos Continuum&gamehighs327=Very impressive graphics and sound.&gamelows327=Pretty short on actual gameplay.&bottomline327=Like many CD-ROM games, it looks great, but you'll have to decide if that's enough.&gameissue327=May/June '94, p. 89&gameurl327=http://www.pcgamer.com&gamepub327=Creative Multimedia&gamerating327=61&gamecategory327=Adventure&gamename328=Chaos Control&gamehighs328=The graphics and animation are as good as they get.&gamelows328=It's a tough game, and it could have used a bit more variety.&bottomline328=The graphics and story elements help raise an otherwise monotonous shooter into an absorbing tale of adventure.&gameissue328=December '95, p. 220&gameurl328=http://www.pcgamer.com&gamepub328=I-Motion&gamerating328=82&gamecategory328=Arcade&gamename329=Chaos Gate&gamehighs329=Excelltn turn-based tactical gameplay. Rich, diverse world.&gamelows329=You can only fight as Ultramarines. Minimal keyboard support. Some minor bugs.&bottomline329=Excellent tactical combat, with lots of units, good graphics, and an interesting system.&gameissue329=February '99, p. 218&gameurl329=http://www.pcgamer.com&gamepub329=SSI&gamerating329=85&gamecategory329=Strategy&gamename330=CHAOS LEGION&gamehighs330=&gamelows330=&bottomline330=&gameissue330=March '04, p. 62&gameurl330=http://www.pcgamer.com&gamepub330=Capcom&gamerating330=24&gamecategory330=Action/Adventure&gamename331=Chaos Overlords&gamehighs331=Could be mildly diverting when played on the Internet.&gamelows331=Mediocre graphics and dull, monotonous gameplay.&bottomline331=A good idea executed without a trace of wit, energy, or style. About as dull as dish-water.&gameissue331=September '96, p. 138&gameurl331=http://www.pcgamer.com&gamepub331=New World Computing&gamerating331=46&gamecategory331=Strategy&gamename332=CHARIOTS OF WAR&gamehighs332=&gamelows332=&bottomline332=Strategy newcomers will find a welcoming game; veterans will lose interest.&gameissue332=October '03, p. 106&gameurl332=http://www.pcgamer.com&gamepub332=Strategy First&gamerating332=58&gamecategory332=Strategy &gamename333=CHASER&gamehighs333=&gamelows333=&bottomline333=A solid game that will at least keep your skills sharp until Doom 3.&gameissue333=November '03, p. 130&gameurl333=http://www.pcgamer.com&gamepub333=JoWooD&gamerating333=69&gamecategory333=First-Person Shooter&gamename334=Chasm&gamehighs334=Nice looking polygonal monsters; some impressive graphic effects.&gamelows334=Bad mouse control; levels are throwback to Doom; no Internet support.&bottomline334=With better games on the market, you're better off staying away from this one.&gameissue334=January '98, p. 312&gameurl334=http://www.pcgamer.com&gamepub334=GT Interactive&gamerating334=56&gamecategory334=Action&gamename335=CHEMICUS&gamehighs335=&gamelows335=&bottomline335=&gameissue335=October '03, p. 112&gameurl335=http://www.pcgamer.com&gamepub335=Tivola Entertainment&gamerating335=55&gamecategory335=Adventure&gamename336=Chessmaster 5000&gamehighs336=Very strong AI; instructional aids; graphics -- all detailed and customizable.&gamelows336=Supports Win 95 only.&bottomline336=The flexibility of almost every aspect of this program makes it inviting for chess fans at any level.&gameissue336=November '96, p. 236&gameurl336=http://www.pcgamer.com&gamepub336=Mindscape&gamerating336=90&gamecategory336=Simulation&gamename337=Chessmaster 5500&gamehighs337=Every area is outstanding; best graphics, instructional aids, and sound of any chess game.&gamelows337=Er...there's no feature that will automatically order pizza for you.&bottomline337=With the new features, the latest Chessmaster is the best PC chess game you can buy.&gameissue337=February '98, p. 167&gameurl337=http://www.pcgamer.com&gamepub337=Mindscape&gamerating337=94&gamecategory337=Strategy&gamename338=ChessMaster 7000&gamehighs338=Great chess and a great chess database.&gamelows338=Insignificant redesign; a "more of the same" feel.&bottomline338=If you're a first-timer in the market for a chess game, this is the one to get. But if you have earlier versions of CM, don't bother.&gameissue338=January '00, p. 205&gameurl338=http://www.pcgamer.com&gamepub338=Mindscape&gamerating338=78&gamecategory338=Strategy&gamename339=Chessmaster 8000&gamehighs339=Excellent match commentary; fine tutorial modes; Josh waitzkin grew up normal.&gamelows339=Awkward 3D board layouts; mid-level AI opponents can be too easily suckered.&bottomline339=Despite some blemishes, it's still the PC's best chess offering.&gameissue339=April '01, p. 78&gameurl339=http://www.pcgamer.com&gamepub339=Mattel Interactive&gamerating339=78&gamecategory339=Chess&gamename340=Chessmaster 9000&gamehighs340=&gamelows340=&bottomline340=&gameissue340=December 2002, p. 104&gameurl340=http://www.pcgamer.com&gamepub340=Ubi Soft &gamerating340=78&gamecategory340=Classic &gamename341=Chessnet 3&gamehighs341=For playing over third-party BBSs, networks, and direct modem connections, this program is the king daddy.&gamelows341=As a stand-alone chess opponent, this program bites.&bottomline341=If you're a chess player with a modem and $20, buy Chessnet 3.&gameissue341=November '94, p. 73&gameurl341=http://www.pcgamer.com&gamepub341=Masque Publishing&gamerating341=81&gamecategory341=Simulation&gamename342=CHROME&gamehighs342=&gamelows342=&bottomline342=&gameissue342=January '04, p. 115&gameurl342=http://www.pcgamer.com&gamepub342=Strategy First&gamerating342=56&gamecategory342=Action&gamename343=Chronicles of the Sword&gamehighs343=Nice, high-res graphics and a decent game engine.&gamelows343=Not enough story; gameplay dissolves into a series of pixel hunts.&bottomline343=Synthetic Dimensions draws on neither the strength of their game engine nor of the subject matter for this lackluster title.&gameissue343=September '96, p. 126&gameurl343=http://www.pcgamer.com&gamepub343=Psygnosis&gamerating343=65&gamecategory343=Adventure&gamename344=Chronomaster&gamehighs344=Excellent graphics, variety of puzzles, raning from no-brainers to hair-pullers; good plot and lots of interaction keeps things interesting.&gamelows344=Too much time is spent traveling; newcomers may find the options overwhelming.&bottomline344=It doesn't break any new ground, but it delivers a mighty big dose of puzzle-solving fun, even for experienced gamers.&gameissue344=April '96, p. 105&gameurl344=http://www.pcgamer.com&gamepub344=Capstone&gamerating344=84&gamecategory344=Adventure&gamename345=CIA: Central Intelligence&gamehighs345=This could have been a great premise.&gamelows345=Not entertaining; not exciting; not really much of a game.&bottomline345=A lesson in wasted potential, Central Intelligence is strictly for those who like stats-based, slow-paced gaming.&gameissue345=June '95, p. 91&gameurl345=http://www.pcgamer.com&gamepub345=Ocean of America, Inc.&gamerating345=53&gamecategory345=Strategy&gamename346=Circle of Blood&gamehighs346=Simple interface; beautiful, crisp graphics; challenging puzzles; intriguing story line.&gamelows346=Voice acting isn't exactly professional; some puzzles require too much pixel-hunting.&bottomline346=It's entertaining, challenging, and worth playing, but it's not a graphic adventure that will blow you away.&gameissue346=January '97, p. 234&gameurl346=http://www.pcgamer.com&gamepub346=Virgin Interactive&gamerating346=80&gamecategory346=Adventure&gamename347=Circuit Racer&gamehighs347=Runs on low-end systems; only takes up 7MB.&gamelows347=Blah, circa-1995 graphics; no convincing sense of speed; unrefined gameplay.&bottomline347=You can do a lot better than this -- unless you have an older system, there are no reasons to bother.&gameissue347=November '97, p. 230&gameurl347=http://www.pcgamer.com&gamepub347=WizardWorks&gamerating347=58&gamecategory347=Arcade&gamename348=CITY OF HEROES&gamehighs348=&gamelows348=&bottomline348=The best massively multiplayer game for comic fans - and for casual players.&gameissue348=August '04, p. 52&gameurl348=http://www.pcgamer.com&gamepub348=NCsoft&gamerating348=81&gamecategory348=Online RPG&gamename349=City of Lost Children, The&gamehighs349=The graphics are sensational; dark mood.&gamelows349=Incredibly short playing time; pointless puzzles; Euro-crap interface.&bottomline349=Rent the cult movie instead; it'll blow your mind. The game will just blow your temper.&gameissue349=July '97, p. 194&gameurl349=http://www.pcgamer.com&gamepub349=Psygnosis&gamerating349=48&gamecategory349=Adventure&gamename350=City Racer&gamehighs350=Entertaining arcade physics; 14 licensed cars; tons of gameplay options; attractive urban circuits.&gamelows350="Prestige" points much too easy to earn; low-poly car renderings; no Internet or LAN multiplay.&bottomline350=of the more enjoyable PC arcade racers to come along in years.&gameissue350=July 2003, p. 84&gameurl350=http://www.pcgamer.com&gamepub350=Ubi Soft&gamerating350=79&gamecategory350=Racing&gamename351=Civil War: 1861-1864&gamehighs351=It's packed with fine-grained detail and achieves great balance between the strategic and the tactical.&gamelows351=Graphic style may alienate as many as it pleases, especially the miniatures-style battle scenes.&bottomline351=The most ambitious Civil War game ever designed for the PC. Very impressive indeed.&gameissue351=May '95, p. 83&gameurl351=http://www.pcgamer.com&gamepub351=Empire Interactive&gamerating351=84&gamecategory351=Strategy&gamename352=Civil War Generals II&gamehighs352=Campaigns cover entire war. Lots of historical detail. Excellent victory system.&gamelows352=Victory system encourages suicidal stands. Underestimates effects of cannon.&bottomline352=Don't compare it to any other games; CWGII stands quite well on its own.&gameissue352=February '98, p. 140&gameurl352=http://www.pcgamer.com&gamepub352=Sierra&gamerating352=86&gamecategory352=Wargame&gamename353=Civilization 2&gamehighs353=Improved artificial intelligence and play balance; strong, new interface.&gamelows353=Some rough spots in the initial release, but they've already been smoothed out.&bottomline353=An immensely addictive and playable strategy game that's the rightful heir to the Civilization crown.&gameissue353=July '96, p. 82&gameurl353=http://www.pcgamer.com&gamepub353=MicroProse&gamerating353=97&gamecategory353=Strategy&gamename354=Civilization: Call to Power&gamehighs354=Cool new units and tecnology; space- and water-based cities; streamlined.&gamelows354=Lacks spark; clunky interface; overpowerful superunits; poor performance; no autosave.&bottomline354=Impressive but not much fun. Wait for MicroProse's Civilization II: Test of Time.&gameissue354=July '99, p. 98&gameurl354=http://www.pcgamer.com&gamepub354=Activision&gamerating354=65&gamecategory354=Strategy&gamename355=Civilization II: Test of Time&gamehighs355=Core Civ gameplay is rock solid; multiple levels add a twist.&gamelows355=Muddy, dark graphics; not backward-compatible with SCN files; doesn't replace Multiplayer Gold.&bottomline355=It's Civilization II, and if you already own that, you don't need this update.&gameissue355=October '99, p. 130&gameurl355=http://www.pcgamer.com&gamepub355=Hasbro Interactive&gamerating355=65&gamecategory355=Strategy&gamename356=CIVILIZATION III: CONQUESTS&gamehighs356=&gamelows356=&bottomline356=&gameissue356=February '04, p. 75&gameurl356=http://www.pcgamer.com&gamepub356=Atari&gamerating356=78&gamecategory356=Strategy&gamename357=Civilization III: Play the World&gamehighs357=&gamelows357=&bottomline357=&gameissue357=February 2003, p. 75&gameurl357=http://www.pcgamer.com&gamepub357=Infogrames&gamerating357=68&gamecategory357=Strategy&gamename358=Clandestiny&gamehighs358=Nice rendering, and there's a hidden book with some good Scottish recipes.&gamelows358=Cheesy animation, bad dialog, lame-o puzzles.&bottomline358=If tired puzzlers ye buy, best give it a try. If ye're nae inta it, ye'd best let it sit.&gameissue358=March '97, p. 157&gameurl358=http://www.pcgamer.com&gamepub358=Virgin Interactive&gamerating358=30&gamecategory358=Puzzle&gamename359=Clans&gamehighs359=It's stable, and in multiplayer games, you can poison people.&gamelows359=Obnoxious puzzles; turgid story; hammer-and-tongs interface that's way too bulky.&bottomline359=The roleplaying equivalent of a flat, warm Coke. Best left on the shelf.&gameissue359=Novemeber '99, p. 173&gameurl359=http://www.pcgamer.com&gamepub359=Strategy First&gamerating359=40&gamecategory359=Roleplaying&gamename360=Classic Five&gamehighs360=Mouse interface is easy to use; lots of games for one price.&gamelows360=No bells or whistles; you'll probably yearn for a more intelligent computer opponent.&bottomline360=Individually, these games have been done before and done better.&gameissue360=July '94, p. 91&gameurl360=http://www.pcgamer.com&gamepub360=Interplay&gamerating360=56&gamecategory360=Strategy&gamename361=Classic Jackpot!&gamehighs361=Five fast-playing casino games; perfect for work breaks.&gamelows361=Three of the games require little or no skill, and there's no tutorial to help you master the other two.&bottomline361=A fun--and safe--way to enjoy casino action.&gameissue361=September '94, p. 90&gameurl361=http://www.pcgamer.com&gamepub361=Impressions Software&gamerating361=77&gamecategory361=Simulation&gamename362=Claw&gamehighs362=Really nice animation; 64-player mode is interesting; realatively low gore factor means that the game is kid-safe.&gamelows362=Boring. A rehash of a dead genre.&bottomline362=Buy Claw for the kids, but not for yourself.&gameissue362=December '97, p. 230&gameurl362=http://www.pcgamer.com&gamepub362=Monolith Productions&gamerating362=65&gamecategory362=Arcade&gamename363=Clive Barker's Undying&gamehighs363=Very scary; great monsters and character models; spooky sound design.&gamelows363=Long loading times; story is a bit muddled; stretches of mediocre voice acting.&bottomline363=A near-perfect combination of gut-wrenching horror and intense action.&gameissue363=May '01, p. 58&gameurl363=http://www.pcgamer.com&gamepub363=Electronic Arts&gamerating363=85&gamecategory363=Action&gamename364=Clockwerx&gamehighs364=Intricate movement system adds new dimension to an otherwise standard puzzle game.&gamelows364=Lack of humor and the limited variety of puzzles affect the games' longevity.&bottomline364=As puzzlers go, the idea behind Clockwerx is clever enough to demand a look.&gameissue364=July '95, p. 108&gameurl364=http://www.pcgamer.com&gamepub364=Spectrum HoloByte&gamerating364=75&gamecategory364=Action&gamename365=Close Combat&gamehighs365=Realism, strategy, immersion and action combine in one close quarters wargame.&gamelows365=Minuscule men, control problems, no elevation, and a limited choice of scenarios.&bottomline365=Close Combat is brilliant and engaging, a bold new chapter in wargaming, but not without its drawbacks.&gameissue365=October '96, p. 162&gameurl365=http://www.pcgamer.com&gamepub365=Microsoft&gamerating365=89&gamecategory365=Wargame&gamename366=Close Combat: A Bridge Too Far&gamehighs366=Great new Battlemaker; as personal as you can get to WWII on your PC.&gamelows366=The real-time might turn off wargamers, while the realism will confuse C%26C fans. Campaign status is roughly handled.&bottomline366=Ready for something new? A Bridge Too Far should fit the bill.&gameissue366=January '98, p. 225&gameurl366=http://www.pcgamer.com&gamepub366=Microsoft&gamerating366=88&gamecategory366=Wargame&gamename367=Close Combat III&gamehighs367=Beautiful graphics, smooth gameplay, and a much better campaign mode than its predecessors.&gamelows367=Off-map artillery is weak and arbitrary; no air support.&bottomline367=One of the best East Front games.&gameissue367=April '99, p. 120&gameurl367=http://www.pcgamer.com&gamepub367=Microsoft&gamerating367=92&gamecategory367=Wargame&gamename368=Close Combat: Invasion Normandy&gamehighs368=Success and failure in individual battles has broad impact; units behave realistically.&gamelows368=Gameplay remains relatively unchanged; interface still confusing, line of sight still sketchy.&bottomline368=A solid game that feels like an add on. This series needs an 3D overhaul.&gameissue368=January '01, p. 157&gameurl368=http://www.pcgamer.com&gamepub368=SSI&gamerating368=70&gamecategory368=Strategy&gamename369=Close Combat IV: Battle of the Bulge&gamehighs369=Plenty of colorful tactical action, great AI.&gamelows369=It's still the battle of the Bulge, and the Germans always lose.&bottomline369=It's better than expected, but let's hope that Atomic's next game breaks some newer ground.&gameissue369=March '00, p.95 &gameurl369=http://www.pcgamer.com&gamepub369=SSI&gamerating369=84&gamecategory369=Strategy&gamename370=Codename Eagle&gamehighs370=A decent, story-driven concept; reasonable fun in multiplay.&gamelows370=Blocky graphics; lack of good mission info; ridiculous save scheme; general pain in the butt.&bottomline370=It's a cool idea, but poor execution and muddles thinking add up to lack of fun.&gameissue370=August '00, p.99 &gameurl370=http://www.pcgamer.com&gamepub370=Talonsoft&gamerating370=52&gamecategory370=Action&gamename371=Codename: Outbreak&gamehighs371=&gamelows371=&bottomline371=&gameissue371=March '02&gameurl371=http://www.pcgamer.com&gamepub371=Virgin Interactive &gamerating371=50&gamecategory371=Tactical shooter &gamename372=COLD ZERO: THE LAST STAND&gamehighs372=&gamelows372=&bottomline372=A promising concept that needs better graphics, camera controls, and AI to really shine.&gameissue372=February '04, p. 70&gameurl372=http://www.pcgamer.com&gamepub372=Encore Software&gamerating372=68&gamecategory372=Strategy/Roleplaying&gamename373=Colin MaRae Rally&gamehighs373=Fills the void of PC-based rally racing games; good controls; plenty of cars and tracks.&gamelows373=It's really more of a console game than a simulator; second-tier graphics.&bottomline373=Not a bad litter racer, but the next McRae offering should push the envelope a bit more.&gameissue373=June '00, p.107 &gameurl373=http://www.pcgamer.com&gamepub373=Codemasters&gamerating373=75&gamecategory373=Racing&gamename374=Colin McRae Rally 2&gamehighs374=Sweet graphics; solid physics and damage modeling; healthy selection of gameplay options.&gamelows374=Much too difficult to beat at higher skill levels; abbreviated stage lengths.&bottomline374=A well-crafted off-road racer that'll appeal to sim buffs and arcade fans alike.&gameissue374=April '01, p. 85&gameurl374=http://www.pcgamer.com&gamepub374=Codemasters&gamerating374=87&gamecategory374=Racing&gamename375=COLISEUM&gamehighs375=&gamelows375=&bottomline375=&gameissue375=May '04, p. 71&gameurl375=http://www.pcgamer.com&gamepub375=Stormcloud Creations&gamerating375=37&gamecategory375="Sports" Simulation&gamename376=Comanche 3&gamehighs376=Overall fun gameplay and sharp graphics engine.&gamelows376=Idiot wingman, small game world, dippy AI in general.&bottomline376=A fun, good-looking game that will keep you playing -- just don't expect Longbow-level sim quality.&gameissue376=July '97, p. 148&gameurl376=http://www.pcgamer.com&gamepub376=NovaLogic&gamerating376=78&gamecategory376=Simulation&gamename377=Comanche 4&gamehighs377=Lush graphics and dazzling pyrotechnics; comprehensive Mission Editor; short learning curve.
&gamelows377=ôHollywood-styleö missions, hard-scripted campaigns; too simplistic for hardcore simmers.
&bottomline377=A simple yet entertaining Air Quake experience for sim and shooter fans alike.&gameissue377=February '02, p. 70&gameurl377=http://www.pcgamer.com&gamepub377=NovaLogic&gamerating377=78&gamecategory377=Flight sim &gamename378=Combat&gamehighs378=&gamelows378=&bottomline378=&gameissue378=March '02, p. 74&gameurl378=http://www.pcgamer.com&gamepub378=Infogrames &gamerating378=50&gamecategory378=Arcade &gamename379=Combat Command 2: Desert Rats&gamehighs379=Diverse scenarios based on battles overlooked by other games in the genre.
&gamelows379=Not even minimal graphics; could benefit from some better presentation.&bottomline379=This old-school command-level wargame will please fans of the series.&gameissue379=November '01, p. 102&gameurl379=http://www.pcgamer.com&gamepub379=Shrapnel Games&gamerating379=77&gamecategory379=Strategy&gamename380=Combat Flight Simulator&gamehighs380=Top-notch flight models. Engaging missions. Incredible terrain graphics from altitude.&gamelows380=Terrain graphics look flat down low. A real system hog. Canned campaign missions.&bottomline380=Excellent flight modeling and entertaining mix of missions make this a winner.&gameissue380=February '99, p. 200&gameurl380=http://www.pcgamer.com&gamepub380=Microsoft&gamerating380=85&gamecategory380=Simulation&gamename381=Combat Flight Simulator 3&gamehighs381=Lots of aircraft variety; challenging dynamic campaign; beautiful aircraft models; newbie-friendly.&gamelows381=Suspect AI; horrific technical issues; inconsistent mission feedback.&bottomline381=Really needs patching. Maybe then it can challenge IL-2 Sturmovik's air supremacy.&gameissue381=January 2003, p. 96&gameurl381=http://www.pcgamer.com&gamepub381=Microsoft&gamerating381=72&gamecategory381=Flight Sim&gamename382=Combat Flight Simulator II: WWII Pacific Theater&gamehighs382=Stellar visuals; highly configurable; detailed aircraft models and textures; intense dogfights.&gamelows382=Dodgy AI; wingman management too basic; unclear mission objectives; no flyable bombers.&bottomline382=A solid improvement over the original, though still not up to the standards of prior classics.&gameissue382=January '01, p. 137&gameurl382=http://www.pcgamer.com&gamepub382=Microsoft&gamerating382=78&gamecategory382=Simulation&gamename383=Combat Medic: Special Ops&gamehighs383=&gamelows383=&bottomline383=&gameissue383=August '02, p. 69&gameurl383=http://www.pcgamer.com&gamepub383=Legacy Interactive &gamerating383=21&gamecategory383=Simulation &gamename384=Combat Mission 2&gamehighs384=Awesomely realistic graphics, sound, and detail; a feeling of real command.&gamelows384=The sheer complexity of the game's bigger scenarios can be daunting.&bottomline384=A personal war movie, with scenarios that draw you right into battle.&gameissue384=January 2003, p. 102&gameurl384=http://www.pcgamer.com&gamepub384=Battlefront.com&gamerating384=90&gamecategory384=Real-Time Strategy&gamename385=COMBAT MISSION: AFRIKA KORPS&gamehighs385=&gamelows385=&bottomline385=This series just keeps piling on the tactical turn-based goodness.&gameissue385=March '04, p. 76&gameurl385=http://www.pcgamer.com&gamepub385=Battlefront.com&gamerating385=92&gamecategory385=Turn-Based Strategy&gamename386=Combat Mission Beyond Overlord&gamehighs386=Real warfare in 3D, lots of features; forces you to master real tactics; splendid manual; great fun.&gamelows386=Currently, there is no TCP/IP mode; some graphics compromises.&bottomline386=Fresh, and innovative; breathes new life into a tired and increasingly cranky genre.&gameissue386=September '00, p.106 &gameurl386=http://www.pcgamer.com&gamepub386=Battlefront.com&gamerating386=91&gamecategory386=Wargame&gamename387=Command %26 Conquer&gamehighs387=A great real-time wargame set against a well-executed cinematic backdrop.&gamelows387=More could have been done to upgrade the Dune II engine, such as an additional zoom level.&bottomline387=If you like strategy games, get Command %26 Conquer.&gameissue387=November '95, p. 108&gameurl387=http://www.pcgamer.com&gamepub387=Virgin Interactive Entertainment&gamerating387=91&gamecategory387=Strategy&gamename388=Command %26 Conquer: Generals&gamehighs388=Wild and carnage-filled battles; well-designed units; awesome graphics.&gamelows388=No real story; some balance issues; poor multiplayer interface; connectivity snags.&bottomline388=If you can get past the lack of polish and story, you'll enjoy the game itself.&gameissue388=May 2003, p. 56&gameurl388=http://www.pcgamer.com&gamepub388=EA&gamerating388=77&gamecategory388=Real-Time Strategy&gamename389=COMMAND %26 CONQUER: GENERALS - ZERO HOUR&gamehighs389=&gamelows389=&bottomline389=There's simply no excuse for this expansion's bug-riddled state.&gameissue389=Holiday '03, p. 102&gameurl389=http://www.pcgamer.com&gamepub389=EA&gamerating389=64&gamecategory389=Real-Time Strategy&gamename390=Command %26 Conquer: Red Alert&gamehighs390=It's a follow-up to one of the best games of all time, and it's faithful to the original.&gamelows390=Some changes are merely cosmetic; the AI hasn't improved that much; some missions have too much of a "puzzle" element.&bottomline390=Red Alert will be liked by the legions of the faithful, and win new converts as well.&gameissue390=December '96, p. 238&gameurl390=http://www.pcgamer.com&gamepub390=Virgin Interactive Entertainment&gamerating390=91&gamecategory390=Strategy&gamename391=Command %26 Conquer:
Red Alert 2&gamehighs391=New units; interesting campaign missions; numerous new multiplayer modes.&gamelows391=Average graphics; lack of enhancements; uninformative multiplayer interface.&bottomline391=Westwood must have felt that the RA engine didn't need improving- add 7% if you agree.&gameissue391=January '01, p. 118&gameurl391=http://www.pcgamer.com&gamepub391=Electronic Arts&gamerating391=85&gamecategory391=Real Time Strategy&gamename392=Command %26 Conquer: Tiberian Sun&gamehighs392=Essentially the same gameplay that made C%26C so popular.&gamelows392=Nothing significantly new. Control, play balance, and unit AI issues remain.&bottomline392=If you liked C%26C and want more of the same, great. If you expected more, no deal.&gameissue392=November '99, p. 137&gameurl392=http://www.pcgamer.com&gamepub392=Westwood Studios&gamerating392=73&gamecategory392=Strategy&gamename393=Commander Blood&gamehighs393=There's certainly nothing else quite like it.&gamelows393=Once the novelty wears off, there's just not enough gameplay to hold your interest for long.&bottomline393=If a friend buys it, it's worth watching him or her play for a few minutes.&gameissue393=May '95, p. 81&gameurl393=http://www.pcgamer.com&gamepub393=Mindscape&gamerating393=58&gamecategory393=Adventure&gamename394=Commandos&gamehighs394=The tactical action and mission-based puzzling can be fun...&gamelows394=...although much of the time the linear campaign and very difficult missions are frustrating.&bottomline394=Commandos has a lot to offer, butless patient gamers should look elsewhere.&gameissue394=November '98, p. 240&gameurl394=http://www.pcgamer.com&gamepub394=Eidos Interactive&gamerating394=80&gamecategory394=Strategy&gamename395=Commandos 2&gamehighs395=Gut-wrenching tension; great graphics; interesting need to coordinate forces.
&gamelows395=Very difficult; illogical lack of basic skills; regular crashes and graphics hitches.&bottomline395=If you like mindless games, look elsewhere. Otherwise, prepare for some intense fun.&gameissue395=December '01, p. 126&gameurl395=http://www.pcgamer.com&gamepub395=Eidos Interactive&gamerating395=80&gamecategory395=Strategy &gamename396=COMMANDOS 3&gamehighs396=&gamelows396=&bottomline396=The satisfaction of victory makes you forgive some of the game's missteps.&gameissue396=Holiday '03, p. 118&gameurl396=http://www.pcgamer.com&gamepub396=Eidos Interactive&gamerating396=78&gamecategory396=Squad-Based Shooter&gamename397=Commandos: Beyond the Call of Duty&gamehighs397=Historically inspired scenarios are cool; puzzles will challenge.&gamelows397=Ponderous interface; lock-step puzzle design; silly restrictions on units.&bottomline397=Only the most patient gamers should bother setting out on these missions.&gameissue397=July '99, p. 124&gameurl397=http://www.pcgamer.com&gamepub397=Eidos Interactive&gamerating397=53&gamecategory397=Strategy&gamename398=Conflict: Desert Storm&gamehighs398=&gamelows398=&bottomline398=&gameissue398=January 2003, p. 110&gameurl398=http://www.pcgamer.com&gamepub398=Gotham Games&gamerating398=51&gamecategory398=Action &gamename399=CONFLICT DESERT STORM II: BACK TO BAGHDAD&gamehighs399=&gamelows399=&bottomline399=A playable B-movie that manages to overcome its low production values.&gameissue399=February '04, p. 83&gameurl399=http://www.pcgamer.com&gamepub399=Action&gamerating399=72&gamecategory399=Take-Two Interactive&gamename400=Conflict Zone&gamehighs400=&gamelows400=&bottomline400=&gameissue400=Holiday '01, p. 76&gameurl400=http://www.pcgamer.com&gamepub400=Ubi Soft &gamerating400=60&gamecategory400=Real-time strategy &gamename401=Congo: Descent Into Zinj&gamehighs401=Simple interface, above-average acting.&gamelows401=The solutions to puzzles are often far-fetched; inability to examine the items you pick up; steep system requirements.&bottomline401=Die-hard adventurers may like it, but most folks will toss up their hands in confusion.&gameissue401=April '96, p. 137&gameurl401=http://www.pcgamer.com&gamepub401=Viacom New Media&gamerating401=57&gamecategory401=Adventure&gamename402=Connections&gamehighs402=James Burke and his collection of videos; great graphics.&gamelows402=Not much gameplay; thin connections; only five levels.&bottomline402=Burke is entertaining to watch, but that doesn't necessarily make Connections a great game.&gameissue402=December '96, p. 293&gameurl402=http://www.pcgamer.com&gamepub402=Discover Channel Multimedia&gamerating402=59&gamecategory402=Puzzle&gamename403=Conquer for Windows&gamehighs403=Slick, fast-paced, strategic exploration and combat. It has a nice balance between strategy and production priorities.&gamelows403=Pig-ugly; a brazen rip-off of a better game.&bottomline403=If you liked Empire, you'll like Conquer. They're practically the same game.&gameissue403=August '96, p. 110&gameurl403=http://www.pcgamer.com&gamepub403=Micro Star&gamerating403=65&gamecategory403=Strategy&gamename404=Conqueror, A.D. 1086&gamehighs404=Looks great, sounds great, and the field battles are good, bloody fun.&gamelows404=Hopeless mouse control in jousting segments, big logic-holes in the economic system, no siege warfare, numerous skimped details that could easily have been corrected.&bottomline404=A beautiful but half-baked game from a company that should know better.&gameissue404=March '96, p. 141&gameurl404=http://www.pcgamer.com&gamepub404=Sierra On-Line&gamerating404=60&gamecategory404=Strategy&gamename405=Conquest: Frontier Wars&gamehighs405=Some inventive strategy elements; easy to learn; slick presentation.
&gamelows405=Graphics have their ups and downs; some interface quirks; largely unoriginal.&bottomline405=A competent RTS, but unlikely to redefine anybodyÆs expectations of the genre.&gameissue405=November '01, p. 116&gameurl405=http://www.pcgamer.com&gamepub405=Ubi Soft&gamerating405=76&gamecategory405=Real-time strategy &gamename406=Conquest of the New World&gamehighs406=Flexible gameplay lets you focus on what you want; best combat model of any nation-building sim; network play.&gamelows406=Not a lot of variety in the graphics; interaction is dry and lifeless; no map editor.&bottomline406=An enjoyable strategy game for fans of the genre; good change of pace for any gamer.&gameissue406=July '96, p. 113&gameurl406=http://www.pcgamer.com&gamepub406=Interplay Productions&gamerating406=79&gamecategory406=Strategy&gamename407=CONSPIRACIES&gamehighs407=&gamelows407=&bottomline407=&gameissue407=January '04, p. 105&gameurl407=http://www.pcgamer.com&gamepub407=Got Game Entertainment&gamerating407=23&gamecategory407=FMV Adventure&gamename408=Conspiracy&gamehighs408=The video clips, and Donald Sutherland's fine performance, really stand out.&gamelows408=Aside from the new high-tech shell, this is a very basic game with a linear plot and confusing tone.&bottomline408=A case of new clothes for an old game -- and not a very good one at that.&gameissue408=May/June '94, p. 87&gameurl408=http://www.pcgamer.com&gamepub408=Virgin&gamerating408=58&gamecategory408=Adventure&gamename409=CONTRACT J.A.C.K.&gamehighs409=&gamelows409=&bottomline409=Fun, but too short and shallow to be a full-priced expansion pack.&gameissue409=January '04, p. 104&gameurl409=http://www.pcgamer.com&gamepub409=Vivendi Universal&gamerating409=63&gamecategory409=First-Person Shooter&gamename410=Corridor 7: Alien Invasion&gamehighs410=Fast-paced action, plenty to do, and some nice extras.&gamelows410=The sound and graphics aren't all that great, hurting the overall package.&bottomline410=If this is the sort of gameplay you love, Corridor 7 is worth a look. If it's not, though, this won't be the game to convert you.&gameissue410=July '94, p. 75&gameurl410=http://www.pcgamer.com&gamepub410=Capstone&gamerating410=68&gamecategory410=Action&gamename411=Corsairs&gamehighs411=Good blend of sea combat, land sieges, and trade in one game.&gamelows411=No real replay value. Interface and map weirdness.&bottomline411=Simple yet entertaining gameplay. It's a small game and is likely to be overlooked, but it's still a great deal of fun.&gameissue411=August '99, p. 126&gameurl411=http://www.pcgamer.com&gamepub411=Microids&gamerating411=82&gamecategory411=Strategy&gamename412=Cossacks: European Wars&gamehighs412=Decent graphics; large battles; unique resource-mangagement features.&gamelows412=Horrible AI; frustrating economic model; annoying scripted missions.&bottomline412=A bland recycling of other RTS games. Spend your money elsewhere.&gameissue412=August '01, p. 58&gameurl412=http://www.pcgamer.com&gamepub412=CDV&gamerating412=63&gamecategory412=RTS&gamename413=COUNTER-STRIKE: CONDITION ZERO&gamehighs413=&gamelows413=&bottomline413=A worthy substitute for Counter-Strike, but unnecessary if you've got broadband.&gameissue413=January '04, p. 90&gameurl413=http://www.pcgamer.com&gamepub413=Sierra&gamerating413=72&gamecategory413=First-Person Shooter&gamename414=Cowboy Casino&gamehighs414=The interaction with each character is good for a few hoots and belly laughs.&gamelows414=Limited gameplay; what's here just isn't very challenging.&bottomline414=The game's best feature is the live action video. When the novelty wears off, though, you're left with a mediocre game.&gameissue414=September '94, p. 79&gameurl414=http://www.pcgamer.com&gamepub414=Intellimedia Sports, Inc.&gamerating414=64&gamecategory414=Simulation&gamename415=Crazy Taxi&gamehighs415=looks better than the Dreamcast version, with somewhat sharper graphics.&gamelows415=Absurd frame-rate troubles, even on a fairly fast rig; offers little new content.&bottomline415=You're better off getting any of the previous console versions.&gameissue415=January 2003, p. 104&gameurl415=http://www.pcgamer.com&gamepub415=Activision Value Publishing&gamerating415=40&gamecategory415=Action&gamename416=Creator Harry Potter and the Chamber of Secrets&gamehighs416=&gamelows416=&bottomline416=&gameissue416=April 2003, p. 102&gameurl416=http://www.pcgamer.com&gamepub416=LEGO Interactive/EA&gamerating416=34&gamecategory416=Adventure&gamename417=Creature Shock&gamehighs417=Incredible graphics, great atmosphere...did I mention the incredible graphics?&gamelows417=The gameplay is thin; the controls are occasionally frustrating.&bottomline417=The visuals earn it a high rating--but if you're hoping for depth and replay value, keep looking.&gameissue417=March '95, p. 100&gameurl417=http://www.pcgamer.com&gamepub417=Virgin Interactive&gamerating417=83&gamecategory417=Action&gamename418=Crime Patrol&gamehighs418=Nice, bright video; good B-movie soundtrack.&gamelows418=Some truly cheesy acting; low on interaction.&bottomline418=One of the best titles from American Laser Games, and a fun arcade romp. Don't expect a lot of strategy, though.&gameissue418=February '95, p. 119&gameurl418=http://www.pcgamer.com&gamepub418=American Laser Games&gamerating418=78&gamecategory418=Action&gamename419=Crimson Skies&gamehighs419=Terrific style, character and gameplay; the most fun I've had with my joystick in a long time.&gamelows419=Bugs; graphics engine could really use some smoothing out.&bottomline419=A great game that narrowly misses classic status due to its bugs.&gameissue419=December '00, p. 160&gameurl419=http://www.pcgamer.com&gamepub419=Microsoft&gamerating419=85&gamecategory419=Action&gamename420=Croc 2&gamehighs420=Bouncy presentation; lots of levels; better graphics and envirorments than in the original.&gamelows420=You've seen most of this before- with better implementation- especially in console games.&bottomline420=If the kids are in the mood, go for it, but serious gamers should look elsewhere.&gameissue420=June '00, p.104 &gameurl420=http://www.pcgamer.com&gamepub420=Fox Interactive&gamerating420=65&gamecategory420=Adventure&gamename421=Croc: Legend of the Gobbos&gamehighs421=Colorful graphics, nice characters designs and animation.&gamelows421=The camera angles don't assist you in the jumping puzzles, which are around 90 percent of the game.&bottomline421=If you're waiting for a PC equivalent of Mario 64, keep waiting.&gameissue421=June '98, p. 122&gameurl421=http://www.pcgamer.com&gamepub421=Fox Interactive&gamerating421=68&gamecategory421=Action&gamename422=Crossword Wizard&gamehighs422=Easy to use, tons of puzzles, and lots of options to personalize the game.&gamelows422=Obviously, if you don't like crossword puzzles, this one won't hold a lot of appeal for you.&bottomline422=A great way for crossword addicts to get their fix.&gameissue422=September '94, p. 86&gameurl422=http://www.pcgamer.com&gamepub422=Cogix Corp.&gamerating422=88&gamecategory422=Puzzle&gamename423=CrossWorld&gamehighs423=Lots of crosswords; lots of ways to cheat.&gamelows423=Outdated and lame clues; nearly unreadable
"Decoder" section; lazy design.&bottomline423=There's nothing new here; for crossword fanatics and cheaters only.&gameissue423=July '96, p. 121&gameurl423=http://www.pcgamer.com&gamepub423=GameTek&gamerating423=30&gamecategory423=Puzzle&gamename424=Crow: The City of Angels&gamehighs424=Lovely backgrounds. Lasts longer than the movie.&gamelows424=Bad audio, bad control, bad movie. The Crow walks funny.&bottomline424=The worst movie license fighting game since Expect No Mercy.&gameissue424=July '97, p. 205&gameurl424=http://www.pcgamer.com&gamepub424=Acclaim&gamerating424=32&gamecategory424=Action&gamename425=CRUSADER KINGS&gamehighs425=&gamelows425=&bottomline425=A cool new twist on grand strategy, hampered by technical problems.&gameissue425=July '04, p. 74&gameurl425=http://www.pcgamer.com&gamepub425=Strategy First&gamerating425=69&gamecategory425=Real-Time Strategy&gamename426=Crusader: No Regret&gamehighs426=Gamepad support, cool new graphics and weapons, and brutal new levels.&gamelows426=Extremely violent. Too tough at times, sluggish response at times, and touchy controls.&bottomline426=If action, adventure, and a little multimedia hamminess is up your alley, look no further than Crusader: No Regret.&gameissue426=November '96, p. 248&gameurl426=http://www.pcgamer.com&gamepub426=Origin&gamerating426=88&gamecategory426=Action&gamename427=Crusader: No Remorse&gamehighs427=Incredible graphics, sound and gameplay.&gamelows427=Graphic violence, unsuitable for youngsters; no joystick support.&bottomline427=A great alternative to first-person shoot- 'em-ups, and a definite must-play for action fans.&gameissue427=December '95, p. 202&gameurl427=http://www.pcgamer.com&gamepub427=Origin&gamerating427=93&gamecategory427=Adventure&gamename428=Crush! Deluxe&gamehighs428=Unique, turn-based style of play; multi-player mode can be entertaining.&gamelows428=Bore-o-rama graphics and sound; the higher math can get tedious.&bottomline428=A mediocre thinking-man's game of blood, sweat, and tears.&gameissue428=November '97, p. 250&gameurl428=http://www.pcgamer.com&gamepub428=MegaMedia&gamerating428=58&gamecategory428=Strategy&gamename429=Crystal Caliburn&gamehighs429=Realistic graphics combined with seamless arcade play make this one a classic.&gamelows429=No screen-scrolling option; sound effects could have been a lot better.&bottomline429=Shows that you don't need a CD-ROM to find extraordinary arcade fun.&gameissue429=December '94, p. 157&gameurl429=http://www.pcgamer.com&gamepub429=StarPlay Productions Inc.&gamerating429=90&gamecategory429=Simulation&gamename430=CRYSTAL KEY 2&gamehighs430=&gamelows430=&bottomline430=&gameissue430=July '04, p. 65&gameurl430=http://www.pcgamer.com&gamepub430=Adventure&gamerating430=42&gamecategory430=The Adventure Company&gamename431=Crystal Skull, The&gamehighs431=A few okay puzzles; some of the acting is good for its unintentional comedic value.&gamelows431=Mostly puzzles; less-than-great graphics.&bottomline431=If you want a Multimedia Aztec Adventure, try Inca instead. If you want a good adventure, go buy The Beast Within.&gameissue431=February '97, p. 172&gameurl431=http://www.pcgamer.com&gamepub431=Maxis&gamerating431=33&gamecategory431=Adventure&gamename432=CSI: Crime Scene Investigation&gamehighs432=Follows the show's format very closely; decent scripting; well-designed interface.&gamelows432=Incredibly straightforward; stars mail in their voicework; low-res graphics.&bottomline432=Leaves a lot to be desired for both experienced adventure gamers and series fans.&gameissue432=July 2003, p. 78&gameurl432=http://www.pcgamer.com&gamepub432=Ubi Soft&gamerating432=51&gamecategory432=Adventure&gamename433=CSI: DARK MOTIVES&gamehighs433=&gamelows433=&bottomline433=&gameissue433=June '04, p. 77&gameurl433=http://www.pcgamer.com&gamepub433=Adventure&gamerating433=62&gamecategory433=Ubisoft&gamename434=Cultures&gamehighs434=&gamelows434=&bottomline434=&gameissue434=September '01, p. 99&gameurl434=http://www.pcgamer.com&gamepub434=Xicat Interactive&gamerating434=71&gamecategory434=Real-time strategy&gamename435=Curse of Monkey Island, The&gamehighs435=Sharp writing; glorious graphics; madcap humor; voice-acting puts most games to shame.&gamelows435=The "insult-duel" section oustays its welcome by several hours.&bottomline435=If this isn't destined to be a classic, I'll swallow a cutlass.&gameissue435=February '98, p. 108&gameurl435=http://www.pcgamer.com&gamepub435=LucasArts&gamerating435=95&gamecategory435=Adventure&gamename436=Curse You! Red Baron&gamehighs436=n/a&gamelows436=n/a&bottomline436=n/a&gameissue436=October '99, p. 167&gameurl436=http://www.pcgamer.com&gamepub436=Sierra&gamerating436=12&gamecategory436=Simulation&gamename437=Custer's Last Command&gamehighs437=Does exactly what it sets out to do, and does it with real style.&gamelows437=The interface is annoyingly sluggish for some functions.&bottomline437=For anyone interested in Custer and the Battle of Little Big Horn subject, this game is a must.&gameissue437=November '95, p. 168&gameurl437=http://www.pcgamer.com&gamepub437=HPS Simulations&gamerating437=86&gamecategory437=Wargame&gamename438=Cyber Groove&gamehighs438=Precise dance pad; wide range of genres and skill levels; several play modes.&gamelows438=Unintuitive interface; poor voiceovers; cheesy graphics.&bottomline438=The most unique game for the PC in years; and a fun form of exercise.&gameissue438=April '01, p. 79&gameurl438=http://www.pcgamer.com&gamepub438=Front Interactive&gamerating438=77&gamecategory438=Dance&gamename439=Cyber Judas&gamehighs439=Interesting facts from CIA book; different players each game.&gamelows439=Interface can be clumsy; repetitive gameplay in some scenarios; long load times on slower machines.&bottomline439=Offers a lot to those interested in the presidency, but most will find it dull.&gameissue439=October '96, p. 188&gameurl439=http://www.pcgamer.com&gamepub439=Merit Studios&gamerating439=65&gamecategory439=Strategy&gamename440=CyberBykes: Shadow Racer VR&gamehighs440=Supports head-to-head play via modem or over a network, and there's a built-in editor for creating custom levels.&gamelows440=Unconvincing graphics, irritating soundtrack, frustrating gameplay.&bottomline440=The single-player game is a bust.&gameissue440=January '96, p. 213&gameurl440=http://www.pcgamer.com&gamepub440=GameTek&gamerating440=57&gamecategory440=Action&gamename441=CyberGladiators&gamehighs441=Attractive graphics; smooth animations; intuitive controls.&gamelows441=Minimal story line or options; uninspired, angular characters.&bottomline441=CyberGladiators is a real arcade-style fighter for the PC that's more than capable of standing up to a fight.&gameissue441=February '97, p. 117&gameurl441=http://www.pcgamer.com&gamepub441=Sierra&gamerating441=80&gamecategory441=Arcade&gamename442=Cyberia&gamehighs442=Lots of arcade action and gut-grabbing graphics.&gamelows442=Experienced gamers may be disappointed with this fancy shootin' gallery.&bottomline442=Lots of flash and a few puzzlers, but like Chinese food, it may leave you hungry an hour later.&gameissue442=April '95, p. 87&gameurl442=http://www.pcgamer.com&gamepub442=Interplay&gamerating442=75&gamecategory442=Adventure&gamename443=Cyberia 2: Resurrection&gamehighs443=It's easy to get into, attractively presented and good for a few aimless thrills.&gamelows443=Very little to get your teeth into, and even less to keep you playing after a few hours.&bottomline443=Cyberia is one game that really didn't need to be resurrected.&gameissue443=July '96, p. 101&gameurl443=http://www.pcgamer.com&gamepub443=Virgin Interactive Ent.&gamerating443=40&gamecategory443=Arcade&gamename444=CyberMage&gamehighs444=Gorgeous graphis, excellent sound effects; a very effective blend of action and adventure.&gamelows444=Not a lot of interaction with other characters; pretty steep hardware requirements.&bottomline444=A fantastic mix of all the best elements from several gaming genres.&gameissue444=April '96, p. 96&gameurl444=http://www.pcgamer.com&gamepub444=Origin&gamerating444=92&gamecategory444=Action&gamename445=Cybermercs&gamehighs445=Grammatical errors make the manual an entertaining read.&gamelows445=Bland, boring, repetitive gameplay.&bottomline445=This Diablo wanna-be doesn't even deserve the publicity generated by this review.&gameissue445=June '99, p. 148&gameurl445=http://www.pcgamer.com&gamepub445=JC Research&gamerating445=22&gamecategory445=Roleplaying&gamename446=Cyberstorm 2: Corporate Wars&gamehighs446=Tons of design elements; great mission variety; interesting tactical possibilities.&gamelows446=Real-time straightjacket all but ruins the good stuff; the manual is, literally, unreadable.&bottomline446=This had the potential for greatness, but the real-time virus brings it to its knees.&gameissue446=October '98, p. 232&gameurl446=http://www.pcgamer.com&gamepub446=Sierra&gamerating446=62&gamecategory446=Strategy&gamename447=CyberStrike 2&gamehighs447=Godo multi-player gaming; decent terrain graphics, lighting effects.&gamelows447=Poor single-player game, with bad AI and confusing missions.&bottomline447=The only reason to play is its multi-player action, and you can get it free from the web site. Forget the box and fire up your modem.&gameissue447=April '99, p. 103&gameurl447=http://www.pcgamer.com&gamepub447=989 Studios&gamerating447=60&gamecategory447=Action&gamename448=Cyclemania&gamehighs448=Full-motion video backgrounds look pretty sharp in high resolution mode.&gamelows448=The graphics are blocky in full-screen mode, and the odd perspective can be frustrating.&bottomline448=Cyclemania's nifty backgrounds just aren't enough to make up for mediocre gameplay.&gameissue448=February '95, p. 117&gameurl448=http://www.pcgamer.com&gamepub448=Accolade&gamerating448=66&gamecategory448=Sports&gamename449=Cyclones&gamehighs449=It has all the good things that make a first-person shooter tick.&gamelows449=Moving while shooting in the heat of battle can be awkward at times. And that full-motion video--why?&bottomline449=Cyclones shows that Doom-like games are here to stay, and they're not all cheesy rip-offs.&gameissue449=March '95, p. 110&gameurl449=http://www.pcgamer.com&gamepub449=Strategic Simulations Inc.&gamerating449=81&gamecategory449=Action&gamename450=Cydonia -- Mars: The First Maned Mission&gamehighs450=Puzzles galore makes for dozens of hours of game time.&gamelows450=Almost no character interaction, paper-thin story, clumsy interface, and distressingly bad graphics.&bottomline450=Makes a great entrance test for Mensa, but fails as an interactive adventure.&gameissue450=February '99, p. 208&gameurl450=http://www.pcgamer.com&gamepub450=Dreamcatcher Interactive&gamerating450=38&gamecategory450=Adventure&gamename451=D&gamehighs451=Well-paced, compelling, and genuinely creepy.&gamelows451=The game is too linear, too simple, too short; there's very little replay value.&bottomline451=D is fair entertainment, for about two hours.&gameissue451=June '96, p. 102&gameurl451=http://www.pcgamer.com&gamepub451=Acclaim Entertainment&gamerating451=69&gamecategory451=Adventure&gamename452=D.A. Pursuit of Justice: The Sunset Boulevard Deuce&gamehighs452=Interesting and original; and even educational.&gamelows452=Short lifespan, game procedures can be repetitive and frustrating.&bottomline452=A game of limited appeal, but armchair attorneys willing to do their homework will find it interesting.&gameissue452=August '97, p. 124&gameurl452=http://www.pcgamer.com&gamepub452=Legacy Software&gamerating452=70&gamecategory452=Adventure&gamename453=D-Day: America Invades&gamehighs453=Beautiful graphics; smooth-as-silk gameplay; exceptional historical depth.&gamelows453=You may find the fighting a bit too claustrophobic for your taste.&bottomline453=This game is excellent in every respect.&gameissue453=October '95, p. 117&gameurl453=http://www.pcgamer.com&gamepub453=Avalon Hill&gamerating453=95&gamecategory453=Wargame&gamename454=D-Day: The Beginning of the End&gamehighs454=Simple interface, good graphics, and a fun campaign game.&gamelows454=Micro-Miniatures combat is often confusing, making tactics nearly impossible. Few battles are less suited to this kind of warfare system than D-Day.&bottomline454=Some interesting qualities, but they don't add up to a satisfactory whole.&gameissue454=August '94, p. 72&gameurl454=http://www.pcgamer.com&gamepub454=Impressions Software&gamerating454=71&gamecategory454=Wargame&gamename455=Daedalus Encounter&gamehighs455=Smooth, beautiful video; variety of gameplay; and plenty of puzzles.&gamelows455=Excessive sit 'n watch segments, and some really dumb dialog.&bottomline455=A sincere attempt to make a program that works both as an interactive movie and game.&gameissue455=July '95, p. 105&gameurl455=http://www.pcgamer.com&gamepub455=Virgin Interactive Entertainment&gamerating455=79&gamecategory455=Adventure&gamename456=Dagger's Rage&gamehighs456=Excellent graphics; more than just an arcade game.&gamelows456=Action is repetitive and simple; strategic elements are frustrating, clunky interface.&bottomline456=It's all been done - and done better - many times before. Only worth a look if you're tired of play Raptor or Tyrian.&gameissue456=December '95, p. 243&gameurl456=http://www.pcgamer.com&gamepub456=Microforum&gamerating456=55&gamecategory456=Arcade&gamename457=Daikatana&gamehighs457=Size of maps/levels; co-op play; some good architecture; cool skins.&gamelows457=Unimpressive monsters and weapons; rambling, slow gameplay; unimaginative throughout. &bottomline457=Next time, Eidos can just give thirty million dollars to me.&gameissue457=August '00, p.84 &gameurl457=http://www.pcgamer.com&gamepub457=Eidos Interactive&gamerating457=53&gamecategory457=Action&gamename458=Dame Was Loaded (The)&gamehighs458=Lots of puzzles; good interface; multiple endings give the game good replay value.&gamelows458=Poor save-game option and inventory access; static photos make for a lifeless feel.&bottomline458=A fun adventure in spite of a few design problems.&gameissue458=July '96, p. 90&gameurl458=http://www.pcgamer.com&gamepub458=Philips Media, Inc.&gamerating458=72&gamecategory458=Adventure&gamename459=Darius Gaiden&gamehighs459=&gamelows459=&bottomline459=&gameissue459=April '01, p. 89&gameurl459=http://www.pcgamer.com&gamepub459=Interplay&gamerating459=74&gamecategory459=Action&gamename460=Dark Age of Camelot&gamehighs460=Exciting realm-vs.-realm scenario; stable and not laggy; working economy.
&gamelows460=Some class-balance issues; thief class not finished; not all areas fully itemized.
&bottomline460=ItÆs evolutionary rather than revolutionary, but itÆs still the new genre leader.&gameissue460=January '02, p. 80&gameurl460=http://www.pcgamer.com&gamepub460=Vivendi&gamerating460=90&gamecategory460=Roleplaying &gamename461=Dark Age of Camelot: Shrouded Isles&gamehighs461=Welcome graphical polish; great new classes and races; more compelling quests.&gamelows461=No additions to the crucial "rival realms" structure that sets this MMORPG apart.&bottomline461=Shrouded Isles is a valuable addition to an already strong game.&gameissue461=March 2003, p. 108&gameurl461=http://www.pcgamer.com&gamepub461=Mythic Entertainment&gamerating461=84&gamecategory461=Online RPG&gamename462=DARK AGE OF CAMELOT: TRIALS OF ATLANTIS&gamehighs462=&gamelows462=&bottomline462=&gameissue462=July '04, p. 75&gameurl462=http://www.pcgamer.com&gamepub462=Mythic Entertainment&gamerating462=80&gamecategory462=Online RPG&gamename463=Dark Colony&gamehighs463=Good graphics and mix of units; the chance to play the "Grays."&gamelows463=Not too original; almost idential units for both sides. Simple AI.&bottomline463=Even though it doesn't improve on the real-time strategy genre, it's an enjoyable sci-fi romp with a good campaign mode.&gameissue463=November '97, p. 235&gameurl463=http://www.pcgamer.com&gamepub463=SSI&gamerating463=79&gamecategory463=Strategy&gamename464=Dark Earth&gamehighs464=Nice animation, environments; logical puzzles; intriguing, well-integrated action.&gamelows464=Fuzzy narrative. Difficulty level and storyline make this game for patient players only.&bottomline464=If you're looking for a classy adventure with a bit of everything, Dark Earth is it.&gameissue464=February '98, p. 121&gameurl464=http://www.pcgamer.com&gamepub464=MicroProse&gamerating464=82&gamecategory464=Adventure&gamename465=Dark Eye&gamehighs465=Truly inspired and evocative presentation of Poe's story.&gamelows465=Actual "game" content is lean; structure can be confusing.&bottomline465=A weird, wild, not altogether understandable nightmare journey, though not terribly interactive.&gameissue465=August '96, p. 119&gameurl465=http://www.pcgamer.com&gamepub465=Inscape&gamerating465=80&gamecategory465=Adventure&gamename466=DARK FALL&gamehighs466=&gamelows466=&bottomline466=&gameissue466=November '03, p. 119&gameurl466=http://www.pcgamer.com&gamepub466=Adventure&gamerating466=61&gamecategory466=Adventure Company&gamename467=Dark Forces&gamehighs467=Terrific Star Wars atmosphere; tons of weapons; and true 3D action.&gamelows467=No multi-player support, and some of the levels are a little too busy.&bottomline467=It's easily the best first-person shooter since Doom, and a must for Star Wars fans everywhere.&gameissue467=May '95, p. 64&gameurl467=http://www.pcgamer.com&gamepub467=LucasArts&gamerating467=92&gamecategory467=Action&gamename468=Dark Legions&gamehighs468=Outstanding graphics, sound, design, and gameplay--with modem play to boot!&gamelows468=Multi-creature combat would have been a nice touch.&bottomline468=A rare, winning combination of strategy and arcade combat. Expect folks to be talking about this one for a while.&gameissue468=July '94, p. 58&gameurl468=http://www.pcgamer.com&gamepub468=Strategic Simulations Inc.&gamerating468=90&gamecategory468=Strategy&gamename469=Dark Planet&gamehighs469=&gamelows469=&bottomline469=&gameissue469=June '02, p. 61&gameurl469=http://www.pcgamer.com&gamepub469=Ubi Soft &gamerating469=55&gamecategory469=Real-time strategy &gamename470=Dark Reign&gamehighs470=Smarter units; more control options; good multi-play; excellent editor.&gamelows470=Units occasionally make bonehead moves.&bottomline470=Dark Reign should have no trouble distinguishing itself from the current flood of WarCraft and C%26C clones.&gameissue470=December '97, p. 186&gameurl470=http://www.pcgamer.com&gamepub470=Activision&gamerating470=89&gamecategory470=Strategy&gamename471=Dark Reign 2&gamehighs471=Great visuals; camera zooms in close; balanced units; fun miltiplayer mode.&gamelows471=Lousy path-finding; suspect AI in general; tiresome solo play.&bottomline471=Not much innovation, but a solid 3D RTS that purists and online addicts should enjoy.&gameissue471=October '00, p. 139&gameurl471=http://www.pcgamer.com&gamepub471=Activision&gamerating471=70&gamecategory471=Real Time Strategy&gamename472=Dark Side of the Moon&gamehighs472=Great script, solid acting, marvelous graphics; you'll become emotionally involved.&gamelows472=Lots of disc-swapping; some tough puzzles.&bottomline472=SouthPeak is coming on strong -- this is one of hte better adventure games in recent memory.&gameissue472=May '99, p. 113a&gameurl472=http://www.pcgamer.com&gamepub472=SouthPeak Interactive&gamerating472=90&gamecategory472=Adventure&gamename473=Dark Sun: Wake of the Ravager&gamehighs473=Strong interface with playable combat and good interaction with NPCs.&gamelows473=Graphics aren't great, hard-drive requirements are horrendous, and handling objects can be clumsy.&bottomline473=If you liked the first Dark Sun game, buy this one immediately. If you want to try just one of them, take Ravager without question.&gameissue473=January '95, p. 119&gameurl473=http://www.pcgamer.com&gamepub473=Strategic Simulations Inc.&gamerating473=85&gamecategory473=Roleplaying&gamename474=Dark Vengeance&gamehighs474=Three playable characters, three quests; tons of weapons.&gamelows474=Wacky cameras, bad combat control.&bottomline474=Action-fantasy fans may bget a few giggles form it, but there are a lot of better games out there.&gameissue474=April '99, p. 140&gameurl474=http://www.pcgamer.com&gamepub474=GT Interactive&gamerating474=49&gamecategory474=Action&gamename475=Darkened Skye&gamehighs475=&gamelows475=&bottomline475=&gameissue475=April '02, p. &gameurl475=http://www.pcgamer.com&gamepub475=Simon %26 Schuster Inter&gamerating475=65&gamecategory475=Adventure &gamename476=Darklight Conflict&gamehighs476=Gorgeous graphics, impressive effects, and challenging missions.&gamelows476=No modem or TCP/IP options; poor control and limited joystick support; extremely difficult missions.&bottomline476=A beautiful and challenging alternative to cinematic space combat games.&gameissue476=July '97, p. 158&gameurl476=http://www.pcgamer.com&gamepub476=Electronic Arts&gamerating476=80&gamecategory476=Action&gamename477=Darkseed II&gamehighs477=Giger's artwork and backgrounds provide a menacing atmosphere.&gamelows477=Bad dialog, bad animation, bad puzzles.&bottomline477=It's not nearly as troubled as the original Darkseed, but it's certainly not a good way to spend your gaming dollar.&gameissue477=May '96, p. 141&gameurl477=http://www.pcgamer.com&gamepub477=CyberDreams/MGM Interactive&gamerating477=45&gamecategory477=Adventure&gamename478=DarkSpace&gamehighs478=&gamelows478=&bottomline478=&gameissue478=April '02, p. 76&gameurl478=http://www.pcgamer.com&gamepub478=Palestar &gamerating478=52&gamecategory478=Online space strategy &gamename479=Darkstone&gamehighs479=Lovely to look at; a joy to play; it breathes new life into an old genre.&gamelows479=Veterans may find it easy; characters get hungry too often.&bottomline479=The best "everyman RPG" since Diablo, and a welcome kick in the pants for the slumbering fantasy genre.&gameissue479=October '99, p. 147&gameurl479=http://www.pcgamer.com&gamepub479=Gathering of Developers&gamerating479=90&gamecategory479=Roleplaying&gamename480=Dawn Patrol&gamehighs480=Some of the finest plane graphics and forgiving flight physics.&gamelows480=Flight physics may be too forgiving; many missions feel the same; confusing keyboard commands.&bottomline480=Doesn't knock Red Baron from the skies, but makes a good addition to your flight-sim library.&gameissue480=March '95, p. 75&gameurl480=http://www.pcgamer.com&gamepub480=Empire Interactive&gamerating480=83&gamecategory480=Simulation&gamename481=Day of Defeat&gamehighs481=Fantastic objective-based missions; intricately designed maps; intense squad combat.&gamelows481=$30 price tag; dated graphics; game is online-only; lacks driveable vehicles.&bottomline481=World War II-themed squad-based action doesn't get any better than this.&gameissue481=August 2003, p. 72&gameurl481=http://www.pcgamer.com&gamepub481=Activision&gamerating481=84&gamecategory481=First-Person Shooter&gamename482=Daytona USA&gamehighs482=Realistic driving physics; smooth graphics.&gamelows482=Choppy frame-rate; limited number of cars and tracks; port could have been done much better.&bottomline482=Daytona USA is a solid, if limited, racing experience.&gameissue482=February '97, p. 171&gameurl482=http://www.pcgamer.com&gamepub482=Sega Entertainment&gamerating482=67&gamecategory482=Arcade&gamename483=Daytona USA Deluxe&gamehighs483=Touched-up graphics and control; three new tracks; inexplicably cool music.&gamelows483=Daytona is showing its age; There's no 3D support; clipping and texture problems.&bottomline483=Daytona is still a solid racer, but these improvements aren't enough.&gameissue483=February '98, p. 188&gameurl483=http://www.pcgamer.com&gamepub483=Sega&gamerating483=68&gamecategory483=Racing&gamename484=DEAD MAN'S HAND&gamehighs484=&gamelows484=&bottomline484=This budget shooter delivers a surprisingly enjoyable experience.&gameissue484=July '04, p. 64&gameurl484=http://www.pcgamer.com&gamepub484=Atari&gamerating484=75&gamecategory484=First-Person Shooter&gamename485=DEAD TO RIGHTS&gamehighs485=&gamelows485=&bottomline485=&gameissue485=February '04, p. 84&gameurl485=http://www.pcgamer.com&gamepub485=Namco&gamerating485=71&gamecategory485=Action&gamename486=Deadline&gamehighs486=Nice variety of missions, a few interesting concepts.&gamelows486=Maddening interface, mediocre graphics, occasional problems with controlling your team.&bottomline486=Despite its interesting concept, Deadline is dead on arrival.&gameissue486=August '96, p. 96&gameurl486=http://www.pcgamer.com&gamepub486=Vic Tokai, Inc.&gamerating486=51&gamecategory486=Strategy&gamename487=Deadlock&gamehighs487=Deep, engrossing, and handsome, it's one of the best conquer-the-planet strategy games in years.&gamelows487=Surly and ungrateful colonists get pissed off too easily and too often.&bottomline487=This may well be the long-awaited inheritor of the Master of Orion crown.&gameissue487=December '96, p. 304&gameurl487=http://www.pcgamer.com&gamepub487=Accolade&gamerating487=88&gamecategory487=Strategy&gamename488=Deadlock II: The Shrine Wars&gamehighs488=It's big and deep and turn-based.&gamelows488=Micro-management requirements may overwhelm some players; the interface is baroque.&bottomline488=If you liked the original, you'll find more to like; if you hated the original, you'll find more to hate.&gameissue488=May '98, p. 90&gameurl488=http://www.pcgamer.com&gamepub488=Accolade&gamerating488=77&gamecategory488=Strategy&gamename489=Deadly Dozen&gamehighs489=&gamelows489=&bottomline489=&gameissue489=March '02, p. 72&gameurl489=http://www.pcgamer.com&gamepub489=Infogrames &gamerating489=15&gamecategory489=Action &gamename490=Deadly Tide&gamehighs490=Damn fine graphics, a semi-playable 360-degree shooting mode, and plenty of cool rendered bubbles.&gamelows490=Too bad it's still a cookie-cutter rail-shooter. Gets real boring, real fast.&bottomline490=The Waterworld of gaming.&gameissue490=January '97, p. 260&gameurl490=http://www.pcgamer.com&gamepub490=Microsoft&gamerating490=60&gamecategory490=Arcade&gamename491=Death Rally&gamehighs491=Beautiful graphics; fast racing action; it's fun playing dirty!&gamelows491=No race map; merely average computer opponents.&bottomline491=You can take revenge on all those bad drivers in this fun little arcade racer (without all those nasty legal consequences).&gameissue491=February '97, p. 142&gameurl491=http://www.pcgamer.com&gamepub491=GT Interactive&gamerating491=84&gamecategory491=Arcade&gamename492=DeathDrome&gamehighs492=Runs fast, looks good, and it can be fun.&gamelows492=Once you figure out how to exploit a glaring design flaw, it's far too easy.&bottomline492=With a little more care and attention paid to gameplay, DeathDrome could have been a lot better.&gameissue492=April '97, p. 130&gameurl492=http://www.pcgamer.com&gamepub492=Viacom New Media&gamerating492=68&gamecategory492=Action&gamename493=Deathgate&gamehighs493=Great visuals; unusual and absorbing storyline; and scores of challenging puzzles.&gamelows493=The lack of any animation or action may turn off gamers looking for more "modern" fare.&bottomline493=The best of Legend's text-and-pictures games--but perhaps a bit too bland for some.&gameissue493=April '95, p. 79&gameurl493=http://www.pcgamer.com&gamepub493=Legend Entertainment&gamerating493=83&gamecategory493=Adventure&gamename494=Deathkeep&gamehighs494=Each of the levels is different from the others.&gamelows494=Blocky graphics; difficult control; few roleplaying elements; jerky first-person movement; stupid monster AI; unoriginal story.&bottomline494=SSI has made some good RPGs using the TSR license, but this is not one of them.&gameissue494=November '96, p. 272&gameurl494=http://www.pcgamer.com&gamepub494=SSI&gamerating494=20&gamecategory494=Roleplaying&gamename495=Deathtrap Dungeon&gamehighs495=Inspiring visuals, level design; good atmosphere; many enemies.&gamelows495=Crap save game feature; auto-camera interferes with gameplay; "clipping" problems; lack of Internet play.&bottomline495=This is challenging and enjoyable, but it falls short of greatness.&gameissue495=October '98, p. 238&gameurl495=http://www.pcgamer.com&gamepub495=Eidos Interactive&gamerating495=79&gamecategory495=Action&gamename496=Decisive Action&gamehighs496=Admirable authenticity; good manual; workman-like graphics do the job.
&gamelows496=Incredibly steep learning curve, and no tutorials; no keyboard shortcuts.&bottomline496=ItÆs a very specialized product, but it does fill an important niche. &gameissue496=November '01, p. 98&gameurl496=http://www.pcgamer.com&gamepub496=HPS Simulations&gamerating496=83&gamecategory496=Turn-based strategy&gamename497=Decisive Battles of WWI: The Ardennes Offensive&gamehighs497=Surprisingly good AI. Good replication of classic tabletop wargames.&gamelows497=Some questionable victory requirements. Retro design (which some will consider a "High").&bottomline497=Sure, it's just another Bulge game, but it's a very good one.&gameissue497=October '97, p. 258&gameurl497=http://www.pcgamer.com&gamepub497=SSI&gamerating497=83&gamecategory497=Wargame&gamename498=Deer Hunter II: The Hunt Continues&gamehighs498=New weapons; a variety of locations; and the ability to walk around each area.&gamelows498=Waiting or walking is not very exciting gameplay; bitmapped animations can be jerky.&bottomline498=It's a big improvement over Deer Hunter, but it won't convert non-believers.&gameissue498=February '99, p. 220&gameurl498=http://www.pcgamer.com&gamepub498=WizardWorks&gamerating498=66&gamecategory498=Simulation&gamename499=Delta Force&gamehighs499=Intense action, nice controls, great positional sound effects, and solid Internet play. Lots of fun in single-and multi-play.&gamelows499=Resolution is limited to 800x600.&bottomline499=A sleeper hit that fans of unrelenting action will definitely want to check out.&gameissue499=January '99, p. 182&gameurl499=http://www.pcgamer.com&gamepub499=NovaLogic&gamerating499=89&gamecategory499=Action&gamename500=Delta Force 2&gamehighs500=Enormous environments; smart opposition; strong multiplayer support.&gamelows500=Squadmate AI is flawed; unrealistic single-shot kills; mid- and low-res modes are highly pixelated.&bottomline500=Unfulfilled potential hinders what is otherwise an intelligent.&gameissue500=January '00, p. 204&gameurl500=http://www.pcgamer.com&gamepub500=NovaLogic&gamerating500=74&gamecategory500=Action&gamename501=Delta Force: Black Hawk Down&gamehighs501=Immersive visuals; full, rich sound; multiplayer servers are great fun.&gamelows501=Retarded AI and oversimplified combat mechanics mar the single-player campaign.&bottomline501=NovaWorld matches, with challenging play and effective variety, make it a keeper.&gameissue501=June 2003, p. 64&gameurl501=http://www.pcgamer.com&gamepub501=NovaLogic&gamerating501=79&gamecategory501=Action&gamename502=DELTA FORCE: BLACK HAWK DOWN - TEAM SABRE&gamehighs502=&gamelows502=&bottomline502=Riddled with problems, this expansion needs to be sent back to boot camp.&gameissue502=April '04, p. 66&gameurl502=http://www.pcgamer.com&gamepub502=Action&gamerating502=59&gamecategory502=NovaLogic&gamename503=Delta Force: Land Warrior&gamehighs503=Terrific new engine; cool missions; great outdoor graphics; plenty of fun.&gamelows503=AI enemies make Dan Quayle look like a quantum physicist; frame rates chug when indoors.&bottomline503=The best in this underrated series, but the gameplay hasn't kept pace with the FPS genre.&gameissue503=February '01, p. 90&gameurl503=http://www.pcgamer.com&gamepub503=NovaLogic&gamerating503=78&gamecategory503=Action&gamename504=Delta Force: Task Force Dagger&gamehighs504=Huge environments; heaps of cool military gear; some fun multiplayer modes.&gamelows504=AI so weak it's functionally non-existent; seriously dated graphics; major clipping problems.&bottomline504=A tired old engine showing both its age and its declining higher-brain functions.&gameissue504=October 2002, p. 100&gameurl504=http://www.pcgamer.com&gamepub504=NovaLogic&gamerating504=38&gamecategory504=: First-Person Shooter&gamename505=Delta-V&gamehighs505=Visually stunning with lightning-fast 3D gameplay; controls are easy to master, so you can concentrate on flyin' and shootin'.&gamelows505=It may be pretty, but it's just too repetitive and frustrating to play for very long.&bottomline505=There's a great game lurking in here. I hope we get to see it one day.&gameissue505=December '94, p. 153&gameurl505=http://www.pcgamer.com&gamepub505=Bethesda Softworks&gamerating505=68&gamecategory505=Adventure&gamename506=Demonstar&gamehighs506=Delivers the button-mashing adrenaline rush found in classic arcade games.&gamelows506=The motherships at the end of each mission are too easy to beat. Lack of level variety.&bottomline506=Demonstar is an intense, blood-pumping shooter with an arcade flavor.&gameissue506=May '98, p. 122&gameurl506=http://www.pcgamer.com&gamepub506=ionos, inc&gamerating506=79&gamecategory506=Arcade&gamename507=Demonworld: Dark Armies&gamehighs507=&gamelows507=&bottomline507=&gameissue507=April '02, p. 73&gameurl507=http://www.pcgamer.com&gamepub507=Xicat &gamerating507=17&gamecategory507=Real-time strategy &gamename508=Descent&gamehighs508=Terrific graphics; non-stop action; and true 3D movement.&gamelows508=The complex controls can take a while to master.&bottomline508=Parallax did a magnificent job -- easily one of the most addictive and entertaining action games you'll play.&gameissue508=May '95, p. 91&gameurl508=http://www.pcgamer.com&gamepub508=Interplay Productions&gamerating508=96&gamecategory508=Action&gamename509=Descent 3&gamehighs509=Leading-edge graphics; mesmerizing level design; great AI; tons of multiplayer options.&gamelows509=Guide-Bot AI is dicey at times; steep system requirements.&bottomline509=Descent 3 lives up to the hype, and then some. An instant classic, we say!&gameissue509=September '99, p. 90&gameurl509=http://www.pcgamer.com&gamepub509=Interplay Productions&gamerating509=93&gamecategory509=Action&gamename510=Descent: Freespace -- The Great War&gamehighs510=Great graphics and smooth control. Robust mission editor and multi-player options.&gamelows510=Short single-player campaign; thin story line.&bottomline510=Freespace sets a new standard for sci-fi shoot 'em ups with its first-rate production.&gameissue510=September '98, p. 152&gameurl510=http://www.pcgamer.com&gamepub510=Interplay Productions&gamerating510=91&gamecategory510=Action&gamename511=Descent II&gamehighs511=Great new weapons, features, and graphics.&gamelows511=Too many labyrinthine and claustrophobic levels; very, very tough.&bottomline511=If you thought the original Descent was a walk in the park, you'll meet your match in Descent II, but stick with it, and you'll enjoy the ride.&gameissue511=June '96, p. 82&gameurl511=http://www.pcgamer.com&gamepub511=Interplay&gamerating511=88&gamecategory511=Action&gamename512=Descent to Undermountain&gamehighs512=Excellent incorporation of the AD%26D Forgotten Realms campaign setting and rules.&gamelows512=Poor graphics; poor engine; poor story; long load times.&bottomline512=It's a good idea gone horribly wrong, then apparently rushed out the door too soon.&gameissue512=April '98, p. 125&gameurl512=http://www.pcgamer.com&gamepub512=Interplay&gamerating512=40&gamecategory512=Roleplaying&gamename513=DESERT RATS VS. AFRIKA KORPS&gamehighs513=&gamelows513=&bottomline513=Missing key features, but it has a fun balance between realism and carnage.&gameissue513=June '04, p. 66&gameurl513=http://www.pcgamer.com&gamepub513=Real-Time Strategy&gamerating513=74&gamecategory513=Encore Software&gamename514=Desert Strike: Return to the Gulf&gamehighs514=The graphics are decent, and the missions are varied.&gamelows514=Childish story; ticklish control; and some truly annoying sound effects.&bottomline514=If you wondered if you should have bought a cartridge system instead of a PC, Desert Strike will convince you that you made the right call.&gameissue514=February '95, p. 75&gameurl514=http://www.pcgamer.com&gamepub514=Gremlin&gamerating514=61&gamecategory514=Arcade&gamename515=Desperados&gamehighs515=Immersive plot; detailed maps; interesting characters; clever gameplay.
&gamelows515=Difficult interface; NPCs show some strange, inconsistent behavior.&bottomline515=A standout in the genre of squad-based strategy.&gameissue515=October '01, p. 114&gameurl515=http://www.pcgamer.com&gamepub515=Infogrames&gamerating515=81&gamecategory515=Real-time strategy&gamename516=Destiny&gamehighs516=Strategic level play has great detail and epic sweep.&gamelows516=Tactical combat and 3-D modes just don't work; Discovery system is poorly explained.&bottomline516=An admirable contender, but it won't replace Civilization in the hearts of many gamers.&gameissue516=January '97, p. 242&gameurl516=http://www.pcgamer.com&gamepub516=Interactive Magic&gamerating516=75&gamecategory516=Strategy&gamename517=Destroyer Command&gamehighs517=Unique combat environment; lengthy and tough; multiplayer connectivity with Silent Hunter II.
&gamelows517=Wonky AI; canned campaigns; so-so graphics; steep learning curve. &bottomline517=Ultimately, Destroyer Command is a deep, satisfying naval combat simulation.&gameissue517=May '02, p. 68&gameurl517=http://www.pcgamer.com&gamepub517=Ubi Soft/SSI&gamerating517=79&gamecategory517=Simulation&gamename518=Destruction Derby&gamehighs518=Great slam-bang action; modem and network play.&gamelows518=The computer opponents are pretty wimpy.&bottomline518=Destruction Derby is a blast, and a welcome change of pace from high-end driving simulations.&gameissue518=March '96, p. 99&gameurl518=http://www.pcgamer.com&gamepub518=Sony Interactive&gamerating518=88&gamecategory518=Action&gamename519=Destruction Derby 2&gamehighs519=Sensational graphics, bone-breaking action; about as subtle as a shower of anvils.&gamelows519=Hardware requirements are steep if you want maximum performance.&bottomline519=If you liked the original, you'll love this sequel.&gameissue519=March '97, p. 124&gameurl519=http://www.pcgamer.com&gamepub519=Psygnosis/Sony Interactive&gamerating519=86&gamecategory519=Arcade&gamename520=Dethkarz&gamehighs520=You get to drive around and blow things up; the cars and scenery look real pretty, too.&gamelows520=Learning the controls is a chore and makes the game harder to get into.&bottomline520=Futuristic racing combat games are nothing new, but Dethkarz sure is fun.&gameissue520=April '99, p. 122&gameurl520=http://www.pcgamer.com&gamepub520=Melbourne House&gamerating520=82&gamecategory520=Arcade&gamename521=Detroit&gamehighs521=A well-balanced, thoughtful, and enjoyable strategy game.&gamelows521=The graphics and sound aren't nearly as good as the game deserves.&bottomline521=One of the best economic strategy games to come along in quite some time. It's almost too much fun.&gameissue521=July '94, p. 62&gameurl521=http://www.pcgamer.com&gamepub521=Impressions Software&gamerating521=86&gamecategory521=Simulation&gamename522=Deus&gamehighs522=Immersive sound; two play modes; an improvement over its predecessor.&gamelows522=Irritations still outweigh any enjoyment you might find.&bottomline522=Interesting ideas are sabotaged by poor implementation and dated design.&gameissue522=April '97, p. 137&gameurl522=http://www.pcgamer.com&gamepub522=ReadySoft&gamerating522=58&gamecategory522=Adventure&gamename523=Deus Ex&gamehighs523=Huge; replayable; intricately assembled plot; a whole bunch of fun.&gamelows523=3D card incompatibilities; slowdowns; clunky dialogue and voice acting. &bottomline523=A must-own...a rare and rewarding game for fans of the genre.&gameissue523=September '00, p.82 &gameurl523=http://www.pcgamer.com&gamepub523=Eidos Interactive&gamerating523=94&gamecategory523=Roleplaying&gamename524=DEUS EX: INVISIBLE WAR&gamehighs524=&gamelows524=&bottomline524=Ion's endlessly replayable RPG suffers from some rough edges and hefty hardware requirements.&gameissue524=January '04, p. 80&gameurl524=http://www.pcgamer.com&gamepub524=Eidos Interactive&gamerating524=83&gamecategory524=First-Person RPG&gamename525=Devastation&gamehighs525=Great B-movie story; fun multiplayer modes; realistic physics.&gamelows525=AI has some frustrating glitches; multiplay prone to lagginess and weird bugs.&bottomline525=This diamond in the rough offers lots of fun for those willing to overlook its faults.&gameissue525=June 2003, p. 84&gameurl525=http://www.pcgamer.com&gamepub525=Arush Entertainment/Groove Games&gamerating525=73&gamecategory525=First-Person Shooter&gamename526=Devo Presents Adventures of the Smart Patrol&gamehighs526=Lots of Devo influence, and some pretty funny moments.&gamelows526=It's too bad it's held together by a lousy game.&bottomline526=It's much better than the CDs coming from Queensryche and that little thing known as Prince, but that ain't saying much.&gameissue526=December '96, p. 265&gameurl526=http://www.pcgamer.com&gamepub526=Inscape&gamerating526=57&gamecategory526=Adventure&gamename527=Diablo&gamehighs527=Beautiful scenery; stream-lined interface; multi-player support.&gamelows527=Load times long for slow PCs; quests are fairly linear when you get them; limited options with ranged weapons.&bottomline527=RPG fans have waited for this one for a long time, and they won't be disappointed.&gameissue527=March '97, p. 102&gameurl527=http://www.pcgamer.com&gamepub527=Blizzard Entertainment&gamerating527=90&gamecategory527=Roleplaying&gamename528=Diablo II&gamehighs528=At least three times as large as the original; great customizable characters; better-animated enemies; fantastic multiplayer options.&gamelows528=Dated graphics by today's standard.&bottomline528=Don't steal, but lie and cheat if necessary. As a gamer, it's your duty to own Diablo II. &gameissue528=August '00, p.75 &gameurl528=http://www.pcgamer.com&gamepub528=Blizzard&gamerating528=94&gamecategory528=Roleplaying&gamename529=Diablo II: Lord of Destruction&gamehighs529=Assassin and Druid are great; new items for other classes; increased graphics resolution.
&gamelows529=The entire new Act, which repeats maps and lacks any fresh ideas.&bottomline529=Know what youÆre getting: two new classes and new items. ThatÆs it.&gameissue529=October '01, p. 112&gameurl529=http://www.pcgamer.com&gamepub529=Blizzard&gamerating529=75&gamecategory529=Roleplaying &gamename530=Diamond Mind Basecall 8.0&gamehighs530=Statistical realism; smart computer manager; custom reports; fine-tune all aspects.&gamelows530=Long learning curve; unhelpful interface and online help file; very pricey.&bottomline530=Dedicate some time to it, and you'll be rewarded with a fine sports sim.&gameissue530=April '01, p. 88&gameurl530=http://www.pcgamer.com&gamepub530=Dimond Mind&gamerating530=79&gamecategory530=Sports&gamename531=Die by the Sword&gamehighs531=Solid graphics and fun gameplay; innovative control.&gamelows531=The VSIM control is difficult to master (especially with a mouse). The roaming camera can make you dizzy.&bottomline531=Set aside some time to learn the ropes of this game; you won't be disappointed.&gameissue531=June '98, p. 84&gameurl531=http://www.pcgamer.com&gamepub531=Interplay Productions&gamerating531=89&gamecategory531=Action&gamename532=Die Hard: Nakatomi Plaza&gamehighs532=&gamelows532=&bottomline532=&gameissue532=August '02, p. 69&gameurl532=http://www.pcgamer.com&gamepub532=Fox Interactive &gamerating532=58&gamecategory532=Action &gamename533=Die Hard Trilogy&gamehighs533=Successfully captures the Die Hard spirit in three different, enjoyable game styles.&gamelows533=High system requirements, somewhat sluggish controls, gets a bit repetitive.&bottomline533=Great value for your gaming dollar, provided you have the horsepower.&gameissue533=June '97, p. 82&gameurl533=http://www.pcgamer.com&gamepub533=Fox Interactive&gamerating533=84&gamecategory533=Arcade&gamename534=Die Hard Trilogy 2: Viva Las Vegas&gamehighs534=Practicaly no learning curve; the game uses only a teensy amount of hard-drive space.&gamelows534=Lackluster gameplay; pointless multiple play modes; unoriginal storyline; lame ending. &bottomline534=Save your money and buyu the movies on DVD instead.&gameissue534=June '00, p.95&gameurl534=http://www.pcgamer.com&gamepub534=Fox Interactive&gamerating534=34&gamecategory534=Adventure&gamename535=Dig Dug Deeper&gamehighs535=&gamelows535=&bottomline535=&gameissue535=March '02, p. 74&gameurl535=http://www.pcgamer.com&gamepub535=Infogrames &gamerating535=45&gamecategory535=Arcade &gamename536=Dig (The)&gamehighs536=Good story line, challenging puzzles and satisfying gameplay.&gamelows536=It's a slow starter. Some puzzles are too vague at the beginning.&bottomline536=The Dig is yet another fun and rewarding adventure game from the masters of the genre.&gameissue536=February '96, p. 110&gameurl536=http://www.pcgamer.com&gamepub536=LucasArts&gamerating536=88&gamecategory536=Adventure&gamename537=Diggers&gamehighs537=The variety of equipment keeps things interesting.&gamelows537=Controlling your miners can sometimes seem more trouble than it's worth.&bottomline537=A combination of Lemmings and Populous, Diggers doesn't quite offer the appeal of either.&gameissue537=April '95, p. 84&gameurl537=http://www.pcgamer.com&gamepub537=Millennium Media Group&gamerating537=75&gamecategory537=Action&gamename538=Diggles: The Myth of Fenris&gamehighs538=&gamelows538=&bottomline538=&gameissue538=July '02, p. 73&gameurl538=http://www.pcgamer.com&gamepub538=Strategy First &gamerating538=53&gamecategory538=RTS &gamename539=Dilbert's Desktop Games&gamehighs539=The screensaver isn't bad; remains true to the Dilbert spirit.&gamelows539=The games aren't any fun.&bottomline539=The free versions of Solitaire and Minesweeper on your PC's desktop are more entertaining diversions than this.&gameissue539=December '97, p. 207&gameurl539=http://www.pcgamer.com&gamepub539=DreamWorks&gamerating539=24&gamecategory539=Arcade&gamename540=Dinotopia&gamehighs540=Lush graphics; delightful, creative details; compelling, non-violent story.&gamelows540=Some episodes out-stay their welcome; occasionally tricky movement controls may cause frustration.&bottomline540=A handsome CD-ROM adaptation of a fantasy classic, and definitely a game for the whole family to share and enjoy.&gameissue540=June '96, p. 109&gameurl540=http://www.pcgamer.com&gamepub540=Turner Interactive&gamerating540=89&gamecategory540=Adventure&gamename541=Dirt Track Racing&gamehighs541=&gamelows541=&bottomline541=&gameissue541=March '00, p.123 &gameurl541=http://www.pcgamer.com&gamepub541=WizardWorks&gamerating541=82&gamecategory541=Racing&gamename542=Dirt Track Racing 2&gamehighs542=&gamelows542=&bottomline542=&gameissue542=January 2003, p. 102&gameurl542=http://www.pcgamer.com&gamepub542=WizardWorks/Infogrames&gamerating542=78&gamecategory542=Racing&gamename543=Disciples&gamehighs543=Deep, vibrant gameplay and lavish graphics.&gamelows543=Documentation could've been better; interface is a little tricky.&bottomline543=Don't let the fact that it's turn-based put you off; this is one of the best strategy games out there.&gameissue543=November '99, p. 155&gameurl543=http://www.pcgamer.com&gamepub543=Strategy First&gamerating543=89&gamecategory543=Strategy&gamename544=Disciples II: Dark Prophecy&gamehighs544=Fantastic artwork; strong AI; great replayability; surprising strategic depth.
&gamelows544=Poor multiplayer options; units have
limited movement in battle.&bottomline544=A great turn-based strategy game with plenty of fantasy atmosphere.&gameissue544=April '02, p. 70&gameurl544=http://www.pcgamer.com&gamepub544=Strategy First&gamerating544=82&gamecategory544=Turn-based strategy&gamename545=DISCIPLES II: GUARDIANS OF THE LIGHT&gamehighs545=&gamelows545=&bottomline545=&gameissue545=September '03, p. 75&gameurl545=http://www.pcgamer.com&gamepub545=Strategy First&gamerating545=78&gamecategory545=Turn-Based Strategy&gamename546=Discworld II: Mortality Bytes&gamehighs546=Terrific animation, great music, and a huge story to work your way through.&gamelows546=Too much pointless dialog, working knowledge of Discworld books required.&bottomline546=Discworld fans will have fun, but everyone else will simply be confused.&gameissue546=April '97, p. 102&gameurl546=http://www.pcgamer.com&gamepub546=Psygnosis&gamerating546=73&gamecategory546=Adventure&gamename547=Divine Divinity&gamehighs547=Fun, Diablo-style action; crisp 2D graphics at 1024x768; lots of options and replayability.&gamelows547=Pesky crash bugs; no multiplayer mode; not all keys can be remapped.&bottomline547=I went straight from Neverwinter Nights to Divine Divinity, and I enjoyed them equally.&gameissue547=December 2002, p. 108&gameurl547=http://www.pcgamer.com&gamepub547=CDV&gamerating547=84&gamecategory547=Roleplaying&gamename548=Dogs of War&gamehighs548=Creative blend of genres; great graphics; ability to take control of individual units.&gamelows548=The interface is counter-intuitive; sometimes more puzzles than strategy; very hard.&bottomline548=A game that really is unlike any other, in both good ways and bad ways.&gameissue548=October '00, p. 134&gameurl548=http://www.pcgamer.com&gamepub548=Talonsoft&gamerating548=55&gamecategory548=Real Time Strategy&gamename549=Dominion: Storm Over Gift 3&gamehighs549=Most units are well designed and look sharp; good way-point system.&gamelows549=Resource management is a pain; environment graphics are sub-par; AI will drive you crazy.&bottomline549=We've seen this all before, but if you're desperate, Dominion delivers on a basic level.&gameissue549=September '98, p. 174&gameurl549=http://www.pcgamer.com&gamepub549=Eidos Interactive&gamerating549=55&gamecategory549=Strategy&gamename550=Dominion Wars&gamehighs550=RPG/strategy elements complement action; good multiplay; lots of upgrades helps replayability.&gamelows550=Insufficient beta-testing; incomplete documentation; ulclear objectives; some dull levels.&bottomline550=If it's ever finished, DW may eventually be a satisfying action/strategy game.&gameissue550=September '01, p. 65&gameurl550=http://www.pcgamer.com&gamepub550=Simon%26Schuster&gamerating550=58&gamecategory550=Action/strategy&gamename551=DOMINIONS II&gamehighs551=&gamelows551=&bottomline551=If you have a high tolerance for micromanagement, you'll love the depth of gameplay.&gameissue551=April '04, p. 76&gameurl551=http://www.pcgamer.com&gamepub551=Shrapnel Games&gamerating551=87&gamecategory551=Turn-Based Strategy&gamename552=Dominus&gamehighs552=The ability to create your own monsters and discover new spells is a plus.&gamelows552=The manual could be better; it's easy to get lost in the clunky interface; and more combat views would be nice.&bottomline552=With real-time action and a variety of paths to victory, Dominus is a worthy addition to the growing pantheon of fantasy games.&gameissue552=January '95, p. 127&gameurl552=http://www.pcgamer.com&gamepub552=U.S. Gold&gamerating552=75&gamecategory552=Wargame&gamename553=Don't Quit Your Day Job&gamehighs553=There's quite a lot of stand up comedy included in the game.&gamelows553=Bathroom humor; limited interactivity; mediocre graphics.&bottomline553=Avoid this really lame attempt at graphic adventure -- it's not worth the time or money.&gameissue553=November '96, p. 234&gameurl553=http://www.pcgamer.com&gamepub553=Philips Media&gamerating553=40&gamecategory553=Adventure&gamename554=Doom II: Hell on Earth&gamehighs554=More Doom than you can shake a stick at; nice new levels; tough new enemies; excellent Deathmatch play.&gamelows554=It's still just Doom, and a few more new additions would have been appreciated.&bottomline554=Go ahead and buy Doom II--if you think you can take the heat.&gameissue554=December '94, p. 134&gameurl554=http://www.pcgamer.com&gamepub554=GT Interactive&gamerating554=90&gamecategory554=Action&gamename555=Double Talk&gamehighs555=One plus: The PC acts as a convenient timer.&gamelows555=There's only so much of these word puzzles one can stand.&bottomline555=Not a very successful mix of sports trivia and word game, or... ah, it's just disappointing, that's all.&gameissue555=February '95, p. 87&gameurl555=http://www.pcgamer.com&gamepub555=Boyle and Elggren Games, Inc.&gamerating555=54&gamecategory555=Arcade&gamename556=Dracula Resurrection&gamehighs556=Incredible atmosphere; top-notch sound effects and music; gorgeous 3D graphics.&gamelows556=Pixel hunting; some really easy puzzles; shortage of vampires.&bottomline556=A game that proves there's plenty of blood left in this genre.&gameissue556=September '00, p.112 &gameurl556=http://www.pcgamer.com&gamepub556=Dreamcatcher Int.&gamerating556=79&gamecategory556=Adventure&gamename557=Dracula: The Last Sanctuary&gamehighs557=More puzzles than you can shake a crucifix at, if that's your thing.&gamelows557=A game of endless wandering, minuscule hot spots, and nothing much happening.&bottomline557=An achievement in cramming as many puzzles into a game as possible.&gameissue557=April '01, p. 81&gameurl557=http://www.pcgamer.com&gamepub557=DreamCatcher&gamerating557=50&gamecategory557=Adventure&gamename558=Dragon Dice&gamehighs558=A good way to learn Dragon Dice. You can get dice combos without spending tons of money.&gamelows558=It's difficult to track the number and movements of your units. Lack of useful information.&bottomline558=It's a good learning tool, but the tabletop version is a deeper strategy game.&gameissue558=November '97, p. 303&gameurl558=http://www.pcgamer.com&gamepub558=Interplay&gamerating558=55&gamecategory558=Strategy&gamename559=Dragon Lore&gamehighs559=Great graphics; an entertaining story line; and enough action to keep it all pretty interesting.&gamelows559=Character animations are very stiff looking and many of the game's creatures are unrecognizable.&bottomline559=A solid adventure that goes beyond graphic gimmickry to create an intriguing story in an absorbing new world.&gameissue559=May '95, p. 73&gameurl559=http://www.pcgamer.com&gamepub559=Mindscape&gamerating559=82&gamecategory559=Adventure&gamename560=Dragon Lore II: The Heart of the Dragon Man&gamehighs560=Good plot, characters, music, and visual effects.&gamelows560=Interface from Hell; incomplete and confusing documentation; necessary objects are impossible to find.&bottomline560=Adventure games are enjoying a renaissance; but this shoddy effort isn't part of it.&gameissue560=December '97, p. 226&gameurl560=http://www.pcgamer.com&gamepub560=Interplay&gamerating560=35&gamecategory560=Adventure&gamename561=Dragon Riders: Chronicles of Pern&gamehighs561=&gamelows561=&bottomline561=&gameissue561=December '01, p. 102&gameurl561=http://www.pcgamer.com&gamepub561=Ubi Soft&gamerating561=44&gamecategory561=Adventure &gamename562=Dragon Throne&gamehighs562=Forgiving system specs; realistic focus on supply lines and camps; single-player skirmish mode.
&bottomline562=By the time youÆve learned the mysterious mechanics, youÆll be bored with the game.&gameissue562=August '02, p. 71&gameurl562=http://www.pcgamer.com&gamepub562=Strategy First&gamerating562=58&gamecategory562=Real-time strategy&gamename563=Dragon's Lair&gamehighs563=It plays exactly like the arcade original.&gamelows563=It plays exactly like the arcade original.&bottomline563=If you liked the coin-op, you'll probably like this new CD-ROM version. But if you didn't, this won't change your mind.&gameissue563=August '94, p. 68&gameurl563=http://www.pcgamer.com&gamepub563=ReadySoft&gamerating563=65&gamecategory563=Adventure&gamename564=Dragon's Lair 3D&gamehighs564=Beautiful cel-shaded visuals; cartoon-quality animation; imaginative levels; lots of laughs.&gamelows564=Control is randomly wonky; Daphne's "nails-on-a-chalkboard" squeak can turn straight men gay.&bottomline564=A somewhat shallow but brilliantly faithful re-creation of an age-old classic.&gameissue564=February 2003, p. 72&gameurl564=http://www.pcgamer.com&gamepub564=Ubi Soft&gamerating564=80&gamecategory564=Action/Adventure&gamename565=Dragonheart: Fire and Steel&gamehighs565=Them dragons are good eatin'.&gamelows565=Clumsy controls, repetitive gameplay, and chunky graphics. A terrible use of a good movie license.&bottomline565=It's pointless and it has little to do with the movie. Don't bother.&gameissue565=April '97, p. 113&gameurl565=http://www.pcgamer.com&gamepub565=Acclaim&gamerating565=25&gamecategory565=Arcade&gamename566=Dragonsphere&gamehighs566=An exciting new graphic adventure, packed with people and places to discover.&gamelows566=It could be longer, allowing for more detailed interaction with the characters you meet.&bottomline566=It's easy to lose yourself in this fresh, engaging adventure game.&gameissue566=May/June '94, p. 78&gameurl566=http://www.pcgamer.com&gamepub566=MicroProse&gamerating566=87&gamecategory566=Adventure&gamename567=Drakan: Order of the Flame&gamehighs567=The dragon is great; vast lush world; great sound effects.&gamelows567=Contrived plot; clipping problems; multiplay mode unfinished.&bottomline567=The pros will outweigh the cons for adventure for adventure fans; but this game never fully realizes its terrific potential.&gameissue567=November '99, p. 160&gameurl567=http://www.pcgamer.com&gamepub567=Psygnosis&gamerating567=69&gamecategory567=Action&gamename568=Dreamweb&gamehighs568=A gritty story and style and almost unlimited exploration.&gamelows568=Tiny view window and graphics give the game a dated look; more depth would be nice.&bottomline568=An involving gameworld and premise; not as polished as the best adventures, but definitely worth a look.&gameissue568=January '95, p. 117&gameurl568=http://www.pcgamer.com&gamepub568=Empire Interactive&gamerating568=76&gamecategory568=Adventure&gamename569=Driver&gamehighs569=Fast-paced automotive mayhem; nice '70s-style soundtrack; cool replay editor.&gamelows569=Repetitive missions and tissue-thin cop AI; poor save-game feature; no replay value.&bottomline569=If you don't mind a few symptoms of console-itis, this is one you've gotta try.&gameissue569=January '00, p. 180&gameurl569=http://www.pcgamer.com&gamepub569=GT Interactive&gamerating569=78&gamecategory569=Racing&gamename570=Drone Racers&gamehighs570=&gamelows570=&bottomline570=&gameissue570=May 2003, p. 70&gameurl570=http://www.pcgamer.com&gamepub570=LEGO Interactive/EA&gamerating570=59&gamecategory570=Racing&gamename571=Drowned God&gamehighs571=Visually sumptuous and atmospheric, with interesting conspiratorial content.&gamelows571=Many familiar and frustrating puzzles, with almost as many bugs and frequent dead ends.&bottomline571=A fair twiddle-ware game that's undermined by bugs and mediocre gameplay.&gameissue571=February '97, p. 110&gameurl571=http://www.pcgamer.com&gamepub571=Inscape&gamerating571=69&gamecategory571=Puzzle&gamename572=Drug Wars&gamehighs572=Lots to shoot, and with the ALG Game Gun, Drug Wars should play just like an arcade game.&gamelows572=The video is pretty grainy; the repetitive action means there's little replay value here.&bottomline572=Easy-to-understand action that will more than satisfy fans of previous ALG games.&gameissue572=June '95, p. 123&gameurl572=http://www.pcgamer.com&gamepub572=American Laser Games Inc.&gamerating572=73&gamecategory572=Action&gamename573=Druid: Daemons of the Mind&gamehighs573=Inventive story and game content; simple magic system.&gamelows573=Fussy interface, repetitive combat sequences.&bottomline573=An engaging adventure/RPG that purists may hate and newbies and adventure gamers enjoy.&gameissue573=March '96, p. 123&gameurl573=http://www.pcgamer.com&gamepub573=Sir-tech&gamerating573=81&gamecategory573=Roleplaying&gamename574=DTR: Sprint Cars&gamehighs574=20 authentic tracks; great Career mode; superb physic model; slick Internet support.&gamelows574=Buggy "auto-drive" feature during caution flags; minor collision-detection issues; skimpy manual.&bottomline574=Offers the best "bang for the buck" of any current racing title.&gameissue574=April '01, p. 73&gameurl574=http://www.pcgamer.com&gamepub574=WizardWorks&gamerating574=85&gamecategory574=Racing&gamename575=Ducati World Racing&gamehighs575=Over 40 bike models to choose from; a comprehensive career mode.&gamelows575=Nonexistent physics; bland graphics; crap AI; poor collision detection; no damage modeling.&bottomline575=A thoroughly appalling console port that should've never left its PlayStation jewelcase.&gameissue575=May '01, p. 77&gameurl575=http://www.pcgamer.com&gamepub575=Acclaim&gamerating575=28&gamecategory575=Racing&gamename576=Duke Nukem 3D&gamehighs576=Incredible graphics; more non-stop violence than a John Woo film; level editor; addictive multi-player action.&gamelows576=Some levels are disorienting, and some bosses are very, very tough.&bottomline576=There's no subtle way to put it...Duke kicks ass!&gameissue576=July '96, p. 78&gameurl576=http://www.pcgamer.com&gamepub576=3D Realms&gamerating576=93&gamecategory576=Action&gamename577=Duke Nukem: Manhattan Project&gamehighs577=Impressive 3D graphics; tons of secrets; wanton violence; the wit and wisdom of Duke Nukem.
&gamelows577=Not enough variety; dumb AI; virtually no plot; becomes tedious after a while.&bottomline577=Offers razor-thin depth, but its low price makes it a good value for the Duke-deprived.&gameissue577=July '02, p. 68&gameurl577=http://www.pcgamer.com&gamepub577=ARUSH Entertainment&gamerating577=75&gamecategory577=Arcade&gamename578=Dukes of Hazzard Racing for Home&gamehighs578=Driving the General Lee; story true to the show; great show opening.&gamelows578=Twitchy controls; lackluster graphics; terribly rendered character cinematics.&bottomline578=Save your $30 for a bottle of 'shine and some chaw.&gameissue578=December '00, p. 169&gameurl578=http://www.pcgamer.com&gamepub578=SouthPeak Interactive&gamerating578=45&gamecategory578=Racing&gamename579=Dune&gamehighs579=&gamelows579=&bottomline579=&gameissue579=April '02, p. 76&gameurl579=http://www.pcgamer.com&gamepub579=DreamCatcher &gamerating579=25&gamecategory579=Action/adventure &gamename580=Dune 2000&gamehighs580=Excellent full-motion video sequences and challenging missions.&gamelows580=Boring in-game graphics, weak artificial intelligence, and all-too familiar gameplay.&bottomline580=An underwhelming remake of one of gaming's true classics.&gameissue580=December '98, p. 188&gameurl580=http://www.pcgamer.com&gamepub580=Westwood Studios&gamerating580=70&gamecategory580=Strategy&gamename581=Dungeon Keeper&gamehighs581=Highly addictive, lots of subtle detail, and very attractive graphics.&gamelows581=Slow pace in multi-player battles; no built-in Internet support.&bottomline581=The line on the box is right; Evil is good.&gameissue581=September '97, p. 142&gameurl581=http://www.pcgamer.com&gamepub581=Electronic Arts&gamerating581=90&gamecategory581=Strategy&gamename582=Dungeon Keeper 2&gamehighs582=Amazing graphics; wonderfully twisted sense of humor; addictive gameplay.&gamelows582=Multiplayer is lackluster and buggy; lack of difficulty settings hampers replay value.&bottomline582=We've said it before and we'll say it again -- it's good to be bad.&gameissue582=September '99, p. 88&gameurl582=http://www.pcgamer.com&gamepub582=Electronic Arts&gamerating582=89&gamecategory582=Strategy&gamename583=Dungeon Master II&gamehighs583=Good character development, nice magic system, and a nostalgic feel.&gamelows583=There's nothing new here; graphics and sound are extremely dated.&bottomline583=A return to the classic Dungeon Master universe; but is it really necessary?&gameissue583=November '95, p. 154&gameurl583=http://www.pcgamer.com&gamepub583=Interplay&gamerating583=65&gamecategory583=Roleplaying&gamename584=Dungeon Siege&gamehighs584=Fabulous graphics; amazing sound; hordes of weapons and units; great fun.
you get only four primary player types.&bottomline584=A supreme gaming experience. ItÆs easy to play, fun, and impossible to put down.&gameissue584=June '02, p. 46&gameurl584=http://www.pcgamer.com&gamepub584=Microsoft&gamerating584=91&gamecategory584=RPG&gamename585=DUNGEON SIEGE: LEGENDS OF ARANNA&gamehighs585=&gamelows585=&bottomline585=Thin and familiar, but it offers some terrific hacking and slashing.&gameissue585=February '04, p. 72&gameurl585=http://www.pcgamer.com&gamepub585=Microsoft&gamerating585=80&gamecategory585=Action/Roleplaying&gamename586=Dust: A Tale of the Wired West&gamehighs586=Realistic 3D environment; highly interactive characters; intuitive interface.&gamelows586=Lots of dialogue trees; slow story line; and bad voice acting.&bottomline586=If you're in the mood for a conversation with your computer, check it out. Otherwise, you'll probably get bored rather quickly.&gameissue586=December '95, p. 231&gameurl586=http://www.pcgamer.com&gamepub586=Cyberflix, Inc.&gamerating586=68&gamecategory586=Adventure&gamename587=E-mail X-COM&gamehighs587=&gamelows587=&bottomline587=&gameissue587=December '99, p. 181&gameurl587=http://www.pcgamer.com&gamepub587=Hasbro Interactive&gamerating587=55&gamecategory587=Strategy&gamename588=Earth 2140&gamehighs588=Cool opening. Accurate clone of C%26C.&gamelows588=Keeping track of your units in dark-terrain; dim-witted pathfinding abilities of units.&bottomline588=Even though it manages to clone C%26C with lock-step precision, it lacks the fun, intensity, and personality of its inspiration.&gameissue588=May '98, p. 106&gameurl588=http://www.pcgamer.com&gamepub588=Interplay&gamerating588=77&gamecategory588=Strategy&gamename589=Earth 2150&gamehighs589=Brilliant use of full 3D for terrain; endlessly replayable; deep tactical engine.&gamelows589=Problematic pathfinding; poor soundtrack; can be a bit complex, especially for newbies.&bottomline589=A first-rate RTS game that just may revitalize the genre.&gameissue589=September '00, p.110 &gameurl589=http://www.pcgamer.com&gamepub589=Mattel Interactive&gamerating589=90&gamecategory589=Strategy&gamename590=Earth 2150: Lost Souls&gamehighs590=&gamelows590=&bottomline590=&gameissue590=Holiday 2002, p. 108&gameurl590=http://www.pcgamer.com&gamepub590=Strategy First&gamerating590=80&gamecategory590=Real-Time Strategy&gamename591=Earth %26 Beyond&gamehighs591=Newbie-friendly; awesome visuals; huge galaxy to explore; stable and lag-free.&gamelows591=Might not offer enough challenge for genre vets; no PvP system; no custom decals or skins.&bottomline591=An extremely refreshing space-exploration take on the massively multiplayer genre.&gameissue591=Holiday 2002, p. 92&gameurl591=http://www.pcgamer.com&gamepub591=EA&gamerating591=80&gamecategory591=MMORPG&gamename592=EarthSiege 2&gamehighs592=Superb SVGA graphics and music, lots of missions, and a sleek interface.&gamelows592=Complex controls, steep system requirements, and a lack of variety in missions.&bottomline592=No matter how you look at it, EarthSiege 2 is an all-around good time.&gameissue592=June '96, p. 90&gameurl592=http://www.pcgamer.com&gamepub592=Sierra&gamerating592=90&gamecategory592=Action&gamename593=Earthworm Jim 1%262: The Whole Can of Worms&gamehighs593=Excellent animation and level design, challenging action that never gets stale.&gamelows593=Sometimes touchy controls; very difficult levels; silly password/save system.&bottomline593=An incredible value for one of the best arcade titles available for the PC, period.&gameissue593=August '96, p. 123&gameurl593=http://www.pcgamer.com&gamepub593=Playmates Interactive&gamerating593=90&gamecategory593=Arcade&gamename594=East Front&gamehighs594=Gritty, down-in-the-mud atmosphere; tons of interesting battles.&gamelows594=Plenty of rough edges and a worthless manual.&bottomline594=It's a shaky start for TalonSoft's new line, but a must-have game for any Russian Front fan.&gameissue594=February '98, p. 148&gameurl594=http://www.pcgamer.com&gamepub594=TalonSoft&gamerating594=78&gamecategory594=Wargame&gamename595=East Front II&gamehighs595=Solid graphics and interface; huge assortment of scenarios and campaigns.&gamelows595=Recycled material; supply rules are still awkward and annoying.&bottomline595=East Front II dominates the whole Russian Front subgenre.&gameissue595=August '99, p. 122&gameurl595=http://www.pcgamer.com&gamepub595=TalonSoft&gamerating595=85&gamecategory595=Strategy&gamename596=Eastern Mind: The Lost Souls of Tong Nou&gamehighs596=Highly stylized, with a unique flavor and a metaphysical slant.&gamelows596=May be too obscure for many gamers; inspires the use of words like "metaphysical."&bottomline596=Pretty pictures, plenty of puzzles, but it's very strangeness may be off-putting.&gameissue596=November '95, p. 135&gameurl596=http://www.pcgamer.com&gamepub596=Sony Imagesoft&gamerating596=58&gamecategory596=Adventure&gamename597=Ecco the Dolphin&gamehighs597=A welcome departure from the usual platform game.&gamelows597=The controls can take some getting used to, and the graphics aren't great.&bottomline597=A solid, unusual bit of videogaming.&gameissue597=January '96, p. 197&gameurl597=http://www.pcgamer.com&gamepub597=Sega of America&gamerating597=75&gamecategory597=Arcade&gamename598=Echelon&gamehighs598=Stellar space-sim graphics; superb sound; massive terrain; rich braching campaign; solid AI. &gamelows598=Occasional scenery pop-up; autopilot anomalies; no dedicated multiplayer server.&bottomline598=Flight sim meets space shooter, and it's love at first sight.&gameissue598=August '01, p. 64&gameurl598=http://www.pcgamer.com&gamepub598=Bethesda Softworks&gamerating598=91&gamecategory598=Flight Combat&gamename599=ECHELON: WIND WARRIORS&gamehighs599=&gamelows599=&bottomline599=Entertaining futuristic aerial action, and a good value at the price.&gameissue599=May '04, p. 66&gameurl599=http://www.pcgamer.com&gamepub599=Encore Software&gamerating599=79&gamecategory599=Action&gamename600=ECO: East Africa&gamehighs600=Beautiful graphics; timely subject matter; good concept.&gamelows600=Monotonous game play; not enough action to keep your interest.&bottomline600=Only those who are interested in East Africa--and have a great deal of patience--need apply.&gameissue600=August '95, p. 105&gameurl600=http://www.pcgamer.com&gamepub600=IVI Publishing&gamerating600=63&gamecategory600=Simulation&gamename601=Ecstatica&gamehighs601=Ultra-realistic character movements; near-perfect perspective scaling; and fantastic graphic vistas.&gamelows601=Extreme violence and a touch of nudity may offend some.&bottomline601=A game that will delight and consume you in one fell swoop.&gameissue601=February '95, p. 93&gameurl601=http://www.pcgamer.com&gamepub601=Psygnosis&gamerating601=93&gamecategory601=Adventure&gamename602=Ecstatica II&gamehighs602=Excellent graphics; lots of gameplay.&gamelows602=No joystick support; incredibly difficult and repetitive.&bottomline602=Despite its flaws, Ecstatica II is more than the sum of its parts, delivering hours of challenging, attractive gameplay.&gameissue602=September '97, p. 170&gameurl602=http://www.pcgamer.com&gamepub602=Psygnosis&gamerating602=82&gamecategory602=Action&gamename603=Eddie Kantar's Bridge Companion&gamehighs603=Good lessons on playing out those difficult hands.&gamelows603=Lessons on advanced bidding theories are non-existent.&bottomline603=Overall, Eddie K delivers a strong program capable of competing with the better bridge programs on the market.&gameissue603=April '95, p. 83&gameurl603=http://www.pcgamer.com&gamepub603=Lifestyle Software Group&gamerating603=81&gamecategory603=Strategy&gamename604=EF2000&gamehighs604=Cutting edge graphics; good flight engine; network play.&gamelows604=Very steep hardware requirements; a few bugs hamper the realism of the game.&bottomline604=A must-buy for hard-core flight simmers and a great game for novices.&gameissue604=March '96, p. 124&gameurl604=http://www.pcgamer.com&gamepub604=Ocean of America&gamerating604=88&gamecategory604=Simulation&gamename605=ELDER SCROLLS III: BLOODMOON&gamehighs605=&gamelows605=&bottomline605=Getting lost in the woods has never been so much fun.&gameissue605=September '03, p. 74&gameurl605=http://www.pcgamer.com&gamepub605=Bethesda Softworks&gamerating605=84&gamecategory605=Roleplaying&gamename606=Elder Scrolls, Volume 1: Arena&gamehighs606=Fantastic graphics and sound; a very intuitive interface.&gamelows606=The storyline is a little thin, and there's not much meaningful interaction with NPCs.&bottomline606=A stunning technological achievement; give this game a better storyline, and you might have the best FRP ever designed.&gameissue606=May/June '94, p. 70&gameurl606=http://www.pcgamer.com&gamepub606=Bethesda Softworks&gamerating606=88&gamecategory606=Roleplaying&gamename607=Elements&gamehighs607=A novel concept with nice graphics and sound.&gamelows607=Having to repeat things so often can be a pain.&bottomline607=A simple puzzler, but entertaining and challenging enough to keep you coming back.&gameissue607=October '94, p. 74&gameurl607=http://www.pcgamer.com&gamepub607=Villa Crespo&gamerating607=78&gamecategory607=Puzzle&gamename608=Elite Darts&gamehighs608=Detailed, accurate dart throw; many contest options.&gamelows608=One-game matches only; captures little of teh enthusiasm of real-life darts.&bottomline608=A dart sim which forgot that the game is supposed to be fun.&gameissue608=August '99, p. 125&gameurl608=http://www.pcgamer.com&gamepub608=Patch Products&gamerating608=58&gamecategory608=Sports&gamename609=Elite Force Expansion Pack&gamehighs609=&gamelows609=&bottomline609=&gameissue609=August '01, p. 65&gameurl609=http://www.pcgamer.com&gamepub609=Activision&gamerating609=74&gamecategory609=FPS&gamename610=Elk Moon Murder&gamehighs610=High quality production of video sequences; fairly good acting; unique setting.&gamelows610=No replay value; lame murder mystery; doesn't add anything new to FMV game genre.&bottomline610=This is a good FMV game. Just don't expect to be entertained for very long.&gameissue610=October '96, p. 172&gameurl610=http://www.pcgamer.com&gamepub610=Activision&gamerating610=68&gamecategory610=Adventure&gamename611=Emergency&gamehighs611=Lots of opportunities for life-saving goodness in a variety of missions.&gamelows611=Confusing gameplay, idiotic artificial intelligence.&bottomline611=Even though the concept is solid, Emergency is another half-baked RTS game.&gameissue611=November '98, p. 272&gameurl611=http://www.pcgamer.com&gamepub611=WizardWorks&gamerating611=45&gamecategory611=Strategy&gamename612=EMERGENCY FIRE RESPONSE&gamehighs612=&gamelows612=&bottomline612=&gameissue612=November '03, p. 112&gameurl612=http://www.pcgamer.com&gamepub612=DreamCatcher&gamerating612=70&gamecategory612=Strategy&gamename613=Emergency Rescue Firefighters&gamehighs613=Cool box; teaches kids that fire is a bad thing. Did I mention that the box was cool?&gamelows613=Bad pathfinding; bad AI; bad graphics; bad voice acting; bad control; bad interface; bad music.&bottomline613=Play The Sims and set your kitchen on fire- it'll be more fun.&gameissue613=July '00, p.107 &gameurl613=http://www.pcgamer.com&gamepub613=Wizard Works&gamerating613=24&gamecategory613=Action&gamename614=Emperor: Battle for Dune&gamehighs614=Great graphics; strategic map and alliances add depth; classic gameplay still kicks ass.&gamelows614=Steep system specs; AI is little sloppy; Dune universe might overwhelm the uninitiated.&bottomline614=Evolutionary gameplay advances and classic Westwood combat mean must-have RTS.&gameissue614=August '01, p. 48&gameurl614=http://www.pcgamer.com&gamepub614=EA&gamerating614=89&gamecategory614=RTS&gamename615=Emperor of the Fading Suns&gamehighs615=It's epic in scale, atmospheric, and full of extremely deep gameplay.&gamelows615=Inadequate manual; stratospheric learning curve; solo play becomes a real trudge.&bottomline615=A lot of people are going to love this game; I didn't - but I respect it greatly.&gameissue615=May '97, p. 138&gameurl615=http://www.pcgamer.com&gamepub615=SegaSoft&gamerating615=75&gamecategory615=Strategy&gamename616=Emperor: Rise of the Middle Kingdom&gamehighs616=Multitude of missions; new multiplayer options; Campaign Creator.&gamelows616=A so-so tutorial and meandering manual; lack of helpful city-dweller AI.&bottomline616=Offers more of the same good stuff, but no real creative innovation.&gameissue616=November 2002, p. 128&gameurl616=http://www.pcgamer.com&gamepub616=Sierra&gamerating616=72&gamecategory616=City-Building Simulation&gamename617=Empire Earth&gamehighs617=Customizable civs; big-time replayability; engaging historical story; 14 ages.
&gamelows617=Difficult campaigns; desktop crashes on PCs without latest (2183) NVIDIA drivers; AI a bit weak.
&bottomline617=Empire Earth has replaced Red Alert 2 as my RTS of choice. ItÆs great fun.&gameissue617=Holiday '01, p. 96&gameurl617=http://www.pcgamer.com&gamepub617=Sierra&gamerating617=85&gamecategory617=Real-time strategy&gamename618=Empire Earth: The Art of Conquest&gamehighs618=Interesting Roman campaign; a few cool new units; good multiplayer/skirmish modes.&gamelows618=Very little new stuff; two drab campaigns; new powers are available only in multiplay.&bottomline618=EE fans will like the Roman missions, but this add-on's a bit undercooked.&gameissue618=Holiday 2002, p. 102&gameurl618=http://www.pcgamer.com&gamepub618=Sierra&gamerating618=51&gamecategory618=Real-Time Strategy&gamename619=Empire II: The Art of War&gamehighs619=The most powerful, flexible, wargame construction set ever published.&gamelows619=Some preset scenarios are pathetic; scenario builder is staggeringly complex and wretchedly explained.&bottomline619=One of the biggest disappointments in years.&gameissue619=December '95, p. 249&gameurl619=http://www.pcgamer.com&gamepub619=New World Computing&gamerating619=63&gamecategory619=Wargame&gamename620=Empire of Magic&gamehighs620=Deep and sprawling plot; plethora of spells; character-advancing roleplaying elements.&gamelows620=Slow turn-based movement; low-resolution graphics; lacks polish.&bottomline620=The turn-based strategy buff's Diablo, if you can imagine such a thing.&gameissue620=July 2003, p. 86 &gameurl620=http://www.pcgamer.com&gamepub620=Summitsoft&gamerating620=68&gamecategory620=Turn-Based Strategy&gamename621=Empire of the Ants&gamehighs621=&gamelows621=&bottomline621=&gameissue621=November '01, p. 106&gameurl621=http://www.pcgamer.com&gamepub621=Microids &gamerating621=56&gamecategory621=Real-time strategy &gamename622=Empire Soccer 94&gamehighs622=Fast, fun and easy to play, but it presents a real challenge at higher levels.&gamelows622=Passing is tough because you can't see very far up field. Hold on to your seat--it may run too fast on the faster 486 machines.&bottomline622=There's plenty of entertaining soccer action packed into this little game.&gameissue622=September '94, p. 69&gameurl622=http://www.pcgamer.com&gamepub622=Empire Software&gamerating622=79&gamecategory622=Sports&gamename623=EMPIRES: DAWN OF THE MODERN WORLD&gamehighs623=&gamelows623=&bottomline623=Nothing truly groundbreaking, but it's an excellent multiplayer RTS game.&gameissue623=January '04, p. 106&gameurl623=http://www.pcgamer.com&gamepub623=Real-Time Strategy&gamerating623=80&gamecategory623=Activision&gamename624=Enclave&gamehighs624=Stunning visuals; mindless but fun hack-and-slash gameplay; multiple characters and items.&gamelows624=Can't save anywhere; can't save and exit at checkpoints - only at level's end.&bottomline624=Forget about the Xbox version: Enclave is an action-packed joy to behold on the PC.&gameissue624=April 2003, p. 98&gameurl624=http://www.pcgamer.com&gamepub624=Black Label Games&gamerating624=84&gamecategory624=Action&gamename625=Endless Ages&gamehighs625=&gamelows625=&bottomline625=&gameissue625=August 2003, p. 69&gameurl625=http://www.pcgamer.com&gamepub625=Summitsoft&gamerating625=75&gamecategory625=Online RPG&gamename626=Endorfun&gamehighs626=If you like no-brainers, Endorfun is as fluffy as they come. It's the Lite 1990's version of Tetris.&gamelows626=Excruciating color combinations; annoying New Age music; boring gameplay.&bottomline626=Endorfun just isn't fun. There are much better puzzle games out there.&gameissue626=December '95, p. 267&gameurl626=http://www.pcgamer.com&gamepub626=Time Warner Interactive&gamerating626=59&gamecategory626=Puzzle&gamename627=Enemy Engaged: RAH-66 Comanche Vs. KA- 52 Hokum&gamehighs627=Dynamic campaigns; excellent flight model; stable and bug-free.&gamelows627=Blocky terrain graphics; no training missions or tutorial; no dedicated server for online play.&bottomline627=The best combat helo sim on the market, bar none.&gameissue627=October '00, p. 128&gameurl627=http://www.pcgamer.com&gamepub627=Empire Interactive&gamerating627=90&gamecategory627=Simulation&gamename628=Enemy Infestation&gamehighs628=Good story line; interesting weapon effects.&gamelows628=Numerous design issues make it difficult to play; hambone voice-acting; no settings for difficulty and game speed.&bottomline628=Worth playing if someone gave it to you as a gift -- maybe.&gameissue628=May '99, p. 137&gameurl628=http://www.pcgamer.com&gamepub628=Ripcord Games&gamerating628=52&gamecategory628=Strategy&gamename629=Enemy Nations&gamehighs629=Solid core gameplay; good balance of elements; lots of replay value.&gamelows629=Gameplay glitches; poor memory management. Needs better way of presenting resource information.&bottomline629=Entertaining; just the right blalance of construction, research, resources, and combat.&gameissue629=August '97, p. 110&gameurl629=http://www.pcgamer.com&gamepub629=Head Games&gamerating629=86&gamecategory629=Strategy&gamename630=Enigma: Rising Tide&gamehighs630=&gamelows630=&bottomline630=&gameissue630=June 2003, p. 69&gameurl630=http://www.pcgamer.com&gamepub630=GMX Media&gamerating630=77&gamecategory630=Action&gamename631=Enter the Matrix&gamehighs631=Cool kung-fu moves; high-quality video segments; interesting hacking mode.&gamelows631=Tedious gunplay; poor camera angles; dubious enemy AI; uneven pacing; numerous bugs.&bottomline631=Here's why you don't deliver a game on four gaming platforms on the same date.&gameissue631=August 2003, p. 64&gameurl631=http://www.pcgamer.com&gamepub631=Atari&gamerating631=55&gamecategory631=Action&gamename632=Entomorph&gamehighs632=Both the cutscene animations and gameplay graphics look great. Puzzles are also terrific.&gamelows632=As original as it is, the plot tends toward chaos, and often leaves the player confused. Combat can be more frustrating than rewarding.&bottomline632=Entomorph is an attractive, innovative break from the usual RPG fare.&gameissue632=January '96, p. 187&gameurl632=http://www.pcgamer.com&gamepub632=SSI&gamerating632=81&gamecategory632=Roleplaying&gamename633=Entrepreneur&gamehighs633=Simple interface; good multi-player support; sense of humor.&gamelows633=Often hard to tell why performance of products is up or down; more on-screen advice would be nice.&bottomline633=This is an economics-based game that's easy to get into and fun.&gameissue633=March '98, p. 126&gameurl633=http://www.pcgamer.com&gamepub633=Stardock Systems&gamerating633=73&gamecategory633=Strategy&gamename634=Eradicator&gamehighs634=PIP; new enemies to kill; a few good weapons.&gamelows634=A few bad weapons; aggravating levels; repetitive, uninspired music.&bottomline634=It's a decent shoot-'em-up, but Eradicator needed to do more to take on Quake or Duke on their home turf.&gameissue634=January '97, p. 212&gameurl634=http://www.pcgamer.com&gamepub634=Accolade&gamerating634=78&gamecategory634=Action&gamename635=Escape From Monkey Island &gamehighs635=It's a new Monkey Island game; lots of laughs; engaging storyline.&gamelows635=Monkey Kombat sucks; some other unintuitive puzzles; not quite as funny as its forebears.&bottomline635=Definitely not the best of the bunch, but still a welcome return to a classic series.&gameissue635=February '01, p. 62&gameurl635=http://www.pcgamer.com&gamepub635=LucasArts&gamerating635=85&gamecategory635=Adventure&gamename636=ESCAPE VELOCITY NOVA&gamehighs636=&gamelows636=&bottomline636=&gameissue636=October '03, p. 119&gameurl636=http://www.pcgamer.com&gamepub636=Ambrosia Software&gamerating636=71&gamecategory636=Space Simulation&gamename637=ESPN: Baseball Tonight&gamehighs637=You get to hear Dan Patrick say "whiff" when a batter strikes out.&gamelows637=Once you go past the set-up screens, the visual quality turns "foul" with graphics that look at least five years old.&bottomline637=A decent baseball sim, but in today's market, that just isn't enough.&gameissue637=March '95, p. 106&gameurl637=http://www.pcgamer.com&gamepub637=Sony Imagesoft&gamerating637=68&gamecategory637=Sports&gamename638=ESPN's 2-Minute Drill&gamehighs638=&gamelows638=&bottomline638=&gameissue638=April '01, p. 91&gameurl638=http://www.pcgamer.com&gamepub638=ESPN the Games&gamerating638=32&gamecategory638=Trivia&gamename639=Etherlords&gamehighs639=Easy to learn; slick animation; a great solution for Magic aficionados.
&gamelows639=Horrifyingly bad voiceovers; limited appeal outside the collectible-card-game crowd.&bottomline639=A solid hybrid of turn-based combat and fantasy card gaming.&gameissue639=February '02, p. 79&gameurl639=http://www.pcgamer.com&gamepub639=Fishtank &gamerating639=78&gamecategory639=Turn-based strategy&gamename640=ETHERLORDS II&gamehighs640=&gamelows640=&bottomline640=Good for fans of collectible card games, bad for fans of anything else.&gameissue640=January '04, p. 94&gameurl640=http://www.pcgamer.com&gamepub640=Strategy&gamerating640=74&gamecategory640=Strategy First&gamename641=Eurofighter Typhoon&gamehighs641=&gamelows641=&bottomline641=&gameissue641=August '01, p. 54&gameurl641=http://www.pcgamer.com&gamepub641=Rage&gamerating641=73&gamecategory641=Flight Sim&gamename642=Europa Universalis&gamehighs642=&gamelows642=&bottomline642=&gameissue642=March '01, p. 88&gameurl642=http://www.pcgamer.com&gamepub642=&gamerating642=80&gamecategory642=Strategy&gamename643=Europa Universalis II&gamehighs643=&gamelows643=&bottomline643=&gameissue643=February '02&gameurl643=http://www.pcgamer.com&gamepub643=Strategy First &gamerating643=88&gamecategory643=Real-time strategy&gamename644=European Air War&gamehighs644=Lots of planes and campaigns; great flight physics; stellar interface; tons of options.&gamelows644=Multi-player support needs improvement; several other features and options are absent&bottomline644=Buy this even if you plan on getting another WWII air combat game; it's that good.&gameissue644=February '99, p. 182&gameurl644=http://www.pcgamer.com&gamepub644=MicroProse&gamerating644=89&gamecategory644=Simulation&gamename645=Evasive Action&gamehighs645=Fast, fun and easy to play, especially in two player mode.&gamelows645=Planes stall too easily, and the machine guns are set to semi-automatic.&bottomline645=Great fun, but probably too simple for serious flight sim fans.&gameissue645=August '94, p. 66&gameurl645=http://www.pcgamer.com&gamepub645=Mindscape&gamerating645=80&gamecategory645=Simulation&gamename646=EVE ONLINE&gamehighs646=&gamelows646=&bottomline646=This persistent world could use some more direction and more interesting gameplay.&gameissue646=September '03, p. 92&gameurl646=http://www.pcgamer.com&gamepub646=Simon %26 Schuster Interactive&gamerating646=55&gamecategory646=Online RPG&gamename647=Evel Kinevel 3D Stunt Game&gamehighs647=The unintential "crash and your PC crashes" feature keeps you on your toes.&gamelows647=Gameplay, graphics, animation, sound, manual, and box.&bottomline647=This game is truly...evel! (Heh, heh.) Do yourself a favor and don't buy it.&gameissue647=December '98, p. 227&gameurl647=http://www.pcgamer.com&gamepub647=Valuesoft&gamerating647=11&gamecategory647=Action&gamename648=Evernight&gamehighs648=&gamelows648=&bottomline648=&gameissue648=December '01, p. 116&gameurl648=http://www.pcgamer.com&gamepub648=RealArcade &gamerating648=82&gamecategory648=Online strategy&gamename649=EverQuest&gamehighs649=Beautiful graphics; great interface; huge world to explore.&gamelows649=Server uncertainty; terrible manual; other little niggles.&bottomline649=Give Verant a little while to iron out a few problems, and EverQuest will be everything you could want in an online RPG.&gameissue649=June '99, p. 122&gameurl649=http://www.pcgamer.com&gamepub649=989 Studios&gamerating649=86&gamecategory649=Roleplaying&gamename650=EverQuest: Planes of Power&gamehighs650=Incredible art; heart-thumping sound; vast new array of monsters, zones, and quests.&gamelows650=Having a main character that isn't of high enough level to see it all.&bottomline650=A must-have for any EverQuest player, and certainly another raising of the bar in MMORPGs.&gameissue650=February 2003, p. 82&gameurl650=http://www.pcgamer.com&gamepub650=Sony Online&gamerating650=90&gamecategory650=Online RPG&gamename651=EverQuest: Shadows of Luclin&gamehighs651=Looks great; varied and worthwhile quests; new buildings and dungeon architecture.
&gamelows651=512MB RAM required; Win 95 users are SOL; even fewer effective soloing opportunities.&bottomline651=Plenty of value for $30, assuming you donÆt spend $100 more upgrading your system.&gameissue651=March '02, p. 58&gameurl651=http://www.pcgamer.com&gamepub651=Sony Online Ent&gamerating651=72&gamecategory651=Verant&gamename652=EVERQUEST: THE LOST DUNGEONS OF NORRATH&gamehighs652=&gamelows652=&bottomline652=If you play EverQuest at least once a week, this $28 download is a must-have.&gameissue652=January '04, p. 96&gameurl652=http://www.pcgamer.com&gamepub652=Sony Online Entertainment&gamerating652=90&gamecategory652=Online RPG&gamename653=EverQuest: The Scars of Velious&gamehighs653=Huge new continent; updated interface with overlays; new social interactions.&gamelows653=New lands are accessible only by EverQuest elite; no additions to gameplay.&bottomline653=If you're already hooked, pick it up. Otherwise, the benefits aren't worth the investment.&gameissue653=March '01, p. 68&gameurl653=http://www.pcgamer.com&gamepub653=Sony&gamerating653=68&gamecategory653=Roleplaying&gamename654=Evil Dead: Hail to the King&gamehighs654=Bruce Campbell's hilariously dry performance; it's the closest you'll get to an Evil Dead IV.&gamelows654=Sub-par port of a Resident Evil rip-off; limited game-saves; monotonous gameplay.&bottomline654=Only Evil Dead diehards need apply. If you're looking for the Resident Evil, buy the original.&gameissue654=July '01, p. 64&gameurl654=http://www.pcgamer.com&gamepub654=THQ&gamerating654=61&gamecategory654=Action/Adventure&gamename655=Evil Islands&gamehighs655=Good story; excellent weapon and spell systems; dozens of hours of gameplay.&gamelows655=Truly awful voice-acting for the main character; a few view/control headaches.&bottomline655=Proof that the "kill...reward" paradigm still works.&gameissue655=June '01, p. 78&gameurl655=http://www.pcgamer.com&gamepub655=Fishtank Interactive&gamerating655=79&gamecategory655=Roleplaying&gamename656=Evolution&gamehighs656=A refreshingly different kind of game; good graphics; a high level of challenge.&gamelows656=It's extremely complicated to learn and requires a lot of patience.&bottomline656=If the concept appeals to you (and you're not a Creationist!), you might just love it.&gameissue656=May '98, p. 132&gameurl656=http://www.pcgamer.com&gamepub656=Discovery Channel Multimedia&gamerating656=75&gamecategory656=Strategy&gamename657=Evolva&gamehighs657=Strong, colorful graphics; genetic upgrades are cool; entertaining mayhem.&gamelows657=Not much thinking required; hardly any story at all.&bottomline657=Trade in your brain for some neo-carnage and just enjoy the ride.&gameissue657=September '00, p. 98&gameurl657=http://www.pcgamer.com&gamepub657=Interplay&gamerating657=79&gamecategory657=Action&gamename658=Excalibur 2555 AD&gamehighs658=A handful of good adventure elements.&gamelows658=Dreadful combat sequences; claustrophobic levels; protagonist's butt is visible at all times.&bottomline658=Another second-rate console port bites big time on the PC. Sigh.&gameissue658=February '98, p. 128&gameurl658=http://www.pcgamer.com&gamepub658=Sir-Tech Software&gamerating658=52&gamecategory658=Action&gamename659=Expect No Mercy&gamehighs659=Gory finishing moves; plenty of blood-and-guts; neat box art.&gamelows659=Ludicrous controls; lame puzzles; tie-in with a grade B movie doesn't help it any.&bottomline659=Further evidence that movies should be seen and not played.&gameissue659=September '96, p. 118&gameurl659=http://www.pcgamer.com&gamepub659=Microforum&gamerating659=30&gamecategory659=Arcade&gamename660=Expert Chess for Windows&gamehighs660=Graphics are the strong suit here with plenty of zany piece sets.&gamelows660=Weak AI; poor time controls; and no modem play.&bottomline660=There's really nothing new here. Even at $14.95, it's not of much value to anyone but the novice player.&gameissue660=January '95, p. 125&gameurl660=http://www.pcgamer.com&gamepub660=Expert Software&gamerating660=55&gamecategory660=Simulation&gamename661=Expert Pool&gamehighs661=Solid physics; detailed stat-tracking; customizable character; large number of opponents.&gamelows661=Disappointing background settings; few Internet opponents; no soul.&bottomline661=You're getting a good, but lifeless, pool sim that could use some character.&gameissue661=February '00, p. 123&gameurl661=http://www.pcgamer.com&gamepub661=Psygnosis&gamerating661=64&gamecategory661=Simulation&gamename662=Exploration&gamehighs662=A good, solid addition to a very popular genre.&gamelows662=Sub-par graphics; decidedly weird interface; too similar to other strategy/trading games.&bottomline662=Nothing new here, but if you haven't burned out on colonization games, it's a good time.&gameissue662=September '95, p. 123&gameurl662=http://www.pcgamer.com&gamepub662=Interactive Magic&gamerating662=76&gamecategory662=Strategy&gamename663=Extractors&gamehighs663=A good variety of mining tools; challenging gameplay; and plenty of levels.&gamelows663=Weird plot and characters; the interface can often prove more challenging than the puzzles.&bottomline663=If you like Lemmings-style puzzlers and can get past the convoluted story line, it's worth a look.&gameissue663=July '95, p. 120&gameurl663=http://www.pcgamer.com&gamepub663=Vic Tokai&gamerating663=73&gamecategory663=Action&gamename664=Extreme Assault&gamehighs664=Incredible graphics; fast action; slick presentation.&gamelows664=Complex control mode is a pain to master; steep difficulty curve.&bottomline664=It looks great, and sometimes plays great, but the fiddly control is too much of an obstacle for the average gamer to overcome.&gameissue664=October '97, p. 224&gameurl664=http://www.pcgamer.com&gamepub664=Blue Byte&gamerating664=68&gamecategory664=Arcade&gamename665=Extreme Chess&gamehighs665=Powerful chess engine; many classic games; strong analysis and annotation features.&gamelows665=Poor documentation; occasionally awkward and confusing interface; no Internet play.&bottomline665=This is the chess game for serious chess players. It may help improve your game.&gameissue665=April '97, p. 131&gameurl665=http://www.pcgamer.com&gamepub665=Davidson/Simon %26 Schuster&gamerating665=91&gamecategory665=Strategy&gamename666=eXtreme Paintbrawl&gamehighs666=The box and manual can be recycled.&gamelows666=The actual game disc is not biodegradable; uses a four-year old engine; AI is so bad, it's funny.&bottomline666=It's gaming garbage taken to the eXtreme! Avoid at all costs.&gameissue666=February '99, p. 212&gameurl666=http://www.pcgamer.com&gamepub666=Activision&gamerating666=6&gamecategory666=Action&gamename667=Extreme Rodeo&gamehighs667=The manual comes with a special offer for the 1999 "Women of Rodeo" calendar.&gamelows667=Oh, we could go on all day. Primarily, moronic gameplay and inept graphics.&bottomline667=Whoo-ee! Extreme Rodeo is stinkier than an outshous at the Chili Convention.&gameissue667=July '99, p. 109&gameurl667=http://www.pcgamer.com&gamepub667=Head Games&gamerating667=9&gamecategory667=Sports&gamename668=Extreme Sports&gamehighs668=Unique idea; varied gameplay; good contols.&gamelows668=Limited replay value, too few courses, and less-than-stellar graphics.&bottomline668=Extreme Sports is a limited diversion from the usual sports game. Just don't expect more than a few hours of fun.&gameissue668=May '96, p. 117&gameurl668=http://www.pcgamer.com&gamepub668=Sony Interactive&gamerating668=62&gamecategory668=Action&gamename669=Extreme Tactics&gamehighs669=Designing units is sort of fun; no convoluted unit trees.&gamelows669=Once the novelty wears off, this game is very simplistc and repetitive.&bottomline669=With so many RTS games out there, this does little to distinguish itself.&gameissue669=October '98, p. 236&gameurl669=http://www.pcgamer.com&gamepub669=Piranha Interactive&gamerating669=47&gamecategory669=Strategy&gamename670=Extreme Tennis&gamehighs670=It's better than eXtreme Painbrawl; graphics are decent.&gamelows670=Bad control scheme; sloppy programming; compatibility problems; abysmal computer opponents.&bottomline670=We'll spare you the "extreme" jokes this time -- this game is just plain bad.&gameissue670=May '99, p. 120&gameurl670=http://www.pcgamer.com&gamepub670=HeadGames&gamerating670=14&gamecategory670=Sports&gamename671=Extreme Watersports.&gamehighs671=The uninstaller is functional.&gamelows671=When smashed, the CD broke into many sharp and potentially dangerous pieces.&bottomline671=Horrible beyond all imagination. Rotten to its stinking core. Like a nightmare from which one cannot wake.&gameissue671=August '99, p. 110&gameurl671=http://www.pcgamer.com&gamepub671=Activision&gamerating671=5&gamecategory671=Action&gamename672=Extreme Wintersports&gamehighs672=Snowboarding mini-game is fun; more-than-passable graphics.&gamelows672=Not enough tracks; some truly irritating design; abysmal audio.&bottomline672=If it's extreme wintersports you crave, turn on ESPN2, 'kay?&gameissue672=August '99, p. 116&gameurl672=http://www.pcgamer.com&gamepub672=Activision&gamerating672=50&gamecategory672=Action&gamename673=Extreme-G2&gamehighs673=Strong accelerated graphics; cool weapons set; available under $30.&gamelows673=No multiplayer features; frustrating password system; uninspiring sound design.&bottomline673=A good value for fans of inexpensive and enjoyable action racers.&gameissue673=September '99, p. 113a&gameurl673=http://www.pcgamer.com&gamepub673=Acclaim Entertainment&gamerating673=76&gamecategory673=Racing&gamename674=F.D.N.Y. Firefighter&gamehighs674=&gamelows674=&bottomline674=&gameissue674=July '02, p. 63&gameurl674=http://www.pcgamer.com&gamepub674=Activision &gamerating674=6&gamecategory674=Action &gamename675=F-15&gamehighs675=Strong feature set, flight model, avionics; almost everything you oculd want in a flight sim.&gamelows675=Average multi-player fatures; steep learning curve; high system requirements.&bottomline675=An awesome achievement in flight simulation.&gameissue675=July '98, p. 130&gameurl675=http://www.pcgamer.com&gamepub675=Origin Systems&gamerating675=93&gamecategory675=Simulation&gamename676=F-16 Aggressor&gamehighs676=Solid flight modeling; stable multi-player features.&gamelows676=No key or joystick configuration utility; irrelevant mercenary element; countless other niggling nuisances.&bottomline676=This sim has potential but suffers from frustrating design and logic lapses.&gameissue676=August '99, p. 112&gameurl676=http://www.pcgamer.com&gamepub676=Bethesda Softworks&gamerating676=56&gamecategory676=Simulation&gamename677=F-16 Multirole Fighter/MiG-29 Fulcrum&gamehighs677=Beautiful graphics; free multi-player gaming; easy-to-use mission editor.&gamelows677=Random technical issues; misleading "co-op" mode and reaslism features; no universal 3D support.&bottomline677=While not perfect, these two mainstream sims are fun to fly.&gameissue677=April '99, p. 110&gameurl677=http://www.pcgamer.com&gamepub677=NovaLogic&gamerating677=78&gamecategory677=Simulation&gamename678=F-22 Air Dominance Fighter&gamehighs678=Detailed, state-of-the-art weapons and defense systems, niftly AWACs mode; gorgeous graphics.&gamelows678=Linear campaigns can be frustrating; occasional graphic glitches in Direct 3D mode.&bottomline678=A great simulation of a fascinating jet; as much fun to fly as it is to look at.&gameissue678=April '98, p. 94&gameurl678=http://www.pcgamer.com&gamepub678=Ocean of America&gamerating678=90&gamecategory678=Simulation&gamename679=F-22 Lightning 3&gamehighs679=Rock-solid Internet play; remarkable Voice-Over-Net feature; nukes!&gamelows679=Scripted campaigns; short missions; useless manual; too simple for serious simmers.&bottomline679=An above-average "relaxed realism" combat jet sim.&gameissue679=August '99, p. 121&gameurl679=http://www.pcgamer.com&gamepub679=NovaLogic&gamerating679=72&gamecategory679=Simulation&gamename680=F-22 Lightning II&gamehighs680=Beautiful graphics; easy to get into; multi-player sessions require only one CD.&gamelows680=Too simplistic, and too easy, to satisfy most hard-core air combat fans.&bottomline680=F-22 Lightning II is hardly the realistic, detailed simulation NovaLogic claims it is, but there's still fun to be had here.&gameissue680=December '96, p. 246&gameurl680=http://www.pcgamer.com&gamepub680=NovaLogic Inc. 2&gamerating680=78&gamecategory680=Simulation&gamename681=F/A-18 Hornet 3.0&gamehighs681=Authentically modeled aircraft and systems. Smooth frame rates.&gamelows681=No real campaign; not enough missions (or an editor); kinda tough for beginners.&bottomline681=A realistic simulation that's also fun to fly once you get the hang of it.&gameissue681=July '97, p. 167&gameurl681=http://www.pcgamer.com&gamepub681=Graphic Simulations Corporation&gamerating681=88&gamecategory681=Simulation&gamename682=F/A-18 Korea&gamehighs682=Good flight modeling. Sharp graphics. Detailed manual and training videos.&gamelows682=Weak features (interface, campaign structure, mission control) carried on from Hornet 3.0.&bottomline682=A solid sim with a rich game world and awesome avionics.&gameissue682=April '98, p. 139&gameurl682=http://www.pcgamer.com&gamepub682=Graphic Simulations Corp&gamerating682=86&gamecategory682=Simulation&gamename683=F/A-18: OPERATION IRAQI FREEDOM&gamehighs683=&gamelows683=&bottomline683=An extremely dated combat jet sim with some modest "brains over beauty" appeal.&gameissue683=October '03, p. 114&gameurl683=http://www.pcgamer.com&gamepub683=GraphSim&gamerating683=63&gamecategory683=Flight Simulation&gamename684=F/A-18 Precision Strike Fighter&gamehighs684=&gamelows684=&bottomline684=&gameissue684=Holiday '01, p. 82&gameurl684=http://www.pcgamer.com&gamepub684=Xicat &gamerating684=56&gamecategory684=Combat flight sim&gamename685=F1 2001&gamehighs685=Outstanding physics; convincing sensation of speed; sparkling graphics; adjustable AI.
&gamelows685=Needs tinkering to run smoothly; track inaccuracies; no multiplayer matchmaking site.
&bottomline685=A visual and visceral triumph, and the best modern F1 sim on the market.&gameissue685=January '02, p. 72&gameurl685=http://www.pcgamer.com&gamepub685=EA Sports&gamerating685=88&gamecategory685=Racing &gamename686=F1 2002&gamehighs686=Excellent, "lively" physics; up-to-date licensing; improved AI; solid multiplayer support.&gamelows686=Laggy online play; occasional track inaccuracies; AI drivers are very slow in the rain.&bottomline686=The PC's best modern F1 sim just got another year better.&gameissue686=September 2002, p. 70&gameurl686=http://www.pcgamer.com&gamepub686=EA Sports&gamerating686=89&gamecategory686=Racing&gamename687=F1 CHALLENGE '99-'02&gamehighs687=&gamelows687=&bottomline687=EA's last F1 title remains the PC's definitive Grand Prix racing simulator.&gameissue687=September '03, p. 90&gameurl687=http://www.pcgamer.com&gamepub687=EA Sports&gamerating687=91&gamecategory687=Racing&gamename688=F1 Championship 2000&gamehighs688=Superb graphics and sound; exceptional physics modeling; much-improved AI.&gamelows688=No upgrade rebate for F1 2000 owners; heavy system requirements; stability issues.&bottomline688=THe finest modern-day F1 simulation currently available.&gameissue688=March '01, p. 75&gameurl688=http://www.pcgamer.com&gamepub688=EA Sports&gamerating688=90&gamecategory688=Racing&gamename689=F1 Racing Simulation&gamehighs689=Full-featured sim with both realistic and simple modes. Great graphics, frame rates.&gamelows689=Inability to re map the keyboard, all-or-nothing realism modes.&bottomline689=Appeals to both the super-hardcore and the arcade audience at once.&gameissue689=May '98, p. 118&gameurl689=http://www.pcgamer.com&gamepub689=Ubi Soft&gamerating689=90&gamecategory689=Sports&gamename690=F1 World Grand Prix&gamehighs690=Lots of driving views; licensed cars; authentic 1999 F1 season; full-featured replay screen.&gamelows690=Inconsistent AI; unrealistic driving model; Internet multiplayer needs a patch.&bottomline690=A mildly entertaining, but distinctly clumsy attempt at a Formula One game.&gameissue690=October '00, p. 127&gameurl690=http://www.pcgamer.com&gamepub690=Eidos Interactive&gamerating690=55&gamecategory690=Racing&gamename691=Fable&gamehighs691=Gorgeous backgrounds; good voice-acting; straight-forward puzzles.&gamelows691=Writing is mediocre, inventory is clunky and difficulty level is low. Allegedly "improved" ending is lame.&bottomline691=Beautiful production but only modestly challenging, or interesting, gameplay.&gameissue691=July '97, p. 190&gameurl691=http://www.pcgamer.com&gamepub691=Sir-Tech&gamerating691=68&gamecategory691=Adventure&gamename692=Fade to Black&gamehighs692=Nice animation; exciting combat; adventure-style puzzles.&gamelows692=Commands are pretty complex; control is choppy on a 486.&bottomline692=A strong balance of battles and brain-teasers that should be a nice break from shooters and adventures.&gameissue692=November '95, p. 126&gameurl692=http://www.pcgamer.com&gamepub692=Electronic Arts&gamerating692=82&gamecategory692=Adventure&gamename693=Faery Tale Adventure II: Halls of the Dead&gamehighs693=Beautiful graphics; large game world; variety of items, creatures, landscapes.&gamelows693=Annoying and difficult interface, character movement, combat.&bottomline693=If you're a die-hard RPG fan, you might enjoy it. Otherwise, wait for better ones that are in the works.&gameissue693=April '98, p. 140&gameurl693=http://www.pcgamer.com&gamepub693=Encore Software&gamerating693=55&gamecategory693=Roleplaying&gamename694=FAIR STRIKE&gamehighs694=&gamelows694=&bottomline694=&gameissue694=May '04, p. 71&gameurl694=http://www.pcgamer.com&gamepub694=Encore&gamerating694=61&gamecategory694=Flight Simulation&gamename695=Falcon 4.0&gamehighs695=Unprecedented depth; detailed tutorials; beautiful graphics&gamelows695=Steep hardware requirements; a few bugs and graphic glitches&bottomline695=Can you believe it? It's finally out -- and the four-year wait was well worth it.&gameissue695=March '99, p. 100&gameurl695=http://www.pcgamer.com&gamepub695=MicroProse&gamerating695=95&gamecategory695=Simulation&gamename696=Fallen Haven&gamehighs696=A simple approach that allows for quick play.&gamelows696=Too few units. High unit expendability in a turn-based game doesn't really work. No multi-player.&bottomline696=A fair bet if you want some quick gameplay, but it could use some refinements.&gameissue696=June '97, p. 113&gameurl696=http://www.pcgamer.com&gamepub696=Interactive Magic&gamerating696=79&gamecategory696=Strategy&gamename697=Fallout&gamehighs697=Excellent introduction; engaging story line; eerie music and visuals; slick interface.&gamelows697=Movement interface can be a bit creaky. Steep system requirements and occasional bugs.&bottomline697=This sequel to an all-time classic is one of the standoutt RPGs for the 1990s.&gameissue697=January '98, p. 221&gameurl697=http://www.pcgamer.com&gamepub697=Interplay&gamerating697=90&gamecategory697=Roleplaying&gamename698=Fallout 2&gamehighs698=Deep character developement, large gameworld, challenging quests.&gamelows698=Numerous bugs; the game has a sluggish starting pace.&bottomline698=If you value character developement, old-fashioned gameplay, and a good plot, this game delivers on all counts.&gameissue698=February '99, p. 178&gameurl698=http://www.pcgamer.com&gamepub698=Interplay Productions&gamerating698=89&gamecategory698=Roleplaying&gamename699=Fallout Tactics&gamehighs699=Huge mission maps; great depth; usable vehicles; multiple gameplay modes; gritty adult themes.&gamelows699=Awful manual and tutorials; laggy multiplay; sluggish without full install; minor bugs. &bottomline699=Expanding a fine franchise, FT is the king of tactical combat games.&gameissue699=June '01, p. 72&gameurl699=http://www.pcgamer.com&gamepub699=Interplay&gamerating699=73&gamecategory699=Strategy&gamename700=Fantasy General&gamehighs700=Slick; colorful; easy to sink into; lots of exotic units and spells.&gamelows700=It lacks the depth of Warlords II; occasional lock-ups necessitate frequent saves.&bottomline700=It's not the best fantasy wargame out there, but it's still a terrific diversion.&gameissue700=June '96, p. 88&gameurl700=http://www.pcgamer.com&gamepub700=SSI&gamerating700=78&gamecategory700=Strategy&gamename701=FAR CRY&gamehighs701=&gamelows701=&bottomline701=Believe the hype - Far Cry takes shooters to a whole new level.&gameissue701=June '04, p. 62&gameurl701=http://www.pcgamer.com&gamepub701=Ubisoft&gamerating701=95&gamecategory701=First-Person Shooter&gamename702=Far Gate&gamehighs702=&gamelows702=&bottomline702=&gameissue702=March '02, p. 72&gameurl702=http://www.pcgamer.com&gamepub702=Microids &gamerating702=70&gamecategory702=Real-time strategy &gamename703=Farscape: The Game&gamehighs703=Authentic interactions between Farscape's colorful characters; good voiceovers by the cast.&gamelows703=Dull combat and environments; limited camera control; simple enemy AI.&bottomline703=Will appeal to anyone who buys Farscape DVDs or knows who Scorpius is, but that's it.&gameissue703=August '02, p. November 2002, p. 122&gameurl703=http://www.pcgamer.com&gamepub703=Simon %26 Schuster Interactive&gamerating703=63&gamecategory703=Team-Based Action/Strategy&gamename704=Fast Action Paq&gamehighs704=It will not interfere with normal Windows operations.&gamelows704=There are only four games, and none of them are fun.&bottomline704=There are better ways to spend your gaming dollar, and better choices in Windows entertainment.&gameissue704=July '94, p. 92&gameurl704=http://www.pcgamer.com&gamepub704=Quackers (Mallard Software)&gamerating704=49&gamecategory704=Arcade&gamename705=Fast Attack&gamehighs705=Excellent design provides a you-are-there feeling; smoothly integrates the numerous complex elements into a working game of substantial depth.&gamelows705=Milquetoast enemies; no way to save a game in progress; mission time limit.&bottomline705=It's flawed, but Fast Attack is still the best nuclear sub game in many moons.&gameissue705=June '96, p. 93&gameurl705=http://www.pcgamer.com&gamepub705=Sierra&gamerating705=79&gamecategory705=Simulation&gamename706=Fast Food Tycoon&gamehighs706=&gamelows706=&bottomline706=&gameissue706=May '01, p. 81&gameurl706=http://www.pcgamer.com&gamepub706=Activision&gamerating706=49&gamecategory706=Simulation&gamename707=FAST LANES BOWLING&gamehighs707=&gamelows707=&bottomline707=&gameissue707=April '04, p. 78&gameurl707=http://www.pcgamer.com&gamepub707=Sports&gamerating707=45&gamecategory707=Enlight&gamename708=Fatal Abyss&gamehighs708=Depth boundaries adds some originality to a tired formula.&gamelows708=No Direct3D support (it's 3Dfx-only); outdated graphics; boring, unoriginal gameplay; quirky control.&bottomline708=Fatal Abyss lives up to its name; it's fatally abysmal.&gameissue708=March '99, p. 128&gameurl708=http://www.pcgamer.com&gamepub708=Segasoft&gamerating708=24&gamecategory708=Action&gamename709=Fate of the Dragon&gamehighs709=Great siege warfare; solid multiplayer mode; historically accurate.&gamelows709=Same old gameplay; annoying fog of war; unit-grouping problems.&bottomline709=If you're dying for an RTS game set in China, here's one. So there.&gameissue709=June '01, p. 80&gameurl709=http://www.pcgamer.com&gamepub709=Eidos&gamerating709=59&gamecategory709=Real-Time Strategy&gamename710=Field %26 Stream Trophy Buck&gamehighs710=Better deer animation than in other sims; good variety of weapons.&gamelows710=Controls can't be customized; trees are just 2D sprites; uninteresting career mode.&bottomline710=It's better than most, but it's still just another clumsy hunting sim.&gameissue710=April '99, p. 138&gameurl710=http://www.pcgamer.com&gamepub710=Sierra&gamerating710=41&gamecategory710=Sports&gamename711=Fields of Glory&gamehighs711=Epic sweep combined with a fantastic amount of detail; very friendly interface; stunning graphics.&gamelows711=The AI routines are dodgy and tend to spoil the realism.&bottomline711=The finest tabletop miniatures wargame yet released, and a true joy to play.&gameissue711=August '94, p. 62&gameurl711=http://www.pcgamer.com&gamepub711=Spectrum HoloByte&gamerating711=89&gamecategory711=Simulation&gamename712=FIFA 2000&gamehighs712=Amazing graphics; great variety of leagues and teams; exciting gameplay.&gamelows712=Inadequate and boring play by play; inaccurate rosters.&bottomline712=Even with its faults, no other soccer game can come close to FIFA 2000.&gameissue712=March '00, p.104 &gameurl712=http://www.pcgamer.com&gamepub712=Electronic Arts&gamerating712=88&gamecategory712=Sports&gamename713=FIFA 2001: Major League Soccer&gamehighs713=Looks incredible; flowing moves look like the greatest soccer ever played.&gamelows713=Tweaks to game speed not fully thought through; fixing certain elements breaks others; crappy menus.&bottomline713=In a field of one, it's king.&gameissue713=February '01, p. 71&gameurl713=http://www.pcgamer.com&gamepub713=Electronic Arts&gamerating713=80&gamecategory713=Sports&gamename714=FIFA 2002&gamehighs714=&gamelows714=&bottomline714=&gameissue714=February '02&gameurl714=http://www.pcgamer.com&gamepub714=EA Sports&gamerating714=89&gamecategory714=Sports &gamename715=FIFA 2003&gamehighs715=&gamelows715=&bottomline715=&gameissue715=February 2003, p. 63&gameurl715=http://www.pcgamer.com&gamepub715=EA Sports&gamerating715=78&gamecategory715=Sports&gamename716=FIFA 2004&gamehighs716=&gamelows716=&bottomline716=Plays a good game of soccer, and its look certainly exemplifies "the beautiful game."&gameissue716=February '04, p. 74&gameurl716=http://www.pcgamer.com&gamepub716=EA Sports&gamerating716=79&gamecategory716=Sports&gamename717=FIFA International Soccer&gamehighs717=Looks great, plays smooth, and has all the extras that a fan could want.&gamelows717=Difficult passing and power kicks take a great deal of the fun out of play, at least at first...&bottomline717=A very deep soccer sim for players who have the patience to deal with some quirky controls. Another winner from EA!&gameissue717=October '94, p. 48&gameurl717=http://www.pcgamer.com&gamepub717=Electronic Arts&gamerating717=84&gamecategory717=Sports&gamename718=FIFA: Road to World Cup 98&gamehighs718=Fantastic graphics; addictive multi-player action; a blast to play.&gamelows718=Something of a steep learning curve; AI falters every now and then.&bottomline718=Quite simply, this is the best soccer simulation on PC.&gameissue718=April '98, p. 144&gameurl718=http://www.pcgamer.com&gamepub718=EA Sports&gamerating718=90&gamecategory718=Sports&gamename719=FIFA Soccer 96&gamehighs719=Multiplayer and modem options; brilliant graphics; realistic play; comprehensive league and tournament play.&gamelows719=You'll need a Pentium 90 or better to really enjoy the high resolution graphics.&bottomline719=If you're in the market for a top-notch sports sim, look no further.&gameissue719=December '95, p. 207&gameurl719=http://www.pcgamer.com&gamepub719=Electronic Arts&gamerating719=92&gamecategory719=Sports&gamename720=FIFA Soccer 97&gamehighs720=Authentic, fun, gameplay; exquisite presentation.&gamelows720=Players occasionally behave erratically; tournament modes could be better defined.&bottomline720=FIFA 97 is a great leap forward for PC soccer games, and terrific entertainment in its own right.&gameissue720=March '97, p. 152&gameurl720=http://www.pcgamer.com&gamepub720=Electronic Arts&gamerating720=88&gamecategory720=Sports&gamename721=Fighter Ace 3.5&gamehighs721=Cheap monthly rate; gorgeous 3D graphics; comprehensive modes; nearly 100 flyable aircraft.&gamelows721=Servers laggy/warpy when busy; multi-station bombers can't be shared with other players.&bottomline721="regular" players, it's the best WWII aerial combat sim on the web.&gameissue721=March 2003, p. 92&gameurl721=http://www.pcgamer.com&gamepub721=Jaleco Entertainment&gamerating721=85&gamecategory721=Flight Simulation&gamename722=Fighter Duel&gamehighs722=Outstanding two-player dogfighting, excellent frame rate on modest systems.&gamelows722=Weak single-player game; no real compaign mode.&bottomline722=Modem dogfighters are in for a treat, but solo players should stick to in-depth sims.&gameissue722=January '96, p. 209&gameurl722=http://www.pcgamer.com&gamepub722=Philips Media Inc.&gamerating722=84&gamecategory722=Simulation&gamename723=Fighter Pilot&gamehighs723=Nice graphics; very easy to get into.&gamelows723=The slow pace and simplistic nature make this game dull and unchallenging.&bottomline723=This game is for novices only, and even then, Fighter Pilot is so disjointed that it's a little hard to recommend it to anyone.&gameissue723=February '99, p. 217&gameurl723=http://www.pcgamer.com&gamepub723=Electronic Arts&gamerating723=41&gamecategory723=Action&gamename724=Fighter Squadron: Screamin' Demons Over Europe&gamehighs724=Excellent physics and object modeling. Interesting roster of planes.&gamelows724=Arcade-like flight model. Frustrating cockpits. Heavy fogging. No sun. Staggeringly bad manual.&bottomline724=A clearly unfinished game that could be good with a heavy-duty patch.&gameissue724=June '99, p. 126&gameurl724=http://www.pcgamer.com&gamepub724=Activision&gamerating724=62&gamecategory724=Simulation&gamename725=Fighter Wing&gamehighs725=Looks great; and multi-player games in low resolution can be fun.&gamelows725=Abysmally slow on the best systems.&bottomline725=It's better than Operation Airstorm, but not by much.&gameissue725=June '95, p. 125&gameurl725=http://www.pcgamer.com&gamepub725=Merit Studios&gamerating725=49&gamecategory725=Simulation&gamename726=Fighting Legends&gamehighs726=&gamelows726=&bottomline726=&gameissue726=February '02&gameurl726=http://www.pcgamer.com&gamepub726=Maximum Charisma &gamerating726=39&gamecategory726=Online real-time strategy&gamename727=Fighting Steel&gamehighs727=Stunning action graphics, especially in night battles; well-designed interface.&gamelows727=Repeated crashes and lock-ups; unfinished ship models; missing features.&bottomline727=A few more months of bug-squashing, and this could have been a contender.&gameissue727=September '99, p. 122&gameurl727=http://www.pcgamer.com&gamepub727=SSI&gamerating727=57&gamecategory727=Wargame&gamename728=FIM Speedway Grand Prix&gamehighs728=&gamelows728=&bottomline728=&gameissue728=August 2003, p. 65&gameurl728=http://www.pcgamer.com&gamepub728=Techland&gamerating728=52&gamecategory728=Sports&gamename729=Final Doom&gamehighs729=All the good features of Doom -- this game is still great.&gamelows729=The game is three years old now, and starting to show its age.&bottomline729=If, for some unfathomable reason, you've never played Doom and you can't find the original, Final Doom is worth picking up.&gameissue729=November '96, p. 233&gameurl729=http://www.pcgamer.com&gamepub729=GT Interactive&gamerating729=80&gamecategory729=Action&gamename730=Final Fantasy VII&gamehighs730=Beautiful graphics; huge, compelling story; unique gameplay.&gamelows730=Large hard-drive requirements; console save locations.&bottomline730=This giant PlayStation hit isn't destined to change the face of PC roleplaying, but it's still a blast.&gameissue730=September '98, p. 136&gameurl730=http://www.pcgamer.com&gamepub730=Eidos Interactive&gamerating730=90&gamecategory730=Roleplaying&gamename731=Final Fantasy VIII&gamehighs731=Deep, involving storyline; huge world; pretty spell effects.&gamelows731=Low-res backgrounds in a high res game look like crap; extremely linear; too much micromanagement.&bottomline731=Fans should stick to the PSX version- FFVIII just doesn't cut it as a PC game.&gameissue731=April '00, p.106 &gameurl731=http://www.pcgamer.com&gamepub731=Electronic Arts&gamerating731=65&gamecategory731=Roleplaying&gamename732=FINAL FANTASY XI ONLINE&gamehighs732=&gamelows732=&bottomline732=A better version of everything the MMORPG community has cooked up so far, and more.&gameissue732=February '04, p. 60&gameurl732=http://www.pcgamer.com&gamepub732=Square&gamerating732=90&gamecategory732=Online RPG&gamename733=Final Liberation: Warhammer Epic 40,000&gamehighs733=Excellent gameplay with the feel of the classic table-top system.&gamelows733=Unit graphics are often cheesy. Needs more races.&bottomline733=Quality where it counts -- in the gameplay. The campaign game and quick battles are terrific.&gameissue733=February '98, p. 172&gameurl733=http://www.pcgamer.com&gamepub733=SSI&gamerating733=86&gamecategory733=Strategy&gamename734=Fire Fight&gamehighs734=It's fast, it's slick, it's action-packed, and it's multiplayer. What more do you want?&gamelows734=Only 18 single-player missions, so not much longevity for those without friends to play with.&bottomline734=The best out-and-out sprite-based blaster on the PC.&gameissue734=August '96, p. 91&gameurl734=http://www.pcgamer.com&gamepub734=Electronic Arts&gamerating734=90&gamecategory734=Arcade&gamename735=FIRESTARTER&gamehighs735=&gamelows735=&bottomline735=&gameissue735=May '04, p. 67&gameurl735=http://www.pcgamer.com&gamepub735=Hip Games&gamerating735=48&gamecategory735=First-Person Shooter&gamename736=Fireteam&gamehighs736=Voice-chat feature is a real achievement; game's community supported by Multitude.&gamelows736=A meager arsenal; shortage of opponents and teammates; awkward control scheme.&bottomline736=One great feature doesn't make for a great game.&gameissue736=May '99, p. 133&gameurl736=http://www.pcgamer.com&gamepub736=Multitude&gamerating736=45&gamecategory736=Action&gamename737=First Encounters&gamehighs737=Impressive depth and variety; nice texture-mapped graphics.&gamelows737=Can be painfully repetitive, and combat is frustratingly tough.&bottomline737=First Encounters is an ambitious game--but it has a lot of problems that drag it down.&gameissue737=August '95, p. 98&gameurl737=http://www.pcgamer.com&gamepub737=GameTek Inc.&gamerating737=70&gamecategory737=Simulation&gamename738=Flanker 2.0&gamehighs738=Bar none, the finest systems and flight models around; detailed game world.&gamelows738=Big problems with 3Dfx-based cards; monstrous system requirements.&bottomline738=Despite rough edges, Flanker 2.0 is the best hardcore sim on the market.&gameissue738=February '00, p. 119&gameurl738=http://www.pcgamer.com&gamepub738=SSI&gamerating738=89&gamecategory738=Simulation&gamename739=Flanker 2.5&gamehighs739=Smooth flight modeling; authentic avionics; lag-free Net play; cheap; runs well on older systems.
&gamelows739=Low immersion factor; not easy to learn
(or master); aging game engine.&bottomline739=Not really suitable for novice pilots, but well worth the $10 for serious simmers.&gameissue739=June '02, p. 61&gameurl739=http://www.pcgamer.com&gamepub739=Ubi Soft &gamerating739=82&gamecategory739=Flight sim &gamename740=Fleet Command&gamehighs740=Excellent 3D graphics; simplified controls clarify complex navel warfare elements.&gamelows740=Cumbersome interface quirks; lacks some info and control functions; weak manual.&bottomline740=A great naval wargame for novice and hardcore gamers alike.&gameissue740=July '99, p. 94&gameurl740=http://www.pcgamer.com&gamepub740=Jane's Combat Simulations&gamerating740=89&gamecategory740=Strategy&gamename741=Fleet Defender&gamehighs741=Great graphics and sound; multiple realism options make it as challenging (or as easy) as you like.&gamelows741=Much horsepower needed to keep it airborne; learning the controls can be time-consuming.&bottomline741=MicroProse has scored a direct hit with Fleet Defender. If you enjoy modern air-combat sims, this is definitely for you.&gameissue741=May/June '94, p. 60&gameurl741=http://www.pcgamer.com&gamepub741=MicroProse&gamerating741=88&gamecategory741=Simulation&gamename742=Flesh Feast&gamehighs742=It's got zombies in it!&gamelows742=Poor graphics; no gamepad support; gets tedious; not scary; crappy interface.&bottomline742=Once you get past the fact that there are zombies wandering around, this is just another boring "find the key" action game.&gameissue742=October '98, p. 210&gameurl742=http://www.pcgamer.com&gamepub742=SegaSoft&gamerating742=32&gamecategory742=Action&gamename743=Flight Commander 2&gamehighs743=A thoughtful, intelligent simulation, and one that really has no current competition.&gamelows743=May be too leisurely for many flight-sim fans; pedestrian graphics just barely pull the plow.&bottomline743=If the subject interests you, by all means give it a try. It's different, and it's designed very cleverly.&gameissue743=March '95, p. 90&gameurl743=http://www.pcgamer.com&gamepub743=Avalon Hill&gamerating743=82&gamecategory743=Simulation&gamename744=Flight Sim Toolkit&gamehighs744=A super program that really does let you create your very own worlds.&gamelows744=It's in dire need of better documentation and can prove frustrating at first because of it.&bottomline744=Despite its limitations, a clever and original program worth sticking with.&gameissue744=May/June '94, p. 80&gameurl744=http://www.pcgamer.com&gamepub744=Eidos Interactive&gamerating744=87&gamecategory744=Simulation&gamename745=Flight Simulator 2000&gamehighs745=Big, better-looking and more accurate; lots of training materials and options. &gamelows745=Obscene system requirements; crash bugs; rudimentary cockpit chatter.&bottomline745=Flight Sim 2000 hasn't fulfilled all of its almost endless potential.&gameissue745=March '00, p.106 &gameurl745=http://www.pcgamer.com&gamepub745=Microsoft&gamerating745=75&gamecategory745=Simulation&gamename746=Flight Unlimited&gamehighs746=Best graphics ever seen in a flight sim; excellent flight school puts an instructor right beside you.&gamelows746=You'll need at least a Pentium 90 before the game really starts to cook.&bottomline746=With its incredible graphics and great flight school, Flight Unlimited soars above the pack of flight simulations.&gameissue746=September '95, p. 101&gameurl746=http://www.pcgamer.com&gamepub746=Looking Glass Technologies&gamerating746=91&gamecategory746=Simulation&gamename747=Flight Unlimited II&gamehighs747=Incredible graphics; realistic flight models; wonderful recreation of air-traffic control.&gamelows747=Emphasis on realistic communications and procedures might bore some players; fairly small flying area; steep system requirements.&bottomline747=As close as you can get to flying a civilian plane without a pilot's license.&gameissue747=May '98, p. 102&gameurl747=http://www.pcgamer.com&gamepub747=Eidos Interactive&gamerating747=92&gamecategory747=Simulation&gamename748=Flight Unlimited III&gamehighs748=Highly accurate flight models; terrific weather effects; detailed scenery.&gamelows748=Limited to one small region; frame rates will suffer on anything less than a P400.&bottomline748=A top-notch civil aviation sim and an excellent continuation of the series.&gameissue748=December '99, p. 169&gameurl748=http://www.pcgamer.com&gamepub748=Electronic Arts&gamerating748=90&gamecategory748=Simulation&gamename749=Fly!&gamehighs749=Detailed, interactive cockpit; decent flight modeling; impressive navigation; airport info.&gamelows749=Requires top-of-the-line hardware; poor terrain detail and elevation modeling; no crashes.&bottomline749=Superb systems simulation and good flight model, but visuals will disappoint.&gameissue749=October '99, p. 160&gameurl749=http://www.pcgamer.com&gamepub749=Gathering of Developers&gamerating749=80&gamecategory749=Simulation&gamename750=Fly! 2K&gamehighs750=The best airplane cockpits on the market; excellent flight model; numerous bug fixes.&gamelows750=Unimpressive terrain graphics; no damage modeling; lock-ups and system crashes; no tutorials.&bottomline750=Although significatly improved, it's till not the complete sim that it could be.&gameissue750=August '00, p.107 &gameurl750=http://www.pcgamer.com&gamepub750=G.O.D Games&gamerating750=63&gamecategory750=Simulation&gamename751=Fly! II&gamehighs751=&gamelows751=&bottomline751=&gameissue751=August '01, p. 54&gameurl751=http://www.pcgamer.com&gamepub751=G.O.D.&gamerating751=45&gamecategory751=Flight Sim&gamename752=Flying Corps&gamehighs752=Visually gorgeous and full game world. Detailed flight model; strong gameplay.&gamelows752=Useless Win95 mode; screwy keyboard layout and viewing options; joystick problems.&bottomline752=A flawed gem, but a gem nonetheless. A wonderful sim with an authentic feel.&gameissue752=May '97, p. 120&gameurl752=http://www.pcgamer.com&gamepub752=Empire&gamerating752=90&gamecategory752=Simulation&gamename753=Flying Heroes&gamehighs753=Nice graphics engine, lots of creativity in the types of vehicles availible.&gamelows753=Clunky controls; a little too much silliness; adds nothing new to its genre.&bottomline753=This isnothing spectacular; Flying Heroes is just another game that'll come and go.&gameissue753=September '00, p.114 &gameurl753=http://www.pcgamer.com&gamepub753=Take 2 Interactive&gamerating753=51&gamecategory753=Action&gamename754=Force 21&gamehighs754=Great interface and solid missions; fun multi-player mode.&gamelows754=Pathfinding can be dicey; finding opponents for multiplayer will be problematic unless more people start playing.&bottomline754=If you enjoy military strategy and tactics, Force 21 is sure to satisfy.&gameissue754=November '99, p. 144&gameurl754=http://www.pcgamer.com&gamepub754=Red Storm Entertainment&gamerating754=90&gamecategory754=Strategy&gamename755=FORD RACING 2&gamehighs755=&gamelows755=&bottomline755=&gameissue755=March '04, p. 80&gameurl755=http://www.pcgamer.com&gamepub755=Gotham Games/Empire Interactive&gamerating755=69&gamecategory755=Racing&gamename756=FOREVER WORLDS: ENTER THE UNKNOWN&gamehighs756=&gamelows756=&bottomline756=&gameissue756=August '04, p. 61&gameurl756=http://www.pcgamer.com&gamepub756=Adventure&gamerating756=10&gamecategory756=The Adventure Company&gamename757=Formula 1&gamehighs757=Pretty; 30fps with 3Dfx even on a P90; lots of tracks, teams, drivers.&gamelows757=Driving engine is terribly unrealistic; only supports four accelerator cards; no multi-player functions.&bottomline757=It's fun for a bit, but the lack of replayabilitiy will disappoint many die-hard fans.&gameissue757=September '97, p. 190&gameurl757=http://www.pcgamer.com&gamepub757=Psygnosis&gamerating757=60&gamecategory757=Racing&gamename758=Formula One 99&gamehighs758=Authentic look; solid force feeback; okay driving experience with a wheel.&gamelows758=Suicidal joystick response; lousy interfaces; no vehicle damage; erratic AI drivers.&bottomline758=The masters of this genre have little to fear from this spinout of the game.&gameissue758=May '00, p.92 &gameurl758=http://www.pcgamer.com&gamepub758=Psygnosis&gamerating758=40&gamecategory758=Racing&gamename759=Forsaken&gamehighs759=Awesome graphics and gameplay to match.&gamelows759=Cramped levels; some unfair enemy tactics; weapons don't carry over in levels.&bottomline759=This addictive and pretty blast-fest is sure to breathe new life into the tunnel-shooter genre.&gameissue759=August '98, p. 106&gameurl759=http://www.pcgamer.com&gamepub759=Acclaim Entertainment&gamerating759=89&gamecategory759=Action&gamename760=Fortress of Dr. Radiaki&gamehighs760=Good character graphics and a great sense of humor; plenty of action.&gamelows760=The level graphics and architecture leave a lot to be desired; no joystick support.&bottomline760=Fortress of Dr. Radiaki may not be the best shooter around, but it's definitely worth a look.&gameissue760=February '95, p. 85&gameurl760=http://www.pcgamer.com&gamepub760=Merit Studios&gamerating760=81&gamecategory760=Action&gamename761=Fox Sports Golf '99&gamehighs761=Options galore; tournaments are well done; strangely appealing graphics.&gamelows761=Fussy control methods; putting is too easy; some ball physics problems.&bottomline761=A few gameplay adjustments short of being a really good game.&gameissue761=September '98, p. 161&gameurl761=http://www.pcgamer.com&gamepub761=Fox Sports&gamerating761=68&gamecategory761=Sports&gamename762=Foxhunt&gamehighs762=Slapstick comedy and antics make the non-interactive sequences worth watching.&gamelows762=Bad video; long load times; little interaction.&bottomline762=If you're starved for low-brow entertainment, Foxhunt will do in a pinch, but if gameplay is your thing, you'll be disappointed.&gameissue762=May '96, p. 113&gameurl762=http://www.pcgamer.com&gamepub762=Capcom&gamerating762=57&gamecategory762=Adventure&gamename763=FPS: Baseball '94&gamehighs763=The career play, physics-based action, and unmatched graphics and sound set a new standard for baseball simulations.&gamelows763=Weak stats and a few annoying bugs keep it from earning an Editors' Choice Award.&bottomline763=If you love baseball and own a computer, you must have this game.&gameissue763=December '94, p. 101&gameurl763=http://www.pcgamer.com&gamepub763=Sierra&gamerating763=86&gamecategory763=Simulation&gamename764=FPS Baseball Pro 96&gamehighs764=Same as in 1994; Good graphics; rich career play; physics-based action.&gamelows764=Same as in 1994: Steep system requirements; big statistical and gameplay problems.&bottomline764=Could've been great if gameplay had gotten as much attention as graphics.&gameissue764=October '96, p. 155&gameurl764=http://www.pcgamer.com&gamepub764=Sierra Online&gamerating764=78&gamecategory764=Sports&gamename765=FPS: Baseball Pro '98&gamehighs765=Incredible depth; statistical accuracy; totally customizable; loads of play options.&gamelows765=Sterile, unexciting gameplay; primitive graphics; no sense of "being there."&bottomline765=Achieves what it sets out to do, but baseball has never looked less inviting.&gameissue765=September '97, p. 174&gameurl765=http://www.pcgamer.com&gamepub765=Sierra&gamerating765=60&gamecategory765=Sports&gamename766=FPS: Football Pro 96&gamehighs766=Gorgeous and realistic-looking SVGA grahpics; still the best football sim around.&gamelows766=Steep hardware requirements; few reasons to upgrade.&bottomline766=A minor upgrade, but still the champ of football sims.&gameissue766=March '96, p. 138&gameurl766=http://www.pcgamer.com&gamepub766=Sierra On-Line&gamerating766=86&gamecategory766=Sports&gamename767=FPS Football Pro '97&gamehighs767=The original design is there; you won't find a better way to make leagues and plays.&gamelows767=Dubious multi-player action; numerous bugs; Windows screen clutter, DOS hangovers.&bottomline767=You'd be better off with an earlier DOS version of the game.&gameissue767=April '97, p. 116&gameurl767=http://www.pcgamer.com&gamepub767=Sierra&gamerating767=65&gamecategory767=Sports&gamename768=FPS:Football Pro '98&gamehighs768=Improved interface; incredible depth as a simulation; fast sim mode.&gamelows768=Action play is horrendous; presentation is from a bygone era.&bottomline768=If you shun arcade action and want a deep and customizable simulation, this is a worthy purchase. Otherwise, forget it.&gameissue768=March '98, p. 112a&gameurl768=http://www.pcgamer.com&gamepub768=Sierra&gamerating768=74&gamecategory768=Sports&gamename769=FPS: Ski Racing&gamehighs769=Nice selection of ski equipment; good sound effects.&gamelows769=Difficult for beginners; bland graphics; not much event variety.&bottomline769=Even after you get past the steep learning curve, there's not enough excitement to keep you playing.&gameissue769=May '98, p. 128&gameurl769=http://www.pcgamer.com&gamepub769=Sierra&gamerating769=52&gamecategory769=Sports&gamename770=Fragile Allegiance&gamehighs770=Nice production; good ideas (taken from other games).&gamelows770=Familiar themes; boring gameplay; repetitiveness; too much screen hopping.&bottomline770=A competently programmed yawn with limited replay value.&gameissue770=July '97, p. 176&gameurl770=http://www.pcgamer.com&gamepub770=Interplay&gamerating770=60&gamecategory770=Strategy&gamename771=Frank Thomas Big Hurt Baseball&gamehighs771=Realistic pitching highlights excellent action play; and there are enough stats to keep purists interested.&gamelows771=Awkward keyboard controls.&bottomline771=One of the best action-oriented baseball games available for the PC.&gameissue771=September '96, p. 98&gameurl771=http://www.pcgamer.com&gamepub771=Acclaim Entertainment&gamerating771=89&gamecategory771=Sports&gamename772=Frankenstein&gamehighs772=Looks great; the sinister mood is well done.&gamelows772=Exploration is unnecessarily frustrating, game's solitary nature can get boring.&bottomline772=Folks who loved Myst might find it appealing, but if you demand more depth, you'd probably be better off reading Shelley's book.&gameissue772=February '96, p. 136&gameurl772=http://www.pcgamer.com&gamepub772=Interplay&gamerating772=75&gamecategory772=Adventure&gamename773=FREEDOM FIGHTERS&gamehighs773=&gamelows773=&bottomline773=What this shooter lacks in depth, it makes up for in fun factor.&gameissue773=Holiday '03, p. 114&gameurl773=http://www.pcgamer.com&gamepub773=EA Games&gamerating773=79&gamecategory773=Action&gamename774=Freedom: First Resistance&gamehighs774=Interesting premise (not that anything was done with it, mind you.)&gamelows774=Dreary, unskippable dialogue; dreadful combat; horrible save system; item-loss bug.&bottomline774=We saw alot of good action/adventures in the year 2000. This wasn't one of them.&gameissue774=March '01, p. 82&gameurl774=http://www.pcgamer.com&gamepub774=Red Storm&gamerating774=40&gamecategory774=Adventure&gamename775=Freedom Force&gamehighs775=An astounding mixture of punchy visuals, sublime gameplay, and winning style.
&gamelows775=Alphabetically listed save games and lack of a time/date stamp are needlessly confusing.&bottomline775=Worth buying whether youÆre a comic-book fan or not. Buy a second copy to collect.&gameissue775=May '02, p. 58&gameurl775=http://www.pcgamer.com&gamepub775=EA&gamerating775=94&gamecategory775=Tactical RPG&gamename776=Freelancer&gamehighs776=Free-form gameplay; huge universe to explore; performs well on recommended PC specs.&gamelows776=Suffers from general malaise of "sameness"; no joystick support; trade system underdeveloped.&bottomline776=Though it's not as deep as we'd like, Freelancer delivers on much of its potential.&gameissue776=May 2003, p. 96&gameurl776=http://www.pcgamer.com&gamepub776=Microsoft&gamerating776=81&gamecategory776=Space Simulation&gamename777=FreeSpace 2&gamehighs777=Good mission scripting and story; large-scale action and great graphics.&gamelows777=Nothing really worth moaning about.&bottomline777=Breathtaking action, atmosphere, story, and graphics come together to create a truly compelling combat experience.&gameissue777=January '00, p. 172&gameurl777=http://www.pcgamer.com&gamepub777=Interplay&gamerating777=93&gamecategory777=Action&gamename778=Frogger&gamehighs778=Nice graphics; bouncy soundtrack.&gamelows778=Control is terrible. You can't see enough of the levels to make head or tails of your surroundings.&bottomline778=A definite case against the whole retro-gaming craze.&gameissue778=April '98, p. 132&gameurl778=http://www.pcgamer.com&gamepub778=Hasbro Interactive&gamerating778=32&gamecategory778=Arcade&gamename779=Frogger 2: Swampy's Revenge&gamehighs779=Great level design; uses 3D to its fullest; damnably cute; cool multiplay.&gamelows779=Eventaully becomes repetitive; cutting down on its replayability.&bottomline779=An all time favorite takes a forward step in its second life as a 3D series.&gameissue779=January '01, p. 153&gameurl779=http://www.pcgamer.com&gamepub779=Hasbro Interactive&gamerating779=75&gamecategory779=Puzzle&gamename780=Front Lines&gamehighs780=Beautiful graphics; a friendly interface; and a challenging variety of mission scenarios.&gamelows780=Experienced wargamers will probably feel like they've seen it all before.&bottomline780=This is a well-designed product that should have wide appeal.&gameissue780=May '95, p. 111&gameurl780=http://www.pcgamer.com&gamepub780=Impressions Software&gamerating780=80&gamecategory780=Wargame&gamename781=Front Office Football: Fourth Edition &gamehighs781=&gamelows781=&bottomline781=&gameissue781=February 2003, p. 77&gameurl781=http://www.pcgamer.com&gamepub781=Solecismic Software&gamerating781=68&gamecategory781=Sports Sim&gamename782=FSP: Golf&gamehighs782=TrueSwing is intuitive and realistic; fun, tough courses; realistic ball movement.&gamelows782=TrueSwing is tough to learn; pointless player commentary.&bottomline782=The truly revolutionary swing style makes FPS: Golf intuitive and fun.&gameissue782=August '97, p. 114&gameurl782=http://www.pcgamer.com&gamepub782=Sierra&gamerating782=90&gamecategory782=Sports&gamename783=Full Strength Competition&gamehighs783=&gamelows783=&bottomline783=&gameissue783=June '00, p.112 &gameurl783=http://www.pcgamer.com&gamepub783=HeadGames&gamerating783=18&gamecategory783=Sports&gamename784=Full Throttle&gamehighs784=A head-long adventure that will take your breath away from the very start.&gamelows784=Veteran players will finish the game quickly; gameplay is rigidly linear; arcade sequences get old.&bottomline784=It may be a little short, but it's one wild ride while it lasts.&gameissue784=August '95, p. 80&gameurl784=http://www.pcgamer.com&gamepub784=LucasArts&gamerating784=90&gamecategory784=Adventure&gamename785=Full Tilt! 2 Pinball&gamehighs785=Great graphics and sound; many clever enhancements over the original game.&gamelows785=We wish it came with five or six tables, instead of three.&bottomline785=No pinball addict should miss Full Tilt 2!&gameissue785=March '97, p. 149&gameurl785=http://www.pcgamer.com&gamepub785=Maxis&gamerating785=84&gamecategory785=Arcade&gamename786=Full Tilt Pinball&gamehighs786=Good sound effects; slick graphics and nice table design.&gamelows786=Only three different tables; not enough graphic options for some.&bottomline786=As pinball simulations go, Full Tilt Pinball is hard to beat - but there are still better ones out there.&gameissue786=March '96, p. 108&gameurl786=http://www.pcgamer.com&gamepub786=Maxis&gamerating786=86&gamecategory786=Arcade&gamename787=Fury 3&gamehighs787=3D action fans will love the nonstop flyin' and shootin'; excellent terrain graphics.&gamelows787=High system requirements; gameplay gets old; where's the modem-play option?&bottomline787=This is a first-rate 3D game that proves Microsoft is serious about gaming.&gameissue787=December '95, p. 260&gameurl787=http://www.pcgamer.com&gamepub787=Microsoft&gamerating787=84&gamecategory787=Arcade&gamename788=Future Cop L.A.P.D.&gamehighs788=Great blasting action. Solid graphics and decent muli-player modes.&gamelows788=A handful of targeting problems; some of the acting is pretty cheesy.&bottomline788=If you're into action titles, and you're on a budget, Future Cop won't disappoint.&gameissue788=February '99, p. 197&gameurl788=http://www.pcgamer.com&gamepub788=Electronic Arts&gamerating788=76&gamecategory788=Action&gamename789=FX Fighter&gamehighs789=The best fighting game ever created for the PC. Period.&gamelows789=Sparse manual; a few extra features like instant replay or a full-install would have been nice.&bottomline789=A stunning and impressive piece of work that sets a new standard in PC fighting games.&gameissue789=September '95, p. 117&gameurl789=http://www.pcgamer.com&gamepub789=GTE Interactive Media&gamerating789=94&gamecategory789=Action&gamename790=FX Fighter Turbo&gamehighs790=It's more of the same for FX Fighter fans; the network play is a plus.&gamelows790=Inferior graphics; little innovation; and clumsy controls.&bottomline790=If you must have network play, you might as well go for this one, but there are plenty of other, better 3D fighters.&gameissue790=March '97, p. 105&gameurl790=http://www.pcgamer.com&gamepub790=GTE&gamerating790=47&gamecategory790=Arcade&gamename791=G.I. Combat&gamehighs791=Excellent tactical AI; good historical atmosphere; some fine graphics.&gamelows791=Camera controls fight back harder than the Germans; worthless tutorials.&bottomline791=The road to St. Lo is paved with good intentions, but this game is just a chore.&gameissue791=January 2003, p. 100&gameurl791=http://www.pcgamer.com&gamepub791=Strategy First&gamerating791=59&gamecategory791=Real-Time Strategy&gamename792=G-Nome&gamehighs792=Pretty graphics; the ability to eject and enter enemy 'bots and buildings adds variety.&gamelows792=Choppy animation; sluggish control; inadequate manual.&bottomline792=G-Nome had the goods to be a hit, but poor execution makes it a disappointment.&gameissue792=May '97, p. 117&gameurl792=http://www.pcgamer.com&gamepub792=7th Level&gamerating792=68&gamecategory792=Action&gamename793=G-Police&gamehighs793=Magnificent visual effects! Among the prettiest games available.&gamelows793=Limiting flight model; frustrating missions; no multi-player options.&bottomline793=All looks and no brains may be appealing, but consider yourself warned.&gameissue793=February '98, p. 160&gameurl793=http://www.pcgamer.com&gamepub793=Psygnosis&gamerating793=63&gamecategory793=Action&gamename794=Gabriel Knight 3&gamehighs794=Classic sytle object puzzles; interesting story; gorgeous scenery. &gamelows794=Awful dialogue scripting and voice acting; sterotyping.&bottomline794=The gameplay is quite excellent, but Tim Curry is so off putting that it almost makes this one a tough call.&gameissue794=March '00, p.90 &gameurl794=http://www.pcgamer.com&gamepub794=Sierra&gamerating794=80&gamecategory794=Adventure&gamename795=Gadget&gamehighs795=Fantastic visuals and a powerful soundtrack give Gadget atmosphere to spare.&gamelows795=Where's the game? A few good puzzles could have put this in game-of-the-year territory.&bottomline795=Cinema meets gaming; cinema wins with a TKO.&gameissue795=December '94, p. 159&gameurl795=http://www.pcgamer.com&gamepub795=Synergy&gamerating795=63&gamecategory795=Adventure&gamename796=Gadget Tycoon&gamehighs796=&gamelows796=&bottomline796=&gameissue796=December '01, p. 108&gameurl796=http://www.pcgamer.com&gamepub796=Take-Two &gamerating796=74&gamecategory796=Simulation &gamename797=Galactic Civilizations&gamehighs797=Great AI; computer players have distinctive personalities and respond to your playing style.&gamelows797=You'll need OS/2 to run this one; graphics could be better; it's just another resource management game.&bottomline797=If you're wondering if a good game can be done under OS/2, you ought to check out Galactic Civilizations.&gameissue797=May '95, p. 96&gameurl797=http://www.pcgamer.com&gamepub797=Stardock Systems, Inc.&gamerating797=78&gamecategory797=Strategy&gamename798=Galactic Civilizations&gamehighs798=&gamelows798=&bottomline798=&gameissue798=June 2003, p. 73&gameurl798=http://www.pcgamer.com&gamepub798=Strategy First&gamerating798=82&gamecategory798=Turn-Based Strategy&gamename799=Galapagos&gamehighs799=Revolutionary AI; beautiful graphic design.&gamelows799=Very short. Serious gameplay drawbacks.&bottomline799=Galapagos is a revolutionary piece of software. Unfortunately, it's not a very good game.&gameissue799=February '98, p. 158&gameurl799=http://www.pcgamer.com&gamepub799=Anark&gamerating799=61&gamecategory799=Action&gamename800=Game Creation System&gamehighs800=A simple interface; plenty of tools; and a library of objects to get you started.&gamelows800=The basic engine you're building on doesn't stand a chance against the current crop of 3D games.&bottomline800=A reasonably priced construction kit that lets you show your friends how games should be made.&gameissue800=June '95, p. 93&gameurl800=http://www.pcgamer.com&gamepub800=Pie in the Sky Software&gamerating800=81&gamecategory800=Action&gamename801=Game, Net %26 Match&gamehighs801=Excellent online play; good shot control; Blue Byte's leaderboard.&gamelows801=No bells or whistles; some ugly graphics; you'll yearn for more intelligent AI.&bottomline801=There's fun to be had, but only those with multi-player in mind need apply.&gameissue801=September '98, p. 170&gameurl801=http://www.pcgamer.com&gamepub801=Blue Byte Software&gamerating801=65&gamecategory801=Sports&gamename802=GANGLAND&gamehighs802=&gamelows802=&bottomline802=If you're a hardcore Mafia maven, it's a worthwhile proposition.&gameissue802=June '04, p. 74&gameurl802=http://www.pcgamer.com&gamepub802=Whiptail Interactive&gamerating802=68&gamecategory802=Action/Real-Time Strategy&gamename803=Gangsters 2&gamehighs803=Roaring Twenties crime: running rackets, recruiting gangsters, bribing police...&gamelows803=Too-convoluted interface; dreadful vehicle control; multiplay omits solid single-play elements. &bottomline803=It probably holds more appeal for bookkeepers than would-be wiseguys.&gameissue803=September '01, p. 70&gameurl803=http://www.pcgamer.com&gamepub803=Eidos&gamerating803=69&gamecategory803=Real-time strategy?&gamename804=Gangsters: Organized Crime&gamehighs804=Richly detailed and engrossing; open-ended gameplay means replay value.&gamelows804=Soupy interface; limited control when carefully laid plans are executed.&bottomline804=It's not The Godfather of computer games, but it's good fun.&gameissue804=April '99, p. 102&gameurl804=http://www.pcgamer.com&gamepub804=Eidos Interactive&gamerating804=82&gamecategory804=Strategy&gamename805=Gazillionaire&gamehighs805=It's addictive; you just can't stop yourself from visiting one more planet.&gamelows805=It would be nice if there were more planets to choose from.&bottomline805=The funky atmosphere is much of what makes this simple but fun game work.&gameissue805=April '95, p. 109&gameurl805=http://www.pcgamer.com&gamepub805=Spectrum HoloByte&gamerating805=84&gamecategory805=Strategy&gamename806=Gearheads&gamehighs806=It's a fun and catchy game built around a unique idea.&gamelows806=It can get old quickly, so it's best taken in small doses.&bottomline806=It's a simple little game that doesn't take itself too seriously.&gameissue806= June '96, p. 115&gameurl806=http://www.pcgamer.com&gamepub806=Philips Media, Inc.&gamerating806=75&gamecategory806=Arcade&gamename807=Gender Wars&gamehighs807=A fun squad-based combat game.&gamelows807=Degrading to both sexes, and some weird screen flicker takes away from the enjoyment.&bottomline807=This one should hold you over 'till Syndicate Wars arrives in town.&gameissue807=December '96, p. 281&gameurl807=http://www.pcgamer.com&gamepub807=GT Interactive&gamerating807=78&gamecategory807=Action&gamename808=Gene Wars&gamehighs808=Clean interface, sharp graphics, and moody sound effects.&gamelows808=Uninspired combat and resource management, lack of variety in missions and unit types.&bottomline808=With more variety and less repetition, Gene Wars could've been something special.&gameissue808=December '96, p. 285&gameurl808=http://www.pcgamer.com&gamepub808=Electronic Arts&gamerating808=61&gamecategory808=Strategy&gamename809=GENEFORGE 2&gamehighs809=&gamelows809=&bottomline809=As fundamentally sound an RPG as you're going to find, with plenty of old-style goodness.&gameissue809=April '04, p. 80&gameurl809=http://www.pcgamer.com&gamepub809=Spiderweb Software&gamerating809=80&gamecategory809=Roleplaying&gamename810=Genghis Khan II&gamehighs810=A detailed sim with sweep, drama, and depth.&gamelows810=Might be too complex for some.&bottomline810=One of the best Koei titles in some time. If you like historical sims, get this one!&gameissue810=May/June '94, p. 89&gameurl810=http://www.pcgamer.com&gamepub810=Koei Corp.&gamerating810=81&gamecategory810=Simulation&gamename811=Get Medieval&gamehighs811=Simple gameplay; an option to turn off the gore makes this nice for young kids.&gamelows811=It's Gauntlet with better graphics and wisecracks; but that's not enough to save it.&bottomline811=Okay for the kiddie set, but serious gamers will tire of the repetition.&gameissue811=October '98, p. 215&gameurl811=http://www.pcgamer.com&gamepub811=Monolith Productions&gamerating811=65&gamecategory811=Arcade&gamename812=Gex&gamehighs812=A few interesting additions to the genre, and you can turn off Gex's voice!&gamelows812=So-so graphics; not all that amusing&bottomline812=If Microsoft tells you something's funny, run for your life. I found more humor in Windows 95.&gameissue812=April '97, p. 141&gameurl812=http://www.pcgamer.com&gamepub812=Microsoft&gamerating812=58&gamecategory812=Arcade&gamename813=GHOST MASTER&gamehighs813=&gamelows813=&bottomline813=We're finally moving back to comedic simulations that have style **and** substance.&gameissue813=December '03, p. 96&gameurl813=http://www.pcgamer.com&gamepub813=Simulation&gamerating813=90&gamecategory813=Empire Interactive&gamename814=Ghost Recon&gamehighs814=Spectacular sound; great mission variety; intense gameplay. Overall, a brilliant piece of work.
&gamelows814=Steep system requirements; weapon-use restrictions; team AI still gets stuck.&bottomline814=ItÆs Red StormÆs best game yet, and easily beats Operation Flashpoint.&gameissue814=Holiday '01, p. 54&gameurl814=http://www.pcgamer.com&gamepub814=Ubi Soft&gamerating814=93&gamecategory814=Action &gamename815=Ghost Recon: Desert Siege&gamehighs815=Convincing new desert environment; deep, challenging missions; new weapons and enemies.
&gamelows815=Some crashes and hang-ups; easiest difficulty setting is still quite demanding.&bottomline815=Eight huge new missions for $20 equals a Brilliance BargainÖ.&gameissue815=June '02, p. 73&gameurl815=http://www.pcgamer.com&gamepub815=Ubi Soft&gamerating815=90&gamecategory815=Tactical shooter&gamename816=Ghost Recon: Island Thunder&gamehighs816=As immersive as a game gets; awesome new "Defend" mode; lots of content value for $20.&gamelows816=than any other shooter you've ever played; Ubi.com is headache-ridden.&bottomline816=This series keeps bringing the love to fans of the tactical-shooter genre.&gameissue816=Holiday 2002, p. 84&gameurl816=http://www.pcgamer.com&gamepub816=Ubi Soft&gamerating816=80&gamecategory816=First-Person Shooter&gamename817=Giants: Citizen Kabuto&gamehighs817=Awesome graphics; hilarious script; good play variety; playing as Kabuto rules.&gamelows817=Infested with bugs; antiquated multiplayer code; some rushed levels.&bottomline817=There's lots of entertainment here, if you're the patient type.&gameissue817=March '01, p. 64&gameurl817=http://www.pcgamer.com&gamepub817=Interplay Productions&gamerating817=77&gamecategory817=Real Time Strategy&gamename818=GLADIATOR: SWORD OF VENGEANCE&gamehighs818=&gamelows818=&bottomline818=Diehard action fans will have a blast, but it's a lot of work.&gameissue818=April '04, p. 82&gameurl818=http://www.pcgamer.com&gamepub818=Action&gamerating818=62&gamecategory818=Acclaim&gamename819=Glider 4.0 for Windows&gamehighs819=Addictive, challenging gameplay makes it fun.&gamelows819=The simplicity and 2-D gameplay may discourage hard-core gamers from giving it a chance.&bottomline819=A fun, relatively non-violent game that will appeal to gamers of all ages.&gameissue819=December '94, p. 156&gameurl819=http://www.pcgamer.com&gamepub819=Casady %26 Greene&gamerating819=84&gamecategory819=Arcade&gamename820=Global Domination&gamehighs820=Who wouldn't want to kill world evildoers?&gamelows820=With only two drab views, bad documentation, and a frustrating interface, maybe it's best to let the evildoers have their way.&bottomline820=The quest for world domination has never been so uninteresting.&gameissue820=April '99, p. 97a&gameurl820=http://www.pcgamer.com&gamepub820=Psygnosis&gamerating820=30&gamecategory820=Strategy&gamename821=Global Operations&gamehighs821=Lots of fun; smokinÆ sound effects; plenty of mission variety; well-designed maps.
&gamelows821=Lag; lag; lag; no bot support in multiplay; long loading times; various crashes.&bottomline821=Once patched, itÆll give CS a challenge. Until then, itÆs just another wannabe.&gameissue821=June '02, p. 74&gameurl821=http://www.pcgamer.com&gamepub821=Crave/Electronic Arts&gamerating821=72&gamecategory821=Action&gamename822=Glover&gamehighs822=Colorful graphics; unique (though odd) idea.&gamelows822=Sloppy control; playing with the keyboard is simply not an option; senseless concept; drunk camera system.&bottomline822=It definitely ain't "Glove at first sight." Leave this one on the shelf.&gameissue822=March '99, p. 142&gameurl822=http://www.pcgamer.com&gamepub822=Hasbro Interactive&gamerating822=39&gamecategory822=Action&gamename823=Goblins Quest 3&gamehighs823=Terrific gameplay, graphics, and sound.&gamelows823=A few of the puzzles might be a little too tough.&bottomline823=Part puzzle game, part graphic adventure, this is sure to please fans of either genre. A very good title!&gameissue823=May/June '94, p. 79&gameurl823=http://www.pcgamer.com&gamepub823=Sierra On-Line&gamerating823=89&gamecategory823=Puzzle&gamename824=Gods and Generals&gamehighs824=&gamelows824=&bottomline824=&gameissue824=July 2003, p. 75&gameurl824=http://www.pcgamer.com&gamepub824=Activision Value &gamerating824=20&gamecategory824=First-Person Shooter&gamename825=Golden Gate&gamehighs825=Nicely done watercolor style graphics.&gamelows825=Really bad acting; tedious puzzles; complete lack of originality; one of the worst endings in gaming history.&bottomline825=If you've played Myst, you don't need to play it again in San Francisco.&gameissue825=May '97, p. 128&gameurl825=http://www.pcgamer.com&gamepub825=Panasonic Interactive Media&gamerating825=31&gamecategory825=Puzzle&gamename826=Golden Nugget&gamehighs826=Adam West! Pure West!&gamelows826=Pitifully slow, even on a fast computer; no instructions; bad controls; poor recreation of casino games.&bottomline826=Golden Nugget makes you appreciate shareware casino games.&gameissue826=May '97, p. 132&gameurl826=http://www.pcgamer.com&gamepub826=Virgin Interactive&gamerating826=18&gamecategory826=Simulation&gamename827=Golden Tee Golf&gamehighs827=Simple but effective swing method; good physics model; quality 'net play.&gamelows827=No replay or computer opponents; only three courses and two play modes.&bottomline827=Golf fans and gamers of all types will have a good time with this one.&gameissue827=November '98, p. 274&gameurl827=http://www.pcgamer.com&gamepub827=Interplay Productions&gamerating827=83&gamecategory827=Sports&gamename828=Golf Resort Tycoon II&gamehighs828=&gamelows828=&bottomline828=&gameissue828=July '02, p. 74&gameurl828=http://www.pcgamer.com&gamepub828=Activision &gamerating828=58&gamecategory828=Simulation &gamename829=Gone Fishin'&gamehighs829=Captures the relaxing and thrilling feel of fishing. It's simple, addictive stuff.&gamelows829=The artwork could be better in spots, and the action may be too low key for some.&bottomline829=Try it. Even if you don't fish, you may be surprised how much fun this game is.&gameissue829=April '95, p. 93&gameurl829=http://www.pcgamer.com&gamepub829=Amtex&gamerating829=88&gamecategory829=Simulation&gamename830=Good to Firm&gamehighs830=Loaded with all the statistics and the information you need to go horse racing.&gamelows830=Primitive graphics and lack of sound effects severely handicaps the racing action.&bottomline830=A solid horse racing sim, but a visually weak presentation.&gameissue830=September '94, p. 80&gameurl830=http://www.pcgamer.com&gamepub830=Wizard Games of Scotland&gamerating830=75&gamecategory830=Simulation&gamename831=Gorasul: The Legacy of the Dragon&gamehighs831=&gamelows831=&bottomline831=&gameissue831=April '02, p. 73&gameurl831=http://www.pcgamer.com&gamepub831=JoWooD &gamerating831=54&gamecategory831=Roleplaying &gamename832=Gore&gamehighs832=Passable multiplay with solid network code; plucky underdog value.&gamelows832=Pitiful single-player campaign; static worlds; low immersion factor.&bottomline832=An addict's multiplayer fix, but otherwise a dismissible low-budget shooter.&gameissue832=September 2002, p. 80&gameurl832=http://www.pcgamer.com&gamepub832=DreamCatcher&gamerating832=46&gamecategory832=Action&gamename833=Gothic&gamehighs833=&gamelows833=&bottomline833=&gameissue833=March '02&gameurl833=http://www.pcgamer.com&gamepub833=Xicat &gamerating833=75&gamecategory833=Action/RPG &gamename834=GOTHIC II&gamehighs834=&gamelows834=&bottomline834=Its dynamic world is one of the most interesting RPG settings ever.&gameissue834=February '04, p. 78&gameurl834=http://www.pcgamer.com&gamepub834=Roleplaying&gamerating834=89&gamecategory834=Atari&gamename835=Grand Prix 3&gamehighs835=Exceptional AI; dynamic weather; exhaustive setup options; scalable skill levels.&gamelows835=No Internet multiplayer support; no engine audio from AI opponents; forgiving damage modeling.&bottomline835=Not the most advanced F1 sim on hte market, but the most immersive and enjoyable.&gameissue835=November '00, p. 143&gameurl835=http://www.pcgamer.com&gamepub835=Hasbro Interactive&gamerating835=84&gamecategory835=Racing&gamename836=Grand Prix 4&gamehighs836=Superb AI; convincing weather effects; lush track renderings; helpful Gpaedia database.&gamelows836=Training-wheel physics; outmoded graphics; needlessly complex setup; poor force feedback.&bottomline836=Stylish and entertaining, but over-proprietary and not up to its competitor's mark.&gameissue836=December 2002, p. 98&gameurl836=http://www.pcgamer.com&gamepub836=Infogrames&gamerating836=73&gamecategory836=Racing&gamename837=Grand Prix II&gamehighs837=Amazing graphics, unmatched detail, and a great sense of speed.&gamelows837=Steep learning curve; multi-player options don't include network support.&bottomline837=At least until Sierra releases the next title from Papyrus, Grand Prix II is the best racing sim you can get.&gameissue837=October '96, p. 140&gameurl837=http://www.pcgamer.com&gamepub837=MicroProse&gamerating837=95&gamecategory837=Sports&gamename838=Grand Prix Legends&gamehighs838=Superb physics model. Strong driver AI.&gamelows838=No true difficulty settings. Coupled with the over-modeled physics, this means a very steep, steep learning curve.&bottomline838=For racing sim junkies only; if you just want to drive fast, look elsewhere.&gameissue838=January '99, p. 176&gameurl838=http://www.pcgamer.com&gamepub838=Sierra&gamerating838=70&gamecategory838=Simulation&gamename839=Grand Prix Manager&gamehighs839=An exhaustive and intriguing simulation of a big-league racing operation; user-friendly interface.&gamelows839=Not enough action for some gamers.&bottomline839=If the subject of big-time racing interests you, you'll love GPM.&gameissue839=April '96, p. 103&gameurl839=http://www.pcgamer.com&gamepub839=Spectrum HoloByte&gamerating839=86&gamecategory839=Sports&gamename840=Grand Slam&gamehighs840=Unique control meters for pitching and batting; good graphics and sound.&gamelows840=No network or Internet play; simplistic arcade feel; not as fun as other baseball games.&bottomline840=Grand Slam does not score a grand slam. You'd be better off with Triple Play '98.&gameissue840=September '97, p. 146&gameurl840=http://www.pcgamer.com&gamepub840=Virgin Interactive&gamerating840=72&gamecategory840=Sports&gamename841=Grand Theft Auto&gamehighs841=Killer music, non-stop action, and bucketloads of violent fun.&gamelows841=No save game feature; no 3Dfx support in Windows 95; missions can be rather difficult.&bottomline841=Grand Theft Auto is a fun, anti-social game with a few annoying faults.&gameissue841=May '98, p. 136&gameurl841=http://www.pcgamer.com&gamepub841=ASC Games&gamerating841=84&gamecategory841=Arcade&gamename842=Grand Theft Auto 2&gamehighs842=Crime pays; different car handling styles; big explosions; nostalgic arcade style.&gamelows842=Nothing new; lame save process; reliance on its one main gag for all the comedy.&bottomline842=The original promise needs more work before an extension to the franchise.&gameissue842=January '00, p. 198&gameurl842=http://www.pcgamer.com&gamepub842=Rockstar Games&gamerating842=62&gamecategory842=Action&gamename843=Grand Theft Auto III&gamehighs843=Totally free-form environment and mission structures; PC-optimized graphics and gameplay tweaks; intense fun with tons of cool.
&gamelows843=No PC-specific help features; limited saves.&bottomline843=A revolutionary game design serving up a badass crime saga.&gameissue843=July '02, p. 56&gameurl843=http://www.pcgamer.com&gamepub843=Take-Two&gamerating843=92&gamecategory843=Action&gamename844=Grand Theft Auto: Vice City&gamehighs844=Gold-standard voice acting; enormous replayability; mountains of content.&gamelows844=Some visual glitches and potentially frustrating missions.&bottomline844=Highly recommended for non-squeamish mature gamers.&gameissue844=August 2003, p. 58&gameurl844=http://www.pcgamer.com&gamepub844=Take-Two Interactive&gamerating844=92&gamecategory844=Action&gamename845=Grandest Fleet&gamehighs845=Plenty of depth; easy to learn but tough to master; good graphics.&gamelows845=Contrived scenarios require suspension of disbelief.&bottomline845=If you like The Lost Admiral, you'll probably love this near sequel, even though there are as many differences as similarities between the two.&gameissue845=July '94, p. 74&gameurl845=http://www.pcgamer.com&gamepub845=QQP&gamerating845=82&gamecategory845=Strategy&gamename846=Grandia II&gamehighs846=Good port overall; youÆll appreciate the high-resolution facelift; deep combat.
&gamelows846=Mundane story; linear gameplay; GeForce2 users will experience a few graphical glitches.&bottomline846=Just another console-style RPG. You can do much better with other games of this sort.&gameissue846=April '02, p. 72&gameurl846=http://www.pcgamer.com&gamepub846=Ubi Soft&gamerating846=54&gamecategory846=Roleplaying&gamename847=Gravy Trader&gamehighs847=Coconut Monkey's magnum opus is a whiz-bang roller coaster ride of epic strategy mixed with real-time gravy combat. He who rules the gravy rules the world!&gamelows847=The control scheme only works for, hairless monkeys with no hands. Gravy Trader was in development for 21 years; who knows how long it'll take to make a sequel?&bottomline847=We have seen the face of God and there's gravy dribbling down His chin.&gameissue847=Smarch 2010 Pg. 843&gameurl847=http://www.pcgamer.com&gamepub847=PC Gamer&gamerating847=101&gamecategory847=Strategy&gamename848=Great Battles of Alexander&gamehighs848=Rich graphics; historical accuracy; a good manual; a real sense of spectacle.&gamelows848=Slow battle development due to animation; steep learning curve; somewhat messy interface.&bottomline848=If you're at all interested in this era of warfare, this is the only game in town.&gameissue848=September '97, p. 178&gameurl848=http://www.pcgamer.com&gamepub848=Interactive Magic&gamerating848=86&gamecategory848=Simulation&gamename849=Great Battles of Hannibal&gamehighs849=Nice graphics; a new and fascinating strategic layer of play.&gamelows849=Some scenes are still very slow to develop; Hannibal is a more specialized taste than Alexander.&bottomline849=Nicely captures the epic, ultimately tragic, curve of Hannibal's career.&gameissue849=February '98, p. 129&gameurl849=http://www.pcgamer.com&gamepub849=Interactive Magic&gamerating849=85&gamecategory849=Wargame&gamename850=Great Naval Battles II: Guadalcanal 1942 - 1943&gamehighs850=Sound; graphics; realism.&gamelows850=Steep learning curve.&bottomline850=A detailed, rich, and terrific-looking naval combat simulation. Good job, SSI!&gameissue850=July '94, p. 72&gameurl850=http://www.pcgamer.com&gamepub850=SSI&gamerating850=85&gamecategory850=Simulation&gamename851=Great Naval Battles IV&gamehighs851=Great graphics, sound; a fascinating range of historical might-have-beens.&gamelows851=It's still a very complicated sim, especially if you haven't played the previous installments.&bottomline851=If you're really into the subject, you'll have a great time changing history.&gameissue851=February '96, p. 159&gameurl851=http://www.pcgamer.com&gamepub851=SSI&gamerating851=79&gamecategory851=Simulation&gamename852=Great Naval Battles Vol. III&gamehighs852=Gripping intensity; great graphics/sound; exceptional complexity.&gamelows852=Definitely an advanced simulator; for newcomers, a steep learning curve.&bottomline852=The balance between epic sweep and war-movie detail is ideal. Simply the best WWII naval sim on the market.&gameissue852=June '95, p. 126&gameurl852=http://www.pcgamer.com&gamepub852=Strategic Simulations, Inc.&gamerating852=92&gamecategory852=Simulation&gamename853=Green Berets&gamehighs853=ItÆs only $20; Myth II is included ù and that game provided some enjoyable strategy fare.
&gamelows853=Poor AI; terrible unit/object graphics; game engine not suited to modern warfare.&bottomline853=Move along, folks ù thereÆs nothing to see here. &gameissue853=November '01, p. 124&gameurl853=http://www.pcgamer.com&gamepub853=Take-Two Interactive&gamerating853=33&gamecategory853=Real-time strategy &gamename854=Greg Norman Ultimate Challenge Golf&gamehighs854=Unique golfer profiles and great graphics.&gamelows854=Not enough features to make it competitive; looong load times.&bottomline854=An interesting new take on golf simulations, but one that needs something more to make it work.&gameissue854=March '96, p. 137&gameurl854=http://www.pcgamer.com&gamepub854=Grolier Electronic Publishing&gamerating854=78&gamecategory854=Sports&gamename855=Grid Runner&gamehighs855=Fast-paced action, good-looking graphics.&gamelows855=Network play would have been great, and the split-screen two-player mode wears on the eyes.&bottomline855=Grid Runner dares to be different, and succeeds, but where's the 'net-play?&gameissue855=March '97, p. 144&gameurl855=http://www.pcgamer.com&gamepub855=Virgin Interactive&gamerating855=77&gamecategory855=Arcade&gamename856=Grim Fandango&gamehighs856=Great story, soundtrack, voice actin, and graphics; good puzzles integration.&gamelows856=A few crash bugs; some puzzles are poorly designed.&bottomline856=A sure bet for the adventure crowd and anyone who appreciates a great story.&gameissue856=January '99, p. 186&gameurl856=http://www.pcgamer.com&gamepub856=LucasArts&gamerating856=91&gamecategory856=Adventure&gamename857=Grom&gamehighs857=&gamelows857=&bottomline857=&gameissue857=June 2003, p. 88&gameurl857=http://www.pcgamer.com&gamepub857=CDV&gamerating857=37&gamecategory857=Action/RPG&gamename858=Gromada&gamehighs858=Easy to learn; modest system requirements; suitable for players of all ages.&gamelows858=Outdated game design; no story; horrible pathing AI; no music; no in-level saves. &bottomline858=Despite a few fun moments, Gramada's weaknesses are too many to forgive.&gameissue858=September '00, p.113 &gameurl858=http://www.pcgamer.com&gamepub858=Bethseda Softworks&gamerating858=39&gamecategory858=Arcade&gamename859=Ground Control&gamehighs859=Brillant 3D graphics and pyrotechnics, engaging tactical challenges; great multiplayer modes.&gamelows859=No mid-mission save; lack of speed settings; can't issue orders while game is paused; some dicey AI.&bottomline859=Any problems are brushed aside by the bent-for-hell mayhem and thrill of combat.&gameissue859=September '00, p.104&gameurl859=http://www.pcgamer.com&gamepub859=Sierra&gamerating859=85&gamecategory859=Strategy&gamename860=Gulf War&gamehighs860=Some entertaining mayhem; cool 3dfx boosted enemies and terrain.&gamelows860=Boring stretches; lousy AI; multiplayer won't hold your attention.&bottomline860=Goofy tank fun for the not-so-serious gamers in the family.&gameissue860=October '99, p. 128&gameurl860=http://www.pcgamer.com&gamepub860=3DO Company&gamerating860=68&gamecategory860=Action&gamename861=Gunman Chronicles&gamehighs861=Interesting modification of weapons; cool vehicles; HL scripting and AI.&gamelows861=Outdated graphics; poor audio; motley collection of story ideas; no multiplayer spark.&bottomline861=Better HL fixes can be downloaded for free.&gameissue861=February '01, p. 72&gameurl861=http://www.pcgamer.com&gamepub861=Sierra&gamerating861=52&gamecategory861=First Person Shooter&gamename862=H*E*D*Z&gamehighs862=Cool graphics and NASCAR theme; good ball physics.&gamelows862=Unchallenging tables; not enough table variety.&bottomline862=It's an original idea, but the lack of variety means this game won't last long on your hard drive.&gameissue862=March '99, p. 149&gameurl862=http://www.pcgamer.com&gamepub862=Hasbro Interactive&gamerating862=65&gamecategory862=Action&gamename863=H.U.R.L.&gamehighs863=The idea is there for a great, non-violent kids game with Doom-like qualities.&gamelows863=There isn't much challenge, satisfaction, or fun here.&bottomline863=It fills a void in the kids market, just not very well.&gameissue863=August '95, p. 110&gameurl863=http://www.pcgamer.com&gamepub863=Millennium Media&gamerating863=53&gamecategory863=Action&gamename864=Half Life: Blue Shift&gamehighs864=Fun while it lasts; enhanced graphics; ships with the stupendous Half Life: Opposing Force.&gamelows864=Teh Blue Shift episode is appalingly short; no new monsters or weapons.&bottomline864=Buy it if you don't already have Opposing Force, slag it off if you do.&gameissue864=August '01, p. 52&gameurl864=http://www.pcgamer.com&gamepub864=Sierra&gamerating864=64&gamecategory864=Action&gamename865=Half-Life&gamehighs865=Superlative gameplay and outstanding content. Incredible atmoshere and suspense.&gamelows865=More variety among the friendly NPCs would have been nice.&bottomline865=This is The Big One, and it's even better than we could've hoped.&gameissue865=January '99, p. 166&gameurl865=http://www.pcgamer.com&gamepub865=Sierra&gamerating865=97&gamecategory865=Action&gamename866=Half-Life Opposing Force&gamehighs866=Solid level design; great squad combat; more Half-Life!&gamelows866=Minor inconsistencies with the original; a somewhat dull ending (but leaves the story wide open).&bottomline866=The best expansion pack ever, and a worthy sequel to Game of the Year.&gameissue866=February '00, p. 82&gameurl866=http://www.pcgamer.com&gamepub866=Sierra Studios&gamerating866=94&gamecategory866=Action&gamename867=HALO: COMBAT EVOLVED&gamehighs867=&gamelows867=&bottomline867=Halo is an absorbing, entertaining, and memorable action shooter.&gameissue867=Holiday '03, p. 98&gameurl867=http://www.pcgamer.com&gamepub867=First-Person Shooter&gamerating867=85&gamecategory867=Microsoft&gamename868=Hammer of the Gods&gamehighs868=Vikings, this is your game.&gamelows868=If the whole Nordic thing turns you off, you probably won't get it.&bottomline868=A fresh and original concept, realized with energy and zest. The whole is decidedly better than its parts.&gameissue868=March '95, p. 104&gameurl868=http://www.pcgamer.com&gamepub868=New World Computing&gamerating868=83&gamecategory868=Strategy&gamename869=Hangism&gamehighs869=&gamelows869=&bottomline869=&gameissue869=May '00, p.105 &gameurl869=http://www.pcgamer.com&gamepub869=Wilco Publishing&gamerating869=57&gamecategory869=Simulation&gamename870=Hannibal&gamehighs870=Good strategic elements.&gamelows870=No real tactical component.&bottomline870=Beautifully detailed graphics, but it lacks the depth to make it great.&gameissue870=May/June '94, p. 88&gameurl870=http://www.pcgamer.com&gamepub870=MicroLeague&gamerating870=65&gamecategory870=Strategy&gamename871=Harbinger&gamehighs871=&gamelows871=&bottomline871=&gameissue871=May 2003, p. 78&gameurl871=http://www.pcgamer.com&gamepub871=DreamCatcher&gamerating871=76&gamecategory871=Action/RPG&gamename872=Hardball 4&gamehighs872=Stunning SVGA graphics; more extensive statistics than previous HardBall games.&gamelows872=Unrealistic play on the field; disappointing sound effects.&bottomline872=If you're a HardBall fan, or more interested in fun than realism, this latest version will surely satisfy.&gameissue872=March '95, p. 113&gameurl872=http://www.pcgamer.com&gamepub872=Accolade&gamerating872=79&gamecategory872=Sports&gamename873=HardBall 5&gamehighs873=Excellent arcade play; improved league play and modem options make this the best HardBall yet.&gamelows873=Unrealistic replay statistics.&bottomline873=It's still weak on realism, but HardBall 5's the best action baseball game available.&gameissue873=January '96, p. 217&gameurl873=http://www.pcgamer.com&gamepub873=Accolade&gamerating873=86&gamecategory873=Sports&gamename874=HardBall 6&gamehighs874=Good arcade play over the Internet. Good customization options; decent AI.&gamelows874=Sub-par graphics and sound. Poor camera angles, missing stadiums, and skewed statistics.&bottomline874=If you've been looking for a dugout management game, check this out.&gameissue874=July '98, p. 135&gameurl874=http://www.pcgamer.com&gamepub874=Accolade&gamerating874=67&gamecategory874=Sports&gamename875=Hardline&gamehighs875=Video quality is good; the graphic sex scene is sure to tick off the busy-bodies in Washington.&gamelows875=Held together by the worst arcade sequences in recent memory.&bottomline875=Go watch a Troma movie instead.&gameissue875=May '97, p. 109&gameurl875=http://www.pcgamer.com&gamepub875=Virgin Interactive&gamerating875=24&gamecategory875=Action&gamename876=Harpoon 2&gamehighs876=Sleek interface; extraordinary realism; excellent scenarios; a massive database.&gamelows876=A tough game to learn and master; appeal is limited to those with an interest in modern naval warfare.&bottomline876=Simply the best modern warfare game ever. This is a classic made even better.&gameissue876=September '94, p. 70&gameurl876=http://www.pcgamer.com&gamepub876=Three-Sixty Pacific&gamerating876=93&gamecategory876=Simulation&gamename877=Harry and the Haunted House&gamehighs877=The well-written story stars four funny friends and a gang of deliciously ghastly ghouls.&gamelows877=The story's message is a bit confusing.&bottomline877=Harry and the Haunted House entertains children with an excellent story and surprising electronic embellishments.&gameissue877=December '94, p. 149&gameurl877=http://www.pcgamer.com&gamepub877=Living Books&gamerating877=95&gamecategory877=Adventure&gamename878=Harry Potter and the Chamber of Secrets&gamehighs878=&gamelows878=&bottomline878=&gameissue878=February 2003, p. 77&gameurl878=http://www.pcgamer.com&gamepub878=EA Games&gamerating878=75&gamecategory878=Action/Adventure&gamename879=HARRY POTTER AND THE PRISONER OF AZKABAN&gamehighs879=&gamelows879=&bottomline879=&gameissue879=August '04, p. 58&gameurl879=http://www.pcgamer.com&gamepub879=EA&gamerating879=72&gamecategory879=Action/Adventure&gamename880=Harry Potter and the SorcererÆs Stone&gamehighs880=True to the Harry Potter universe; boasts some surprisingly decent graphics.
&bottomline880=A Harry Potter game that will appeal mainly to the kiddies.&gameissue880=February '02, p. 68&gameurl880=http://www.pcgamer.com&gamepub880= Electronic Arts&gamerating880=59&gamecategory880=Adventure &gamename881=HARRY POTTER: QUIDDITCH WORLD CUP&gamehighs881=&gamelows881=&bottomline881=&gameissue881=February '04, p. 88&gameurl881=http://www.pcgamer.com&gamepub881=EA&gamerating881=80&gamecategory881=Sports&gamename882=Harvester&gamehighs882=A serviceable adventure with an unflinching approash; delivers the gory goods as promised.&gamelows882=Outdated interface; unrelenting unpleasantness bound to offend some.&bottomline882=Definitely not for the squeamish.&gameissue882=December '96, p. 276&gameurl882=http://www.pcgamer.com&gamepub882=Merit Studios&gamerating882=82&gamecategory882=Roleplaying&gamename883=Haunted Casino&gamehighs883=Doesn't take much hard-drive space.&gamelows883=Casino games are ugly and poorly designed; adventure game element doesn't work.&bottomline883=Haunted Casino attempts to combine two wildly different game genres and succeeds in making both look bad.&gameissue883=October '97, p. 231&gameurl883=http://www.pcgamer.com&gamepub883=Micro Star&gamerating883=15&gamecategory883=Simulation&gamename884=Havoc&gamehighs884=Plentiful multi-player options.&gamelows884=Solo action is pretty humdrum, thanks to uninspired enemies.&bottomline884=Havoc can be fun over a network, but the one-player action just doesn't cut it.&gameissue884=July '96, p. 109&gameurl884=http://www.pcgamer.com&gamepub884=Reality Bytes&gamerating884=52&gamecategory884=Action&gamename885=HeadRush&gamehighs885=Fun, engaging trivia delivered with flare; lots of teenage humor.&gamelows885=Some borderline questions; animations aren't up to usual Jack quality.&bottomline885=Despite the fart and sex jokes, this is a great trivia game for teenagers.&gameissue885=December '98, p. 217&gameurl885=http://www.pcgamer.com&gamepub885=Sierra&gamerating885=82&gamecategory885=Trivia&gamename886=Heart of Darkness&gamehighs886=Good animation, audio; neat level design; back-to-basics gameplay.&gamelows886=The motion gets choppy; the game is mind-numbingly difficult.&bottomline886=This is a long-overdue action game. If you're a fan of classic side-scrolling adventure, Heart of Darkness is freaking hardcore.&gameissue886=November '98, p. 224&gameurl886=http://www.pcgamer.com&gamepub886=Interplay Productions&gamerating886=78&gamecategory886=Adventure&gamename887=Hearts of Iron&gamehighs887=Brilliant battle-management tool; has tremendous historical fidelity; extremely deep.&gamelows887=excessively complex; a few bugs involving the timing of canned events.&bottomline887=A grand strategy classic, but only for those with the mettle to tackle a huge game.&gameissue887=February 2003, p. 74&gameurl887=http://www.pcgamer.com&gamepub887=Strategy First&gamerating887=&gamecategory887=Real-Time Strategy&gamename888=HEAVEN %26 HELL&gamehighs888=&gamelows888=&bottomline888=&gameissue888=December '03, p. 132&gameurl888=http://www.pcgamer.com&gamepub888=CDV Games&gamerating888=36&gamecategory888=Simulation&gamename889=Heavy Gear&gamehighs889=Custom features; good replay value and online support; interesting world.&gamelows889=The bugs and uneven coding aren't critical, but they are a nuisance. Some weak graphics.&bottomline889=Niggling bugs hurt good gameplay, but overall, this is a strong mech game.&gameissue889=March '98, p. 120&gameurl889=http://www.pcgamer.com&gamepub889=Activision&gamerating889=82&gamecategory889=Action&gamename890=Heavy Gear II&gamehighs890=Great blend of squad management and action; wonderful effects; variety of Gears; superb AI.&gamelows890=A few graphics hitches; tricky customization screen.&bottomline890=Heavy Gear II takes the robotic combat genre into new territory.&gameissue890=September '99, p. 118&gameurl890=http://www.pcgamer.com&gamepub890=Activision&gamerating890=92&gamecategory890=Action&gamename891=Heavy Metal F.A.K.K.2&gamehighs891=Great graphics; genuine fun; what an action game should be. &gamelows891=Ends too soon; you have to fight mosquitoes. Didn't Daikatana teach us anything?&bottomline891=This one goes right back to the roots of hardcore action gaming.&gameissue891=November '00, p. 118&gameurl891=http://www.pcgamer.com&gamepub891=Gathering Of Developers&gamerating891=90&gamecategory891=Adventure&gamename892=Hegemonia&gamehighs892=&gamelows892=&bottomline892=&gameissue892=March 2003, p. 93&gameurl892=http://www.pcgamer.com&gamepub892=DreamCatcher&gamerating892=77&gamecategory892=Real-Time Strategy&gamename893=Helicops&gamehighs893=Nice arcade-like feel; solid (if antiseptic) graphics; interesting Japanese touches.&gamelows893=No real flight model to speak of; little replay value.&bottomline893=The lite beer of 3D shooters.&gameissue893=July '97, p. 201&gameurl893=http://www.pcgamer.com&gamepub893=7th Level&gamerating893=69&gamecategory893=Action&gamename894=Hell&gamehighs894=Great story, puzzles, graphics, and believable voice-acting.&gamelows894=The nudity, violence and strong language may be a bit too much for some folks.&bottomline894=Hell draws the latest line in the sand for other designers to cross.&gameissue894=March '95, p. 82&gameurl894=http://www.pcgamer.com&gamepub894=Take 2 Interactive&gamerating894=92&gamecategory894=Adventure&gamename895=Hellbender&gamehighs895=Nice accelerated graphics and, if you enjoyed Terminal Velocity, here's more of the same.&gamelows895=TV has been through enough incarnations. Big chunky graphics and nasty subterranean play equal frustration.&bottomline895=We've seen this before, and it really is time to move on...&gameissue895=December '96, p. 268&gameurl895=http://www.pcgamer.com&gamepub895=Microsoft Corporation&gamerating895=66&gamecategory895=Action&gamename896=Hello Kitty's Big Fun Piano&gamehighs896=A beautifully executed program with smooth graphics and clever options.&gamelows896=Limited scope might not hold a child's interest for long periods at a time.&bottomline896=Does one thing very well rather than spreading itself thinly across several activities.&gameissue896=December '94, p. 144&gameurl896=http://www.pcgamer.com&gamepub896=Big Top Productions&gamerating896=87&gamecategory896=Arcade&gamename897=Heretic&gamehighs897=Slick graphics; new enemies; and the chance to change your friends into chickens.&gamelows897=Heretic's mystic setting just doesn't equal Doom in bone-crushing atmosphere.&bottomline897=The same kick-in-the-teeth violence buffet as Doom, but with great new trimmings.&gameissue897=April '95, p. 103&gameurl897=http://www.pcgamer.com&gamepub897=id Software&gamerating897=88&gamecategory897=Action&gamename898=Heretic II&gamehighs898=New and interesting gameplay elements; funky magical visual effects.&gamelows898=Some annoying load times; Corvus gets stuck sometimes; and their arr lot's of typoes.&bottomline898=A great-looking action romp through the familiar world of Heretic.&gameissue898=February '99, p. 190&gameurl898=http://www.pcgamer.com&gamepub898=Activision&gamerating898=89&gamecategory898=Action&gamename899=Hero X&gamehighs899=&gamelows899=&bottomline899=&gameissue899=October 2002, p. 102&gameurl899=http://www.pcgamer.com&gamepub899=Infogrames &gamerating899=33&gamecategory899=Action/Adventure &gamename900=Heroes of Might and Magic III&gamehighs900=Classic, satisfying strategy; improved graphics; replayability.&gamelows900=Gameply is not a huge leap beyond Heroes II; not a lot of depth.&bottomline900=Fans of this series will find new units, somewhat deeper strategy, and lots of pretty maps to sink their teeth into.&gameissue900=June '99, p. 132&gameurl900=http://www.pcgamer.com&gamepub900=3DO Company&gamerating900=86&gamecategory900=Strategy&gamename901=Heroes of Might and Magic IV&gamehighs901=Brilliant artwork; challenging AI; lots of replay value; more emphasis on story.
&gamelows901=Stability issues; some nixed features will be missed by series vets; some badly scripted scenarios. &bottomline901=The most ambitious Heroes game yet, and perhaps the best ù after a patch.&gameissue901=June '02, p. 68&gameurl901=http://www.pcgamer.com&gamepub901=3DO&gamerating901=76&gamecategory901=Strategy&gamename902=Heroes of Might %26 Magic&gamehighs902=Remarkably strong, simple strategy gaming. You won't stop playing!&gamelows902=It ain't flashy -- but that doesn't hurt the gameplay any.&bottomline902=One of the most enjoyable games of the year. This one will have a long life on your hard drive.&gameissue902=November '95, p. 153&gameurl902=http://www.pcgamer.com&gamepub902=New World Computing&gamerating902=88&gamecategory902=Strategy&gamename903=Heroes of Might %26 Magic II&gamehighs903=A very well-designed strategy game. Anything this hard to stop playing has to be good.&gamelows903=The wait-your-turn, multi-player option for network and modem play can be tedious without any type of time limit imposed.&bottomline903=If you enjoy strategy games, you simply must have this one.&gameissue903=February '97, p. 138&gameurl903=http://www.pcgamer.com&gamepub903=New World Computing&gamerating903=91&gamecategory903=Strategy&gamename904=Hexen: Beyond Heretic&gamehighs904=Beautifully executed, with a wide variety of weapons and non-stop action. Many novel twists.&gamelows904=Gameplay is limited to the same mindless slaughter found in previous shooters. Not many secrets or puzzles.&bottomline904=A solid action game with terrific fantasy trappings, but ultimately familiar gameplay.&gameissue904=February '96, p. 143&gameurl904=http://www.pcgamer.com&gamepub904=id Software/GT Interactive&gamerating904=85&gamecategory904=Action&gamename905=Hexen II&gamehighs905=Stunning level graphics, textures, monsters, and special effects.&gamelows905=Spotty level design. Too much running around. Some questionable puzzles. No automap. Long load times.&bottomline905=A visual treat with plenty of action and killing, but some frustrating gameplay elements.&gameissue905=December '97, p. 190&gameurl905=http://www.pcgamer.com&gamepub905=Activision&gamerating905=86&gamecategory905=Action&gamename906=Hexplore&gamehighs906=New voxel technology is interesting. Lots of gameplay, monsters, items, secrets, puzzles.&gamelows906=Poor graphics; interface is frustrating; story line is nothing special.&bottomline906=Hexplore does try something new, but comes up short in too many ways.&gameissue906=November '98, p. 226&gameurl906=http://www.pcgamer.com&gamepub906=Infogrames Entertainment&gamerating906=47&gamecategory906=Roleplaying&gamename907=Hexx: Heresy of the Wizard&gamehighs907=Nice atmosphere, fast action, and a cleaner interface than in most RPGs.&gamelows907=There may be too many puzzles and not enough variety to keep your interest alive.&bottomline907=A well-designed, straight-forward game, well worth considering if you crave a similar form of roleplaying.&gameissue907=July '94, p. 84&gameurl907=http://www.pcgamer.com&gamepub907=Psygnosis&gamerating907=79&gamecategory907=Roleplaying&gamename908=Hi-Octane&gamehighs908=Real sense of speed; great graphics; and plenty of gunplay.&gamelows908=The game just ends, and much too quickly.&bottomline908=A very good game--but it could have been a great one.&gameissue908=September '95, p. 87&gameurl908=http://www.pcgamer.com&gamepub908=Electronic Arts&gamerating908=82&gamecategory908=Action&gamename909=Hidden %26 Dangerous&gamehighs909=Great atmosphere, memorable missions, and a variety of firearms.&gamelows909=Dirt-stupid AI, atrocious controls, and glitch-o-rama collision.&bottomline909=A potentially solid game design desperately in need of a good patch-up job. TalonSoft, are you listening?&gameissue909=November '99, p. 180&gameurl909=http://www.pcgamer.com&gamepub909=Talonsoft&gamerating909=55&gamecategory909=Action&gamename910=HIDDEN %26 DANGEROUS 2&gamehighs910=&gamelows910=&bottomline910=If you like tactical shooters and you're into World War II, you must have this game.&gameissue910=January '04, p. 112&gameurl910=http://www.pcgamer.com&gamepub910=Action/Strategy&gamerating910=80&gamecategory910=Gathering&gamename911=High Heat 2004&gamehighs911=graphics; still plays great onfield; season sim yields believable stats.&gamelows911=No multiplay; bizarre quirks in overall package - both gameplay and interface.&bottomline911=A very fine baseball game that's starting on a new, more accessible path.&gameissue911=June 2003, p. 72&gameurl911=http://www.pcgamer.com&gamepub911=3DO&gamerating911=78&gamecategory911=Sports&gamename912=High Heat Baseball&gamehighs912=Top-notch arcade play; the best baseball game AI; pretty stadiums; solid animations.&gamelows912=Hideous batter graphics; some bugs; lack of some options will disappoint stat freaks.&bottomline912=Even though it's a "no frills" game, the action alone will satisfy most gamers.&gameissue912=July '98, p. 122&gameurl912=http://www.pcgamer.com&gamepub912=3DO Company&gamerating912=86&gamecategory912=Sports&gamename913=High Heat Baseball 2000&gamehighs913=Brilliant pitcher-batter interface; the prettiest stadiums around; tremendous depth.&gamelows913=Many small but frustrating bugs; some speed issues need tweaking.&bottomline913=If you're into baseball games, you need to add this one to your collection.&gameissue913=July '99, p. 101&gameurl913=http://www.pcgamer.com&gamepub913=3DO Company&gamerating913=88&gamecategory913=Sports&gamename914=High Heat Baseball 2002&gamehighs914=Looks better than ever; tuned to near perfection; added features.&gamelows914=Those freakin' bugs; graphical glitches detract from the new, improved look.&bottomline914=The new features/graphics only enhance what was already the best baseball game ever.&gameissue914=June '01, p. 64&gameurl914=http://www.pcgamer.com&gamepub914=3DO&gamerating914=85&gamecategory914=Sports&gamename915=High Heat Baseball 2003&gamehighs915=Improved tune-file tweak options; tense, ultra-realistic showdowns; only game in town.
&gamelows915=It still has heinous bugs; no graphical improvements; shaky multiplayer matchmaking.
&bottomline915=Best baseball game youÆll play, but not the best-looking one, or bug-free.&gameissue915=June '02, p. 53&gameurl915=http://www.pcgamer.com&gamepub915=3DO&gamerating915=70&gamecategory915=Sports&gamename916=High Seas Trader&gamehighs916=A good, solid trading sim with enough variables to keep gameplay fresh.&gamelows916=There's just not much to do besides trading; too many still screens.&bottomline916=Plenty of fun if you're a big fan of economic sims, but not enough variety for most gamers.&gameissue916=June '95, p. 100&gameurl916=http://www.pcgamer.com&gamepub916=Impressions&gamerating916=68&gamecategory916=Simulation&gamename917=Highland Warriors&gamehighs917=&gamelows917=&bottomline917=&gameissue917=April 2003, p. 108&gameurl917=http://www.pcgamer.com&gamepub917=Data Becker&gamerating917=69&gamecategory917=Real-Time Strategy&gamename918=Hind&gamehighs918=A solid flight model with crisp graphics and a slew of gameplay options.&gamelows918=Dodgy joystick calibration and support. Explosions still chunky.&bottomline918=Just about everything a flight hack could want in a sim is here. Buy it.&gameissue918=December '96, p. 272&gameurl918=http://www.pcgamer.com&gamepub918=Interactive Magic&gamerating918=90&gamecategory918=Simulation&gamename919=History of the World&gamehighs919=Fans of the original will enjoy the multi-player options.&gamelows919=Solo play is predictable and routine, and the game quickly becomes boring.&bottomline919=Thisis for fans of the boardgame only.&gameissue919=September '97, p. 192&gameurl919=http://www.pcgamer.com&gamepub919=Avalon Hill&gamerating919=55&gamecategory919=Strategy&gamename920=Hitchcock: The Final Cut&gamehighs920=&gamelows920=&bottomline920=&gameissue920=July '02, p. 73&gameurl920=http://www.pcgamer.com&gamepub920=Ubi Soft &gamerating920=48&gamecategory920=Adventure &gamename921=Hitman 2: Silent Assassin&gamehighs921=Multiple ways to succeed stealthily; great graphics, physics, and sound; in-game saves.&gamelows921=Poor mission briefings; drama is weakened by the map system on most difficulty levels.&bottomline921=Still a bit less than the brilliant "sneaker" game that it should be.&gameissue921=Holiday 2002, p. 86&gameurl921=http://www.pcgamer.com&gamepub921=Eidos Interactive&gamerating921=79&gamecategory921=Action&gamename922=Hitman: Codename 47&gamehighs922=Early missions are very open-ended; great graphics and physics; awesome premise.&gamelows922=Very difficult; most missions can be completed only through lengthy trial and error. &bottomline922=A fun game that gets fatally sidetracked. It coulda been a contender.&gameissue922=March '01, p. 96&gameurl922=http://www.pcgamer.com&gamepub922=Eidos Interactive&gamerating922=75&gamecategory922=Action&gamename923=HITMAN: CONTRACTS&gamehighs923=&gamelows923=&bottomline923=Not nearly as ambitious or as good as it should've been, though still fun.&gameissue923=July '04, p. 66&gameurl923=http://www.pcgamer.com&gamepub923=Eidos Interactive&gamerating923=72&gamecategory923=Action&gamename924=Hive (The)&gamehighs924=Gorgeous visuals and lots of button-pushing action.&gamelows924=Thin gameplay, rail-shooter design restricts interaction.&bottomline924=Pretty to look at, occasionally fun, but ultimately repetitive.&gameissue924=May '96, p. 133&gameurl924=http://www.pcgamer.com&gamepub924=Trimark Interactive&gamerating924=66&gamecategory924=Action&gamename925=Hodj 'n' Podj&gamehighs925=A truly "G-rated" game that's fun for the entire family.&gamelows925=Veteran PC gamers have seen it all before and may not care to see it again.&bottomline925=Within its modest parameters, this is a solid and successful game design.&gameissue925=October '95, p. 132&gameurl925=http://www.pcgamer.com&gamepub925=Virgin Interactive Entertainment&gamerating925=80&gamecategory925=Puzzle&gamename926=Hologram Time Traveler&gamehighs926=&gamelows926=&bottomline926=&gameissue926=July '01, p. 74&gameurl926=http://www.pcgamer.com&gamepub926=Degital Leisure&gamerating926=7&gamecategory926=Dreadful&gamename927=Homeworld&gamehighs927=Slick, innovative design; unlimited cinematic views; strong multiplayer support.&gamelows927=Solo play time can be very short.&bottomline927=Engrossing real-time strategy matched to a vital and visually intense story make this a gaming experience like non other.&gameissue927=December '99, p. 122&gameurl927=http://www.pcgamer.com&gamepub927=Sierra&gamerating927=93&gamecategory927=Strategy&gamename928=HOMEWORLD 2&gamehighs928=&gamelows928=&bottomline928=Not a revolutionary leap like its predecessor, but it's still a satisfying experience.&gameissue928=December '03, p. 128&gameurl928=http://www.pcgamer.com&gamepub928=Vivendi Universal&gamerating928=83&gamecategory928=Real-Time Strategy&gamename929=Homeworld: Cataclysm&gamehighs929=Stellar visuals and camera control; slick interface; cool ship designs; atmosphere. &gamelows929=Steep learning curve, though not as steep as the original's.&bottomline929=A worthy follow-up to our Game of the Year for 1999.&gameissue929=November '00, p. 130&gameurl929=http://www.pcgamer.com&gamepub929=Sierra&gamerating929=91&gamecategory929=Real Time Strategy&gamename930=Hooligans: Storm Across Europe&gamehighs930=Amusing chanting on loading screen; occasionally chucklesome "English" one-liners.&gamelows930=The premise; the gameplay; the interface.&bottomline930=Don't buy it! Your $20 can get you a far better game. Try Serious Sam: Second Encounteràor Worms Triple Packàor Rock Manager.&gameissue930=November 2002, p. 144&gameurl930=http://www.pcgamer.com&gamepub930=Hip Interactive&gamerating930=16&gamecategory930=Offensive Shite&gamename931=Hooters Road Trip&gamehighs931=Has cameos by the Hooters Girls; comes on a purdy orange CD; costs only $20.
&gamelows931=Cow-patty graphics; buggy and crash-prone; slot-car physics; tinny sound.
&bottomline931=Even Skeeter and Zeke donÆt much like this pidÆful excuse for a racer.&gameissue931=August '02, p. 68&gameurl931=http://www.pcgamer.com&gamepub931=Ubi Soft&gamerating931=18&gamecategory931=Racing&gamename932=Hooves of Thunder&gamehighs932=Exhaustive simulation of a horse racing operation.&gamelows932=Not enough action for some gamers; better sound effects would help the track ambiance.&bottomline932=If the subject of world-class horse racing interests you, you'll love this game.&gameissue932=April '96, p. 129&gameurl932=http://www.pcgamer.com&gamepub932=MicroLeague&gamerating932=82&gamecategory932=Simulation&gamename933=Horde (The)&gamehighs933=Good acting in the video clips; a great soundtrack; and fast-paced gameplay.&gamelows933=The interface is somewhat clunky, and gameplay can get a little repetitive.&bottomline933=This is a solid mix of strategy and fun that anyone can start enjoying as soon as they pop it in their CD-ROM drive.&gameissue933=May/June '94, p. 84&gameurl933=http://www.pcgamer.com&gamepub933=Crystal Dynamics&gamerating933=80&gamecategory933=Strategy&gamename934=HORIZONS: EMPIRE OF ISTARIA&gamehighs934=&gamelows934=&bottomline934=It's a couple of years late and a few ideas short of making a major MMOG statement.&gameissue934=May '04, p. 68&gameurl934=http://www.pcgamer.com&gamepub934=Online RPG&gamerating934=56&gamecategory934=Atari&gamename935=Horse %26 Musket&gamehighs935=A rare combination of historical authenticity and toy-soldier fin, H%26M illuminates an almost forgotten era of warfare.&gamelows935=The graphics are utilitarian at best.&bottomline935=A small but interesting niche in wargaming is well-filled.&gameissue935=June '00, p.103 &gameurl935=http://www.pcgamer.com&gamepub935=Shrapnel Games&gamerating935=86&gamecategory935=Strategy&gamename936=Hostile Waters: Antaeus Rising&gamehighs936=Great graphics; gameplay is easy to get into; smart science-fiction story.&gamelows936=Sparse manual; could use more weapon variety; steep system requirements. &bottomline936=A solid hybrid-genre game that's fun, if not groundbreaking.&gameissue936=September '01, p. 64&gameurl936=http://www.pcgamer.com&gamepub936=Interplay&gamerating936=80&gamecategory936=Action/Strategy&gamename937=House of the Dead&gamehighs937=Awesome gameplay, dozens of gameplay branches, and solid Direct3D support.&gamelows937=Arcade fans will miss the sweat-inducing Sega Stunner light-gun.&bottomline937=House of the Dead is a horror buff's dream come true and is a blast to play.&gameissue937=December '98, p. 218&gameurl937=http://www.pcgamer.com&gamepub937=SegaSoft&gamerating937=88&gamecategory937=Arcade&gamename938=Hoyle Casino 2002&gamehighs938=&gamelows938=&bottomline938=&gameissue938=Holiday '01, p. 70&gameurl938=http://www.pcgamer.com&gamepub938=Sierra &gamerating938=73&gamecategory938=Gambling &gamename939=HOYLE MAJESTIC CHESS&gamehighs939=&gamelows939=&bottomline939=An admirable chess experience, with enough lessons to keep you occupied for ages.&gameissue939=November '03, p. 134&gameurl939=http://www.pcgamer.com&gamepub939=Puzzle&gamerating939=79&gamecategory939=Vivendi Universal&gamename940=Hoyle Poker&gamehighs940=Many variations of poker, some you might not be familiear with; free access to SIGS.&gamelows940=The "attitude" gets tiresome real fast.&bottomline940=Sierra's put its experience to good use, with an attractive, easy-to-use, and fun poker simulation.&gameissue940=August '97, p. 125&gameurl940=http://www.pcgamer.com&gamepub940=Sierra&gamerating940=80&gamecategory940=Strategy&gamename941=Hunter Hunted&gamehighs941=It looks good, sounds great, and is easy to pick up and play.&gamelows941=Addictive while it lasts, but it won't last for long. The two-player mode isn't so compelling.&bottomline941=Impressive example of 2D action gaming, showing what the PC can do in this genre.&gameissue941=February '97, p. 155&gameurl941=http://www.pcgamer.com&gamepub941=Sierra&gamerating941=78&gamecategory941=Action&gamename942=Hunting Unlimited&gamehighs942=&gamelows942=&bottomline942=&gameissue942=March '02&gameurl942=http://www.pcgamer.com&gamepub942=Arush Entertainment &gamerating942=66&gamecategory942=Hunting &gamename943=HUNTING UNLIMITED 2&gamehighs943=&gamelows943=&bottomline943=&gameissue943=Holiday '03, p. 105&gameurl943=http://www.pcgamer.com&gamepub943=Hip Interactive&gamerating943=69&gamecategory943=Hunting Simulation&gamename944=Huygen's Disclosure&gamehighs944=Well designed interface; some challenging puzzles.&gamelows944=Some of the puzzles are of the abstract, 7th Guest variety. Bad voice acting, graphics and dialog.&bottomline944=A decent graphic adventure with a handful of significant flaws.&gameissue944=April '97, p. 153&gameurl944=http://www.pcgamer.com&gamepub944=Microforum&gamerating944=68&gamecategory944=Adventure&gamename945=Hyper 3-D Pinball&gamehighs945=Photo-realistic graphics; fantastic sound; plenty of great tables.&gamelows945=Steep system requirements; 3D perspective takes getting used to.&bottomline945=If you're a pinball fan with a fast computer, this one's a keeper.&gameissue945=April '96, p. 138&gameurl945=http://www.pcgamer.com&gamepub945=Virgin Interactive&gamerating945=90&gamecategory945=Arcade&gamename946=HyperBlade&gamehighs946=Fast action, smooth graphics, and built-in 3D accelerator support.&gamelows946=Odd controls, erratic artificial intelligence, and disorienting environments.&bottomline946=If you're willing to accept a few minor flaws, HyperBlade can make you a superstar in the sport of the future.&gameissue946=February '97, p. 120&gameurl946=http://www.pcgamer.com&gamepub946=Activision&gamerating946=78&gamecategory946=Action&gamename947=Hyperspace Delivery Boy!&gamehighs947=&gamelows947=&bottomline947=&gameissue947=November 2002, p. 134&gameurl947=http://www.pcgamer.com&gamepub947=Monkeystone Games&gamerating947=61&gamecategory947=Action/Adventure &gamename948=I Have No Mouth and I Must Scream&gamehighs948=Narrative elements that go deeper than any previous adventure game.&gamelows948=Extremely grim subject matter means the game isn't exactly fun.&bottomline948=An intriguing adult game that definitely won't be everyone's cup of entertainment.&gameissue948=January '96, p. 218&gameurl948=http://www.pcgamer.com&gamepub948=CyberDreams&gamerating948=87&gamecategory948=Adventure&gamename949=I Was an Atomic Mutant!&gamehighs949=&gamelows949=&bottomline949=&gameissue949=May 2003, p. 84&gameurl949=http://www.pcgamer.com&gamepub949=ValuSoft&gamerating949=82&gamecategory949=Arcade&gamename950=Icarus: Sanctuary of the Gods&gamehighs950=Turn-based combat is a breath of fresh air; characters look nice; easy interface.&gamelows950=Some combat encoutners are too long; no spoken dialog; minimal sound effects; bad soundtrack.&bottomline950=It won't win awards for originality, but it's fun if you're into turn-based gaming.&gameissue950=September '98, p. 133&gameurl950=http://www.pcgamer.com&gamepub950=JC Research, Inc.&gamerating950=79&gamecategory950=Roleplaying&gamename951=Icebreaker&gamehighs951=Lots of levels; good difficulty range; mildly fun.&gamelows951=Below average control and movement; becomes boring; no motivation to keep playing.&bottomline951=This is not the worst puzzle game out there, but it's certainly not the best, either.&gameissue951=August '96, p. 127&gameurl951=http://www.pcgamer.com&gamepub951=Twentieth Century Fox/Magnet Studios&gamerating951=55&gamecategory951=Puzzle&gamename952=Icewind Dale&gamehighs952=Beautiful; huge area to explore; updated Infinity Engine is smooth as silk.&gamelows952=It's just Baldur's Gate with more dungeons; the multiplayer doesn't add anything new.&bottomline952=A great game for those who loved the hack-and-slash parts of Baldur's Gate.&gameissue952=October '00, p. 110&gameurl952=http://www.pcgamer.com&gamepub952=Interplay Productions&gamerating952=85&gamecategory952=Roleplaying&gamename953=Icewind Dale: Heart of Winter&gamehighs953=Higher resolutions; new spells and items; character can achieve Level 30. &gamelows953=Hard for novice adventurers; demands some serious horsepower; short and very linear.&bottomline953=Some good fun to be had here; just don't expect an RPG revolution.&gameissue953=May '01, p. 80&gameurl953=http://www.pcgamer.com&gamepub953=Interplay&gamerating953=72&gamecategory953=RPG&gamename954=Icewind Dale II&gamehighs954=Impressive storyline; great use of a sturdy engine; strong use of D%26D 3rd Edition rules.&gamelows954=Some of the seams are showing in the engine; tiresome journal system.&bottomline954=A surprisingly riveting last hurrah for a beloved RPG engine.&gameissue954=October 2002, p. 87&gameurl954=http://www.pcgamer.com&gamepub954=Interplay/Vivendi&gamerating954=87&gamecategory954=Roleplaying&gamename955=iF-16&gamehighs955=Good flight modeling and gameplay.&gamelows955=Poor frame-rates and medicore graphics. No Internet play.&bottomline955=An interesting, mostly realistic sim that doesn't quite measure up to the current state of the art.&gameissue955=March '98, p. 129&gameurl955=http://www.pcgamer.com&gamepub955=Interactive Magic&gamerating955=70&gamecategory955=Simulation&gamename956=iF-22&gamehighs956=First detailed simulation of F-22 Raptor; dynamic campaign engine.&gamelows956=Graphics aren't that great; huge hard-drive and hardware requirements; some significant design flaws.&bottomline956=The ideas behind it are sound; but lackluster execution keeps it from taking off.&gameissue956=October '97, p. 206&gameurl956=http://www.pcgamer.com&gamepub956=Interactive Magic&gamerating956=65&gamecategory956=Simulation&gamename957=iF/A-18E Carrier Strike Fighter&gamehighs957=Great flight model, good avionics; very strong campaign generator; mission options.&gamelows957=Very buggy. Terrain graphics are mediocre. Crashes are common. AI could be better.&bottomline957=The major crash bugs need to be fixed; then iF/A-18 may be a good sim.&gameissue957=December '98, p. 206&gameurl957=http://www.pcgamer.com&gamepub957=Interactive Magic&gamerating957=58&gamecategory957=Simulation&gamename958=IGI 2: Covert Strike&gamehighs958=Great graphics; huge levels; real-world gear; decent multiplayer modes.&gamelows958=Really awful AI; inconsistent levels of realism; limited save-games.&bottomline958=It's better than Project IGI, but ruined by bad AI and limited saves.&gameissue958=May 2003, p. 82&gameurl958=http://www.pcgamer.com&gamepub958=Codemasters&gamerating958=59&gamecategory958=Action&gamename959=IHRA Motorsports&gamehighs959=Huge collection of tweakable vehicles; exhaustive garage menu.&gamelows959=Unpatched release is riddled with bugs; moronic AI; unrealistic traction physics.&bottomline959=A rushed-to-market drag-racing sim that blows a tire on its unfinished code.&gameissue959=March '01, p. 76&gameurl959=http://www.pcgamer.com&gamepub959=Bethesda Softworks&gamerating959=51&gamecategory959=Racing&gamename960=IL-2: FORGOTTEN BATTLES ACE EXPANSION PACK&gamehighs960=&gamelows960=&bottomline960=&gameissue960=June '04, p. 73&gameurl960=http://www.pcgamer.com&gamepub960=Ubisoft&gamerating960=90&gamecategory960=Flight Combat&gamename961=IL-2 Sturmovik&gamehighs961=Phenomenal detail; beautiful graphics; awesome physics; devious AI; fresh combat theater.
&gamelows961=Horrendous manual and lame tutorials;
not enough mission info.&bottomline961=IL-2 Sturmovik is one of the best World War II flight sims ever produced.&gameissue961=February '02, p. 66&gameurl961=http://www.pcgamer.com&gamepub961=Ubi Soft&gamerating961=90&gamecategory961=Simulation &gamename962=IL-2 Sturmovik: Forgotten Battles&gamehighs962=Exquisite graphics; huge selection of aircraft; immersive dynamic campaign; exceptional AI.&gamelows962=Leisurely load times and some stutter; AI pilots see through clouds and dark; poor padlock view.&bottomline962=Without a doubt the finest World War II prop sim on the market.&gameissue962=June 2003, p. 80&gameurl962=http://www.pcgamer.com&gamepub962=Ubi Soft&gamerating962=92&gamecategory962=Flight Simulation&gamename963=iM1A2 Abrams&gamehighs963=An exciting and challenging game, with solid graphics, excellent sound, and plenty of battlefield action.&gamelows963=Graphic presentation has some rough edges.&bottomline963=An exceptional, heavyweight sim, and a worthy successor to its forebearer.&gameissue963=June '97, p. 100&gameurl963=http://www.pcgamer.com&gamepub963=Interactive Magic&gamerating963=89&gamecategory963=Simulation&gamename964=Imperialism&gamehighs964=Original, engrossing, and fun; for connoisseurs of raw strategy.&gamelows964=Artificial victory conditions; clumsy ocean maps; non-historical geography; no edit options.&bottomline964=Fresh, well-balanced gaming that serious strategy gamers shouldn't miss.&gameissue964=November '97, p. 297&gameurl964=http://www.pcgamer.com&gamepub964=SSI&gamerating964=87&gamecategory964=Strategy&gamename965=Imperialism II&gamehighs965=Refines a sharp and meaty game system. Endless hours of play.&gamelows965=Feels too similar to the original. The increased need for food can be tedious to manage.&bottomline965=A well-balanced, famliar-feeling conquest and resource management game.&gameissue965=June '99, p. 151&gameurl965=http://www.pcgamer.com&gamepub965=SSI&gamerating965=78&gamecategory965=Strategy&gamename966=Imperium Galactica&gamehighs966=It's an elegant, challenging, addictive take on the classic space-strategy themes.&gamelows966=The interface is burdensome, and the manual is almost as confusing as it is helpful.&bottomline966=A surprising and delightful product for fans of conquer-the-galaxy gaming.&gameissue966=July '97, p. 186&gameurl966=http://www.pcgamer.com&gamepub966=GT Interactive&gamerating966=87&gamecategory966=Strategy&gamename967=Imperium Galactica II&gamehighs967=Good strategic AI; handy command interface; strong game balance.&gamelows967=Simulated combat in multiplayer mode; inconsistant sound; limited variety.&bottomline967=A strong space strategy game in single player mode, but has poor multiplayer combat.&gameissue967=July '00, p.91 &gameurl967=http://www.pcgamer.com&gamepub967=GT Interactive&gamerating967=73&gamecategory967=Strategy&gamename968=Impossible Creatures&gamehighs968=Great mix-and-match unit design; smooth camera control; good graphics; very strong multiplay.&gamelows968=No way to save armies in single-player mode; mission endgames can be a challenge&bottomline968=The single-player campaign is fun, but the multiplayer mode brings the best surprises.&gameissue968=March 2003, p. 86&gameurl968=http://www.pcgamer.com&gamepub968=Real-Time Strategy&gamerating968=85&gamecategory968=Microsoft&gamename969=In Cold Blood&gamehighs969=&gamelows969=&bottomline969=&gameissue969=May '01, p. 78&gameurl969=http://www.pcgamer.com&gamepub969=DreamCatcher&gamerating969=68&gamecategory969=Adventure&gamename970=In Pursuit of Greed&gamehighs970=A semi-interesting twist on the action game idea; fair head-to-head play.&gamelows970=Pre-Doom graphics; not really challenging.&bottomline970=Why bother? There are so many better games in this genre, this one is hardly worth a look.&gameissue970=August '96, p. 95&gameurl970=http://www.pcgamer.com&gamepub970=Softdisk Publishing&gamerating970=59&gamecategory970=Action&gamename971=In the First Degree&gamehighs971=A great idea; quality video segments; good acting and story line.&gamelows971=It would be more fun if there were other cases; slow access times; excessive sit-and-watch segments.&bottomline971=A quality game. If you don't mind lots of video clips and some repetition, you'll like it.&gameissue971=December '95, p. 255&gameurl971=http://www.pcgamer.com&gamepub971=Broderbund&gamerating971=82&gamecategory971=Adventure&gamename972=Inca II&gamehighs972=Great diversity of gameplay; and at $34.95, it's a real value.&gamelows972=Some of the gameplay is too simple, and the acting is pretty cheesy (not necessarily a bad thing!).&bottomline972=It's a weird mix, but Inca II is ultimately a winner. It's fun to play, easy on the wallet, and often stunning to look at.&gameissue972=July '94, p. 60&gameurl972=http://www.pcgamer.com&gamepub972=Sierra On-Line&gamerating972=81&gamecategory972=Adventure&gamename973=Incoming&gamehighs973=These are some of the best visual effects ever seen in a game.&gamelows973=The action gets repetitive fast in spite of the various vehicles; the top-down strategy game is an afterthought.&bottomline973=It's initially fun, but players looking for more substance will quickly tire of it.&gameissue973=September '98, p. 169&gameurl973=http://www.pcgamer.com&gamepub973=Rage Software&gamerating973=75&gamecategory973=Action&gamename974=Incoming Forces&gamehighs974=&gamelows974=&bottomline974=&gameissue974=Holiday 2002, p. 87&gameurl974=http://www.pcgamer.com&gamepub974=Hip Interactive&gamerating974=59&gamecategory974=Flight Combat&gamename975=Incredible Machine 2&gamehighs975=Dozens of clever puzzles; a do-it-yourself mode and near open-ended game play.&gamelows975=None, really, unless you consider a somewhat sensitive cursor and a bit of hunger for base memory to be fatal flaws.&bottomline975=How often can you say you really got what you paid for?&gameissue975=January '95, p. 123&gameurl975=http://www.pcgamer.com&gamepub975=Sierra&gamerating975=90&gamecategory975=Puzzle&gamename976=Incubation&gamehighs976=Good multi-player support; challenging gameplay; good use of the 3D graphics.&gamelows976=Infrequent cut-scenes are pretty cheesy; multi-player games could use more variety.&bottomline976=A refreshing, addictive strategy game with charm -- on the surface and underneath.&gameissue976=January '98, p. 281&gameurl976=http://www.pcgamer.com&gamepub976=Blue Byte Software&gamerating976=89&gamecategory976=Strategy&gamename977=Independence Day&gamehighs977=Looks great, and runs well on minimum ( though high) spec machine.&gamelows977=Insanely difficult, repetitive, uncontrollable with analog joystick.&bottomline977=Gamepad slingin' console freaks will love it, but true PC gamers will probably (and rightly) expect more.&gameissue977=July '97, p. 181&gameurl977=http://www.pcgamer.com&gamepub977=Fox Interactive&gamerating977=70&gamecategory977=Arcade&gamename978=Independence War&gamehighs978=Great graphics, excellent flight model, terrific missions, and nice story line.&gamelows978=No keyboard remapping. Curious method of playing opening cinematic.&bottomline978=If you're looking for a good, challenging space epic, I-War will float your boat.&gameissue978=November '98, p. 214&gameurl978=http://www.pcgamer.com&gamepub978=Infogrames Entertainment&gamerating978=90&gamecategory978=Action&gamename979=Indiana Jack&gamehighs979=&gamelows979=&bottomline979=&gameissue979=August 2003, p. 67&gameurl979=http://www.pcgamer.com&gamepub979=Big City Games/Encore&gamerating979=39&gamecategory979=Action&gamename980=Indiana Jones and His Desktop Adventures&gamehighs980=Simple to play; low hardware requirements; and the price is right.&gamelows980=Repetitive structure means limited play life; poor graphics.&bottomline980=Desktop Adventures isn't spectacular, but it doesn't pretend to be. As time-killers go, it's a refreshing change from Solitaire.&gameissue980=September '96, p. 117&gameurl980=http://www.pcgamer.com&gamepub980=LucasArts&gamerating980=72&gamecategory980=Adventure&gamename981=Indiana Jones and the Emperor's Tomb&gamehighs981=Exotic art/level design; very playable and combo-packed fighting engine; John Williams' score.&gamelows981=Camera and control can be twitchy; swimming is twitchier; no in-level saves; forgettable story.&bottomline981=A fun romp for action/adventure fans and good use of the Indiana Jones license.&gameissue981=June 2003, p. 68&gameurl981=http://www.pcgamer.com&gamepub981=LucasArts&gamerating981=71&gamecategory981=Action/Adventure&gamename982=Indiana Jones and the Infernal Machine&gamehighs982=Killer terrain and object graphics; challenging puzzles; a strong plot.&gamelows982=Uninspiring combat and decidedly derivative gameplay; achingly long load times.&bottomline982=Lara Croft gets paid back in her own coin for stealing Indy's thunder.&gameissue982=February '00, p. 114&gameurl982=http://www.pcgamer.com&gamepub982=LucasArts&gamerating982=76&gamecategory982=Adventure&gamename983=Industry Giant&gamehighs983=It's fun watching this world of yours grow as you nurture it.&gamelows983=Not very original. Keeping tabs on your transportation network becomes a chore.&bottomline983=It's an interesting idea, but it ends up to basic and sterile to remain compelling.&gameissue983=November '98, p. 271&gameurl983=http://www.pcgamer.com&gamepub983=Interactive Magic&gamerating983=58&gamecategory983=Strategy&gamename984=IndyCar Racing II&gamehighs984=Stunning graphics and sound; very detailed car physics. The replay mode is really excellent.&gamelows984=You'll still need a fast Pentium to enjoy the SVGA graphics mode.&bottomline984=Racing simulations don't get any better than this.&gameissue984=February '96, p. 127&gameurl984=http://www.pcgamer.com&gamepub984=Papyrus&gamerating984=95&gamecategory984=Simulation&gamename985=INDYCAR SERIES&gamehighs985=&gamelows985=&bottomline985=A decent open-wheel racing simulator with some excellent features.&gameissue985=December '03, p. 102&gameurl985=http://www.pcgamer.com&gamepub985=Codemasters&gamerating985=78&gamecategory985=Racing&gamename986=Inferno: The Odyssey Continues&gamehighs986=Impressive graphics and outstanding music.&gamelows986=Complex keyboard commands almost make a programmable controller a necessity.&bottomline986=If you're itching for something new, Inferno's worth the trouble.&gameissue986=May '95, p. 113&gameurl986=http://www.pcgamer.com&gamepub986=Ocean of America, Inc.&gamerating986=76&gamecategory986=Simulation&gamename987=Inherit the Earth&gamehighs987=Beautiful VGA graphics; good voice acting; and an exciting new game world.&gamelows987=Slow-paced, with tedious gameplay, and puzzles that just never seem to entertain.&bottomline987=It has everything going for it, except the thing that matters the most--enjoyable game play.&gameissue987=August '94, p. 54&gameurl987=http://www.pcgamer.com&gamepub987=New World Computing&gamerating987=63&gamecategory987=Adventure&gamename988=Innova Disc Golf&gamehighs988=&gamelows988=&bottomline988=&gameissue988=August '00, p.108 &gameurl988=http://www.pcgamer.com&gamepub988=Wizardworks&gamerating988=19&gamecategory988=Sports&gamename989=Insane&gamehighs989=&gamelows989=&bottomline989=&gameissue989=April '01, p. 91&gameurl989=http://www.pcgamer.com&gamepub989=Codemasters&gamerating989=76&gamecategory989=Racing&gamename990=INTELLIVISION GREATEST HITS: 20TH ANNIVERSARY EDITION&gamehighs990=&gamelows990=&bottomline990=&gameissue990=September '03, p. 97&gameurl990=http://www.pcgamer.com&gamepub990=Intellivision Productions&gamerating990=45&gamecategory990=Arcade&gamename991=International Soccer 2000&gamehighs991=Realistic gameplay; eyepopping animations; rock-bottom price.&gamelows991=No stats; fictional teams; intermittent control issues.&bottomline991=Microsoft will have EA Sports sweating with this fine "budget" soccer debut. With a little work, this could be a real contender.&gameissue991=May '00, p.88 &gameurl991=http://www.pcgamer.com&gamepub991=Microsoft&gamerating991=80&gamecategory991=Sports&gamename992=International Tennis Open&gamehighs992=Excellent animation and digitized speech, plus a good selection of difficulty options.&gamelows992=Doesn't save player statistics; no option for doubles play.&bottomline992=Terrific graphics and sound wrapped around a top-notch tennis sim make this game an ace.&gameissue992=December '94, p. 126&gameurl992=http://www.pcgamer.com&gamepub992=Philips Interactive Media&gamerating992=83&gamecategory992=Sports&gamename993=Interplay's 10 Year Anthology: Classic Collection&gamehighs993=A great collection for nostalgia fans with some surprisingly playable old titles.&gamelows993=If you already have the two newer titles, the rest might not be worth the asking price.&bottomline993=A solid collection, and one of special value to those with a serious interest in the history of PC gaming.&gameissue993=August '94, p. 82&gameurl993=http://www.pcgamer.com&gamepub993=Interplay&gamerating993=83&gamecategory993=Adventure&gamename994=Interstate '76&gamehighs994=Original premise; great gameplay, graphics; built-in Internet support.&gamelows994=Steep hardware requirements; some frustrating missions.&bottomline994=Full of 1970s atmosphere and attitude, I76 proves that Activision has more tricks up its sleeve than giant robots. It's a blast.&gameissue994=June '97, p. 76&gameurl994=http://www.pcgamer.com&gamepub994=Activision&gamerating994=93&gamecategory994=Action&gamename995=Interstate '82&gamehighs995=Robust multiplayer mode; loads of vehicles; twisting plot.&gamelows995=Average graphics; weak sound effects; too streamlined.&bottomline995=Interstate '82 definitely has its share of excitement, but falls short of what its predecessor delivered.&gameissue995=March '00, p.94&gameurl995=http://www.pcgamer.com&gamepub995=Activision&gamerating995=68&gamecategory995=Racing&gamename996=Interstellar Trader 2&gamehighs996=&gamelows996=&bottomline996=&gameissue996=June 2003, p. 88&gameurl996=http://www.pcgamer.com&gamepub996=Shrapnel Games&gamerating996=39&gamecategory996=Turn-Based Strategy&gamename997=Invasion of the Mutant Space Bats of Doom&gamehighs997=Cheap, challenging, and runs on almost any system.&gamelows997=Gets very hard very fast.&bottomline997=If you're a shooter fan, there's no excuse not to get this one.&gameissue997=September '94, p. 90&gameurl997=http://www.pcgamer.com&gamepub997=Pop Software&gamerating997=80&gamecategory997=Arcade&gamename998=Invictus: In the Shadow of Olympus&gamehighs998=Some fun large-scale battles; replayability.&gamelows998=Misses with the setting; crap graphics; lame humor; convulted objectives.&bottomline998=Failing to take real advantage of the setting is its biggest crime. not polishing the features is its second.&gameissue998=May '00, p.80 &gameurl998=http://www.pcgamer.com&gamepub998=Interplay Productions &gamerating998=59&gamecategory998=Strategy&gamename999=iPanzer '44&gamehighs999=Tank interiors are realistic.&gamelows999=Ugly maps, dated graphics, laughable infantry, and the interface is almost as complex for these primitive chariots as it was for the Abrams sim.&bottomline999=What were the designers smoking when they worked on this?&gameissue999=August '98, p. 146&gameurl999=http://www.pcgamer.com&gamepub999=Interactive Magic&gamerating999=44&gamecategory999=Simulation&gamename1000=Iron Assault&gamehighs1000=Easy to manage; fun for two players in the city scenarios.&gamelows1000=Primitive enemy animation and ill-conceived play areas.&bottomline1000=Pretend it's an old Amiga game, and you'll love it.&gameissue1000=August '95, p. 83&gameurl1000=http://www.pcgamer.com&gamepub1000=Virgin Interactive Entertainment&gamerating1000=74&gamecategory1000=Simulation&gamename1001=Iron Cross
&gamehighs1001=Much more attractive than the real war.&gamelows1001=But then again, it doesn't have anything to do with the real war.&bottomline1001=A lightweight combat game packaged as a tactical simulation. Not as fun as The Perfect General.&gameissue1001=January '95, p. 103&gameurl1001=http://www.pcgamer.com&gamepub1001=New World Computing&gamerating1001=65&gamecategory1001=Wargame&gamename1002=Iron Man/X-O Manowar In Heavy Metal&gamehighs1002=Umm, I'm thinking...&gamelows1002=Poor graphics; sluggish control; no AI to speak of; lack of innovation; outdated comic book license.&bottomline1002=Avoid this dog like it has rabies, and don't say we didn't warn you.&gameissue1002=April '97, p. 129&gameurl1002=http://www.pcgamer.com&gamepub1002=Acclaim Entertainment&gamerating1002=15&gamecategory1002=Arcade&gamename1003=Iron Storm&gamehighs1003=Evocative scenery; good assortment of weaponry; intense, atmospheric action.&gamelows1003=Ho-hum (and occasionally buggy) multiplay; drab character models; some bugs.&bottomline1003=Not for the easily frustrated, but unique enough to attract serious FPS fans.&gameissue1003=January 2003, p. 116&gameurl1003=http://www.pcgamer.com&gamepub1003=DreamCatcher&gamerating1003=75&gamecategory1003=First-Person Shooter&gamename1004=Ishar 3: The Seven Gates of Infinity&gamehighs1004=Thoughtful character development; sumptuous graphics; and a vast world to explore.&gamelows1004=The combat system stinks, and the automapping function is frustratingly limited.&bottomline1004=Hard-core FRPG fans will probably like it--novices will find it tedious, overwhelming, and frustrating.&gameissue1004=March '95, p. 103&gameurl1004=http://www.pcgamer.com&gamepub1004=ReadySoft&gamerating1004=74&gamecategory1004=Roleplaying&gamename1005=Island Peril&gamehighs1005=It all fits in one subdirectory on your hard drive, so it's easy to delete.&gamelows1005=Terrible graphics; anemic sound; appalling acting; thoroughly unoriginal and uninteresting gameplay.&bottomline1005=What more can we say? Island Peril is an unmitigated dog.&gameissue1005=August '96, p. 120&gameurl1005=http://www.pcgamer.com&gamepub1005=Atlantean Interactive Games&gamerating1005=13&gamecategory1005=Action&gamename1006=Island Xtreme Stunts&gamehighs1006=&gamelows1006=&bottomline1006=&gameissue1006=April 2003, p. 102&gameurl1006=http://www.pcgamer.com&gamepub1006=Lego Interactive/EA&gamerating1006=72&gamecategory1006=Action/Adventure&gamename1007=Israeli Air Force&gamehighs1007=Lots of planes, lots of missions; intriguing step outside usual East-vs.-West fare.&gamelows1007=Some missions feel like puzzles; terrain graphics can be blocky; steep hardware requirements.&bottomline1007=It doesn't have the detail of Jane's F-15 or Longbow 2, but IAF is just plain fun.-&gameissue1007=December '98, p. 182&gameurl1007=http://www.pcgamer.com&gamepub1007=Jane's Combat Simulations&gamerating1007=83&gamecategory1007=Simulation&gamename1008=Jack Nicklaus 4&gamehighs1008=Much-improved graphics; superb play; marvelous course designer; your chance to play with the Golden Bear.&gamelows1008=Some aspects of play are too easy.&bottomline1008=Required equipment for computer golfers.&gameissue1008=August '97, p. 100&gameurl1008=http://www.pcgamer.com&gamepub1008=Accolade&gamerating1008=89&gamecategory1008=Sports&gamename1009=Jack Nicklaus 5&gamehighs1009=Improved views and gameplay; course designer is better than ever.&gamelows1009=Lack of difficulty levels; slow play by computer golfers.&bottomline1009=Jack Nicklaus 5 is a worthy upgrade to Jack Nicklaus 4 and a great reason to take another look at this series.&gameissue1009=March '98, p. 150&gameurl1009=http://www.pcgamer.com&gamepub1009=Accolade&gamerating1009=90&gamecategory1009=Sports&gamename1010=Jack Nicklaus 6&gamehighs1010=Seamless Internet play; stunning graphics; great ball physics; addicting course editor.&gamelows1010=Glitchy long-distance putting; disappointing sand and rough effects.&bottomline1010=One of the most complete sports packages and a must-own for golf fans.&gameissue1010=July '99, p. 117&gameurl1010=http://www.pcgamer.com&gamepub1010=Activision&gamerating1010=88&gamecategory1010=Sports&gamename1011=Jack the Ripper&gamehighs1011=Good, traditional, Sherlock-Holmesian detective game.&gamelows1011=May seem hum-drum to players weaned on high-velocity, graphics-intensive adventure games.&bottomline1011=Nothin' fancy, but a solid addition to the ever-growing Ripper canon.&gameissue1011=April '96, p. 133&gameurl1011=http://www.pcgamer.com&gamepub1011=GameTek Inc.&gamerating1011=78&gamecategory1011=Adventure&gamename1012=JACK THE RIPPER&gamehighs1012=&gamelows1012=&bottomline1012=&gameissue1012=May '04, p. 75&gameurl1012=http://www.pcgamer.com&gamepub1012=The Adventure Company&gamerating1012=61&gamecategory1012=Adventure&gamename1013=Jagged Alliance&gamehighs1013=An utterly engrossing experience, equal to the best fantasy RPGs.&gamelows1013=As in a complex fantasy RPG, there are a zillion things to keep track of, which makes it frustrating.&bottomline1013=Whatever you choose to call this hybrid genre, Jagged Alliance is right at the top of it.&gameissue1013=July '95, p. 117&gameurl1013=http://www.pcgamer.com&gamepub1013=Sir-tech Software, Inc.&gamerating1013=89&gamecategory1013=Strategy&gamename1014=Jagged Alliance 2&gamehighs1014=Rich, humorous characters; engrossing business model; entertaining action.&gamelows1014=Huge install; oversimplistic combat; occasionally muddy graphics.&bottomline1014=A diverting mix of genres that will entertain fans of squad-level combat.&gameissue1014=September '99, p. 138&gameurl1014=http://www.pcgamer.com&gamepub1014=Talonsoft&gamerating1014=74&gamecategory1014=Strategy&gamename1015=Jagged Alliance 2: Unfinished Business&gamehighs1015=Well-designed battles; good voiceover acting and amusing dialogue.&gamelows1015=Aging graphics; very linear; many strategic and RPG elements jettisoned.&bottomline1015=A faded shadow of Jagged Alliance 2, minus all the elements except combat.&gameissue1015=May '01, p. 70&gameurl1015=http://www.pcgamer.com&gamepub1015=Interplay&gamerating1015=45&gamecategory1015=Turn-based Strategy&gamename1016=JaneÆs Attack Squadron&gamehighs1016=Immersive sound; elaborate damage effects; challenging enemy AI; 15 flyable aircraft.
&gamelows1016=Short, scripted campaigns; simplistic flight models; no weapons-loadout or waypoint adjustments.
&bottomline1016=Not up to the lofty standards set by IL-2, but still an entertaining WWII prop sim.&gameissue1016=June '02, p. 56&gameurl1016=http://www.pcgamer.com&gamepub1016=Xicat&gamerating1016=71&gamecategory1016=Flight simulation&gamename1017=Jane's F/A-18&gamehighs1017=Very detailed; great flight model; convincing effects; full featureed mission builder; solid Internet play.&gamelows1017=Limited accessibility; cryptic manual.&bottomline1017=The finest naval aviation sim ever produced for the PC.&gameissue1017=March '00, p.110 &gameurl1017=http://www.pcgamer.com&gamepub1017=Electronic Arts&gamerating1017=93&gamecategory1017=Simulation&gamename1018=Jane's USAF&gamehighs1018=Wide variety of planes and theaters; excellent quick mission options.&gamelows1018=Some shaky terrain behavior; medium realism in flight and avionics.&bottomline1018=This one will appeal to everyone but the extreme hardcore crowd.&gameissue1018=December '99, p. 141&gameurl1018=http://www.pcgamer.com&gamepub1018=Jane's Combat Simulations&gamerating1018=85&gamecategory1018=Simulation&gamename1019=Jazz and Faust&gamehighs1019=&gamelows1019=&bottomline1019=&gameissue1019=October 2002, p. 102&gameurl1019=http://www.pcgamer.com&gamepub1019=1C &gamerating1019=20&gamecategory1019=Adventure &gamename1020=Jazz Jackrabbit 2&gamehighs1020=Nice animations; good control; even-handed dificulty; the level editor and multi-player adds oodles of replay value.&gamelows1020=Side-scrolling formula means repetitive play.&bottomline1020=Jazz Jackrabbit 2 proves that side-scrolling can still be fun when it's done right.&gameissue1020=September '98, p. 128&gameurl1020=http://www.pcgamer.com&gamepub1020=Epic MegaGames&gamerating1020=84&gamecategory1020=Arcade&gamename1021=Jazz Jackrabbit CD-ROM&gamehighs1021=Beautiful graphics; great music; and high-speed action.&gamelows1021=Control with a standard joystick can be a little awkward.&bottomline1021=If you find yourself missing the simple excitement of your old Sega or Nintendo machine, you need this game.&gameissue1021=June '95, p. 114&gameurl1021=http://www.pcgamer.com&gamepub1021=Epic Megagames Inc.&gamerating1021=87&gamecategory1021=Arcade&gamename1022=Jedi Knight: Dark Forces II&gamehighs1022=Exemplary designed; beautifully presented; incredibly fun to play.&gamelows1022=It's over too quickly; those 20 levels leave you begging for more.&bottomline1022=All-round, the best 3D action game to date, and LucasArts' best game since the excellent TIE Fighter.&gameissue1022=December '97, p. 174&gameurl1022=http://www.pcgamer.com&gamepub1022=LucasArts&gamerating1022=94&gamecategory1022=Action&gamename1023=Jedi Knight II: Jedi Outcast&gamehighs1023=Lightsaber combat is fun as hell; gripping story; plenty of heated action at the end.
&gamelows1023=AI is PU; too many time-wasting puzzles; the game takes a while to hit its stride.&bottomline1023=A standout shooter with compelling combat and high production values.&gameissue1023=June '02, p. 64&gameurl1023=http://www.pcgamer.com&gamepub1023=LucasArts&gamerating1023=91&gamecategory1023=First-person shooter&gamename1024=JEDI KNIGHT: JEDI ACADEMY&gamehighs1024=&gamelows1024=&bottomline1024=What started as an add-on has evolved into a strong, successful follow-up to Jedi Knight II.&gameissue1024=December '03, p. 112&gameurl1024=http://www.pcgamer.com&gamepub1024=LucasArts&gamerating1024=86&gamecategory1024=Action&gamename1025=Jeff Gordon XS Racing&gamehighs1025=Flashy graphics; wings allow for momentary flights.&gamelows1025=Incredibly short tracks; poor physics; hack AI.&bottomline1025=Jeff Gordon fans will like the video clips and the chance to see him in action, but the game istelf is XS-ively monotonous.&gameissue1025=September '99, p. 130&gameurl1025=http://www.pcgamer.com&gamepub1025=ASC Games&gamerating1025=38&gamecategory1025=Racing&gamename1026=Jekyll %26 Hyde&gamehighs1026=&gamelows1026=&bottomline1026=&gameissue1026=December '01, p. 122&gameurl1026=http://www.pcgamer.com&gamepub1026=DreamCatcher &gamerating1026=40&gamecategory1026=Action/adventure &gamename1027=Jet Fighter IV&gamehighs1027=Attractive terrain graphics and weapons pyrotechnics; Mission Generator extends gameplay.&gamelows1027=Coin-op flight modeling avionics; graphics glitches; scripting campaign lacks immersion.&bottomline1027=An Air Quake for the masses with no noteworthy features to speak of.&gameissue1027=February '01, p. 79&gameurl1027=http://www.pcgamer.com&gamepub1027=Talonsoft&gamerating1027=58&gamecategory1027=Simulation&gamename1028=Jet Moto&gamehighs1028=Great sense of speed; lots of well-designed tracks.&gamelows1028=Control is a little floaty; tracks are difficult to unlock; lots of annoying ads.&bottomline1028=Jet Moto delivers unique and solid racing action.&gameissue1028=April '98, p. 126&gameurl1028=http://www.pcgamer.com&gamepub1028=Sony Interactive&gamerating1028=80&gamecategory1028=Arcade&gamename1029=JetFighter: Full Burn&gamehighs1029=Extremely accessible; playable; downright addictive.&gamelows1029=Virtually everything about this game feels old; non-intuitive controls.&bottomline1029=JetFighter is still a good pick for the casual sim fans out there, but it's past time for a new game engine.&gameissue1029=October '98, p. 220&gameurl1029=http://www.pcgamer.com&gamepub1029=Interplay Productions&gamerating1029=74&gamecategory1029=Simulation&gamename1030=Jetfighter III&gamehighs1030=Great action; impressive graphics, controls.&gamelows1030=Fuzzy physics model, demanding system requirements. No multi-play.&bottomline1030=If you can forgive the occasionally unrealistic action, you'll be rewarded with one of the most thrilling sims to date.&gameissue1030=March '97, p. 142&gameurl1030=http://www.pcgamer.com&gamepub1030=Interplay&gamerating1030=88&gamecategory1030=Simulation&gamename1031=JETFIGHTER V&gamehighs1031=&gamelows1031=&bottomline1031=Heavy on eye candy but light on depth, realism, or challenge.&gameissue1031=Holiday '03, p. 112&gameurl1031=http://www.pcgamer.com&gamepub1031=Global Star&gamerating1031=54&gamecategory1031=Flight Simulation&gamename1032=Jewels of the Oracle&gamehighs1032=A generous selection of good logic puzzles nicely integrated into SVGA scenes.&gamelows1032=Some spotty graphics and choppy animations; action is minimal.&bottomline1032=If you like puzzle games of the Myst variety, you'll certainly enjoy this.&gameissue1032=July '95, p. 102&gameurl1032=http://www.pcgamer.com&gamepub1032=Discis&gamerating1032=81&gamecategory1032=Puzzle&gamename1033=Jimmy Houston's Bass Tournament U.S.A. 97&gamehighs1033=Tournament play makes for a challenging day on the lake.&gamelows1033=Unimpressive graphics, limited fishing areas, touchy casting interface, dull multimedia elements.&bottomline1033=Anglers who prive diversity and challenge should stick to Trophy Bass or Gone Fishin'.&gameissue1033=November '97, p. 289&gameurl1033=http://www.pcgamer.com&gamepub1033=Sammy USA&gamerating1033=55&gamecategory1033=Simulation&gamename1034=JOAN OF ARC: WARS AND WARRIORS&gamehighs1034=&gamelows1034=&bottomline1034=A failed attempt at a cross-genre historical hybrid.&gameissue1034=May '04, p. 70&gameurl1034=http://www.pcgamer.com&gamepub1034=Action/Real-Time Strategy&gamerating1034=49&gamecategory1034=Enlight&gamename1035=Johnny Herbert's Grand Prix World Champions&gamehighs1035=Good for newbies; sharp graphics for 3Dfx owners; excellent force-feedback.&gamelows1035=Despite its claims, this is not a realistic racing simulation; weak cockpits; low budget.&bottomline1035=Inferior in many ways. Stick with Monaco Grand Prix 2.&gameissue1035=April '99, p. 128&gameurl1035=http://www.pcgamer.com&gamepub1035=Intense Games&gamerating1035=65&gamecategory1035=Racing&gamename1036=Johnny Mnemonic&gamehighs1036=It's a step in the right direction for IM games.&gamelows1036=Substantial system requirements; initially confusing; not much replay value.&bottomline1036=An acquired taste; if you're a traditionalist who shuns the video movement or have a slow system, forget it!&gameissue1036=September '95, p. 112&gameurl1036=http://www.pcgamer.com&gamepub1036=Sony Imagesoft&gamerating1036=80&gamecategory1036=Adventure&gamename1037=Jonny Quest: Cover-Up At Roswell&gamehighs1037=Excellent production value for animation and sound.&gamelows1037=Entirely too easy. The puzzles are very childish in nature.&bottomline1037=The colorful animations of the "Jonny Quest" universe aren't enough to propel this breeze of an adventure.&gameissue1037=January '97, p. 240&gameurl1037=http://www.pcgamer.com&gamepub1037=Virgin Sound %26 Vision&gamerating1037=60&gamecategory1037=Adventure&gamename1038=JOURNEY TO THE CENTER OF THE EARTH&gamehighs1038=&gamelows1038=&bottomline1038=&gameissue1038=Holiday '03, p. 97b&gameurl1038=http://www.pcgamer.com&gamepub1038=Viva Media&gamerating1038=54&gamecategory1038=Adventure&gamename1039=JSF: Joint Strike Fighter&gamehighs1039=Pretty graphics with or without 3D hardware; good head-to-head options.&gamelows1039=A shortage of data makes the campaign feel vague; touchy controls; no tutorial missions.&bottomline1039=JSF is a lightweight sim with some heavyweight problems.&gameissue1039=April '98, p. 111&gameurl1039=http://www.pcgamer.com&gamepub1039=Eidos Interactive&gamerating1039=59&gamecategory1039=Simulation&gamename1040=Judge Dredd&gamehighs1040=Cool concept borrowed from the film.&gamelows1040=Boring graphics, fussy controls, and forgettable gameplay.&bottomline1040=A cookie-cutter side-scroller that doesn't explore the potential excitement of its big-budget film license.&gameissue1040=October '96, p. 187&gameurl1040=http://www.pcgamer.com&gamepub1040=Acclaim Entertainment&gamerating1040=38&gamecategory1040=Arcade&gamename1041=JUDGE DREDD: DREDD VS. DEATH&gamehighs1041=&gamelows1041=&bottomline1041=&gameissue1041=July '04, p. 65&gameurl1041=http://www.pcgamer.com&gamepub1041=Evolved Games&gamerating1041=64&gamecategory1041=First-Person Shooter&gamename1042=Jugular Street Luge Racing&gamehighs1042=&gamelows1042=&bottomline1042=&gameissue1042=May '00, p.105 &gameurl1042=http://www.pcgamer.com&gamepub1042=HeadGames&gamerating1042=61&gamecategory1042=Racing&gamename1043=Jumanji&gamehighs1043=Sharp graphics; no violence; kids may enjoy the movie tie-in.&gamelows1043=Too easy for skilled gamers; nothing to keep you coming back.&bottomline1043=There are better arcade games out there for kids and adults.&gameissue1043=February '97, p. 145&gameurl1043=http://www.pcgamer.com&gamepub1043=Philips Media&gamerating1043=65&gamecategory1043=Arcade&gamename1044=Jump Raven&gamehighs1044=Nice graphics and voice acting; a lot of work went into creating this game world.&gamelows1044=Little variation in background graphics, in-flight dialogue, and gameplay.&bottomline1044=Die-hard arcade fans will probably love it, but others may not feel they're getting their money's worth.&gameissue1044=September '94, p. 67&gameurl1044=http://www.pcgamer.com&gamepub1044=Paramount Interactive&gamerating1044=76&gamecategory1044=Action&gamename1045=Jungle Strike&gamehighs1045=Good, solid, shoot-'em-up action.&gamelows1045=The action can get repetitive, and the sound is pretty thin.&bottomline1045=If you like shooters, this one's worth checking out.&gameissue1045=June '95, p. 83&gameurl1045=http://www.pcgamer.com&gamepub1045=Gremlin Interactive&gamerating1045=74&gamecategory1045=Action&gamename1046=Jurassic Park&gamehighs1046=Solid graphics and two types of gameplay.&gamelows1046=The action quickly becomes repetitive.&bottomline1046=There are much better action games out there.&gameissue1046=May/June '94, p. 90&gameurl1046=http://www.pcgamer.com&gamepub1046=Ocean&gamerating1046=54&gamecategory1046=Arcade&gamename1047=Jurassic Park: Operation Genesis&gamehighs1047=&gamelows1047=&bottomline1047=&gameissue1047=April 2003, p. 104&gameurl1047=http://www.pcgamer.com&gamepub1047=Universal Interactive&gamerating1047=70&gamecategory1047=Strategy&gamename1048=Ka-52 Team Alligator&gamehighs1048=Superb terrain graphics; comprehensive squad-based micro-management.&gamelows1048=Short campaigns; simplistic flight model and avionics; poor pyrotechnics and aircraft modeling.&bottomline1048=An attractive but simple sim with very limited depth. Wait for something better.&gameissue1048=July '00, p.100 &gameurl1048=http://www.pcgamer.com&gamepub1048=GT Interactive&gamerating1048=62&gamecategory1048=Simulation&gamename1049=KASPAROV CHESSMATE&gamehighs1049=&gamelows1049=&bottomline1049=&gameissue1049=November '03, p. 126&gameurl1049=http://www.pcgamer.com&gamepub1049=Riverdeep&gamerating1049=74&gamecategory1049=Board&gamename1050=KELLY SLATER'S PRO SURFER&gamehighs1050=&gamelows1050=&bottomline1050=&gameissue1050=February '04, p. 88&gameurl1050=http://www.pcgamer.com&gamepub1050=Activision&gamerating1050=78&gamecategory1050=Sports&gamename1051=Kick Off 97&gamehighs1051=Simple and easy to get into; above average control.&gamelows1051=Nonexistent AI; slow pace of play; some presentation bug problems.&bottomline1051=Yet another mediocre soccer sim to gather dust in the bargain bins.&gameissue1051=September '97, p. 148&gameurl1051=http://www.pcgamer.com&gamepub1051=Maxis&gamerating1051=56&gamecategory1051=Sports&gamename1052=KILL.SWITCH&gamehighs1052=&gamelows1052=&bottomline1052=&gameissue1052=July '04, p. 73&gameurl1052=http://www.pcgamer.com&gamepub1052=Hip Games&gamerating1052=70&gamecategory1052=Action&gamename1053=Killer Loop&gamehighs1053=&gamelows1053=&bottomline1053=&gameissue1053=April '00, p.109 &gameurl1053=http://www.pcgamer.com&gamepub1053=Crave Entertainment&gamerating1053=79&gamecategory1053=Racing&gamename1054=King of the Hill&gamehighs1054=&gamelows1054=&bottomline1054=&gameissue1054=March '01, p. 94&gameurl1054=http://www.pcgamer.com&gamepub1054=Fox Interactive&gamerating1054=20&gamecategory1054=Arcade&gamename1055=King's Quest: Mask of Eternity&gamehighs1055=Good scenery graphics; excellent puzzle variety; large world.&gamelows1055=Too much combat and not enough plot development; shamefully long load times; NPCs are just talking heads.&bottomline1055=A fun game, but improving the interface and story would make it so much better.&gameissue1055=March '99, p. 106&gameurl1055=http://www.pcgamer.com&gamepub1055=Sierra&gamerating1055=66&gamecategory1055=Adventure&gamename1056=Kingdom O' Magic&gamehighs1056=Funny dialogue; the unexpected is the only thing you can count on.&gamelows1056=Non-linear gameplay can leave you lost; the need for lots of backtracking makes it tedious at times.&bottomline1056=The quirky adventure has comedic flair. If you like off-beat games, pick it up.&gameissue1056=June '96, p. 116&gameurl1056=http://www.pcgamer.com&gamepub1056=Philips Media, Inc.&gamerating1056=71&gamecategory1056=Adventure&gamename1057=Kingdom: The Far Reaches&gamehighs1057=Excellent sound and music. It'll make you nostalgic for Dragon's Lair.&gamelows1057=It's repetitive, frustrating, and almost arbitrary in the many ways it kills you.&bottomline1057=It just doesn't seem to have been made by people who play games.&gameissue1057=September '95, p. 126&gameurl1057=http://www.pcgamer.com&gamepub1057=Interplay Productions&gamerating1057=60&gamecategory1057=Adventure&gamename1058=Kingdom Under Fire&gamehighs1058=It's just like a Blizzard game; combat special effects are spectacular; voice acting works.&gamelows1058=No in-game save (10% off right there); it's just not a Blizzard game; Diablo-mode lacks auto-map.&bottomline1058=Great for RTS newbies or serious WarCraft fans, but gaming vets will feel major deja-vu.&gameissue1058=May '01, p. 72&gameurl1058=http://www.pcgamer.com&gamepub1058=G.O.D.&gamerating1058=70&gamecategory1058=Real-Time Strategy&gamename1059=Kingdoms II: Shadoan&gamehighs1059=The box has a neat moving label that will scare your cat. Great music score.&gamelows1059=Stiff animation; gameplay isn't there.&bottomline1059=After this pointlesss effort, it's time to flush any influences from Dragon's Lair out of the system. Permanently.&gameissue1059=February '98, p. 134&gameurl1059=http://www.pcgamer.com&gamepub1059=TIG Publishing&gamerating1059=35&gamecategory1059=Adventure&gamename1060=Kingdoms of Germany&gamehighs1060=The game's easy-to-learn, easy-to-use interface gets you into the fray fast.&gamelows1060=There's not much in the way of chrome, and the relative simplicity of gameplay limits overall complexity.&bottomline1060=A good, solid wargame--although perhaps not as detailed as it could be.&gameissue1060=August '94, p. 80&gameurl1060=http://www.pcgamer.com&gamepub1060=Realism Entertainment&gamerating1060=77&gamecategory1060=Wargame&gamename1061=Kingmaker&gamehighs1061=An historical soap opera in the best blood-and-guts tradition.&gamelows1061=So-so graphics and steep base memory requirements; complex gameplay will frighten newcomers.&bottomline1061=A great game for hard-core strategy fans that has the added value of unraveling a confusing historical era.&gameissue1061=July '94, p. 89&gameurl1061=http://www.pcgamer.com&gamepub1061=Avalon Hill&gamerating1061=81&gamecategory1061=Simulation&gamename1062=Kingpin: Life of Crime&gamehighs1062=Stellar scenery; goriest wounds and deaths ever seen; puzzles.&gamelows1062=Weak AI; glitchy 'net play; lengthy (and frequent) load times.&bottomline1062=Blood's thicker than water -- but even an endless stream of it isn't enough to hide this game's problems.&gameissue1062=October '99, p. 136&gameurl1062=http://www.pcgamer.com&gamepub1062=Interplay Productions&gamerating1062=53&gamecategory1062=Action&gamename1063=Kings' Quest VII: The Princeless Bride&gamehighs1063=Sierra always delivers pretty, enjoyable graphic adventures.&gamelows1063=The interface doesn't leave much for the gamer to do, and the save-game method stinks.&bottomline1063=It's not the best graphic adventure--or even the best in the KQ line--but it's fun and pretty and not too hard.&gameissue1063=March '95, p. 72&gameurl1063=http://www.pcgamer.com&gamepub1063=Sierra On-Line&gamerating1063=84&gamecategory1063=Adventure&gamename1064=KISS Pinball&gamehighs1064=Now look here- I don't smoke your "wacky tobaccy," so don't ask me!&gamelows1064=The fiery brimstone pits of Hades... and don't you forget it mister.&bottomline1064=Satanists don't make better pinball games than non-Satanists.&gameissue1064=April '01, p. 72&gameurl1064=http://www.pcgamer.com&gamepub1064=GOD&gamerating1064=60&gamecategory1064=Pinball&gamename1065=KISS Psycho Circus&gamehighs1065=Decent Doom-style gameplay with bajillions of monsters to slaughter; KISS license, maybe.&gamelows1065=Unimaginative level design; engine not up to snuff, not enough actual KISS.&bottomline1065=Not too shabby for fans of the comics, but there are better FPS games out there.&gameissue1065=October '00, p. 114&gameurl1065=http://www.pcgamer.com&gamepub1065=Gathering of Developers&gamerating1065=70&gamecategory1065=First Person Shooter&gamename1066=KKND2 Krossfire&gamehighs1066=Plenty of depth, nice graphics, great documentation, and a rare lack of bugs.&gamelows1066=It's all been done before; the different races aren't all that different.&bottomline1066=Although KKND2 offers nothing new, it's still a solid title for new RTS fans.&gameissue1066=February '99, p. 207&gameurl1066=http://www.pcgamer.com&gamepub1066=Beam Software&gamerating1066=82&gamecategory1066=Strategy&gamename1067=Klingon Academy&gamehighs1067=Cool combat interface; better control and action than Starfleet Academy.&gamelows1067=Unimpressive graphics, generally poor voice acting, uninspired story; no honor.&bottomline1067=Consider this a second strike for the Star Trek Academy line.&gameissue1067=September '00, p. 42&gameurl1067=http://www.pcgamer.com&gamepub1067=Interplay&gamerating1067=42&gamecategory1067=Simulation&gamename1068=Klingon Honor Guard&gamehighs1068=A couple of interesting weapons and a few decent levels.&gamelows1068=Mostly mediocre lefvel design. Laregely uninteresting visual style. Has a cheap, rushed feel.&bottomline1068=This is not a terrible game, it's just not a particularly good one. For Trek fans only.&gameissue1068=January '99, p. 196&gameurl1068=http://www.pcgamer.com&gamepub1068=Hasbro Interactive&gamerating1068=60&gamecategory1068=Action&gamename1069=Knight Moves&gamehighs1069=Interesting concept that mixes chess-style thinking with arcade reflexes.&gamelows1069=The 3D interface is awkward; the no-frills manual and lack of features makes this as slim as some shareware releases.&bottomline1069=More fun than Under Pressure, or Endorfun, but it's not Tetris.&gameissue1069=March '96, p. 108&gameurl1069=http://www.pcgamer.com&gamepub1069=Spectrum HoloByte&gamerating1069=65&gamecategory1069=Puzzle&gamename1070=Knight Rider&gamehighs1070=&gamelows1070=&bottomline1070=&gameissue1070=June 2003, p. 86&gameurl1070=http://www.pcgamer.com&gamepub1070=Ubi Soft&gamerating1070=43&gamecategory1070=Action&gamename1071=Knight's Chase&gamehighs1071=Graphically stunning; detailed and historical story line; simple interface.&gamelows1071=Obscure puzzles require a lot of luck; bad camera angles; occasionally poor voice acting.&bottomline1071=If the puzzles weren't so poorly done, it would be a fantastic adventure. As it is, it's probably best to wait for the next Time Gate game.&gameissue1071=September '96, p. 129&gameurl1071=http://www.pcgamer.com&gamepub1071=I-Motion&gamerating1071=60&gamecategory1071=Adventure&gamename1072=Knights and Merchants&gamehighs1072=Will appeal to megalomaniacs who must play every god game. Graphics are okay.&gamelows1072=Confusing mission goals. AI is pathetic. There's a frustrating lack of worker control.&bottomline1072=There are many better "god-games" out there already, and more on the way.&gameissue1072=January '99, p. 211&gameurl1072=http://www.pcgamer.com&gamepub1072=Interactive Magic&gamerating1072=43&gamecategory1072=Strategy&gamename1073=Kohan: AhrimanÆs Gift&gamehighs1073=&gamelows1073=&bottomline1073=&gameissue1073=April '02, p. 71&gameurl1073=http://www.pcgamer.com&gamepub1073=Strategy First &gamerating1073=79&gamecategory1073=Real-time strategy &gamename1074=Kohan: Immortal Sovereigns&gamehighs1074=Terrific multiplay; beautiful 2D graphics; random map generator; deep strategy.&gamelows1074=Weak voice-acting and music; pacing problems with single-player campaign.&bottomline1074=First-time game develper TimeGate Studios has a winner on its hands.&gameissue1074=June '01, p. 82&gameurl1074=http://www.pcgamer.com&gamepub1074=Strategy First&gamerating1074=88&gamecategory1074=Real-Time Strategy&gamename1075=Konung: Legend of the North&gamehighs1075=Good BioWare-style graphics; non-linear quests; large, well-stocked world to explore.&gamelows1075=No pause control; mediocre interface; takes poor advantage of its unique milieu.&bottomline1075=Some interesting ideas, but ultimately a non-starter.&gameissue1075=May '01, p. 76&gameurl1075=http://www.pcgamer.com&gamepub1075=Strategy First&gamerating1075=62&gamecategory1075=Roleplaying&gamename1076=KORSUN POCKET&gamehighs1076=&gamelows1076=&bottomline1076=What an accomplishment! Korsun Pocket reaches a new pinnacle in wargame design.&gameissue1076=November '03, p. 106&gameurl1076=http://www.pcgamer.com&gamepub1076=Matrix Games&gamerating1076=93&gamecategory1076=Wargame&gamename1077=Krazy Ivan&gamehighs1077=Lots of weapons and power-ups; smooth gameplay; multi-player.&gamelows1077=Easily finished in a few sittings; occasionally wonky controls.&bottomline1077=Even as a PlayStation game, Krazy Ivan was a little too simplistic; most PC gamers will find it a hollow experience.&gameissue1077=April '97, p. 154&gameurl1077=http://www.pcgamer.com&gamepub1077=Psygnosis&gamerating1077=60&gamecategory1077=Action&gamename1078=Krush Kill 'N Destroy&gamehighs1078=Polished graphics, nice variety, decent multiplayer options.&gamelows1078=Weak artificial intelligence. Extremely difficult missions.&bottomline1078=Like most me-too games, some of the touches that made the originals great aren't here, but KKND is still worth trying.&gameissue1078=May '97, p. 112&gameurl1078=http://www.pcgamer.com&gamepub1078=Electronic Arts&gamerating1078=82&gamecategory1078=Strategy&gamename1079=Kuba&gamehighs1079=This little game is faithful to the board game version and will please its fans.&gamelows1079=It lacks the magic ingredient to make it a classic; drags when only a few marbles left.&bottomline1079=Kuba is exactly what it appears to be; fans of this type of game will enjoy it.&gameissue1079=October '98, p. 208&gameurl1079=http://www.pcgamer.com&gamepub1079=Patch Products&gamerating1079=78&gamecategory1079=Strategy&gamename1080=KUMA\WAR&gamehighs1080=&gamelows1080=&bottomline1080=Letting you get Uday and Qusay isn't enough to elevate this uninspired game.&gameissue1080=July '04, p. 68&gameurl1080=http://www.pcgamer.com&gamepub1080=Kuma Reality Games&gamerating1080=39&gamecategory1080=Action&gamename1081=Kursk '43&gamehighs1081=&gamelows1081=&bottomline1081=&gameissue1081=April 2003, p. 101&gameurl1081=http://www.pcgamer.com&gamepub1081=HPS Simulations&gamerating1081=87&gamecategory1081=Wargame&gamename1082=Lander&gamehighs1082=&gamelows1082=&bottomline1082=&gameissue1082=Novemeber '99, p. 182&gameurl1082=http://www.pcgamer.com&gamepub1082=Psygnosis&gamerating1082=25&gamecategory1082=Action&gamename1083=Lands of Lore: Guardians of Destiny&gamehighs1083=Huge, detailed world. Excellent story line. Good balance.&gamelows1083=Dated 3D engine. Certain scene transitions can be jarring. Some performances are less than stellar.&bottomline1083=Lands of Lore is a very good game, it is just a little behind the times.&gameissue1083=January '98, p. 245&gameurl1083=http://www.pcgamer.com&gamepub1083=Virgin Interactive&gamerating1083=87&gamecategory1083=Roleplaying&gamename1084=Lands of Lore III&gamehighs1084=Lots of spells, items, weapons, and creatures; intriguing story line.&gamelows1084=Bad graphics; awful voice acting; abysmally long load times.&bottomline1084=A decent RPG clouded by lousy production values.&gameissue1084=July '99, p. 106&gameurl1084=http://www.pcgamer.com&gamepub1084=Westwood Studios&gamerating1084=64&gamecategory1084=Roleplaying&gamename1085=Last Bounty Hunter&gamehighs1085=Fun arcade action, plenty of challenge, and lots of bad guys to shoot.&gamelows1085=Some scenes are ridiculously difficult; the acting occasionally gets too cheesy.&bottomline1085=If you're a fan of ALG shooters, or looking for some mindless arcade action, check it out.&gameissue1085=November '95, p. 145&gameurl1085=http://www.pcgamer.com&gamepub1085=American Laser Games Inc.&gamerating1085=72&gamecategory1085=Arcade&gamename1086=Last Bronx&gamehighs1086=Great Virtua-style gameplay. Stunning graphics on fast machines like a Pentium II.&gamelows1086=Agonizingly slow performance on any lower-end machine; no D3D support.&bottomline1086=This is a good fighter, but the performance issues make it hard to recommend.&gameissue1086=June '98, p. 100&gameurl1086=http://www.pcgamer.com&gamepub1086=Sega of America&gamerating1086=67&gamecategory1086=Arcade&gamename1087=Last Dynasty&gamehighs1087=It tries really, really hard to do something different and stylish.&gamelows1087=Play is confusing, uneventful; sound, video are below par.&bottomline1087=The story is just a mess; the action is nothing special; and the adventure game is a muddle.&gameissue1087=November '95, p. 162&gameurl1087=http://www.pcgamer.com&gamepub1087=Sierra&gamerating1087=60&gamecategory1087=Adventure&gamename1088=Last Express, The&gamehighs1088=Lovely graphics and mood are complimented by good acting and a rich story line.&gamelows1088=Puzzles are often quite difficult, and the save-game system is off-putting in the extreme.&bottomline1088=A unique and polished adventure game with a strong, sustained, historical flavor.&gameissue1088=June '97, p. 108&gameurl1088=http://www.pcgamer.com&gamepub1088=Broderbund&gamerating1088=90&gamecategory1088=Adventure&gamename1089=Law %26 Order: Dead on the Money&gamehighs1089=&gamelows1089=&bottomline1089=&gameissue1089=January 2003, p. 114&gameurl1089=http://www.pcgamer.com&gamepub1089=Legacy Interactive&gamerating1089=40&gamecategory1089=Adventure&gamename1090=Lawnmower Man&gamehighs1090=Sounds great; lots of animation; addictive.&gamelows1090=32-color palette; no save games--three strikes and you're out.&bottomline1090=An intriguing, but flawed, first effort. You might want to wait for the 256-color sequel that'll be released later this year.&gameissue1090=May/June '94, p. 62&gameurl1090=http://www.pcgamer.com&gamepub1090=Sony Electronic Publishing&gamerating1090=67&gamecategory1090=Action&gamename1091=Le Grande Armee at Austerlitz&gamehighs1091=&gamelows1091=&bottomline1091=&gameissue1091=June '02, p. 77&gameurl1091=http://www.pcgamer.com&gamepub1091=Matrix Games &gamerating1091=54&gamecategory1091=Strategy &gamename1092=Le Mans 24 Hours&gamehighs1092=Impressive car selection; beautiful tracks; dynamic weather effects; pleasing sensation of speed.&gamelows1092=Absurd USB conflicts; no damage modeling; poor driving physics; weak AI; no proper multiplay. &bottomline1092=Fun at times, but inherently an aging and awkwardly ported console racer.&gameissue1092=September 2002, p. 72&gameurl1092=http://www.pcgamer.com&gamepub1092=Infogrames&gamerating1092=55&gamecategory1092=Racing&gamename1093=Leadfoot&gamehighs1093=Convincing physics; many tricks and vehicles; Career mode; aggressive AI; budget price.&gamelows1093=Dated graphics engine; minimal innovation since previous Ratbag dirt-racing titles.&bottomline1093=Visually and technologically improverished, but still a treat to drive.&gameissue1093=September '01, p. 106&gameurl1093=http://www.pcgamer.com&gamepub1093=WizardWorks&gamerating1093=78&gamecategory1093=Racing&gamename1094=Legend of Kyrandia, Book Three: Malcolm's Revenge&gamehighs1094=Great characterizations; simple interface.&gamelows1094=So-so graphics except in the Windows Mode; interface can get in your way.&bottomline1094=Tricky puzzles; hilarious dialogue; no single right way to win; provides a challenging and entertaining adventure.&gameissue1094=January '95, p. 130&gameurl1094=http://www.pcgamer.com&gamepub1094=Virgin Interactive&gamerating1094=88&gamecategory1094=Adventure&gamename1095=Legends '98&gamehighs1095=Interesting slant. If you like to break the big plays, this will entertain you.&gamelows1095=Unforgivable gameplay errors including lack of a hurry-up offense and poor AI.&bottomline1095=This is a game more for Nintendo than a PC. Not for those who want realism.&gameissue1095=December '97, p. 213&gameurl1095=http://www.pcgamer.com&gamepub1095=Accolade&gamerating1095=73&gamecategory1095=Sports&gamename1096=Legends of Might and Magic&gamehighs1096=Unique level design; character building is fun; well balanced sides.&gamelows1096=Character models poorly disigned; user interface is awkward; no tutorial.&bottomline1096=Fantasy meets fragging in a solid, if not billiant, online game.&gameissue1096=September '01, p. 79&gameurl1096=http://www.pcgamer.com&gamepub1096=3DO&gamerating1096=79&gamecategory1096=Action/FPS&gamename1097=Legion&gamehighs1097=&gamelows1097=&bottomline1097=&gameissue1097=October 2002, p. 97&gameurl1097=http://www.pcgamer.com&gamepub1097=Strategy First &gamerating1097=29&gamecategory1097=Strategy &gamename1098=Leisure Suit Larry in Love For Sail!&gamehighs1098=Great graphics; Al Lowe's skewed humor; the return of the (optional) text-based interface.&gamelows1098=Fairly high "been there, done that" factor; sometimes the tongue-in-cheek humor is tiresome.&bottomline1098=If you can handle Adult Situations and Partial Nudity, this is a ship-shape winner.&gameissue1098=April '97, p. 133&gameurl1098=http://www.pcgamer.com&gamepub1098=Sierra&gamerating1098=84&gamecategory1098=Adventure&gamename1099=Lemmings Chronicles&gamehighs1099=Challenging puzzles; lots of levels.&gamelows1099=New interface doesn't measure up to the classic.&bottomline1099=Fans of previous Lemmings will still want to add this to their collection. Newbies should try the earlier games.&gameissue1099=March '95, p. 107&gameurl1099=http://www.pcgamer.com&gamepub1099=Psygnosis&gamerating1099=77&gamecategory1099=Puzzle&gamename1100=Lemmings Paintball&gamehighs1100=Colorful graphics, easy to use interface and addictive gameplay.&gamelows1100=Difficult puzzles in later levels. Half-realized multi-player games.&bottomline1100=Psygnosis creates a wonderful new dimension of Lemmings fun that's every bit as challenging as the original games.&gameissue1100=September '96, p. 108&gameurl1100=http://www.pcgamer.com&gamepub1100=Psygnosis&gamerating1100=80&gamecategory1100=Action&gamename1101=Lemmings Revolution&gamehighs1101=Tons of levels; lots of alternate routes and solutions; a welcome return to the basics.&gamelows1101=Graphics are far from state of the art; user options are virtually non existent; USB bug.&bottomline1101=Not the hottest thing on the market, but Lemmings haven't been this fun in a decade.&gameissue1101=August '00, p.74 &gameurl1101=http://www.pcgamer.com&gamepub1101=Take 2 Interactive&gamerating1101=74&gamecategory1101=Puzzle&gamename1102=Liberation Day&gamehighs1102=Good turn-based gaming that blends combat, city building, and unit improvements.&gamelows1102=Missions feel puzzle-like; adequate graphics; screwy save game feature; no alien campaign.&bottomline1102=It's not the sharpest turn-based wargame, but it's decent enough if the price is right.&gameissue1102=September '98, p. 140&gameurl1102=http://www.pcgamer.com&gamepub1102=Interactive Magic&gamerating1102=70&gamecategory1102=Strategy&gamename1103=Lighthouse&gamehighs1103=Interesting world and story, many good puzzles with different solutions.&gamelows1103=Some frustrating puzzles, pixel hunting, occasionally awkward interface.&bottomline1103=A somewhat flawed but overall entertaining trip through a parallel world.&gameissue1103=December '96, p. 290&gameurl1103=http://www.pcgamer.com&gamepub1103=Sierra&gamerating1103=82&gamecategory1103=Adventure&gamename1104=Line of Sight: Vietnam&gamehighs1104=&gamelows1104=&bottomline1104=&gameissue1104=June 2003, p. 71&gameurl1104=http://www.pcgamer.com&gamepub1104=Infogrames&gamerating1104=73&gamecategory1104=First-Person Shooter&gamename1105=LINEAGE II: THE CHAOTIC CHRONICLE&gamehighs1105=&gamelows1105=&bottomline1105=Just another monotonous hack-and-slash massively multiplayer RPG.&gameissue1105=August '04, p. 66&gameurl1105=http://www.pcgamer.com&gamepub1105=NCsoft&gamerating1105=61&gamecategory1105=Online RPG&gamename1106=Lineage: The Blood Pledge&gamehighs1106=&gamelows1106=&bottomline1106=&gameissue1106=February '02, p. 80&gameurl1106=http://www.pcgamer.com&gamepub1106=NCInteractive &gamerating1106=45&gamecategory1106=Online RPG &gamename1107=LineWars II&gamehighs1107=The use of light and shading is effective and eye-catching.&gamelows1107=Controlling your ship is difficult, and the game screen is so dark that it becomes hard to even see the targets. Levels quickly become redundant.&bottomline1107=With so much good shareware out there, there's no sense in bothering with this.&gameissue1107=December '94, p. 128&gameurl1107=http://www.pcgamer.com&gamepub1107=Safari Software/Epic Megagames&gamerating1107=50&gamecategory1107=Arcade&gamename1108=Links 2001&gamehighs1108=Unmatched ball physics; superb new graphics engine; course designer; classic gameplay.&gamelows1108=Not everyone likes the swing meter choices; computer players take forever.&bottomline1108=Any one of the "Big Three" is a good choice. I'll chose this one, thanks you.&gameissue1108=January '01, p. 165&gameurl1108=http://www.pcgamer.com&gamepub1108=Microsoft&gamerating1108=91&gamecategory1108=Sports&gamename1109=Links 2003&gamehighs1109=Splendid graphics; 3D mouse-swing system is genuinely lifelike; strong Internet play.&gamelows1109=Stiff $60 price tag; not quite as satisfying as playing a real round of golf.&bottomline1109=A golfer's desert-island PC game, sweetened by a great new mouse-swing.&gameissue1109=Holiday 2002, p. 106&gameurl1109=http://www.pcgamer.com&gamepub1109=Microsoft&gamerating1109=89&gamecategory1109=Sports&gamename1110=Links Extreme&gamehighs1110=The two courses look good; action is fun for a short while.&gamelows1110=Once the novelty wears off, you're left with a shallow game.&bottomline1110=A poorly thought-out and cynically executed notion that won't appeal to either golfers or "dudes".&gameissue1110=September '99, p. 128&gameurl1110=http://www.pcgamer.com&gamepub1110=Microsoft&gamerating1110=37&gamecategory1110=Sports&gamename1111=Links LS&gamehighs1111=Stunning graphics, multiple perspectives, modem play, and much more challenging golf.&gamelows1111=High system requirements; it could be time for that new computer.&bottomline1111=Golf on a computer can't get much better.&gameissue1111=November '96, p. 228&gameurl1111=http://www.pcgamer.com&gamepub1111=Access&gamerating1111=96&gamecategory1111=Simulation&gamename1112=Links LS 1998 Edition&gamehighs1112=Incredible visuals; stable Internet play; plenty of features and courses.&gamelows1112=Some reports of bugs and video card problems; club selection quirks in off-line tourneys.&bottomline1112=A small step forward for the best of golf sims, but a step forward nonetheless.&gameissue1112=October '97, p. 240&gameurl1112=http://www.pcgamer.com&gamepub1112=Access&gamerating1112=95&gamecategory1112=Sports&gamename1113=Links LS 1999&gamehighs1113=Graphics; ball physics; unlimited play; smooth online features; new swing methods.&gamelows1113=New sand play method is questionable; PowerStroke could be better.&bottomline1113=Simulates golf on your PCD better than any other game out there.&gameissue1113=January '99, p. 212&gameurl1113=http://www.pcgamer.com&gamepub1113=Access Software&gamerating1113=94&gamecategory1113=Sports&gamename1114=Links LS 2000&gamehighs1114=Strong gameplay and physics; beautiful backdrops; robust Internet support.&gamelows1114=No noteworthy additions to the series; 2D graphics are showing seams.&bottomline1114=Still a fine golf game, but there is no reason to upgrade from LS 99.&gameissue1114=April '00, p.97 &gameurl1114=http://www.pcgamer.com&gamepub1114=Microsoft&gamerating1114=79&gamecategory1114=Sports&gamename1115=Lion&gamehighs1115=Another fine and intriguing simulation of predators in the wild.&gamelows1115=There's still not much to do between meals.&bottomline1115=As Doom II is to Doom, Lion is to Wolf. It's more of the same, but well worth playing.&gameissue1115=March '96, p. 129&gameurl1115=http://www.pcgamer.com&gamepub1115=Sanctuary Woods&gamerating1115=86&gamecategory1115=Simulation&gamename1116=LIONHEART&gamehighs1116=&gamelows1116=&bottomline1116=Unfortunately, this game tries to clone Diablo, and it pays the usual price.&gameissue1116=November '03, p. 132&gameurl1116=http://www.pcgamer.com&gamepub1116=Interplay&gamerating1116=61&gamecategory1116=Roleplaying&gamename1117=Litil Divil&gamehighs1117=A great title character; varied gameplay; and nice graphics and sound.&gamelows1117=Meandering labyrinths can get tiring; some game elements are often repeated.&bottomline1117=You'll love that cute litil divil despite what he may have done to end up in hell.&gameissue1117=January '95, p. 107&gameurl1117=http://www.pcgamer.com&gamepub1117=Philips Interactive&gamerating1117=86&gamecategory1117=Adventure&gamename1118=Little Monster at School&gamehighs1118=Excellent graphics and music provide long-term interest for kids.&gamelows1118=It doesn't make advances over previous Living Books; a little more educational content would be nice.&bottomline1118=This is a program you'll really enjoy exploring along with your kids.&gameissue1118=October '94, p. 72&gameurl1118=http://www.pcgamer.com&gamepub1118=Living Books&gamerating1118=89&gamecategory1118=Adventure&gamename1119=Live Action Football&gamehighs1119=A quick, pretty dose of NFL action; good video and excellent audio play-by-play.&gamelows1119=Video plays quickly become repetitive.&bottomline1119=Kids will love it, but serious football fans may lose interest.&gameissue1119=April '95, p. 99&gameurl1119=http://www.pcgamer.com&gamepub1119=Accolade&gamerating1119=77&gamecategory1119=Sports&gamename1120=LIVE FOR SPEED&gamehighs1120=&gamelows1120=&bottomline1120=The finest production-car racing simulator on the market today.&gameissue1120=November '03, p. 102&gameurl1120=http://www.pcgamer.com&gamepub1120=LFS&gamerating1120=92&gamecategory1120=Racing&gamename1121=Lock 'N Load&gamehighs1121=artwork; clean and simple rules; loads of intense, fast-paced action.&gamelows1121=You must buy the boxed game to play online.&bottomline1121=Powerful built-in appeal for older gamers, and an ideal entry-level game. Plus, it's an outstanding wargame, period.&gameissue1121=August 2003, p. 68&gameurl1121=http://www.pcgamer.com&gamepub1121=Shrapnel Games&gamerating1121=88&gamecategory1121=Tactical Wargame&gamename1122=LOCK ON: MODERN AIR COMBAT&gamehighs1122=&gamelows1122=&bottomline1122=This potential Sim of the Year champ is a patch or two away from greatness.&gameissue1122=February '04, p. 82&gameurl1122=http://www.pcgamer.com&gamepub1122=Ubisoft&gamerating1122=79&gamecategory1122=Flight Simulation&gamename1123=Lode Runner: The Legend Returns&gamehighs1123=Easy to learn but very tough to stop playing; perfect mood music and captivating character animations.&gamelows1123=A modem-support option would give the head-to-head mode much more replay value.&bottomline1123=Great fun for puzzle fans and arcade fiends alike--a real winner!&gameissue1123=November '94, p. 60&gameurl1123=http://www.pcgamer.com&gamepub1123=Sierra On-Line&gamerating1123=85&gamecategory1123=Arcade&gamename1124=Longbow 2&gamehighs1124=Dynamic campaign, new choppers, multi-player action, great graphics.&gamelows1124=Needs support for more players in multi-player; wingmen could be more independent; mission recorder is greatly missed.&bottomline1124=Longbow 2 is a masterpiece created by sim experts at the top of their form.&gameissue1124=February '98, p. 152&gameurl1124=http://www.pcgamer.com&gamepub1124=Jane's Combat Simulatuions&gamerating1124=95&gamecategory1124=Simulation&gamename1125=Lord of the Rings: Fellowship of the Ring&gamehighs1125=Holiday 2002, p. 96Beautiful graphics; faithful story adaptation; fun group combat with AI fellowship&gamelows1125=High price given the short game length and low replay value; bugs; tricky camera.&bottomline1125=Almost any action/adventure fan will enjoy it - once it's patched and the price drops.&gameissue1125=August '02, p. &gameurl1125=http://www.pcgamer.com&gamepub1125=Black Label Games&gamerating1125=68&gamecategory1125=Action/Adventure&gamename1126=LORDS OF EVERQUEST&gamehighs1126=&gamelows1126=&bottomline1126=It's okay, but it offers little of what made Lords II a masterpiece.&gameissue1126=March '04, p. 70&gameurl1126=http://www.pcgamer.com&gamepub1126=Sony Online Entertainment&gamerating1126=66&gamecategory1126=Real-Time Strategy&gamename1127=Lords of Magic&gamehighs1127=Great strategic depth; well-designed units; strong AI; epic scope.&gamelows1127=Combat system is awkward; the interface has a few problems; initial release buggy.&bottomline1127=Lords of Magic is a deep, fun game; it just needs some tweaking to be really great.&gameissue1127=March '98, p. 134&gameurl1127=http://www.pcgamer.com&gamepub1127=Sierra&gamerating1127=82&gamecategory1127=Strategy&gamename1128=Lords of Midnight&gamehighs1128=Lords of Midnight does have an interesting idea or two.&gamelows1128=Bad sound, bad graphics, bad interface, impenetrable gameplay.&bottomline1128=An absolute mess.&gameissue1128=February '96, p. 132&gameurl1128=http://www.pcgamer.com&gamepub1128=Eidos&gamerating1128=40&gamecategory1128=Roleplaying&gamename1129=Lords of the Realm&gamehighs1129=A good balance between micro and macro management.&gamelows1129=The battlefield screens could stand a bit of enhancement. The happiness ratings also seem arbitrary.&bottomline1129=Lords of the Realm has all the ingredients, and in the right proportions, to satisfy anyone interested in historical simulations.&gameissue1129=November '94, p. 89&gameurl1129=http://www.pcgamer.com&gamepub1129=Impressions Software&gamerating1129=91&gamecategory1129=Simulation&gamename1130=Lords of the Realm II&gamehighs1130=Excellent balance of strategic and tactical play; fun combat; superb realm-building.&gamelows1130=More charts would help. AI is sometimes either too easy or too hard. No custom castles!&bottomline1130=LORII is immense fun for both the empire-builder and the medieval combatant, with all the intrigue and bloodletting you could want.&gameissue1130=February '97, p. 148&gameurl1130=http://www.pcgamer.com&gamepub1130=Sierra Online&gamerating1130=92&gamecategory1130=Strategy&gamename1131=LORDS OF THE REALM III&gamehighs1131=&gamelows1131=&bottomline1131=It's okay, but it offers little of what made Lords II a masterpiece.&gameissue1131=July '04, p. 70&gameurl1131=http://www.pcgamer.com&gamepub1131=Vivendi Universal&gamerating1131=66&gamecategory1131=Real-Time Strategy&gamename1132=Los Angeles Times Crossword Puzzles Vol. 1&gamehighs1132=Super-friendly interface; tournament play option.&gamelows1132=It is just a crossword game; non-abecedarians need not apply.&bottomline1132=For crossword lovers, L.A. Times is a whole lot of entertainment at a great price.&gameissue1132=May '95, p. 115&gameurl1132=http://www.pcgamer.com&gamepub1132=Random House Electronic Pub.&gamerating1132=74&gamecategory1132=Puzzle&gamename1133=Lose Your Marbles&gamehighs1133=Highly addictive gameplay; original concept; good graphics and sound effects.&gamelows1133=Awkward keyboard configurations for multi-player games; no Internet mode.&bottomline1133=Good clean fun that hooks you from the very start.&gameissue1133=November '97, p. 241&gameurl1133=http://www.pcgamer.com&gamepub1133=SegaSoft&gamerating1133=88&gamecategory1133=Puzzle&gamename1134=Lost Eden&gamehighs1134=Beautiful graphics; wonderful music; and an original setting.&gamelows1134=Lurking behind the innovative premise are some old adventure-game cliches.&bottomline1134=If you're looking for something different and genuinely entertaining, Lost Eden is your paradise.&gameissue1134=June '95, p. 117&gameurl1134=http://www.pcgamer.com&gamepub1134=Virgin Interactive Entertainment&gamerating1134=89&gamecategory1134=Adventure&gamename1135=Luftwaffe Commander&gamehighs1135=Detailed historically accurate; good general flight modeling; solid mission structure.&gamelows1135=Unfinished feel; plenty of bugs; shoddy terrain graphics; weak AI on both sides.&bottomline1135=With more care, this coulda been great; instead, it's just a bluebrint for a better game.&gameissue1135=May '99, p. 128&gameurl1135=http://www.pcgamer.com&gamepub1135=SSI&gamerating1135=60&gamecategory1135=Simulation&gamename1136=Lunicus&gamehighs1136=Nice graphics, sound, and music with lots of explosions.&gamelows1136=Incredibly repetitive combat sequences; doesn't coexist peacefully with QEMM memory manager.&bottomline1136=The lack of variety in gameplay gives this one little replay value. If you do stick with it to the end, you'll be glad it's over.&gameissue1136=December '94, p. 147&gameurl1136=http://www.pcgamer.com&gamepub1136=Paramount Interactive&gamerating1136=55&gamecategory1136=Action&gamename1137=M.A.X. 2&gamehighs1137=Varied missions, lots of interesting units.&gamelows1137=No tutorial; countless bugs; this game simply was not finished when shipped.&bottomline1137=This could have been a great game. But as it stands, Interplay's credibility has just taken another head shot.&gameissue1137=November '98, p. 236&gameurl1137=http://www.pcgamer.com&gamepub1137=Interplay Productions&gamerating1137=40&gamecategory1137=Strategy&gamename1138=M.A.X.: Mechanized Assault %26 Exploration&gamehighs1138=Great balance among units and structures; tough AI; multi-player options; loads of replay value.&gamelows1138=No Internet support; manual should have been better.&bottomline1138=This could end up being the best turn-based strategy game of 1997.&gameissue1138=April '97, p. 124&gameurl1138=http://www.pcgamer.com&gamepub1138=Interplay&gamerating1138=90&gamecategory1138=Strategy&gamename1139=M1 Tank Platoon II&gamehighs1139=A great blend of tactics and action, with graphics that bring it alive.&gamelows1139=Crucial features are missing. There are some klutzy interface issues. Documentation is littered with errors.&bottomline1139=If patched, this will be one of the great games of the year. But until then...&gameissue1139=June '98, p. 106&gameurl1139=http://www.pcgamer.com&gamepub1139=MicroProse&gamerating1139=82&gamecategory1139=Simulation&gamename1140=M4: Sherman Tank Simulator&gamehighs1140=Combat and navigation are easy to master.&gamelows1140=Gameplay is very repetitive, and the graphics and sound do nothing to suspend your disbelief.&bottomline1140=There's a good game here somewhere, but it's crippled by lifeless graphics and repetitive gameplay.&gameissue1140=July '94, p. 64&gameurl1140=http://www.pcgamer.com&gamepub1140=Deadly Games&gamerating1140=48&gamecategory1140=Simulation&gamename1141=Maabus&gamehighs1141=The graphics and animation aren't too bad.&gamelows1141=A sluggish interface; vague documentation; and a zillion unavoidable deaths.&bottomline1141=Buy it if you like flashy graphics and don't care about gameplay--otherwise, steer clear.&gameissue1141=June '95, p. 136&gameurl1141=http://www.pcgamer.com&gamepub1141=Microforum Inc.&gamerating1141=55&gamecategory1141=Adventure&gamename1142=Machiavelli the Prince&gamehighs1142=One of the best powermonger games around.&gamelows1142=It is a revamped, repackaged title.&bottomline1142=Colorful, complex, addictive, and subversive! Play with a friend (while you still have one...).&gameissue1142=July '95, p. 115&gameurl1142=http://www.pcgamer.com&gamepub1142=MicroProse Software, Inc.&gamerating1142=84&gamecategory1142=Strategy&gamename1143=Machine Hunter&gamehighs1143=Addictive action. Unique strategy makes for varied gameplay.&gamelows1143=Unimpressive graphics; sluggish gameplay on some systems.&bottomline1143=Despite the chunky graphics and clunky control, Machine Hunter delivers a nice blend of fast-paced fun and puzzling.&gameissue1143=November '97, p. 232&gameurl1143=http://www.pcgamer.com&gamepub1143=MGM Interactive&gamerating1143=72&gamecategory1143=Action&gamename1144=Machines&gamehighs1144=Realistic 3D objects and terrain; easy-to-use, eficient interface.&gamelows1144=Unwieldy base management; mediocre pathfinding routines for friendly units; slow pacing for construction.&bottomline1144=Machines proves that "me too" games are sometimes worthwhile.&gameissue1144=July '99, p. 120&gameurl1144=http://www.pcgamer.com&gamepub1144=Acclaim Entertainment&gamerating1144=72&gamecategory1144=Strategy&gamename1145=Mad Dog McCree&gamehighs1145=&gamelows1145=&bottomline1145=&gameissue1145=April 2003, p. 116&gameurl1145=http://www.pcgamer.com&gamepub1145=Digital Leisure&gamerating1145=4&gamecategory1145=Action&gamename1146=MAD DOG MCCREE II&gamehighs1146=&gamelows1146=&bottomline1146=&gameissue1146=September '03, p. 93&gameurl1146=http://www.pcgamer.com&gamepub1146=Digital Leisure&gamerating1146=9&gamecategory1146=FMV Shooter&gamename1147=Mad Dog McCree II: The Lost Gold&gamehighs1147=Good video, good acting and music; you'll need a calculator to keep track of the body count.&gamelows1147=It doesn't take long to finish even if you play all three games.&bottomline1147=It doesn't have a lot of replay value, but it's a real kick while it lasts.&gameissue1147=October '94, p. 65&gameurl1147=http://www.pcgamer.com&gamepub1147=American Laser Games&gamerating1147=78&gamecategory1147=Action&gamename1148=Madden NFL 2000&gamehighs1148=Great gameplay; features ensure longevity; customizable in nearly every way.&gamelows1148=Clipping; poor interface; suspect CPU play-calling and clock management.&bottomline1148=One of the best arcade football games to date -- on any platform.&gameissue1148=November '99, p. 166&gameurl1148=http://www.pcgamer.com&gamepub1148=EA Sports&gamerating1148=90&gamecategory1148=Sports&gamename1149=Madden NFL 2001&gamehighs1149=Sweet graphics; CPU plays a smart game, at least until the end; smooth online experience.&gamelows1149=Confusing interface; design and game-play gripes from last year.&bottomline1149=It's the only choice for PC fans, but as luck would have it, it still gets the job done.&gameissue1149=November '00, p. 128&gameurl1149=http://www.pcgamer.com&gamepub1149=Electronic Arts&gamerating1149=83&gamecategory1149=Sports&gamename1150=Madden NFL 2002&gamehighs1150=Superb-looking, especially in motion; deep franchise mode; interface more intuitive this time.
&gamelows1150=Sluggish, buggy online play; passing game is unbalanced; control issues.&bottomline1150=Undoubtedly fun for the run-and-shoot fans, but a low-impact port all the same.&gameissue1150=November '01, p. 90&gameurl1150=http://www.pcgamer.com&gamepub1150=EA Sports&gamerating1150=75&gamecategory1150=Sports &gamename1151=Madden NFL 2003&gamehighs1151=Gameplay's much better; good graphics; tons of customization options.&gamelows1151=$5.99 fee adds insult to the crappy multiplay; no play editor; tepid, boring commentary.&bottomline1151=It outshines last year's debacle, but still fails to deliver awesome football action.&gameissue1151=November 2002, p. 114&gameurl1151=http://www.pcgamer.com&gamepub1151=EA Sports&gamerating1151=74&gamecategory1151=Sports&gamename1152=MADDEN NFL 2004&gamehighs1152=&gamelows1152=&bottomline1152=No doubt it offers a fun football experience, but this game is no NCAA Football.&gameissue1152=December '03, p. 114&gameurl1152=http://www.pcgamer.com&gamepub1152=EA Sports&gamerating1152=76&gamecategory1152=Sports&gamename1153=Madden NFL 97&gamehighs1153=Excellent graphics and animation; smooth interface; more than 100 teams.&gamelows1153=The AI is suspect; questionable season simulation results; mediocre play-by-play commentary; numerous gameplay quirks.&bottomline1153=There's a lot of fun to be had with Madden NFL 97, but not a lot of realism.&gameissue1153=January '97, p. 216&gameurl1153=http://www.pcgamer.com&gamepub1153=Electronic Arts&gamerating1153=74&gamecategory1153=Sports&gamename1154=Madden NFL 98&gamehighs1154=Good AI; large team selection; easy to learn.&gamelows1154=Fuzzy graphics; boring presentation and play-by-play; can't customize game.&bottomline1154=If you can live with the sub-par graphics and enjoy arcade gameplay, this will give you a good fight.&gameissue1154=January '98, p.278&gameurl1154=http://www.pcgamer.com&gamepub1154=Electronic Arts&gamerating1154=77&gamecategory1154=Sports&gamename1155=Madden NFL 99&gamehighs1155=Beautiful on high-end systems; loaded with features; franchise mode is great fun.&gamelows1155=Needs some adjustments to both the on-field action and the difficulty levels.&bottomline1155=Died-in-the-wool simmers will pass, but Madden fans will love the new look.&gameissue1155=December '98, p. 172&gameurl1155=http://www.pcgamer.com&gamepub1155=Electronic Arts&gamerating1155=85&gamecategory1155=Sports&gamename1156=Mafia&gamehighs1156=Extremely high production values; interesting and varied missions; tells a great story.&gamelows1156=May be a bit too realistic; some irritating voice-acting; may be too linear for Grand Theft Auto III fans.&bottomline1156=The combination of story, gameplay, and razzle-dazzle won't disappoint.&gameissue1156=December 2002, p. 90&gameurl1156=http://www.pcgamer.com&gamepub1156=G.O.D.&gamerating1156=91&gamecategory1156=Action&gamename1157=Mageslayer&gamehighs1157=Nice audiovisuals; strong multi-player modes.&gamelows1157=The gameplay is just about the same as the original Gauntlet; single-computer co-op play would have been nice.&bottomline1157=A cool throwback to a classic arcade game.&gameissue1157=December '97, p. 176&gameurl1157=http://www.pcgamer.com&gamepub1157=GT Interactive&gamerating1157=79&gamecategory1157=Action&gamename1158=Magic Carpet&gamehighs1158=Amazing graphics; terrific sound and action.&gamelows1158=No way to save a game in the middle of the level, which can take hours to complete.&bottomline1158=There's a whole lot of game here, and it's all excellent. Magic Carpet may well become the talked-about game for 1995.&gameissue1158=April '95, p. 75&gameurl1158=http://www.pcgamer.com&gamepub1158=Electronic Arts&gamerating1158=95&gamecategory1158=Action&gamename1159=Magic Carpet 2&gamehighs1159=A great game made better with new visual effects and loads of new spells.&gamelows1159=Some of the visual effects get tiresome. The game doesn't forge as much new ground as it might have.&bottomline1159=More of what you liked in the original - and then some.&gameissue1159=December '95, p. 217&gameurl1159=http://www.pcgamer.com&gamepub1159=Electronic Arts&gamerating1159=88&gamecategory1159=Action&gamename1160=Magic %26 Mayhem&gamehighs1160=Good story and spell-creation system; nice strategic and tactical elements.&gamelows1160=Questionable AI; awkward character control; average graphics; a few minor bugs.&bottomline1160=A breath of fresh air in the me-too worlds of RTS and roleplaying.&gameissue1160=August '99, p. 115&gameurl1160=http://www.pcgamer.com&gamepub1160=Bethesda Softworks&gamerating1160=76&gamecategory1160=Roleplaying&gamename1161=Magic: The Gathering&gamehighs1161=Stays true to the Wizards of the Coast card game; intelligent computer AI.&gamelows1161=Adventure element is not very interesting; no multi-player support; high system requirements.&bottomline1161=If you've played the card game, you'll like the PC version; it's also a good way to learn.&gameissue1161=June '97, p. 86&gameurl1161=http://www.pcgamer.com&gamepub1161=Spectrum HoloByte&gamerating1161=83&gamecategory1161=Strategy&gamename1162=MAGIC: THE GATHERING - BATTLEGROUNDS&gamehighs1162=&gamelows1162=&bottomline1162=&gameissue1162=March '04, p. 67&gameurl1162=http://www.pcgamer.com&gamepub1162=Atari&gamerating1162=54&gamecategory1162=Action/Strategy&gamename1163=Magic: The Gathering -- BattleMage&gamehighs1163=It tries to capture the feel of playing Magic: The Gathering real-time.&gamelows1163=It fails to achieve its goal with any sort of success.&bottomline1163=A terrible game. If you want a Magic: The Gathering PC game, wait for MicroProse's turn-based version to come out.&gameissue1163=May '97, p. 102&gameurl1163=http://www.pcgamer.com&gamepub1163=Acclaim&gamerating1163=30&gamecategory1163=Action&gamename1164=Magic: The Gathering Online&gamehighs1164=Perfect interpretation of the rules; large supply of opponents; clean interface.&gamelows1164=Help files don't offer many tips; game has only a few different avatars; steep cost.&bottomline1164=Ideal for current players out to fine-tune their skills, but needs work to draw newbies.&gameissue1164=September 2002, p. 64&gameurl1164=http://www.pcgamer.com&gamepub1164=Hasbro&gamerating1164=78&gamecategory1164=Online Card Game&gamename1165=Majestic&gamehighs1165=Sharp graphics; nice sound effects; efficient interface.&gamelows1165=Long CD accesses, short game time and weak puzzles.&bottomline1165=A few peculiar puzzles add stamina to an otherwise uninspired game, but only if you're really bored.&gameissue1165=July '96, p. 98&gameurl1165=http://www.pcgamer.com&gamepub1165=Piranha Interactive Publishing&gamerating1165=52&gamecategory1165=Adventure&gamename1166=Majestic&gamehighs1166=Undeniably innovative; intriguing conspiracy atmosphere; cameo by Joe ôJoey Pantsö Pantoliano.
&gamelows1166=Painfully acted; linear and boring; hard to get involved in 15-minute chunks of gameplay.&bottomline1166=We still think itÆs a tremendous concept ù itÆs just not much of a game.&gameissue1166=February '02, p. 60&gameurl1166=http://www.pcgamer.com&gamepub1166=Electronic Arts/EA.com&gamerating1166=50&gamecategory1166=Adventure &gamename1167=Majesty&gamehighs1167=Entertaining strategy; attractive graphics; multiple games speeds and difficulty levels.&gamelows1167=No linked scenarios; not enough keyboard shortcuts; may be too slow paced for some.&bottomline1167=A challenging RTS/sim hybrid that's addictive and easy to play.&gameissue1167=June '00, p.96 &gameurl1167=http://www.pcgamer.com&gamepub1167=MicroProse&gamerating1167=82&gamecategory1167=Strategy&gamename1168=Mall Tycoon&gamehighs1168=&gamelows1168=&bottomline1168=&gameissue1168=May '02, p. 69&gameurl1168=http://www.pcgamer.com&gamepub1168=Take-Two Interactive &gamerating1168=42&gamecategory1168=Tycoon &gamename1169=Man of War&gamehighs1169=First-person view is beguiling; good scenario editor, campaign.&gamelows1169=Inferior flagship graphics and vague command control.&bottomline1169=A strong effort by a new company; its virtues far outweigh its flaws, and its good moments are very good indeed.&gameissue1169=December '97, p. 220&gameurl1169=http://www.pcgamer.com&gamepub1169=Virgin Interactive&gamerating1169=83&gamecategory1169=Wargame&gamename1170=Man of War II: Chains of Command&gamehighs1170=Puts you in the thick of battle; immersive graphics and sound; intuitive interface.&gamelows1170=Over-bearing music drowns out important voice cues; close-ups are pixelated.&bottomline1170=A rousing experience for anyone who feels the allure of classic naval warfare.&gameissue1170=September '99, p. 112&gameurl1170=http://www.pcgamer.com&gamepub1170=Strategy First&gamerating1170=85&gamecategory1170=Strategy&gamename1171=MANHUNT&gamehighs1171=&gamelows1171=&bottomline1171=It's hard to stop playing, although you may just hate yourself in the morning.&gameissue1171=July '04, p. 72&gameurl1171=http://www.pcgamer.com&gamepub1171=Take-Two Interactive/Rockstar Games&gamerating1171=78&gamecategory1171=Action&gamename1172=Manic Karts&gamehighs1172=Sharp graphics; upgrade system lets you improve your cart.&gamelows1172=No crashes, no bounces. It's just high-speed graphics bumping into each other through impossible turns.&bottomline1172=Unless you just can't live without another arcade racer, don't bother.&gameissue1172=August '96, p. 124&gameurl1172=http://www.pcgamer.com&gamepub1172=Virgin Interactive&gamerating1172=59&gamecategory1172=Arcade&gamename1173=Manx TT Superbike&gamehighs1173=Pretty graphics; fun for the first few plays.&gamelows1173=Lame control means that you'll be quickly frustrated; there's not too much to the game for what you're gonna pay.&bottomline1173=Not even close to the high water mark set by Moto Racer GP.&gameissue1173=February '98, p. 130&gameurl1173=http://www.pcgamer.com&gamepub1173=Sega Entertainment&gamerating1173=53&gamecategory1173=Arcade&gamename1174=Marble Drop&gamehighs1174=Gorgeous DaVinci-style graphics; low system requirements.&gamelows1174=Tedious and repetitive gameplay; no level editor; not much fun.&bottomline1174=Marble Drop is a love-it or loathe-it title. Proceed at your own risk.&gameissue1174=July '97, p. 159&gameurl1174=http://www.pcgamer.com&gamepub1174=Maxis&gamerating1174=48&gamecategory1174=Puzzle&gamename1175=Martian Chronicles&gamehighs1175=The Ray Bradbury interviews are interesting and provide some appeal.&gamelows1175=Stunningly boring, cliched, lifeless, and bland.&bottomline1175=A tragic waste of brilliant source material.&gameissue1175=February '96, p. 160&gameurl1175=http://www.pcgamer.com&gamepub1175=Simon %26 Schuster Interactive&gamerating1175=49&gamecategory1175=Adventure&gamename1176=Martian Gothic: Unification&gamehighs1176=intriguing storyline; atmostpheric music; and good voice acting.&gamelows1176=Bad controls; annoying zombies; console-style save-game and inventory system.&bottomline1176=A stylish, competent Resident Evil clone that lacks the scares and polish of its inspiration.&gameissue1176=August '00, p.106 &gameurl1176=http://www.pcgamer.com&gamepub1176=Talonsoft&gamerating1176=71&gamecategory1176=Adventure&gamename1177=Mass Destruction&gamehighs1177=With moutains of objects to destroy, Mass Destruction equals addictive action.&gamelows1177=No Internet play or 3D acceleration; can look pretty chunky.&bottomline1177=If you can find this one on the cheap, go for it.&gameissue1177=May '98, p. 114&gameurl1177=http://www.pcgamer.com&gamepub1177=ASC Games&gamerating1177=76&gamecategory1177=Action&gamename1178=MASSIVE ASSAULT&gamehighs1178=&gamelows1178=&bottomline1178=Take a break from real-time strategy and enjoy this brain-stretching challenge.&gameissue1178=February '04, p. 66&gameurl1178=http://www.pcgamer.com&gamepub1178=Matrix Games&gamerating1178=79&gamecategory1178=Turn-Based Strategy&gamename1179=Master of Magic&gamehighs1179=Fantasy world has a vast array of races, spells, and combat units.&gamelows1179=Uninspired sound; graphics could be better; and the artificial intelligence routines are sub-par.&bottomline1179=A powerful mix of empire building, wizardry, and combat.&gameissue1179=January '95, p. 109&gameurl1179=http://www.pcgamer.com&gamepub1179=MicroProse&gamerating1179=83&gamecategory1179=Roleplaying&gamename1180=Master of Orion: Battle at Antares&gamehighs1180=Endless replay value, thanks to randomly generated universes and gameplay variables.&gamelows1180=The amount of micromanaging required is almost overwhelming.&bottomline1180=A great update of a classic game, even with the micromanaging.&gameissue1180=March '97, p. 134&gameurl1180=http://www.pcgamer.com&gamepub1180=MicroProse&gamerating1180=86&gamecategory1180=Strategy&gamename1181=Master Rallye&gamehighs1181=&gamelows1181=&bottomline1181=&gameissue1181=August '02, p. 73&gameurl1181=http://www.pcgamer.com&gamepub1181=Microids &gamerating1181=67&gamecategory1181=Racing &gamename1182=Masters of Orion 3&gamehighs1182=Involving ship design; curiously addictive once you dive in - I'm still playing it.&gamelows1182=Frustratingly opaque AI routines; lousy combat mode; demands algorithmic awareness.&bottomline1182=Fun if you can hack it, but it places huge hurdles in front of you.&gameissue1182=May 2003, p. 64&gameurl1182=http://www.pcgamer.com&gamepub1182=Infogrames&gamerating1182=57&gamecategory1182=Turn-Based Strategy&gamename1183=Mat HoffmanÆs Pro BMX&gamehighs1183=Tons of cool stunts and tricks; some really fun tracks; good soundtrack.
&gamelows1183=Graphics are console-port blocky; the collision detection could use lots of work.&bottomline1183=A pretty good serving of BMX goodness for fans of Tony HawkÆs Pro Skater.&gameissue1183=Holiday '01, p. 62&gameurl1183=http://www.pcgamer.com&gamepub1183=Activision&gamerating1183=71&gamecategory1183=Extreme sports&gamename1184=Maui Mallard in Cold Shadow&gamehighs1184=Smooth animation and Disney's attention to character design.&gamelows1184=Reliance on traditional platform formula makes it predictable.&bottomline1184=If you're nostalgic for a mindless action/platform thrill, this could be it, but there are much better action games for the PC.&gameissue1184=April '97, p. 113&gameurl1184=http://www.pcgamer.com&gamepub1184=Disney Interactive&gamerating1184=62&gamecategory1184=Arcade&gamename1185=Mavis Beacon Teaches Typing! for Kids&gamehighs1185=Kids will easily identify with the charming main character.&gamelows1185=The actual typing exercises are presented against an environment that can be distracting to kids.&bottomline1185=Kids who respond well to the main character will learn to type, but there are better children's typing tutorials on the market.&gameissue1185=December '94, p. 139&gameurl1185=http://www.pcgamer.com&gamepub1185=Mindscape&gamerating1185=75&gamecategory1185=Simulation&gamename1186=Max Payne&gamehighs1186=A new high bar for incredible visuals; intricate story; great load times.
&gamelows1186=Unrefined AI; not much variety in mission objectives or enemy tactics.
&bottomline1186=Great third-person action ù the mind-blowing graphics are worth every cent.&gameissue1186=October '01, p. 102&gameurl1186=http://www.pcgamer.com&gamepub1186=G.O.D. Games&gamerating1186=90&gamecategory1186=Action&gamename1187=MAX PAYNE 2&gamehighs1187=&gamelows1187=&bottomline1187=With a fast enough PC, every moment is a stunning and memorable action scene.&gameissue1187=Holiday '03, p. 124&gameurl1187=http://www.pcgamer.com&gamepub1187=Rockstar Games&gamerating1187=86&gamecategory1187=Action&gamename1188=Mayday: Conflict Earth&gamehighs1188=&gamelows1188=&bottomline1188=&gameissue1188=May '01, p. 78&gameurl1188=http://www.pcgamer.com&gamepub1188=JoWooD Productions&gamerating1188=33&gamecategory1188=Real-Time Strategy&gamename1189=MDK&gamehighs1189=Silky smooth performance; difficult levels; incredible graphics.&gamelows1189=Complicated interface, vague puzzles and objectives; too short.&bottomline1189=If you can warm to the console-style sensibilities of MDK, you'll find a brief but well-done action game.&gameissue1189=July '97, p. 166&gameurl1189=http://www.pcgamer.com&gamepub1189=Playmates Interactive&gamerating1189=86&gamecategory1189=Action&gamename1190=MDK2&gamehighs1190=Psychedelic graphics; great characters; humor that never wears thin.&gamelows1190=Too much platform-jumping; slightly clunky adventure-game interface.&bottomline1190=A top-notch action-arcade game with a sly, dry sense of humor.&gameissue1190=September '00, p. 93&gameurl1190=http://www.pcgamer.com&gamepub1190=Interplay&gamerating1190=88&gamecategory1190=Action&gamename1191=Meat Puppet&gamehighs1191=Impressive character animation. Great music and sound effects.&gamelows1191=Controls are awful and make playing the game a chore. Puzzles are annoying. AI is baffling.&bottomline1191=Watch "Aeon Flux" instead. You get great animation without carpal tunnel syndrome.&gameissue1191=October '97, p. 244&gameurl1191=http://www.pcgamer.com&gamepub1191=Playmates Interactive Entertainment&gamerating1191=45&gamecategory1191=Action&gamename1192=MechCommander&gamehighs1192=Mech configurations and options immerse you in the BattleTech world; good graphics.&gamelows1192=Tought battle management; linear campaign; no speed or difficulty settings; no in-game saves.&bottomline1192=It definitely has its flaws, but there's still a lot of fun here.&gameissue1192=September '98, p. 156&gameurl1192=http://www.pcgamer.com&gamepub1192=MicroProse&gamerating1192=79&gamecategory1192=Strategy&gamename1193=MechCommander 2&gamehighs1193=Awesome special effects and animations; huge campaign; cool resource system.
&gamelows1193=A few graphical bugs; no formation or unit-facing orders; AI can be tricked a bit easily. &bottomline1193=Fine, action-heavy strategy, and a huge improvement on the original.&gameissue1193=October '01, p. 82&gameurl1193=http://www.pcgamer.com&gamepub1193=Microsoft&gamerating1193=80&gamecategory1193=Real-time strategy&gamename1194=MechWarrior 2&gamehighs1194=Cinema-quality visuals and sounds; silky-smooth control; demanding missions.&gamelows1194=Demanding system requirements for hi-res modes; full-fledged net gaming will have to wait for an expansion disk.&bottomline1194=If you can only play one battling-robot game a year, make sure it's this one.&gameissue1194=September '95, p. 78&gameurl1194=http://www.pcgamer.com&gamepub1194=Activision&gamerating1194=93&gamecategory1194=Simulation&gamename1195=MechWarrior 3&gamehighs1195=Classic mech mayhem; top-flight graphics and production values.&gamelows1195=Some crashes; few new weapons and mech designs; really just MechWarrior 2 with a face lift.&bottomline1195=The game remains much the same, but looks a lot better.&gameissue1195=August '99, p. 101&gameurl1195=http://www.pcgamer.com&gamepub1195=MicroProse&gamerating1195=86&gamecategory1195=Action&gamename1196=MechWarrior 4: Black Knight&gamehighs1196=&gamelows1196=&bottomline1196=&gameissue1196=January '02, p. 73&gameurl1196=http://www.pcgamer.com&gamepub1196=Microsoft &gamerating1196=80&gamecategory1196=Action &gamename1197=MechWarrior 4: Mercenaries&gamehighs1197=Huge, challenging fights; awesome new gladiator arenas; smooth performance.&gamelows1197=A few AI glitches; graphics are definitely getting a little long in the tooth.&bottomline1197=A very worthwhile stop-gap until the next true sequel arrives.&gameissue1197=January 2003, p. 80&gameurl1197=http://www.pcgamer.com&gamepub1197=Microsoft&gamerating1197=85&gamecategory1197=Action&gamename1198=MechWarrior 4: Vengeance&gamehighs1198=Awesome visuals; diverse missions and environments; engaging plot; badass Mechs.&gamelows1198=Lame videos; lack of detailed missions briefings; useless tech updates.&bottomline1198=Hands-down the best of the Mechwarrior series.&gameissue1198=February '01, p. 52&gameurl1198=http://www.pcgamer.com&gamepub1198=Microsoft&gamerating1198=88&gamecategory1198=Action&gamename1199=MechWarrior II: Mercenaries&gamehighs1199=New business model, improved graphics make Mercs even more fun than Mech2.&gamelows1199=New graphics options mean steeper hardware requirements.&bottomline1199=If you liked MechWarrior 2, you'll love Mercenaries.&gameissue1199=December '96, p. 252&gameurl1199=http://www.pcgamer.com&gamepub1199=Activision&gamerating1199=95&gamecategory1199=Action&gamename1200=Medal of Honor: Allied Assault&gamehighs1200=Superb production values; nicely varied missions; beach assault is simply stunning.
&gamelows1200=Enemy AI is only so-so; toned-down violence is disappointing; hardly original.&bottomline1200=As fun and rewarding as any shooter weÆve played in months.&gameissue1200=February '02, p. 58&gameurl1200=http://www.pcgamer.com&gamepub1200=EA&gamerating1200=91&gamecategory1200=First-person shooter &gamename1201=MEDAL OF HONOR: BREAKTHROUGH&gamehighs1201=&gamelows1201=&bottomline1201=We salute this game more for its lineage than for any new qualities.&gameissue1201=December '03, p. 108&gameurl1201=http://www.pcgamer.com&gamepub1201=EA Games&gamerating1201=70&gamecategory1201=First-Person Shooter&gamename1202=Medal of Honor: Spearhead&gamehighs1202=Non-stop, frenetic action; plenty of usable hardware; new multiplayer additions. &gamelows1202=Single-player portion is very short; it's plagued with minor bugs. &bottomline1202=Not as polished as it should be, but still a must-own for series fans.&gameissue1202=January 2003, p. 78&gameurl1202=http://www.pcgamer.com&gamepub1202=EA&gamerating1202=80&gamecategory1202=First-Person Shooter&gamename1203=Medieval&gamehighs1203=Solid production values; exciting scenarios; lots of smash-mouth action.&gamelows1203=The editor sometimes deploys made-up archer units but forgets to give them arrows.&bottomline1203=A colorful simulation of a neglected but fascinating period of history.&gameissue1203=September '98, p. 163&gameurl1203=http://www.pcgamer.com&gamepub1203=Incredible Simulations&gamerating1203=90&gamecategory1203=Wargame&gamename1204=Medieval: Total War&gamehighs1204=Tremendously addictive gameplay; solid enemy AI; vast level of replayability.&gamelows1204=No campaign mode in multiplay; some key options are missing; iffy control in RTS segment.&bottomline1204=Even with its limitations, Medieval is a sensational strategy game.&gameissue1204=December 2002, p. 96&gameurl1204=http://www.pcgamer.com&gamepub1204=Activision&gamerating1204=82&gamecategory1204=Strategy&gamename1205=Medieval: Total War - Viking Invasion&gamehighs1205=kick ass; amazing sound effects; some nice additions and tweaks.&gamelows1205=Diplomacy and AI still leave something to be desired; same graphics engine.&bottomline1205=The new campaign and factions make it a must-have for Medieval fans.&gameissue1205=August 2003, p. 60&gameurl1205=http://www.pcgamer.com&gamepub1205=Activision&gamerating1205=75&gamecategory1205=Strategy&gamename1206=Mega Man Legends&gamehighs1206=&gamelows1206=&bottomline1206=&gameissue1206=December '01, p. 122&gameurl1206=http://www.pcgamer.com&gamepub1206=Capcom &gamerating1206=25&gamecategory1206=Platform &gamename1207=MegaRace&gamehighs1207=Psychedelic tracks alone are nearly worth the entry price.&gamelows1207=The cars handle like motorized shopping carts; aside from different track designs, there's not much variety in gameplay.&bottomline1207=If you like non-stop action and killer graphics, you'll love MegaRace.&gameissue1207=July '94, p. 56&gameurl1207=http://www.pcgamer.com&gamepub1207=Mindscape&gamerating1207=83&gamecategory1207=Arcade&gamename1208=MegaRace 2&gamehighs1208=Gorgeous graphics and big, branching tracks.&gamelows1208=Dodgy controls; long video segments; and underwhelming sense of speed.&bottomline1208=Where the original MegaRace shined on the track, MegaRace 2 merely putts along at a leisurely pace, letting the world race by.&gameissue1208=December '96, p. 254&gameurl1208=http://www.pcgamer.com&gamepub1208=Mindscape&gamerating1208=65&gamecategory1208=Arcade&gamename1209=MegaRace 3&gamehighs1209=&gamelows1209=&bottomline1209=&gameissue1209=July '02, p. 74&gameurl1209=http://www.pcgamer.com&gamepub1209=DreamCatcher &gamerating1209=53&gamecategory1209=Racing &gamename1210=Men in Black&gamehighs1210=The backgrounds look cool.&gamelows1210=Really bad puzzles; nonsensical control; long load times; doesn't have much adventuring to offer gamers -- instead it's just combat, combat, and more combat.&bottomline1210=Go rent the movie. This sucks.&gameissue1210=March '98, p. 111&gameurl1210=http://www.pcgamer.com&gamepub1210=SouthPeak Interactive&gamerating1210=34&gamecategory1210=Action&gamename1211=Menzoberranzan&gamehighs1211=Good graphics and sound, and, eventually, a good plot.&gamelows1211=Hack, slash, hack, slash. Are we having fun yet?&bottomline1211=Features excellent production, a solid engine, and a good premise, but is combat oriented in early levels and takes its sweet time getting to the narrative elements.&gameissue1211=February '95, p. 81&gameurl1211=http://www.pcgamer.com&gamepub1211=Strategic Simulations Inc.&gamerating1211=85&gamecategory1211=Roleplaying&gamename1212=Merchant Prince&gamehighs1212=If smooth, addictive gameplay packed with skull-duggery appeals to you, so will this.&gamelows1212=The graphics aren't anything to write home about, and look rather dated.&bottomline1212=With its balanced gameplay, Merchant Prince is one of the best new trading games around.&gameissue1212=May/June '94, p. 76&gameurl1212=http://www.pcgamer.com&gamepub1212=QQP&gamerating1212=85&gamecategory1212=Strategy&gamename1213=Merchant Prince II&gamehighs1213=&gamelows1213=&bottomline1213=&gameissue1213=September '01, p. 107&gameurl1213=http://www.pcgamer.com&gamepub1213=TalonSoft&gamerating1213=50&gamecategory1213=Turn-based strategy&gamename1214=Messiah&gamehighs1214=Outstanding graphics; possessing people is just plain cool and lots of fun.&gamelows1214=Slow-paced platform sequences; tedious AI characters; pretty lame ending.&bottomline1214=you won't be as excited near the end as you were at the beginning, but it's a fun title.&gameissue1214=July '00, p.88 &gameurl1214=http://www.pcgamer.com&gamepub1214=Interplay Productions&gamerating1214=77&gamecategory1214=Adventure&gamename1215=Metal Fatigue&gamehighs1215=Awesome, anime-style robots you can tweak endlessly; pre-build phase does some grunt work.&gamelows1215=The AI cheats; tediously long missions; bad pathfinding; sound bugs; small maps.&bottomline1215=An intriguing take on the genre that should have paid more attention to the RTS basics.&gameissue1215=October '00, p. 130&gameurl1215=http://www.pcgamer.com&gamepub1215=Talonsoft&gamerating1215=67&gamecategory1215=Real Time Strategy&gamename1216=Metal Gear Solid&gamehighs1216=Exact copy of the PlayStation hit- sweet cinematics, voice acting, and gameplay.&gamelows1216=Exact copy of the PlayStation hit- all the clipping, low-res textures, and console controls.&bottomline1216=A chance for PC gamers to experience the best of the last generation of console games.&gameissue1216=December '00, p. 156&gameurl1216=http://www.pcgamer.com&gamepub1216=Microsoft&gamerating1216=79&gamecategory1216=Action&gamename1217=Metal Gear Solid 2: Substance&gamehighs1217=Gorgeous visuals; truly immersive details; challenging missions.&gamelows1217=Key-Mapping KonundrumÖ; serious hardware-compatibility issues.&bottomline1217=It's worth the hassles, but be sure you have the right hardware.&gameissue1217=July 2003, p. 92&gameurl1217=http://www.pcgamer.com&gamepub1217=Konami&gamerating1217=80&gamecategory1217=Action&gamename1218=Metal Marines&gamehighs1218=Delightful graphics and animation; fast and furious action.&gamelows1218=Solo play is too damn fast for you to enjoy all the details.&bottomline1218=Excellent for modem play; a bit too frustrating in the solo mode.&gameissue1218=May '95, p. 88&gameurl1218=http://www.pcgamer.com&gamepub1218=Mindscape&gamerating1218=63&gamecategory1218=Action&gamename1219=Metaltech: Battledrome&gamehighs1219=The ability to play over modem or network.&gamelows1219=Mediocre graphics and shell; repetitive combat scenarios.&bottomline1219=Rather uninspired and a sore disappointment after the terrific EarthSiege; head-to-head could sell this to dedicated modem players.&gameissue1219=April '95, p. 110&gameurl1219=http://www.pcgamer.com&gamepub1219=Sierra On-Line&gamerating1219=65&gamecategory1219=Action&gamename1220=Metaltech: EarthSiege&gamehighs1220=Plenty of action and a wide degree of control.&gamelows1220=Hard to master the controls; some overly difficult missions.&bottomline1220=A super battling robots game; undoubtedly the best on the market; a challenging but rewarding game.&gameissue1220=March '95, p. 85&gameurl1220=http://www.pcgamer.com&gamepub1220=Sierra On-Line&gamerating1220=90&gamecategory1220=Action&gamename1221=Michael Schumacher Racing World Kart 2002&gamehighs1221=&gamelows1221=&bottomline1221=&gameissue1221=Holiday 2002, p. 110&gameurl1221=http://www.pcgamer.com&gamepub1221=JoWooD &gamerating1221=46&gamecategory1221=Racing &gamename1222=Micro Commandos&gamehighs1222=&gamelows1222=&bottomline1222=&gameissue1222=September 2002, p. 81&gameurl1222=http://www.pcgamer.com&gamepub1222=Monte Cristo&gamerating1222=42&gamecategory1222=Real-Time Strategy &gamename1223=Micro Machines 2&gamehighs1223=Going against a friend in head-to-head competition is a blast; excellent track editor.&gamelows1223=Lacks network options; all multi-player action has to be played off the same PC.&bottomline1223=Good clean fun. That's the reason it's been around so long, it's a good game.&gameissue1223=October '96, p. 180&gameurl1223=http://www.pcgamer.com&gamepub1223=GameTek&gamerating1223=80&gamecategory1223=Arcade&gamename1224=Microcosm&gamehighs1224=Fluid animation and a good soundtrack keep the game moving.&gamelows1224=Frustration levels are high, and the gameplay value is low.&bottomline1224=It could only appeal to the most hard-core arcade shooter fans, and even then there's not really enough gameplay on display for that crowd.&gameissue1224=July '94, p. 65&gameurl1224=http://www.pcgamer.com&gamepub1224=Psygnosis&gamerating1224=45&gamecategory1224=Arcade&gamename1225=Microsoft Baseball 2000&gamehighs1225=Very pretty; improved fielding and much faster play; cheap.&gamelows1225=Boring pitcher-batter confrontations; lack of options; poorly balanced gameplay.&bottomline1225=It's only 20 bucks but should have been a free patch to last year's game.&gameissue1225=August '99, p. 109&gameurl1225=http://www.pcgamer.com&gamepub1225=Microsoft&gamerating1225=59&gamecategory1225=Sports&gamename1226=Microsoft Baseball 2001&gamehighs1226=Microsoft was smart to get the Baseball Mogul technology- it is a good stats engine.&gamelows1226=Boring gameplay; stuttering soud; tiny manual; no internet play; awful pitcher-batter interface.&bottomline1226=Any baseball game is better than this. With Sammy Sosa out there, why play anything else?&gameissue1226=August '00, p.97 &gameurl1226=http://www.pcgamer.com&gamepub1226=Microsoft&gamerating1226=41&gamecategory1226=Sports&gamename1227=Microsoft Baseball 3D&gamehighs1227=Nice ball-park atmosphere and graphics; good texture maps and animations.&gamelows1227=Nearly impossible fielding; some realism lapses; takes too long to complete a game.&bottomline1227=Multi-play is fun, but solo gamers are advised to look elsewhere.&gameissue1227=August '98, p. 120&gameurl1227=http://www.pcgamer.com&gamepub1227=Microsoft&gamerating1227=62&gamecategory1227=Sports&gamename1228=Microsoft Casino&gamehighs1228=&gamelows1228=&bottomline1228=&gameissue1228=March '01, p. 94&gameurl1228=http://www.pcgamer.com&gamepub1228=Microsoft&gamerating1228=40&gamecategory1228=Sports&gamename1229=MICROSOFT FLIGHT SIMULATOR 2004&gamehighs1229=&gamelows1229=&bottomline1229=A significant step forward for the PC's best civilian flight sim.&gameissue1229=October '03, p. 120&gameurl1229=http://www.pcgamer.com&gamepub1229=Microsoft&gamerating1229=90&gamecategory1229=Flight Simulation&gamename1230=Microsoft Flight Simulator 98&gamehighs1230=Spectacular graphics, depth of subject material, best helicopter simulaton available.&gamelows1230=Lacks documentation. Some buggy lessons.&bottomline1230=Both beginners and experts will find challenges and learn something new, but the hint book is a required purchase for beginners.&gameissue1230=January '98, p. 273&gameurl1230=http://www.pcgamer.com&gamepub1230=Microsoft&gamerating1230=85&gamecategory1230=Simulation&gamename1231=Microsoft Golf 1998&gamehighs1231=Pretty graphics; good sound; nice selection of gameplay options.&gamelows1231=Unrealistic physics; poor game interface.&bottomline1231=This can't compete with the big boys. Whatever it is you look for in a golf game, you can find it done better elsewhere.&gameissue1231=August '98, p. 113a&gameurl1231=http://www.pcgamer.com&gamepub1231=Microsoft&gamerating1231=43&gamecategory1231=Sports&gamename1232=Microsoft Golf 3.0&gamehighs1232=Easy multiplayer options for playing over the 'net.&gamelows1232=The graphics should've been updated; the menu-driven interface is sorta clunky.&bottomline1232=If Internet competition is your thing, MS Golf delivers a seamless entry onto the web; if you're a die-hard duffer, stick to Links LS.&gameissue1232=April '97, p. 136&gameurl1232=http://www.pcgamer.com&gamepub1232=Microsoft&gamerating1232=65&gamecategory1232=Sports&gamename1233=Microsoft Monster Truck Madness&gamehighs1233=Great-looking trucks; outstanding racing; fun network play. The horn plays "Dixie."&gamelows1233=Really needs a monster system to run. More tracks would have been nice.&bottomline1233=More fun than you can have at the state fair arena.&gameissue1233=December '96, p. 248&gameurl1233=http://www.pcgamer.com&gamepub1233=Microsoft Corporation&gamerating1233=85&gamecategory1233=Sports&gamename1234=Microsoft Soccer&gamehighs1234=Easy installation; network play.&gamelows1234=Frustrating gameplay; average graphics; cheesy sound effects; only one view of on-field gameplay.&bottomline1234=In the market for a great soccer sim? You won't find it here.&gameissue1234=March '97, p. 129&gameurl1234=http://www.pcgamer.com&gamepub1234=Microsoft&gamerating1234=58&gamecategory1234=Sports&gamename1235=Microsoft Space Simulator&gamehighs1235=Stunning high-res graphics; realistic approach to space travel.&gamelows1235=Poor or non-existent sound; the interface can be awkward and confusing.&bottomline1235=Solid science combined with a sense of wonder equals an entertaining, educational way to explore the galaxy.&gameissue1235=March '95, p. 80&gameurl1235=http://www.pcgamer.com&gamepub1235=Microsoft&gamerating1235=84&gamecategory1235=Simulation&gamename1236=Microsoft Train Simulator&gamehighs1236=Real-world terrain; booming audio effects; convincing train physics; authentic locomotive controls.&gamelows1236=No printed manual; lack of activity variety; spooky lack of people.&bottomline1236=A well-crafted and engaging new sim for all manner of gamers.&gameissue1236=September '01, p. 68&gameurl1236=http://www.pcgamer.com&gamepub1236=Microsoft&gamerating1236=87&gamecategory1236=Simulation&gamename1237=MIDNIGHT CLUB II&gamehighs1237=&gamelows1237=&bottomline1237=A well-designed and entertaining street racer - Midtown Madness on steroids.&gameissue1237=October '03, p. 102&gameurl1237=http://www.pcgamer.com&gamepub1237=Rockstar&gamerating1237=88&gamecategory1237=Racing&gamename1238=MIDNIGHT NOWHERE&gamehighs1238=&gamelows1238=&bottomline1238=&gameissue1238=May '04, p. 73&gameurl1238=http://www.pcgamer.com&gamepub1238=Buka Entertainment&gamerating1238=13&gamecategory1238=Adventure&gamename1239=MIDNIGHT OUTLAW: NITRO EDITION&gamehighs1239=&gamelows1239=&bottomline1239=&gameissue1239=September '03, p. 81&gameurl1239=http://www.pcgamer.com&gamepub1239=ValuSoft&gamerating1239=25&gamecategory1239=Racing&gamename1240=Midtown Madness&gamehighs1240=Addictive Cruise mode; spiffy vehicle physics; rocking multiplayer modes.&gamelows1240=Racing is tricky; a few odd physics bugs.&bottomline1240=If you've ever wanted to plow through rush-hour traffic in a semi truck, you are strongly encouraged to buy this game.&gameissue1240=August '99, p. 102&gameurl1240=http://www.pcgamer.com&gamepub1240=Microsoft&gamerating1240=90
&gamecategory1240=Racing&gamename1241=Midtown Madness 2&gamehighs1241=Huge; deatiled cities; lots of cars to unlock;fun multiplayer modes.&gamelows1241=Occasional bugs; some awkward controls; nothing new visually; some strange omissions.&bottomline1241=It's not a vast improvement over the original but it's just as fun.&gameissue1241=December '00, p. 168&gameurl1241=http://www.pcgamer.com&gamepub1241=Microsoft&gamerating1241=81&gamecategory1241=Racing&gamename1242=MiG Alley&gamehighs1242=Superb flight models; gorgeous graphics; immersive campaign.&gamelows1242=Difficult waypoint system; weak manual; poorly optimized Internet code; shudder bug.&bottomline1242=A tremendously enjoyable and well-crafted treatment of the pre-missile jet era.&gameissue1242=December '99, p. 153&gameurl1242=http://www.pcgamer.com&gamepub1242=Empire Interactive&gamerating1242=90&gamecategory1242=Simulation&gamename1243=Might and Magic IX&gamehighs1243=Huge game world with lots to do, places to go, and people to see.
&gamelows1243=Extreme lack of detail and vibrancy hinders every aspect of the game; extremely slow start. &bottomline1243=Only M%26M vets will find enough to like to justify the cost of admission. &gameissue1243=July '02, p. 62&gameurl1243=http://www.pcgamer.com&gamepub1243=3DO&gamerating1243=51&gamecategory1243=Roleplaying&gamename1244=Might and Magic VII: For Blood and Honor&gamehighs1244=Tons of items; good monster variety; lots of quests and skills; huge gameworld.&gamelows1244=Gameplay gets very old very quick; story isn't involving; mindless fetch-and-carry quests.&bottomline1244=There are much better things for roleplayers to do with their valuable time.&gameissue1244=September '99, p. 95&gameurl1244=http://www.pcgamer.com&gamepub1244=3DO Company&gamerating1244=63&gamecategory1244=Roleplaying&gamename1245=Might %26 Magic VI: The Mandate of Heaven&gamehighs1245=Tons of depth; vital, interesting world. Good old-school party-based exploration.&gamelows1245=Some chunky graphics, some hokey monsters. Peasants often hamper movement in towns.&bottomline1245=The best pure FRPG since Ultima VII.&gameissue1245=August '98, p. 128&gameurl1245=http://www.pcgamer.com&gamepub1245=3DO Company&gamerating1245=90&gamecategory1245=Roleplaying&gamename1246=Militarism&gamehighs1246=&gamelows1246=&bottomline1246=&gameissue1246=March 2003, p. 103&gameurl1246=http://www.pcgamer.com&gamepub1246=Summitsoft&gamerating1246=27&gamecategory1246=Real-Time Strategy&gamename1247=Millennia: Altered Destinies&gamehighs1247=Innovative approach combining time-travel, strategy, and narrative elements.&gamelows1247=Some sense of frustration over how to deal with certain problems or dead ends. Awkward and unnecessary combat sequences.&bottomline1247=A refreshingly different type of narrative science-fiction game.&gameissue1247=January '96, p. 225&gameurl1247=http://www.pcgamer.com&gamepub1247=Take 2 Interactive&gamerating1247=88&gamecategory1247=Strategy&gamename1248=Millennium Auction&gamehighs1248=Lavishly rendered solid 3D characters, surreal animated sections, and lovely digitized photos flesh out this engaging sim.&gamelows1248=Little variation from game to game.&bottomline1248=A believable game world that's entertaining and (gasp!) educational; much fun for CD-ROM owners.&gameissue1248=August '94, p. 60&gameurl1248=http://www.pcgamer.com&gamepub1248=Eidolon&gamerating1248=79&gamecategory1248=Strategy&gamename1249=Mind Grind&gamehighs1249=Ten categories and five playing arenas make for loads of possible questions.&gamelows1249=No clear variation between easy and hard questions; mediocre graphics.&bottomline1249=Unless you simply adore trivia games, don't bother with this one.&gameissue1249=November '96, p. 264&gameurl1249=http://www.pcgamer.com&gamepub1249=Microforum&gamerating1249=45&gamecategory1249=Trivia&gamename1250=MindRover&gamehighs1250=&gamelows1250=&bottomline1250=&gameissue1250=June '00, p.113&gameurl1250=http://www.pcgamer.com&gamepub1250=Cognitoys&gamerating1250=89&gamecategory1250=Strategy&gamename1251=Mirage&gamehighs1251=The graphics are pretty attractive.&gamelows1251=Stilted video, puzzling transitions, bad acting, and clumsy interface make it almost painful to play.&bottomline1251=Nice visuals aren't enough to save this disjointed, confusing game.&gameissue1251=October '95, p. 131&gameurl1251=http://www.pcgamer.com&gamepub1251=Atlantis Interactive&gamerating1251=47&gamecategory1251=Adventure&gamename1252=Mission Critical&gamehighs1252=Fine graphics and sound, silky interface, good acting, exceptional script.&gamelows1252=Inadequate online help, a bit too much corridor-prowling between the more intense sequences, and an anti-climatic ending.&bottomline1252=A mature and thought-provoking adventure that plays the way a good science fiction novel reads.&gameissue1252=February '96, p. 155&gameurl1252=http://www.pcgamer.com&gamepub1252=Legend Entertainment&gamerating1252=85&gamecategory1252=Adventure&gamename1253=MissionForce: Cyberstorm&gamehighs1253=Slick production value, no-nonsense mission structure, and lots of options.&gamelows1253=Hex-based movement is a pain; steep learning curve; limited multi-player excitement.&bottomline1253=A solid and demanding strategy game that's every bit as exciting as the real-time shoot-'em-ups.&gameissue1253=October '96, p. 136&gameurl1253=http://www.pcgamer.com&gamepub1253=Sierra Online&gamerating1253=82&gamecategory1253=Strategy&gamename1254=MISTMARE&gamehighs1254=&gamelows1254=&bottomline1254=We can only imagine the classic it might've been if it was better executed.&gameissue1254=November '03, p. 118&gameurl1254=http://www.pcgamer.com&gamepub1254=Arxel Tribe&gamerating1254=65&gamecategory1254=Roleplaying&gamename1255=Mob Rule&gamehighs1255=Diabolical sense of humor; rock-solid Sim-style gameplay.&gamelows1255=Empire management can be tedious in stretches; some obstacles seem illogically random.&bottomline1255=A good bet for anyone who ever envisioned a SimCity gone bad.&gameissue1255=November '99, p. 168&gameurl1255=http://www.pcgamer.com&gamepub1255=Simon %26 Schuster Interactive&gamerating1255=82&gamecategory1255=Strategy&gamename1256=Mobil 1 Rally&gamehighs1256=Exquisite graphics; varied rally stages and licensed vehicles; responsive driving model.&gamelows1256=Somewhat suspect off-track physics; relaxed damage modeling.&bottomline1256=The most well-crafted and exhaustively detailed rally sim ont eh market.&gameissue1256=June '00, p.106 &gameurl1256=http://www.pcgamer.com&gamepub1256=Electronic Arts&gamerating1256=90&gamecategory1256=Racing&gamename1257=Mobile Forces&gamehighs1257=Unique vehicular combat; attractive level designs; team-based gameplay.&gamelows1257=Thin single-player options; spastic character animations; flawed weaponry; no plot of any kind.&bottomline1257=Quake III meets Carmageddon, with mediocre results. Makes us want Halo even more.&gameissue1257=October 2002, p. 96&gameurl1257=http://www.pcgamer.com&gamepub1257=Rage/Majesco&gamerating1257=61&gamecategory1257=Action&gamename1258=Mode&gamehighs1258=Hitting the escape button gets you out of the game very quickly.&gamelows1258=It exists. It takes up four CDs that would have been better used for John Tesh music.&bottomline1258=The nadir of non-interactive video junk.&gameissue1258=January '97, p. 248&gameurl1258=http://www.pcgamer.com&gamepub1258=Corel Corp.&gamerating1258=10&gamecategory1258=Adventure&gamename1259=Monaco Grand Prix Racing Simulation 2&gamehighs1259=Numerous features and settings will appeal to hardcore simers and newbies.&gamelows1259=Frame rates drop seriously in a full field of competitors; still no graduated difficulty levels.&bottomline1259=The overall improvements make this one of the best racing games on the market.&gameissue1259=March '99, p. 148&gameurl1259=http://www.pcgamer.com&gamepub1259=Ubi Soft&gamerating1259=91&gamecategory1259=Sports&gamename1260=Monday Night Football '98&gamehighs1260=The manual is a pretty good read, albeit mostly fiction.&gamelows1260=Tiny playbooks; poor graphics; and abysmal control.&bottomline1260=It's a simulation without any of the qualities that make a simulation worthwhile; it's an arcade game that's hard to control.&gameissue1260=December '97, p. 219&gameurl1260=http://www.pcgamer.com&gamepub1260=OT Sports&gamerating1260=53&gamecategory1260=Sports&gamename1261=Monopoly CD-ROM&gamehighs1261=Super smooth animations, Internet play, slick interface and plenty of options.&gamelows1261=It is, after all, still a board game conversion, and so ultimately has a flat feel.&bottomline1261=We bet that even Monopoly-haters will be charmed by this clever and well-executed game.&gameissue1261=December '95, p. 275&gameurl1261=http://www.pcgamer.com&gamepub1261=Virgin Interactive&gamerating1261=90&gamecategory1261=Strategy&gamename1262=Monopoly Deluxe&gamehighs1262=Smooth VGA graphics and enchanting animations; change the rules to suit you.&gamelows1262=Some of the animation is repetitive and merely slows down gameplay.&bottomline1262=Enjoyment for gamers of all ages and skill levels.&gameissue1262=November '94, p. 86&gameurl1262=http://www.pcgamer.com&gamepub1262=Virgin Interactive&gamerating1262=85&gamecategory1262=Strategy&gamename1263=Monopoly: Star Wars CD-ROM Edition&gamehighs1263=Tried-n-true gameplay combined with Star Wars multimedia flash.&gamelows1263=The multimedia flash gets really old. It's just Monopoly in sci-fi garb.&bottomline1263=Just like an aging Jedi, Star Wars Monopoly slowly but surely loses its fizz&gameissue1263=February '98, p. 187&gameurl1263=http://www.pcgamer.com&gamepub1263=Hasbro Interactive&gamerating1263=68&gamecategory1263=Strategy&gamename1264=MONSTER GARAGE&gamehighs1264=&gamelows1264=&bottomline1264=&gameissue1264=August '04, p. 65&gameurl1264=http://www.pcgamer.com&gamepub1264=Activision Value&gamerating1264=42&gamecategory1264=Strategy&gamename1265=Monster Truck Madness 2&gamehighs1265=Graphically superior to any other monster truck game.&gamelows1265=No career mode. Weak keyboard options and competition modes. Adequate AI drivers.&bottomline1265=A fun romp through the mulch that should have had a few more features.&gameissue1265=August '98, p. 138&gameurl1265=http://www.pcgamer.com&gamepub1265=Microsoft&gamerating1265=85&gamecategory1265=Action&gamename1266=Montezuma's Return&gamehighs1266=Sweet graphics and animation in 3Dfx version; great combo of action and puzzle-solving.&gamelows1266=The lack of an in-game save makes for a high frustration factor.&bottomline1266=If you've got a little patience, this one is definitely worth checking out.&gameissue1266=December '98, p. 230&gameurl1266=http://www.pcgamer.com&gamepub1266=GT Interactive&gamerating1266=78&gamecategory1266=Action&gamename1267=Monty Python and the Quest for the Holy Grail&gamehighs1267=Lots of Python for the Python lover.&gamelows1267=Not much game play. Finding necessary items is a pixel hunt on the screen.&bottomline1267=Only the most dedicated Python fan would play this game. Otherwise, just rent the film.&gameissue1267=October '96, p. 168&gameurl1267=http://www.pcgamer.com&gamepub1267=7th Level Inc.&gamerating1267=47&gamecategory1267=Adventure&gamename1268=MoonBase Commander&gamehighs1268=&gamelows1268=&bottomline1268=&gameissue1268=November 2002, p. 126&gameurl1268=http://www.pcgamer.com&gamepub1268=Infogrames &gamerating1268=80&gamecategory1268=Strategy &gamename1269=Mordor&gamehighs1269=Plenty of stats-heavy roleplaying for gamers who miss the classics.&gamelows1269=Almost no graphics or sound to speak of; very little gameplay apart from combat.&bottomline1269=This is a dungeon crawl from the old school, but it's worth a look from the uninitiated.&gameissue1269=November '95, p. 150&gameurl1269=http://www.pcgamer.com&gamepub1269=TDA&gamerating1269=68&gamecategory1269=Roleplaying&gamename1270=Mortal Kombat&gamehighs1270=Great fighting action; clever graphics; and near-perfect gameplay.&gamelows1270=A little bit too violent for some people--but hey, it is a fighting game.&bottomline1270=If you've been burned by watered-down IBM action games in the past, here's your chance to make up for it!&gameissue1270=May/June '94, p. 83&gameurl1270=http://www.pcgamer.com&gamepub1270=Ultratech&gamerating1270=91&gamecategory1270=Arcade&gamename1271=Mortal Kombat 3&gamehighs1271=Network options; more special moves than you can shake a bloody spine at.&gamelows1271=The look and feel of the Mortal Kombat series is getting a little stale.&bottomline1271=Yet another excellent arcade experience from the king of fighting games.&gameissue1271=October '95, p. 98&gameurl1271=http://www.pcgamer.com&gamepub1271=Acclaim Distribution Inc.&gamerating1271=89&gamecategory1271=Arcade&gamename1272=Mortal Kombat 4&gamehighs1272=Lightning-fast gameplay; amusing fatalities.&gamelows1272=Board-stiff animation, cheesy special effects, and questionable depth.&bottomline1272=Mortal Kombat 4 is a competent addition to a mediocre series, but there are better PC fighting games out there.&gameissue1272=October '98, p. 224&gameurl1272=http://www.pcgamer.com&gamepub1272=Midway&gamerating1272=66&gamecategory1272=Arcade&gamename1273=Mortal Kombat II&gamehighs1273=All of the blood and gore and gameplay of the arcade version; excellent control with a gamepad.&gamelows1273=If you've already spent a fortune in quarters playing MKII, you won't find anything new here.&bottomline1273=A great arcade fighter that makes the transition to the PC with no compromises.&gameissue1273=May '95, p. 71&gameurl1273=http://www.pcgamer.com&gamepub1273=Acclaim Distribution Inc.&gamerating1273=86&gamecategory1273=Arcade&gamename1274=Mortal Kombat Trilogy&gamehighs1274=Solid gameplay; plenty of of wild special moves; inclusion of every MK character.&gamelows1274=Steep requirements to get full-screen action; no saved game feature for the tournament mode.&bottomline1274=Though nothing new was added, Mortal Kombat Trilogy is timeless and addictive.&gameissue1274=March '98, p. 117&gameurl1274=http://www.pcgamer.com&gamepub1274=GT Interactive&gamerating1274=76&gamecategory1274=Arcade&gamename1275=Mortyr&gamehighs1275=You get to kill Nazis. Lots of Nazis. Nazis everywhere, just waiting for you to kill them.&gamelows1275=Takes the FPS genre a step backwards; bad sound, bad AI.&bottomline1275=Wolfenstein 3D redone with new graphics, but with the same old gameplay.&gameissue1275=April '00, p.95 &gameurl1275=http://www.pcgamer.com&gamepub1275=Interplay Productions&gamerating1275=48&gamecategory1275=Action&gamename1276=Moto Racer 3&gamehighs1276=&gamelows1276=&bottomline1276=&gameissue1276=April '02, p. 71&gameurl1276=http://www.pcgamer.com&gamepub1276=Infogrames &gamerating1276=52&gamecategory1276=Racing &gamename1277=Moto Racer GP&gamehighs1277=Great graphics with or without 3D card; dead-on play; sensational multi-player racing.&gamelows1277=There's an itsy bit of scenery pop-in on some courses.&bottomline1277=A dynamite package that blows away the competition.&gameissue1277=December '97, p. 181&gameurl1277=http://www.pcgamer.com&gamepub1277=Electronic Arts&gamerating1277=91&gamecategory1277=Racing&gamename1278=Motocross Madness&gamehighs1278=Feels like the real thing! Awesome graphics, sound; great control.&gamelows1278=There could have been more terrain detail on the stunt and baja tracks; limited track editor.&bottomline1278=No time to write bottom line. Must return to Motocross Madness. Now.&gameissue1278=November '98, p. 222&gameurl1278=http://www.pcgamer.com&gamepub1278=Microsoft&gamerating1278=92&gamecategory1278=Action&gamename1279=Motocross Madness 2&gamehighs1279=Incredible graphics and animations, varied gameplay and environments; robust online play.&gamelows1279=Inconsistent handling; no music during gameplay; no track editor as promised.&bottomline1279=With considerable eye candy, depth, and replayability, expect this madness to last.&gameissue1279=August '00, p.90 &gameurl1279=http://www.pcgamer.com&gamepub1279=Microsoft&gamerating1279=87&gamecategory1279=Racing&gamename1280=MOTOGP 2&gamehighs1280=&gamelows1280=&bottomline1280=The best PC motorcycle racer to come along in years.&gameissue1280=September '03, p. 80&gameurl1280=http://www.pcgamer.com&gamepub1280=THQ&gamerating1280=88&gamecategory1280=Racing&gamename1281=Motorhead&gamehighs1281=Graphics create a true sensation of speed; you can spawn many muliplayer versions.&gamelows1281=Limited tracks and cares until you place high enough; no damage to cars during crashes.&bottomline1281=Motorhead is satisfyingly hot arcade-style racing action for your PC.&gameissue1281=October '98, p. 203&gameurl1281=http://www.pcgamer.com&gamepub1281=Fox Interactive&gamerating1281=88&gamecategory1281=Arcade&gamename1282=MS Flight Simulator 2002&gamehighs1282=Superb graphics and frame-rates; over 21,000 airports; interactive ATC; open-architecture design.
&bottomline1282=MicrosoftÆs most ambitious and outstanding Flight Sim title to date.&gameissue1282=January '02, p. 58&gameurl1282=http://www.pcgamer.com&gamepub1282=Microsoft&gamerating1282=92&gamecategory1282=Flight sim &gamename1283=Ms. Pac-Man: Quest for the Golden Maze&gamehighs1283=&gamelows1283=&bottomline1283=&gameissue1283=March '02, p. 64&gameurl1283=http://www.pcgamer.com&gamepub1283=Infogrames &gamerating1283=71&gamecategory1283=Arcade &gamename1284=MTV CELEBRITY DEATHMATCH&gamehighs1284=&gamelows1284=&bottomline1284=&gameissue1284=January '04, p. 119&gameurl1284=http://www.pcgamer.com&gamepub1284=Gotham Games&gamerating1284=17&gamecategory1284=Fighting&gamename1285=MTV Total Request Live Trivia&gamehighs1285=&gamelows1285=&bottomline1285=&gameissue1285=November '01, p. 106&gameurl1285=http://www.pcgamer.com&gamepub1285=Take-Two Interactive&gamerating1285=50&gamecategory1285=Trivia &gamename1286=Multimedia Celebrity Poker&gamehighs1286=Nice full-motion video footage; simple and intuitive interface.&gamelows1286=Motions and comments by the stars become repetitive very quickly, so there's not much replay value.&bottomline1286=Don't expect to stay up late nights with this one.&gameissue1286=September '95, p. 98&gameurl1286=http://www.pcgamer.com&gamepub1286=New World Computing, Inc.&gamerating1286=58&gamecategory1286=Simulation&gamename1287=Mummy: Tomb of the Pharaoh&gamehighs1287=The music and sound effects provide a wonderful atmosphere.&gamelows1287=Plot and puzzles are ordinary, without anything new to offer the seasoned player.&bottomline1287=A good introduction to the adventure game genre, but there's better out there.&gameissue1287=April '97, p. 150&gameurl1287=http://www.pcgamer.com&gamepub1287=Interplay&gamerating1287=65&gamecategory1287=Adventure&gamename1288=Muppets Inside&gamehighs1288=Colorful, entertaining, and extremely user-friendly.&gamelows1288=It's the same old song; the better your system, the better the game performs.&bottomline1288=You'd have to be either Statler or Waldorf not to enjoy this game.&gameissue1288=September '96, p. 125&gameurl1288=http://www.pcgamer.com&gamepub1288=Starwave Corporation&gamerating1288=88&gamecategory1288=Adventure&gamename1289=Mutant Penguins&gamehighs1289=Whimsical graphics, nice music, and tough puzzles.&gamelows1289=Repeated access of the CD-ROM under Win95 will frustrate most players.&bottomline1289=A new take on Lemmings with a budget price, Mutant Penguins is a wannabe winner.&gameissue1289=June '97, p. 96&gameurl1289=http://www.pcgamer.com&gamepub1289=GameTek&gamerating1289=68&gamecategory1289=Arcade&gamename1290=MVP Baseball 2003&gamehighs1290=Wonderful TV-style presentation; involving pitching; online play (barely); deep franchise mode.&gamelows1290=The important baseball parts; frustrating control; sloppy stat-tracking; goofy animations.&bottomline1290=Good in spots, but ultimately lacks the finely tuned detail to make it a sure-fire winner.&gameissue1290=July 2003, p. 74&gameurl1290=http://www.pcgamer.com&gamepub1290=EA Sports&gamerating1290=70&gamecategory1290=Sports&gamename1291=MVP BASEBALL 2004&gamehighs1291=&gamelows1291=&bottomline1291=It'll frustrate purists, but it's still pretty enjoyable in the long run.&gameissue1291=June '04, p. 76&gameurl1291=http://www.pcgamer.com&gamepub1291=EA&gamerating1291=78&gamecategory1291=Sports&gamename1292=Myst&gamehighs1292=Graphics, sounds, and gameplay that pull you in and never let go.&gamelows1292=It's a crap shoot as to whether or not your particular hardware set up combo will bring even more woe to Myst Island.&bottomline1292=Finally a game that validates the hype of CD-ROM. If you were looking for a reason to move up to those silvery little discs, this is it.&gameissue1292=May/June '94, p. 64&gameurl1292=http://www.pcgamer.com&gamepub1292=Broderbund&gamerating1292=95&gamecategory1292=Adventure&gamename1293=Myst III: Exile&gamehighs1293=Incredibly beautiful; excellent, challenging puzzles; fantastic acting.&gamelows1293=Still a puzzle-based slide show; Exile's 3D acceleration support doesn't include Voodoo.&bottomline1293=New life for the Myst franchise, but hte non-believers won't be convinced.&gameissue1293=July '01, p. 63&gameurl1293=http://www.pcgamer.com&gamepub1293=Ubi Soft&gamerating1293=85&gamecategory1293=Adventure&gamename1294=Mysteries of the Sith&gamehighs1294=New weapons, enemies, levels, and Force powers; solid level design.&gamelows1294=Some levels too puzzle heavy; colored lighting overdone at times.&bottomline1294=This is a great expansion pack for an awesome game.&gameissue1294=April '98, p. 96&gameurl1294=http://www.pcgamer.com&gamepub1294=LucasArts&gamerating1294=87&gamecategory1294=Action&gamename1295=MYSTERIOUS JOURNEY II&gamehighs1295=&gamelows1295=&bottomline1295=&gameissue1295=March '04, p. 62&gameurl1295=http://www.pcgamer.com&gamepub1295=The Adventure Company&gamerating1295=36&gamecategory1295=Adventure&gamename1296=Mystery of the Mummy&gamehighs1296=&gamelows1296=&bottomline1296=&gameissue1296=May 2003, p. 94&gameurl1296=http://www.pcgamer.com&gamepub1296=DreamCatcher&gamerating1296=55&gamecategory1296=Adventure&gamename1297=Myth II: Soulblighter&gamehighs1297=Brutal graphics; great multi-player; solid physics model.&gamelows1297=Weak pathfinding; many changes are cosmetic in nature.&bottomline1297=Myth II has wanton carnage, great multi-player action, and killer graphics. What more could you want?&gameissue1297=May '99, p. 101&gameurl1297=http://www.pcgamer.com&gamepub1297=Bungie Software&gamerating1297=88&gamecategory1297=Strategy&gamename1298=Myth III: The Wolf Age&gamehighs1298=&gamelows1298=&bottomline1298=&gameissue1298=January '02, p. 77&gameurl1298=http://www.pcgamer.com&gamepub1298=Take-Two&gamerating1298=58&gamecategory1298=Real-time strategy&gamename1299=Myth: The Fallen Lords&gamehighs1299=Revolutionary engine and gorgeous graphics; true 3D terrain and realisitc physics.&gamelows1299=Some troublesome unit AI; "friendly fire" a little too unfriendly; no in-game music; no level editor/map generator; need larger view of battlefield.&bottomline1299=Myth is a melee of a good time.&gameissue1299=February '98, p. 180&gameurl1299=http://www.pcgamer.com&gamepub1299=Bungie Software&gamerating1299=90&gamecategory1299=Strategy&gamename1300=Nahan: The Ultimate 3D Puzzle Game&gamehighs1300=A large assortment of puzzles, tilesets, and graphics.&gamelows1300=Lacks that addictive quality to sustain interest; awful music unless you like that techno crap.&bottomline1300=A Mahjong-like game that relies more heavily on style than substance.&gameissue1300=June '98, p. 111&gameurl1300=http://www.pcgamer.com&gamepub1300=Global Star Software&gamerating1300=60&gamecategory1300=Puzzle&gamename1301=NAM&gamehighs1301=The multiplayer game can be pretty fun.&gamelows1301=Awful hi-res graphics; the claim of "realistically bringing the Vietnam War to life" in asn out-and-out farce.&bottomline1301=You might get your money's worth out of the multi-player game.&gameissue1301=October '98, p. 225a&gameurl1301=http://www.pcgamer.com&gamepub1301=GT Interactive&gamerating1301=53&gamecategory1301=Action&gamename1302=NASCAR 2000&gamehighs1302=Cutting-edge graphics; conveys sense of speed; good selection of licensed tracks and drivers.&gamelows1302=Severely flawed AI routines; unrealistic physics and damage modeling; velcro walls.&bottomline1302=A huge improvement on Revolution, but not in the same league as Sierra's NASCAR titles.&gameissue1302=July '00, p.97&gameurl1302=http://www.pcgamer.com&gamepub1302=Electronic Arts&gamerating1302=70&gamecategory1302=Racing&gamename1303=NASCAR Heat&gamehighs1303=Superb Winston Cup cars and tracks; impressive physics; addictive "senario" modes. &gamelows1303=Forgiving damage modeling; idiot AI moments; poor 'net support; weak force- feedback.&bottomline1303=Definitely flawed, but still a serious threat to Papyrus' stranglehold.&gameissue1303=December '00, p. 145&gameurl1303=http://www.pcgamer.com&gamepub1303=Hasbro Interactive&gamerating1303=80&gamecategory1303=Racing&gamename1304=NASCAR Legends&gamehighs1304=High-res graphics; historically accuate cars and tracks; superb 3D positional sound.&gamelows1304=Aging physics engine exhibits a few flaws; Significant AI "roadblock" bug.&bottomline1304=A polished and tuned stock car racing sim with a unique historical spin.&gameissue1304=April '00, p.88 &gameurl1304=http://www.pcgamer.com&gamepub1304=Sierra&gamerating1304=83&gamecategory1304=Racing&gamename1305=NASCAR Racing&gamehighs1305=Great graphics; stirring sound; hair-raising action.&gamelows1305=A mid-range 486 is barely adequate to run the game, even in standard VGA mode.&bottomline1305=If you're a race fan with a fast computer, your life simply isn't complete without NASCAR Racing.&gameissue1305=February '95, p. 94&gameurl1305=http://www.pcgamer.com&gamepub1305=Papyrus&gamerating1305=94&gamecategory1305=Simulation&gamename1306=NASCAR Racing 2&gamehighs1306=Improved graphics, framerate, interface; great multi-player options.&gamelows1306=Demanding system requirements. Occasionally fishy AI.&bottomline1306=If you're a fan of the original, this is a worthwhile upgrade. If you never tried the original, here's your chance to catch the fever.&gameissue1306=March '97, p. 116&gameurl1306=http://www.pcgamer.com&gamepub1306=Sierra&gamerating1306=90&gamecategory1306=Simulation&gamename1307=NASCAR Racing 2002&gamehighs1307=Highly refined physics and AI; stunning graphics; improved accessibility for casual racers.
&gamelows1307=A pricey upgrade for NASCAR 4 owners, and...it doesnÆt come with a six-pack. &bottomline1307=A premium-priced ôpatchö that subtly yet convincingly redefines the PC racing sim.&gameissue1307=May '02, p. 76&gameurl1307=http://www.pcgamer.com&gamepub1307=Sierra&gamerating1307=93&gamecategory1307=Racing sim&gamename1308=NASCAR Racing: 2003 Season&gamehighs1308=Extraordinarily realistic new physics engine; spectacular graphics; rock-solid AI; increased configurability.&gamelows1308=Track tutorials eliminated.&bottomline1308=Papyrus' last-ever NASCAR title is truly the developer's best one yet.&gameissue1308=April 2003, p. 94&gameurl1308=http://www.pcgamer.com&gamepub1308=Sierra&gamerating1308=95&gamecategory1308=Racing Sim&gamename1309=NASCAR Racing 3&gamehighs1309=High-resolution graphics; improved AI; superb 3D sound; force-feedback support.&gamelows1309=Aging physics engine; 20 percent fewer tracks than before; significant AI bug.&bottomline1309=A satisfying sim that's only missing the Grand Prix Legends engine.&gameissue1309=December '99, p. 145&gameurl1309=http://www.pcgamer.com&gamepub1309=Sierra Sports&gamerating1309=81&gamecategory1309=Racing&gamename1310=NASCAR Racing 4&gamehighs1310=Jaw-dropping physics/graphics/sound; fits all skill levels; unparalleled multiplayer support.&gamelows1310=You'll encounter some AI anomalies during caution periods and pace laps.&bottomline1310=The finest racing simulation on the market today- bar none.&gameissue1310=April '01, p. 70&gameurl1310=http://www.pcgamer.com&gamepub1310=Sierra Sports&gamerating1310=95&gamecategory1310=Racing&gamename1311=NASCAR Revolution&gamehighs1311=Some great animations and eye candy; outstanding car models and textures.&gamelows1311=Horrible control; frustrating AI; a real system hog; and more!&bottomline1311=Like racing games? Stay away from this one.&gameissue1311=June '99, p. 128&gameurl1311=http://www.pcgamer.com&gamepub1311=Electronic Arts&gamerating1311=34&gamecategory1311=Racing&gamename1312=NASCAR Thunder 2003&gamehighs1312=Savvy AI; sharp graphics; licensed tracks and drivers; comprehensive garage menu.&gamelows1312=Missing gameplay options; long load times; recurring screen stutter; laggy, warp-prone Net play.&bottomline1312=A huge improvement over earlier EA NASCAR releases, but it's not yet Papyrus-level.&gameissue1312=January 2003, p. 92&gameurl1312=http://www.pcgamer.com&gamepub1312=EA Sports&gamerating1312=77&gamecategory1312=Racing&gamename1313=NASCAR THUNDER 2004&gamehighs1313=&gamelows1313=&bottomline1313=Not quite as amazing as Papyrus' NASCAR 2003, but it's definitely on the lead lap.&gameissue1313=December '03, p. 100&gameurl1313=http://www.pcgamer.com&gamepub1313=EA Sports&gamerating1313=87&gamecategory1313=Racing&gamename1314=National Lampoon's Blind Date&gamehighs1314=Realistic depiction of the tribulations of strategic naval command.&gamelows1314=Limited appeal, and the usual drawbacks of the Windows environment.&bottomline1314=An entertaining revival of the "dating simulation" concept.&gameissue1314=December '94, p. 150&gameurl1314=http://www.pcgamer.com&gamepub1314=Trimark Interactive&gamerating1314=74&gamecategory1314=Adventure&gamename1315=Nations&gamehighs1315=The manual has a nice layout and few typos.&gamelows1315=Appaling AI; unrealistic even on "ultra-realistic" settings; muddy visuals; strange interface.&bottomline1315=The last and by far the least of the WWII flight sims.&gameissue1315=February '00, p. 107&gameurl1315=http://www.pcgamer.com&gamepub1315=Psygnosis&gamerating1315=10&gamecategory1315=Simulation&gamename1316=NAVAL CAMPAIGNS 3: GUADALCANAL&gamehighs1316=&gamelows1316=&bottomline1316=&gameissue1316=June '04, p. 71&gameurl1316=http://www.pcgamer.com&gamepub1316=HPS Sims&gamerating1316=75&gamecategory1316=Wargame&gamename1317=NAVY SEALS: WEAPONS OF MASS DESTRUCTION&gamehighs1317=&gamelows1317=&bottomline1317=&gameissue1317=November '03, p. 117&gameurl1317=http://www.pcgamer.com&gamepub1317=ValuSoft&gamerating1317=18&gamecategory1317=Tactical First-Person Shooteràreally&gamename1318=Navy Strike&gamehighs1318=Good graphics; campaign mode adds new dimension.&gamelows1318=Bewildering keystrokes, menus; unrealistic flight models.&bottomline1318=With its emphasis on fun air combat and the intriguing Command Module, Navy Strike is a good introductory sim.&gameissue1318=February '96, p. 119&gameurl1318=http://www.pcgamer.com&gamepub1318=Empire Interactive&gamerating1318=80&gamecategory1318=Simulation&gamename1319=NBA Action 98&gamehighs1319=Players perform realistically; great motion-capture work; free throws!&gamelows1319=High system requirements; a bit behind the technology curve all around.&bottomline1319=If you can live without the glitz and glitter, the gameplay will win you over.&gameissue1319=June '98, p. 88&gameurl1319=http://www.pcgamer.com&gamepub1319=Sega Entertainment&gamerating1319=87&gamecategory1319=Sports&gamename1320=NBA Basketball 2000&gamehighs1320=&gamelows1320=&bottomline1320=&gameissue1320=March '00, p.121 &gameurl1320=http://www.pcgamer.com&gamepub1320=Fox Interactive&gamerating1320=15&gamecategory1320=Sports&gamename1321=NBA Full Court Press&gamehighs1321=Slick presentation; great commentary; what you'd expect from an NBA license.&gamelows1321=Bland graphics; unsatisfying feel; doesn't pack the kind of attitude an NBA license suggests.&bottomline1321=There have been better basketball games; there's better to come. Why buy this?&gameissue1321=January '97, p. 247&gameurl1321=http://www.pcgamer.com&gamepub1321=Microsoft&gamerating1321=60&gamecategory1321=Sports&gamename1322=NBA Inside Drive 2000&gamehighs1322=Gorgeous player art and animations; good audio effects; affordable price.&gamelows1322=Unrealistic pace to gameplay; virtually no defense; no career mode or network play.&bottomline1322=A solid and inexpensive action-based alternative to NBA Live 2000.&gameissue1322=November '99, p. 138&gameurl1322=http://www.pcgamer.com&gamepub1322=Microsoft&gamerating1322=76&gamecategory1322=Sports&gamename1323=NBA Live 2000&gamehighs1323=Smarter play; engrossing franchise mode; legends of the game; gorgeous graphics.&gamelows1323=RAM is of the essence; simulation still has room for improvement; atrocious announcing.&bottomline1323=Any basketball fan who passes this one up needs his/her hear examined.&gameissue1323=January '00, p. 184&gameurl1323=http://www.pcgamer.com&gamepub1323=EA Sports&gamerating1323=90&gamecategory1323=Sports&gamename1324=NBA Live 2001&gamehighs1324=Still a pretty game to watch and fun to play; franchise mode is still one of the best around.&gamelows1324=Promised features missing; some legacy features removed; new gameplay problems.&bottomline1324=Not even close to being a worthy successor to NBA Live 2000.&gameissue1324=May '01, p. 60&gameurl1324=http://www.pcgamer.com&gamepub1324=EA Sports&gamerating1324=65&gamecategory1324=Sports&gamename1325=NBA Live 2003&gamehighs1325=New control scheme; gets the visual details right; huge number of animations.&gamelows1325=Not even close to a simulation; gameplay is way too fast; AI can't keep up.&bottomline1325=Fun in a hyperkinetic kind of way, but it doesn't hold up under extended play.&gameissue1325=February 2003, p. 76&gameurl1325=http://www.pcgamer.com&gamepub1325=EA Sports&gamerating1325=63&gamecategory1325=Sports&gamename1326=NBA LIVE 2004&gamehighs1326=&gamelows1326=&bottomline1326=&gameissue1326=March '04, p. 77&gameurl1326=http://www.pcgamer.com&gamepub1326=EA Sports&gamerating1326=84&gamecategory1326=Sports&gamename1327=NBA Live 95&gamehighs1327=You name it. Everything about NBA Live '95 is a treat for the eyes and ears.&gamelows1327=You can't edit players, and coaching and strategy options are limited.&bottomline1327=If you're a hoops fan, and you have a high-end machine, you shouldn't be without this game.&gameissue1327=June '95, p. 85&gameurl1327=http://www.pcgamer.com&gamepub1327=Electronic Arts&gamerating1327=90&gamecategory1327=Sports&gamename1328=NBA Live 96&gamehighs1328=Brings expansion teams, a player-creation feature, on-the-fly play-calling, and multiple camera angles to an already great game.&gamelows1328=Too many blocked shots and out-of-bounds passes; tricky to find a good camera angle; steep hardware requirements.&bottomline1328=A great simulation that can be enjoyed on a variety of levels.&gameissue1328=May '96, p. 97&gameurl1328=http://www.pcgamer.com&gamepub1328=Electronic Arts&gamerating1328=88&gamecategory1328=Simulation&gamename1329=NBA Live 97&gamehighs1329=Incredible graphics, full rosters, all the stats, and unequaled presentation.&gamelows1329=Slippery control, poor frame-rate on slower systems, and some flaws as a sim.&bottomline1329=The best-looking, best-playing, basketball game available, even with its flaws.&gameissue1329=April '97, p. 98&gameurl1329=http://www.pcgamer.com&gamepub1329=Electronic Arts&gamerating1329=84&gamecategory1329=Sports&gamename1330=NBA Live 98&gamehighs1330=Awesome visuals, presentation, and interface; new features that enhance gameplay.&gamelows1330=Lack of fouls called against the CPU. There are a few graphical glitches during replays.&bottomline1330=For those who enjoy a great looking, great playing game, NBA Live 98 is the best.&gameissue1330=January '98, p. 234&gameurl1330=http://www.pcgamer.com&gamepub1330=Electronic Arts&gamerating1330=92&gamecategory1330=Sports&gamename1331=NBA Live 99&gamehighs1331=Brilliant graphics and animations; exciting on-court play; improved AI.&gamelows1331=Too many steals and blocks; career mode is poorly implemented; sports ticker bug.&bottomline1331=The closest any of us may get to a real NBA game this year.&gameissue1331=February '99, p. 219&gameurl1331=http://www.pcgamer.com&gamepub1331=Electronic Arts&gamerating1331=92&gamecategory1331=Sports&gamename1332=NCAA Basketball Final Four '97&gamehighs1332=Unprecedented variety of post-up moves.&gamelows1332=Sloppy control; basketball is too big for the rim; speed is a little slow.&bottomline1332=It's the best college hoops game on the PC, but, there isn't much competition out there, either.&gameissue1332=July '97, p. 154&gameurl1332=http://www.pcgamer.com&gamepub1332=Mindscape&gamerating1332=71&gamecategory1332=Sports&gamename1333=NCAA Championship Basketball&gamehighs1333=Good oncourt gameplay; recruiting and multi-player optinos give it a good shelf life.&gamelows1333=Results of simulated games are questionable; only one viewing perspective; no out-of-bounds; inaccurate physical stats and jersey numbers.&bottomline1333=A fun college basketball sim, but one that can clearly stand some improvement.&gameissue1333=December '96, p. 308&gameurl1333=http://www.pcgamer.com&gamepub1333=GTE Entertainment&gamerating1333=65&gamecategory1333=Simulation&gamename1334=NCAA Footbal 98&gamehighs1334=Great running game; smooth animation; lots of teams to choose from.&gamelows1334=AI problems with the offense; no career mode.&bottomline1334=If the offense problems don't bother you, you'll have a great deal of fun with this soild addition to EA Sports' lineup.&gameissue1334=February '98, p. 168&gameurl1334=http://www.pcgamer.com&gamepub1334=Electronic Arts&gamerating1334=86&gamecategory1334=Sports&gamename1335=NCAA Football 99&gamehighs1335=Stunning graphics; perfect atmosphere; astounding game play; Dynasty Mode.&gamelows1335=Save game problems seen in the first game still exist; no play editor.&bottomline1335=Don't hesitate to add this to your sports collection -- it's da bomb.&gameissue1335=November '98, p. 254&gameurl1335=http://www.pcgamer.com&gamepub1335=Electronic Arts&gamerating1335=92&gamecategory1335=Sports&gamename1336=NCAA: Road to the Final Four 2&gamehighs1336=Three seasons of NCAA tournament fields; handsome graphics and some exciting action.&gamelows1336=Choppy animation; awkward coaching interface.&bottomline1336=If you've been waiting for a good basketball sim, Road to the Final Four 2 is definitely worth a look.&gameissue1336=February '95, p. 114&gameurl1336=http://www.pcgamer.com&gamepub1336=Bethesda Softworks&gamerating1336=80&gamecategory1336=Simulation&gamename1337=Necrodome&gamehighs1337=Many play options; Internet support; lots of things to smash and shoot.&gamelows1337=Murky, circular levels; too many stops and starts.&bottomline1337=Fun and playable, but not really remarkable.&gameissue1337=February '97, p. 114&gameurl1337=http://www.pcgamer.com&gamepub1337=SSI&gamerating1337=84&gamecategory1337=Arcade&gamename1338=Need for Speed&gamehighs1338=Great hi-res graphics; cool videos of the cars.&gamelows1338=Limited number of tracks; no crashes; the single-player mode gets old.&bottomline1338=If you've been looking for a slick action game with the right mix of realism and arcade gameplay, look no further.&gameissue1338=November '95, p. 112&gameurl1338=http://www.pcgamer.com&gamepub1338=Electronic Arts&gamerating1338=84&gamecategory1338=Action&gamename1339=Need for Speed: High Stakes&gamehighs1339=Multi-tier career mode; free 'net play; impressive stable of supercars; exquisite scenery.&gamelows1339=Unsophisticated driving and damage modeling; screwy save game feature in career mode.&bottomline1339=One of the most complete arcade racers on the market.&gameissue1339=September '99, p. 111&gameurl1339=http://www.pcgamer.com&gamepub1339=Electronic Arts&gamerating1339=82&gamecategory1339=Racing&gamename1340=Need for Speed: Hot Pursuit 2&gamehighs1340=Elaborate course designs; big selection of licensed exotic cars; good sound; solid multiplay.&gamelows1340=Unrealistic physics; no cockpit view; stripped-down replay screen; weak force feedback.&bottomline1340=A moderately entertaining, albeit retrograde, arcade driving experience.&gameissue1340=January 2003, p. 112&gameurl1340=http://www.pcgamer.com&gamepub1340=EA&gamerating1340=68&gamecategory1340=Racing&gamename1341=Need for Speed II&gamehighs1341=Pretty graphics, lots of cute touches; mucho multi-player options.&gamelows1341=Short tracks; no cops; slower than molasses on low-end Pentiums.&bottomline1341=Try as it might, this just can't touch the original.&gameissue1341=July '97, p. 180&gameurl1341=http://www.pcgamer.com&gamepub1341=Electronic Arts&gamerating1341=73&gamecategory1341=Arcade&gamename1342=Need for Speed III: Hot Pursuit&gamehighs1342=The graphics are amazing at full detail; kick-ass cars; the cops are back!&gamelows1342=Not enough variety in tracks; opponents' AI is shaky; steep system requirements.&bottomline1342=If you like fast cars and outrunning Johnny Law, you can't do much better than this.&gameissue1342=December '98, p. 177a&gameurl1342=http://www.pcgamer.com&gamepub1342=Electronic Arts&gamerating1342=88&gamecategory1342=Arcade&gamename1343=NEED FOR SPEED: UNDERGROUND&gamehighs1343=&gamelows1343=&bottomline1343=The series is back! Underground is the best Need for Speed since Porsche Unleashed.&gameissue1343=January '04, p. 118&gameurl1343=http://www.pcgamer.com&gamepub1343=EA Games&gamerating1343=88&gamecategory1343=Racing&gamename1344=NEIGHBORS FROM HELL&gamehighs1344=&gamelows1344=&bottomline1344=&gameissue1344=November '03, p. 126&gameurl1344=http://www.pcgamer.com&gamepub1344=Encore&gamerating1344=70&gamecategory1344=Strategy&gamename1345=NEMESIS OF THE ROMAN EMPIRE&gamehighs1345=&gamelows1345=&bottomline1345=Definitely a solid strategy game, but lacking in depth and story.&gameissue1345=June '04, p. 70&gameurl1345=http://www.pcgamer.com&gamepub1345=Enlight&gamerating1345=68&gamecategory1345=Real-Time Strategy&gamename1346=Nemesis: The Wizardry Adventure&gamehighs1346=Pretty graphics; unique puzzles; variety of creatures, dungeons.&gamelows1346=Awkward combat interface; story line isn't involving.&bottomline1346=A decent graphic adventure, but if you're dying to play more Wizardry games, you're bound to be disappointed.&gameissue1346=February '97, p. 134&gameurl1346=http://www.pcgamer.com&gamepub1346=Sir-tech Software&gamerating1346=73&gamecategory1346=Adventure&gamename1347=Neocron&gamehighs1347=Unapologetically adult tone; balances action and roleplaying; sci-fi cyberpunk ambience.&gamelows1347=bugs; a paper-thin story; non-working elements (two months after release).&bottomline1347=A potentially brilliant MMORPG that shouldn't be beta-tested by paying subscribers.&gameissue1347=March 2003, p. 90&gameurl1347=http://www.pcgamer.com&gamepub1347=CDV&gamerating1347=60&gamecategory1347=Online RPG&gamename1348=NetStorm: Islands at War&gamehighs1348=Innovative design; good for both beginners and experts; easy set up for Internet play.&gamelows1348=Susceptible to cheats and hacks; the usual Internet idiots can detract from the experience.&bottomline1348=Activision's "quick and dirty" RTS game for the Internet is a winner.&gameissue1348=March '98, p. 153&gameurl1348=http://www.pcgamer.com&gamepub1348=Activision&gamerating1348=83&gamecategory1348=Strategy&gamename1349=netWAR&gamehighs1349=Great visuals, balanced team-play, and it's a fun online game.&gamelows1349=Control is a bit screwy. The frequent server outages can be extremely annoying.&bottomline1349=If you want a quick-and-easy online blastfest, netWAR should do the trick.&gameissue1349=July '98, p. 116&gameurl1349=http://www.pcgamer.com&gamepub1349=Headland Digital Media&gamerating1349=71&gamecategory1349=Action&gamename1350=Neverhood Chronicles&gamehighs1350=Wonderful claymation animations and backdrops.&gamelows1350=Repetitive and pointless puzzling; almost no interaction.&bottomline1350=The tiresome puzzles and limited interaction squash the life out of what could have been an amazing adventure.&gameissue1350=December '96, p. 258&gameurl1350=http://www.pcgamer.com&gamepub1350=Dreamworks Interactive&gamerating1350=40&gamecategory1350=Adventure&gamename1351=Neverwinter Nights&gamehighs1351=Brilliantly put together; great visuals; huge replayability; mammoth multiplayer component.&gamelows1351=locations look "samey"; early multiplayer server instability.&bottomline1351=Some of the greatest PC gaming I've ever had. An extraordinary game.&gameissue1351=September 2002, p. 60&gameurl1351=http://www.pcgamer.com&gamepub1351=Infogrames&gamerating1351=95&gamecategory1351=Roleplaying&gamename1352=NEVERWINTER NIGHTS: HORDES OF THE UNDERDARK&gamehighs1352=&gamelows1352=&bottomline1352=An extremely well-crafted reason to revisit our 2002 RPG of the Year&gameissue1352=March '04, p. 64&gameurl1352=http://www.pcgamer.com&gamepub1352=Atari&gamerating1352=83&gamecategory1352=Roleplaying&gamename1353=NEVERWINTER NIGHTS: SHADOWS OF UNDRENTIDE&gamehighs1353=&gamelows1353=&bottomline1353=Tons of content for the Neverwinter Nights junkie - it's just more of a great game.&gameissue1353=September '03, p. 96&gameurl1353=http://www.pcgamer.com&gamepub1353=Atari&gamerating1353=77&gamecategory1353=Roleplaying &gamename1354=New Horizons&gamehighs1354=Plenty of variety gives this one good replay value.&gamelows1354=Way too cutesy, with cliched dialogue, videogame-looking graphics, and little real challenge.&bottomline1354=Light, lively entertainment, but nothing new; not for the serious strategist.&gameissue1354=July '95, p. 125&gameurl1354=http://www.pcgamer.com&gamepub1354=KOEI Corp.&gamerating1354=68&gamecategory1354=Simulation&gamename1355=New World Order&gamehighs1355=Nicely articulated graphics; well-designed maps; **extremely** tough enemy AI.&gamelows1355=flaws in multiplayer mode; very steep system requirements.&bottomline1355=It's a decent debut for a new PC game developer, but not quite a success.&gameissue1355=July 2003, p. 82&gameurl1355=http://www.pcgamer.com&gamepub1355=Strategy First&gamerating1355=53&gamecategory1355=First-Person Shooter&gamename1356=Newman/Haas Racing&gamehighs1356=It looks nice; replay mode.&gamelows1356=Bugs and more bugs; crashes constantly; baroque interface; unrealistic driving models, damage modes.&bottomline1356=There's no reason to own this game with so many good, better driving games from Ubi Soft, EA, Microsoft, and Sierra.&gameissue1356=May '99, p. 111&gameurl1356=http://www.pcgamer.com&gamepub1356=Psygnosis&gamerating1356=22&gamecategory1356=Racing&gamename1357=NEXAGON DEATHMATCH&gamehighs1357=&gamelows1357=&bottomline1357=The groundwork has been laid for a fantastic sequel.&gameissue1357=November '03, p. 110&gameurl1357=http://www.pcgamer.com&gamepub1357=Strategy First&gamerating1357=72&gamecategory1357=Action/Strategy&gamename1358=NFL Blitz&gamehighs1358=Late hits; killer graphics; great cheats; fun multi-player; non-stop action.&gamelows1358=May turn off football purists; the arcade version's language has been toned down.&bottomline1358=A fun, in your face, smack-talking football game that is simply a blast to play.&gameissue1358=January '99, p. 192&gameurl1358=http://www.pcgamer.com&gamepub1358=Midway&gamerating1358=89&gamecategory1358=Sports&gamename1359=NFL Blitz 2000&gamehighs1359=Smooth graphics on 3DFX based systems; new playbook editor; lots of action.&gamelows1359=Shallow gameplay; clumsy interface; lack of innovation.&bottomline1359=Fun for a little while, but it quickly grows stale and monotonous.&gameissue1359=May '00, p.87 &gameurl1359=http://www.pcgamer.com&gamepub1359=Infogrames Entertainment&gamerating1359=48&gamecategory1359=Sports&gamename1360=NFL Fever 2000&gamehighs1360=Retina-scorching graphics with astounding animations; solid controls; low price.&gamelows1360=No player stats at all; unbalanced AI.&bottomline1360=Almost worth buying for the graphics alone, but unless you have a friend to play against, don't expect much longevity.&gameissue1360=Novemeber '99, p. 174&gameurl1360=http://www.pcgamer.com&gamepub1360=Microsoft&gamerating1360=74&gamecategory1360=Sports&gamename1361=NFL Gameday 99&gamehighs1361=Good sound, commentary; solid two-player arcade action; good 'net play as server.&gamelows1361=Robotic player movement; poor clock management for AI teams; poor 'net play as client.&bottomline1361=A decent action-oriented football game in need of a few major and minor repairs.&gameissue1361=November '98, p. 242&gameurl1361=http://www.pcgamer.com&gamepub1361=989 Studios&gamerating1361=68&gamecategory1361=Sports&gamename1362=NFL Pro League Football&gamehighs1362=Lots of players, teams, and statistics; accurate and lightning-fast replay results.&gamelows1362=Rough animation; sparse sound effects.&bottomline1362=As a number cruncher, this is a solid football sim, but if you demand graphics as well, you can do better.&gameissue1362=October '95, p. 104&gameurl1362=http://www.pcgamer.com&gamepub1362=MicroSports&gamerating1362=76&gamecategory1362=Sports&gamename1363=NFL Quarterback Club 96&gamehighs1363=Unprecedented degree of control on the field; great animations; an extensive playbook.&gamelows1363=Lack of trades or a draft; simulations of historic games only support one player.&bottomline1363=The best action-oriented football sim yet.&gameissue1363=May '96, p. 121&gameurl1363=http://www.pcgamer.com&gamepub1363=Acclaim Entertainment&gamerating1363=90&gamecategory1363=Simulation&gamename1364=NFL Quarterback Club 97&gamehighs1364=Lots of pre-built plays, customizable camera views.&gamelows1364=Annoying camera shifts during possession changes, confusing four-button gamepad controls, and chunky player graphics.&bottomline1364=For fast, furious, football action QBC '97 delivers a rousing amount of playability, options, and fun.&gameissue1364=November '96, p. 244&gameurl1364=http://www.pcgamer.com&gamepub1364=Acclaim Entertainment&gamerating1364=80&gamecategory1364=Sports&gamename1365=NFS: Porsche Unleashed&gamehighs1365=More than 80 models; excellent physics; deep career modes; stunning new tracks.&gamelows1365=Nothing for Ferrari or Lamborghini fans; no Hot Pursuit police chase mode; some CD-access pauses.&bottomline1365=The best Need for Speed game ever to roll out of EA's Garage.&gameissue1365=July '00, p.82 &gameurl1365=http://www.pcgamer.com&gamepub1365=Electronic Arts&gamerating1365=94&gamecategory1365=Racing&gamename1366=NHL 2000&gamehighs1366=More realistic physics; importable player faces; clock scheme provides good stats.&gamelows1366=Still lacks sim credibility; too many gimme goals; importing faces only kinda works.&bottomline1366=The best of the NHL series and that still says something.&gameissue1366=December '99, p. 163&gameurl1366=http://www.pcgamer.com&gamepub1366=EA Sports&gamerating1366=89&gamecategory1366=Sports&gamename1367=NHL 2001&gamehighs1367=Customizable in every way; momentum meter; lots of improvements, including the graphics.&gamelows1367=Internet play is still hit-or-miss; frame rate on auto replays is very choppy on lower-end PCs.&bottomline1367=Finally, a hockey game that should appeal to every level of fan.&gameissue1367=December '00, p. 158&gameurl1367=http://www.pcgamer.com&gamepub1367=Electronic Arts&gamerating1367=92&gamecategory1367=Sports&gamename1368=NHL 2002&gamehighs1368=Stunning graphics; incredibly life-like animations; cool NHL cards; tons of options.
.
&gamelows1368=Frustrating defense; chugs even on powerful systems; color commentator is a tool&bottomline1368=As usual, itÆll please casual gamers while leaving hardcore players frustrated.&gameissue1368=December '01, p. 96&gameurl1368=http://www.pcgamer.com&gamepub1368=EA&gamerating1368=83&gamecategory1368=Sports &gamename1369=NHL 2003&gamehighs1369=First-rate graphics and animations; hosts hundreds of options; fun head-to-head play.&gamelows1369=Highly unrealistic on-ice play; defensive AI is a cruel joke; pop-in songs are a sad marketing ploy.&bottomline1369=Spend $10 on last year's edition in the bargain bin, and hope for changes next year.&gameissue1369=December 2002, p. 114&gameurl1369=http://www.pcgamer.com&gamepub1369=EA Sports&gamerating1369=72&gamecategory1369=Sports&gamename1370=NHL 2004&gamehighs1370=&gamelows1370=&bottomline1370=Don't bother unless you're going to be playing strictly multiplay.&gameissue1370=Holiday '03, p. 97a&gameurl1370=http://www.pcgamer.com&gamepub1370=EA&gamerating1370=67&gamecategory1370=Sports&gamename1371=NHL 96&gamehighs1371=Knockout graphics, thrilling sound effects, modem options and the best hockey action around.&gamelows1371=Some camera angles don't give the optimum view of the rink; steep system requirements.&bottomline1371=If you love hockey or sports games in general, be sure and add this one to your collection.&gameissue1371=December '95, p. 227&gameurl1371=http://www.pcgamer.com&gamepub1371=Electronic Arts&gamerating1371=90&gamecategory1371=Simulation&gamename1372=NHL 97&gamehighs1372=Current high-water mark for sports sims, especially in its use of polygonal characters. Commendable AI.&gamelows1372=No customizability, little management, sluggish fights, and some slanted scoring results.&bottomline1372=If you've got the system and are even remotely interested in hockey, pick this one up!&gameissue1372=December '96, p. 298&gameurl1372=http://www.pcgamer.com&gamepub1372=Electronic Arts&gamerating1372=93&gamecategory1372=Simulation&gamename1373=NHL 98&gamehighs1373=Jaw-dropping graphics, fast gameplay, and a better AI make this the best NHL to date.&gamelows1373=The AI still needs work; experienced players can exploit game flaws with ease.&bottomline1373=A no-holds-barred sports action game with sim-style options, NHL 98 is tops.&gameissue1373=December '97, p. 250&gameurl1373=http://www.pcgamer.com&gamepub1373=Electronic Arts&gamerating1373=90&gamecategory1373=Sports&gamename1374=NHL 99&gamehighs1374=Presentation is second to none; tighter control and more realistic results.&gamelows1374=Computer goalies are supermen; promised draft feature missing; sim crowd won't like it.&bottomline1374=An already great game gets a minor face lift and some adjustments under the hood.&gameissue1374=December '98, p. 187&gameurl1374=http://www.pcgamer.com&gamepub1374=Electronic Arts&gamerating1374=91&gamecategory1374=Sports&gamename1375=NHL Championship 2000&gamehighs1375=Strong positional play and AI; slick TV-style presentation.&gamelows1375=horrific line change routine, extra-large players, jumpy animations, sporatically dumb AI opponents.&bottomline1375=Radical's knocking on the door yet again, but EA Sports sitll won't let 'em in.&gameissue1375=March '00, p.113 &gameurl1375=http://www.pcgamer.com&gamepub1375=FOX Interactive&gamerating1375=70&gamecategory1375=Sports&gamename1376=NHL Hockey 95&gamehighs1376=Professional presentation and great game play.&gamelows1376=There's not much other than improved game presentation and stats to separate this from the original NHL Hockey.&bottomline1376=If you don't own the original, this is as good as it gets. If you do, try before you buy.&gameissue1376=January '95, p. 142&gameurl1376=http://www.pcgamer.com&gamepub1376=Electronic Arts&gamerating1376=90&gamecategory1376=Simulation&gamename1377=NHL PowerPlay 96&gamehighs1377=Fast-paced action; detailed player animations.&gamelows1377=The look and feel of NHL PP 96 may seem a bit dated.&bottomline1377=For accurate and controllable hockey without excessive extras, NHL PP 96 is one of the best hockey sims on the market.&gameissue1377=August '96, p. 87&gameurl1377=http://www.pcgamer.com&gamepub1377=Virgin Interactive&gamerating1377=86&gamecategory1377=Sports&gamename1378=NHL Powerplay 98&gamehighs1378=Decent gamplay; low system requirements.&gamelows1378=Poor player animations; slow pace; and skewed results.
&bottomline1378=NHL Powerplay 98 has lofty ambitions but simply cannot compete on any level with the far superior NHL 98.&gameissue1378=February '98, p. 114&gameurl1378=http://www.pcgamer.com&gamepub1378=Virgin Interactive&gamerating1378=62&gamecategory1378=Sports&gamename1379=NHRA Drag Racing&gamehighs1379=Nice graphics; excellent racing interface.&gamelows1379=Simplistic vehicle management drains the challenge and longevity out of this game; no multi-player options.&bottomline1379=Died-in-the-wool drag racing fans should look elsewhere.&gameissue1379=March '99, p. 140&gameurl1379=http://www.pcgamer.com&gamepub1379=Mind Magic&gamerating1379=70&gamecategory1379=Racing&gamename1380=Nigel Mansell's World Championship&gamehighs1380=Driving is a snap because you couldn't wreck if you tried.&gamelows1380=There's no real challenge whatsoever; racing has never been this tedious.&bottomline1380=There are much better driving sims around, especially at this price.&gameissue1380=July '94, p. 86&gameurl1380=http://www.pcgamer.com&gamepub1380=Gremlin Graphics&gamerating1380=40&gamecategory1380=Simulation&gamename1381=Nightmare Creatures&gamehighs1381=Constant action, incredible graphics, and awesome atmosphere.&gamelows1381=Poor control in certain situations; has a bad case of consolitis with no save game feature.&bottomline1381=Even with a few unforgivable faults, this is a bloody blast to play.&gameissue1381=April '98, p. 149&gameurl1381=http://www.pcgamer.com&gamepub1381=Activision&gamerating1381=82&gamecategory1381=Action&gamename1382=Nihilist&gamehighs1382=The soundtrack is vaguely rocking.&gamelows1382=Shallow gameplay and generally mediocre design make this game a downer even in the bargain bin.&bottomline1382=Flashy graphics mean little when a game is this bad.&gameissue1382=March '97, p. 158&gameurl1382=http://www.pcgamer.com&gamepub1382=Philips Media&gamerating1382=26&gamecategory1382=Arcade&gamename1383=No One Lives Forever&gamehighs1383=Lots of action variety; great set-piece sequences; tons of toys; appealing atmosphere.&gamelows1383=Might be too self-consciously wacky for hardcore FPS fans.&bottomline1383=A very fresh action romp with tons of cheekiness- maybe too much.&gameissue1383=January '01, p. 129&gameurl1383=http://www.pcgamer.com&gamepub1383=FOX Interactive&gamerating1383=84&gamecategory1383=Action&gamename1384=No One Lives Forever 2&gamehighs1384=Visually superb; great sense of style and humor; loads of fun; co-op multiplay.&gamelows1384=Some of the mission design is a little disappointing; weird bugs here and there.&bottomline1384=Packed with style and action, it's a worthy successor to our Best Action Game of 2000.&gameissue1384=Holiday 2002, p. 78&gameurl1384=http://www.pcgamer.com&gamepub1384=Fox Interactive&gamerating1384=90&gamecategory1384=Action&gamename1385=Noctropolis&gamehighs1385=Gorgeous SVGA graphics and challenging but fair puzzles.&gamelows1385=The dialogue could have used another pass through the typewriter, and the acting is strictly amateur.&bottomline1385=Noctropolis is a solid adventure set in an intriguing and visually stunning world.&gameissue1385=February '95, p. 76&gameurl1385=http://www.pcgamer.com&gamepub1385=Electronic Arts&gamerating1385=82&gamecategory1385=Adventure&gamename1386=Nocturne&gamehighs1386=Original concept; really cool shadows.&gamelows1386=Crap control, troublesome combat, uninspired puzzles, poor performance.&bottomline1386=Though it's got a share of good scares and neat shadows, Nocturne is siimply too frustrating to bother with.&gameissue1386=January '00, p. 176&gameurl1386=http://www.pcgamer.com&gamepub1386=Gathering of Developers&gamerating1386=56&gamecategory1386=Adventure&gamename1387=Noir&gamehighs1387=Well-chosen locations and music create the feeling of 1940s film noir.&gamelows1387=Lack of interactivity; infuriatingly confusing movement interface.&bottomline1387=Film buffs might appreciate what Cyberdreams achieved on a superficial level, but hard-core adventure gamers will be let down.&gameissue1387=February '97, p. 126&gameurl1387=http://www.pcgamer.com&gamepub1387=Cyberdreams&gamerating1387=58&gamecategory1387=Adventure&gamename1388=Normality&gamehighs1388=Slick navigation interface and generally good puzzles.&gamelows1388=Dialog falls flat at times; may be too easy for some gamers; annoying hero.&bottomline1388=Some good fun in the
"I want to be Sam %26 Max when I grow up" vein.&gameissue1388=September '96, p. 111&gameurl1388=http://www.pcgamer.com&gamepub1388=Interplay&gamerating1388=80&gamecategory1388=Adventure&gamename1389=Normandy '44&gamehighs1389=It's so good, so big, and so solid that nobody ever needs to disgn another game about the subject.&gamelows1389=Definitely a hardcore product- not for teh novice; alpine learning curve.&bottomline1389=This is as close to 'definitive' as a historical simulation can get.&gameissue1389=August '00, p.96 &gameurl1389=http://www.pcgamer.com&gamepub1389=HPS Simulations&gamerating1389=86&gamecategory1389=Strategy&gamename1390=Norse by Norsewest&gamehighs1390=It's more of the same for Lost Vikings buffs; nice presentation of cutscenes.&gamelows1390=Sub-par graphics; very little improvement over the original.&bottomline1390=Hardly a respectable follow-up, but it may keep fans of the series busy.&gameissue1390=August '97, p. 122&gameurl1390=http://www.pcgamer.com&gamepub1390=Interplay&gamerating1390=62&gamecategory1390=Strategy&gamename1391=NORTH GERMAN PLAIN '85&gamehighs1391=&gamelows1391=&bottomline1391=&gameissue1391=June '04, p. 71&gameurl1391=http://www.pcgamer.com&gamepub1391=HPS Sims&gamerating1391=87&gamecategory1391=Wargame&gamename1392=North vs. South&gamehighs1392=The complex command structure will appeal to hardcore wargamers.&gamelows1392=Dated and non-intuitive interface intended for ancient battles. Cumbersome command implementation. Bugs.&bottomline1392=Patient wargamers may like it, but there are better Civil War games out there.&gameissue1392=June '99, p. 137&gameurl1392=http://www.pcgamer.com&gamepub1392=Interactive Magic&gamerating1392=56&gamecategory1392=Strategy&gamename1393=NORTHLAND&gamehighs1393=&gamelows1393=&bottomline1393=&gameissue1393=July '04, p. 69&gameurl1393=http://www.pcgamer.com&gamepub1393=GMX Media&gamerating1393=60&gamecategory1393=Real-Time Strategy&gamename1394=NOSFERATU&gamehighs1394=&gamelows1394=&bottomline1394=Fans of 3D shooters or survival-horror games will find some decent thrills here.&gameissue1394=February '04, p. 71&gameurl1394=http://www.pcgamer.com&gamepub1394=iGames Publishing&gamerating1394=76&gamecategory1394=Action&gamename1395=Nothing But Net! Pro League Basketball&gamehighs1395=The draft and playbook features are as good as you'll find.&gamelows1395=Lack of a schedule creator makes for a lot of needless work; no real NBA players used; gameplay is slow.&bottomline1395=Nothing But Net! is a good coaching simulation, but it's shortcomings are too serious to justify a recommendation.&gameissue1395=November '94, p. 79&gameurl1395=http://www.pcgamer.com&gamepub1395=Strategic Gaming Designs&gamerating1395=64&gamecategory1395=Sports&gamename1396=Novastorm&gamehighs1396=A good shooter; Uses CD-ROM enhancements instead of being limited by them.&gamelows1396=No save feature; not everyone likes shooters, and that's all this is.&bottomline1396=A refreshingly simple and effective CD-ROM title.&gameissue1396=February '95, p. 91&gameurl1396=http://www.pcgamer.com&gamepub1396=Psygnosis&gamerating1396=85&gamecategory1396=Action&gamename1397=NOX&gamehighs1397=Great multiplayer mode; impressive graphics and physics; lots of weapons and spells.&gamelows1397=Repetitive single-player mechanics.&bottomline1397=As a unique approach to the RPG genre, NOX is worth twice its weight in platinum pieces.&gameissue1397=April '00, p.94 &gameurl1397=http://www.pcgamer.com&gamepub1397=Westwood Studios&gamerating1397=89&gamecategory1397=Roleplaying&gamename1398=Nuclear Strike&gamehighs1398=Great graphics; intense action; super-slick presentation.&gamelows1398=Restricted field of vision can be annoying; difficulty level makes this less than ideal for beginners.&bottomline1398=A great arcade blastfest with plenty of longevity and amazing intensity.&gameissue1398=January '98, p. 256&gameurl1398=http://www.pcgamer.com&gamepub1398=Electronic Arts&gamerating1398=88&gamecategory1398=Arcade&gamename1399=O.D.T.&gamehighs1399=Combo of spells and weapons adds depth to gameplay; nice graphics effects; good story.&gamelows1399=Frustrating control; primitive save-game feature; not enough combat; simplistic enemy AI.&bottomline1399=Moderately interesting once the interface is mastered, but not much more.&gameissue1399=March '99, p. 141&gameurl1399=http://www.pcgamer.com&gamepub1399=Psygnosis&gamerating1399=51&gamecategory1399=Action&gamename1400=O.R.B.: Off-World Resource Base&gamehighs1400=&gamelows1400=&bottomline1400=&gameissue1400=February 2003, p. 81&gameurl1400=http://www.pcgamer.com&gamepub1400=Strategy First&gamerating1400=56&gamecategory1400=Real-Time Strategy&gamename1401=Obsidian&gamehighs1401=Great graphics and sound, engaging story line.&gamelows1401=Lots of CD swapping. Brief gameplay for experienced adventure fans.&bottomline1401=Obsidian manages to distinguish itself as a truly different adventure, where traditional puzzling melds with abstract thought.&gameissue1401=May '97, p. 124&gameurl1401=http://www.pcgamer.com&gamepub1401=SegaSoft&gamerating1401=83&gamecategory1401=Adventure&gamename1402=Oddworld: Abe's Exoddus&gamehighs1402=Innovative and beautiful videogame-style fun with some nicely designed puzzles.&gamelows1402=Gets very difficult very fast.&bottomline1402=Abe's Exoddus is a unique action-puzzle hybrid with plenty of character.&gameissue1402=May '99, p. 127&gameurl1402=http://www.pcgamer.com&gamepub1402=GT Interactive&gamerating1402=90&gamecategory1402=Arcade&gamename1403=Oddworld: Abe's Oddysee&gamehighs1403=Loaded with personality; great level design; good sense of humor throughout.&gamelows1403=Poor save game feature; some repetitive moments just like any side scroller.&bottomline1403=For action fans, it's impossible to not be charmed by Abe and his friends.&gameissue1403=April '98, p. 150&gameurl1403=http://www.pcgamer.com&gamepub1403=Gt Interactive&gamerating1403=88&gamecategory1403=Action&gamename1404=Odium&gamehighs1404=The fluid 3D figures are perfectly intergrated in the lovely backgrounds; some cool-looking mutant critters.&gamelows1404=A combat system that utterly difies logic; horrendous dialogue scripting and acting.&bottomline1404=Not a very enjoyable game.&gameissue1404=April '00, p.108 &gameurl1404=http://www.pcgamer.com&gamepub1404=Monolith Productions&gamerating1404=34&gamecategory1404=Strategy&gamename1405=Of Light and Darkness: The Prophecy&gamehighs1405=Beautiful environments; some replay value.&gamelows1405=Repetitive gameplay gets old quick; there's nothing unique about the game.&bottomline1405=Although it has an attractive concept, this doesn't really contain enough variety or challenge to keep gamers coming back for more.&gameissue1405=August '98, p. 140&gameurl1405=http://www.pcgamer.com&gamepub1405=Interplay Productions&gamerating1405=67&gamecategory1405=Adventure&gamename1406=Off-Road Redneck Racing&gamehighs1406=&gamelows1406=&bottomline1406=&gameissue1406=August '01, p. 62&gameurl1406=http://www.pcgamer.com&gamepub1406=Interplay&gamerating1406=78&gamecategory1406=Racing&gamename1407=Official Formula 1 Racing&gamehighs1407=Comprehensive teams and tracks; lots of modes and camera angles; good 'net multiplay.&gamelows1407=Simple car physics and control; too easy to master; unnecessary car setup and pit stop features.&bottomline1407=An amusing ride for entry-level racers, but semi-serious simmers won't like it.&gameissue1407=September '99, p. 98&gameurl1407=http://www.pcgamer.com&gamepub1407=Eidos Interactive&gamerating1407=69&gamecategory1407=Racing&gamename1408=Old Time Baseball&gamehighs1408=Beautiful graphics, especially the stadiums.&gamelows1408=A few bugs and some questionable statistical results.&bottomline1408=A couple of errors keep this from being a perfect game.&gameissue1408=February '96, p. 139&gameurl1408=http://www.pcgamer.com&gamepub1408=Stormfront Studios&gamerating1408=82&gamecategory1408=Simulation&gamename1409=ONCE UPON A KNIGHT&gamehighs1409=&gamelows1409=&bottomline1409=&gameissue1409=April '04, p. 70&gameurl1409=http://www.pcgamer.com&gamepub1409=Atari&gamerating1409=62&gamecategory1409=Strategy/Roleplaying&gamename1410=One Must Fall: 2097&gamehighs1410=Excellent moves and variety; just the thing for bloodless carnage.&gamelows1410=Repetitive commentary following each bout; the graphics aren't particularly exciting.&bottomline1410=Grab your gamepad and buy yourself some Band-aids because your thumbs are gonna get sore!&gameissue1410=February '95, p. 113&gameurl1410=http://www.pcgamer.com&gamepub1410=Epic MegaGames&gamerating1410=84&gamecategory1410=Arcade&gamename1411=ONE MUST FALL: BATTLEGROUNDS&gamehighs1411=&gamelows1411=&bottomline1411=It won't be unseating Soul Calibur-class beat-'em-ups anytime soon.&gameissue1411=March '04, p. 74&gameurl1411=http://www.pcgamer.com&gamepub1411=Diversions Entertainment&gamerating1411=58&gamecategory1411=Action&gamename1412=Oni&gamehighs1412=Lots of head-crackin' action; groovy techno soundtrack; engaging anime story.&gamelows1412=Begs for multiplayer mode; no in-game saves; repeated graphics and level designs.&bottomline1412=A fun martial-arts romp that could have been a multiplayer classic.&gameissue1412=April '01, p. 96&gameurl1412=http://www.pcgamer.com&gamepub1412=Take Two&gamerating1412=72&gamecategory1412=Action&gamename1413=Open Kart&gamehighs1413=Unique and underrepresented style of PC racing; many enhanced gameplay features.
&gamelows1413=Horrible physics; two bad view options; buggy interface; inconsistent AI.&bottomline1413=The Test Drive 6 of karting games. (ThatÆs bad.)&gameissue1413=November '01, p. 118&gameurl1413=http://www.pcgamer.com&gamepub1413=Microids&gamerating1413=32&gamecategory1413=Arcade Racing&gamename1414=Operation Airstorm&gamehighs1414=The computerized model-assembly instructions are kind of neat.&gamelows1414=Stupid narrative context; crude flight models; awful explosion graphics; cretinous AI.&bottomline1414=Experienced gamers beware; for the budget-conscious novice only.&gameissue1414=April '95, p. 83&gameurl1414=http://www.pcgamer.com&gamepub1414=Expert Software&gamerating1414=45&gamecategory1414=Simulation&gamename1415=Operation Body Count&gamehighs1415=Having comrades that you control is nice, and one of the best ideas we've seen.&gamelows1415=The flat, cardboard-cutout enemies are bad enough, but why does every floor have to look so much alike?&bottomline1415=Check it out if you're a fan of the genre, but there's really nothing new here.&gameissue1415=February '95, p. 72&gameurl1415=http://www.pcgamer.com&gamepub1415=Capstone&gamerating1415=64&gamecategory1415=Action&gamename1416=Operation Crusader&gamehighs1416=A superb and wonderfully playable war game. It rules.&gamelows1416=Disappointingly terse Tobruk scenario if you play the Allied side.&bottomline1416=There are few PC wargames, past or present, that are able to reach a comparable level of excellence.&gameissue1416=December '94, p. 123&gameurl1416=http://www.pcgamer.com&gamepub1416=Avalon Hill&gamerating1416=94&gamecategory1416=Strategy&gamename1417=Operation Europe: Path to Victory&gamehighs1417=The battlefield scenes are very good.&gamelows1417=Complex, arbitrary rules will discourage novice gamers while veteran grognards will find the game risable in the extreme.&bottomline1417=If you accept the game on its own terms, it can be quite entertaining; but it is not a serious simulation by any stretch.&gameissue1417=December '94, p. 118&gameurl1417=http://www.pcgamer.com&gamepub1417=KOEI Corp.&gamerating1417=64&gamecategory1417=Strategy&gamename1418=Operation Flashpoint&gamehighs1418=Incredibly ambitious; infantry combat is very realistic; military nuts will love it.
.
&gamelows1418=Clunky controls, especially for the tank; inconsistent gameplay; only one save game&bottomline1418=Bad control and a lack of polish lessen what could have been a terrific soldier sim. &gameissue1418=November '01, p. 96&gameurl1418=http://www.pcgamer.com&gamepub1418=Codemasters&gamerating1418=70&gamecategory1418=Action &gamename1419=Operation Flashpoint: Resistance&gamehighs1419=Great storyline and mission scenarios; inventive gameplay elements.&gamelows1419=Doesn't address any of Operation Flashpoint's problems; missions are very, very hard.&bottomline1419=A clever expansion pack that's hampered by the game it was built around.&gameissue1419=November 2002, p. 110&gameurl1419=http://www.pcgamer.com&gamepub1419=Codemasters&gamerating1419=79&gamecategory1419=Action&gamename1420=Origamo&gamehighs1420=One of the better Tetris-style games of late.&gamelows1420=If your mouse is sluggish, you'll be frustrated; limited number of puzzles.&bottomline1420=Plenty of options make it accessible to all skill ranges, and the backgrounds and music spice things up nicely. Fun for a few minutes or a few hours -- it's up to you.&gameissue1420=August '94, p. 74&gameurl1420=http://www.pcgamer.com&gamepub1420=QQP&gamerating1420=78&gamecategory1420=Puzzle&gamename1421=Original War&gamehighs1421=&gamelows1421=&bottomline1421=&gameissue1421=March '02, p. 78&gameurl1421=http://www.pcgamer.com&gamepub1421=Virgin Interactive/Titus &gamerating1421=80&gamecategory1421=Real-time strategy &gamename1422=Orion Conspiracy&gamehighs1422=An intriguing plot, and a fairly good cast of characters.&gamelows1422=Sparse animation; lots of poorly written dialogue; and weak voice acting.&bottomline1422=If you can endure the game's slow pace, there is a good mystery to solve.&gameissue1422=September '95, p. 96&gameurl1422=http://www.pcgamer.com&gamepub1422=Eidos Interactive&gamerating1422=50&gamecategory1422=Adventure&gamename1423=Out of the Park&gamehighs1423=&gamelows1423=&bottomline1423=&gameissue1423=July '00, p.110 &gameurl1423=http://www.pcgamer.com&gamepub1423=Markus Heinsohn&gamerating1423=80&gamecategory1423=Sports&gamename1424=Outcast&gamehighs1424=Captivating blend of action and adventure set in a massive game world.&gamelows1424=Information overload early on; interface could use a little polish.&bottomline1424=Just about the best action-adventure game so far this year.&gameissue1424=September '99, p. 114&gameurl1424=http://www.pcgamer.com&gamepub1424=Infogrames&gamerating1424=90&gamecategory1424=Adventure&gamename1425=OUTLAW GOLF&gamehighs1425=&gamelows1425=&bottomline1425=&gameissue1425=April '04, p. 78&gameurl1425=http://www.pcgamer.com&gamepub1425=Simon %26 Schuster Interactive&gamerating1425=43&gamecategory1425=Sports&gamename1426=Outlaws&gamehighs1426=Nice graphics, cutscenes; very good multi-player action and musical score.&gamelows1426=In single-player mode, some levels are frustrating; enemy AI leaves much to be desired.&bottomline1426=Outlaws has more atmosphere than any ten other 3D shooters, but it's not perfect.&gameissue1426=July '97, p. 174&gameurl1426=http://www.pcgamer.com&gamepub1426=LucasArts&gamerating1426=82&gamecategory1426=Action&gamename1427=Outlive&gamehighs1427=It's technically an RTS game, if you just can't own enough of them.&gamelows1427=Boring; filled with horrible voice acting; uninspired from top to bottom.&bottomline1427=Enough StarCraft clones. Stop the madness and offer some innovation.&gameissue1427=June '01, p. 62&gameurl1427=http://www.pcgamer.com&gamepub1427=Take-Two Interactive&gamerating1427=47&gamecategory1427=Real-Time Strategy&gamename1428=Outpost&gamehighs1428=Unbelievable graphics; fantastic sound; addictive and ever-changing gameplay.&gamelows1428=Windows slows it down, and there isn't enough info in the manual to get you started on your first colony. Might be hard for first-timers.&bottomline1428=If you're a strategy fan, you simply must own Outpost. Period.&gameissue1428=September '94, p. 64&gameurl1428=http://www.pcgamer.com&gamepub1428=Sierra On-Line&gamerating1428=93&gamecategory1428=Strategy&gamename1429=Outpost 2&gamehighs1429=Variety spices up campaign missions; good multi-player action; free Internet play.&gamelows1429=Inadequate manual; offers little originality.&bottomline1429=A pretty enjoyable and solid game that doesn't deserve to be saddled with its predecessor's reputation.&gameissue1429=November '97, p. 225&gameurl1429=http://www.pcgamer.com&gamepub1429=Sierra&gamerating1429=75&gamecategory1429=Strategy&gamename1430=Outwars&gamehighs1430=Nice strategy elements; good mission variety.&gamelows1430=Huge clipping problem; bad AI; multi-player is laggy; poor control configuration.&bottomline1430=If you don't mind the problems, you'll have a lot of fun with this game, but don't shell out for it until it's fixed.&gameissue1430=July '98, p. 138&gameurl1430=http://www.pcgamer.com&gamepub1430=Microsoft&gamerating1430=45&gamecategory1430=Action&gamename1431=Over the Reich&gamehighs1431=Elegant interface; exciting battles; engrossing campaign play.&gamelows1431=High-tech sim-jockeys may find it too sedate, maybe too abstract.&bottomline1431=A unique and singularly intelligent game; should captivate anyone with an interest in the subject of WWII aerial combat.&gameissue1431=March '97, p. 165&gameurl1431=http://www.pcgamer.com&gamepub1431=Avalon Hill&gamerating1431=85&gamecategory1431=Wargame&gamename1432=Pac-Man All-Stars&gamehighs1432=&gamelows1432=&bottomline1432=&gameissue1432=September 2002, p. 81&gameurl1432=http://www.pcgamer.com&gamepub1432=Infogrames &gamerating1432=68&gamecategory1432=Arcade &gamename1433=Pacific Air War 1942&gamehighs1433=Great graphics; optional tactical control of carrier battles; lovely details.&gamelows1433=Demanding hardware requirements for high graphic settings; thin sound effects.&bottomline1433=A great simulation that both novice and veteran PC pilots can enjoy.&gameissue1433=May/June '94, p. 66&gameurl1433=http://www.pcgamer.com&gamepub1433=MicroProse&gamerating1433=95&gamecategory1433=Simulation&gamename1434=Pacific General&gamehighs1434=Many stand-alone scenarios are fun and historically interesting.&gamelows1434=Lots of bad changes to the interface; Battle Generator is a nightmare; can't save at the end of a campaign battle!&bottomline1434=One of the biggest disappointments I've ever experienced as a game reviewer.&gameissue1434=November '97, p. 312&gameurl1434=http://www.pcgamer.com&gamepub1434=SSI&gamerating1434=48&gamecategory1434=Strategy&gamename1435=Pacific Strike&gamehighs1435=The story setting makes for a great flight-sim environment, and there are tons of great planes to fly.&gamelows1435=Poor frame rate, touchy controls, and confusing setup instructions.&bottomline1435=Hold off until a CD-ROM version comes out. It's bound to be the best choice.&gameissue1435=August '94, p. 52&gameurl1435=http://www.pcgamer.com&gamepub1435=Origin&gamerating1435=70&gamecategory1435=Simulation&gamename1436=PAINKILLER&gamehighs1436=&gamelows1436=&bottomline1436=Bugs aside, it's a quirky, hellishly fun shooter.&gameissue1436=July '04, p. 76&gameurl1436=http://www.pcgamer.com&gamepub1436=DreamCatcher&gamerating1436=84&gamecategory1436=First-Person Shooter&gamename1437=Pandemonium&gamehighs1437=Attractive graphics, 3Dfx support, and large game world.&gamelows1437=With a few exceptions, Pandemonium is full of repetitive, uninventive side-scrolling gameplay.&bottomline1437=Even the most dedicated side-scroller fans will grit their teeth on this one.&gameissue1437=November '97, p. 246&gameurl1437=http://www.pcgamer.com&gamepub1437=Crystal Dynamics&gamerating1437=58&gamecategory1437=Action&gamename1438=Pandora Directive&gamehighs1438=Deep, intricate plot; memorable characters; excellent acting all around.&gamelows1438=Some puzzles are exasperatingly far-fetched and require much repetitious travel to complete.&bottomline1438=This is a better game, in every respect, than its predecessor.&gameissue1438=October '96, p. 174&gameurl1438=http://www.pcgamer.com&gamepub1438=Access&gamerating1438=90&gamecategory1438=Adventure&gamename1439=Pandora's Box&gamehighs1439=&gamelows1439=&bottomline1439=&gameissue1439=November '99, p. 182&gameurl1439=http://www.pcgamer.com&gamepub1439=Microsoft&gamerating1439=75&gamecategory1439=Puzzle&gamename1440=Panthers in the Shadows&gamehighs1440=Unexcelled realism and detail. A serious tool for study and a formidable game.&gamelows1440=Drab graphics, wretched sound effects; demands a high level of commitment.&bottomline1440=Overwhelming for casual wargamers; hardcore gamers will love its complexities.&gameissue1440=December '95, p. 265&gameurl1440=http://www.pcgamer.com&gamepub1440=HPS Simulations&gamerating1440=78&gamecategory1440=Wargame&gamename1441=Panzer Commander&gamehighs1441=Plenty of tanks, good terrain engine, missions editor, and a wealth of engaging scenarios.&gamelows1441=Bad driver AI, poor map and waypointing system, few platoon orders, a few annoying bugs.&bottomline1441=Panzer Commander has all the elements of a good game, but its faults drag it down.&gameissue1441=August '98, p. 135&gameurl1441=http://www.pcgamer.com&gamepub1441=SSI&gamerating1441=75&gamecategory1441=Simulation&gamename1442=Panzer Dragoon&gamehighs1442=Great looking graphics (at a distance); more interaction than most rail-shooter games.&gamelows1442=Graphics get blocky at close range; frustrating delays on all but the fastest PCs.&bottomline1442=If you've already got the Edge 3D, Panzer Dragoon is a good addition to the lineup.&gameissue1442=May '96, p. 114&gameurl1442=http://www.pcgamer.com&gamepub1442=Sega of America&gamerating1442=70&gamecategory1442=Arcade&gamename1443=Panzer General&gamehighs1443=A beautiful, superbly balanced, hyper-addictive war game.&gamelows1443=May be deemed too populist by the crustier grognards.&bottomline1443=The best wargame since Empire--and we certainly can't think of any higher praise for a game.&gameissue1443=February '95, p. 100&gameurl1443=http://www.pcgamer.com&gamepub1443=Strategic Simulations Inc.&gamerating1443=93&gamecategory1443=Wargame&gamename1444=Panzer General 3D Assault&gamehighs1444=Nice tweaked command structure; impressive 3D graphics.&gamelows1444=Some blurriness; some design changes may seem fussy.&bottomline1444=Try the demo before you invest in the full game; some of the changes are bound to be very divisive.&gameissue1444=December '99, p. 129&gameurl1444=http://www.pcgamer.com&gamepub1444=SSI&gamerating1444=80&gamecategory1444=Strategy&gamename1445=Panzer General II&gamehighs1445=Stunning graphics; deeply satisfying gameplay; a spiffy scenario editor.&gamelows1445=You can't completely cut off the music. But who cares?&bottomline1445=It should be a sensational hit, and it deserves to be.&gameissue1445=January '98, p. 258&gameurl1445=http://www.pcgamer.com&gamepub1445=SSi&gamerating1445=93&gamecategory1445=Wargame&gamename1446=Panzer General III Scorched Earth&gamehighs1446=Pretty graphics; excellent Battle Generator; easy learning curve for the newbies.&gamelows1446=There's nothing new, fresh, or exciting in the whole game.&bottomline1446=This series is suffering from terminal weltschmertz; time to put this warhourse out to pasture.&gameissue1446=December '00, p. 167&gameurl1446=http://www.pcgamer.com&gamepub1446=Mattel Interactive&gamerating1446=65&gamecategory1446=Strategy&gamename1447=Paparazzi!&gamehighs1447=Original idea; some funny riffs about Hollywood.&gamelows1447=Tasteless jokes; repetitive gameplay; little interaction; not much challenge.&bottomline1447=It would be too nice to say that it's mind-numbingly entertaining--it's actually just plain mind-numbing.&gameissue1447=October '95, p. 126&gameurl1447=http://www.pcgamer.com&gamepub1447=Activision&gamerating1447=47&gamecategory1447=Adventure&gamename1448=PATRICIAN III&gamehighs1448=&gamelows1448=&bottomline1448=Hardcore genre fans will like it, but less intrepid players should probably stick to SimCity.&gameissue1448=January '04, p. 88&gameurl1448=http://www.pcgamer.com&gamepub1448=Encore Software&gamerating1448=70&gamecategory1448=Simulation&gamename1449=Pax Imperia: Eminent Domain&gamehighs1449=Real-time translation of turn-based space strategy models is handled adequately.&gamelows1449=That's about all it does.&bottomline1449=Devoid of imagination and the awe of interstellar contact and conflict, Eminent Domain, though mildly intriguing, is merely adequate.&gameissue1449=March '98, p. 116&gameurl1449=http://www.pcgamer.com&gamepub1449=THQ&gamerating1449=60&gamecategory1449=Strategy&gamename1450=PAX ROMANA&gamehighs1450=&gamelows1450=&bottomline1450=&gameissue1450=February '04, p. 67&gameurl1450=http://www.pcgamer.com&gamepub1450=DreamCatcher&gamerating1450=57&gamecategory1450=Strategy&gamename1451=PBA Bowling&gamehighs1451=Great bowling action; intuitive interface, nice graphics.&gamelows1451=Lack of multi-player options or computerized opponents.&bottomline1451=PBA is a one-of-a-kind simulation, and great fun for fans of the sport -- but you may tire of the solo action before the beer frame.&gameissue1451=May '96, p. 125&gameurl1451=http://www.pcgamer.com&gamepub1451=Bethesda Softworks&gamerating1451=70&gamecategory1451=Sports&gamename1452=Pearl Harbor; Defend the Fleet&gamehighs1452=&gamelows1452=&bottomline1452=&gameissue1452=September '01, p. 107&gameurl1452=http://www.pcgamer.com&gamepub1452=WizardWorks&gamerating1452=42&gamecategory1452=Action&gamename1453=People's General&gamehighs1453=Lots of new and interesting features; marvelous graphics; plenty of exotic units.&gamelows1453=The chinese have perhaps too much of an advantage in the anti-aircraft department.&bottomline1453=This is the crowning title in the General series.&gameissue1453=December '98, p. 201&gameurl1453=http://www.pcgamer.com&gamepub1453=SSI&gamerating1453=94&gamecategory1453=Wargame&gamename1454=Perfect General II&gamehighs1454=A beautiful, addictive, smooth-playing game with terrific replay value.&gamelows1454=The manual is a disgrace and fails to explain adequately a number of elements.&bottomline1454=A sequel worth the wait! It will make you long for those days of playing with toy soldiers in the sandbox. A masterpiece.&gameissue1454=August '95, p. 107&gameurl1454=http://www.pcgamer.com&gamepub1454=Quantum Quality Productions&gamerating1454=91&gamecategory1454=Wargame&gamename1455=Perfect Weapon&gamehighs1455=Smooth animation and nice backgrounds.&gamelows1455=Plays crummy; annoying sound effects.&bottomline1455=Tedious, and for the most part unenjoyable. Perfect Weapon just doesn't live up to its name.&gameissue1455=July '97, p. 171&gameurl1455=http://www.pcgamer.com&gamepub1455=ASC Games&gamerating1455=54&gamecategory1455=Action&gamename1456=PERIMETER&gamehighs1456=&gamelows1456=&bottomline1456=Offers a unique twist on the genre, but stumbles in the gameplay department.&gameissue1456=August '04, p. 62&gameurl1456=http://www.pcgamer.com&gamepub1456=Codemasters&gamerating1456=69&gamecategory1456=Real-Time Strategy&gamename1457=Pet Soccer&gamehighs1457=&gamelows1457=&bottomline1457=&gameissue1457=August 2003, p. 70&gameurl1457=http://www.pcgamer.com&gamepub1457=Techland&gamerating1457=63&gamecategory1457=Sports&gamename1458=PGA Championship Golf&gamehighs1458=Improved in nearly every area over last year's exellent game. &gamelows1458=Occasionally odd collision detection; announcer can spoil the suspense.&bottomline1458=Even if you're a Nicklaus of Links fan, PGA 2000's swing method makes it a must buy.&gameissue1458=August '00, p.98 &gameurl1458=http://www.pcgamer.com&gamepub1458=Sierra Sports&gamerating1458=91&gamecategory1458=Sports&gamename1459=PGA Championship Golf 1999 Edition&gamehighs1459=Outstanding swing interface; uncanny physics model; good editor; strong online play.&gamelows1459=Useless announcers; weak off-line tournament play.&bottomline1459=This game's going to seriously cut into my Links LS 99 playing time.&gameissue1459=September '99, p. 135&gameurl1459=http://www.pcgamer.com&gamepub1459=Sierra&gamerating1459=90&gamecategory1459=Sports&gamename1460=PGA Tour 96&gamehighs1460=Spectacular graphics, sound, gameplay. Good difficulty levels.&gamelows1460=You'll need a Pentium to overcome the slow load times. More courses would be a welcome addition.&bottomline1460=If you love the game of golf, this is a duffer's delight.&gameissue1460=December '95, p. 241&gameurl1460=http://www.pcgamer.com&gamepub1460=Electronic Arts&gamerating1460=90&gamecategory1460=Sports&gamename1461=PGA Tour Golf 486&gamehighs1461=Outstanding graphics; real PGA pro playing partners; the best golf sounds yet.&gamelows1461=Runs slow on all but the fastest machines.&bottomline1461=PGA Tour Golf 486 is a serious contender--in fact, we'd say it's the current leader.&gameissue1461=December '94, p. 111&gameurl1461=http://www.pcgamer.com&gamepub1461=Electronic Arts&gamerating1461=90&gamecategory1461=Sports&gamename1462=PGA Tour Pro&gamehighs1462=Photo-realistic graphics and video-captured players; PIP windows are fun.&gamelows1462=Poor club suggestion; targeting arrow limits play; requuires a monster system to enjoy.&bottomline1462=PGA Tour Pro is great to look at, but the gameplay doesn't match the graphics.&gameissue1462=September '97, p. 184&gameurl1462=http://www.pcgamer.com&gamepub1462=EA Sports&gamerating1462=70&gamecategory1462=Sports&gamename1463=Phantasmagoria&gamehighs1463=Amazing graphics, a genuinely suspenseful ending, and a cat named Spazz.&gamelows1463=Generally poor acting, a little too easy for veteran adventurers.&bottomline1463=Phantasmagoria proves that a full-motion video extravaganza can be a good game.&gameissue1463=November '95, p. 156&gameurl1463=http://www.pcgamer.com&gamepub1463=Sierra&gamerating1463=88&gamecategory1463=Adventure&gamename1464=Phantasmagoria: A Puzzle of Flesh&gamehighs1464=Original premise; good acting; generally good special effects.&gamelows1464=Very little interactivity; far too easy; ending feels tacked-on.&bottomline1464=A Puzzle of Flesh has great production values and more shock value than any previous PC adventure, but as a game it falls flat.&gameissue1464=March '97, p. 122&gameurl1464=http://www.pcgamer.com&gamepub1464=Sierra&gamerating1464=63&gamecategory1464=Adventure&gamename1465=Pharaoh&gamehighs1465=Compelling new time period; challenging gameplay; engrossing pyramid construction.&gamelows1465=The graphics engine is a bit old; numerous slowdowns.&bottomline1465=A Caesar III redux, but with plenty of refreshing differences and gameplay depth.&gameissue1465=April '00, p.98 &gameurl1465=http://www.pcgamer.com&gamepub1465=Sierra&gamerating1465=83&gamecategory1465=Strategy&gamename1466=Philip Marlowe: Private Eye&gamehighs1466=Wonderful animation, superior voice action, very easy to complete.&gamelows1466=It's not much of a game; low interactivity; for novices only.&bottomline1466=If you're a fan of Marlowe, it might be worth checking out. But don't expect a lot of gaming goodness from your investment.&gameissue1466=October '96, p. 156&gameurl1466=http://www.pcgamer.com&gamepub1466=Byron Preiss Multimedia Co.&gamerating1466=60&gamecategory1466=Adventure&gamename1467=Pictionary&gamehighs1467=Fairly good expansion of original; good for families.&gamelows1467=Too easy for adult gamers; "witty banter" and "lively music" is "very annoying."&bottomline1467=You'll have more fun playing the original Pictionary. The PC is not the place for this social, party-oriented game.&gameissue1467=January '98, p. 306&gameurl1467=http://www.pcgamer.com&gamepub1467=Hasbro Interactive&gamerating1467=55&gamecategory1467=Puzzle&gamename1468=Pinball Illusions&gamehighs1468=New display options, great pinball action and controls; authentic sights and sounds.&gamelows1468=Can't change display options during gameplay; four tables may not be enough for some.&bottomline1468=If pinball is your thing, you can't go wrong with Pinball Illusions.&gameissue1468=January '96, p. 221&gameurl1468=http://www.pcgamer.com&gamepub1468=21st Century Entertainment Inc.&gamerating1468=87&gamecategory1468=Arcade&gamename1469=PIRATE HUNTER: SEIZE AND DESTROY&gamehighs1469=&gamelows1469=&bottomline1469=Its cruddy combat system aside, it's an entertaining high-seas adventure.&gameissue1469=January '04, p. 102&gameurl1469=http://www.pcgamer.com&gamepub1469=Encore Software&gamerating1469=72&gamecategory1469=Action/Adventure&gamename1470=PIRATES OF THE CARIBBEAN&gamehighs1470=&gamelows1470=&bottomline1470=For pirate lovers and diehard roleplaying fans only - a pass for everyone else.&gameissue1470=October '03, p. 118&gameurl1470=http://www.pcgamer.com&gamepub1470=Bethesda Softworks&gamerating1470=65&gamecategory1470=Roleplaying&gamename1471=Pitfall: The Mayan Adventure&gamehighs1471=A solid arcade game that runs well under Windows 95.&gamelows1471=Jerky animation on slower machines; there are simply better games in this genre.&bottomline1471=A promising first outing for Windows 95 arcade games.&gameissue1471=November '95, p. 136&gameurl1471=http://www.pcgamer.com&gamepub1471=Activision&gamerating1471=75&gamecategory1471=Arcade&gamename1472=Pizza Tycoon&gamehighs1472=A detailed strategy/resource game graced with good graphics; it's practically an alternative career.&gamelows1472=It's practically an alternative career...&bottomline1472=If you like nano-management tasks and hanker to own a chain of restaurants, by all means go for it.&gameissue1472=June '95, p. 109&gameurl1472=http://www.pcgamer.com&gamepub1472=MicroProse Software, Inc.&gamerating1472=65&gamecategory1472=Strategy&gamename1473=Plane Crazy!&gamehighs1473=Pretty nice graphics, but only if you have a horse of a machine to run it on.&gamelows1473=Numbing gameplay, frustrating maps, and awkward controls.&bottomline1473=The perfect gift for the masochist who has everything.&gameissue1473=November '98, p. 225a&gameurl1473=http://www.pcgamer.com&gamepub1473=Segasoft&gamerating1473=35&gamecategory1473=Arcade&gamename1474=Planescape Torment&gamehighs1474=Fantastic well-written story; immersive graphics; refined interface; unique characters.&gamelows1474=The inventory system requires some micromanagement; pathfinding is a slight problem.&bottomline1474=Torment is one of the most inventive, entertaining RPG's every created.&gameissue1474=March '00, p.82 &gameurl1474=http://www.pcgamer.com&gamepub1474=Interplay Productions&gamerating1474=93&gamecategory1474=&gamename1475=Planet of the Apes&gamehighs1475=&gamelows1475=&bottomline1475=&gameissue1475=Holiday '01, p. 88&gameurl1475=http://www.pcgamer.com&gamepub1475=Visiware &gamerating1475=36&gamecategory1475=Adventure &gamename1476=Planet Soccer&gamehighs1476=Great graphics; full team rosters; and plenty of options.&gamelows1476=Bad documentation; awkward view of the action; and vague player control.&bottomline1476=With all its stats and options, it has plenty of strengths--but you have to contend with a lot to enjoy them.&gameissue1476=October '94, p. 52&gameurl1476=http://www.pcgamer.com&gamepub1476=Infogrammes&gamerating1476=70&gamecategory1476=Sports&gamename1477=PLANETSIDE&gamehighs1477=&gamelows1477=&bottomline1477=Find a good outfit and learn the game's nuances, and you'll be hooked.&gameissue1477=September '03, p.76&gameurl1477=http://www.pcgamer.com&gamepub1477=Sony Online Entertainment&gamerating1477=80&gamecategory1477=Online First-Person Shooter&gamename1478=PLANETSIDE: CORE COMBAT&gamehighs1478=&gamelows1478=&bottomline1478=&gameissue1478=February '04, p. 75&gameurl1478=http://www.pcgamer.com&gamepub1478=Sony Online Entertainment&gamerating1478=82&gamecategory1478=Online First-Person Shooter&gamename1479=Platoon&gamehighs1479=Terrific visual detail; convincing animations; textures for the foliage look great.&gamelows1479=Weak AI; no in-mission saves; crazy damage model; awful vocalizations; twitchy camera control.&bottomline1479=You'll spend more time laughing at the .WAV files than actually playing the game.&gameissue1479=February 2003, p. 68&gameurl1479=http://www.pcgamer.com&gamepub1479=Strategy First&gamerating1479=30&gamecategory1479=Real-Time Strategy&gamename1480=Play This, Play That&gamehighs1480=Nnice presentation. Air Hockey and Memory Challenge are fun diversions.&gamelows1480=Most of the games have been done before and one better. Not much replay value.&bottomline1480=Low cost fun for youngsters, but not much value for regular gamers.&gameissue1480=November '98, p. 233&gameurl1480=http://www.pcgamer.com&gamepub1480=Patch Products&gamerating1480=37&gamecategory1480=Action&gamename1481=POD&gamehighs1481=Beautiful with MMX and 3D accelerator; tons of replay value with Internet connection.&gamelows1481=Control is imprecise; there's no real feeling of speed; high system requirements.&bottomline1481=It's pretty to look at but not that much fun to play. Nice Internet options.&gameissue1481=July '97, p. 155&gameurl1481=http://www.pcgamer.com&gamepub1481=Ubi Soft Entertainment&gamerating1481=65&gamecategory1481=Racing&gamename1482=Police Quest: S.W.A.T.&gamehighs1482=Good graphics, interface; the ability to choose multiple careers.&gamelows1482=Finishing a given scenario is tough.&bottomline1482=The emphasis on procedure over gameplay brings an intriguing idea to a halt. Only wannabe police officers need apply.&gameissue1482=March&gameurl1482=http://www.pcgamer.com&gamepub1482=Sierra On-Line&gamerating1482=70&gamecategory1482=Adventure&gamename1483=Police Quest: SWAT 2&gamehighs1483=Developing successful strategies and tactics is rewarding and fairly addictive.&gamelows1483=Convoluted interface; tiny graphics; terrorist missions feel lik ean afterthought.&bottomline1483=SWAT 2 falls short of realizing the potential of its thrilling subject matter.&gameissue1483=November '98, p. 249&gameurl1483=http://www.pcgamer.com&gamepub1483=Sierra&gamerating1483=52&gamecategory1483=Strategy&gamename1484=Police Tactical Training&gamehighs1484=&gamelows1484=&bottomline1484=&gameissue1484=May '01, p. 71&gameurl1484=http://www.pcgamer.com&gamepub1484=WizardWorks&gamerating1484=31&gamecategory1484=Action&gamename1485=Political Tycoon&gamehighs1485=&gamelows1485=&bottomline1485=&gameissue1485=September '01, p. 62&gameurl1485=http://www.pcgamer.com&gamepub1485=Monte Cristo&gamerating1485=81&gamecategory1485=Real Time Strategy&gamename1486=Pool Champion&gamehighs1486=A unique adventure mode keeps it interesting.&gamelows1486=Stilted dialogue; an arcade-style interface.&bottomline1486=It's no Virtual Pool, but it's well worth a look.&gameissue1486=June '96, p. 101&gameurl1486=http://www.pcgamer.com&gamepub1486=Mindscape&gamerating1486=67&gamecategory1486=Sports&gamename1487=Pool of Radiance&gamehighs1487=Attractive 3D graphics; ôvirtual DMö lends atmosphere; uses 3rd Edition rules.
&gamelows1487=Bugs galore; combat gets tedious; plot is a rehash of the original gameÆs.
&bottomline1487=Hardcore players with patience may enjoy it; all others should wait for the patches.&gameissue1487=Holiday '01, p. 92&gameurl1487=http://www.pcgamer.com&gamepub1487=Ubi Soft&gamerating1487=59&gamecategory1487=Roleplaying &gamename1488=Populous: The Beginning&gamehighs1488=Wild, ever-changing game world; spells and bonus effects are interesting.&gamelows1488=Missions too puzzle-oriented; limited elements and units reduce this to a simple RTS game.&bottomline1488=Pretty to look at and fun to tinker with, butmissions are drab and not very challenging.&gameissue1488=March '99, p. 134&gameurl1488=http://www.pcgamer.com&gamepub1488=Electronic Arts&gamerating1488=70&gamecategory1488=Strategy&gamename1489=PORT ROYALE&gamehighs1489=&gamelows1489=&bottomline1489=&gameissue1489=September '03, p. 77&gameurl1489=http://www.pcgamer.com&gamepub1489=Tri Synergy&gamerating1489=71&gamecategory1489=Strategy&gamename1490=Post Mortem&gamehighs1490=&gamelows1490=&bottomline1490=&gameissue1490=May 2003, p. 70&gameurl1490=http://www.pcgamer.com&gamepub1490=The Adventure Company&gamerating1490=40&gamecategory1490=Adventure&gamename1491=Postal 2&gamehighs1491=Makes you giddy from shock; funny and smart; terrific Unreal Warfare graphics.&gamelows1491=Too short; begs for a multiplayer mode; not for the politically correct.&bottomline1491=A wanton shooter for those with a grotesque sense of humor.&gameissue1491=June 2003, p. 74&gameurl1491=http://www.pcgamer.com&gamepub1491=Whiptail Interactive&gamerating1491=79&gamecategory1491=First-Person Shooter&gamename1492=Power F1&gamehighs1492=Fun arcade-style racing in a realistic setting; impressive graphics and sound; Big Red Racing is thrown in as a bonus.&gamelows1492=Poor control; high system requirements.&bottomline1492=A decent, action-based racing game that isn't good enough to lead the pack.&gameissue1492=September '97, p. 150&gameurl1492=http://www.pcgamer.com&gamepub1492=Eidos Interactive&gamerating1492=73&gamecategory1492=Sports&gamename1493=Power Poker&gamehighs1493=Great new graphics and a million extra features add depth to a classic game.&gamelows1493=The graphics seem a little spartan, even while you play in SVGA mode.&bottomline1493=A great game if you're into playing all those crazy poker variations, but only fair to middlin' if you ain't.&gameissue1493=October '94, p. 61&gameurl1493=http://www.pcgamer.com&gamepub1493=Electronic Arts&gamerating1493=79&gamecategory1493=Simulation&gamename1494=Power Spike Pro Beach Volleyball&gamehighs1494=&gamelows1494=&bottomline1494=&gameissue1494=September '01, p. 62&gameurl1494=http://www.pcgamer.com&gamepub1494=Infogrames&gamerating1494=51&gamecategory1494=Sports&gamename1495=Power: The Game&gamehighs1495=Good strategy game with simple rules; a potential for complex strategy.&gamelows1495=No "chrome" on this one; just bare-bones graphics and sound.&bottomline1495=As a player-vs.-computer strategy game it's OK, but the real strength is in modem, network, and internet play.&gameissue1495=August '95, p. 102&gameurl1495=http://www.pcgamer.com&gamepub1495=Power Games International&gamerating1495=75&gamecategory1495=Strategy&gamename1496=Powerhouse&gamehighs1496=Engaging mix of economics, strategy, and dirty deeds; good interface; detailed SVGA graphics.&gamelows1496=Long-term play seems redundant. Modest video quality adds little to game.&bottomline1496=A good game for business sim fans and SimCity aficionados, but others might find it a bit of a yawn.&gameissue1496=September '95, p. 105&gameurl1496=http://www.pcgamer.com&gamepub1496=Impressions&gamerating1496=80&gamecategory1496=Simulation&gamename1497=Powerslave&gamehighs1497=Good level-design, novel setting, nice music. Well intentioned...&gamelows1497=...But poorly executed, with a dated engine and inadequacies in everything from mouse support to modem play.&bottomline1497=Pick up Duke or Quake, or wait for Shadow Warrior, Blood, Jedi Knight, etc.&gameissue1497=May '97, p. 107&gameurl1497=http://www.pcgamer.com&gamepub1497=Playmates Interactive&gamerating1497=58&gamecategory1497=Action&gamename1498=Powerslide&gamehighs1498=Smooth visuals; immense racing worlds; off-the-wall physics.&gamelows1498=Super-naturally slippery tracks;controls are a little awkward; some tracks not that fun.&bottomline1498=If eye-candy and hellzapoppin' racing is your thing, Powerslide is a safe bet.&gameissue1498=April '99, p. 113a&gameurl1498=http://www.pcgamer.com&gamepub1498=GT Interactive&gamerating1498=78&gamecategory1498=Racing&gamename1499=Praetorians&gamehighs1499=Interesting tactics; thorough single-player mode; easy to learn; dramatic sieges.&gamelows1499=Too many dull, massed battles; missions become bland; unimpressive graphics.&bottomline1499=A pleasant diversion from the standard RTS, but you'll find yourself wanting more.&gameissue1499=May 2003, p. 90&gameurl1499=http://www.pcgamer.com&gamepub1499=Eidos&gamerating1499=70&gamecategory1499=Real-Time Strategy&gamename1500=Pray for Death&gamehighs1500=Lovely graphics and audio design.&gamelows1500=Everything else -- plays worse than Killer Instinct.&bottomline1500=With good looks and lousy gameplay, it's the Myst of fighting games.&gameissue1500=February '97, p. 163&gameurl1500=http://www.pcgamer.com&gamepub1500=Virgin Interactive Ent.&gamerating1500=24&gamecategory1500=Action&gamename1501=Primal Rage&gamehighs1501=Killer graphics and animation, cool soundtrack, and enough hidden moves and goodies to satisfy hard-core arcade fans.&gamelows1501=You need 16MB RAM and a 486/66 to see this game at its best; pulling off some of the special moves on a four-button pad is tough.&bottomline1501=If you like fighting games, buy this one.&gameissue1501=December '95, p. 281&gameurl1501=http://www.pcgamer.com&gamepub1501=Time Warner Interactive&gamerating1501=90&gamecategory1501=Action&gamename1502=Prince Interactive&gamehighs1502=Great full-motion videos and two new jams.&gamelows1502=The gaming is silly with sluggish movements and a total absence of interaction with the artist formerly known as Prince.&bottomline1502=If you are a true fan, you should consider waiting awhile for this baby to be reduced in price before purchasing it.&gameissue1502=September '94, p. 62&gameurl1502=http://www.pcgamer.com&gamepub1502=Compton's New Media&gamerating1502=49&gamecategory1502=Action&gamename1503=Prince of Persia 3D&gamehighs1503=Great graphics and level design; fun combat and acrobatics.&gamelows1503=Long load times; annoying glitches; animation slowdowns; occasional crashes.&bottomline1503=Not the groundbreaker that the first Prince of Persia was, but still good fun.&gameissue1503=December '99, p. 133&gameurl1503=http://www.pcgamer.com&gamepub1503=Mindscape&gamerating1503=70&gamecategory1503=Adventure&gamename1504=PRINCE OF PERSIA: THE SANDS OF TIME&gamehighs1504=&gamelows1504=&bottomline1504=It's a spectacle for the eyes and ears, but it has a few infuriating flaws.&gameissue1504=March '04, p. 58&gameurl1504=http://www.pcgamer.com&gamepub1504=Ubisoft&gamerating1504=79&gamecategory1504=Action/Adventure&gamename1505=Prisoner of Ice&gamehighs1505=A good mix of challenging puzzles; some of the cinematic sequences are nice.&gamelows1505=Poor voice-acting; timed puzzles are unnecessarily frustrating.&bottomline1505=A quirky adventure game that's only for the die-hard Lovecraft fan.&gameissue1505=November '95, p. 120&gameurl1505=http://www.pcgamer.com&gamepub1505=I-Motion&gamerating1505=73&gamecategory1505=Adventure&gamename1506=Prisoner of War&gamehighs1506=Powerful atmosphere and sound design; historically accurate; chance to flex your brainpower.&gamelows1506=frustratingly repetitive elements; slightly dodgy camera; no Nazi-slaying.&bottomline1506=Kudos to the developers of this original, intense World War II adventure.&gameissue1506=December 2002, p. 122&gameurl1506=http://www.pcgamer.com&gamepub1506=Codemasters&gamerating1506=80&gamecategory1506=Third-Person Adventure&gamename1507=Private Pilot Training&gamehighs1507=Solid concept; two nifty trainer aircraft and panel additions for Flight Simulator 2000.
&gamelows1507=Virtually impossible to complete due to buggy and broken code; ambiguous voice commands; non-functioning online links.&bottomline1507=This lessonplan needs work.&gameissue1507=November '01, p. 125&gameurl1507=http://www.pcgamer.com&gamepub1507=Abacus&gamerating1507=25&gamecategory1507=Flight sim &gamename1508=Privateer 2: The Darkening&gamehighs1508=Great graphics; good acting; lots of weapons and ships.&gamelows1508=A few bugs apparently slipped by in the playtesting stages; joystick control doesn't support fancier features.&bottomline1508=A terrific space shoot 'em up that has more to do between missions than watch movies.&gameissue1508=March '97, p. 108&gameurl1508=http://www.pcgamer.com&gamepub1508=Origin&gamerating1508=92&gamecategory1508=Action&gamename1509=Pro 18 World Tour Golf&gamehighs1509=n/a&gamelows1509=n/a&bottomline1509=n/a&gameissue1509=October '99, p. 167&gameurl1509=http://www.pcgamer.com&gamepub1509=Psygnosis&gamerating1509=48&gamecategory1509=Sports&gamename1510=Pro Bass Fishing&gamehighs1510=You'll be fishing in five minutes or less.&gamelows1510=Totally bereft of options for stuff like hooks, line, temperature, and other variables; fictional lakes; bizarre casting animation.&bottomline1510=This one belongs at the bottom of a deep lake.&gameissue1510=September '98, p. 132&gameurl1510=http://www.pcgamer.com&gamepub1510=GT Interactive&gamerating1510=35&gamecategory1510=Sports&gamename1511=Pro League Baseball&gamehighs1511=A potentially solid combination of stats replay and action graphics.&gamelows1511=The game locks up a lot, and the thin manual isn't much help.&bottomline1511=Micro Sports supports their products, so there's a good chance this game could be excellent once they work out the kinks.&gameissue1511=September '94, p. 82&gameurl1511=http://www.pcgamer.com&gamepub1511=Micro Sports&gamerating1511=77&gamecategory1511=Sports&gamename1512=Pro League Baseball '97&gamehighs1512=Hands-off general manager feature does an adequate job.&gamelows1512=The game is buggy and the control interface is poorly designed. Practically useless manual.&bottomline1512=Problem-plagued graphics and an unplayable arcade control system.&gameissue1512=May '97, p. 106&gameurl1512=http://www.pcgamer.com&gamepub1512=Micro Sports Inc.&gamerating1512=30&gamecategory1512=Sports&gamename1513=Pro Pinball: Big Race USA&gamehighs1513=Realistic ball movement; detailed graphics; wonderful tweaking options.&gamelows1513=Only one table!&bottomline1513=Once again, Empire has created a great pinball game. But when are we going to get more than one table?&gameissue1513=April '99, p. 139&gameurl1513=http://www.pcgamer.com&gamepub1513=Empire Interactive&gamerating1513=88&gamecategory1513=Arcade&gamename1514=Pro Pinball: Fantastic Journey&gamehighs1514=World-class physics engine; loads of options.&gamelows1514=Blurry plot and objectives; non-thematic music; weak voice effects.&bottomline1514=A must for any follower of the series, though pinball novices might want to consider Timeshock instead.&gameissue1514=April '00, p.104 &gameurl1514=http://www.pcgamer.com&gamepub1514=Interplay Productions&gamerating1514=82&gamecategory1514=Arcade&gamename1515=Pro Pinball: The Web&gamehighs1515=A well designed table, sharp graphics, and detailed touches make it close to the real thing.&gamelows1515=There's just the one table to play on; sound effects are sparse.&bottomline1515=One of the best pinball games out there.&gameissue1515=August '96, p. 112&gameurl1515=http://www.pcgamer.com&gamepub1515=Empire Interactive&gamerating1515=81&gamecategory1515=Arcade&gamename1516=Pro Race Driver&gamehighs1516=Impressive selection of licensed cars and tracks; wonderful graphics; amusing storyline.&gamelows1516=Putrid driving physics; horrific AI; inconsequential damage model; dreadful control.&bottomline1516=Horrible execution hobbles the debut of a great new racing-game concept.&gameissue1516=May 2003, p. 62&gameurl1516=http://www.pcgamer.com&gamepub1516=Codemasters&gamerating1516=51&gamecategory1516=Racing&gamename1517=Pro-Pinball: Timeshock!&gamehighs1517=Great ball physics, superb realism, great table design.&gamelows1517=Only one table. Gets repetitive in a hurry.&bottomline1517=If you've got that itch to play some pinball, but can't get to the pub, this is the next best thing.&gameissue1517=October '97, p. 241&gameurl1517=http://www.pcgamer.com&gamepub1517=Empire&gamerating1517=82&gamecategory1517=Arcade&gamename1518=Project Earth: Starmageddon&gamehighs1518=Stunning graphics; lengthy and challenging missions; intuitive control scheme.&gamelows1518=Unplayable slowdowns in later missions; no pause or on-the-fly saves; slow load times; weak AI.&bottomline1518=Its heart is in the right place, but this Homeworld-wannabe is riddled with problems.&gameissue1518=September 2002, p. 78&gameurl1518=http://www.pcgamer.com&gamepub1518=DreamCatcher&gamerating1518=49&gamecategory1518=Real-Time Strategy&gamename1519=Project IGI&gamehighs1519=The sniping is great; huge levels with impressive viewing distances.&gamelows1519=Levels all look the same; not enough sniping; horrible enemy AI; cheating problems.&bottomline1519=A botched opportunity for what could have been a cool game.&gameissue1519=March '01, p. 91&gameurl1519=http://www.pcgamer.com&gamepub1519=Eidos Interactive&gamerating1519=49&gamecategory1519=Action&gamename1520=Project Nomads&gamehighs1520=Interesting designs for ships, aircraft, and fortifications; good visual effects.&gamelows1520=Frustrating inventory; paper-thin strategic components; non-configurable controls.&bottomline1520=A game with lots of elements - just none of them very exciting.&gameissue1520=February 2003, p. 80&gameurl1520=http://www.pcgamer.com&gamepub1520=CDV&gamerating1520=58&gamecategory1520=Action/Strategy&gamename1521=Psychic Detective&gamehighs1521=This is an effective interactive movie, with good acting and an intriguing plot.&gamelows1521=With its repetitive nature and low interactivity quotient, it's not much of a game.&bottomline1521=As PC games go, Psychic Detective is one heck of a movie.&gameissue1521=April '96, p. 113&gameurl1521=http://www.pcgamer.com&gamepub1521=Electronic Arts&gamerating1521=77&gamecategory1521=Adventure&gamename1522=Psychotron&gamehighs1522=The quality of the video is fairly good, as is the acting.&gamelows1522=Veterans will find little challenge in this very linear adventure. The save-game routine is clumsy.&bottomline1522=Another stab at "interactive movies" falls short of the hype.&gameissue1522=November '94, p. 68&gameurl1522=http://www.pcgamer.com&gamepub1522=Merit Studios&gamerating1522=57&gamecategory1522=Adventure&gamename1523=Pure Wargame&gamehighs1523=Good-looking; sweet-playing; drenched in authenticity.&gamelows1523=So-so replay value (only seven battles); shoddy-looking documentation.&bottomline1523=If you're at all interested in airborne operations, don't pass this one by.&gameissue1523=July '95, p. 123&gameurl1523=http://www.pcgamer.com&gamepub1523=Quantum Quality Productions&gamerating1523=82&gamecategory1523=Wargame&gamename1524=Purge&gamehighs1524=Two sides very well-balanced; lots of character variety and weapons.&gamelows1524=Games hard to find; technical problems; no training mode; steep newbie curve.&bottomline1524=Will appeal to the hardcore FPS set; for the rest of us, there's Battlefield 1942.&gameissue1524=July 2003, p. 80&gameurl1524=http://www.pcgamer.com&gamepub1524=Tri Synergy&gamerating1524=57&gamecategory1524=Online Shooter/RPG&gamename1525=Pursue the Pennant&gamehighs1525=Full rosters, realistic results and stats--and all in a flexible, easy-to-play game.&gamelows1525=The company could have spruced up the display a bit. But nah, why bother?&bottomline1525=You can't ask for anything more from a text-only baseball sim.&gameissue1525=August '94, p. 84&gameurl1525=http://www.pcgamer.com&gamepub1525=Pursue the Pennant&gamerating1525=84&gamecategory1525=Sports&gamename1526=Puzzle Collection, The&gamehighs1526=Some engaging and fun puzzles; wide range of puzzles may satisfy whole family.&gamelows1526=Some real stinkers in the mix; wide range of difficulty may turn off whole family.&bottomline1526=A decent package for puzzle fiends, but none of the puzzles comes close to Tetris.&gameissue1526=November '97, p. 308&gameurl1526=http://www.pcgamer.com&gamepub1526=Microsoft&gamerating1526=52&gamecategory1526=Puzzle&gamename1527=Qin&gamehighs1527=Nice graphics, and it's an original setting...&gamelows1527=...but the gameplay is still the same old tile-dragging drivel, and the lack of an inventory system is a pain.&bottomline1527=It's Myst in a Chinese tomb. Take it or leave it.&gameissue1527=November '96, p. 275&gameurl1527=http://www.pcgamer.com&gamepub1527=Time Warner Electronic Pub.&gamerating1527=70&gamecategory1527=Adventure&gamename1528=Quake&gamehighs1528=Great graphics; animated 3D monsters; excellent multi-player options.&gamelows1528=Nothing really new in terms of gameplay or technology; unfriendly save feature; no automap.&bottomline1528=Quake isn't destined to revolutionize action games, but it's a very good first-person shooter from the guys who invented the genre.&gameissue1528=October '96, p. 150&gameurl1528=http://www.pcgamer.com&gamepub1528=GT Interactive&gamerating1528=90&gamecategory1528=Action&gamename1529=Quake II&gamehighs1529=Creepy single-player play; top-notch multi-player play; accelerated graphics.&gamelows1529=A few bugs affect multi-player; weak AI; some expected features didn't make the final version.&bottomline1529=Quake is dead. Long live Quake II.&gameissue1529=March '98, p. 102&gameurl1529=http://www.pcgamer.com&gamepub1529=Activision
&gamerating1529=92&gamecategory1529=Action&gamename1530=Quake III Arena&gamehighs1530=Incredible graphics; great level designs; lightning fast gameplay.&gamelows1530=Limited multiplayer game types; painfully ineficient matchmaking interface; tossed- off manual.&bottomline1530=QIII is definitely a blast to play, but there's not much new gameplay.&gameissue1530=March '00, p.94 &gameurl1530=http://www.pcgamer.com&gamepub1530=Activision&gamerating1530=80&gamecategory1530=Action&gamename1531=Quake III: Team Arena&gamehighs1531=Interesting new CTF modes; new weapons; cool outdoor maps.&gamelows1531=There's not nearly enough stuff here to justify the $30 price tag.&bottomline1531=Hardcore Quake-aholics will dig it, but he rest of us should save out cash.&gameissue1531=March '01, p. 67&gameurl1531=http://www.pcgamer.com&gamepub1531=Activision&gamerating1531=68&gamecategory1531=First Person Shooter&gamename1532=Quarantine&gamehighs1532=Super-fast action; lots of cool weapons and plenty of enemies to use them on; nice sound effects.&gamelows1532=Some will think the action is repetitive; EMM386 compatibility problems can make it tough to get enough conventional RAM.&bottomline1532=A high-octane addition to anyone's gaming library--it rocks!&gameissue1532=December '94, p. 107&gameurl1532=http://www.pcgamer.com&gamepub1532=GameTek&gamerating1532=92&gamecategory1532=Action&gamename1533=Quarterback Attack&gamehighs1533=Decent video and a straightforward interface; learning to read defenses and time your passes provides a challenge.&gamelows1533=It doesn't take long to start seeing the same clips over and over; playing for and against the same teams means things get old fast.&bottomline1533=QBA provides a few kicks, but the video-based format kills any replay value.&gameissue1533=March '96, p. 104&gameurl1533=http://www.pcgamer.com&gamepub1533=Digital Pictures&gamerating1533=60&gamecategory1533=Sports&gamename1534=Queensryche's Promised Land&gamehighs1534=The rockumentary videos will be of interest to fans.&gamelows1534=Confusing world exploration, uninteresting puzzles.&bottomline1534=This is a bunch of New Age mumbo-jumbo wrapped in music videos and a crummy Myst clone.&gameissue1534=August '96, p. 102&gameurl1534=http://www.pcgamer.com&gamepub1534=Virgin/EMI&gamerating1534=45&gamecategory1534=Adventure&gamename1535=Qwirks&gamehighs1535=A good no-brainer; surprisingly addictive; cute little pieces will amuse youngsters.&gamelows1535=Useless story line; gameplay challenging only to young players; there's nothing new here.&bottomline1535=If you're looking for a good game for young kids, or a brainless time-killer for yourself, pick up a copy of Qwirks.&gameissue1535=November '95, p. 117&gameurl1535=http://www.pcgamer.com&gamepub1535=Spectrum HoloByte&gamerating1535=73&gamecategory1535=Puzzle&gamename1536=R.C. CARS&gamehighs1536=&gamelows1536=&bottomline1536=&gameissue1536=March '04, p. 80&gameurl1536=http://www.pcgamer.com&gamepub1536=Whiptail Interactive&gamerating1536=80&gamecategory1536=Racing&gamename1537=Rage of Mages&gamehighs1537=Nice graphics; trying to combine roleplaying and strategy is an original idea.&gamelows1537=No sense of roleplaying; boring quests; scripted character interaction; bad combat mode.&bottomline1537=There are far better RPGs and RTS games than this monstrosity.&gameissue1537=January '99, p. 200&gameurl1537=http://www.pcgamer.com&gamepub1537=Monolith Productions&gamerating1537=45&gamecategory1537=Roleplaying&gamename1538=Rage of Mages II: Necromancer&gamehighs1538=Lots of stuff to find; fairly non-linear quests; lots of levels; varied gameplay.&gamelows1538=Although there are lots of sub-quests, the main story is pretty linear; combat gets tedious.&bottomline1538=Serious RPG and real-time strategy players should skip this one.&gameissue1538=October '99, p. 159&gameurl1538=http://www.pcgamer.com&gamepub1538=Monolith Productions&gamerating1538=68&gamecategory1538=Strategy&gamename1539=RAILROAD TYCOON 3&gamehighs1539=&gamelows1539=&bottomline1539=A worthy successor to PC gaming's first and foremost Tycoon franchise.&gameissue1539=January '04, p. 114&gameurl1539=http://www.pcgamer.com&gamepub1539=Gathering&gamerating1539=88&gamecategory1539=Strategy&gamename1540=Railroad Tycoon II&gamehighs1540=The pretty graphics and stellar interface enhance the already deep and entertaining gameplay.&gamelows1540=Difficult campaign scenarios; no tunnels.&bottomline1540=Strategy gaming at its finest -- minus all teh senseless violence.&gameissue1540=February '99, p. 172&gameurl1540=http://www.pcgamer.com&gamepub1540=Gathering of Developers&gamerating1540=92&gamecategory1540=Strategy&gamename1541=Rails Across America&gamehighs1541=&gamelows1541=&bottomline1541=&gameissue1541=December '01, p. 102&gameurl1541=http://www.pcgamer.com&gamepub1541=Strategy First &gamerating1541=76&gamecategory1541=Real-time strategy&gamename1542=RAINBOW SIX 3: ATHENA SWORD&gamehighs1542=&gamelows1542=&bottomline1542=This add-on is a must-have for fans of the Rainbow Six series.&gameissue1542=June '04, p. 72&gameurl1542=http://www.pcgamer.com&gamepub1542=Ubisoft&gamerating1542=80&gamecategory1542=Tactical Shooter&gamename1543=Rainbow Six: Covert Ops&gamehighs1543=Nine new missions; stand alone product; loads of resource material.&gamelows1543=Only three real campaign missions; hellishly difficult; resource info only so-so.&bottomline1543=For the money, it's a worthwhile investment, but it could have used more missions.&gameissue1543=January '01, p. 155&gameurl1543=http://www.pcgamer.com&gamepub1543=Red Storm Entertainment&gamerating1543=70&gamecategory1543=Action&gamename1544=RalliSport Challenge&gamehighs1544=Wondrous graphics; slick off-road physics; convincing weather effects; excellent force feedback.&gamelows1544=No in-car view; punishingly tough and repetitive at high skill level; cosmetic-only car damage. &bottomline1544=An unapologetic Xbox port, but a delightful driving experience all the same.&gameissue1544=January 2003, p. 82&gameurl1544=http://www.pcgamer.com&gamepub1544=Microsoft&gamerating1544=81&gamecategory1544=Racing&gamename1545=Rally Championship&gamehighs1545=Looks, sounds, and feels like a driving game ought to look, sound, and feel.&gamelows1545=Once completed, you may be too exhausted to play it again. Some technical glitches.&bottomline1545=An outstanding racer that should please arcade and simulation fans alike.&gameissue1545=September '97, p. 188&gameurl1545=http://www.pcgamer.com&gamepub1545=Virgin Interactive&gamerating1545=89&gamecategory1545=Arcade&gamename1546=Rally Masters Michelin Race of Champions&gamehighs1546=Highly entertaining driving physics; tons of licensed cars and drivers; more than 45 tracks.&gamelows1546=Coarse graphic elements; weak damage modeling; minimalist setup menu; short races.&bottomline1546=Thoroughly enjoyable "IROC-style" rallying game.&gameissue1546=December '00, p. 172&gameurl1546=http://www.pcgamer.com&gamepub1546=Infogrames Entertainment&gamerating1546=78&gamecategory1546=Racing&gamename1547=Rally Trophy&gamehighs1547=&gamelows1547=&bottomline1547=&gameissue1547=April '02, p. 80&gameurl1547=http://www.pcgamer.com&gamepub1547=JoWooD &gamerating1547=89&gamecategory1547=Racing &gamename1548=Rama&gamehighs1548=A rich, faithful adaptation of the novels; lovely interface; gorgeous visuals.&gamelows1548=The most complicated, convoluted puzzles you've ever wrestled with.&bottomline1548=A monumental achievment; a landmark game that raises the bar several notches.&gameissue1548=February '97, p. 152&gameurl1548=http://www.pcgamer.com&gamepub1548=Sierra Online&gamerating1548=92&gamecategory1548=Adventure&gamename1549=Rampage: World Tour&gamehighs1549=It doesn't screw up the Rampage formula. And the three-player mode is fun, fun, fun!&gamelows1549=Graphics and some animations are chunky.&bottomline1549=Pretty good fodder for fans of the aging arcade game.&gameissue1549=October '98, p. 216&gameurl1549=http://www.pcgamer.com&gamepub1549=Midway&gamerating1549=69&gamecategory1549=Arcade&gamename1550=Raptor: Call of the Shadows&gamehighs1550=Satisfies the appetite for destruction and looks good doing it.&gamelows1550=Like all shooters, it gets a bit repetitive after a while.&bottomline1550=This one's among the best-looking PC shoot-'em ups around.&gameissue1550=September '94, p. 86&gameurl1550=http://www.pcgamer.com&gamepub1550=Apogee Software&gamerating1550=82&gamecategory1550=Arcade&gamename1551=Ravenloft&gamehighs1551=Great graphics; plenty of options; nice cut-scenes; new horror-setting adds much.&gamelows1551=Weapons, spells, attributes, etc. all getting very familiar now.&bottomline1551=One of SSI's best AD%26D-based releases; packed with character; featuring just enough novelty; very nicely put together.&gameissue1551=May/June '94, p. 72&gameurl1551=http://www.pcgamer.com&gamepub1551=Strategic Simulations Inc.&gamerating1551=82&gamecategory1551=Roleplaying&gamename1552=Ravenloft: Stone Prophet&gamehighs1552=The same great engine, sounds, graphics and design as in the other titles in this series.&gamelows1552=No surprises or innovations. Material is very familiar.&bottomline1552=This type of game seems almost retro now, but if you still like first-person RPGs, it's certainly a good one.&gameissue1552=July '95, p. 93&gameurl1552=http://www.pcgamer.com&gamepub1552=Strategic Simulations Inc.&gamerating1552=79&gamecategory1552=Roleplaying&gamename1553=Rayman&gamehighs1553=Great animation; lots of variety; precise play control.&gamelows1553=Could be too challenging at high levels; chances to save can be few and far between.&bottomline1553=Rayman is undoubtedly one of the best arcade-style games for the PC.&gameissue1553=June '96, p. 121&gameurl1553=http://www.pcgamer.com&gamepub1553=Ubi Soft Ltd.&gamerating1553=83&gamecategory1553=Arcade&gamename1554=Rayman 3: Hoodlum Havoc&gamehighs1554=&gamelows1554=&bottomline1554=&gameissue1554=May 2003, p. 78&gameurl1554=http://www.pcgamer.com&gamepub1554=Ubi Soft&gamerating1554=51&gamecategory1554=Platform Game&gamename1555=Re-Volt&gamehighs1555=Detailed maps; phenomenal physics engine; competitive AI.&gamelows1555=The track editor, while a thoughtful addition, is pretty much useless; multiplayer support could be better.&bottomline1555=A delightful arcade racing game with limitless replay value.&gameissue1555=October '99, p. 144&gameurl1555=http://www.pcgamer.com&gamepub1555=Acclaim Entertainment&gamerating1555=88&gamecategory1555=Racing&gamename1556=Reach for the Stars&gamehighs1556=Great AI; unlimited replayability; excellent configuration options; strong scenario editor.&gamelows1556=Lack of atmosphere; unimpressive 2D graphcs; non- interactive combat.&bottomline1556=The game balance makes this a worthwhile space game, though nothing special.&gameissue1556=December '00, p. 171&gameurl1556=http://www.pcgamer.com&gamepub1556=SSI&gamerating1556=69&gamecategory1556=Strategy&gamename1557=Real War&gamehighs1557=Real-life units are cool; realistic supply and resources; itÆs fun nuking terrorists.
&gamelows1557=Insufferable AI; dull graphics; missions are repetitive and very poorly designed.&bottomline1557=Three years of development for this? What a waste.&gameissue1557=Holiday '01, p. 72&gameurl1557=http://www.pcgamer.com&gamepub1557=Simon %26 Schuster&gamerating1557=41&gamecategory1557=Real-time strategy&gamename1558=Real War: Rogue States&gamehighs1558=&gamelows1558=&bottomline1558=&gameissue1558=January 2003, p. 110&gameurl1558=http://www.pcgamer.com&gamepub1558=Simon %26 Schuster Interactive &gamerating1558=29&gamecategory1558=Real-Time Strategy&gamename1559=RealFlight R/C Simulator G2&gamehighs1559=Excellent mix of aircraft; includes an
airfield editor; highly flexible.
&gamelows1559=Expensive; sub-par graphics performance; cheesy terrain objects; no printed manual.&bottomline1559=Well worth the enormous price for anyone serious about the hobby.&gameissue1559=March '02, p. 60&gameurl1559=http://www.pcgamer.com&gamepub1559=Great Planes Model Manufacturing Company&gamerating1559=78&gamecategory1559=Flight sim&gamename1560=Realms of Arkania: Star Trail&gamehighs1560=Incredibly detailed roleplaying; tons of options and a crisp interface.&gamelows1560=Complex play will most likely turn off newcomers to the genre; graphics can get a bit repetitive.&bottomline1560=A great title for those who're tired of adventure games masquerading as RPGs--but not for the uninitiated.&gameissue1560=February '95, p. 70&gameurl1560=http://www.pcgamer.com&gamepub1560=Sir-Tech&gamerating1560=88&gamecategory1560=Roleplaying&gamename1561=Realms of the Haunting&gamehighs1561=Large game world; devious puzzles; creepy atmosphere.&gamelows1561=Clunky interface; sluggish beginning; occasionally vague plot.&bottomline1561=If you've been looking for a good adventure yarn with genuine thrills, Realms awaits.&gameissue1561=April '97, p. 140&gameurl1561=http://www.pcgamer.com&gamepub1561=Interplay&gamerating1561=86&gamecategory1561=Adventure&gamename1562=Rebel Assault II&gamehighs1562=Great cutscenes, sound-track, effects; entertaining story.&gamelows1562=Almost no interactive fun; ridiculously short gameplay.&bottomline1562=If you want Star Wars, get X-Wing or TIE Fighter. If you want a challenging arcade game, look elsewhere.&gameissue1562=February '96, p. 131&gameurl1562=http://www.pcgamer.com&gamepub1562=LucasArts&gamerating1562=65&gamecategory1562=Arcade&gamename1563=Rebel Moon Rising&gamehighs1563=Interesting missions; cool lighting effects.&gamelows1563=Looks and feels very dated; boring level design makes play tedious.&bottomline1563=All of its interesting features can't save Rebel Moon Rising from its lackluster and tedious gameplay.&gameissue1563=December '97, p. 256&gameurl1563=http://www.pcgamer.com&gamepub1563=GT Interactive&gamerating1563=54&gamecategory1563=Action&gamename1564=REBELS: PRISON ESCAPE&gamehighs1564=&gamelows1564=&bottomline1564=&gameissue1564=December '03, p. 97b&gameurl1564=http://www.pcgamer.com&gamepub1564=LSP&gamerating1564=58&gamecategory1564=Strategy&gamename1565=Recoil&gamehighs1565=Amazing pyrotechnics; flexible interface.&gamelows1565=Smallish levels; fairly mediocre AI; single-player campaign too short; deathmatch-only multi-player mode.&bottomline1565=By the time you start to tire of it, you'll probably be almost finished anyway.&gameissue1565=June '99, p. 129&gameurl1565=http://www.pcgamer.com&gamepub1565=Electronic Arts&gamerating1565=76&gamecategory1565=Action&gamename1566=Red Baron II&gamehighs1566=Good sound effects; damage is modeled in great detail.&gamelows1566=No 3D support; flaky multi-player; loads of bugs.&bottomline1566=Maybe a patch can make this game worthwhile; until then, you're better off with Empire's Flying Corps Gold or the original Red Baron.&gameissue1566=April '98, p. 119&gameurl1566=http://www.pcgamer.com&gamepub1566=Sierra&gamerating1566=59&gamecategory1566=Simulation&gamename1567=Red Crystal&gamehighs1567=Your goals are clear, the interface is simple, and you'll be ready to play in no time.&gamelows1567=The game won't blow you away with innovations.&bottomline1567=It's fun, fast and addictive, but not particularly complex.&gameissue1567=May/June '94, p. 68&gameurl1567=http://www.pcgamer.com&gamepub1567=QQP&gamerating1567=75&gamecategory1567=Roleplaying&gamename1568=Red Faction&gamehighs1568=Destructible levels are a great trick; lots of cool weapons; good multiplayer maps.
&gamelows1568=Engine not fully taken advantage of; too easy to beat; some bugs.
&bottomline1568=A very solid shooter with incredible potential from the mod world.&gameissue1568=December '01, p. 92&gameurl1568=http://www.pcgamer.com&gamepub1568=THQ&gamerating1568=85&gamecategory1568=Action &gamename1569=Red Faction II&gamehighs1569=Lots of great weapons and stuff to blow up; fast pace; fun 'til the end; good enemy AI; $30 price.&gamelows1569=Way too short; no multiplayer options; dated graphics and sound.&bottomline1569=An above-average time-killer for stupid-shooter fans who won't miss multiplay.&gameissue1569=July 2003, p. 70&gameurl1569=http://www.pcgamer.com&gamepub1569=THQ&gamerating1569=72&gamecategory1569=Action&gamename1570=Red Ghost&gamehighs1570=Diverse gameplay; many options; the chance to step in when things get tough.&gamelows1570=Coarse terrain graphics. Limited to single-player action.&bottomline1570=A competent, enjoyable game, especially if you liked Midwinter and its sequels.&gameissue1570=June '96, p. 128&gameurl1570=http://www.pcgamer.com&gamepub1570=Empire Interactive&gamerating1570=71&gamecategory1570=Strategy&gamename1571=Red Sky at Morning&gamehighs1571=Realistic depiction of the tribulations of strategic naval command.&gamelows1571=Poor documentation; minimalist graphics; can be off-putting.&bottomline1571=Naval combat buffs might get their money's worth--but all others should steer clear of this anachronism.&gameissue1571=July '94, p. 83&gameurl1571=http://www.pcgamer.com&gamepub1571=Simulations Canada&gamerating1571=62&gamecategory1571=Wargame&gamename1572=Redguard&gamehighs1572=An enormous gaming world with dozens of characters and brain-bending puzzles.&gamelows1572=Combat and physics are a bit fishy; monsters can attack during cut-scenes.&bottomline1572=Reguard successfully merges action and adventure into one tasty package.&gameissue1572=March '99, p. 122&gameurl1572=http://www.pcgamer.com&gamepub1572=Bethesda Softworks&gamerating1572=88&gamecategory1572=Adventure&gamename1573=Redjack: Revenge of the Brethren&gamehighs1573=Real adventure-game elements; well-realized locations; nice graphics.&gamelows1573=Puzzles are too easy; action sequences are far too hard.&bottomline1573=Without the poorly designed arcade bits shoehorned in, Redjack could've been a decent adventure.&gameissue1573=September '98, p. 144&gameurl1573=http://www.pcgamer.com&gamepub1573=THQ&gamerating1573=58&gamecategory1573=Adventure&gamename1574=Redline&gamehighs1574=Great visuals and carnage aplenty.&gamelows1574=Control can be a little over-whelming; the on-foot mode is weaker than the driving; not for the kiddies.&bottomline1574=More "War Wagon" action than an entire season's worth of "The A-Team".&gameissue1574=June '99, p. 152&gameurl1574=http://www.pcgamer.com&gamepub1574=Accolade&gamerating1574=81&gamecategory1574=Action&gamename1575=Redline Racer&gamehighs1575=Attractive graphics, nice controls, decent track selection. Good multi-player options.&gamelows1575=Easy tracks and easy opponents.&bottomline1575=Redline Racer is a lot like a donut... it satisfies when the urge hits, but you'll still be hungry for something more substantial.&gameissue1575=November '98, p. 252&gameurl1575=http://www.pcgamer.com&gamepub1575=Ubi Soft&gamerating1575=69&gamecategory1575=Arcade&gamename1576=REDLINE: XTREME AIR RACING 2&gamehighs1576=&gamelows1576=&bottomline1576=&gameissue1576=January '04, p. 107&gameurl1576=http://www.pcgamer.com&gamepub1576=Encore Software&gamerating1576=63&gamecategory1576=Flight Simulation&gamename1577=Redneck Rampage&gamehighs1577=Wonderful audio/visual presentation; redneck humor.&gamelows1577=Requires massive hard disk space. Offensive language may be rough for young ears.&bottomline1577=If you bought a PC just so you could play this game, you might be a... oh, never mind.&gameissue1577=July '97, p. 162&gameurl1577=http://www.pcgamer.com&gamepub1577=Interplay&gamerating1577=87&gamecategory1577=Action&gamename1578=Redneck Rampage Rides Again&gamehighs1578=I'll give up my beer and pork rinds if you can show me a shooters as funny as this one.&gamelows1578=Lack of hardware support; several levels are too dark; animations stutter on lower-end PCs.&bottomline1578=If you like your gorefests seasoned with a helpin' of humor, this is your game.&gameissue1578=August '98, p. 118&gameurl1578=http://www.pcgamer.com&gamepub1578=Interplay Productions&gamerating1578=78&gamecategory1578=Action&gamename1579=Relentless: Twinsen's Adventure&gamehighs1579=Great look; extremely easy to use interface; and nice sound effects.&gamelows1579=Cartoonish storyline; poor voice acting; and a clumsy save-game feature.&bottomline1579=Beyond the few flaws, Relentless: Twinsen's Adventure is a pretty unique--and enjoyable-- adventure game.&gameissue1579=January '95, p. 138&gameurl1579=http://www.pcgamer.com&gamepub1579=Electronic Arts&gamerating1579=82&gamecategory1579=Adventure&gamename1580=Remote Assault&gamehighs1580=Tremendous AI; lots of atmosphere, with cool line-of-sight rules; great tutorial.
&gamelows1580=No scenario editor and only two measly campaigns (at least for now).
&bottomline1580=A rock-solid beer-and-pretzels wargame with sleeper potential.&gameissue1580=November '01, p. 112&gameurl1580=http://www.pcgamer.com&gamepub1580=Shrapnel Games&gamerating1580=71&gamecategory1580=Real-time strategy&gamename1581=Renegade&gamehighs1581=Great-looking graphics and some interesting roleplaying elements.&gamelows1581=Long waits for data to load are frustrating; much of the in-flight speech is meaningless.&bottomline1581=It has some nice touches, but lots of little flaws weaken the overall package.&gameissue1581=May '95, p. 107&gameurl1581=http://www.pcgamer.com&gamepub1581=Strategic Simulations Inc.&gamerating1581=75&gamecategory1581=Action&gamename1582=Renegade II&gamehighs1582=Attractive SVGA graphics, multi-player features.&gamelows1582=Confusing interface, poor wingman control, and not enough mission variety.&bottomline1582=A nice game if you're looking for some multi-player space combat action, but a forgettable single-player experience.&gameissue1582=June '96, p. 77&gameurl1582=http://www.pcgamer.com&gamepub1582=Strategic Simulations Inc.&gamerating1582=71&gamecategory1582=Action&gamename1583=Renju&gamehighs1583=Simple to learn, but its tough AI makes it a challenge to master.&gamelows1583=Minimal graphics and sound; nothing here will attract anyone other than hard-core strategy gamers.&bottomline1583=Proves that simple and easy don't always go hand-in-hand.&gameissue1583=December '94, p. 145&gameurl1583=http://www.pcgamer.com&gamepub1583=Denver Software Development Company&gamerating1583=71&gamecategory1583=Strategy&gamename1584=REPUBLIC: THE REVOLUTION&gamehighs1584=&gamelows1584=&bottomline1584=Strong premise, but it doesn't deliver on any of its potential.&gameissue1584=December '03, p. 124&gameurl1584=http://www.pcgamer.com&gamepub1584=Eidos Interactive&gamerating1584=50&gamecategory1584=Strategy&gamename1585=Requiem: Avenging Angel&gamehighs1585=Well-animated models; lots of pyrotechnics; awesome Angelic powers.&gamelows1585=Generic weapons; levels are low on interactivity; graphical glitches.&bottomline1585=Requiem might tide you over until Quake III arrives, but don't expect too much.&gameissue1585=July '99, p. 96&gameurl1585=http://www.pcgamer.com&gamepub1585=3DO Company&gamerating1585=72&gamecategory1585=Action&gamename1586=Resident Evil&gamehighs1586=Terrific graphics, great atmosphere, loads of blood and guts to satisfy splatter fans.&gamelows1586=Some silly control, inventory and save-game flubs mar an otherwise excellent game.&bottomline1586=If you can overlook the minor niggles, Resident Evil comes highly recommended.&gameissue1586=November '97, p. 215&gameurl1586=http://www.pcgamer.com&gamepub1586=Virgin Interactive&gamerating1586=87&gamecategory1586=Adventure&gamename1587=Resident Evil 2&gamehighs1587=Whacking the undead is always fun; good graphics; creepy atmosphere.&gamelows1587=Suffers from consolitis; some of the puzzles are too abstract.&bottomline1587=If you're looking for a zombie-killing good time, you can't do any better than this.&gameissue1587=June '99, p. 149&gameurl1587=http://www.pcgamer.com&gamepub1587=Capcom&gamerating1587=79&gamecategory1587=Action&gamename1588=Restaurant Empire&gamehighs1588=&gamelows1588=&bottomline1588=&gameissue1588=July 2003, p. 81&gameurl1588=http://www.pcgamer.com&gamepub1588=Enlight&gamerating1588=79&gamecategory1588=Business Simulation&gamename1589=Retribution&gamehighs1589=Good graphics; high degree of challenge and action.&gamelows1589=Missions get very hard very fast; narrative pretext is vapid; interactive scenes are ludicrous.&bottomline1589=It's a good, solid shooter--no frills, but lots and lots of intense bang-bang.&gameissue1589=April '95, p. 107&gameurl1589=http://www.pcgamer.com&gamepub1589=Gremlin Interactive&gamerating1589=71&gamecategory1589=Action&gamename1590=Return Fire&gamehighs1590=Enough strategic elements to keep it interesting.&gamelows1590=Cartoony graphics; lack of modem or network support.&bottomline1590=The single-player game is good; the split-screen two-player game is a real throwback.&gameissue1590=July '96, p. 89&gameurl1590=http://www.pcgamer.com&gamepub1590=Time Warner Interactive&gamerating1590=64&gamecategory1590=Action&gamename1591=Return Fire 2&gamehighs1591=Great game design; wonderful visual effects and music score.&gamelows1591=Bewildering setup screens and a poor manual; controlling some vehicles can be tricky.&bottomline1591=Kudos to Silent for turning an arcade game into a compelling strategy affair.&gameissue1591=December '98, p. 195&gameurl1591=http://www.pcgamer.com&gamepub1591=Ripcord Games&gamerating1591=88&gamecategory1591=Action&gamename1592=Return of Arcade&gamehighs1592=Dead-on representations of classic arcade games.&gamelows1592=Four classics just aren't enough; these games don't stand up to today's best titles.&bottomline1592=If you just want a quick break in between printing spreadsheets, RTA is great.&gameissue1592=May '96, p. 119&gameurl1592=http://www.pcgamer.com&gamepub1592=Microsoft&gamerating1592=69&gamecategory1592=Arcade&gamename1593=Return to Castle Wolfenstein&gamehighs1593=Everything we love about first-person shooters is here, and polished to perfection.
&gamelows1593=No new strides ù youÆve done it all before, from killing Nazis to torching zombies.
&bottomline1593=This one sets out to be the perfect shooter, and does just that.&gameissue1593=January '02, p. 64&gameurl1593=http://www.pcgamer.com&gamepub1593=Activision&gamerating1593=91&gamecategory1593=Action &gamename1594=Return to Krondor&gamehighs1594=Exciting story line; lots of items, spells, weapons, potions; great combat system.&gamelows1594=Too short; camera angles make it difficult to navigate; inventory managment gets tedious.&bottomline1594=If you're looking for a fun, quick, RPG with a good story, this is one to get.&gameissue1594=March '99, p. 115&gameurl1594=http://www.pcgamer.com&gamepub1594=Sierra&gamerating1594=80&gamecategory1594=Roleplaying&gamename1595=Return to Ringworld&gamehighs1595=An expansive game-world; challenging gameplay; all true to Niven's works.&gamelows1595=The Ringworld landscape is a bit overwhelming, and the graphics could be better.&bottomline1595=True Niven fans--and anyone looking for an enormous new world to explore--will enjoy this one tremendously.&gameissue1595=October '94, p. 54&gameurl1595=http://www.pcgamer.com&gamepub1595=Tsunami Media, Inc.&gamerating1595=88&gamecategory1595=Adventure&gamename1596=Reunion&gamehighs1596=Reunion's exploration, colony building, and military strategy provide its depth.&gamelows1596=Takes a loooong time to get to the good stuff. Too much time is spent with busy work.&bottomline1596=An interesting, accessible game undermined somewhat by a slow beginning and too much micro-management.&gameissue1596=November '94, p. 94&gameurl1596=http://www.pcgamer.com&gamepub1596=Merit Studios&gamerating1596=72&gamecategory1596=Strategy&gamename1597=Revenge of Arcade&gamehighs1597=Ms. PacMan still holds her own as an arcade diva.&gamelows1597=The entire collection of games is fairly weak; screen mode is too small to do each game justice.&bottomline1597=The modest collection of arcade hits and misses is only for nostalgia buffs.&gameissue1597=October '98, p. 208&gameurl1597=http://www.pcgamer.com&gamepub1597=Microsoft&gamerating1597=68&gamecategory1597=Arcade&gamename1598=Revolution&gamehighs1598=&gamelows1598=&bottomline1598=&gameissue1598=May 2003, p. 68&gameurl1598=http://www.pcgamer.com&gamepub1598=Activision Value&gamerating1598=35&gamecategory1598=First-Person Shooter&gamename1599=Revolution X&gamehighs1599=The soundtrack is done by Aerosmith, the head villainess is named Headmistress Helga--who can resist a name like that?&gamelows1599=Just about everything else.&bottomline1599=If you buy it, don't blame us.&gameissue1599=October '96, p. 191&gameurl1599=http://www.pcgamer.com&gamepub1599=Acclaim Entertainment&gamerating1599=25&gamecategory1599=Arcade&gamename1600=Richard Scarry's Best Neighborhood Ever&gamehighs1600=The programs are true to Richard Scarry's style and are very nicely animated.&gamelows1600=The graphics are so-so with the kind of jaggies we used to see years ago; little depth.&bottomline1600=Both neighborhoods will engage children through words and pictures, but parents will wish each disc had more activities.&gameissue1600=September '94, p. 76&gameurl1600=http://www.pcgamer.com&gamepub1600=Activision&gamerating1600=73&gamecategory1600=Puzzle&gamename1601=Riddle of Master Lu&gamehighs1601=Great graphics, great puzzles, and a fantastic story that most gamers will love to spend time with.&gamelows1601=No real deviation from standard graphic adventure format.&bottomline1601=If you love graphic adventure, you'll find your heart's desire here.&gameissue1601=December '95, p. 244&gameurl1601=http://www.pcgamer.com&gamepub1601=Sanctuary Woods&gamerating1601=91&gamecategory1601=Adventure&gamename1602=Ring: The Legend of Nibelungen&gamehighs1602=n/a&gamelows1602=n/a&bottomline1602=n/a&gameissue1602=October '99, p. 168&gameurl1602=http://www.pcgamer.com&gamepub1602=Red Orb&gamerating1602=55&gamecategory1602=Adventure&gamename1603=Ripper&gamehighs1603=Great graphics, a challenging variety of puzzles, and a simple interface.&gamelows1603=Puzzles can be too tough; there's a lot of over-acting, even from the professionals; it takes forever to get from one place to another.&bottomline1603=If you've got tones of patience and love tough puzzles, you'll probably have fun with this one. Otherwise, make sure you pick up a hint book when you buy the game.&gameissue1603=May '96, p. 109&gameurl1603=http://www.pcgamer.com&gamepub1603=Take 2 Interactive&gamerating1603=72&gamecategory1603=Adventure&gamename1604=Rise and Rule of Ancient Empires&gamehighs1604=Easy to use sliding buttons; luscious animated cutscenes; network play.&gamelows1604=No map editor, less than informative unit status bar.&bottomline1604=A decent, playable simulation of ancient empires.&gameissue1604=July '96, p. 102&gameurl1604=http://www.pcgamer.com&gamepub1604=CyberDreams&gamerating1604=70&gamecategory1604=Adventure&gamename1605=Rise of Nations&gamehighs1605=Fantastic new additions to the genre; solid AI; nations are quite diverse; delivers loads of multiplayer options.&gamelows1605=Suspect pathfinding; only one world map. &bottomline1605=This Big Huge Game is a new highwater mark in RTS gaming.&gameissue1605=August 2003, p. 74&gameurl1605=http://www.pcgamer.com&gamepub1605=Microsoft&gamerating1605=93&gamecategory1605=Real-Time Strategy&gamename1606=RISE OF NATIONS: THRONES AND PATRIOTS&gamehighs1606=&gamelows1606=&bottomline1606=Simply awesome. Last year's best RTS game just became even better.&gameissue1606=July '04, p. 60&gameurl1606=http://www.pcgamer.com&gamepub1606=Microsoft Games&gamerating1606=90&gamecategory1606=Real-Time Strategy&gamename1607=Rise of the Triad&gamehighs1607=Huge, complex levels; rich multi-player features; the option to tone down the violence for the kiddies.&gamelows1607=Mediocre graphics and a distinct 2D feel. There's nothing new here.&bottomline1607=It's not a knockout, but it'll more than satisfy your most violent urges until something better comes along.&gameissue1607=June '95, p. 131&gameurl1607=http://www.pcgamer.com&gamepub1607=Apogee Software, Ltd.&gamerating1607=81&gamecategory1607=Action&gamename1608=Risk II&gamehighs1608=&gamelows1608=&bottomline1608=&gameissue1608=July '00, p.111 &gameurl1608=http://www.pcgamer.com&gamepub1608=Hasbro Interactive&gamerating1608=48&gamecategory1608=Strategy&gamename1609=Rites of War&gamehighs1609=Fine art-work; exotic units; clean interface.&gamelows1609=The game gets horribly difffiuclt during the sixth scenario, even on Easy setting.&bottomline1609=For fans of Fantasy General. An agreeable marriage of the Warhammer license and SSI's tried-and-true concepts.&gameissue1609=October '99, p. 129a&gameurl1609=http://www.pcgamer.com&gamepub1609=SSI&gamerating1609=75&gamecategory1609=Strategy&gamename1610=Riven&gamehighs1610=Gorgeous graphics, good sound.&gamelows1610=Puzzles make no sense; virtually no replay value; lots of disc swapping; frustrating gameplay.&bottomline1610=Even if you loved Myst, you'll have a frustrating time time with this sequel. If you do buy it, get your hands on the strategy guide ASAP.&gameissue1610=January '98, p. 289&gameurl1610=http://www.pcgamer.com&gamepub1610=Red Orb&gamerating1610=40&gamecategory1610=Puzzle&gamename1611=Road Rash&gamehighs1611=Nice graphics; great action; multi-player support.&gamelows1611=It gets dull, since it's basically the same old Road Rash that appeared on the 3DO.&bottomline1611=It's repetitive and campy, but it's a chance to relive those irreverent days of youth.&gameissue1611=December '96, p. 310&gameurl1611=http://www.pcgamer.com&gamepub1611=Electronic Arts&gamerating1611=79&gamecategory1611=Arcade&gamename1612=Road to India&gamehighs1612=Unique and exotic storyline; good graphics; intuitive mouse-controlled interface.
&gamelows1612=Gameplay too short; design too restrictive; manual is required reading for understanding plot.
&bottomline1612=A fun little adventure for beginners, the road better less traveled for everyone else.&gameissue1612=December '01, p. 114&gameurl1612=http://www.pcgamer.com&gamepub1612=Microids&gamerating1612=67&gamecategory1612=Adventure &gamename1613=Road Warrior&gamehighs1613=Superior graphics and sound plus a great story line set this one apart from the crowd.&gamelows1613=Vehicle control can be awkward; too many missions end too early; inaccurate manual.&bottomline1613=Mile-a-minute action with a snot-nosed attitude - I like it!&gameissue1613=March '96, p. 133&gameurl1613=http://www.pcgamer.com&gamepub1613=GameTek&gamerating1613=89&gamecategory1613=Action&gamename1614=Road Wars&gamehighs1614=Large garage menu; all vehicles and tracks are available from the outset; value-priced.
&gamelows1614=Unsophisticated driving physics; restrictive track layouts; dated graphics; awkward menus.&bottomline1614=Mildly entertaining, but Dethkarz is better and cheaper. &gameissue1614=October '01, p. 110&gameurl1614=http://www.pcgamer.com&gamepub1614=WarCry&gamerating1614=57&gamecategory1614=Action/racing &gamename1615=Robert E. Lee: Civil War General&gamehighs1615=Easy to learn; excellent you-are-there video reenactments.&gamelows1615=Simplified command structure forces player to control each unit; may be too easy for veteran wargamers.&bottomline1615=A serious wargame, wrapped in a friendly multimedia package.&gameissue1615=December '96, p. 301&gameurl1615=http://www.pcgamer.com&gamepub1615=Sierra Online&gamerating1615=84&gamecategory1615=Simulation&gamename1616=Robinson's Requiem&gamehighs1616=A well-thought-out world that might have been interesting in another game.&gamelows1616=Pixel lovers will find a lot to cherish here. These are big juicy pixels you can really sink your teeth into. It's pixelicious!&bottomline1616=The meaningless wandering puts this one high on the frustration index.&gameissue1616=October '94, p. 67&gameurl1616=http://www.pcgamer.com&gamepub1616=ReadySoft&gamerating1616=49&gamecategory1616=Roleplaying&gamename1617=RoboForge&gamehighs1617=Unlimited design choices; engaging AI system; easy online experience; win real cash!
&bottomline1617=Unique PC gaming ù a digital canvas for the mechanical creations of your mind.&gameissue1617=December '01, p. 97&gameurl1617=http://www.pcgamer.com&gamepub1617=Liquid Edge Games&gamerating1617=87&gamecategory1617=Strategy/programming&gamename1618=RoboQuest&gamehighs1618=Since it doesn't include an uninstall program, you'll get some practice in deleting files.&gamelows1618=Construction kit is linear and pointless; the sub-par Doom-clone doesn't make up for it.&bottomline1618=Two poorly designed segments can't hope to make a good game.&gameissue1618=April '97, p. 145&gameurl1618=http://www.pcgamer.com&gamepub1618=Philips Media&gamerating1618=12&gamecategory1618=Action&gamename1619=Robot Arena&gamehighs1619=Nice damage modeling and sound effects; decent weapon special effects.&gamelows1619=Way too easy; boring combat; terrible enemy AI; buggy multiplayer mode.&bottomline1619=If you can read this review, you're too old to play Robot Arena.&gameissue1619=July '01, p. 72&gameurl1619=http://www.pcgamer.com&gamepub1619=WizardWorks&gamerating1619=32&gamecategory1619=Action&gamename1620=Robot City&gamehighs1620=Straight-forward and intensely atmospheric; wall-to-wall sound.&gamelows1620=Sometimes slow; no way to skip conversations or animations you've already seen.&bottomline1620=An original and entertaining adventure, but not for puzzle fanatics.&gameissue1620=November '95, p. 165&gameurl1620=http://www.pcgamer.com&gamepub1620=Byron Preiss Multimedia Co.&gamerating1620=82&gamecategory1620=Adventure&gamename1621=Rock Manager&gamehighs1621=Good premise; lots of personality; music editing is fun; attractive price.&gamelows1621=Short; lacks depth; has some mildly annoying gameplay and technical niggles.&bottomline1621=It's not the deepest or longest game around, but it's chock-full of attitude and charm.&gameissue1621=November 2002, p. 116
&gameurl1621=http://www.pcgamer.com&gamepub1621=DreamCatcher&gamerating1621=74&gamecategory1621=Simulation&gamename1622=Rocket Jockey&gamehighs1622=Addictive action, intuitive controls, loads of variety.&gamelows1622=Demanding requirements, annoying time limits, no sign of the touted multi-player features.&bottomline1622=Rocket Jockey is a raucous action game that pulls off a truly inventive theme with loads of style, humor, and addictive gameplay.&gameissue1622=February '97, p. 130&gameurl1622=http://www.pcgamer.com&gamepub1622=SegaSoft&gamerating1622=85&gamecategory1622=Action&gamename1623=ROCKO'S QUEST&gamehighs1623=&gamelows1623=&bottomline1623=&gameissue1623=September '03, p. 97&gameurl1623=http://www.pcgamer.com&gamepub1623=Big City Games&gamerating1623=30&gamecategory1623=Action/Adventure&gamename1624=Rogue Spear: Black Thorn&gamehighs1624=&gamelows1624=&bottomline1624=&gameissue1624=January '02, p. 73&gameurl1624=http://www.pcgamer.com&gamepub1624=Ubi Soft&gamerating1624=73&gamecategory1624=Action &gamename1625=RogueSquadron 3D&gamehighs1625=Great graphics; fast action; lots of cool little touches.&gamelows1625=Short; no multi-play; some gamers won't like console action.&bottomline1625=If you like your Star Wars action quick and to the point, Rogue Squadron 3D belongs in your collection.&gameissue1625=March '99, p. 102&gameurl1625=http://www.pcgamer.com&gamepub1625=LucasArts&gamerating1625=88&gamecategory1625=Arcade&gamename1626=Rollcage&gamehighs1626=Exhilarating gameplay and hella-smooth graphics.&gamelows1626=Some collision niggles, especially when you're lined up against walls.&bottomline1626=A solid successor to the Wipeout series.&gameissue1626=July '99, p. 118&gameurl1626=http://www.pcgamer.com&gamepub1626=Psygnosis&gamerating1626=77&gamecategory1626=Action&gamename1627=Roller Coaster Tycoon: Loopy Landscapes&gamehighs1627=Lots of design options; good research tree; 30 new scenarios; includes Corkscrew Follies add on.&gamelows1627=Amateurish graphics; locked scenarios; still no sandbox mode.&bottomline1627=More scenarios for fans of the breakout theme park sim.&gameissue1627=January '01, p. 162&gameurl1627=http://www.pcgamer.com&gamepub1627=MicroProse&gamerating1627=74&gamecategory1627=Simulation&gamename1628=RollerCoaster Tycoon&gamehighs1628=Lots of tools to design theme parks and rides; finances don't bog you down.&gamelows1628=Irritating progression; minor interface problems; no discrete terrain or coaster editors.&bottomline1628=Though not without annoyances, this game is entertaining and addictive.&gameissue1628=July '99, p. 102&gameurl1628=http://www.pcgamer.com&gamepub1628=MicroProse&gamerating1628=89&gamecategory1628=Strategy&gamename1629=RollerCoaster Tycoon 2&gamehighs1629=Same addictive gameplay; much-anticipated coaster and scenario editors; Six Flags license.&gamelows1629=Same old 2D graphics; still no first-person coaster-riding; not enough improvements.&bottomline1629=Though lacking in innovation, it's still a must-buy for coaster enthusiasts.&gameissue1629=Holiday 2002, p. 97&gameurl1629=http://www.pcgamer.com&gamepub1629=Infogrames&gamerating1629=80&gamecategory1629=Strategy&gamename1630=RollerCoaster Tycoon 2: Wacky Worlds&gamehighs1630=&gamelows1630=&bottomline1630=&gameissue1630=August 2003, p. 67&gameurl1630=http://www.pcgamer.com&gamepub1630=Atari&gamerating1630=50&gamecategory1630=Simulation&gamename1631=Romance of the Three Kingdoms IV: Wall of Fire&gamehighs1631=The best graphics yet in the series; sieges are beautifully rendered.&gamelows1631=Confusing interface; sad air of ennui hangs over the whole thing.&bottomline1631=Koei should have stopped while they were ahead; this new version adds no luster to a classic series.&gameissue1631=May '96, p. 143&gameurl1631=http://www.pcgamer.com&gamepub1631=Koei Corp.&gamerating1631=60&gamecategory1631=Strategy&gamename1632=RUGBY 2004&gamehighs1632=&gamelows1632=&bottomline1632=&gameissue1632=February '04, p. 84&gameurl1632=http://www.pcgamer.com&gamepub1632=EA Sports&gamerating1632=68&gamecategory1632=Sports&gamename1633=RUNAWAY: A ROAD ADVENTURE&gamehighs1633=&gamelows1633=&bottomline1633=&gameissue1633=Holiday '03, p. 109&gameurl1633=http://www.pcgamer.com&gamepub1633=Tri Synergy&gamerating1633=51&gamecategory1633=Adventure&gamename1634=Rune&gamehighs1634=Massive amounts of land to explore; great melee combat.&gamelows1634=Monotonous design; magic takes too long to recharge; minimal plot involvement. &bottomline1634=Offers a lot of game time for your money, buy not much stimulation.&gameissue1634=January '01, p. 142&gameurl1634=http://www.pcgamer.com&gamepub1634=Gathering of Developers&gamerating1634=67&gamecategory1634=Action&gamename1635=Russian Six-Pak&gamehighs1635=Six games in one; Windows environment makes for easy access.&gamelows1635=Only two of the six are worth playing.&bottomline1635=It may be from Russia, but Tetris it ain't. This collection will appeal to only especially dedicated puzzle gamers.&gameissue1635=July '94, p. 86&gameurl1635=http://www.pcgamer.com&gamepub1635=Interplay&gamerating1635=54&gamecategory1635=Puzzle&gamename1636=S.W.I.N.E.&gamehighs1636=&gamelows1636=&bottomline1636=&gameissue1636=March '02, p. 68&gameurl1636=http://www.pcgamer.com&gamepub1636=Fishtank Interactive &gamerating1636=69&gamecategory1636=Real-time strategy&gamename1637=Sabre Ace&gamehighs1637=Great subject matter. Some good graphic effects. Interesting missions.&gamelows1637=Zero flight model. Sporadic graphical annoyances. Fatal view modes.&bottomline1637=An adequate arcade sim, but that's not what Virgin claims it is.&gameissue1637=February '98, p. 184&gameurl1637=http://www.pcgamer.com&gamepub1637=Virgin Interactive&gamerating1637=45&gamecategory1637=Simulation&gamename1638=Sabre Team&gamehighs1638=Easy to get into; novices may enjoy it for a brief period of time.&gamelows1638=Serious design flaws and impossibly jerky game-play; why should it cost 3 Action Points to turn my head?&bottomline1638=This simulation simply does not measure up to the competition.&gameissue1638=November '94, p. 84&gameurl1638=http://www.pcgamer.com&gamepub1638=MicroLeague Interactive Software&gamerating1638=49&gamecategory1638=Simulation&gamename1639=SACRED&gamehighs1639=&gamelows1639=&bottomline1639=Even with a few shortcomings, Sacred is a superb action-RPG.&gameissue1639=June '04, p. 69&gameurl1639=http://www.pcgamer.com&gamepub1639=Encore Software&gamerating1639=82&gamecategory1639=Action/RPG&gamename1640=Sacrifice&gamehighs1640=Amazing graphics; fast action; blackly comic story; well balanced units; tons of atmosphere.&gamelows1640=Control and view difficulties; some unbalanced multiplayer maps.&bottomline1640=The best fully 3D real time strategy game yet.&gameissue1640=February '01, p. 96&gameurl1640=http://www.pcgamer.com&gamepub1640=Interplay Productions&gamerating1640=90&gamecategory1640=Real Time Strategy&gamename1641=Safecracker&gamehighs1641=Easy to get into and good pacing.&gamelows1641=Contents of safes should be automatically included into inventory.&bottomline1641=It's nothing fancy, nor does it try to be. If you're looking for puzzles but hate Myst-clones, Safecracker is for you.&gameissue1641=November '98, p. 235&gameurl1641=http://www.pcgamer.com&gamepub1641=PXL Computers&gamerating1641=75&gamecategory1641=Puzzle&gamename1642=Sail Simulator 2.1&gamehighs1642=Accurately depicts all aspects of sailing...&gamelows1642=...except for most of the fun. Other lows are rudimentary 16-color graphics and no sound card support.&bottomline1642=An excellent instructional aid, but there's not much of a game here.&gameissue1642=October '95, p. 121&gameurl1642=http://www.pcgamer.com&gamepub1642=Amtex Software Corp.&gamerating1642=63&gamecategory1642=Simulation&gamename1643=Salt Lake City 2002&gamehighs1643=&gamelows1643=&bottomline1643=&gameissue1643=May '02, p. 77&gameurl1643=http://www.pcgamer.com&gamepub1643=Eidos &gamerating1643=35&gamecategory1643=Sports &gamename1644=Sammy Sosa's High Heat 2001&gamehighs1644=Unsurpassed arcade play; statistical realism and managerial depth.&gamelows1644=A couple of buys slipped through, but there's already one patch and more to follow, we're sure.&bottomline1644=You've played the rest- now try the best. High Heat 2001 just flat-out gets it done.&gameissue1644=June '00, p.78 &gameurl1644=http://www.pcgamer.com&gamepub1644=3DO Company&gamerating1644=93&gamecategory1644=Sports&gamename1645=Sanitarium&gamehighs1645=Wonderful puzzle integration; compelling story line; dozens of characters to interact with.&gamelows1645=Lackluster voice acting; clunky movement interface; long load times on slower CD drives.&bottomline1645=If you're a fan of traditional graphic adventures, this is a must have.&gameissue1645=August '98, p. 125&gameurl1645=http://www.pcgamer.com&gamepub1645=ASC Games&gamerating1645=89&gamecategory1645=Adventure&gamename1646=Sanity: Aiken's Artifact&gamehighs1646=Big environments; great variety of combat options; mile-a-minute multiplayer.&gamelows1646=The perspective and interface can make combat and exploration more difficult than need be.&bottomline1646=Not as groundbreaking as it could have been, but still an excellent game.&gameissue1646=November '00, p. 138&gameurl1646=http://www.pcgamer.com&gamepub1646=Fox Interactive&gamerating1646=81&gamecategory1646=Action&gamename1647=SATURDAY NIGHT SPEEDWAY&gamehighs1647=&gamelows1647=&bottomline1647=&gameissue1647=June '04, p. 77&gameurl1647=http://www.pcgamer.com&gamepub1647=Atari&gamerating1647=59&gamecategory1647=Racing&gamename1648=Savage&gamehighs1648=Video sequences are informative; levels get progressively harder.&gamelows1648=Unrealistic; choppy graphics; boring and repetitive gameplay.&bottomline1648=If you want a realistic and fun animal sim, go buy Lion or Wolf and leave Savage on the Serengeti.&gameissue1648=November '96, p. 276&gameurl1648=http://www.pcgamer.com&gamepub1648=Discovery Channel Multimedia&gamerating1648=40&gamecategory1648=Simulation&gamename1649=SAVAGE: THE BATTLE FOR NEWERTH&gamehighs1649=&gamelows1649=&bottomline1649=Proves that melding two game types into one can be done right.&gameissue1649=December '03, p. 97a&gameurl1649=http://www.pcgamer.com&gamepub1649=iGames Publishing&gamerating1649=80&gamecategory1649=Strategy/Action&gamename1650=Savage Warriors&gamehighs1650=High-quality soundtrack; good variety of fighters; colorful backgrounds.&gamelows1650=Blocky graphics and unconvincing animation; no way to reconfigure keyboard commands.&bottomline1650=It just doesn't stand up to the current crop of fighting games.&gameissue1650=October '95, p. 125&gameurl1650=http://www.pcgamer.com&gamepub1650=Mindscape&gamerating1650=65&gamecategory1650=Arcade&gamename1651=SCARAB&gamehighs1651=Internet play is good fun; an okay title for fans of Powerslave and Mechwarrior 2.&gamelows1651=Poor graphics; you have to admit that Powerslave and Mech2 did it much better.&bottomline1651=Unless you're extremely desperate for a different style of Deathmatch, skip it.&gameissue1651=June '97, p. 116&gameurl1651=http://www.pcgamer.com&gamepub1651=Electronic Arts&gamerating1651=58&gamecategory1651=Action&gamename1652=SCARS&gamehighs1652=Nice visuals; no-holds-barred, screw-yer-buddy gameplay.&gamelows1652=Lackluster multi-player support; too many features are console throwbacks.&bottomline1652=SCARS is entertaining, but it doesn't hold up against other PC racing games.&gameissue1652=May '99, p. 136&gameurl1652=http://www.pcgamer.com&gamepub1652=Ubi Soft&gamerating1652=68&gamecategory1652=Racing&gamename1653=SCHOOL TYCOON&gamehighs1653=&gamelows1653=&bottomline1653=&gameissue1653=May '04, p. 73&gameurl1653=http://www.pcgamer.com&gamepub1653=Global Star&gamerating1653=53&gamecategory1653=Simulation&gamename1654=Sci-Fi Pinball&gamehighs1654=Five unique tables; crisp sound clips; value priced; works well on slower systems.&gamelows1654=Poor screen real estate; questionable ball physics; no music.&bottomline1654=Sci-Fi Pinball is entertaining but suffers from a few inadequacies.&gameissue1654=July '99, p. 107&gameurl1654=http://www.pcgamer.com&gamepub1654=Fox Arcade&gamerating1654=68&gamecategory1654=Arcade&gamename1655=Scorched Planet&gamehighs1655=Splendid graphics; good gameplay, and a slick morphing vehicle to control.&gamelows1655=Music isn't great; full-motion video is only so-so.&bottomline1655=This has the fun, creative spark that too many other games aim for and miss.&gameissue1655=April '97, p. 146&gameurl1655=http://www.pcgamer.com&gamepub1655=Virgin Interactive&gamerating1655=85&gamecategory1655=Action&gamename1656=Scrabble&gamehighs1656=Handy help features; multi-player options; plenty of challenge.&gamelows1656=Takes some effort to find a suitable difficulty level; some of the boardgame's charm is lost.&bottomline1656=Scrabble is best played on a board and not on a PC, but this comes really close.&gameissue1656=October '97, p. 230&gameurl1656=http://www.pcgamer.com&gamepub1656=Hasbro Interactive&gamerating1656=75&gamecategory1656=Strategy&gamename1657=Screamer&gamehighs1657=Fast-paced action that never gets bogged down; rocketing these cares around the gorgeous VGA tracks is a blast.&gamelows1657=There's little realism, few custom options, and no modem play; some veteran PC drivers may find it too easy.&bottomline1657=If you just want to drive fast and not worry about the details, this is for you.&gameissue1657=April '96, p. 121&gameurl1657=http://www.pcgamer.com&gamepub1657=Virgin&gamerating1657=83&gamecategory1657=Racing&gamename1658=Screamer 2&gamehighs1658=Astonishing graphics; great arcade driving "feel" puts Ridge Racer to shame.&gamelows1658=Needs more tracks and more cars.&bottomline1658=Pull this out when your Playstation-owning friends come over for tea, and be sure to wipe up the drool afterwards.&gameissue1658=January '97, p. 256&gameurl1658=http://www.pcgamer.com&gamepub1658=Virgin Interactive&gamerating1658=88&gamecategory1658=Arcade&gamename1659=Scud: Industrial Revolution&gamehighs1659=The graphics are nice and the frame rates are fast.&gamelows1659=Repetitive gameplay. Dreadful music. Insanely difficult.&bottomline1659=If you have the patience and the skills to beat this one, you are The Man. But you still won't enjoy it much.&gameissue1659=April '98, p. 96a&gameurl1659=http://www.pcgamer.com&gamepub1659=SegaSoft&gamerating1659=39&gamecategory1659=Action&gamename1660=Sea Dogs&gamehighs1660=Great graphics; totally non-linear; fun blend of genres; rich, detailed battles.&gamelows1660=Slow at points; lots of patches to download; vioceovers lack pizazz; no pirate monkeys.&bottomline1660=A surprisingly fun genre-bending pirate game, equal parts RPG and strategy.&gameissue1660=July '01, p. 70&gameurl1660=http://www.pcgamer.com&gamepub1660=Bethesada Softworks&gamerating1660=81&gamecategory1660=Action/RPG&gamename1661=Sea Legends&gamehighs1661=Good naval combat and dueling scenes; story has some charm.&gamelows1661=Cartoony graphics; absurd save function; obnoxious interface.&bottomline1661=A derivative game with a cumbersome interface, but with enough going for it to make it marginally competitive.&gameissue1661=October '96, p. 179&gameurl1661=http://www.pcgamer.com&gamepub1661=Ocean of America, Inc.&gamerating1661=61&gamecategory1661=Strategy&gamename1662=Search For the Golden Dolphin&gamehighs1662=IQ loss is minimal and temporary; you get to embarrass the French.&gamelows1662=Dreadful graphics; confusing layout; terrible inventory systeml awful voice acting.&bottomline1662=This game sleeps with the fishes in Davey Jones' locker.&gameissue1662=May '00, p.101 &gameurl1662=http://www.pcgamer.com&gamepub1662=Digitial Treasures&gamerating1662=15&gamecategory1662=Adventure&gamename1663=Search %26 Rescue 3&gamehighs1663=&gamelows1663=&bottomline1663=&gameissue1663=March '02&gameurl1663=http://www.pcgamer.com&gamepub1663=Global Star Software &gamerating1663=79&gamecategory1663=Flight sim &gamename1664=Search %26 Rescue 4: Coastal Heroes&gamehighs1664=Great flight dynamics; loads of scripted missions; configurable to fit hardcore **and** casual pilots.&gamelows1664=Mediocre graphics; stilted character animations; no multiplayer options.&bottomline1664=challenging rotary-wing sim is perfect for non-violent gamers.&gameissue1664=March 2003, p. 102&gameurl1664=http://www.pcgamer.com&gamepub1664=Global Star Software/Take-Two Interactive&gamerating1664=78&gamecategory1664=Flight Sim&gamename1665=Season Ticket Baseball 2003&gamehighs1665=&gamelows1665=&bottomline1665=&gameissue1665=July '02, p. 69&gameurl1665=http://www.pcgamer.com&gamepub1665=Infogrames &gamerating1665=76&gamecategory1665=Management sim &gamename1666=Seaworthy&gamehighs1666=These games should run fine on just about any machine. The simulations are fairly deep in historical data and play options.&gamelows1666=Graphics are just too dated, and the games weren't top-of-the-line even when new.&bottomline1666=Unless you just can't afford better, don't waste your money on these.&gameissue1666=August '94, p. 56&gameurl1666=http://www.pcgamer.com&gamepub1666=Alliance Interactive Software&gamerating1666=55&gamecategory1666=Simulation&gamename1667=SECRET SERVICE: SECURITY BREACH&gamehighs1667=&gamelows1667=&bottomline1667=&gameissue1667=May '04, p. 65&gameurl1667=http://www.pcgamer.com&gamepub1667=Activision Value&gamerating1667=55&gamecategory1667=Action&gamename1668=SECRET WEAPONS OVER NORMANDY&gamehighs1668=&gamelows1668=&bottomline1668=A somewhat entertaining but conspicuously shallow World War II aerial-combat game.&gameissue1668=February '04, p. 68&gameurl1668=http://www.pcgamer.com&gamepub1668=LucasArts&gamerating1668=65&gamecategory1668=Action&gamename1669=Sega GT&gamehighs1669=&gamelows1669=&bottomline1669=&gameissue1669=October '01, p. 111&gameurl1669=http://www.pcgamer.com&gamepub1669=Activision &gamerating1669=20&gamecategory1669=Racing &gamename1670=Sega Rally 2 Championship&gamehighs1670=Short learning curve; healthy selection of gameplay modes; 19 licensed rally vehicles.&gamelows1670=Floaty driving model; limited track variety; archaic graphics; poor force feedback; no damage.&bottomline1670=More like bumper-bowling than driving, this arcade port's thoroughly underwhelming.&gameissue1670=March '01, p. 77&gameurl1670=http://www.pcgamer.com&gamepub1670=Mattel Interactive&gamerating1670=32&gamecategory1670=Racing&gamename1671=Sega Rally PC&gamehighs1671=Great graphics; smooth control; excellent Internet play.&gamelows1671=May leave you craving more tracks and cars; some pretty high system requirements.&bottomline1671=This great conversion is a must-have for arcade racing fans.&gameissue1671=May '97, p. 140&gameurl1671=http://www.pcgamer.com&gamepub1671=Sega&gamerating1671=88&gamecategory1671=Arcade&gamename1672=Sega Touring Car Championship&gamehighs1672=Graphics look good, and the requirements for full details aren't too steep.&gamelows1672=It's cookie=cutter arcade racing. There simply aren't enough cars, tracks, or options.&bottomline1672=There are better arcade racers. Sega's own Daytona USA Deluxe is one of them.&gameissue1672=August '98, p. 122&gameurl1672=http://www.pcgamer.com&gamepub1672=Sega of America&gamerating1672=48&gamecategory1672=Arcade&gamename1673=Semper Fi&gamehighs1673=Mouse interface is easy to use; lots of games for one price.&gamelows1673=Impenetrable interface, ambiguous manual, limited number of scenarios.&bottomline1673=Experienced wargamers may love it, but the timid need not apply.&gameissue1673=June '98, p. 96&gameurl1673=http://www.pcgamer.com&gamepub1673=Interactive Magic&gamerating1673=75&gamecategory1673=Wargame&gamename1674=Sensible Soccer&gamehighs1674=Good control and fast action combine for fun gameplay.&gamelows1674=Sub-par graphics and a lack of options may have you shelving this one before long.&bottomline1674=A semi-realistic soccer simulation that's relatively easy to learn, but lacks replay value.&gameissue1674=October '94, p. 57&gameurl1674=http://www.pcgamer.com&gamepub1674=Everyware&gamerating1674=62&gamecategory1674=Sports&gamename1675=Sentient&gamehighs1675=A genuinely large gaming world; lots of characters to interact with.&gamelows1675=Spotty Direct3D support; interface from Hell; dialog that reads like a third generation translation.&bottomline1675=Those who are able to cope with its cumbersome shortcomings may like Sentient.&gameissue1675=August '97, p. 118&gameurl1675=http://www.pcgamer.com&gamepub1675=Psygnosis&gamerating1675=56&gamecategory1675=Adventure&gamename1676=Sentinel Returns&gamehighs1676=Simple design and interface makes it accessible for all ages.&gamelows1676=Repetitive gameplay is boring, and the lack of Direct3D support or an auto-save feature is irritating.&bottomline1676=For very gamer who gets hooked, another will be left asking if that's all there is.&gameissue1676=January '99, p. 208&gameurl1676=http://www.pcgamer.com&gamepub1676=Psygnosis&gamerating1676=76&gamecategory1676=Strategy&gamename1677=Septerra Core&gamehighs1677=Inventive and historically deep universe; lots of characters to interact with; above-average voice acting; simple interface.&gamelows1677=Combat can get tedious; looks a bit dated.&bottomline1677=An involving adventure through an inventive universe.&gameissue1677=January '00, p. 191&gameurl1677=http://www.pcgamer.com&gamepub1677=Monolith Productions&gamerating1677=86&gamecategory1677=Roleplaying&gamename1678=Serf City&gamehighs1678=Good landscapes and engaging gameplay.&gamelows1678=So-so character graphics; cluttered interface; only moderate depth.&bottomline1678=Fun if you're unfamiliar with kingdom-building, but it needs more variety.&gameissue1678=August '94, p. 58&gameurl1678=http://www.pcgamer.com&gamepub1678=Strategic Simulations Inc.&gamerating1678=75&gamecategory1678=Strategy&gamename1679=Serious Sam&gamehighs1679=Tons of enemies ont he screen at once; wide outdoor areas; co-op play.&gamelows1679=Only one environment; standard weapons; no brainpower required.&bottomline1679=A decent interactive shooting gallery at a bargain price.&gameissue1679=June '01, p. 56&gameurl1679=http://www.pcgamer.com&gamepub1679=G.O.D.&gamerating1679=75&gamecategory1679=Action&gamename1680=Serious Sam: The Second Encounter&gamehighs1680=Hordes of enemies; zany humor; lots of fun for the low price-point.
&gamelows1680=LOWS: monotonous; can get monotonous; can get monotonous...
&bottomline1680=Better than the original in almost every respect; good, mindless fun.&gameissue1680=April '02, p. 74&gameurl1680=http://www.pcgamer.com&gamepub1680=GodGames&gamerating1680=82&gamecategory1680=First-person shooter&gamename1681=Settlers II&gamehighs1681=Charming graphics; some clever variations on a classic theme.&gamelows1681=One-dimensional micro-management invites fatigue, frustration.&bottomline1681=If you've got a passion for resource-management, you could do worse; you could also do a lot better.&gameissue1681=September '96, p. 133&gameurl1681=http://www.pcgamer.com&gamepub1681=Blue Byte Software&gamerating1681=65&gamecategory1681=Strategy&gamename1682=Seven Kingdoms&gamehighs1682=Deep and subtle strategy. Spies. Fresh multi-player gaming.&gamelows1682=Cartoony graphics. Unimaginative AI opponents; single-player game lacks energetic gameplay of multi-player.&bottomline1682=An all around terrific game lacking only a solid single-player mode.&gameissue1682=March '98, p. 143&gameurl1682=http://www.pcgamer.com&gamepub1682=Interactive Magic&gamerating1682=90&gamecategory1682=Strategy&gamename1683=Seven Kingdoms II&gamehighs1683=Complex civilization-building elements in a manageable real-time format.&gamelows1683=Maps could be larger; economics model requires some time to fully grasp.&bottomline1683=Seven Kingdoms II improves mightily upon an overlooked strategy sleeper.&gameissue1683=December '99, p. 159&gameurl1683=http://www.pcgamer.com&gamepub1683=UBI-SOFT&gamerating1683=90&gamecategory1683=Strategy&gamename1684=Shadow Company: Left for Dead&gamehighs1684=Good arsenal and nice terrain graphics.&gamelows1684=Problems caused by an awkward interface and countless AI glitches are exarcerbated by excruciatingly slow gameplay.&bottomline1684=Yet another promising idea flushed down the drain.&gameissue1684=January '00, p. 190&gameurl1684=http://www.pcgamer.com&gamepub1684=Sinister Games&gamerating1684=53&gamecategory1684=Strategy&gamename1685=Shadow Man&gamehighs1685=Impressive graphics; cool baddies; plenty of acrobatics.&gamelows1685=Endlessly respawning enemies can lead to frustration; sniper view is almost worthless.&bottomline1685=Not the kind of game you'll play for hours on end, but one you'll go back to.&gameissue1685=October '99, p. 151&gameurl1685=http://www.pcgamer.com&gamepub1685=Acclaim Entertainment&gamerating1685=74&gamecategory1685=Adventure&gamename1686=Shadow Master&gamehighs1686=Pretty lens flare. Great animation and monster design.&gamelows1686=Claustrophobic gameplay, spazzy controls, and dead-end idea.&bottomline1686=It's fun to look at, but Shadow Master just ain't got it where it counts.&gameissue1686=July '98, p. 144&gameurl1686=http://www.pcgamer.com&gamepub1686=Psygnosis&gamerating1686=47&gamecategory1686=Action&gamename1687=Shadow of Destiny&gamehighs1687=&gamelows1687=&bottomline1687=&gameissue1687=September 2002, p. 76&gameurl1687=http://www.pcgamer.com&gamepub1687=Konami &gamerating1687=70&gamecategory1687=Adventure &gamename1688=Shadow of the Comet&gamehighs1688=It can be a lot of fun to play, especially if you're a Lovecraft fan.&gamelows1688=Primitive interface; the game never really delivers on its horror premise.&bottomline1688=Steadfastly average gaming. It's not bad, though, and you might enjoy it. There are a lot better games available.&gameissue1688=August '94, p. 64&gameurl1688=http://www.pcgamer.com&gamepub1688=I-Motion&gamerating1688=59&gamecategory1688=Adventure&gamename1689=Shadow Warrior&gamehighs1689=Great level design, lots of personality.&gamelows1689=It's still basically Duke 3D; and the limited number of single-player levels mean it's pretty short.&bottomline1689=It's not revolutionary, but it's worth a gander for anyone who enjoyed Duke 3D.&gameissue1689=December '97, p. 199&gameurl1689=http://www.pcgamer.com&gamepub1689=GT Interactive&gamerating1689=75&gamecategory1689=Action&gamename1690=Shadow Watch&gamehighs1690=Hip, comic book-style graphics; simple controls, well-written storyline.&gamelows1690=Limited unit functionality; no multiplayer mode in a game that screams for it.&bottomline1690=Never overcomplicated, this offers user-friendly turn-based action.&gameissue1690=May '00, p.82 &gameurl1690=http://www.pcgamer.com&gamepub1690=Red Storm Entertainment&gamerating1690=71&gamecategory1690=Strategy&gamename1691=Shadowbane&gamehighs1691=guild features; compelling emphasis on player-vs.-player storylines.&gamelows1691=Server lag at peak hours; dated graphics; framerate-performance issues.&bottomline1691=An EverQuest with more narrative meat but some technical flaws.&gameissue1691=June 2003, p. 78&gameurl1691=http://www.pcgamer.com&gamepub1691=Ubi Soft&gamerating1691=75&gamecategory1691=Online RPG&gamename1692=Shadows of Cairn&gamehighs1692=The graphics are nice.&gamelows1692=What little there is to do in this game is extremely frustrating.&bottomline1692=This one fails on just about every level--there's no story to speak of, and the action is slow and repetitive.&gameissue1692=June '95, p. 98&gameurl1692=http://www.pcgamer.com&gamepub1692=Masque Publishing, Inc.&gamerating1692=40&gamecategory1692=Action&gamename1693=Shadows of the Empire&gamehighs1693=Some of the mini-games are really hot...&gamelows1693=... but the rest of them are pretty tepid.&bottomline1693=Shadows of the Empire is a better game than the N64 version -- but that's not much of a recommendation.&gameissue1693=December '97, p. 244&gameurl1693=http://www.pcgamer.com&gamepub1693=LucasArts&gamerating1693=62&gamecategory1693=Action&gamename1694=Shadows Over Riva&gamehighs1694=Engrossing story line; lots of NPCs, items, subquests, and stats for hard-core gamers.&gamelows1694=Dated graphics; clumsy interface at times; annoying combat views.&bottomline1694=It's a worthy sequel to Star Trail, and the old engine is still fun to play with.&gameissue1694=August '97, p. 130&gameurl1694=http://www.pcgamer.com&gamepub1694=Sir-tech Software&gamerating1694=88&gamecategory1694=Roleplaying&gamename1695=Shanghai: Great Moments&gamehighs1695=Beautiful graphics, entertaining animations, challenging play.&gamelows1695=Resource-hungry; long decompress time before new games.&bottomline1695=The deluxe version of a popular puzzle game, it has something for everyone.&gameissue1695=July '95, p. 126&gameurl1695=http://www.pcgamer.com&gamepub1695=Activision&gamerating1695=81&gamecategory1695=Puzzle&gamename1696=Shanghai II: Dragon's Eye&gamehighs1696=A faithful Windows adaptation of an old favorite means a whole new audience can enjoy this classic.&gamelows1696=We would like to have seen a few more tile sets included.&bottomline1696=The perfect nerve tonic for burned-out arcade freaks.&gameissue1696=December '94, p. 136&gameurl1696=http://www.pcgamer.com&gamepub1696=Activision&gamerating1696=79&gamecategory1696=Puzzle&gamename1697=Shannara&gamehighs1697=Sharp, hi-res graphics; a few challenging puzzles; solid interface and inventory system.&gamelows1697=Frustrating combat interface, far too many easy puzzles.&bottomline1697=Fans of the books won't like the simplified story, and gamers will find it too easy.&gameissue1697=April '96, p. 125&gameurl1697=http://www.pcgamer.com&gamepub1697=Legend Entertainment&gamerating1697=72&gamecategory1697=Adventure&gamename1698=Shattered Galaxy&gamehighs1698=&gamelows1698=&bottomline1698=&gameissue1698=Holiday '01, p. 82&gameurl1698=http://www.pcgamer.com&gamepub1698=Nexon &gamerating1698=64&gamecategory1698=MMORTS &gamename1699=Shattered Steel&gamehighs1699=Nice, fast graphics; great network play; more big-robot action than you can shake a joystick at.&gamelows1699=A bit lacking on the strategy side.&bottomline1699=For no-fault mech combat, Shattered Steel is a blast.&gameissue1699=January '97, p. 239&gameurl1699=http://www.pcgamer.com&gamepub1699=Interplay&gamerating1699=87&gamecategory1699=Action&gamename1700=Sheep&gamehighs1700=Tricky, inventive puzzles; adorable; unique theme and concept; solid level design.&gamelows1700=Some hair-pulling frustration; distracting audio; cheap, plastic feel.&bottomline1700=Definitely not a classic; but it's a fun way to kill time- and sheep.&gameissue1700=February '01, p. 54&gameurl1700=http://www.pcgamer.com&gamepub1700=Empire Interactive&gamerating1700=79&gamecategory1700=Puzzle&gamename1701=Shellshock&gamehighs1701=Plenty of stuff to destroy; network support gives it good replay value.&gamelows1701=Poor joystick support; limited weaponry; too few save-game slots; and annoying in-game chatter.&bottomline1701=Not the slickest game, but it has enough strategy and action to make it worth a look.&gameissue1701=June '96, p. 87&gameurl1701=http://www.pcgamer.com&gamepub1701=U.S. Gold&gamerating1701=74&gamecategory1701=Arcade&gamename1702=Shipwreckers!&gamehighs1702=Goofy animations; chipper music; fun, console-style action.&gamelows1702=Unreasonably high system requirements.&bottomline1702=A fun little game, especially for kids, but only if their parents have the horsepower to run it.&gameissue1702=March '98, p. 158&gameurl1702=http://www.pcgamer.com&gamepub1702=Psygnosis&gamerating1702=80&gamecategory1702=Action&gamename1703=Shivers&gamehighs1703=Stunning graphics; good sound; well-conceived plot; a good variety of puzzles.&gamelows1703=Doesn't deliver any real horror; lots of backtracking; not much character interaction.&bottomline1703=Puzzle fans who enjoyed Myst have a new one to add to their collection.&gameissue1703=March '96, p. 118&gameurl1703=http://www.pcgamer.com&gamepub1703=Sierra On-Line&gamerating1703=84&gamecategory1703=Adventure&gamename1704=Shivers II: Harvest of Souls&gamehighs1704=Intricate plot that will use all your detective and puzzle-solving skills.&gamelows1704=The plot's vague early on, and loses momentum at the end.&bottomline1704=A pretty good game with a little bit of everything that makes graphic adventures worthwhile.&gameissue1704=July '97, p. 170&gameurl1704=http://www.pcgamer.com&gamepub1704=Sierra&gamerating1704=79&gamecategory1704=Puzzle&gamename1705=Shogo&gamehighs1705=Gorgeous accelerated graphics, fast paced levels, and excellent production values.&gamelows1705=No DeathMatch-only maps. Short single-player game.&bottomline1705=If you like your action games fast and furious, Shogo is your one-way ticket to nirvana.&gameissue1705=December '98, p. 176&gameurl1705=http://www.pcgamer.com&gamepub1705=Monolith Productions&gamerating1705=90&gamecategory1705=Action&gamename1706=Shogun&gamehighs1706=Wonderful graphics; solid RTS play; great battles; fantastic setting for turn-based elements.&gamelows1706=Control difficulties at times; general idea is too derivative of Koei's classics.&bottomline1706=A very satisfying wargame, if not the end-all-beat-all game we'd hoped for.&gameissue1706=August '00, p.88 &gameurl1706=http://www.pcgamer.com&gamepub1706=Electronic Arts&gamerating1706=84&gamecategory1706=Strategy&gamename1707=SHREK 2&gamehighs1707=&gamelows1707=&bottomline1707=&gameissue1707=August '04, p. 58&gameurl1707=http://www.pcgamer.com&gamepub1707=Activision&gamerating1707=75&gamecategory1707=Arcade&gamename1708=Sid Meier's Alpha Centauri&gamehighs1708=Extremely addictive gameplay and enormous depth.&gamelows1708=Minor bugs here and there; fairly steep learning curve.&bottomline1708=An incredible strategy game, Alpha Centauri is destined to go down as one of the best ever made.&gameissue1708=April '99, p. 92&gameurl1708=http://www.pcgamer.com&gamepub1708=Electronic Arts&gamerating1708=98&gamecategory1708=Strategy&gamename1709=Sid Meier's Antietam!&gamehighs1709=Improvements to the old engine; extensive documentation; scenario generator.&gamelows1709=Lacks a dynamic campaign; additions to game engine are largely subtle.&bottomline1709=A boon to hard-core fans of the original -- but probably no one else.&gameissue1709=February '00, p. 122&gameurl1709=http://www.pcgamer.com&gamepub1709=Firaxis&gamerating1709=75&gamecategory1709=Strategy&gamename1710=Sid MeierÆs Civilization III&gamehighs1710=Fabulous strategy elements; savvy AI; great new features.
&gamelows1710=No multiplayer options; some units arenÆt properly balanced (e.g., swords can destroy tanks).
&bottomline1710=ItÆs not a revolutionary leap forward, but itÆs still an absolute joy to play.&gameissue1710=Holiday '01, p. 64&gameurl1710=http://www.pcgamer.com&gamepub1710=Infogrames&gamerating1710=92&gamecategory1710=Turn-based strategy&gamename1711=Sid Meier's Colonization&gamehighs1711=An effective interface for gaming complexity to satisfy the most exacting player.&gamelows1711=Graphics could be a lot better, and a decent campaign mode would be welcome too.&bottomline1711=Strategic simulations as only Sid can do it. Need we say more?&gameissue1711=January '95, p. 132&gameurl1711=http://www.pcgamer.com&gamepub1711=MicroProse&gamerating1711=85&gamecategory1711=Simulation&gamename1712=Sid Meier's Gettysburg&gamehighs1712=The gameplay, graphics, AI, and engine are meticulous models of strategy gaming.&gamelows1712=Terrain popping during scrolling can be annoying. A couple of infrequent bugs.&bottomline1712=A cross-over wargame that has depth, beauty, smarts, and replayability.&gameissue1712=January '98, p. 218&gameurl1712=http://www.pcgamer.com&gamepub1712=Electronic Arts&gamerating1712=91&gamecategory1712=Wargame&gamename1713=Sid MeierÆs SimGolf&gamehighs1713=ItÆs got the special Maxis charm; nice graphical variety; itÆs just so damn pleasant.
&gamelows1713=Can become repetitive; the golfing portion is boring; many small graphical bugs.&bottomline1713=Entertaining and fun, but it isnÆt deep or addictive enough to be a genuine classic.&gameissue1713=March '02, p. 62&gameurl1713=http://www.pcgamer.com&gamepub1713=EA&gamerating1713=76&gamecategory1713=Simulation &gamename1714=Sierra Pro Pilot&gamehighs1714=Beautiful cockpit panels with plenty of functionality; good nav and comm tools.&gamelows1714=Very buggy; graphics are pixelated; accuracy of aircraft handling is questionable.&bottomline1714=Pro Pilot had plenty of potential but is an incomplete, average simulation.&gameissue1714=May '98, p. 113&gameurl1714=http://www.pcgamer.com&gamepub1714=Sierra&gamerating1714=53&gamecategory1714=Simulation&gamename1715=Silent Hill 2&gamehighs1715=&gamelows1715=&bottomline1715=&gameissue1715=January 2003, p. 86&gameurl1715=http://www.pcgamer.com&gamepub1715=Konami&gamerating1715=62&gamecategory1715=Survival-Horror&gamename1716=SILENT HILL 3&gamehighs1716=&gamelows1716=&bottomline1716=&gameissue1716=March '04, p. 73&gameurl1716=http://www.pcgamer.com&gamepub1716=Konami&gamerating1716=57&gamecategory1716=Survival Horror&gamename1717=Silent Hunter&gamehighs1717=Slick graphics, great gameplay, realistic control.&gamelows1717=You can't play from the other side. Not enough diversity in the missions.&bottomline1717=Simply a blast for anyone, from the dabbler to the true submariine buff.&gameissue1717=June '96, p. 106&gameurl1717=http://www.pcgamer.com&gamepub1717=Strategic Simulations Inc.&gamerating1717=91&gamecategory1717=Simulation&gamename1718=Silent Hunter II&gamehighs1718=&gamelows1718=&bottomline1718=&gameissue1718=February '02&gameurl1718=http://www.pcgamer.com&gamepub1718=Ubi Soft/SSI &gamerating1718=75&gamecategory1718=Simulation &gamename1719=Silent Steel&gamehighs1719=Excellent video (with MPEG hardware), acting, and writing make drama work well.&gamelows1719=Wafer-thin game elements and very little replayability.&bottomline1719=A surprisingly entertaining game, despite its lack of substance.&gameissue1719=December '95, p. 284&gameurl1719=http://www.pcgamer.com&gamepub1719=Sigma Realmagic Interactive&gamerating1719=75&gamecategory1719=Adventure&gamename1720=SILENT STORM&gamehighs1720=&gamelows1720=&bottomline1720=Refreshingly different, Silent Storm is a must-own for fans of the squad-tactics genre.&gameissue1720=March '04, p. 61&gameurl1720=http://www.pcgamer.com&gamepub1720=Encore Software&gamerating1720=83&gamecategory1720=Strategy&gamename1721=Silent Thunder&gamehighs1721=Gorgeous terrain graphics; lots of action.&gamelows1721=Grossly inaccurate flight model; sluggish controls; and no printed manual. Ground-based targets can be very diffcult to locate in some terrain.&bottomline1721=As an action game, Silent Thunder's all right, as a simulation, it's a bust.&gameissue1721=June '96, p. 97&gameurl1721=http://www.pcgamer.com&gamepub1721=Sierra&gamerating1721=70&gamecategory1721=Action&gamename1722=Silver&gamehighs1722=Pretty graphics; fun real-time combat; entertaining story.&gamelows1722=Controlling multiple characters can be frustrating.&bottomline1722=It's like a date with Sanfra Bernhardt -- Silver is a lot of fun, but you won't want to spend the rest of your life with it.&gameissue1722=December '99, p. 173&gameurl1722=http://www.pcgamer.com&gamepub1722=Infogrames&gamerating1722=81&gamecategory1722=Roleplaying&gamename1723=Sim Theme Park&gamehighs1723=Riding the rides; pretty graphics and immersive sound; building coasters is great fun.&gamelows1723=Every game tends to play out the same way; confined area to build in; the help is dumb.&bottomline1723=Recommended as an introductory game for the meatier RollerCoaster Tycoon.&gameissue1723=February '00, p. 106&gameurl1723=http://www.pcgamer.com&gamepub1723=Electronic Arts&gamerating1723=73&gamecategory1723=Strategy&gamename1724=SimCity 2000&gamehighs1724=Great new graphics and a ton of extra features add depth to a classic game.&gamelows1724=It can take an awfully long time to get to a stage where you can enjoy some of the game's new options.&bottomline1724=One of those rare games that presents a different challenge each time you play.&gameissue1724=May/June '94, p. 75&gameurl1724=http://www.pcgamer.com&gamepub1724=Maxis&gamerating1724=95&gamecategory1724=Simulation&gamename1725=SimCity 3000&gamehighs1725=All the novel concepts and depth that have made the SimCity games legendary...&gamelows1725=...along with some system-guzzling specs and a few mildly irritating new features.&bottomline1725=It's not quite as fresh as it was, but this SimCity still delivers fun where it counts.&gameissue1725=May '99, p. 98&gameurl1725=http://www.pcgamer.com&gamepub1725=Electronic Arts&gamerating1725=89&gamecategory1725=Strategy&gamename1726=SimCity 4&gamehighs1726=Lots of great new tools and pallets; much-improved info displays; attractive artwork.&gamelows1726=Stutters on anything less than a top rig; no difficulty setting, and it can get tough.&bottomline1726=Classic gameplay, splendid art - and some headaches due to slowdown.&gameissue1726=March 2003, p. 112&gameurl1726=http://www.pcgamer.com&gamepub1726=EA Games&gamerating1726=83&gamecategory1726=Simulation&gamename1727=SIMCITY 4: RUSH HOUR&gamehighs1727=&gamelows1727=&bottomline1727=Chock full of new toys to play with, it makes a wonderful addition to SimCity 4.&gameissue1727=Holiday '03, p. 104&gameurl1727=http://www.pcgamer.com&gamepub1727=EA&gamerating1727=85&gamecategory1727=Simulation&gamename1728=SimCoaster&gamehighs1728=Great 3D graphics and ride animations; useful camera controls; awesome rides.&gamelows1728=Some of the challenges are awfully tough; not a major advancement over Sim Theme Park.&bottomline1728=A frenetic, eye-pleasing simulation of theme park- building.&gameissue1728=April '01, p. 80&gameurl1728=http://www.pcgamer.com&gamepub1728=EA Games&gamerating1728=75&gamecategory1728=Simulation&gamename1729=SimCopter&gamehighs1729=Swooping around skyscrapers is a blast.&gamelows1729=Control is too simplistic; and not all of the bugs have been cleaned up.&bottomline1729=Think of it as a modern day Choplifter, and you'll be fine, think of it as a sim, and you're doomed.&gameissue1729=March '97, p. 150&gameurl1729=http://www.pcgamer.com&gamepub1729=Maxis&gamerating1729=76&gamecategory1729=Simulation&gamename1730=SimGolf&gamehighs1730=Robert Trent Jones, Jr., does the video tips. The profile view is well done.&gamelows1730=Poor controls, ancient graphics, bad interface.&bottomline1730=There are much better golf games out there.&gameissue1730=April '97, p. 107&gameurl1730=http://www.pcgamer.com&gamepub1730=Maxis&gamerating1730=52&gamecategory1730=Sports&gamename1731=SimIsle&gamehighs1731=Challenging mix of economic and environmental concerns.&gamelows1731=Graphics and animations are dated; not enough action to keep the game engaging.&bottomline1731=If you're a fan of Maxis sims, this is worth adding to your collection.&gameissue1731=January '96, p. 199&gameurl1731=http://www.pcgamer.com&gamepub1731=Maxis&gamerating1731=82&gamecategory1731=Simulation&gamename1732=SimTower&gamehighs1732=Good-looking SVGA graphics, and an interesting concept. Oh yeah, and little people to lord over.&gamelows1732=Not enough to do, and not enough real challenge.&bottomline1732=At first, you'll play it a lot. But then you'll figure out the strategy and find yourself just watching the thing.&gameissue1732=August '95, p. 95&gameurl1732=http://www.pcgamer.com&gamepub1732=Maxis&gamerating1732=74&gamecategory1732=Simulation&gamename1733=SimTown&gamehighs1733=There's a lot to explore and plenty of variety.&gamelows1733=It can get boring if you don't take advantage of all the extra touches the program has to offer.&bottomline1733=You learn valuable management lessons and have fun at the same time.&gameissue1733=September '95, p. 108&gameurl1733=http://www.pcgamer.com&gamepub1733=Maxis&gamerating1733=76&gamecategory1733=Simulation&gamename1734=Sin&gamehighs1734=Good looking graphics; cool weapons; multi-player is fun and stable.&gamelows1734=Long load and save times; a few AI problems; some graphic bugs; disappointing ending.&bottomline1734=If you're looking for a non-stop action ride, you can't do much better than Sin.&gameissue1734=January '99, p. 164&gameurl1734=http://www.pcgamer.com&gamepub1734=Activision&gamerating1734=91&gamecategory1734=Action&gamename1735=Sinistar: Unleashed&gamehighs1735=Beautiful graphics; nostalgic value, I guess.&gamelows1735=Redundant, dull gameplay; no plot; a low of wasted time waiting around.&bottomline1735=A graphically stunning game that lacks any personality except for the connection to its honored namesake.&gameissue1735=January '00, p. 208&gameurl1735=http://www.pcgamer.com&gamepub1735=THQ&gamerating1735=55&gamecategory1735=Action&gamename1736=SKATEBOARD PARK TYCOON 2004&gamehighs1736=&gamelows1736=&bottomline1736=&gameissue1736=December '03, p. 120&gameurl1736=http://www.pcgamer.com&gamepub1736=Activision Value&gamerating1736=51&gamecategory1736=Simulation&gamename1737=Skiing 1999 Edition&gamehighs1737=Fairly convincing down-hilling sensation.&gamelows1737=It's a still-buggy-even-
though-it's-been-patched follow-up to a recent game!&bottomline1737=If you bought the other one, don't buy this. If you didn't buy the other one, don't buy this either.&gameissue1737=December '98, p. 220&gameurl1737=http://www.pcgamer.com&gamepub1737=Sierra&gamerating1737=43&gamecategory1737=Sports&gamename1738=Skins Game at Bighorn&gamehighs1738=Simple interface; decent sound effects.&gamelows1738=Limited perspectives; incredibly easy to shoot low scores.&bottomline1738=Unless you demand unrealistic scores from your golf games, don't bother with The Skins Game.&gameissue1738=December '95, p. 224&gameurl1738=http://www.pcgamer.com&gamepub1738=Interplay&gamerating1738=45&gamecategory1738=Sports&gamename1739=Sky Realms of Jorune: Alien Logic&gamehighs1739=Beautiful graphics and intriguing plotline.&gamelows1739=Real-time combat and a so-so side view will turn off cerebral RPG veterans.&bottomline1739=If you're tired of "more of the same" in RPGs, then you'll agree--Alien Logic is a breath of fresh air in a stale genre.&gameissue1739=March '95, p. 77&gameurl1739=http://www.pcgamer.com&gamepub1739=Strategic Simulations Inc.&gamerating1739=83&gamecategory1739=Roleplaying&gamename1740=Skydive!&gamehighs1740=n/a&gamelows1740=n/a&bottomline1740=n/a&gameissue1740=October '99, p. 168&gameurl1740=http://www.pcgamer.com&gamepub1740=Electronic Arts&gamerating1740=5&gamecategory1740=Sports&gamename1741=SkyNET&gamehighs1741=Clean SVGA graphics; slick interface; expansive mission areas; new multi-player options.&gamelows1741=Extremely difficult at times; poor control layout for Hunter/Killer.&bottomline1741=If you're into multi-player games or looking for something different, this is hard to beat.&gameissue1741=February '97, p. 108&gameurl1741=http://www.pcgamer.com&gamepub1741=Bethesda Softworks&gamerating1741=88&gamecategory1741=Action&gamename1742=Slam City with Scotty Pippen&gamehighs1742=The full-motion video is high quality stuff.&gamelows1742=Little interaction; lame acting; stereotypes straight out of "Sanford and Son."&bottomline1742=It's just plain bad; even if you've got the hardware for the Pentium version, you'll want to stay out of Slam City.&gameissue1742=May '95, p. 75&gameurl1742=http://www.pcgamer.com&gamepub1742=Digital Pictures&gamerating1742=46&gamecategory1742=Arcade&gamename1743=Slamscape&gamehighs1743=Uh, well, God Lives Underwater did do the soundtrack.&gamelows1743=Overall lousy game play, no networking, audio design still sucks.&bottomline1743=This sucks, Beavis -- even a dill-hole can figure that much out!&gameissue1743=February '97, p. 146&gameurl1743=http://www.pcgamer.com&gamepub1743=Viacom NewMedia&gamerating1743=53&gamecategory1743=Action&gamename1744=Slave Zero&gamehighs1744=Good visual effects and beacoup mayhem...&gamelows1744=...but there's no sensation of immense size; absence of multiplayer options.&bottomline1744=A nice exercise in arcade style mayhem that unfortunately wears thin just a little fast.&gameissue1744=April '00, p.90 &gameurl1744=http://www.pcgamer.com&gamepub1744=Infogrames Entertainment&gamerating1744=68&gamecategory1744=Action&gamename1745=Slipstream 5000&gamehighs1745=Fast-paced action and absolutely beautiful graphics.&gamelows1745=Pretty steep hardware requirements; unfriendly game-saving feature.&bottomline1745=Gremlin isn't known for knockout games, but they've got a real winner in this one.&gameissue1745=July '95, p. 110&gameurl1745=http://www.pcgamer.com&gamepub1745=Gremlin Interactive&gamerating1745=89&gamecategory1745=Action&gamename1746=Smart Games Challenge 1&gamehighs1746=Pleny of variety; good puzzles.&gamelows1746=Not every-one's cup of tea; limited replay value; no multi-player options; some puzzles are real stinkers.&bottomline1746=Only brainiacs with time on their hands need apply.&gameissue1746=September '96, p. 137&gameurl1746=http://www.pcgamer.com&gamepub1746=Grolier Electronic Publishing&gamerating1746=68&gamecategory1746=Puzzle&gamename1747=Smart Games Challenge 2&gamehighs1747=Terrific gameplay; great puzzle variety; nice bells and whistles; good for the whole family.&gamelows1747=Minor gameplay glitches; no multi-player options.&bottomline1747=Fans of the puzzle genre are in for a good time with Smart Games Challenge 2.&gameissue1747=February '98, p. 178&gameurl1747=http://www.pcgamer.com&gamepub1747=Smart Games, Inc.&gamerating1747=80&gamecategory1747=Puzzle&gamename1748=Snow Wave Avalanche&gamehighs1748=Good arcade-style fun; nice 3D graphics.&gamelows1748=You'll need a beefy system to take advantage of all the accelerated visuals.&bottomline1748=A fun little arcade game that should keep you amused for at least a couple of weeks; good for the kiddies to play.&gameissue1748=April '99, p. 108&gameurl1748=http://www.pcgamer.com&gamepub1748=Intense Entertainment Interactive&gamerating1748=80&gamecategory1748=Arcade&gamename1749=Snowboard Park Tycoon&gamehighs1749=&gamelows1749=&bottomline1749=&gameissue1749=March 2003, p. 106&gameurl1749=http://www.pcgamer.com&gamepub1749=Activision Value&gamerating1749=55&gamecategory1749=Arcade&gamename1750=Snowmobile Racing&gamehighs1750=Not many games let you put a "Goat" between your legs.&gamelows1750=Ho-hum gameplay and boring graphics; zero control options.&bottomline1750=If there's any thrill to be had from real-life snowmobile racing, it certainly isn't reflected in this game.&gameissue1750=April '99, p. 129&gameurl1750=http://www.pcgamer.com&gamepub1750=GT Interactive&gamerating1750=27&gamecategory1750=Racing&gamename1751=Soccer Kid&gamehighs1751=Sharp graphic detail; smooth animation; pleasant soundtrack.&gamelows1751=Somewhat repetitive gameplay; may be a little difficult for beginners.&bottomline1751=A good platform title if you're looking for some pretty mindless gaming.&gameissue1751=October '94, p. 77&gameurl1751=http://www.pcgamer.com&gamepub1751=MicroLeague&gamerating1751=75&gamecategory1751=Arcade&gamename1752=SODA Off-Road Racing&gamehighs1752=Attractive accelerated graphics; track editor; multi-player options.&gamelows1752=Rendition-only acceleration. Steep system requirements for software rendering. Sluggish gameplay; touchy controls.&bottomline1752=SODA is good for some off-roading fun, but it's far from perfect.&gameissue1752=February '98, p. 112&gameurl1752=http://www.pcgamer.com&gamepub1752=Sierra&gamerating1752=67&gamecategory1752=Simulation&gamename1753=Soldier Boyz&gamehighs1753=Uh, um, let me think... you can kill people and not get arrested.&gamelows1753=Sloppy video; nonexistent control; most definitely not a polically correct game by any stretch of the imagination.&bottomline1753=Soldier Boyz is bad newz.&gameissue1753=September '97, p. 156&gameurl1753=http://www.pcgamer.com&gamepub1753=DreamCatcher Interactive&gamerating1753=21&gamecategory1753=Arcade&gamename1754=Soldier of Fortune&gamehighs1754=Ground-breaking level of violence; a few great levels; fun at the most base, visceral level.&gamelows1754=Novelty fades fast; last few levels get tedious; lots of "find the switch" puzzles.&bottomline1754=A violent, gritty game with eyepopping appeal, but doesn't revolutionize the genre.&gameissue1754=June '00, p.82 &gameurl1754=http://www.pcgamer.com&gamepub1754=Activision&gamerating1754=87&gamecategory1754=Action&gamename1755=Soldier of Fortune II: Double Helix&gamehighs1755=Awesomely brutal weapons and realistic damage effects; unparalleled gore.
&gamelows1755=Unbalanced AI; performance can suffer during scripted vehicle sequences; linear level design.
&bottomline1755=Though the furious action may be cathartic, this shooter has some sizeable flaws.&gameissue1755=August '02, p. 66&gameurl1755=http://www.pcgamer.com&gamepub1755=Activision&gamerating1755=70&gamecategory1755=Action&gamename1756=Soldiers at War&gamehighs1756=Lots of weapons; plenty of scenarios; engrossing.&gamelows1756=Feels very dated; tough-to-learn interface; limited multiplayer support.&bottomline1756=Though Soldiers is a solid game, it could have been much better.&gameissue1756=August '98, p. 143&gameurl1756=http://www.pcgamer.com&gamepub1756=SSI&gamerating1756=70&gamecategory1756=Strategy&gamename1757=Soldiers of Anarchy&gamehighs1757=&gamelows1757=&bottomline1757=&gameissue1757=January 2003, p. 114&gameurl1757=http://www.pcgamer.com&gamepub1757=Simon %26 Schuster Interactive&gamerating1757=75&gamecategory1757=Real-Time Strategy&gamename1758=Solid Ice&gamehighs1758=Flexible player editor; you can design uniforms.&gamelows1758=Gameplay is slow, and the artificial intelligence is merely average.&bottomline1758=There are better hockey games out there, and until this undergoes some serious revisions, customizability is its only saving grace.&gameissue1758=February '97, p. 124&gameurl1758=http://www.pcgamer.com&gamepub1758=Empire Interactive&gamerating1758=30&gamecategory1758=Sports&gamename1759=Solitaire Deluxe for Windows&gamehighs1759=It's an easy-to-use adaption of the classic card game.&gamelows1759=If you've never cared for solitaire, there's nothing here that'll change your mind.&bottomline1759=If you want to play a whole slew of variations on solitaire, this is for you.&gameissue1759=December '95, p. 243&gameurl1759=http://www.pcgamer.com&gamepub1759=Interplay&gamerating1759=75&gamecategory1759=Strategy&gamename1760=Sonic CD&gamehighs1760=A great conversion, every bit as fast and colorful as the Sega Genesis originals.&gamelows1760=Formless gameplay; limited re-play value.&bottomline1760=Tried and tested fun for kids, but just an MTV-style high-speed headache for the rest of us.&gameissue1760=December '96, p. 267&gameurl1760=http://www.pcgamer.com&gamepub1760=Sega Entertainment&gamerating1760=65&gamecategory1760=Arcade&gamename1761=Soul Reaver 2&gamehighs1761=&gamelows1761=&bottomline1761=&gameissue1761=March '02&gameurl1761=http://www.pcgamer.com&gamepub1761=Eidos &gamerating1761=79&gamecategory1761=Action &gamename1762=Soulbringer&gamehighs1762=Beautiful graphics; many combat moves; groovy magic system; cool combat macros.&gamelows1762=Linear in the way; massive install necessary for voicceovers and music; predictable story.&bottomline1762=Diablo fans will love the combat options, sophisticated magic, and quality graphics.&gameissue1762=November '00, p. 159&gameurl1762=http://www.pcgamer.com&gamepub1762=Interplay Productions&gamerating1762=72&gamecategory1762=Action&gamename1763=Soultrap&gamehighs1763=Funky graphics and a unique play system.&gamelows1763=Frustratingly narrow levels cause you to die more often than not; a stinker of an ending.&bottomline1763=3D platformer fans may dig it, but the rest of us may find it too frustrating.&gameissue1763=May '97, p. 113&gameurl1763=http://www.pcgamer.com&gamepub1763=Microforum&gamerating1763=69&gamecategory1763=Action&gamename1764=South Park&gamehighs1764=Cartman will make you laugh once or twice.&gamelows1764=Mind-numbingly repetitive gameplay; boring levels; unfunny dialogue; bugs.&bottomline1764=It's more mega-licensed cheese from a company that, by now, should know better.&gameissue1764=June '99, p. 144&gameurl1764=http://www.pcgamer.com&gamepub1764=Acclaim Entertainment&gamerating1764=40&gamecategory1764=Action&gamename1765=South Park Rally&gamehighs1765=&gamelows1765=&bottomline1765=&gameissue1765=April '00, p.107 &gameurl1765=http://www.pcgamer.com&gamepub1765=Acclaim Entertainment&gamerating1765=20&gamecategory1765=Racing&gamename1766=Space Bar, The&gamehighs1766=Hilarious dialog; engaging story. Good puzzles. Excellent interface.&gamelows1766=Frequent CD swapping. Some of the voice acting is poor. Some difficult puzzles.&bottomline1766=A return to the older style of adventure gaming, reminiscent of Infocom at its best.&gameissue1766=October '97, p. 254&gameurl1766=http://www.pcgamer.com&gamepub1766=SegaSoft&gamerating1766=90&gamecategory1766=Adventure&gamename1767=Space Bucks&gamehighs1767=Good concept; clean, high-res graphics.&gamelows1767=Economics model too basic for serious fans; puzzling interface takes getting used to.&bottomline1767=Sim fans who demand detail, customizable options, and realistic economics, will be greatly disappointed.&gameissue1767=May '96, p. 126&gameurl1767=http://www.pcgamer.com&gamepub1767=Sierra&gamerating1767=59&gamecategory1767=Simulation&gamename1768=Space Bunnies Must Die&gamehighs1768=Pokes fun at trailer trash.&gamelows1768=Boring scenery, boring weapons, frustrating levels, bad control bugs, and foolish save game method make this a maddening experience.&bottomline1768=Space Bunnies Must not be purchased. Trust us.&gameissue1768=February '99, p. 198&gameurl1768=http://www.pcgamer.com&gamepub1768=Ripcord Games&gamerating1768=23&gamecategory1768=&gamename1769=SPACE COLONY&gamehighs1769=&gamelows1769=&bottomline1769=This unique strategy/sim game incorporates a hearty dose of social comedy.&gameissue1769=January '04, p. 108&gameurl1769=http://www.pcgamer.com&gamepub1769=Gathering&gamerating1769=80&gamecategory1769=Strategy/Simulation&gamename1770=Space Dude&gamehighs1770=The box has one of those funny moving pictures that changes as you tilt it.&gamelows1770=Installation, graphics, gameplay, music...&bottomline1770=I hate to knock a family effort, but it must be done: This game stinks.&gameissue1770=October '96, p. 149&gameurl1770=http://www.pcgamer.com&gamepub1770=FormGen&gamerating1770=19&gamecategory1770=Arcade&gamename1771=Space Empires IV&gamehighs1771=Most configurable space-strategy around; strong AI; unlimited replayability; huge research tree.&gamelows1771=No animated graphics; poor manual; no networked or Internet play.&bottomline1771=Not for everyone, but turn-based space sim fans will be hooked.&gameissue1771=March '01, p. 92&gameurl1771=http://www.pcgamer.com&gamepub1771=Shrapnel Games&gamerating1771=80&gamecategory1771=Strategy&gamename1772=Space Empires IV Gold&gamehighs1772=Highly configurable; tons of replay value in both solo and multiplayer modes.
&gamelows1772=Not for the easily distracted; its sheer complexity can be overwhelming.
&bottomline1772=Strictly for fans of turn-based space-strategy epics, but itÆs the Acme of the genre.&gameissue1772=June '02, p. 60&gameurl1772=http://www.pcgamer.com&gamepub1772=Shrapnel Games&gamerating1772=89&gamecategory1772=Turn-based strategy&gamename1773=SPACE EMPIRES: STARFURY&gamehighs1773=&gamelows1773=&bottomline1773=Freedom of action in a "throw out the script" sci-fi epic; smart management options.&gameissue1773=March '04, p. 72&gameurl1773=http://www.pcgamer.com&gamepub1773=Shrapnel Games&gamerating1773=82&gamecategory1773=Space Simulation&gamename1774=Space HoRSE&gamehighs1774=&gamelows1774=&bottomline1774=&gameissue1774=December 2002, p. 110&gameurl1774=http://www.pcgamer.com&gamepub1774=Shrapnel Games &gamerating1774=75&gamecategory1774=Strategy &gamename1775=Space Hulk: Vengeance of the Blood Angles&gamehighs1775=Sharp graphics, menacing atmosphere, and challenging squad-level excitement.&gamelows1775=Damanding system requirements; occasionally tricky planning interface.&bottomline1775=If you're a Doom fan looking for something with a lot more depth, look no further than Space Hulk.&gameissue1775=September '96, p. 103&gameurl1775=http://www.pcgamer.com&gamepub1775=Electronic Arts&gamerating1775=87&gamecategory1775=Action&gamename1776=Space Quest 6&gamehighs1776=Plenty of the puzzles and sci-fi jabs you've come to expect from the SQ series.&gamelows1776=Annoying narration; the animation feels too cute for the subject matter.&bottomline1776=It's not the best of the series, but it's something fans of the previous Space Quest games will want to check out.&gameissue1776=September '95, p. 93&gameurl1776=http://www.pcgamer.com&gamepub1776=Sierra On-Line&gamerating1776=82&gamecategory1776=Adventure&gamename1777=Spaceship Warlock&gamehighs1777=It doesn't take up any hard drive space; graphics are OK.&gamelows1777=Boring, slow, and bereft of imagination; the lack of an install program costs this one about 15 points right off the bat.&bottomline1777=It's a drag, man, a real drag.&gameissue1777=September '94, p. 89&gameurl1777=http://www.pcgamer.com&gamepub1777=Reactor&gamerating1777=40&gamecategory1777=Adventure&gamename1778=Spaceward Ho! IV&gamehighs1778=Easy to learn, but with hidden depth; tenacious AI opponents; multi-player options.&gamelows1778=A few gamers who insist on micro-managing all the fiddly bits won't go for it.&bottomline1778=A great little strategy game with a street price that should be less than $30, it's a bargain.&gameissue1778=February '97, p. 118&gameurl1778=http://www.pcgamer.com&gamepub1778=New World Computing&gamerating1778=89&gamecategory1778=Strategy&gamename1779=Spec Ops II: Green Berets&gamehighs1779=Decent sound; overhead map view is pretty; albeit useless.&gamelows1779=Horribly buggy; clunky interface; terrible AI; copycat.&bottomline1779=If you want to play a low-rent Rainbow Six clone, download a Quake or Half-Life mod. They are indefinitely better.&gameissue1779=January '00, p. 197&gameurl1779=http://www.pcgamer.com&gamepub1779=Ripcord&gamerating1779=26&gamecategory1779=Action&gamename1780=Spec Ops: Rangers Lead the Way&gamehighs1780=Great atmosphere; sharp accelerated graphics; challenging missions.&gamelows1780=Stupid AI Rangers. Ugly, sluggish software mode. No multi-player. Infuriating mouse bug.&bottomline1780=Once all the patches are released, this could easily be a classic. Until then...&gameissue1780=July '98, p. 142&gameurl1780=http://www.pcgamer.com&gamepub1780=Ripcord Games&gamerating1780=55&gamecategory1780=Action&gamename1781=Spectre VR&gamehighs1781=Can be mucho fun when a lot of players compete on a network.&gamelows1781=Weak graphics, and the one- and two-player games get tiresome pretty quickly.&bottomline1781=If this is Virtual Reality, I'm in no big hurry to "jack in."&gameissue1781=May/June '94, p. 81&gameurl1781=http://www.pcgamer.com&gamepub1781=Velocity&gamerating1781=68&gamecategory1781=Arcade&gamename1782=Speed Busters&gamehighs1782=Fantastic visuals; relentless speed; out-of-control and fun gameplay.&gamelows1782=Physics need a little work; some controller configuration problems.&bottomline1782=One of the best pure arcade-style racing games for the PC.&gameissue1782=March '99, p. 112&gameurl1782=http://www.pcgamer.com&gamepub1782=Ubi Soft&gamerating1782=85&gamecategory1782=Racing&gamename1783=SPELLFORCE&gamehighs1783=&gamelows1783=&bottomline1783=&gameissue1783=April '04, p. 81&gameurl1783=http://www.pcgamer.com&gamepub1783=Encore/JoWooD&gamerating1783=73&gamecategory1783=Strategy/Roleplaying&gamename1784=Spider-Man&gamehighs1784=The look, feel, and plot are straight out of the comics; great boss battles.
&gamelows1784=The control, cut-scenes, and save-game function are straight out of console-port hell.&bottomline1784=The comic comes alive. No angst and little depth, but plenty of rock-Æem-sock-Æem fun.&gameissue1784=December '01, p. 104&gameurl1784=http://www.pcgamer.com&gamepub1784=Activision&gamerating1784=78&gamecategory1784=Action/adventure &gamename1785=Spider-Man&gamehighs1785=Sumptuous 3D graphics and flawless animations; great aerial combat; superb voiceovers.
&gamelows1785=Limited camera control; no in-mission saves; some awkward control issues.
&bottomline1785=Bitten by the Spider-Man bug? This game is the cure.&gameissue1785=July '02, p. 72&gameurl1785=http://www.pcgamer.com&gamepub1785=Activision&gamerating1785=80&gamecategory1785=Action/adventure&gamename1786=Splinter Cell&gamehighs1786=and multi-faceted design; raw tension; rewards different approaches.&gamelows1786=Stretches of flat-out demoralizing difficulty; annoying animation bug on stairways.&bottomline1786=A "stealth game" for everyone, even hyper action fans.&gameissue1786=March 2003, p. 84&gameurl1786=http://www.pcgamer.com&gamepub1786=Ubi Soft&gamerating1786=91&gamecategory1786=Action/Adventure&gamename1787=SPLINTER CELL: PANDORA TOMORROW&gamehighs1787=&gamelows1787=&bottomline1787=Another sublime entry solidifies this series as an A-list franchise.&gameissue1787=June '04, p. 68&gameurl1787=http://www.pcgamer.com&gamepub1787=Ubisoft&gamerating1787=90&gamecategory1787=Action&gamename1788=Sports Car GT&gamehighs1788=Killer tracks and cars; a wide range of difficulty levels.&gamelows1788=Interface glitches; weak manual;p no support for modem or Internet play; too many locked cars and tracks.&bottomline1788=Not a hardcore sim, but it sure feels real enough -- and that's what counts.&gameissue1788=August '99, p. 106&gameurl1788=http://www.pcgamer.com&gamepub1788=Electronic Arts&gamerating1788=83&gamecategory1788=Racing&gamename1789=Spring Break&gamehighs1789=Never too complicated; good humor; good graphics for a 2D-based business sim.&gamelows1789=Only 12 missions, so it's very short; the sandbox mode is a bore; no competition.&bottomline1789=As engaging and simple a business sim as you'll ever find, and with lots of wit.&gameissue1789=December 2002, p. 92&gameurl1789=http://www.pcgamer.com&gamepub1789=Eidos&gamerating1789=79&gamecategory1789=Strategy&gamename1790=SPY HUNTER&gamehighs1790=&gamelows1790=&bottomline1790=&gameissue1790=Holiday '03, p. 113&gameurl1790=http://www.pcgamer.com&gamepub1790=Aspyr&gamerating1790=51&gamecategory1790=Action&gamename1791=Spycraft: The Great Game&gamehighs1791=Innovative puzzles and top-notch video put Spycraft ahead of the pack.&gamelows1791=A few of the puzzles fall flat; Internet-based content could be better.&bottomline1791=An engrossing, unique adventure with top-flight production values.&gameissue1791=June '96, p. 125&gameurl1791=http://www.pcgamer.com&gamepub1791=Activision&gamerating1791=89&gamecategory1791=Adventure&gamename1792=SQUAD ASSAULT: WESTFRONT&gamehighs1792=&gamelows1792=&bottomline1792=This dramatic strategy game lives up to its fabled pedigree.&gameissue1792=January '04, p. 86&gameurl1792=http://www.pcgamer.com&gamepub1792=Matrix Games&gamerating1792=86&gamecategory1792=Wargame&gamename1793=Squad Battles: The Korean War&gamehighs1793=&gamelows1793=&bottomline1793=&gameissue1793=July 2003, p. 81&gameurl1793=http://www.pcgamer.com&gamepub1793=HPS Simulations&gamerating1793=64&gamecategory1793=Wargame&gamename1794=Squad Battles: Vietnam&gamehighs1794=Outstanding realism and searingly intense action; first great Vietnam game.
&gamelows1794=Can be tough; as with the real deal, guerrillasÆ built-in edge can cause consternation.&bottomline1794=One of the best tactical games since Avalon HillÆs Squad Leader boardgame.&gameissue1794=December '01, p. 120&gameurl1794=http://www.pcgamer.com&gamepub1794=HPS Simulations&gamerating1794=90&gamecategory1794=Wargame&gamename1795=Squad Leader&gamehighs1795=&gamelows1795=&bottomline1795=&gameissue1795=February '01, p. 92&gameurl1795=http://www.pcgamer.com&gamepub1795=Hasbro Interactive&gamerating1795=12&gamecategory1795=Strategy&gamename1796=SSN-21 Seawolf&gamehighs1796=Sweet graphics and sound; modem play gives it life beyond its 32 scenarios.&gamelows1796=Stupid interface decisions; spotty AI; bad campaign mode; and some unrealistic elements.&bottomline1796=An entertaining game, but one that could have been so much better.&gameissue1796=August '94, p. 70&gameurl1796=http://www.pcgamer.com&gamepub1796=Electronic Arts&gamerating1796=75&gamecategory1796=Wargame&gamename1797=ST:TNG: A Final Unity&gamehighs1797=The familiar faces, familiar voices--even familiar sound effects--ought to please any Trek fan.&gamelows1797=The adventure game elements are a little too familiar, and at times this game is slow going.&bottomline1797=If you loved the Next Generation, you'll want A Final Unity--just don't expect anything extraordinary.&gameissue1797=September '95, p. 81&gameurl1797=http://www.pcgamer.com&gamepub1797=Spectrum HoloByte&gamerating1797=74&gamecategory1797=Adventure&gamename1798=Stalingrad&gamehighs1798=The beautiful "World at War" engine has been refined even further.&gamelows1798=Play balance is a problem in some scenarios, with the German forces placed in no-win situations.&bottomline1798=It's got every feature seasoned wargamers want; also lets beginners jump right in.&gameissue1798=May '95, p. 99&gameurl1798=http://www.pcgamer.com&gamepub1798=Avalon Hill&gamerating1798=95&gamecategory1798=Wargame&gamename1799=Star Command: Revolution&gamehighs1799=Many units; some new gameplay concepts; long, non-linear campaign.&gamelows1799=Low-key action; ho-hum graphics; token space environment.&bottomline1799=There are some new twists here, but nothing really compelling.&gameissue1799=June '97, p. 94&gameurl1799=http://www.pcgamer.com&gamepub1799=GT Interactive&gamerating1799=75&gamecategory1799=Strategy&gamename1800=Star Control 3&gamehighs1800=Epic story line; wide variety of aliens; professional voice acting; tons of things to do.&gamelows1800=Alien animatronics aren't as impressive as expected; lots of traveling time between star systems; strategic colony element gets boring.&bottomline1800=Even with its few faults, Star Control 3 is a worthy successor, and a blast to play.&gameissue1800=December '96, p. 260&gameurl1800=http://www.pcgamer.com&gamepub1800=Accolade&gamerating1800=90&gamecategory1800=Adventure&gamename1801=Star Crusader&gamehighs1801=A seductive, involving storyline; Unequalled degree of campaign control.&gamelows1801=The space combat--the very core of the game--could be more satisfying.&bottomline1801=This promising first title from Take 2 is a terrific and innovative addition to your sci-fi collection.&gameissue1801=November '94, p. 75&gameurl1801=http://www.pcgamer.com&gamepub1801=Take 2 Interactive&gamerating1801=86&gamecategory1801=Action&gamename1802=Star General&gamehighs1802=Good, jump-right-in gameplay with time-tested Panzer General play style.&gamelows1802=Mediocre and often confusing graphics. Some scenario goals are far-fetched. Long waiting times when late in the game during multi-play.&bottomline1802=A good beer-n-pretzels space wargame for those who like their combat without a lot of micro-management.&gameissue1802=March '97, p. 113&gameurl1802=http://www.pcgamer.com&gamepub1802=SSI&gamerating1802=86&gamecategory1802=Strategy&gamename1803=Star Rangers&gamehighs1803=An exciting mix of strategy and combat keeps things cooking.&gamelows1803=The linear nature of the campaign game robs the game of realism, as does the lack of character development.&bottomline1803=If you're into space-combat games, check this one out.&gameissue1803=January '96, p. 176&gameurl1803=http://www.pcgamer.com&gamepub1803=Interactive Magic&gamerating1803=85&gamecategory1803=Simulation&gamename1804=Star Reach&gamehighs1804=Fairly challenging and varied computer opponents; nice two-player mode.&gamelows1804=Graphics and sound effects are mediocre, and there are very few things to build.&bottomline1804=A simple space-strategy game, but without the depth to keep you interested in the long run.&gameissue1804=November '94, p. 92&gameurl1804=http://www.pcgamer.com&gamepub1804=Interplay&gamerating1804=70&gamecategory1804=Strategy&gamename1805=Star Trek: Armada&gamehighs1805=Graphically rich Star Trek action using tried and true RTS design.&gamelows1805=Unstable and buggy gameplay; poor pathfinding; unoriginal storylines; bad AI.&bottomline1805=Standard, if attactive, strategy game that will appeal only to hardcore Trekkers.&gameissue1805=July '00, p.96 &gameurl1805=http://www.pcgamer.com&gamepub1805=Activision&gamerating1805=69&gamecategory1805=Strategy&gamename1806=Star Trek: Armada II&gamehighs1806=Lots of goodies for Star Trek fans; graphically, itÆs an improvement over Armada.
&gamelows1806=Duller than it should be; itÆs hard to tell units apart; the game doesnÆt like Logitech mice.&bottomline1806=Looks good on paper, but isnÆt nearly as enjoyable as youÆd expect it to be.&gameissue1806=February '02, p. 74&gameurl1806=http://www.pcgamer.com&gamepub1806=Activision&gamerating1806=69&gamecategory1806=Real-time strategy &gamename1807=Star Trek: Away Team&gamehighs1807=Clean, crisp graphics; diverse locations; it's the only squad-based RTS set in the Trek universe.&gamelows1807=Limited gameplay; simplistic AI; lacks personality; shoots for mediocrity and succeeds.&bottomline1807=Given the material, Away Team fails to reach its potential- or even come close.&gameissue1807=June '01, p. 69&gameurl1807=http://www.pcgamer.com&gamepub1807=Activision&gamerating1807=49&gamecategory1807=Squad-based strategy&gamename1808=Star Trek: Birth of the Federation&gamehighs1808=Intriguing diplomacy features; some nice interaction between the different races.&gamelows1808=Basic, uninspiring strategy; makes little use of its powerful license; dull combat.&bottomline1808=A ho-hum space conquest game that doesn't capitalize on the Star Trek universe.&gameissue1808=September '99, p. 121&gameurl1808=http://www.pcgamer.com&gamepub1808=Hasbro Interactive&gamerating1808=64&gamecategory1808=Strategy&gamename1809=Star Trek: Bridge Commander&gamehighs1809=Gorgeous ship models; fun combat; the last three episodes are outstanding.
&gamelows1809=No manual saves; rigidly linear; doesnÆt give you much autonomy as a commander.&bottomline1809=Manna for Trekkers and space-loving adventure gamers, but not a crossover hit.&gameissue1809=May '02, p. 64&gameurl1809=http://www.pcgamer.com&gamepub1809=Activision&gamerating1809=72&gamecategory1809=Space simulation&gamename1810=Star Trek ConQuest&gamehighs1810=&gamelows1810=&bottomline1810=&gameissue1810=October '00, p. 142&gameurl1810=http://www.pcgamer.com&gamepub1810=Activision&gamerating1810=35&gamecategory1810=Strategy&gamename1811=Star Trek DS9 - Harbinger&gamehighs1811=Good story line, sharp graphics; full-speech from TV cast.&gamelows1811=There's not much gaming going on; annoying arcade sequences and uninventive puzzles add nothing to experience.&bottomline1811=A good license only counts for so much; if a game isn't fun to play, what's the point?&gameissue1811=June '96, p. 118&gameurl1811=http://www.pcgamer.com&gamepub1811=Viacom New Media&gamerating1811=66&gamecategory1811=Adventure&gamename1812=Star Trek: DS9- The Fallen&gamehighs1812=Faithful level design; great soundtrack; inventive use of the DS9 license.&gamelows1812=Wasted opportunities; tedium may set in after multi-character novelty wears off.&bottomline1812=A must buy for diehard DS9 fans, and a decent game otherwise.&gameissue1812=February '01, p. 87&gameurl1812=http://www.pcgamer.com&gamepub1812=Simon %26 Schuster&gamerating1812=72&gamecategory1812=Adventure&gamename1813=STAR TREK: ELITE FORCE II&gamehighs1813=&gamelows1813=&bottomline1813=A worthy sequel that "makes it so" easy to love Star Trek again.&gameissue1813=September '03, p. 68&gameurl1813=http://www.pcgamer.com&gamepub1813=Activision&gamerating1813=86&gamecategory1813=First-Person Shooter&gamename1814=Star Trek: Generations&gamehighs1814=Some Trek fans will enjoy playing as crew; good use of film footage.&gamelows1814=Virtually worthless save-game feature; awkward controls; all the problems of the movie.&bottomline1814=Pass this one up, unless you're an absolutely rabid Trek fan.&gameissue1814=August '97, p. 96&gameurl1814=http://www.pcgamer.com&gamepub1814=MicroProse&gamerating1814=64&gamecategory1814=Adventure&gamename1815=Star Trek: Hidden Evil&gamehighs1815=It looks decent enough; Data and Jean-Luc are aboard; the Vulcan Nerve Pinch is nice.&gamelows1815=It would have been nicer if there were people to Nerve PInch; easy gameplay, lame control.&bottomline1815=A clever child could solve this in the time it takes to watch two trek movies. 'Nuff said.&gameissue1815=March '00, p.122 &gameurl1815=http://www.pcgamer.com&gamepub1815=Activision&gamerating1815=35&gamecategory1815=Adventure&gamename1816=Star Trek: Judgement Rites&gamehighs1816=Smooth play; excellent characters; clever storylines; a real Star Trek feel.&gamelows1816=The space-combat scenes could be more realistic, and installing the game can be pretty time consuming.&bottomline1816=Whether you're a true Trekker or a casual fan, you're going to enjoy this game.&gameissue1816=May/June '94, p. 77&gameurl1816=http://www.pcgamer.com&gamepub1816=Interplay&gamerating1816=90&gamecategory1816=Adventure&gamename1817=Star Trek: Klingon&gamehighs1817=Surprisingly good production quality, and a curiously amusing storyline...&gamelows1817=...for an hour or so, until you've reached the end or are just plain bored of it all.&bottomline1817=Even die-hard Trekkers will find their faith tested by this sorry cash-in.&gameissue1817=July '96, p. 97&gameurl1817=http://www.pcgamer.com&gamepub1817=Simon %26 Schuster Interactive&gamerating1817=35&gamecategory1817=Adventure&gamename1818=Star Trek: New Worlds&gamehighs1818=Star Trek finally stages an insurrection into the StarCraft style RTS genre; nice planet variety.&gamelows1818=Not as simple, diverse, or Trek-ky as it should be; weak tutorial.&bottomline1818=If you don't have high expectations for a Trek RTS, then you won't be disappointed.&gameissue1818=November '00, p. 160&gameurl1818=http://www.pcgamer.com&gamepub1818=Interplay Productions&gamerating1818=55&gamecategory1818=Real Time Strategy&gamename1819=Star Trek Pinball&gamehighs1819=The sounds and images from the original Star Trek are cool.&gamelows1819=Weak flippers; no options to make adjustments ot the table.&bottomline1819=All this feeble-flippery makes for a very quiet and lifeless game -- and that ain't what pinball's about.&gameissue1819=June '98, p. 101&gameurl1819=http://www.pcgamer.com&gamepub1819=Interplay Productions&gamerating1819=39&gamecategory1819=Arcade&gamename1820=Star Trek: Starfleet Academy&gamehighs1820=Lots for Trek fans to like; decent multi-player mode adds longevity.&gamelows1820=Unsuitable overall approach; uninpsired FMV; simplistic combat.&bottomline1820=A promising idea that's inadequately executed -- budding Starfleet captains won't find the challenge they crave here.&gameissue1820=November '97, p. 255&gameurl1820=http://www.pcgamer.com&gamepub1820=Interplay&gamerating1820=67&gamecategory1820=Action&gamename1821=Star Trek Voyager Elite Force&gamehighs1821=Excellent story; greeat bot AI; beautiful graphics perfetly capture Star Trek environments.&gamelows1821=May be too short for some; not enough interactive scripting in the second half of the game.&bottomline1821=The best Star Trek game ever; and a first-rate FPS in its own right.&gameissue1821=December '00, p. 138&gameurl1821=http://www.pcgamer.com&gamepub1821=Activision&gamerating1821=93&gamecategory1821=First Person Shooter&gamename1822=Star Wars: Battle for Naboo&gamehighs1822=So bad it's funny; opportunities to hear dialogue like "You're blaster fodder!"&gamelows1822=It's not free. (Trust me, this is a serious strike against it.) Just about everything else.&bottomline1822=Only suitable from the most forgiving, or perhaps younger, Star Wars fans.&gameissue1822=May '01, p. 62&gameurl1822=http://www.pcgamer.com&gamepub1822=LucasArts&gamerating1822=15&gamecategory1822=Action&gamename1823=Star Wars: Episode 1 -- Racer&gamehighs1823=Incredible speed; great track design; impressive graphics.&gamelows1823=Too easy; unrealized gameplay elements; weak multi-play options.&bottomline1823=A good, fast racing game that fails to live up to its full potential.&gameissue1823=August '99, p. 96&gameurl1823=http://www.pcgamer.com&gamepub1823=LucasArts&gamerating1823=76&gamecategory1823=Racing&gamename1824=Star Wars: Episode 1 -- The Phantom Menace&gamehighs1824=It's Star Wars; cool movie sounds; lightsaber aerobics.&gamelows1824=Console-centric gameplay; uninvolving story line that apes the movie's.&bottomline1824=Save the 40 bucks and go see the movie eight more times.&gameissue1824=August '99, p. 97&gameurl1824=http://www.pcgamer.com&gamepub1824=LucasArts&gamerating1824=71&gamecategory1824=Adventure&gamename1825=Star Wars: Force Commander&gamehighs1825=Movie-quality storyline.&gamelows1825=Obtrusive interface, problematic camera controls; suspect AI and pathfinding routines; awful musical score; much more.&bottomline1825=LucasArts drops the ball on yet another strategy game.&gameissue1825=June '00, p.86 &gameurl1825=http://www.pcgamer.com&gamepub1825=LucasArts&gamerating1825=43&gamecategory1825=Strategy&gamename1826=Star Wars: Galactic Battlegrounds Clone Campaigns&gamehighs1826=Adds two civilizations; graphics have been slightly improved; itÆs Star Wars.
&gamelows1826=Pathfinding still suspect; AI does idiotic things; mining for nova crystals is stupid.&bottomline1826=ItÆs still a Star Wars mod for Age of Empires II, but like Battlegrounds, itÆs a lot of fun.&gameissue1826=August '02, p. 72&gameurl1826=http://www.pcgamer.com&gamepub1826=LucasArts&gamerating1826=70&gamecategory1826=Real-time strategy&gamename1827=STAR WARS: GALAXIES&gamehighs1827=&gamelows1827=&bottomline1827=It's got a few kinks to work out, but it offers a great setting and plenty of depth.&gameissue1827=October '03, p. 92&gameurl1827=http://www.pcgamer.com&gamepub1827=LucasArts&gamerating1827=77&gamecategory1827=Online RPG&gamename1828=STAR WARS: KNIGHTS OF THE OLD REPUBLIC&gamehighs1828=&gamelows1828=&bottomline1828=BioWare won't need Force Persuade to make gamers love this exceptional RPG.&gameissue1828=February '04, p. 64&gameurl1828=http://www.pcgamer.com&gamepub1828=LucasArts&gamerating1828=91&gamecategory1828=Roleplaying&gamename1829=Star Wars: Rebellion&gamehighs1829=Nice use of Star Wars characters as strategic assets.&gamelows1829=The interface is monstrous; it never, ever becomes intuitive.&bottomline1829=Star Wars fanatics and micro-management freaks might like it; all others should try before they buy.&gameissue1829=June '98, p. 83&gameurl1829=http://www.pcgamer.com&gamepub1829=LucasArts&gamerating1829=60&gamecategory1829=Strategy&gamename1830=Star Wars: Starfighter&gamehighs1830=&gamelows1830=&bottomline1830=&gameissue1830=April '02, p. 64&gameurl1830=http://www.pcgamer.com&gamepub1830=LucasArts &gamerating1830=79&gamecategory1830=Action &gamename1831=Starball&gamehighs1831=Whimsical and action-packed.&gamelows1831=One, low-res table, and three balls per game.&bottomline1831=Moderately entertaining, but it's not the best or most complete PC pinball game you can get.&gameissue1831=July '96, p. 109&gameurl1831=http://www.pcgamer.com&gamepub1831=GameTek&gamerating1831=58&gamecategory1831=Arcade&gamename1832=StarCraft&gamehighs1832=Diverse Races, strong, interesting game world, and the classic WarCraft gameplay.&gamelows1832=The few improvements to the fundamental WarCraft engine may not be enough for some gamers.&bottomline1832=Strong strategy, great graphics, and variety makes this one of the year's best.&gameissue1832=July '98, p. 114&gameurl1832=http://www.pcgamer.com&gamepub1832=Blizzard Entertainment&gamerating1832=92&gamecategory1832=Strategy&gamename1833=Starfighter&gamehighs1833=Smooth graphics; plenty of missions; the explosions are really cool.&gamelows1833=Control is on the jumpy side; cruddy mission map; loads of scenery pop-up.&bottomline1833=It's a clone of Terminal Velocity, but at least it's remotely enjoyable.&gameissue1833=March '97, p. 166&gameurl1833=http://www.pcgamer.com&gamepub1833=3DO&gamerating1833=70&gamecategory1833=Arcade&gamename1834=Starfleet Command&gamehighs1834=Methodical simulation of starship stations and function; beautiful 3D models.&gamelows1834=Far too tough to control; vague misssion briefings; poor AI and collision detection.&bottomline1834=There are some strong strategy elements here, but many serious flaws.&gameissue1834=Novemeber '99, p. 176&gameurl1834=http://www.pcgamer.com&gamepub1834=Interplay&gamerating1834=65&gamecategory1834=Strategy&gamename1835=Starfleet Command III&gamehighs1835=Easier interface; ship refits; more voiceovers; Star Trek: The Next Generation license; warping; crew stats.&gamelows1835=A number of sloppy bugs and glitches; fewer empires; less mission variety than previous SFCs.&bottomline1835=The most accessible SFC yet, and solid Trek gaming. But damn these bugs!&gameissue1835=February 2003, p. 64&gameurl1835=http://www.pcgamer.com&gamepub1835=Activision&gamerating1835=79&gamecategory1835=Tactical Strategy&gamename1836=Starfleet Command: Orion Pirates&gamehighs1836=New weapons and ships; more skirmishes; sweet multiplay, including working Dynaverse II.
&gamelows1836=By-the-numbers single-player campaign; still an intimidatingly complex game.&bottomline1836=A great purchase for series buffs and hardcore newbies, but itÆs got limited appeal.&gameissue1836=October '01, p. 99&gameurl1836=http://www.pcgamer.com&gamepub1836=Taldren&gamerating1836=78&gamecategory1836=Real-time strategy&gamename1837=Starfleet Command Vol. II: Empires at War&gamehighs1837=Better graphics; more races/campaigns; more ships; gameplay still deep and fun.&gamelows1837=Tiresome campaign progression; online multiplay incomplete; bugs; some cool SFC features gone.&bottomline1837=Like SFC, an ultimately rewarding game that may demand a bit too much patience.&gameissue1837=March '01, p. 70&gameurl1837=http://www.pcgamer.com&gamepub1837=Interplay Productions
&gamerating1837=73&gamecategory1837=Strategy&gamename1838=Stargunner&gamehighs1838=A good, pure, arcade-shooter; clean, crisp graphics.&gamelows1838=The game may be too hard, even on the easy settings.&bottomline1838=If you're in the mood for an arcade-shooter, this is one of the best -- it may be as good as Apogee's own Raptor.&gameissue1838=June '97, p. 91&gameurl1838=http://www.pcgamer.com&gamepub1838=Apogee&gamerating1838=80&gamecategory1838=Arcade&gamename1839=Starlancer&gamehighs1839=Great graphics; cool cut-scenes; high production value; some good missions.&gamelows1839=Uninspired design;repetitive gameplay; seems to be just laying the groundwork for Freelancer.&bottomline1839=Lots of flash, low substance. Try Freespace or Tachyon for a more fulfilling experience.&gameissue1839=July '00, p.84 &gameurl1839=http://www.pcgamer.com&gamepub1839=Microsoft&gamerating1839=75&gamecategory1839=Action&gamename1840=StarPeace&gamehighs1840=Great idea; tons of strategic depth; lots of interaction with other players.
&gamelows1840=Extreme system requirements; hideous lag; bugs aplenty; steep learning curve.&bottomline1840=It would be my favorite online game if it actually worked the way it was intended.&gameissue1840=November '01, p. 108&gameurl1840=http://www.pcgamer.com&gamepub1840=Monte Cristo&gamerating1840=55&gamecategory1840=Space strategy&gamename1841=Stars!&gamehighs1841=Rich in depth and flexibilty, intuitive interface, excellent manual, unmatched turorial.&gamelows1841=The number of command windows can be confusing. May not interest casual gamers.&bottomline1841=Proves there can be more to games than cute characters and big explosions.&gameissue1841=April '97, p. 106&gameurl1841=http://www.pcgamer.com&gamepub1841=Empire Interactive&gamerating1841=88&gamecategory1841=Strategy&gamename1842=Starship Titanic&gamehighs1842=Infocom fans will like these brain-teasing puzzles.&gamelows1842=Story doesn't evolve; not enough charactesr; the "revolutionary" text parser sucks.&bottomline1842=The recipe for great adventuring includes more ingredients than good puzzles, and this game is woefully short on them.&gameissue1842=July '98, p. 120&gameurl1842=http://www.pcgamer.com&gamepub1842=Simon %26 Schuster&gamerating1842=64&gamecategory1842=Adventure&gamename1843=Starship Troopers&gamehighs1843=Very pretty; bugs are hardcore; stays true to Starship Troopers lore; nukes. &gamelows1843=Camera is frustrating; AI is easily tricked; troops get lost in the environments.&bottomline1843=Mediocre. Fans of the setting may enjoy it, but not too many other folks will.&gameissue1843=February '01, p. 81&gameurl1843=http://www.pcgamer.com&gamepub1843=MicroProse&gamerating1843=60&gamecategory1843=Real Time Strategy&gamename1844=Starships Unlimited&gamehighs1844=Deep, richly detailed gameplay; its overhauled interface and spiffier graphics.
&gamelows1844=No multiplay; some annoying sound;
typo-ridden digital manual. &bottomline1844=So vigorous and addictive, it breathes new life into a hoary old genre.&gameissue1844=May '02, p. 72&gameurl1844=http://www.pcgamer.com&gamepub1844=Matrix Games&gamerating1844=82&gamecategory1844=Space strategy&gamename1845=Starsiege&gamehighs1845=Graphics; detailed manual; vehicle customization options.&gamelows1845=Control scheme is somewhat confusing; some suspect AI; latency detracts from multi-play.&bottomline1845=Learn the controls, and you'll get your money's worth out of this one.&gameissue1845=June '99, p. 140&gameurl1845=http://www.pcgamer.com&gamepub1845=Sierra&gamerating1845=80&gamecategory1845=Action&gamename1846=Starsiege: Tribes&gamehighs1846=Eye-popping graphics, smooth Internet play, furious combat.&gamelows1846=Comand interface is a little complicated; no support for Direct3D; some Internet latency problems.&bottomline1846=First-person combat might never be the same again. The new high-water mark.&gameissue1846=April '99, p. 100&gameurl1846=http://www.pcgamer.com&gamepub1846=Sierra&gamerating1846=92&gamecategory1846=&gamename1847=STARSKY %26 HUTCH&gamehighs1847=&gamelows1847=&bottomline1847=A nostalgic car-chase sim from the '70s aimed at an audience born in the '80s.&gameissue1847=April '04, p. 68&gameurl1847=http://www.pcgamer.com&gamepub1847=Empire/Gotham Games&gamerating1847=67&gamecategory1847=Racing&gamename1848=Start-Up 2000&gamehighs1848=Excellent economic model; real-world flavor; replayable; smart, creative graphics.&gamelows1848=Only three product scenarios; each scenario can only be played for five years.&bottomline1848=A visually attractive financial sim that puts the fun back into being a multimillionaire.&gameissue1848=October '00, p. 122&gameurl1848=http://www.pcgamer.com&gamepub1848=Monte Cristo&gamerating1848=78&gamecategory1848=Simulation&gamename1849=Startopia&gamehighs1849=Generally good fun; tightly designed; pleasant sense of fun and humor.&gamelows1849=Only 10 missions means that you'll be stuck in sandbox mode sooner than you'd like.&bottomline1849=A competent riff on the Molyneux-style sandbox game; but nothing really stellar.&gameissue1849=September '01, p. 103&gameurl1849=http://www.pcgamer.com&gamepub1849=Eidos&gamerating1849=77&gamecategory1849=Real-time strategy&gamename1850=STATE OF EMERGENCY&gamehighs1850=&gamelows1850=&bottomline1850=&gameissue1850=December '03, p. 132&gameurl1850=http://www.pcgamer.com&gamepub1850=Take-Two Interactive&gamerating1850=43&gamecategory1850=Action&gamename1851=Steel Beasts&gamehighs1851=Fantastic degree of realism; including numerous features never attempted before. &gamelows1851=Dated graphics engine; no campaign mode; no air power simulation.&bottomline1851=This is the best tank simulation you can buy, and maybe the best one ever.&gameissue1851=December '00, p. 170&gameurl1851=http://www.pcgamer.com&gamepub1851=Shrapnel Games&gamerating1851=90&gamecategory1851=Simulation&gamename1852=Steel Beasts&gamehighs1852=&gamelows1852=&bottomline1852=&gameissue1852=September '01, p. 99&gameurl1852=http://www.pcgamer.com&gamepub1852=Strategy First&gamerating1852=88&gamecategory1852=Simulation&gamename1853=Steel Panthers&gamehighs1853=Beautiful to behold, easy to learn, and full of drama.&gamelows1853=Inadequate manual (you'll definitely want to print out the READ.ME file!); artillery support system can be a little tricky to master.&bottomline1853=One of the best tactical-level wargames ever designed for the PC.&gameissue1853=December '95, p. 257&gameurl1853=http://www.pcgamer.com&gamepub1853=SSI&gamerating1853=90&gamecategory1853=Wargame&gamename1854=Steel Panthers II&gamehighs1854=Great graphics, silky-smooth interface, tremendous variety of scenarios.&gamelows1854=Lots of niggling little flaws that indicate a premature release.&bottomline1854=When and if the bugs are fixed with a patch, this'll be a helluva wargame.&gameissue1854=February '97, p. 158&gameurl1854=http://www.pcgamer.com&gamepub1854=SSI&gamerating1854=80&gamecategory1854=Wargame&gamename1855=Steel Panthers III: Brigade Command 1939-1999&gamehighs1855=The same great core gameplay, with an interesting new layer of command.&gamelows1855=Graphics, interface and DOS-only coding are showing their age.&bottomline1855=An interesting twist for SP fans, but it doesn't feel like a whole new game.&gameissue1855=February '98, p. 122&gameurl1855=http://www.pcgamer.com&gamepub1855=SSI
&gamerating1855=79&gamecategory1855=Wargame&gamename1856=Stonekeep&gamehighs1856=Fantastic sound effects, nice graphics, intuitive and simple interface.&gamelows1856=It's just not fun in the long term, and the graphics and sound can't carry it.&bottomline1856=It's certainly not the best RPG out there, but if you're a roleplaying fanatic, it might be worth your while.&gameissue1856=February '96, p. 147&gameurl1856=http://www.pcgamer.com&gamepub1856=Interplay&gamerating1856=77&gamecategory1856=Roleplaying&gamename1857=Strategic Command&gamehighs1857=Easy to learn but surprisingly deep; wonderful "alternate history" options.&gamelows1857=Gets some little things wrong (sub warfare is worthless, for one).&bottomline1857=It's the best "grand" strategy game since the 1993 classic Clash of Steel.&gameissue1857=November 2002, p. 138&gameurl1857=http://www.pcgamer.com&gamepub1857=Battlefront.com&gamerating1857=90&gamecategory1857=Turn-Based Strategy&gamename1858=Stratosphere&gamehighs1858=Great concept; neat fortress-building feature; broad unit library; high replay value.&gamelows1858=Steep system requirements; buggy; unrefined multi-player support; weak combat.&bottomline1858=A challenging, unique real-time strategy with some annoying imperfections.&gameissue1858=November '98, p. 263&gameurl1858=http://www.pcgamer.com&gamepub1858=Ripcord Games&gamerating1858=77&gamecategory1858=Strategy&gamename1859=Street Legal&gamehighs1859=&gamelows1859=&bottomline1859=&gameissue1859=March 2003, p. 91&gameurl1859=http://www.pcgamer.com&gamepub1859=Activision Value&gamerating1859=42&gamecategory1859=Racing&gamename1860=Streets of Sim City&gamehighs1860=Uninstalls easily. Bluegrass fiddle legend Darol Anger plays on some of the music tracks.&gamelows1860=No sense of speed; unacceptable frame-rate; nasty control; high system requirements.&bottomline1860=Great concept; atrocious execution. Even SimCity fans will be disappointed.&gameissue1860=March '98, p. 125&gameurl1860=http://www.pcgamer.com&gamepub1860=Electronic Arts&gamerating1860=37&gamecategory1860=Action&gamename1861=Strife&gamehighs1861=Mission-based structure requires thought; good story line; nice modifications to the Doom engine.&gamelows1861=Graphically inferior to other current first-person shooters; RPG elements are scarce.&bottomline1861=Strife offers a lot in the way of a thinking-gamer's shooter.&gameissue1861=August '96, p. 104&gameurl1861=http://www.pcgamer.com&gamepub1861=Velocity Inc.&gamerating1861=82&gamecategory1861=Action&gamename1862=Strifeshadow&gamehighs1862=&gamelows1862=&bottomline1862=&gameissue1862=April '02, p. 75&gameurl1862=http://www.pcgamer.com&gamepub1862=Ethermoon &gamerating1862=62&gamecategory1862=Real-time strategy &gamename1863=Strike Fighters: Project 1&gamehighs1863=Unique concept; exceptionally well-rendered aircraft; gorgeous effects; smooth flight model.&gamelows1863=Tiny campaign theater; generic scenery; no training missions; multiple AI and in-flight bugs.&bottomline1863=Should be a classic once it's fully patched, but as is, it's significantly undercooked.&gameissue1863=January 2003, p. 108&gameurl1863=http://www.pcgamer.com&gamepub1863=Strategy First&gamerating1863=62&gamecategory1863=Flight Sim&gamename1864=Striker 96&gamehighs1864=Straight-forward, unmuddled, and pleasant to look at.&gamelows1864=Annoying sound effects, frustrating control, and bad AI.&bottomline1864=Another failed attempt at an authentic and playable PC soccer sim. It's just not very much fun to play.&gameissue1864=December '96, p. 257&gameurl1864=http://www.pcgamer.com&gamepub1864=Acclaim Entertainment&gamerating1864=40&gamecategory1864=Sports&gamename1865=Stronghold&gamehighs1865=A nice city sim and a fun RTS; excellent military mode; charming graphics/music.
&gamelows1865=Facile economics model; can be somewhat static at times; anemic multiplay.&bottomline1865=Not quite a classic, but it offers plenty of fun in medieval warfare and castle running.&gameissue1865=January '02, p. 70&gameurl1865=http://www.pcgamer.com&gamepub1865=Firefly&gamerating1865=82&gamecategory1865=Real-time strategy &gamename1866=Stronghold: Crusader&gamehighs1866=&gamelows1866=&bottomline1866=&gameissue1866=Holiday 2002, p. 117&gameurl1866=http://www.pcgamer.com&gamepub1866=G.O.D.&gamerating1866=77&gamecategory1866=Real-Time Strategy&gamename1867=Stupid Invaders&gamehighs1867=&gamelows1867=&bottomline1867=&gameissue1867=March '01, p. 88&gameurl1867=http://www.pcgamer.com&gamepub1867=Ubi Soft&gamerating1867=52&gamecategory1867=Adventure&gamename1868=SU-27 Flanker&gamehighs1868=Dynamic flight model, excellent missions and mission builder, challenging opponents, deep play.&gamelows1868=Bugs, confusing interface, zero chrome.&bottomline1868=If SSI does the proper patches for it, SU-27 might just be the next classic air combat sim.&gameissue1868=February '96, p. 163&gameurl1868=http://www.pcgamer.com&gamepub1868=SSI&gamerating1868=78&gamecategory1868=Simulation&gamename1869=Sub Command&gamehighs1869=&gamelows1869=&bottomline1869=&gameissue1869=Holiday '01, p. 88&gameurl1869=http://www.pcgamer.com&gamepub1869=EA &gamerating1869=88&gamecategory1869=Simulation &gamename1870=Sub Culture&gamehighs1870=Note-worthy graphics and incredible atmosphere.&gamelows1870=A few bugs might get in the way. More missions would have been nice.&bottomline1870=An innovative entry in a once-deserted genre.&gameissue1870=May '98, p. 123&gameurl1870=http://www.pcgamer.com&gamepub1870=Ubi Soft&gamerating1870=87&gamecategory1870=Action&gamename1871=Submarine Titans&gamehighs1871=Great value, with 30 campaign missions and free 'net play; excellent editor; good AI in skirmishes.&gamelows1871=Problesm with unit ID and selection; sprawling bases make control difficult; heavy micromanagement.&bottomline1871=Action hounds needn't apply, but if you're into strategy, there's a lot to like here.&gameissue1871=October '00, p. 132&gameurl1871=http://www.pcgamer.com&gamepub1871=Strategy First&gamerating1871=79&gamecategory1871=Real Time Strategy&gamename1872=Subspace&gamehighs1872=Fast-paced; low lag; good pricing model.&gamelows1872=Gameplay is simplistic; graphics are a throwback to the days of Asteroids; player population should be higher.&bottomline1872=Subspace is a simplisct (but stable) Internet twitch game.&gameissue1872=June '98, p. 112&gameurl1872=http://www.pcgamer.com&gamepub1872=Virgin Interactive&gamerating1872=70&gamecategory1872=Action&gamename1873=Sudden Strike&gamehighs1873=Tons of campaign missions; good unit variety; up to 12 players in multiplay.&gamelows1873=Highly unrealistic; enemy AI is either real dumb or impossibly effective; unbalanced units.&bottomline1873=There's fun to be had here so long as you aren't expecting a serious WWII sim.&gameissue1873=February '01, p. 64&gameurl1873=http://www.pcgamer.com&gamepub1873=CDV Software&gamerating1873=62&gamecategory1873=Real Time Strategy&gamename1874=Sudden Strike II&gamehighs1874=World War II setting; lots of units; five campaigns; challenging gameplay.&gamelows1874=No formation or waypoint settings; units can be hard to see; no skirmish mode; vague objectives. &bottomline1874=Fun, but without enough new elements to distinguish itself from its RTS brethren.&gameissue1874=December 2002, p. 120&gameurl1874=http://www.pcgamer.com&gamepub1874=CDV&gamerating1874=&gamecategory1874=Real-Time Strategy&gamename1875=Summoner&gamehighs1875=Great graphics and sound effects; firstrate part AI; engaging story; fun co-op multiplay.&gamelows1875=Camera angles aren't the most useful; some summoned creatures are worthless in a fight.&bottomline1875=A very competitive RPG, if not quite up to BioWare caliber.&gameissue1875=July '01, p. 65&gameurl1875=http://www.pcgamer.com&gamepub1875=THQ&gamerating1875=81&gamecategory1875=Roleplaying&gamename1876=Super Hornet&gamehighs1876=Nice object detail, mission variety, adn system performance; gully clickable cockpit.&gamelows1876=Meager radio traffic; touchy flight model; non- intuitive key layouts; uninspired campaign.&bottomline1876=Not bad, but the few clever innovations don't help actual gameplay.&gameissue1876=June '00, p.97 &gameurl1876=http://www.pcgamer.com&gamepub1876=Titus Software&gamerating1876=68&gamecategory1876=Simulation&gamename1877=Super Street Fighter II Turbo&gamehighs1877=Great graphics; solid control; white-knuckle fighting action.&gamelows1877=All of this still isn't enough to bring a very old, 2D fighting game up to today's standards.&bottomline1877=A great translation of the arcade game, if you're still interested in trying it.&gameissue1877=August '95, p. 86&gameurl1877=http://www.pcgamer.com&gamepub1877=GameTek Inc.&gamerating1877=78&gamecategory1877=Arcade&gamename1878=Superbike 2000&gamehighs1878=Jaw-dropping graphics; a plethora of options; authentic tracks; and realistic AI.&gamelows1878=Steep system requirements; may be hard for newbies; poor 'net matchmaking support.&bottomline1878=If you've got some time to practice your skills, you're in for big-time thrills.&gameissue1878=May '00, p.81 &gameurl1878=http://www.pcgamer.com&gamepub1878=Electronic Arts&gamerating1878=89&gamecategory1878=Racing&gamename1879=Superbike 2001&gamehighs1879=Decent controls; more than enough tracks; brilliant pileups; good animation.&gamelows1879=Some odd collision-related bugs; crap online play; oddly reminiscent of last year's version.&bottomline1879=If you're into this stuff, there's no need to look anywhere else.&gameissue1879=December '00, p. 174&gameurl1879=http://www.pcgamer.com&gamepub1879=Electronic Arts&gamerating1879=83&gamecategory1879=Racing&gamename1880=Superbike World Championship&gamehighs1880=Remarkable realism; excellent graphics.&gamelows1880=Uncompromising focus on realism saps the high-speed thrill out of cycle racing; weak sound.&bottomline1880=A very well crafted sim, but slightly overbearing.&gameissue1880=June '99, p. 150&gameurl1880=http://www.pcgamer.com&gamepub1880=Electronic Arts&gamerating1880=73&gamecategory1880=Racing&gamename1881=Supercar Street Challenge&gamehighs1881=&gamelows1881=&bottomline1881=&gameissue1881=March '02, p. 74&gameurl1881=http://www.pcgamer.com&gamepub1881=Activision &gamerating1881=40&gamecategory1881=Racing &gamename1882=Superhero League of Hoboken&gamehighs1882=Good, solid gameplay with a high level of difficulty and plenty of humor.&gamelows1882=Mediocre graphics and sound; movement can become irritating during exploration.&bottomline1882=An exciting mix of adventure and roleplaying; perfect for the gamer who's more concerned with gameplay than graphics.&gameissue1882=October '94, p. 62&gameurl1882=http://www.pcgamer.com&gamepub1882=Legend Entertainment&gamerating1882=84&gamecategory1882=Roleplaying&gamename1883=SuperKarts&gamehighs1883=Lots of tracks with clever hazards; good modem and network options.&gamelows1883=On tough settings, you'll have a hard time keeping your cart on track; single-player mode gets repetitive.&bottomline1883=If you're frustrated by the demands of NASCAR, SuperKarts is a sure-fire way to driving excitement.&gameissue1883=August '95, p. 111&gameurl1883=http://www.pcgamer.com&gamepub1883=Williams Entertainment&gamerating1883=83&gamecategory1883=Arcade&gamename1884=SuperPower&gamehighs1884=&gamelows1884=&bottomline1884=&gameissue1884=June '02, p. 69&gameurl1884=http://www.pcgamer.com&gamepub1884=DreamCatcher &gamerating1884=42&gamecategory1884=Strategy &gamename1885=Surface Tension&gamehighs1885=Mission maps are large, and there are plenty of missions to fly...&gamelows1885=Still, you have to put up with a crummy flight model, shabby acting, and sub-par graphics.&bottomline1885=It's basically a sci-fi rehash of Commanche, but it may interest die-hards.&gameissue1885=February '97, p. 156&gameurl1885=http://www.pcgamer.com&gamepub1885=Gametek Inc.&gamerating1885=62&gamecategory1885=Action&gamename1886=Survivor: The Interactive Game&gamehighs1886=&gamelows1886=&bottomline1886=&gameissue1886=February '02, p. 79&gameurl1886=http://www.pcgamer.com&gamepub1886=Infogrames &gamerating1886=28&gamecategory1886=Strategy &gamename1887=SW: Galactic Battlegrounds&gamehighs1887=Tons of units; plays just like Age of Empires II; great Star Wars feel.
.
&gamelows1887=Graphically dated; not very original; feels more like a mod than a brand-new game&bottomline1887=Basically a Star Wars mod for Age of Empires II. ThatÆs pretty cool, though.&gameissue1887=Holiday '01, p. 100&gameurl1887=http://www.pcgamer.com&gamepub1887=LucasArts&gamerating1887=78&gamecategory1887=Real-time strategy &gamename1888=Swamp Buggy Racing&gamehighs1888=Swamp enthusiasts may like the swamps.&gamelows1888=Graphics; sound; music; physics; gameplay; tracks; cars; cutscenes.&bottomline1888=Photocopy this review, and Scotch-tape it to all the Swamp Buggy Racing boxes you can find within a 50-mile radius.&gameissue1888=May '00, p.89 &gameurl1888=http://www.pcgamer.com&gamepub1888=WizardWorks&gamerating1888= 6&gamecategory1888=Racing&gamename1889=SWAT 3: Close Quaters Battle&gamehighs1889=Excellent graphics, effects and AI make this one of the most intensely realistic squad-level action games ever.&gamelows1889=Poor manual; lack of multiplayer means there's not much replay value.&bottomline1889=An out-and-out winner.&gameissue1889=February '00, p. 104&gameurl1889=http://www.pcgamer.com&gamepub1889=Sierra&gamerating1889=88&gamecategory1889=Action&gamename1890=SWIV 3D Assualt&gamehighs1890=The jewel case can be recycled, and the game CD fits very nicely into a grabage can.&gamelows1890=Horrible graphics; no variation in game play; missions become very tedious.&bottomline1890=This game blows chunks. Go play Nuclear Strike instead.&gameissue1890=May '98, p. 138&gameurl1890=http://www.pcgamer.com&gamepub1890=Interplay&gamerating1890=20&gamecategory1890=Action&gamename1891=Syberia&gamehighs1891=&gamelows1891=&bottomline1891=&gameissue1891=September 2002, p. 84&gameurl1891=http://www.pcgamer.com&gamepub1891=DreamCatcher &gamerating1891=80&gamecategory1891=Adventure &gamename1892=SYBERIA 2&gamehighs1892=&gamelows1892=&bottomline1892=A well-made finale for the story, but it lacks the verve of the original.&gameissue1892=April '04, p. 73&gameurl1892=http://www.pcgamer.com&gamepub1892=XS Games&gamerating1892=71&gamecategory1892=Adventure&gamename1893=Sydney 2000&gamehighs1893=Some of the mini-games are good, solid fun. Note: some of them are fun.&gamelows1893=Button-mashing isn't as much fun as it used to be, and the repetition gets old quick.&bottomline1893=Well, there's always the 2004 edition to look forward to.&gameissue1893=November '00, p. 151&gameurl1893=http://www.pcgamer.com&gamepub1893=Eidos Interactive&gamerating1893=52&gamecategory1893=Sports&gamename1894=Syndicate Wars&gamehighs1894=Demanding real-time action; wonderfully dark and moody feel.&gamelows1894=Dark graphics occasionally make details hard to spot; missions could use more variety.&bottomline1894=If you liked the destruction and carnage of the original Syndicate, prepare to create a new world order all over again.&gameissue1894=January '97, p. 221&gameurl1894=http://www.pcgamer.com&gamepub1894=Electronic Arts&gamerating1894=88&gamecategory1894=Action&gamename1895=System Shock&gamehighs1895=The most astonishing movement control in any game anywhere ever.&gamelows1895=Some of the puzzles aren't very inspired; steep system requirements.&bottomline1895=One of the finest, best-executed, and most enjoyable first-person RPG shooters ever; a landmark achievement.&gameissue1895=January '95, p. 93&gameurl1895=http://www.pcgamer.com&gamepub1895=Origin&gamerating1895=96&gamecategory1895=Roleplaying&gamename1896=System Shock 2&gamehighs1896=Incredibly detailed story; great atmosphere; terrifying gameplay.&gamelows1896=Long load times; difficult at times; steep system requirements.&bottomline1896=One of the most immersive, emotive, addictive, and just plain fun computer games we've ever played.&gameissue1896=October '99, p. 122&gameurl1896=http://www.pcgamer.com&gamepub1896=Electronic Arts&gamerating1896=95&gamecategory1896=Roleplaying&gamename1897=T-MEK&gamehighs1897=Two modes of play, good frame rate.&gamelows1897=Poor graphics even in High Detail mode, limited gameplay.&bottomline1897=The promise of a decent 'mech fighter is lost in the reality of this lackluster shooter.&gameissue1897=June '97, p. 90&gameurl1897=http://www.pcgamer.com&gamepub1897=WizardWorks Software&gamerating1897=36&gamecategory1897=Arcade&gamename1898=Tachyon: The Fringe&gamehighs1898=Terrific atmosphere; personality; engaging story elements; various original mission ideas.&gamelows1898=Bad save-game system and interface; a little too linear. Inter-stellar travel is tedious.&bottomline1898=An enjoyable game that will hopefully get the recognition it deservers.&gameissue1898=July '00, p.92 &gameurl1898=http://www.pcgamer.com&gamepub1898=Novalogic&gamerating1898=82&gamecategory1898=Action&gamename1899=TacOps&gamehighs1899=Good enough to be played by professional warriors.&gamelows1899=Homely graphics may be a turn-off, and some gamers may find it overwhelming at first.&bottomline1899=All the detail and authenticity you could ask for, plus tremendous replayability.&gameissue1899=July '96, p. 118&gameurl1899=http://www.pcgamer.com&gamepub1899=Arsenal Publishing, Inc.&gamerating1899=90&gamecategory1899=Wargame&gamename1900=Tactical Ops: Assault on Terror&gamehighs1900=Great graphics; solid Net code; new interface is well-designed.
&gamelows1900=Bots stink; inconsistent map design; buggy; mod version is available for free online.
&bottomline1900=As a free mod, TacOps rocks, but as a retail product it falls short.&gameissue1900=July '02, p. 75&gameurl1900=http://www.pcgamer.com&gamepub1900=MicroProse&gamerating1900=62&gamecategory1900=Action&gamename1901=Take No Prisoners&gamehighs1901=Good sound and graphics (especially with a 3D card); nifty weapons.&gamelows1901=Steep hardware requirements; perspective makes it difficult.&bottomline1901=This isn't a bad action game, but its experiment with a new perspective isn't very successful.&gameissue1901=December '97, p. 206&gameurl1901=http://www.pcgamer.com&gamepub1901=Red Orb&gamerating1901=70&gamecategory1901=Action&gamename1902=Tanarus&gamehighs1902=Good graphics; low latency connection; strong gameplay; good replay value.&gamelows1902=No in-game music; very limited offline training; steep learning curve.&bottomline1902=This has better balance between eye-candy and substance than most online-only games.&gameissue1902=July '98, p. 153&gameurl1902=http://www.pcgamer.com&gamepub1902=Sony Interactive&gamerating1902=87&gamecategory1902=Action&gamename1903=Tank Commander&gamehighs1903=Some good features (way points, helicopter views), and multi-player action.&gamelows1903=Inconsistent graphics and sound quality; thick headed crews; awkward controls.&bottomline1903=A fair action game, but certainly not a sim or strategy title.&gameissue1903=August '95, p. 88&gameurl1903=http://www.pcgamer.com&gamepub1903=Eidos Interactive&gamerating1903=69&gamecategory1903=Arcade&gamename1904=Tanks! War Game Construction Set II&gamehighs1904=Incredibly friendly interface; virtually infinite replay value.&gamelows1904=If you're not naturally fond of board wargames, this computerized adaptation isn't likely to convert you.&bottomline1904=An old and honorable style of wargame, and loads of fun.&gameissue1904=July '94, p. 68&gameurl1904=http://www.pcgamer.com&gamepub1904=Strategic Simulations Inc.&gamerating1904=84&gamecategory1904=Wargame&gamename1905=Tarzan Action Game&gamehighs1905=Nice graphics adn simple control scheme are perfect for the target audience.&gamelows1905=Doesn't bring anythign new to the platform genre; pretty formulaic.&bottomline1905=Fun for the kiddie set, and even an adult can get a little kick out of it.&gameissue1905=September '99, p. 127&gameurl1905=http://www.pcgamer.com&gamepub1905=Disney Interactive&gamerating1905=73&gamecategory1905=Action&gamename1906=Team Apache&gamehighs1906=Unique flight command element; relaxed flight model. High frame rates; strong visuals.&gamelows1906=Targetting and sighting is a bit odd. Cockpits take some getting used to.&bottomline1906=Lots of fun; emhasizes human dynamics over twitching and hand-eye skill.&gameissue1906=October '98, p. 228&gameurl1906=http://www.pcgamer.com&gamepub1906=Mindscape&gamerating1906=80&gamecategory1906=Simulation&gamename1907=Teen Digital Diva II&gamehighs1907=Rachel Leigh Cook is on the cover of the manual, and she was good in She's all that.&gamelows1907=Every one of the game's mini-applications.&bottomline1907=If this is what it means to be a teen girl in the year 2000, then let's go back to jacks and hopscotch.&gameissue1907=May '00, p.95 &gameurl1907=http://www.pcgamer.com&gamepub1907=Activision&gamerating1907=16&gamecategory1907=Simulation&gamename1908=TEENAGE MUTANT NINJA TURTLES&gamehighs1908=&gamelows1908=&bottomline1908=&gameissue1908=March '04, p. 75&gameurl1908=http://www.pcgamer.com&gamepub1908=Konami&gamerating1908=69&gamecategory1908=Action&gamename1909=TekWar&gamehighs1909=Sharp, living game world with moving vehicles and innocent civilians.&gamelows1909=Unsophisticated combat, inaccurate manual, tedious searches, and flat special effects.&bottomline1909=It's a fun game to play on a high-end machine - at least for a little while - but it's no Doom-killer.&gameissue1909=February '96, p. 151&gameurl1909=http://www.pcgamer.com&gamepub1909=Capstone&gamerating1909=74&gamecategory1909=Action&gamename1910=Tempest 2000&gamehighs1910=It's still Tempest -- a classic.&gamelows1910=The graphics are dated, and it's no fun to control.&bottomline1910=If you're looking for a PC version of Tempest, this is it -- but if you're looking for something to take Tempest to the next level, keep waiting.&gameissue1910=April '96, p. 138&gameurl1910=http://www.pcgamer.com&gamepub1910=Atari Interactive&gamerating1910=59&gamecategory1910=Arcade&gamename1911=Temujin&gamehighs1911=Good and messy mystery plot; well acted; beautiful environment.&gamelows1911=Tricky navigation; may be too serious for some gamers.&bottomline1911=Great game if you like a sober whodunit, but not so great if you like your games frivolous.&gameissue1911=January '98, p. 305&gameurl1911=http://www.pcgamer.com&gamepub1911=SouthPeak Interactive&gamerating1911=75&gamecategory1911=Adventure&gamename1912=Ten Pin Alley&gamehighs1912=Good use of humor to mock the very sport it's based on.&gamelows1912=Limited control over the action of the game Too much time is spent watching the action.&bottomline1912=A great party game, and a nice relaxing time-killer even if you don't like bowling.&gameissue1912=July '97, p. 163&gameurl1912=http://www.pcgamer.com&gamepub1912=ASC Games&gamerating1912=82&gamecategory1912=Sports&gamename1913=Tennis Masters Series&gamehighs1913=Good control scheme; lots of options; easy to pick up and play.
&gamelows1913=Occasionally jarring player and ball movement; spartan sound; no lay-deez.&bottomline1913=By default, the best PC tennis sim right now, with room for improvement in a sequel.&gameissue1913=December '01, p. 128&gameurl1913=http://www.pcgamer.com&gamepub1913=Microids&gamerating1913=78&gamecategory1913=Sports &gamename1914=Terminal Velocity&gamehighs1914=Highly playable, fast, and addictive with almost no learning curve.&gamelows1914=Not much depth, but that's hardly a negative in this kind of game.&bottomline1914=This is a great shoot-'em-up with lots of new worlds to destroy.&gameissue1914=October '95, p. 103&gameurl1914=http://www.pcgamer.com&gamepub1914=Apogee Software, Ltd.&gamerating1914=86&gamecategory1914=Arcade&gamename1915=TERMINATOR 3: WAR OF THE MACHINES&gamehighs1915=&gamelows1915=&bottomline1915=After a few minutes, even diehard Schwarzenegger fans won't be able to "stop whining."&gameissue1915=April '04, p. 74&gameurl1915=http://www.pcgamer.com&gamepub1915=Atari&gamerating1915=21&gamecategory1915=First-Person Shooter&gamename1916=Terminator: Future Shock&gamehighs1916=Lots of action and a large environment to explore; killer sound effects.&gamelows1916=Occasionally clumsy controls when driving. Poor automapping. No multi-player mode.&bottomline1916=A solid action game with sharp graphics and an exciting and familiar world that gamers will love.&gameissue1916=April '96, p. 99&gameurl1916=http://www.pcgamer.com&gamepub1916=Bethesda Softworks&gamerating1916=84&gamecategory1916=Action&gamename1917=Terminus&gamehighs1917=Elaborate story; multiple professions; extensive array of sihpboard devices; lots of detail.&gamelows1917=Terrible graphics; poor sound; design flaws; seems like it wasn't finished before it shipped.&bottomline1917=Epic scope and imaginative vision are consistently undercut by all its problems.&gameissue1917=October '00, p. 136&gameurl1917=http://www.pcgamer.com&gamepub1917=Vatical Entertainment&gamerating1917=41&gamecategory1917=Roleplaying&gamename1918=Terra Nova&gamehighs1918=Multi-faceted gameplay, slick interface, and built-in mission builder.&gamelows1918=Occasionally chunky graphics; some missions are extremely tough.&bottomline1918=If you've got a thirst for first-person combat in a different vein, Terra Nova really delilvers.&gameissue1918=May '96, p. 104&gameurl1918=http://www.pcgamer.com&gamepub1918=Looking Glass Technologies&gamerating1918=90&gamecategory1918=Action&gamename1919=Terrace&gamehighs1919=The rules are simple and the play is lively.&gamelows1919=Finding an equal opponent might be a challenge in itself.&bottomline1919=A game for all ages. Even with the Star Trek tie-in, it may not be enough to beat the Chess-Checkers- Backgammon barrier.&gameissue1919=November '94, p. 87&gameurl1919=http://www.pcgamer.com&gamepub1919=Siler/Siler Ventures&gamerating1919=75&gamecategory1919=Strategy&gamename1920=Terracide&gamehighs1920=Nice explosions and colored lighting effects, cool box.&gamelows1920=Dificult controls; zero fun; boring level designs.&bottomline1920=If you absolutely must have colored lighting and transparent effects, go buy a lava lamp.&gameissue1920=December '97, p. 262&gameurl1920=http://www.pcgamer.com&gamepub1920=Eidos Interactive&gamerating1920=27&gamecategory1920=Action&gamename1921=Terror T.R.A.X.: Track of the Vampire&gamehighs1921=There's some genuinely creepy material here...&gamelows1921=...but it's far too brief, with little interaction and even less replay value.&bottomline1921=Wait for the TV movie and spare your A and B keys.&gameissue1921=September '96, p. 135&gameurl1921=http://www.pcgamer.com&gamepub1921=Grolier Electronic Publishing&gamerating1921=38&gamecategory1921=Adventure&gamename1922=Terry Bradshaw Fantasy Football&gamehighs1922=Simple and flexible menu interface; plenty of options.&gamelows1922=Few bells and whistles; Bradshaw only adds his name and expertise in the reference manual.&bottomline1922=If you're into fantasy football, this is a top-notch league manager.&gameissue1922=November '96, p. 263&gameurl1922=http://www.pcgamer.com&gamepub1922=Fantasy Sports Properties, Inc.&gamerating1922=88&gamecategory1922=Simulation&gamename1923=Test Drive&gamehighs1923=&gamelows1923=&bottomline1923=&gameissue1923=April 2003, p. 95&gameurl1923=http://www.pcgamer.com&gamepub1923=Atari/Infogrames&gamerating1923=55&gamecategory1923=Racing&gamename1924=Test Drive 4&gamehighs1924=Great 3Dfx support; cool tracks; cooler cars.&gamelows1924=Lousy software-only perfomance; terrible interface; canned AI competition.&bottomline1924=Test Drive 4 is a slap in the face to all of those who aren't on the cutting edge of technology.&gameissue1924=April '98, p. 143&gameurl1924=http://www.pcgamer.com&gamepub1924=Accolade&gamerating1924=63&gamecategory1924=Arcade&gamename1925=Test Drive 5&gamehighs1925=Mind-blowing terrain graphics on a variety of real-world tracks; cars look fantastic.&gamelows1925=Weak sound effects; no options for tweaking car set-ups; sensation of speed isn't convincing.&bottomline1925=Lots of fun, but check out the demo before buying to see if it's what you're after.&gameissue1925=March '99, p. 132&gameurl1925=http://www.pcgamer.com&gamepub1925=Accolade&gamerating1925=81&gamecategory1925=Arcade&gamename1926=Test Drive 6&gamehighs1926=Attractive course designs; tons of licensed vehicles.&gamelows1926=Horrific control; laughable physics; no damage modeling.&bottomline1926=The worst excuse for a driving game to come out of the Test Drive factory in years.&gameissue1926=March '00, p.118 &gameurl1926=http://www.pcgamer.com&gamepub1926=Infogrames Entertainment&gamerating1926=11&gamecategory1926=Racing&gamename1927=Test Drive Le Mans&gamehighs1927=Great graphics; good mission-creation systeml ability to play as pilor or gunner.&gamelows1927=Poor pilot AI; keyboard commands don't always work; poor manual; hideous waypoint system.&bottomline1927=A truly disappointing way for MicroProse to cap off its military sim line.&gameissue1927=July '00, p.98 &gameurl1927=http://www.pcgamer.com&gamepub1927=Infogrames Entertainment&gamerating1927=53&gamecategory1927=Racing&gamename1928=Test Drive Off Road&gamehighs1928=Network play is okay; groovy thrash soundtrack.&gamelows1928=Scenery pop-in from hell; bizarre physics; chunck-a-licious graphics.&bottomline1928=It would be better to find an Apple IIe emulator and get your hands on the original Test Drive.&gameissue1928=June '97, p. 112&gameurl1928=http://www.pcgamer.com&gamepub1928=Accolade&gamerating1928=64&gamecategory1928=Racing&gamename1929=Test Drive Off-Road 2&gamehighs1929=My 9-month old son like the bright colors.&gamelows1929=No Direct3D support; horrible driving physics; dated graphics; relentless, out of place soundtrack.&bottomline1929=Somebody please bury this game in the mud.&gameissue1929=March '99, p. 147&gameurl1929=http://www.pcgamer.com&gamepub1929=Accolade&gamerating1929=27&gamecategory1929=&gamename1930=Tex Murphy: Overseer&gamehighs1930=Consumer-friendly, with online hints; film-noir feel and story.&gamelows1930=Crashes and lock-ups almost ruin the fun; bloated narrative and world-weary puzzles don't help, either.&bottomline1930=Series newcomers will like it; old fans will be disappointed. You can't win 'em all.&gameissue1930=June '98, p. 118&gameurl1930=http://www.pcgamer.com&gamepub1930=Access Software&gamerating1930=69&gamecategory1930=Adventure&gamename1931=The Abyss&gamehighs1931=A reasonably fun game for the whole family; playable on a Pentium 75&gamelows1931=Retro graphics and interface will alienate many; not exactly an original.&bottomline1931=A decent, solid, adventure game that's refreshingly unpretentious.&gameissue1931=January '99, p. 207&gameurl1931=http://www.pcgamer.com&gamepub1931=Sound Source&gamerating1931=68&gamecategory1931=Adventure&gamename1932=THE ALAMO&gamehighs1932=&gamelows1932=&bottomline1932=&gameissue1932=August '04, p. 55&gameurl1932=http://www.pcgamer.com&gamepub1932=Activision Value&gamerating1932=70&gamecategory1932=Real-Time Strategy&gamename1933=THE BLACK MIRROR&gamehighs1933=&gamelows1933=&bottomline1933=&gameissue1933=February '04, p. 81&gameurl1933=http://www.pcgamer.com&gamepub1933=The Adventure Company&gamerating1933=72&gamecategory1933=Adventure&gamename1934=The Blair Witch Project: Rustin Parr&gamehighs1934=Awesome lighting and shadow rendering; some good scares; it's cheap.&gamelows1934=Lousy combat; you'll get lost more times that you'll care to.&bottomline1934=Not a bad way to spend 20 bucks- especially if you were big on the feature film.&gameissue1934=January '01, p. 146&gameurl1934=http://www.pcgamer.com&gamepub1934=Gathering of Developers&gamerating1934=70&gamecategory1934=Adventure&gamename1935=The Corporate Machine&gamehighs1935=Excellent AI; strong multiplayer mode; well-balanced; cool Direct Action cards.&gamelows1935=Truly abominable graphics; poorly chosen music; impenetrable info screens.&bottomline1935=Fun corporate-themed RTS, but about as attractive as a quarterly report.&gameissue1935=May '01, p. 73&gameurl1935=http://www.pcgamer.com&gamepub1935=Stardock Systems&gamerating1935=62&gamecategory1935=Real-Time Strategy&gamename1936=The Devil Inside&gamehighs1936=Excellent animations; intriguing dual characters; great camera angles; low learning curve.&gamelows1936=Poor polygonal figures and texturing; environmental bugs. &bottomline1936=A compelling action shooter with plenty of options and challenges, plus a dry wit.&gameissue1936=January '01, p. 158&gameurl1936=http://www.pcgamer.com&gamepub1936=Take Two Interactive&gamerating1936=79&gamecategory1936=Adventure&gamename1937=The Elder Scrolls: Daggerfall&gamehighs1937=A huge world with tons of dungeons, monsters, characters, spells.&gamelows1937=Bugs that should've been smoked out before release. Some of the generic dungeons are boring to explore.&bottomline1937=Without a doubt, one of the most realistic, involved, and impressive RPGs on the market. A definite must for any roleplaying fan.&gameissue1937=December '96, p. 242&gameurl1937=http://www.pcgamer.com&gamepub1937=Bethesda Softworks&gamerating1937=90&gamecategory1937=Roleplaying&gamename1938=The Elder Scrolls III: Morrowind&gamehighs1938=Incredibly detailed, and beautiful, game world. Tons of things to do and ways to play.
&gamelows1938=Some technical issues; no map annotation; quest-sorting can be tedious; a bit too much combat.
&bottomline1938=Morrowind is the new standard upon which all first-person RPGs will be based. &gameissue1938=July '02, p. 76&gameurl1938=http://www.pcgamer.com&gamepub1938=Bethesda Softworks&gamerating1938=90&gamecategory1938=Roleplaying&gamename1939=The French and Indian War&gamehighs1939=&gamelows1939=&bottomline1939=&gameissue1939=August 2003, p. 70&gameurl1939=http://www.pcgamer.com&gamepub1939=HPS Simulations&gamerating1939=81&gamecategory1939=Turn-Based Strategy&gamename1940=The Gladiators&gamehighs1940=Refreshingly low-maintenance RTS; sweet graphics; demands solid tactics.&gamelows1940=Short campaigns; some regrettable voice-acting; AI tends to abandon fortified structures.&bottomline1940=something new and invigorating for jaded RTS fans.&gameissue1940=March 2003, p. 94&gameurl1940=http://www.pcgamer.com&gamepub1940=Arxel Tribe&gamerating1940=85&gamecategory1940=Real-Time Strategy&gamename1941=The Gladiators of Rome&gamehighs1941=&gamelows1941=&bottomline1941=&gameissue1941=January 2003, p. 106&gameurl1941=http://www.pcgamer.com&gamepub1941=Activision Value &gamerating1941=29&gamecategory1941=Action &gamename1942=The Golf Pro&gamehighs1942=Great feel-based gameplay; stunning course graphics.&gamelows1942=Only two courses; some mice can be difficult to calibrate.&bottomline1942=Despite the meager course selection, real and virtual golfers will appreciate the good gameplay.&gameissue1942=June '98, p. 102&gameurl1942=http://www.pcgamer.com&gamepub1942=Empire Interactive&gamerating1942=81&gamecategory1942=Sports&gamename1943=THE GREAT ESCAPE&gamehighs1943=&gamelows1943=&bottomline1943=This game should really be called The Rather Mediocre Escape.&gameissue1943=November '03, p. 116&gameurl1943=http://www.pcgamer.com&gamepub1943=Action&gamerating1943=62&gamecategory1943=Gotham Games&gamename1944=THE HISTORY CHANNEL: BATTLE OF BRITAIN&gamehighs1944=&gamelows1944=&bottomline1944=It's far outshined by older flight sims that are available at the same price.&gameissue1944=January '04, p. 110&gameurl1944=http://www.pcgamer.com&gamepub1944=Simulation&gamerating1944=43&gamecategory1944=Activision Value&gamename1945=The History Channel's Civil War&gamehighs1945=&gamelows1945=&bottomline1945=&gameissue1945=April 2003, p. 108&gameurl1945=http://www.pcgamer.com&gamepub1945=Activision Value&gamerating1945=67&gamecategory1945=Strategy&gamename1946=THE HOBBIT&gamehighs1946=&gamelows1946=&bottomline1946=The book makes a decent platform game, but it should've received a more mature treatment.&gameissue1946=February '04, p. 76&gameurl1946=http://www.pcgamer.com&gamepub1946=Vivendi Universal Games&gamerating1946=67&gamecategory1946=Action/Adventure&gamename1947=The Hulk&gamehighs1947=&gamelows1947=&bottomline1947=&gameissue1947=August 2003, p. 63&gameurl1947=http://www.pcgamer.com&gamepub1947=Universal Interactive&gamerating1947=78&gamecategory1947=Action/Adventure&gamename1948=The Italian Job&gamehighs1948=&gamelows1948=&bottomline1948=&gameissue1948=November 2002, p. 134&gameurl1948=http://www.pcgamer.com&gamepub1948=Global Star Software&gamerating1948=62&gamecategory1948=Racing&gamename1949=The Journeyman Project 3: Legacy of Time&gamehighs1949=Graphics; puzzles well integrated with story line; great story and historical information.&gamelows1949=Poorly written dialogue; unchallenging, easy puzzles.&bottomline1949=Legacy of Time is a good game that could have been much more.&gameissue1949=April '98, p. 114&gameurl1949=http://www.pcgamer.com&gamepub1949=Red Orb&gamerating1949=75&gamecategory1949=Adventure&gamename1950=The Longest Journey&gamehighs1950=Mature and magical storytelling; sumptuous graphics; logical, rewarding puzzles.&gamelows1950=It may be a bit too edgy in parts for younger audiences.&bottomline1950=The pinnacle of classic, point and click adventure gaming.&gameissue1950=February '01, p. 97&gameurl1950=http://www.pcgamer.com&gamepub1950=Funcom&gamerating1950=90&gamecategory1950=Adventure&gamename1951=THE LORD OF THE RINGS: RETURN OF THE KING&gamehighs1951=&gamelows1951=&bottomline1951=The game's enormous potential is squandered by bad playbalancing.&gameissue1951=January '04, p. 82&gameurl1951=http://www.pcgamer.com&gamepub1951=EA&gamerating1951=58&gamecategory1951=Action/Adventure&gamename1952=THE LORD OF THE RINGS: WAR OF THE RING&gamehighs1952=&gamelows1952=&bottomline1952=The Middle-earth license spawns an engaging, if not world-altering, RTS game.&gameissue1952=January '04, p. 98&gameurl1952=http://www.pcgamer.com&gamepub1952=Vivendi Universal Games&gamerating1952=78&gamecategory1952=Real-Time Strategy&gamename1953=The Lost Files of Sherlock Holmes: Case of the Rose Tattoo&gamehighs1953=Great story; gorgeous graphics; good puzzles.&gamelows1953=Typical graphic adventure complaints; jarring lapses in realism; snail-like pace except on fast machines.&bottomline1953=A must-have for Sherlock Holmes fans and anyone who enjoys a good mystery.&gameissue1953=December '96, p. 282&gameurl1953=http://www.pcgamer.com&gamepub1953=Electronic Arts&gamerating1953=80&gamecategory1953=Adventure&gamename1954=The Messenger&gamehighs1954=&gamelows1954=&bottomline1954=&gameissue1954=May '01, p. 81&gameurl1954=http://www.pcgamer.com&gamepub1954=Dreamcatcher&gamerating1954=64&gamecategory1954=Adventure&gamename1955=The Moon Project&gamehighs1955=Awesome visuals and good performance; interesting campaigns; good side story to Earth 2150.&gamelows1955=Very few new units; manual remains poor, as does unit path-finding; steep learning curve.&bottomline1955=Owners of Earth 2150 may want to wait for Earth III. But this is still a very deep RTS.&gameissue1955=May '01, p. 83&gameurl1955=http://www.pcgamer.com&gamepub1955=GAME Studios&gamerating1955=78&gamecategory1955=Real-Time Strategy&gamename1956=The Omega Stone&gamehighs1956=&gamelows1956=&bottomline1956=&gameissue1956=July 2003, p. 93&gameurl1956=http://www.pcgamer.com&gamepub1956=DreamCatcher&gamerating1956=59&gamecategory1956=Adventure&gamename1957=The Operational Art of War II: Modern Battles, 1956-2000&gamehighs1957=Scenarios are well balanced and dramatic; editor is still a thing of beauty and wonder.&gamelows1957=Airmobile operations are buggy; naval code remains as feeble as it was in the original.&bottomline1957=It's a wargamer's dream come true in every way that truly matters.&gameissue1957=August '99, p. 98&gameurl1957=http://www.pcgamer.com&gamepub1957=TalonSoft&gamerating1957=93&gamecategory1957=Wargame&gamename1958=The Operational Art of War Vol. 1 (1939-1955)&gamehighs1958=The battles are exciting and often unique; the scenario editor is a thing of beauty and wonder.&gamelows1958=The naval model is weak; watch out for that air-forces bug!&bottomline1958=TOAW is a great wargame!&gameissue1958=September '98, p. 126&gameurl1958=http://www.pcgamer.com&gamepub1958=TalonSoft&gamerating1958=95&gamecategory1958=Wargame&gamename1959=The Partners&gamehighs1959=&gamelows1959=&bottomline1959=&gameissue1959=November 2002, p. 129&gameurl1959=http://www.pcgamer.com&gamepub1959=Monte Cristo &gamerating1959=63&gamecategory1959=Simulation &gamename1960=The Settlers: Fourth Edition&gamehighs1960=Detailed management sim; very colorful sounds and graphics; lots to do.
&gamelows1960=Overly complex; poor user feedback; online play is a very slow affair.
&bottomline1960=A good game for micromanagers, but a plodding game for anyone else.&gameissue1960=November '01, p. 122&gameurl1960=http://www.pcgamer.com&gamepub1960=Ubi Soft&gamerating1960=72&gamecategory1960=Real-time strategy&gamename1961=The Settlers III&gamehighs1961=Sharp new graphics and animations; diverse inter-dependent settlements.&gamelows1961=Control over workers and soldiers is not great; gets tedious waiting for goods to produce.&bottomline1961=There's enough to watch and build to keep a real-time strategy fan amused.&gameissue1961=March '99, p. 108&gameurl1961=http://www.pcgamer.com&gamepub1961=Blue Byte Software&gamerating1961=85&gamecategory1961=Strategy&gamename1962=THE SIMPSONS HIT %26 RUN&gamehighs1962=&gamelows1962=&bottomline1962=&gameissue1962=January '04, p. 105&gameurl1962=http://www.pcgamer.com&gamepub1962=Vivendi&gamerating1962=78&gamecategory1962=Action/Adventure&gamename1963=The Sims&gamehighs1963=Insanely addictive; potentially infinite replay value; gorgeous to look at and listen to.&gamelows1963=Some logical quirks and omissions.&bottomline1963=A sublime piece of interactive art, The Sims is the first serious contender for Y2K's game of the year.&gameissue1963=April '00, p.82 &gameurl1963=http://www.pcgamer.com&gamepub1963=Electronic Arts&gamerating1963=96&gamecategory1963=Simulation&gamename1964=The Sims: Hot Date&gamehighs1964=ItÆs great to get out of the house; plenty of romantic possibilities and fun situations.
&gamelows1964=Not enough new gameplay for the unconvinced; still no hardcore shagging scenes.
&bottomline1964=A fun step for The SimsÆ evolution, and an exciting glimpse of (hopefully) things to come.&gameissue1964=January '02, p. 60&gameurl1964=http://www.pcgamer.com&gamepub1964=Electronic Arts &gamerating1964=80&gamecategory1964=Simulation &gamename1965=The Sims House Party&gamehighs1965=Good idea for a Sims expansion pack; plenty of wacky objects; excellent music.&gamelows1965=Too pricey for an add-on that doesn't offer anything significantly new. And where are the kegs?&bottomline1965=A fine purchase for Simholics, but don't expect too much bang for your buck.&gameissue1965=June '01, p. 58&gameurl1965=http://www.pcgamer.com&gamepub1965=Electronic Arts&gamerating1965=73&gamecategory1965=Simulation&gamename1966=The Sims Livin' Large&gamehighs1966=Tons of new objects; great new careers; the space, medieval, and jungle themes are cool.&gamelows1966=There's not much new int he way of gameplay; can get repetitive.&bottomline1966=A great buy for Sims junkies; and if you missed the first one, go out and buy both. &gameissue1966=November '00, p. 137&gameurl1966=http://www.pcgamer.com&gamepub1966=Electronic Arts&gamerating1966=85&gamecategory1966=Simulation&gamename1967=THE SIMS: MAKIN' MAGIC&gamehighs1967=&gamelows1967=&bottomline1967=The Sims goes out with a delightfully magical bang.&gameissue1967=Holiday '03, p. 108&gameurl1967=http://www.pcgamer.com&gamepub1967=EA Games&gamerating1967=85&gamecategory1967=Simulation&gamename1968=The Sims Online&gamehighs1968=Socializing is a blast; theoretically a large sandbox for building virtual lots.&gamelows1968=Slow Internet performance; tedious economy/skill systems; not much depth.&bottomline1968=Extremely social chatters will enjoy it, but everyone else will be thumb-twiddling.&gameissue1968=March 2003, p. 96&gameurl1968=http://www.pcgamer.com&gamepub1968=EA&gamerating1968=68&gamecategory1968=Simulation&gamename1969=The Sims: Superstar&gamehighs1969=Lots of cool new items to play with; funny new social interactions.&gamelows1969=Poor technical performance; too much micro-Sim-management mars the new goodies.&bottomline1969=clever new extension of the universe, but is fame really this tedious?&gameissue1969=August 2003, p. 62&gameurl1969=http://www.pcgamer.com&gamepub1969=EA&gamerating1969=67&gamecategory1969=Simulation&gamename1970=The Sims: Unleashed&gamehighs1970=It's a great idea that's long overdue; "Old Town District" gives you lots to do.&gamelows1970=Pets themselves aren't too interactive; some clipping issues; high system requirements.&bottomline1970=This double-disc expansion will appeal to animal enthusiasts.&gameissue1970=Holiday 2002, p. 116&gameurl1970=http://www.pcgamer.com&gamepub1970=EA&gamerating1970=78&gamecategory1970=Simulation&gamename1971=The Sims: Vacation&gamehighs1971=Great concept; lots of extra characters, scenarios, and objects; clever gift/souvenir addition; online ôVacation Lot Exchangeö works well.
&gamelows1971=Higher system reqs; long load times; bugs.&bottomline1971=A solid pick for Sims owners who want to leave their Sim city for the first time.&gameissue1971=June '02, p. 76&gameurl1971=http://www.pcgamer.com&gamepub1971=Electronic Arts&gamerating1971=72&gamecategory1971=Simulation&gamename1972=The Sting&gamehighs1972=&gamelows1972=&bottomline1972=&gameissue1972=October '01, p. 111&gameurl1972=http://www.pcgamer.com&gamepub1972=JoWooD Productions &gamerating1972=64&gamecategory1972=Puzzle &gamename1973=The Sum of All Fears&gamehighs1973=Great missions; fantastic graphics; fun multiplay; no sign of Ben Affleck.
&gamelows1973=Stripped-down design; suspect AI; dodgy squad control; lite-style tactical action.&bottomline1973=Need something to pass the time until Rainbow Six III ships? This might do.&gameissue1973=August '02, p. 70&gameurl1973=http://www.pcgamer.com&gamepub1973=Ubi Soft&gamerating1973=72&gamecategory1973=Tactical action&gamename1974=THE TEMPLE OF ELEMENTAL EVIL: A CLASSIC GREYHAWK ADVENTURE&gamehighs1974=&gamelows1974=&bottomline1974=One of Dungeons %26 Dragons' best adventures gets an endearing, if not spellbinding, rendition.&gameissue1974=November '03, p. 138&gameurl1974=http://www.pcgamer.com&gamepub1974=Atari&gamerating1974=79&gamecategory1974=Roleplaying&gamename1975=The Thing&gamehighs1975=Innovative trust system; appropriately bleak visuals and atmosphere; suicidal squadmates.&gamelows1975=Generic characters and monsters; no spontaneous saves; unclear missions.&bottomline1975=Fun but flawed - though it's a definite must-buy for Fangoria subscribers.&gameissue1975=December 2002, p. 102&gameurl1975=http://www.pcgamer.com&gamepub1975=Universal Interactive&gamerating1975=70&gamecategory1975=Survival-Horror&gamename1976=The Typing of the Dead&gamehighs1976=&gamelows1976=&bottomline1976=&gameissue1976=Holiday '01, p. 68&gameurl1976=http://www.pcgamer.com&gamepub1976=Empire Interactive&gamerating1976=69&gamecategory1976=Action/educational &gamename1977=The War of 1812&gamehighs1977=&gamelows1977=&bottomline1977=&gameissue1977=July '01, p. 74&gameurl1977=http://www.pcgamer.com&gamepub1977=HPS Simulations&gamerating1977=83&gamecategory1977=Turn-based Strategy&gamename1978=The Ward&gamehighs1978=Solid puzzles; decent plot; a point-and-click adventure, if that's your bag.&gamelows1978=Bottom-of-the-barrel production values; lousy inventory system; tedious pixel hunts.&bottomline1978=Essentially a B-movie game. Worth buying if you're hard up for an adventure game.&gameissue1978=May '01, p. 65&gameurl1978=http://www.pcgamer.com&gamepub1978=G.O.D.&gamerating1978=60&gamecategory1978=Adventure&gamename1979=The Weakest Link&gamehighs1979=&gamelows1979=&bottomline1979=&gameissue1979=Holiday '01, p. 68&gameurl1979=http://www.pcgamer.com&gamepub1979=Activision &gamerating1979=73&gamecategory1979=Trivia &gamename1980=The Wheel of Time&gamehighs1980=Staggering atmosphere; satisfying magic combat system; terrific multiplayer.&gamelows1980=Some of the event and monster AI script is too rigidly coded.&bottomline1980=A rare game that mixes action with a good story, amazing scenery, and more.&gameissue1980=February '00, p. 96&gameurl1980=http://www.pcgamer.com&gamepub1980=GT Interactive&gamerating1980=90&gamecategory1980=Action&gamename1981=The Worst-Case Scenario Survival Trivia Challenge&gamehighs1981=&gamelows1981=&bottomline1981=&gameissue1981=September 2002, p. 76&gameurl1981=http://www.pcgamer.com&gamepub1981=Activision Value&gamerating1981=35&gamecategory1981=Trivia &gamename1982=The X-Files&gamehighs1982=Good acting; beautiful packaging and interface; original (but dated) story line.&gamelows1982=Non-challenging gameplay; lots of pointless pixel hunting; not enough Scully or Mulder.&bottomline1982=Less unpleasant than having an alien probe stuck up your butt -- but not by much.&gameissue1982=September '98, p. 129a&gameurl1982=http://www.pcgamer.com&gamepub1982=Fox Interactive&gamerating1982=35&gamecategory1982=Adventure&gamename1983=Theme Hospital&gamehighs1983=Very original, deeply absorbing, and lots of fun to watch.&gamelows1983=Intense micro-management can become daunting.&bottomline1983=Oodles of gameplay and lots of laughs, for those who have plenty of patience and concentration.&gameissue1983=June '97, p. 104&gameurl1983=http://www.pcgamer.com&gamepub1983=Electronic Arts&gamerating1983=86&gamecategory1983=Simulation&gamename1984=Theme Park&gamehighs1984=Terrific premise; great sound and graphics; more resource management than most strategy fans could hope for.&gamelows1984=Annoying movement interface; control of the park is unreliable; little long-term play value.&bottomline1984=A first-rate strategy game with some let-downs. Fans of SimCity will like it.&gameissue1984=September '94, p. 72&gameurl1984=http://www.pcgamer.com&gamepub1984=Electronic Arts&gamerating1984=79&gamecategory1984=Strategy&gamename1985=Thexder&gamehighs1985=Good weapons variety; network and multi-player options.&gamelows1985=Slow graphics, lackluster gameplay, confusing multiple windows.&bottomline1985=If you're a side-scrolling fan, stick to Earthworm Jim or Pitfall.&gameissue1985=April '96, p. 115&gameurl1985=http://www.pcgamer.com&gamepub1985=Sierra&gamerating1985=55&gamecategory1985=Arcade&gamename1986=THIEF: DEADLY SHADOWS &gamehighs1986=&gamelows1986=&bottomline1986=Not everything it should've been, but sporadically brilliant and usually fun.&gameissue1986=August '04, p. 56&gameurl1986=http://www.pcgamer.com&gamepub1986=Eidos&gamerating1986=74&gamecategory1986=Action&gamename1987=Thief II: The Metal Age&gamehighs1987=More ingenious gameplay; strong level design; excellent new weapons and items.&gamelows1987=Second-rate graphics; minor AI glitches.&bottomline1987=More focused and polished than the original, it's a game to get for any fan of the FPS genre looking for something a bit different.&gameissue1987=June '00, p.90 &gameurl1987=http://www.pcgamer.com&gamepub1987=Eidos interactive&gamerating1987=89&gamecategory1987=Action&gamename1988=Thief: The Dark Project&gamehighs1988=Innovative blend of RPG and action elements; excellent world creation; solid visuals.&gamelows1988=Long load times; game can be very hard; can't carry objects and gold from level to level.&bottomline1988=A completely original, utterly captivating riff on the first-person action game.&gameissue1988=April '99, p. 114&gameurl1988=http://www.pcgamer.com&gamepub1988=Eidos Interactive&gamerating1988=90&gamecategory1988=Action&gamename1989=Third Reich PC&gamehighs1989=It's a solid, faithful adaptation of the boardgame.&gamelows1989=But that's all it is -- there's no multi-play, no what-if scenarios -- just a conversion of the board game.&bottomline1989=If it had come out five or six years ago, it coulda been a contender.&gameissue1989=February '97, p. 168&gameurl1989=http://www.pcgamer.com&gamepub1989=Avalon Hill&gamerating1989=72&gamecategory1989=Wargame&gamename1990=This Means War!&gamehighs1990=Some of the explosion graphics are kinda neat...&gamelows1990=Manual omits necessary information; interface is a muddle, graphics are primitive.&bottomline1990=Go buy yourself a copy of Command %26 Conquer instead. You'll thank us.&gameissue1990=April '96, p. 142&gameurl1990=http://www.pcgamer.com&gamepub1990=MicroProse Software, Inc.&gamerating1990=49&gamecategory1990=Wargame&gamename1991=Throne of Darkness&gamehighs1991=Excellent system for customizing kit; sweet visuals; low system requirements.
&gamelows1991=Dicey party-member AI; lousy save-game feature gets you in trouble.
&bottomline1991=As good as it gets without having BlizzardÆs sheen of quality.&gameissue1991=December '01, p. 110&gameurl1991=http://www.pcgamer.com&gamepub1991=Sierra Studios&gamerating1991=78&gamecategory1991=Roleplaying &gamename1992=Thunder Brigade&gamehighs1992=Lotsa missions; colorful voxel landscapes.&gamelows1992=Unless you've got a fast Pentium II, graphics are ugly; stuck-to-the-ground physics and repetition hamper the experience.&bottomline1992=Thunder Brigade offers little to hold your interest for long.&gameissue1992=May '99, p. 112&gameurl1992=http://www.pcgamer.com&gamepub1992=Interactive Magic&gamerating1992=40&gamecategory1992=Action&gamename1993=Thunder Truck Rally&gamehighs1993=Cool character designs; the trucks are animated nicely.&gamelows1993=Circa-1995 graphics; gummy control; annoying sound effects; bouncing trucks just aren't fun.&bottomline1993=Keep on truckin' until you find a better game.&gameissue1993=January '98, p. 240&gameurl1993=http://www.pcgamer.com&gamepub1993=Psygnosis&gamerating1993=55&gamecategory1993=Racing&gamename1994=Thunderscape&gamehighs1994=A new, innovative design with engaging gameplay.&gamelows1994=Sound and graphics could have used a little more polish.&bottomline1994=A fresh approach and a good start to SSI's new line. Considering the shortage of good RPGs, fans won't want to pass this one up.&gameissue1994=November '95, p. 146&gameurl1994=http://www.pcgamer.com&gamepub1994=SSI&gamerating1994=84&gamecategory1994=Roleplaying&gamename1995=TIE Fighter&gamehighs1995=This is one of the most absorbing and satisfying PC games ever designed.&gamelows1995=There are no add-on disks available--yet.&bottomline1995=If I were stuck on a desert island (with electricity and a PC) and could only have one game to play, I'd choose TIE Fighter.&gameissue1995=October '94, p. 46&gameurl1995=http://www.pcgamer.com&gamepub1995=LucasArts&gamerating1995=96&gamecategory1995=Simulation&gamename1996=Tiger Woods 99&gamehighs1996=Pristine presentation; many options; great graphics; easy gameplay.&gamelows1996=Sub-par performance on low-end PCs; inadequate analog swing; Internet play can be too slow for comfort.&bottomline1996=A solid all-around golf game, but Tiger can't dethrone the might Links series just yet.&gameissue1996=November '98, p. 216&gameurl1996=http://www.pcgamer.com&gamepub1996=Electronic Arts&gamerating1996=84&gamecategory1996=Sports&gamename1997=Tiger Woods PGA Tour 2000&gamehighs1997=Tiger and His Airness are in the game; face import; decent 'net play.&gamelows1997=Gameplay is frusting; steep system requirements; awful frame rates.&bottomline1997=There are much better golf games out there than this, especially for you die-hards.&gameissue1997=June '00, p.98 &gameurl1997=http://www.pcgamer.com&gamepub1997=Electronic Arts&gamerating1997=48&gamecategory1997=Sports&gamename1998=Tiger Woods PGA Tour 2001&gamehighs1998=Tones of courses and gameplay options; solid online play; be like Mike and Tiger.&gamelows1998=Laughable physics model; poor use of 3D graphics; just not much fun to play.&bottomline1998=If the competition were par; this would be a double bogey.&gameissue1998=February '01, p. 57&gameurl1998=http://www.pcgamer.com&gamepub1998=Electronic Arts&gamerating1998=38&gamecategory1998=Sports&gamename1999=Tiger Woods PGA Tour 2002&gamehighs1999=&gamelows1999=&bottomline1999=&gameissue1999=May '02, p. 77&gameurl1999=http://www.pcgamer.com&gamepub1999=EA &gamerating1999=79&gamecategory1999=Sports &gamename2000=Tiger Woods PGA Tour 2003&gamehighs2000=Engaging TV-style presentation; great ball physics; customized career mode; easy online play.&gamelows2000=Courses not as detailed as those in Links; mouse-swing seems too easy to master.&bottomline2000=Almost every bit as much fun as its Microsoft rival, and at a cheaper price.&gameissue2000=January 2003, p. 122&gameurl2000=http://www.pcgamer.com&gamepub2000=EA&gamerating2000=89&gamecategory2000=Sports&gamename2001=TIGER WOODS PGA TOUR GOLF 2004&gamehighs2001=&gamelows2001=&bottomline2001=An absorbing golf game that makes you a PGA superstar.&gameissue2001=December '03, p. 134&gameurl2001=http://www.pcgamer.com&gamepub2001=EA&gamerating2001=89&gamecategory2001=Sports&gamename2002=Tigers On the Prowl&gamehighs2002=More guns and tanks than you can shake a panzerfaust at.&gamelows2002=Let's face it -- even Zhukov might get frustrated trying to move these units.&bottomline2002=A wealth of detail, but badly in need of plastic surgery. Game play is too cumbersome for all but hard-core war-gamers.&gameissue2002=August '94, p. 83&gameurl2002=http://www.pcgamer.com&gamepub2002=HPS Simulations&gamerating2002=65&gamecategory2002=Wargame&gamename2003=Time Commando&gamehighs2003=Wonderfully cinematic gameplay, sleek controls, and detailed animations.&gamelows2003=Restrictive game environment, horrendous ending, and brief gameplay.&bottomline2003=This is a brief but enjoyable action game that delivers plenty of multimedia oohs and aahs with loads of interaction.&gameissue2003=November '96, p. 258&gameurl2003=http://www.pcgamer.com&gamepub2003=Activision&gamerating2003=78&gamecategory2003=Action&gamename2004=Time Out Sports Baseball&gamehighs2004=Great graphics; games are quick, clever, and easy to learn.&gamelows2004=Lacks depth, but that's to be expected from a product like this; the ump-baiting game is pretty silly.&bottomline2004=A nice time-out from work.&gameissue2004=August '94, p. 57&gameurl2004=http://www.pcgamer.com&gamepub2004=MicroLeague&gamerating2004=75&gamecategory2004=Sports&gamename2005=Time Warriors&gamehighs2005=It's funny to hear the announcer say "Dong Wins."&gamelows2005=Crap control; bad animation; playing on different difficulty levels doesn't change gameplay that much.&bottomline2005=Buy this if you want to learn how not to do a 3D fighter.&gameissue2005=November '97, p. 238&gameurl2005=http://www.pcgamer.com&gamepub2005=Malofilm Interactive&gamerating2005=34&gamecategory2005=Arcade&gamename2006=Timelapse&gamehighs2006=Beautiful graphics; intriguing story line; some interesting puzzles.&gamelows2006=Too many meaningless puzzles; restricted movement; linear gameplay; standard point-and-click affair.&bottomline2006=The graphics and story line aren't enough to save Timelapse.&gameissue2006=April '97, p. 110&gameurl2006=http://www.pcgamer.com&gamepub2006=GTE Interactive Media&gamerating2006=60&gamecategory2006=Puzzle&gamename2007=Timeline&gamehighs2007=Good graphics; historical value; comes with the book; shiny foil on the box.&gamelows2007=Easy, pointless puzzles; terrible sound; your sidekick plays the game for you.&bottomline2007=We'll always love him for his books, movies, and TV shows.&gameissue2007=February '01, p. 58&gameurl2007=http://www.pcgamer.com&gamepub2007=Eidos Interactive&gamerating2007=36&gamecategory2007=Adventure&gamename2008=Titanic&gamehighs2008=The gme does hint at the excitement of undersea exploration. However...&gamelows2008=...bugs, bad graphics, poor interface, and monotony ruin the effect.&bottomline2008=Maybe someday there will be a good gameon this topic; this ain't it.&gameissue2008=December '98, p. 210&gameurl2008=http://www.pcgamer.com&gamepub2008=Panasonic Int. Media&gamerating2008=23&gamecategory2008=Adventure&gamename2009=TITANS OF STEEL: WARRING SUNS&gamehighs2009=&gamelows2009=&bottomline2009=It's strategy heroin for fans of the giant-robot genre.&gameissue2009=November '03, p. 122&gameurl2009=http://www.pcgamer.com&gamepub2009=Matrix Games&gamerating2009=79&gamecategory2009=Strategy&gamename2010=Title Fight Pro Boxing for Windows&gamehighs2010=Lots of boxers; historically accurate; runs on just about any PC.&gamelows2010=Canned commentary seems random and often inappropriate.&bottomline2010=Title Fight is a realistic and comprehensive simulation for boxing fans who can live without flashy graphics.&gameissue2010=February '96, p. 135&gameurl2010=http://www.pcgamer.com&gamepub2010=Comp-U-Sports&gamerating2010=79&gamecategory2010=Sports&gamename2011=TNN Outdoors Pro Hunter&gamehighs2011=This is the best hunting sim yet...&gamelows2011=...but that's not saying much. It's choppy, unrealistic, and no fun.&bottomline2011=If you want the thrill of hunting, get a license, grab your 16-gauge, and go stand in a field somewhere.&gameissue2011=March '99, p. 110&gameurl2011=http://www.pcgamer.com&gamepub2011=ASC Games&gamerating2011=67&gamecategory2011=Sports&gamename2012=TOCA 2&gamehighs2012=Sparkling graphics; aggressive AI; terrific weather effects; good variety of cars and tracks.&gamelows2012=Weak physics modeling; arcade-style championship progression.&bottomline2012=A hybrid sim/arcade racer that delivers the best of both genres.&gameissue2012=February '00, p. 120&gameurl2012=http://www.pcgamer.com&gamepub2012=Activision&gamerating2012=83&gamecategory2012=Simulation&gamename2013=TOCA Championship Racing&gamehighs2013=Realistic car handling; nice car graphics and weather effects.&gamelows2013=Restricted access to tracks; some graphic pop-in; damage has no effect on car performance.&bottomline2013=If you stick with it and develop your skills, you'l find some great racing.&gameissue2013=October '98, p. 241&gameurl2013=http://www.pcgamer.com&gamepub2013=3DO Company&gamerating2013=88&gamecategory2013=Simulation&gamename2014=TOCA RACE DRIVER 2&gamehighs2014=&gamelows2014=&bottomline2014=&gameissue2014=July '04, p. 71&gameurl2014=http://www.pcgamer.com&gamepub2014=Codemasters&gamerating2014=75&gamecategory2014=Racing&gamename2015=Tom Clancy SSN&gamehighs2015=Great atmosphere, terrific sound, and plenty of gameplay to get your teeth into.&gamelows2015=Missions can become repetitive; no facility to save the game within a mission.&bottomline2015=Too flashy for the real experts, but one of the most fun and playable sub games around.&gameissue2015=March '97, p. 130&gameurl2015=http://www.pcgamer.com&gamepub2015=Simon %26 Schuster&gamerating2015=84&gamecategory2015=Simulation&gamename2016=Tom Clancy's Politika&gamehighs2016=Gives you a chance to see what a Java-based game looks like; free paperback.&gamelows2016=Inert, tedious gameplay coupled with a yo-heave-ho interface and cruddy graphics.&bottomline2016=To experience Politika properly, buy the boardgame.&gameissue2016=May '98, p. 105&gameurl2016=http://www.pcgamer.com&gamepub2016=Mindscape&gamerating2016=40&gamecategory2016=Strategy&gamename2017=Tom Clancy's Rainbow Six&gamehighs2017=Great premise with spot-on presentation. Sharp graphics, excellent control, nice tactical phase, and thrilling gameplay.&gamelows2017=A few bugs need to be worked out.&bottomline2017=Rainbow Six is undoubtedly one of the most original and best games of the year.&gameissue2017=October '98, p. 198&gameurl2017=http://www.pcgamer.com&gamepub2017=Red Storm Entertainment&gamerating2017=93&gamecategory2017=Action&gamename2018=Tom Clancy's Rainbow Six 3: Raven Shield&gamehighs2018=Large and highly detailed maps; outstanding graphics; fun multiplayer modes.&gamelows2018=Lame story; unimaginative mission design; random bugs and AI glitches.&bottomline2018=Great multiplayer features make up for the uninspired single-player missions.&gameissue2018=April 2003, p. 90&gameurl2018=http://www.pcgamer.com&gamepub2018=Ubi Soft&gamerating2018=80&gamecategory2018=Action&gamename2019=Tom Clancy's Rainbow Six: Rogue Spear&gamehighs2019=Amazing tactical combat gameplay; improved graphics; new weapons.&gamelows2019=Annoying bugs; enormous system requirements.&bottomline2019=Proving that Rainbow Six was no fluke, Red Storm delivers the best tactial action game yet seen.&gameissue2019=November '99, p. 130&gameurl2019=http://www.pcgamer.com&gamepub2019=Red Storm Entertainment&gamerating2019=90&gamecategory2019=Action&gamename2020=Tom Clancy's ruthless.com&gamehighs2020=Be as unethical and treacherous as you please.&gamelows2020=Feeble tutorial and steep learning curve make it seem more complicated than it is.&bottomline2020=It all adds up to good, wicked, fun; there's certainly no other business sim remotely like it.&gameissue2020=March '99, p. 113a&gameurl2020=http://www.pcgamer.com&gamepub2020=Red Storm Entertainment&gamerating2020=85&gamecategory2020=Strategy&gamename2021=Tomb Raider&gamehighs2021=Terrific puzzle design, nail-biting action, sumptuous environments.&gamelows2021=Very rare and minor though they are, some clipping or polygon-cracking bugs crop up from time to time.&bottomline2021=Tomb Raider is one of the most addictive, original, and atmospheric games the PC has ever seen.&gameissue2021=February '97, p. 104&gameurl2021=http://www.pcgamer.com&gamepub2021=Eidos Interactive&gamerating2021=95&gamecategory2021=Action&gamename2022=TOMB RAIDER: ANGEL OF DARKNESS&gamehighs2022=&gamelows2022=&bottomline2022=If Lara wasn't getting top billing, nobody would care. And you still shouldn't.&gameissue2022=October '03, p. 96&gameurl2022=http://www.pcgamer.com&gamepub2022=Eidos Interactive&gamerating2022=47&gamecategory2022=Action/Adventure&gamename2023=Tomb Raider Chronicles&gamehighs2023=Inspired final episodes; Lara crawling in latex; adds a level editor to the series.&gamelows2023=Outdated graphics; same old gameplay; dead sound; major case of the blahs.&bottomline2023=This franchise is as stale as a holiday fruitcake. The new engine is needed now. &gameissue2023=March '01, p. 86&gameurl2023=http://www.pcgamer.com&gamepub2023=Eidos Interactive&gamerating2023=59&gamecategory2023=Action&gamename2024=Tomb Raider II&gamehighs2024=Beautiful visuals; better locales; awesome vehicle action!&gamelows2024=Clipping problems; poor camera manipulation; too many bad guys; annoying overly-complex puzzles.&bottomline2024=While this is definitely worth a look, it's not as good as the first game.&gameissue2024=February '98, p. 132&gameurl2024=http://www.pcgamer.com&gamepub2024=Eidos Interactive&gamerating2024=86&gamecategory2024=Action&gamename2025=Tomb Raider III&gamehighs2025=New moves and vehicles and an interesting plot add some spice.&gamelows2025=Dated graphics; poor camera management; pointless puzzles; unresponsive control; way too difficult.&bottomline2025=It's way past time for Eidos and Core to take a new look at Lara&gameissue2025=March '99, p. 130&gameurl2025=http://www.pcgamer.com&gamepub2025=Eidos Interactive&gamerating2025=49&gamecategory2025=Action&gamename2026=Tomb Raider: The Last Revelation&gamehighs2026=Slightly improved graphics; a solid story; good atmosphere; some memorable moments.&gamelows2026=Controls still a problem; same ol' game engine with minor facelift; no real innovations.&bottomline2026=An above-average Tomb Rider expierence, but it's the same old game.&gameissue2026=March '00, p.105 &gameurl2026=http://www.pcgamer.com&gamepub2026=Eidos Interactive&gamerating2026=70&gamecategory2026=Action&gamename2027=Tone Rebellion, The&gamehighs2027=Interesting visual style. The way the floaters' legs wiggle is cool.&gamelows2027=Tedious, confusing, flawed gameplay.&bottomline2027=There are some really interesting elements in Tone Rebellion, but they never get into a satisfying game.&gameissue2027=May '98, p. 93&gameurl2027=http://www.pcgamer.com&gamepub2027=Virgin&gamerating2027=35&gamecategory2027=Strategy&gamename2028=Tony Hawk's Pro Skater 2&gamehighs2028=Excellent control; ingenious maps; truckloads of replayability features. &gamelows2028=Low resolution graphics ported from consoleland; laggy multiplayer.&bottomline2028=Great for anyone with good reflexes and an appreciation for air-sailing stunts.&gameissue2028=January '01, p. 167&gameurl2028=http://www.pcgamer.com&gamepub2028=Activision&gamerating2028=83&gamecategory2028=Sports&gamename2029=Tony HawkÆs Pro Skater 3&gamehighs2029=&gamelows2029=&bottomline2029=&gameissue2029=June '02, p. 69&gameurl2029=http://www.pcgamer.com&gamepub2029=Activision &gamerating2029=90&gamecategory2029=Action &gamename2030=TONY HAWK'S PRO SKATER 4&gamehighs2030=&gamelows2030=&bottomline2030=&gameissue2030=December '03, p. 109&gameurl2030=http://www.pcgamer.com&gamepub2030=Activision&gamerating2030=88&gamecategory2030=Sports&gamename2031=Tony La Russa Baseball 3&gamehighs2031=Outstanding graphics; solid stats; and dynamite career and league play.&gamelows2031=CD-ROM access can be slow during menu transitions; the flow of action is not as fluid as it could be.&bottomline2031=All negatives aside, this is a crowning achievement in sports sims.&gameissue2031=July '95, p. 87&gameurl2031=http://www.pcgamer.com&gamepub2031=Electronic Arts&gamerating2031=95&gamecategory2031=Sports&gamename2032=Tony LaRussa Baseball 4&gamehighs2032=Pitcher/batter animations are slick; management and sim options are still solid.&gamelows2032=Worse stadium graphics than in the previous game; sluggish; few improvements.&bottomline2032=Not a very impressive outing from one of the giants of the sport.&gameissue2032=September '97, p. 196&gameurl2032=http://www.pcgamer.com&gamepub2032=Maxis&gamerating2032=62&gamecategory2032=Sports&gamename2033=Toonstruck&gamehighs2033=Great presentation wrapped around a solid, playable adventure.&gamelows2033=Tiresome interaction, predictable humor, and neverending cliches grind down the player's will to live.&bottomline2033=Cartoon freaks will have some fun, but for everyone else, Toonstruck simply tries way too hard to amuse.&gameissue2033=January '97, p. 254&gameurl2033=http://www.pcgamer.com&gamepub2033=Virgin Interactive Entertainment&gamerating2033=70&gamecategory2033=Adventure&gamename2034=Top Gun&gamehighs2034=Nice full-motion videos; slick tutorial missions; novice-friendly manual.&gamelows2034=Hardware requirements are pretty steep; full-on graphic detail requires a premium computer; pixelicious terrain graphics.&bottomline2034=A gentile introduction to flight sims that can still provide some punch for veteran flight jocks.&gameissue2034=May '96, p. 101&gameurl2034=http://www.pcgamer.com&gamepub2034=Spectrum HoloByte&gamerating2034=87&gamecategory2034=Simulation&gamename2035=Top Gun: Hornet's Nest&gamehighs2035=Terrain graphics aren't bad; James Tolkan is cool.&gamelows2035=Extremely sluggish handling; wingmen and enemy pilots are brain-dead.&bottomline2035=The faintest glimmer of fun may lurk somewhere in this morass, but even the most diligent and forgiving gamer won't find it.&gameissue2035=May '99, p. 108&gameurl2035=http://www.pcgamer.com&gamepub2035=MicroProse&gamerating2035=25&gamecategory2035=Action&gamename2036=Torin's Passage&gamehighs2036=Wonderful graphics; simple control; hint button for tough puzzles.&gamelows2036=Only a few tough puzzles. Seasoned players will finish it quickly.&bottomline2036=It's great if you're looking for a game to share with your kid, but experienced gamers should find something more challenging.&gameissue2036=April '96, p. 116&gameurl2036=http://www.pcgamer.com&gamepub2036=Sierra&gamerating2036=79&gamecategory2036=Adventure&gamename2037=Total Air War&gamehighs2037=Real-time, dynamic campaign engine and mission planner add depth to an already good sim.&gamelows2037=No multi-player options in campaign; some bugs and design flaws cast a pall on the fun.&bottomline2037=It has its shortcomings, but TAW is still a beautiful, engaging, and entertaining sim.&gameissue2037=January '99, p. 191&gameurl2037=http://www.pcgamer.com&gamepub2037=Infogrames Entertainment&gamerating2037=89&gamecategory2037=Simulation&gamename2038=Total Annihilation&gamehighs2038=Beautiful graphics; 50 single-player missions; smart AI; funky music.&gamelows2038=AI could have been better; needs better rotation of music tracks.&bottomline2038=A significant improvement in the genre, but it's not quite all it could have been.&gameissue2038=January '98, p. 295&gameurl2038=http://www.pcgamer.com&gamepub2038=GT Interactive&gamerating2038=85&gamecategory2038=Strategy&gamename2039=Total Annihilation: Kingdoms&gamehighs2039=Improved AI; immensely satisfying single-player experience; lots of missions.&gamelows2039=Multiplayer features are nothing new; greaphics haven't progressed beyond original's.&bottomline2039=An excellent single-player RTS, but not a multiplayer classic.&gameissue2039=September '99, p. 92&gameurl2039=http://www.pcgamer.com&gamepub2039=Cavedog Entertainment&gamerating2039=82&gamecategory2039=Strategy&gamename2040=Total Control Football&gamehighs2040=This team management sim is comprehensive and unique.&gamelows2040=On-field action doesn't measure up to currently available gridiron games.&bottomline2040=If a suit and tie is your idea of a football uniform, this is your game.&gameissue2040=December '96, p. 294&gameurl2040=http://www.pcgamer.com&gamepub2040=Philips Media&gamerating2040=82&gamecategory2040=Sports&gamename2041=Total Distortion&gamehighs2041=Nice graphics, outstanding sound, and an offbeat sense of humor.&gamelows2041=Some long loading time; bizarre premise and humor won't appeal to everyone.&bottomline2041=Total Distortion is an entertaining and unusual rock-and-roll adventure.&gameissue2041=March '96, p. 130&gameurl2041=http://www.pcgamer.com&gamepub2041=Pop Rocket&gamerating2041=80&gamecategory2041=Adventure&gamename2042=Total Immersion Racing&gamehighs2042=High-poly graphics; superb sound; fast load times; automated vehicle setup; licensed cars/tracks.&gamelows2042=Neutered driving physics; skewed collision detection; console interface; no real multiplayer modes.&bottomline2042=This so-so console port had the potential to be so much more.&gameissue2042=May 2003, p. 88&gameurl2042=http://www.pcgamer.com&gamepub2042=Empire Interactive&gamerating2042=60&gamecategory2042=Racing&gamename2043=Total Knockout Championship Female Boxing&gamehighs2043=Genuine arcade-style action at a bargain price.&gamelows2043=The presentation is just a little outdated, and the juvenile theme wasn't really necessary.&bottomline2043=While it's far from a true boxing sim, there's really nothing else like it for the PC.&gameissue2043=August '96, p. 109&gameurl2043=http://www.pcgamer.com&gamepub2043=Digital Lobster Co.&gamerating2043=62&gamecategory2043=Arcade&gamename2044=Total Mayhem&gamehighs2044=Nice graphics; good music; multi-player options (with Windows 95).&gamelows2044=Extremely frustrating control problems; early and middle levels are too easy.&bottomline2044=More than anything, the vexation factor drags Mayhem into the mediocrity zone.&gameissue2044=August '96, p. 92&gameurl2044=http://www.pcgamer.com&gamepub2044=Eidos&gamerating2044=58&gamecategory2044=Action&gamename2045=Touche&gamehighs2045=Nice graphics, good voice-acting, and a humorous story line.&gamelows2045=Long-winded dialog, a few obscure puzzles, and a finicky interface.&bottomline2045=Touche is a satisfying adventure game that doesn't take itself too seriously.&gameissue2045=April '96, p. 119&gameurl2045=http://www.pcgamer.com&gamepub2045=U.S. Gold&gamerating2045=77&gamecategory2045=Adventure&gamename2046=Toy Story&gamehighs2046=Those cute Toy Story characters.&gamelows2046=Sluggish control; children will find it overly difficult and frustrating.&bottomline2046=This is just a lackluster side-scroller game; Toy Story doesn't come close to recapturing the magic of the film.&gameissue2046=April '97, p. 149&gameurl2046=http://www.pcgamer.com&gamepub2046=Disney Interactive&gamerating2046=27&gamecategory2046=Arcade&gamename2047=Tracer&gamehighs2047=Decent graphics; good music; net multi-player add-on could add excitement.&gamelows2047=Stark, bland playing field; tedious gameplay; nothing new.&bottomline2047=After it's all said and done, it's just not addicting enough to hold your attention.&gameissue2047=October '96, p. 184&gameurl2047=http://www.pcgamer.com&gamepub2047=7th Level Inc.&gamerating2047=55&gamecategory2047=Puzzle&gamename2048=Trade Empires&gamehighs2048=&gamelows2048=&bottomline2048=&gameissue2048=December '01, p. 108&gameurl2048=http://www.pcgamer.com&gamepub2048=Eidos &gamerating2048=56&gamecategory2048=Real-time economic strategy&gamename2049=Traffic Giant&gamehighs2049=Colorful, complex, and intelligent&gamelows2049=The inability to sell ad space on your vehicles is a mojor bummer.&bottomline2049=The subject matter severly limits TG's appeal, but if that's not a drawback for you, you'll get your money's worth.&gameissue2049=May '01, p. 64&gameurl2049=http://www.pcgamer.com&gamepub2049=Infogrames&gamerating2049=74&gamecategory2049=Simulation&gamename2050=Trailer Park Tycoon&gamehighs2050=&gamelows2050=&bottomline2050=&gameissue2050=April 2003, p. 116&gameurl2050=http://www.pcgamer.com&gamepub2050=Jaleco&gamerating2050=56&gamecategory2050=Simulation&gamename2051=Trainz&gamehighs2051=Huge collection of locomotives and rolling stock; powerful design tools; superb graphics.
&gamelows2051=No real ôgameö to speak of; collision detection is AWOL; simplified physics; no multiplay. &bottomline2051=A model-railroad enthusiastÆs dream sim, and an action gamerÆs worst nightmare.&gameissue2051=May '02, p. 62&gameurl2051=http://www.pcgamer.com&gamepub2051=Strategy First&gamerating2051=71&gamecategory2051=Simulation&gamename2052=TRAINZ RAILROAD SIMULATOR 2004&gamehighs2052=&gamelows2052=&bottomline2052=&gameissue2052=February '04, p. 73&gameurl2052=http://www.pcgamer.com&gamepub2052=Oteeva&gamerating2052=66&gamecategory2052=Simulation&gamename2053=Transport Tycoon&gamehighs2053=You name it--beautiful graphics, a near-perfect interface, and a chance to play god (or at least Andrew Carnegie).&gamelows2053=The inadequate documentation is the game's only big drawback.&bottomline2053=Buy it. Classic games like this don't come around often.&gameissue2053=March '95, p. 88&gameurl2053=http://www.pcgamer.com&gamepub2053=MicroProse&gamerating2053=91&gamecategory2053=Simulation&gamename2054=Treasure Planet&gamehighs2054=&gamelows2054=&bottomline2054=&gameissue2054=January 2003, p. 117&gameurl2054=http://www.pcgamer.com&gamepub2054=Disney Interactive&gamerating2054=&gamecategory2054=Action/Strategy&gamename2055=Trespasser&gamehighs2055=Atmosphere, innovative control. Impressive AI, when it works.&gamelows2055=Ultra-demanding system requirements, bugs, and oddball artiricial intelligence at times.&bottomline2055=If you have the patience and horsepower, this can be a memorable, if flawed, game.&gameissue2055=January '99, p. 172&gameurl2055=http://www.pcgamer.com&gamepub2055=Dreamworks Interactive&gamerating2055=62&gamecategory2055=Action&gamename2056=Tribes 2&gamehighs2056=Huge, crowded environments; vehicular combat; sophisticated team play.&gamelows2056=Hardware-intensive; reliance on Net rabble for great gameplay; weak single-player training mode.&bottomline2056=An addictive and challenging step forward for team-oriented shooters.&gameissue2056=June '01, p. 87&gameurl2056=http://www.pcgamer.com&gamepub2056=Sierra&gamerating2056=89&gamecategory2056=First-person shooter&gamename2057=Triple Play 2000&gamehighs2057=Well-modeled stadiums; improved pitcher-batter interface; neat special effects.&gamelows2057=Woefully inept AI; dodgy fielding control; not much depth.&bottomline2057=Two-player slugfests can be fun, but don't expect a real game of baseball.&gameissue2057=July '99, p. 111&gameurl2057=http://www.pcgamer.com&gamepub2057=Electronic Arts&gamerating2057=67&gamecategory2057=Sports&gamename2058=Triple Play 2001&gamehighs2058=&gamelows2058=&bottomline2058=&gameissue2058=July '00, p.110 &gameurl2058=http://www.pcgamer.com&gamepub2058=Electronic Arts&gamerating2058=52&gamecategory2058=Sports&gamename2059=Triple Play 97&gamehighs2059=Fantastic graphics; generous multi-player options; great fun.&gamelows2059=Video plays quickly become repetitive.&bottomline2059=If you're looking for action that captures the fun of baseball, you can't do better than Triple Play 97.&gameissue2059=November '96, p. 241&gameurl2059=http://www.pcgamer.com&gamepub2059=Electronic Arts&gamerating2059=92&gamecategory2059=Sports&gamename2060=Triple Play 98&gamehighs2060=Awesome atmosphere; fast, instinctive play; oodles of options.&gamelows2060=Requires a monster machine and a monster install for peak performance of the game.&bottomline2060=Baseball on the PC doesn't get any more fun than this. Unreservedly recommended.&gameissue2060=August '97, p. 106&gameurl2060=http://www.pcgamer.com&gamepub2060=Electronic Arts&gamerating2060=92&gamecategory2060=Sports&gamename2061=Triple Play 99&gamehighs2061=Still the best graphics and sound around; tons of options.&gamelows2061=Buggy as hell; game speed is totally unbalanced.&bottomline2061=The potential for a great game is here, but it's going to take a lot of extra work before it is achieved.&gameissue2061=July '98, p. 128a&gameurl2061=http://www.pcgamer.com&gamepub2061=Electronic Arts&gamerating2061=63&gamecategory2061=Sports&gamename2062=Triple Play Baseball&gamehighs2062=Funny ads during the game; multiplay can be entertaining with the right opponent.&gamelows2062=Almost the exact same game as last year's version, with all its problems still intact.&bottomline2062=If you have last year's game and like it, just find some updated rosters on the Internet.&gameissue2062=June '01, p. 66&gameurl2062=http://www.pcgamer.com&gamepub2062=EA Sports&gamerating2062=40&gamecategory2062=Sports&gamename2063=TriTryst&gamehighs2063=Good variety and challenging puzzle gameplay.&gamelows2063=Replay value depends on what you want; puzzle games just don't have a lot of depth.&bottomline2063=TriTryst is a fun little puzzle game that's every bit as addictive as Tetris.&gameissue2063=April '96, p. 134&gameurl2063=http://www.pcgamer.com&gamepub2063=Virgin&gamerating2063=83&gamecategory2063=Puzzle&gamename2064=Trivial Pursuit Interactive&gamehighs2064=It has potential for being a party game.&gamelows2064=Not very interactive; too many missing pieces.&bottomline2064=A flawed attempt to bring Trivial Pursuit into the 1990s.&gameissue2064=May '95, p. 115&gameurl2064=http://www.pcgamer.com&gamepub2064=Virgin Interactive Entertainment&gamerating2064=65&gamecategory2064=Trivia&gamename2065=TRON 2.0&gamehighs2065=&gamelows2065=&bottomline2065=A wondrous surprise that actually transcends the license upon which it's based.&gameissue2065=November '03, p. 96&gameurl2065=http://www.pcgamer.com&gamepub2065=Buena Vista Games&gamerating2065=91&gamecategory2065=First-Person Shooter&gamename2066=Trophy Bass&gamehighs2066=Great graphics, plenty of options, and good fish AI.&gamelows2066=The odd, "omnipotent fisherman" perspective isn't very realistic.&bottomline2066=A great simulation, and a hell of a lot of fun.&gameissue2066=February '96, p. 123&gameurl2066=http://www.pcgamer.com&gamepub2066=Sierra&gamerating2066=90&gamecategory2066=Simulation&gamename2067=Tropico&gamehighs2067=Decent strategy elements; great subject matter; good graphics.&gamelows2067=Lacks key menu options; unwieldy interface; evil measures sometimes ineffective.&bottomline2067=Tropico passes as a strategy game- just don't expect it to rock your world.&gameissue2067=July '01, p. 59&gameurl2067=http://www.pcgamer.com&gamepub2067=G.O.D.&gamerating2067=77&gamecategory2067=Strategy&gamename2068=Tropico 2: Pirate Cove&gamehighs2068=freaks will have a field day; customizable missions; map/scenario editor.&gamelows2068=Contrived micromanagement; no "undo" or confirm for demolition orders; steep learning curve.&bottomline2068=City planners will rejoice; city plunderers will be left disappointed&gameissue2068=July 2003, p. 68&gameurl2068=http://www.pcgamer.com&gamepub2068=Gathering&gamerating2068=62&gamecategory2068=Simulation&gamename2069=TRUE CRIME&gamehighs2069=&gamelows2069=&bottomline2069=If I want to drive down the 110 with guns a-blazin', I'll join a street gang.&gameissue2069=August '04, p. 60&gameurl2069=http://www.pcgamer.com&gamepub2069=Activision&gamerating2069=49&gamecategory2069=Action&gamename2070=Tsunami 2265&gamehighs2070=&gamelows2070=&bottomline2070=&gameissue2070=November 2002, p. 129&gameurl2070=http://www.pcgamer.com&gamepub2070=Got Game Entertainment &gamerating2070=42&gamecategory2070=Action/Adventure &gamename2071=Tubular Worlds&gamehighs2071=A good-looking, good-sounding shooter.&gamelows2071=If you don't like shooters, there's not much here for you.&bottomline2071=A lot of fun, but it seems pretty pricey for what you actually get.&gameissue2071=October '94, p. 74&gameurl2071=http://www.pcgamer.com&gamepub2071=Dongelware Publishing&gamerating2071=75&gamecategory2071=Action&gamename2072=TuneLand&gamehighs2072=The sound and graphics are very well crafted.&gamelows2072=There's not a whole lot to do in the program, and some of the voices are pretty hard to understand.&bottomline2072=In spite of the admirably creative presentation, TuneLand could be more engaging than it is.&gameissue2072=July '94, p. 87&gameurl2072=http://www.pcgamer.com&gamepub2072=7th Level&gamerating2072=80&gamecategory2072=Puzzle&gamename2073=Turok 2: Seeds of Evil&gamehighs2073=Excellent enemy models; area-specific damage model; lots of cool weapons.&gamelows2073=Short draw distance and horrible fog; sludgy controls; poor multi-player balance.&bottomline2073=Only console gamers and die-hard Turok fans will like this game.&gameissue2073=May '99, p. 107&gameurl2073=http://www.pcgamer.com&gamepub2073=Acclaim Entertainment&gamerating2073=64&gamecategory2073=Action&gamename2074=Turok: Dinosaur Hunter&gamehighs2074=Slick enemy designs; weapons kick some major ass.&gamelows2074=No multi-player; repetitive textures; pea-soup fogging; lame jumping puzzles.&bottomline2074=A straight port of a slightly flawed game that lacks features PC gamers expect.&gameissue2074=March '98, p. 149&gameurl2074=http://www.pcgamer.com&gamepub2074=Acclaim&gamerating2074=68&gamecategory2074=Action&gamename2075=TV Guide Multimedia Crosswords&gamehighs2075=170 crosswords; handy hint features.&gamelows2075=Confusing clues; lack of difficulty levels; poor use of multimedia; little challenge.&bottomline2075=If you want to do a good crossword puzzle, why not pick up a newspaper?&gameissue2075=April '96, p. 134&gameurl2075=http://www.pcgamer.com&gamepub2075=InterMedia&gamerating2075=53&gamecategory2075=Puzzle&gamename2076=Twinsen's Odyssey&gamehighs2076=Bizarre environments, characters; massive game world; tasty graphics.&gamelows2076=Frustrating controls; crummy voice-acting; some difficult puzzles.&bottomline2076=Fans of the original should line up and snag a copy, but newcomers should be aware of the game's flaws.&gameissue2076=October '97, p. 220&gameurl2076=http://www.pcgamer.com&gamepub2076=Activision&gamerating2076=80&gamecategory2076=Adventure&gamename2077=Twisted Metal 2&gamehighs2077=Good control; impressive level design; destruction galore.&gamelows2077=Replay value is limited after blasting through it a few times.&bottomline2077=Cranking up the Carnage-O-Meter, Twisted Metal 2 is a must-have game for combative car freaks.&gameissue2077=March '98, p. 154&gameurl2077=http://www.pcgamer.com&gamepub2077=Sony Interactive&gamerating2077=80&gamecategory2077=Action&gamename2078=TWO THRONES&gamehighs2078=&gamelows2078=&bottomline2078=&gameissue2078=May '04, p. 69&gameurl2078=http://www.pcgamer.com&gamepub2078=Strategy First&gamerating2078=50&gamecategory2078=Real-Time Strategy&gamename2079=Tyrian&gamehighs2079=Great looking graphics; non-stop action.&gamelows2079=It's an excellent shooter, but there's no great depth hiding under the surface.&bottomline2079=Gamers looking for a break from complex RPGs and simulations will welcome this fast-paced challenge.&gameissue2079=October '95, p. 96&gameurl2079=http://www.pcgamer.com&gamepub2079=Epic Megagames, Inc.&gamerating2079=87&gamecategory2079=Action&gamename2080=Tzar&gamehighs2080=Strategically complex; interesting Guild structure; very smart AI.&gamelows2080=Graphics are bland and unoriginal; terrible manual will leave gamers guessing.&bottomline2080=Despite its rough edges, a deep and entertaining reat-time strategy game.&gameissue2080=July '00, p.109 &gameurl2080=http://www.pcgamer.com&gamepub2080=Talonsoft&gamerating2080=78&gamecategory2080=Strategy&gamename2081=U.S. Navy Fighters&gamehighs2081=Great attention to the details of naval flight operations.&gamelows2081=A couple of minor techno-gaffes, plus a dire need for the latest CPU in existence.&bottomline2081=If you've got the horses, this sim will really show you what being a naval aviator is really all about.&gameissue2081=February '95, p. 108&gameurl2081=http://www.pcgamer.com&gamepub2081=Electronic Arts&gamerating2081=82&gamecategory2081=Simulation&gamename2082=U.S. Open 2002&gamehighs2082=Good graphics; serviceable action; not a bad knock-off of the Sega tennis game.&gamelows2082=Some clunky control issues; serves are hard to steer; not much animation variety.&bottomline2082=Tennis nuts will like it, but I'm still pining for a control-perfect Virtua Tennis port.&gameissue2082=November 2002, p. 132&gameurl2082=http://www.pcgamer.com&gamepub2082=Strategy First&gamerating2082=72&gamecategory2082=Sports&gamename2083=U.S.S. Ticonderoga&gamehighs2083=Super graphics provide a "you are there" feel as no other naval game has.&gamelows2083=Game play is flawed, buggy, and confusing.&bottomline2083=Harpoon 2 it ain't, but users looking for a warm, fuzzy naval warfare game might enjoy it.&gameissue2083=June '95, p. 135&gameurl2083=http://www.pcgamer.com&gamepub2083=Mindscape&gamerating2083=64&gamecategory2083=Wargame&gamename2084=UEFA EURO 2004: PORTUGAL&gamehighs2084=&gamelows2084=&bottomline2084=&gameissue2084=August '04, p. 65&gameurl2084=http://www.pcgamer.com&gamepub2084=EA Sports&gamerating2084=80&gamecategory2084=Sports&gamename2085=UFO AFTERMATH&gamehighs2085=&gamelows2085=&bottomline2085=&gameissue2085=February '04, p. 79&gameurl2085=http://www.pcgamer.com&gamepub2085=Conega&gamerating2085=63&gamecategory2085=Turn-Based Strategy&gamename2086=Ultim@te Race Pro&gamehighs2086=Fantastic visual effects; multiplayer support; excellent arcade physics model.&gamelows2086=Buggy; really only four tracks; long load times; cars are only visually different.&bottomline2086=It's the best arcade racing game you can get on the PC. URP II, anyone?&gameissue2086=June '98, p. 123&gameurl2086=http://www.pcgamer.com&gamepub2086=MicroProse&gamerating2086=88&gamecategory2086=Arcade&gamename2087=Ultima IX: Ascension&gamehighs2087=Gorgeous; epic storyline; great spell effects; lots of NPC interaction.&gamelows2087=Runs horribly on anything but a Voodoo card; bug-infested; monster AI could be better.&bottomline2087=It would've been best RPG ever -- if not for the bugs and video problems.&gameissue2087=February '00, p. 88&gameurl2087=http://www.pcgamer.com&gamepub2087=Electronic Arts&gamerating2087=80&gamecategory2087=Roleplaying&gamename2088=Ultima Online&gamehighs2088=Gorgeous graphics; simple interface; huge world to explore; lots of people to meet.&gamelows2088=Lag; poor documentation; lag; characters start with low skills; lag; lots of bugs; more lag.&bottomline2088=Ultima fanatics might stick with it, but most players will give up in frustration.&gameissue2088=January '98, p. 262&gameurl2088=http://www.pcgamer.com&gamepub2088=Origin&gamerating2088=55&gamecategory2088=Roleplaying&gamename2089=Ultima Online: Age of Shadows&gamehighs2089=&gamelows2089=&bottomline2089=&gameissue2089=June 2003, p. 86&gameurl2089=http://www.pcgamer.com&gamepub2089=EA&gamerating2089=81&gamecategory2089=Online RPG&gamename2090=Ultima Online: Lord BlackthornÆs Revenge&gamehighs2090=&gamelows2090=&bottomline2090=&gameissue2090=August '02, p. 73&gameurl2090=http://www.pcgamer.com&gamepub2090=EA &gamerating2090=58&gamecategory2090=Online RPG &gamename2091=Ultima Online: Third Dawn&gamehighs2091=Sweet animations and polygonal characters; new land to explore; interface improvements.&gamelows2091=Engine is still a bit sututtery; overall, more of the same, just in a prettier wrapper.&bottomline2091=There's a lot to like in this expansion- but it's no replacement for U02.&gameissue2091=July '01, p. 71&gameurl2091=http://www.pcgamer.com&gamepub2091=EA&gamerating2091=78&gamecategory2091=Roleplaying&gamename2092=Ultima VIII: Pagan&gamehighs2092=Great graphics, sound, storyline, and special effects.&gamelows2092=The arcade emphasis is likely to turn off role-playing fans, and the role-playing elements will turn off arcade fans.&bottomline2092=A really strange mix of gameplay that doesn't quite pay off.&gameissue2092=May/June '94, p. 56&gameurl2092=http://www.pcgamer.com&gamepub2092=Origin&gamerating2092=78&gamecategory2092=Roleplaying&gamename2093=Ultimate 8 Ball&gamehighs2093=Lots of different game types, instructive School of Pool.&gamelows2093=Lots of crash bugs; unrealistic ball physics; aggrivating mouse stroke.&bottomline2093=Virtual Pool 2 is a much better way to spend your money and time.&gameissue2093=September '99, p. 97a&gameurl2093=http://www.pcgamer.com&gamepub2093=THQ&gamerating2093=24&gamecategory2093=Sports&gamename2094=Ultimate Backgammon&gamehighs2094=The easy-to-use interface allows for a quick game without a lot of setting up.&gamelows2094=No way for two players to compete at the same computer.&bottomline2094=No hoopla here, just a solid game. Capstone took a simple concept and kept it that way.&gameissue2094=May '95, p. 88&gameurl2094=http://www.pcgamer.com&gamepub2094=Capstone&gamerating2094=77&gamecategory2094=Strategy&gamename2095=ULTIMATE DEMOLITION DERBY&gamehighs2095=&gamelows2095=&bottomline2095=&gameissue2095=Holiday '03, p. 111&gameurl2095=http://www.pcgamer.com&gamepub2095=Global Star&gamerating2095=22&gamecategory2095=Racing&gamename2096=Ultimate Domain&gamehighs2096=It has some of everything--great graphics, great strategy, and AI that will give even experienced gamers a run for their money.&gamelows2096=The game tends to get unbalanced towards the end, and a few more sound effects would have been nice.&bottomline2096=An all-round excellent title.&gameissue2096=July '94, p. 76&gameurl2096=http://www.pcgamer.com&gamepub2096=Mindscape&gamerating2096=91&gamecategory2096=Strategy&gamename2097=Ultimate Football 95&gamehighs2097=Modem play; fairly low hardware requirements.&gamelows2097=Dated-looking menus; it's too easy to beat the computer coach.&bottomline2097=Perhaps the most complete package among football sims. You won't be disappointed.&gameissue2097=November '95, p. 166&gameurl2097=http://www.pcgamer.com&gamepub2097=MicroProse Software&gamerating2097=84&gamecategory2097=Sports&gamename2098=Ultimate NFL Coaches Club Football&gamehighs2098=Great-looking graphics, modem play; super playbook editor.&gamelows2098=Choppy animation on all but the fastest machines; questionable statistical results.&bottomline2098=A solid effort, but this isn't quite the ultimate football simulation.&gameissue2098=December '94, p. 141&gameurl2098=http://www.pcgamer.com&gamepub2098=MicroProse&gamerating2098=83&gamecategory2098=Sports&gamename2099=Ultimate Ride&gamehighs2099=&gamelows2099=&bottomline2099=&gameissue2099=Holiday '01, p. 76&gameurl2099=http://www.pcgamer.com&gamepub2099=Disney Interactive &gamerating2099=73&gamecategory2099=Simulation &gamename2100=Ultimate Ride Disney Coaster&gamehighs2100=&gamelows2100=&bottomline2100=&gameissue2100=December 2002, p. 110&gameurl2100=http://www.pcgamer.com&gamepub2100=Disney Interactive&gamerating2100=65&gamecategory2100=Simulation &gamename2101=Uncommon Valor&gamehighs2101=Historical accuracy; fine use of logistics; mega-campaign has an epic scope.&gamelows2101=Incomplete PDF manual; arcane tutorial; some eccentric design choices.&bottomline2101=A masterpiece from a master craftsman of military simulations.&gameissue2101=September 2002, p. 68&gameurl2101=http://www.pcgamer.com&gamepub2101=Matrix Games&gamerating2101=89&gamecategory2101=Turn-Based Strategy&gamename2102=Under A Killing Moon&gamehighs2102=Truly interactive video with great characters, script, and puzzles.&gamelows2102=Low frame rates for slower computers and all-but-forgotten art of disc swapping.&bottomline2102=It's a game that challenges and entertains; it leaves you wanting more of this believable virtual world.&gameissue2102=January '95, p. 89&gameurl2102=http://www.pcgamer.com&gamepub2102=Access&gamerating2102=92&gamecategory2102=Adventure&gamename2103=Under Pressure&gamehighs2103=Intriguing puzzles, super graphics.&gamelows2103=Slow and unwieldy, unless you have some considerable horsepower in your computer.&bottomline2103=Only high-end Windows 95 users who love puzzles need apply.&gameissue2103=December '95, p. 279&gameurl2103=http://www.pcgamer.com&gamepub2103=Starhil Productions&gamerating2103=68&gamecategory2103=Puzzle&gamename2104=UNIVERSAL COMBAT&gamehighs2104=&gamelows2104=&bottomline2104=A low-glitz game for veteran space simmers who like making their own rules.&gameissue2104=April '04, p. 72&gameurl2104=http://www.pcgamer.com&gamepub2104=DreamCatcher&gamerating2104=75&gamecategory2104=Simulation&gamename2105=Unnecessary Roughness&gamehighs2105=Great graphics; an NFLPA license, and easy-to-use tools for creating custom leagues.&gamelows2105=The football action is so unrealistic that it all but cripples the game.&bottomline2105=Unless you just don't care about realism, pass this one up. Although it looks great, it just ain't football.&gameissue2105=May/June '94, p. 85&gameurl2105=http://www.pcgamer.com&gamepub2105=Accolade&gamerating2105=64&gamecategory2105=Sports&gamename2106=Unnecessary Roughness '96&gamehighs2106=Excellent arcade action and play design; good sound effects and graphics.&gamelows2106=Steep hardware requirements.&bottomline2106=Definitely a Super Bowl contender, and a nice alternative for action-oriented gamers who want to do more than coach.&gameissue2106=March '96, p. 134&gameurl2106=http://www.pcgamer.com&gamepub2106=Accolade&gamerating2106=84&gamecategory2106=Sports&gamename2107=Unreal&gamehighs2107=Superlative graphics and sound, lots of things to kill.&gamelows2107=Multi-player mode (and weapons balance) need work; high system requirements; plot drags halfway through.&bottomline2107=While it's got a few problems, Unreal is this years most vivid first-person shooter.&gameissue2107=August '98, p. 104&gameurl2107=http://www.pcgamer.com&gamepub2107=GT Interactive&gamerating2107=92&gamecategory2107=Action&gamename2108=Unreal II: The Awakening&gamehighs2108=Gorgeous graphics; high production values; cool new weapons; expansive level design.&gamelows2108=Cookie-cutter storyline; redundancy in mission objectives; occasionally just plain dull.&bottomline2108=Pretty to look at, but it doesn't have a lot going on upstairs.&gameissue2108=April 2003, p. 112&gameurl2108=http://www.pcgamer.com&gamepub2108=Atari&gamerating2108=72&gamecategory2108=First-Person Shooter&gamename2109=Unreal Tournament&gamehighs2109=The best first-person shooter AI ever; enviable network code; exceptional design.&gamelows2109=Some of the levels are designed more for look than gameplay.&bottomline2109=One of the most enjoyable single-player and multiplayer action games ever.&gameissue2109=February '00, p. 92&gameurl2109=http://www.pcgamer.com&gamepub2109=GT Interactive&gamerating2109=90&gamecategory2109=Action&gamename2110=Unreal Tournament 2003&gamehighs2110=Outstanding graphics; fast-paced gameplay; innovative "sports" system; level editor; adds combos.&gamelows2110=Very steep system requirements; no Assault mode; free-agent bot system is shallow.&bottomline2110=Gorgeous gib-filled excitement for deathmatch players with beefy systems.&gameissue2110=Holiday 2002, p. 112&gameurl2110=http://www.pcgamer.com&gamepub2110=Infogrames&gamerating2110=88&gamecategory2110=First-Person Shooter &gamename2111=UNREAL TOURNAMENT 2004&gamehighs2111=&gamelows2111=&bottomline2111=If you're a first-person-shooter fan, you'll want this game.&gameissue2111=June '04, p. 78&gameurl2111=http://www.pcgamer.com&gamepub2111=Atari&gamerating2111=92&gamecategory2111=First-Person Shooter&gamename2112=Uprising&gamehighs2112=Fast-paced, original, and absorbing; great graphics, controls, and sound.&gamelows2112=You''ll need a fast PC and a 3Dfx card to get the full experience.&bottomline2112=Uprising combines two crowded genres and manages to be a very refreshing break from both.&gameissue2112=February '98, p. 144&gameurl2112=http://www.pcgamer.com&gamepub2112=3DO Company&gamerating2112=90&gamecategory2112=Strategy&gamename2113=Uprising 2: Lead and Destroy&gamehighs2113=Excellent graphics; nifty looking ships and structures; streamlined interface.&gamelows2113=Too much micro-management; poor unit AI.&bottomline2113=A decent but flawed follow-up to the original game, Uprising 2 could have been much better.&gameissue2113=May '99, p. 118&gameurl2113=http://www.pcgamer.com&gamepub2113=3DO Company&gamerating2113=79&gamecategory2113=Action&gamename2114=Urban Assault&gamehighs2114=Well-crafted and Interesting world, opponents, and missions. Easy interface&gamelows2114=Some faulty "base rush" tactics. High penalty for not controlling units. Average AI.&bottomline2114=A good balance between action and strategy elements.&gameissue2114=October '98, p. 192&gameurl2114=http://www.pcgamer.com&gamepub2114=Microsoft&gamerating2114=80&gamecategory2114=Action&gamename2115=Urban Chaos&gamehighs2115=Good looking city enviorments; good platforming sequences.&gamelows2115=Lousy fighting controls, repetitive gameplay.&bottomline2115=Once you get past the initial "wow" factor, Urban Chaos becomes a tedious exercise in perp-busting.&gameissue2115=April '00, p.101 &gameurl2115=http://www.pcgamer.com&gamepub2115=Eidos Interactive&gamerating2115=58&gamecategory2115=Action&gamename2116=URU: AGES BEYOND MYST&gamehighs2116=&gamelows2116=&bottomline2116=More than aimless gear-twiddling, it's the next step in the evolution of adventure gaming.&gameissue2116=January '04, p. 100&gameurl2116=http://www.pcgamer.com&gamepub2116=Ubisoft&gamerating2116=91&gamecategory2116=Adventure&gamename2117=USAR Hooters ProCup Racing&gamehighs2117=&gamelows2117=&bottomline2117=&gameissue2117=October 2002, p. 97&gameurl2117=http://www.pcgamer.com&gamepub2117=Infogrames &gamerating2117=50&gamecategory2117=Racing &gamename2118=USCF Chess&gamehighs2118=It's got good AI, which is the heart and soul of any chess program.&gamelows2118=The 3D graphics are useless; no Internet access.&bottomline2118=Not worthless; after all, it does offer a challenging game, but it pales in comparision to most current chess games.&gameissue2118=May '98, p. 96&gameurl2118=http://www.pcgamer.com&gamepub2118=Interplay&gamerating2118=56&gamecategory2118=Strategy&gamename2119=Vampire: The Masquerade Redemption&gamehighs2119=Innovative multiplayer mode; gorgeous graphics; intuitive interface; deep storyline.&gamelows2119=Buggy; bad character AI; lacks promised features; inability to save at any time.&bottomline2119=Fresh out of the box, it's disappointing- but with patches, it could be the king of RPGs.&gameissue2119=September '00, p. 95&gameurl2119=http://www.pcgamer.com&gamepub2119=Activision&gamerating2119=76&gamecategory2119=Roleplaying&gamename2120=Vangers&gamehighs2120=Superior terrain graphics; complex game world.&gamelows2120=Driving over terrain is more frustrating than fun, and too-funny-for-its-own-good manual iand interface is confusing.&bottomline2120=There's a decent game buried here somewhere, but only a few will want to find it.&gameissue2120=October '98, p. 194&gameurl2120=http://www.pcgamer.com&gamepub2120=Interactive Magic&gamerating2120=64&gamecategory2120=Strategy&gamename2121=VEGA$ TYCOON&gamehighs2121=&gamelows2121=&bottomline2121=More of an interior-design sim than the Vegas epic you're probably imagining.&gameissue2121=March '04, p. 69&gameurl2121=http://www.pcgamer.com&gamepub2121=Empire Interactive&gamerating2121=61&gamecategory2121=Simulation&gamename2122=Vegas Fever: High Roller Edition&gamehighs2122=n/a&gamelows2122=n/a&bottomline2122=n/a&gameissue2122=October '99, p. 168&gameurl2122=http://www.pcgamer.com&gamepub2122=Encore Software&gamerating2122=20&gamecategory2122=Strategy&gamename2123=Vegas Fever: Winner Takes All&gamehighs2123=&gamelows2123=&bottomline2123=&gameissue2123=Holiday '01, p. 70&gameurl2123=http://www.pcgamer.com&gamepub2123=Encore Software&gamerating2123=58&gamecategory2123=Gambling &gamename2124=VICTORIA: AN EMPIRE UNDER THE SUN&gamehighs2124=&gamelows2124=&bottomline2124=Worthwhile only if you love the empire-buildling genre like it was your mother.&gameissue2124=March '04, p. 65&gameurl2124=http://www.pcgamer.com&gamepub2124=Strategy First&gamerating2124=62&gamecategory2124=Strategy&gamename2125=Vietcong&gamehighs2125=Great jungle environment; intense firefights; historically accurate.&gamelows2125=Molasses-paced missions; over-reliance on scripted events; too much crawling.&bottomline2125=It's a good shooter in a gritty setting. But try the demo first.&gameissue2125=June 2003, p. 70&gameurl2125=http://www.pcgamer.com&gamepub2125=Gathering&gamerating2125=70&gamecategory2125=First-Person Shooter&gamename2126=Vietnam Med Evac&gamehighs2126=Great flight dynamics; loads of scripted missions; configurable to fit hardcore **and** casual pilots.&gamelows2126=Mediocre graphics; stilted character animations; no multiplayer options.&bottomline2126=This challenging rotary-wing sim is perfect for non-violent gamers.&gameissue2126=March 2003, p. 102&gameurl2126=http://www.pcgamer.com&gamepub2126=Global Star Software/Take-Two Interactive&gamerating2126=78&gamecategory2126=Flight Sim&gamename2127=Vigilance&gamehighs2127=Cool premise; lots of weapons and enjoyable gameplay...&gamelows2127=...spoiled by a lack of a mid-level save, bad code, and lots of bugs.&bottomline2127=If Segasoft actually finishes this game, it may be worth a look.&gameissue2127=February '99, p. 184&gameurl2127=http://www.pcgamer.com&gamepub2127=Segasoft&gamerating2127=45&gamecategory2127=Action&gamename2128=Viper Racing&gamehighs2128=Excellent graphics; smooth Internet play; nice balance between arcade and sim.&gamelows2128=Curious damage results; only eight cars per race; hope you like driving a Viper!&bottomline2128=All the elements needed to make a quality racer come together beautifully.&gameissue2128=March '99, p. 146&gameurl2128=http://www.pcgamer.com&gamepub2128=Sierra&gamerating2128=89&gamecategory2128=Racing&gamename2129=Virtua Chess&gamehighs2129=A powerful chess engine; sharp graphics and plenty of extras.&gamelows2129=Players eager to gain insight into advanced techniques will be disappointed by the lack of a tutorial.&bottomline2129=If you like a challenge, Virtua Chess is a surprisingly strong entry into the computer chess arena.&gameissue2129=September '95, p. 99&gameurl2129=http://www.pcgamer.com&gamepub2129=Titus Software Corp.&gamerating2129=86&gamecategory2129=Strategy&gamename2130=Virtua Fighter 2&gamehighs2130=Mind-boggling animation; good control; packed with goodies.&gamelows2130=Steep system requirements; no 3D card support; braindead AI.&bottomline2130=Virtua fans with powerful systems will eat it up, but the rest of us should hold out for the promised 3D patch.&gameissue2130=December '97, p. 214&gameurl2130=http://www.pcgamer.com&gamepub2130=Sega of America&gamerating2130=82&gamecategory2130=Arcade&gamename2131=Virtua Fighter PC&gamehighs2131=Remarkable graphics; sound, music; super-tight control, lots of special moves.&gamelows2131=Very high system requirements.&bottomline2131=The best fighting game on the PC, bar none-- as long as you've got the hardware to get it running.&gameissue2131=November '96, p. 254&gameurl2131=http://www.pcgamer.com&gamepub2131=Sega Entertainment&gamerating2131=90&gamecategory2131=Arcade&gamename2132=Virtua Squad&gamehighs2132=Spectacular to look at, and intense fun to play in the early stages.&gamelows2132=Only three levels, which are over all too quickly.&bottomline2132=An entertaining diversion and competent "twitch" game, but one that will likely be gathering dust a few weeks after purchase.&gameissue2132=January '97, p. 226&gameurl2132=http://www.pcgamer.com&gamepub2132=Sega Entertainment&gamerating2132=70&gamecategory2132=Arcade&gamename2133=Virtua Squad 2&gamehighs2133=Gunplay and destruction galore; solid D3D support.&gamelows2133=Longevity is questionable, even with new "Random Enemies" feature.&bottomline2133=Virtua Squad 2 is a blast -- while it lasts anyway.&gameissue2133=May '98, p. 98&gameurl2133=http://www.pcgamer.com&gamepub2133=Sega Entertainment&gamerating2133=80&gamecategory2133=Action&gamename2134=Virtua Tennis&gamehighs2134=&gamelows2134=&bottomline2134=&gameissue2134=Holiday 2002, p. 111&gameurl2134=http://www.pcgamer.com&gamepub2134=Activision&gamerating2134=84&gamecategory2134=Sports&gamename2135=Virtual Karts&gamehighs2135=Menus are straightforward, network play can be fun.&gamelows2135=Dodgy controls, high system requirements, oddball physics.&bottomline2135=Even if you're a fan of go-cart racing, you'll probably be disappointed with Virutal Karts.&gameissue2135=March '96, p. 116&gameurl2135=http://www.pcgamer.com&gamepub2135=MicroProse&gamerating2135=59&gamecategory2135=Arcade&gamename2136=Virtual Pool&gamehighs2136=One of the most realistic and addictive sims ever.&gamelows2136=Some of the multimedia stuff is bad and feels tacked on.&bottomline2136=The basic pool engine is so impressive that everything else you get is just gravy. It will make you a better pool player.&gameissue2136=July '95, p. 90&gameurl2136=http://www.pcgamer.com&gamepub2136=Interplay Productions&gamerating2136=93&gamecategory2136=Simulation&gamename2137=Virtual Pool 2&gamehighs2137=Excellent graphics; slick interface; informative tutorials; options galore.&gamelows2137=Nothing to speak of.&bottomline2137=Virtual Pool 2 is easily one of the best representations of any sport and a can't-miss for billiars fans.&gameissue2137=January '98, p. 239&gameurl2137=http://www.pcgamer.com&gamepub2137=Interplay&gamerating2137=90&gamecategory2137=Sports&gamename2138=Virtual Pool 3&gamehighs2138=Impeccable physics; huge number of gameplay options; excellent Internet play.&gamelows2138=AI players lack personality; interface could use a major overhaul; career mode could've been better.&bottomline2138=The box says it's guaranteed to improve your real game. I believe it!&gameissue2138=March '01, p. 83&gameurl2138=http://www.pcgamer.com&gamepub2138=Interplay&gamerating2138=85&gamecategory2138=Sports&gamename2139=Virtual Pool Hall&gamehighs2139=Great physics; numerous game types. &gamelows2139=Four-year-old game; just terrible music; spurious guarantees.&bottomline2139=Dig out that old copy of VP2, because there's nowhere near enough here to warrant a repurchase.&gameissue2139=May '00, p.96 &gameurl2139=http://www.pcgamer.com&gamepub2139=Interplay Productions&gamerating2139=46&gamecategory2139=Sports&gamename2140=Virtual Snooker&gamehighs2140=A great simulation of a fantastic pool challenge.&gamelows2140=Getting down the basics takes a while; minimalist sounds and music.&bottomline2140=A ball-breaking good time for pool fans everywhere.&gameissue2140=June '96, p. 78&gameurl2140=http://www.pcgamer.com&gamepub2140=Interplay&gamerating2140=82&gamecategory2140=Sports&gamename2141=Virus&gamehighs2141=Comes with McAfee Anti-Virus; the concept is great.&gamelows2141=Poor graphics, horrendous computer AI; difficlut control; frustrating gameplay; long load times.&bottomline2141=Despite the clever idea behind it, Virus simply doesn't live up to its potential.&gameissue2141=May '98, p. 96a&gameurl2141=http://www.pcgamer.com&gamepub2141=Sir-Tech&gamerating2141=30&gamecategory2141=Strategy&gamename2142=Vortex: Quantum Gate II&gamehighs2142=Good concept, impressive acting; some strong visual ideas.&gamelows2142=An embarrassingly gooey script; total "playing" time is two or three hours max, which ain't much.&bottomline2142=If I want a sermon, thank you, I'll go to church.&gameissue2142=April '95, p. 100&gameurl2142=http://www.pcgamer.com&gamepub2142=Hyperbole Studios&gamerating2142=59&gamecategory2142=Adventure&gamename2143=Voyeur II&gamehighs2143=Soap-opera quality acting (which ain't saying much).&gamelows2143=Little interaction; repetitive gameplay is frustrating; cheesy acting and storyline; lots of niggling little flaws that indicate a premature release.&bottomline2143=TV offers plenty of trash, you don't need to waste your time on Voyeur II.&gameissue2143=October '96, p. 166&gameurl2143=http://www.pcgamer.com&gamepub2143=Philips Media&gamerating2143=40&gamecategory2143=Adventure&gamename2144=VR Baseball 2000&gamehighs2144=Pitcher-batter interface is well done; computer AI is failry good, comparatively.&gamelows2144=Poor animations; bleak graphics; lame simulation features; high system requirements.&bottomline2144=Not a bad performer on the field, but there's not much else to hold your interest.&gameissue2144=January '99, p. 193a&gameurl2144=http://www.pcgamer.com&gamepub2144=Interplay Productions&gamerating2144=58&gamecategory2144=Sports&gamename2145=VR Powerboat Racing&gamehighs2145=Good track design; cool concept.&gamelows2145=Control, audio, and interface need some major improvements, especially in the four-player split-screen mode.&bottomline2145=It's unlikely that this one will flat anyone's (power)boat.&gameissue2145=July '98, p. 136&gameurl2145=http://www.pcgamer.com&gamepub2145=Interplay Productions&gamerating2145=41&gamecategory2145=Arcade&gamename2146=VR Soccer 96&gamehighs2146=It looks great, sounds good and has gallons of options.&gamelows2146=Annoying control, inconsistent AI, and unhelplful camera views combine to frustrate rather than compel.&bottomline2146=Under the glossy presentation, there's not enough to engage the would-be soccer fan.&gameissue2146=August '96, p. 114&gameurl2146=http://www.pcgamer.com&gamepub2146=Virgin Interactiv&gamerating2146=58&gamecategory2146=Sports&gamename2147=Wages of War: The Business of Battle&gamehighs2147=The trimmings aren't much, but the basic game is a solid and rewarding effort.&gamelows2147=Graphics are a little bland and dated; thin manual could've been better.&bottomline2147=A few quirks don't keep this from being a good squad-level combat game.&gameissue2147=March '97, p. 106&gameurl2147=http://www.pcgamer.com&gamepub2147=New World Computing&gamerating2147=78&gamecategory2147=Strategy&gamename2148=Wall Street Trader 2000&gamehighs2148=Compact and efficient interface; finely paced gameplay; and a host of tutorials.&gamelows2148=The single-player mode grows tiresome; lack of any official match-making support.&bottomline2148=Draws you quickly into the world of finance and stocks, but gets old fast.&gameissue2148=May '00, p.93 &gameurl2148=http://www.pcgamer.com&gamepub2148=Interplay Productions&gamerating2148=75&gamecategory2148=Simulation&gamename2149=Wall Street Trader 2001&gamehighs2149=Unlimited replayability; good multiplayer and Internet options.&gamelows2149=Sub-standard graphics; no AI opposition in single-player mode; no backgorund or financial info.&bottomline2149=An unnecessary dumbing down of Wall Street Trader 2000.&gameissue2149=November '00, p. 157&gameurl2149=http://www.pcgamer.com&gamepub2149=Monte Cristo&gamerating2149=35&gamecategory2149=Simulation&gamename2150=WAR! AGE OF IMPERIALISM&gamehighs2150=&gamelows2150=&bottomline2150=&gameissue2150=February '04, p. 81&gameurl2150=http://www.pcgamer.com&gamepub2150=Eagle Games&gamerating2150=77&gamecategory2150=Strategy&gamename2151=War Along the Mohawk&gamehighs2151=It's unique, refreshing, and doesn't take itself too seriously.&gamelows2151=It cannot, for one moment, be considered a serious simulation of the French and Indian Wars.&bottomline2151=There's no other game quite like it, so try before you buy, if possible.&gameissue2151=January '99, p. 214&gameurl2151=http://www.pcgamer.com&gamepub2151=Empire Interactive&gamerating2151=78&gamecategory2151=Strategy&gamename2152=War College&gamehighs2152=Hyper-accurate and fascinating battle sims; detailed online reference library.&gamelows2152=Only for serious military history students.&bottomline2152=A deep, richly-textured program that makes a unique, provocative break from genre traditions.&gameissue2152=July '96, p. 110&gameurl2152=http://www.pcgamer.com&gamepub2152=GameTek, Inc.&gamerating2152=82&gamecategory2152=Strategy&gamename2153=War Commander&gamehighs2153=&gamelows2153=&bottomline2153=&gameissue2153=December 2002, p. 116&gameurl2153=http://www.pcgamer.com&gamepub2153=CDV &gamerating2153=15&gamecategory2153=Real-Time Strategy&gamename2154=War, Inc.&gamehighs2154=Challenging, well-balanced elements combined with lots of action.&gamelows2154=Some campaigns are too hard to win; disgraceful manual.&bottomline2154=If you have the patience to figure it out, it's one of the better C%26C clones currently available -- but not the best.&gameissue2154=December '97, p. 261&gameurl2154=http://www.pcgamer.com&gamepub2154=Interactive Magic&gamerating2154=67&gamecategory2154=Strategy&gamename2155=WAR TIMES&gamehighs2155=&gamelows2155=&bottomline2155=&gameissue2155=July '04, p. 73&gameurl2155=http://www.pcgamer.com&gamepub2155=Strategy First&gamerating2155=50&gamecategory2155=Real-Time Strategy&gamename2156=War Wind&gamehighs2156=A detailed approach to real-time strategy gaming, with complex units and a rich background.&gamelows2156=Some goals are not clearly defined.&bottomline2156=A strong, fulfilling strategy title; a good bet for people who want to move on to more complex gaming than WarCraft II.&gameissue2156=January '97, p. 230&gameurl2156=http://www.pcgamer.com&gamepub2156=SSI&gamerating2156=90&gamecategory2156=Strategy&gamename2157=WarBirds&gamehighs2157=Top 'net technology; human opponents; realistic flight-modeling; 100 plus player arenas.&gamelows2157=Poor graphics; lack of official documentation; high cost; tough online competitors.&bottomline2157=Highly recommended to serious flight sim fans with time and money to spare.&gameissue2157=October '97, p. 234&gameurl2157=http://www.pcgamer.com&gamepub2157=iMagic Online&gamerating2157=78&gamecategory2157=Simulation&gamename2158=WarBirds III: Fighter Pilot Academy&gamehighs2158=Dedicated online community; many flyable planes; authentic flight modeling; hiccup-free Net play.&gamelows2158=High monthly fee; dinky offline component; no printed manual; empty relaxed-realism arenas.&bottomline2158=The Top Gun of online aerial-combat sims - but a so-so offline experience.&gameissue2158=Holiday 2002, p. 82&gameurl2158=http://www.pcgamer.com&gamepub2158=Simon %26 Schuster Interactive&gamerating2158=75&gamecategory2158=Flight Sim&gamename2159=Warbreeds&gamehighs2159=The zoom mode and gene collectiong elements are interesting...&gamelows2159=...but not that interesting. The rest of the game is a half-hearted retread of better games.&bottomline2159=A competent game with some novel features, but hardly enough to compete.&gameissue2159=July '98, p. 128&gameurl2159=http://www.pcgamer.com&gamepub2159=Red Orb&gamerating2159=50&gamecategory2159=Strategy&gamename2160=WarCraft&gamehighs2160=Good graphics, two-player options, and unbeatable play value.&gamelows2160=It's so addictive, it belongs on the FDA's controlled-substance list with Civilization and SimCity 2000.&bottomline2160=If you like action, strategy or fantasy games, check out Warcraft. It doesn't get much better than this, folks.&gameissue2160=March '95, p. 93&gameurl2160=http://www.pcgamer.com&gamepub2160=Blizzard Entertainment&gamerating2160=92&gamecategory2160=Action&gamename2161=WarCraft II: Tides of Darkness&gamehighs2161=Diverse and challenging play; excellent mission editor; technically superb head-to-head play.&gamelows2161=There's the usual occasional holes in AI, but nothing serious.&bottomline2161=Engrossing strategy fun for the whole family.&gameissue2161=March '96, p. 96&gameurl2161=http://www.pcgamer.com&gamepub2161=Blizzard&gamerating2161=96&gamecategory2161=Strategy&gamename2162=Warcraft III: Reign of Chaos&gamehighs2162=Fantastic story and characterization; outstanding graphics and unit balance; accessible.
&gamelows2162=Upkeep is annoying; minor pathfinding issues; it eventually came to an end.
&bottomline2162=Not just a classic RTS, but a classic PC game, period. ItÆs a must-buy.&gameissue2162=August '02, p. 62&gameurl2162=http://www.pcgamer.com&gamepub2162=Blizzard&gamerating2162=94&gamecategory2162=Real-time strategy&gamename2163=WARCRAFT III: THE FROZEN THRONE&gamehighs2163=&gamelows2163=&bottomline2163=Not as refined as Blizzard's past efforts, but it's still a superb game.&gameissue2163=September '03, p. 78&gameurl2163=http://www.pcgamer.com&gamepub2163=Blizzard&gamerating2163=83&gamecategory2163=Real-Time Strategy&gamename2164=WarGames&gamehighs2164=Effective 3D engine. Large maps with shifting mission goals.&gamelows2164=Poor pathfinding abilities for the units. Not overly interesting. No single missions or editor.&bottomline2164=Strong gameplay and visuals, but suffers from a lack of mission options.&gameissue2164=October '98, p. 204&gameurl2164=http://www.pcgamer.com&gamepub2164=MGM Interactive&gamerating2164=81&gamecategory2164=Strategy&gamename2165=Wargasm&gamehighs2165=Superb graphics and a really classy soundtrack.&gamelows2165=Dreadful interface in both strategic and simulation modes; inadequate documentation and tutorials.&bottomline2165=Battlezone doesn't have anything to worry about.&gameissue2165=May '99, p. 124&gameurl2165=http://www.pcgamer.com&gamepub2165=DID&gamerating2165=54&gamecategory2165=Action&gamename2166=WARHAMMER 40,000: FIRE WARRIOR&gamehighs2166=&gamelows2166=&bottomline2166=Stick with it, and it's $20 well-spent by the Quake and Halo crowd.&gameissue2166=May '04, p. 74&gameurl2166=http://www.pcgamer.com&gamepub2166=THQ&gamerating2166=76&gamecategory2166=First-Person Shooter&gamename2167=Warhammer: Dark Crusaders&gamehighs2167=Quality full-motion video; attractive SVGA graphics, intriguing squad-based combat.&gamelows2167=Weak companion AI; sluggish controls; crude sound effects; no multi-player support.&bottomline2167=Warhammer is a modest value, but it lacks the punch to set itself apart.&gameissue2167=July '96, p. 85&gameurl2167=http://www.pcgamer.com&gamepub2167=Mindscape&gamerating2167=65&gamecategory2167=Action&gamename2168=Warhammer: Dark Omen&gamehighs2168=Superb graphics, fresh gameplay; a faithful translation of the miniatures game.&gamelows2168=Linear campaign; occasionally over-whelming tactical play.&bottomline2168=Dark Omen is definitely one of the better strategy games on the market.&gameissue2168=July '98, p. 145&gameurl2168=http://www.pcgamer.com&gamepub2168=Electronic Arts&gamerating2168=86&gamecategory2168=Strategy&gamename2169=Warhammer: Shadow of the Horned Rat&gamehighs2169=A solid wargame with a good fantasy background.&gamelows2169=Fuzzy interface, no difficulty options, and sluggish gameplay on anything less than a Pentium.&bottomline2169=Some of the best fantasy wargaming out today, but only if you have the system and the patience to make the most of it.&gameissue2169=May '96, p. 137&gameurl2169=http://www.pcgamer.com&gamepub2169=Mindscape&gamerating2169=86&gamecategory2169=Strategy&gamename2170=Warlords Battlecry&gamehighs2170=Streamlined interface; challenging AI opponents; good character development.&gamelows2170=Overlong scenarios; formations are difficult to use; no scenario briefings.&bottomline2170=Expect this one to take up a hunk of your hard drive for many moons.&gameissue2170=October '00, p. 119&gameurl2170=http://www.pcgamer.com&gamepub2170=SSI&gamerating2170=88&gamecategory2170=Real Time Strategy&gamename2171=Warlords Battlecry II&gamehighs2171=Perfect game balance; fantastic AI; strong, individual hero development; good tutorial.
&gamelows2171=2D engine limits strategic possibilities; annoying soundtrack; lame voiceovers.&bottomline2171=An absolute must-have for fans of the real-time-strategy genre.&gameissue2171=June '02, p. 72&gameurl2171=http://www.pcgamer.com&gamepub2171=Ubi Soft&gamerating2171=90&gamecategory2171=Real-time strategy&gamename2172=WARLORDS BATTLECRY III&gamehighs2172=&gamelows2172=&bottomline2172=Not nearly as good as its predecessor, and in need of patching.&gameissue2172=August '04, p. 54&gameurl2172=http://www.pcgamer.com&gamepub2172=Enlight Software&gamerating2172=67&gamecategory2172=Strategy&gamename2173=Warlords III&gamehighs2173=Stable program; lovely art; solid AI and scenarios; new TCP/IP and IPX support.&gamelows2173=Little customizability; middling maps; no economics or tactical combat; lack of charisma.&bottomline2173=Demanding and interesting, Warlords III offers a no-frills, focused challenge.&gameissue2173=October '97, p. 248&gameurl2173=http://www.pcgamer.com&gamepub2173=Broderbund/Red Orb&gamerating2173=85&gamecategory2173=Strategy&gamename2174=WARLORDS IV: HEROES OF ETHERIA&gamehighs2174=&gamelows2174=&bottomline2174=A strategy tour-de-force, but badly in need of a graphical overhaul.&gameissue2174=Holiday '03, p. 110&gameurl2174=http://www.pcgamer.com&gamepub2174=Ubisoft&gamerating2174=87&gamecategory2174=Strategy&gamename2175=Warrior Kings &gamehighs2175=Long campaigns; some unique twists on the genre; immense battles.
&gamelows2175=Buggy as hell; pathfinding stinks; no skirmish mode; no difficulty settings.
&bottomline2175=It looks good on the outside, but one bite reveals its bug-filled center.&gameissue2175=June '02, p. 52&gameurl2175=http://www.pcgamer.com&gamepub2175=Microids&gamerating2175=67&gamecategory2175=Real-time strategy&gamename2176=WARRIOR KINGS: BATTLES&gamehighs2176=&gamelows2176=&bottomline2176=Promising but very unrefined, just like the original Warrior Kings.&gameissue2176=December '03, p. 106&gameurl2176=http://www.pcgamer.com&gamepub2176=Strategy First&gamerating2176=66&gamecategory2176=Real-Time Strategy&gamename2177=WarWind II: Human Onslaught&gamehighs2177=Interesting, challenging missions with a real sense of roleplaying and story.&gamelows2177=Visually somewhat dated and cluttered. Some annoying interface quirks.&bottomline2177=WarWind II proves again that real-time strategy is more than slash and burn.&gameissue2177=April '98, p. 101&gameurl2177=http://www.pcgamer.com&gamepub2177=SSI&gamerating2177=81&gamecategory2177=Strategy&gamename2178=Warzone 2100&gamehighs2178=Engaging story; brilliant interface; ability to design units; free Internet play.&gamelows2178=Missions seem alike; hard to juggle design and research; okay vehicle graphics.&bottomline2178=Still a blast to play even if the missions do seem a little same-y.&gameissue2178=July '99, p. 110&gameurl2178=http://www.pcgamer.com&gamepub2178=Eidos Interactive&gamerating2178=82&gamecategory2178=Strategy&gamename2179=Waterloo: Napoleon's Last Battle&gamehighs2179=&gamelows2179=&bottomline2179=&gameissue2179=August '01, p. 66&gameurl2179=http://www.pcgamer.com&gamepub2179=Strategy First&gamerating2179=90&gamecategory2179=Strategy&gamename2180=Waterworld: The Quest for Dry Land&gamehighs2180=If you liked the movie, there are a lot of cut-scenes for your viewing pleasure.&gamelows2180=Outdated graphics; poor artificial intelligence; no network support; sucky save game feature.&bottomline2180=Waterworld falls short in almost every aspect of the RTS game genre.&gameissue2180=April '98, p. 131&gameurl2180=http://www.pcgamer.com&gamepub2180=Interplay&gamerating2180=43&gamecategory2180=Strategy&gamename2181=Werewolf vs. Comanche&gamehighs2181=Network and modem gameplay, challenging if unrealistic missions.&gamelows2181=Flight model and missions are simplistic, games a little too similar.&bottomline2181=An excellent value for people looking to play a helicopter game head-to-head.&gameissue2181=December '95, p. 268&gameurl2181=http://www.pcgamer.com&gamepub2181=NovaLogic&gamerating2181=78&gamecategory2181=Simulation&gamename2182=West Front&gamehighs2182=Excellent graphics; interesting scenarios; high replay value due to scenario editor, online options.&gamelows2182=Arcane formulae in the maual may prove baffling to novices.&bottomline2182=This is a substantial improvement over East Front and a thrilling combat sim.&gameissue2182=March '99, p. 124&gameurl2182=http://www.pcgamer.com&gamepub2182=TalonSoft&gamerating2182=90&gamecategory2182=Wargame&gamename2183=Wetlands&gamehighs2183=Gritty animation and graphic novel-style story-telling.&gamelows2183=Touchy controls and action sequences that could've used some work.&bottomline2183=If you really want arcade action with a story line, wait for Rebel Assault II.&gameissue2183=January '96, p. 185&gameurl2183=http://www.pcgamer.com&gamepub2183=New World Computing&gamerating2183=73&gamecategory2183=Arcade&gamename2184=Whiplash&gamehighs2184=Varied, challenging, fun tracks; beautiful high-res graphics; network play.&gamelows2184=Too slow in high-res; control is sometimes jumpy.&bottomline2184=If you're a fan of arcade racing, you definitely want to pick up Whiplash.&gameissue2184=June '96, p. 122&gameurl2184=http://www.pcgamer.com&gamepub2184=Interplay&gamerating2184=81&gamecategory2184=Arcade&gamename2185=Who Killed Brett Penance?&gamehighs2185=Armchair detectives may be entertained for an hour or two.&gamelows2185=No replay value; it's disappointing that suspect and witness stories remain constant for all three cases.&bottomline2185=Good multimedia elements, but there's not enough meat in this mystery title for experienced crime-solvers.&gameissue2185=November '94, p. 66&gameurl2185=http://www.pcgamer.com&gamepub2185=Creative Multimedia&gamerating2185=68&gamecategory2185=Adventure&gamename2186=Who Shot Johnny Rock?&gamehighs2186=You couldn't ask for a simpler interface, and there's lots of bang-bang.&gamelows2186=A game like this needs good graphics--and Johnny Rock doesn't have 'em. Video-card compatibility problems don't help, either.&bottomline2186=If you want a CD-ROM shooter with live-action video, pass this one up.&gameissue2186=September '94, p. 74&gameurl2186=http://www.pcgamer.com&gamepub2186=American Laser Games&gamerating2186=59&gamecategory2186=Arcade&gamename2187=Who Wants to Be a Millionaire&gamehighs2187=Captures the fun and tension of the TV show well.&gamelows2187=Production values are basic; we need more Regis! Questions won't last forever.&bottomline2187=Fans of the show will love this opportunity to sit in the hotseat, so grab some buds (and some Buds) and enjoy!&gameissue2187=February '00, p. 123&gameurl2187=http://www.pcgamer.com&gamepub2187=Disney Interactive&gamerating2187=78&gamecategory2187=Trivia&gamename2188=Who Wants to Be a Millionaire 3rd Edition&gamehighs2188=New questions are solid; follows the tried and true game-show format.&gamelows2188=The highly touted ability to download new questions is a joke: right now, there's only one set on the net.&bottomline2188=Series devotees will enjoy the new questiosn, but this edition won't win any converts.&gameissue2188=September '01, p. 82&gameurl2188=http://www.pcgamer.com&gamepub2188=Buena Vista Interactive&gamerating2188=55&gamecategory2188=Trivia&gamename2189=Who Wants to Be a Millionaire: Sports Edition&gamehighs2189=&gamelows2189=&bottomline2189=&gameissue2189=April '01, p. 89&gameurl2189=http://www.pcgamer.com&gamepub2189=Buena Vista Interactive&gamerating2189=66&gamecategory2189=Trivia&gamename2190=Who Wants to Beat Up a Millionaire?&gamehighs2190=Potential for a millisecond's humor value when you look at the box.&gamelows2190=Everything thereafter, including laborious one-joke humor and sub-mediocre graphics.&bottomline2190=We'd pay 20 bucks for a good gag game, but this one ain't worth a single dollar.&gameissue2190=December '00, p. 173&gameurl2190=http://www.pcgamer.com&gamepub2190=Simon %26 Schuster&gamerating2190=15&gamecategory2190=Trivia&gamename2191=WILD RIDES: WATERPARK FACTORY&gamehighs2191=&gamelows2191=&bottomline2191=&gameissue2191=December '03, p. 97b&gameurl2191=http://www.pcgamer.com&gamepub2191=Activision Value&gamerating2191=40&gamecategory2191=Simulation&gamename2192=Wild Wild West: Steel Assassin&gamehighs2192=A balanced mix of action and adventure; a decent plot; some good puzzles.&gamelows2192=Terrible graphics; thin on gameplay depth.&bottomline2192=As a straightforward adventure game, you could do worse, but that's hardly a ringing endorsement.&gameissue2192=April '00, p.105 &gameurl2192=http://www.pcgamer.com&gamepub2192=SouthPeak Interactive&gamerating2192=60&gamecategory2192=Adventure&gamename2193=WILL ROCK&gamehighs2193=&gamelows2193=&bottomline2193=If you liked Serious Sam for $20, you'll love Will Rock for $20.&gameissue2193=September '03, p. 86&gameurl2193=http://www.pcgamer.com&gamepub2193=Ubisoft&gamerating2193=79&gamecategory2193=First-Person Shooter&gamename2194=Wing Commander Armada&gamehighs2194=Solid arcade-like strategy and action. Outstanding multi-player options.&gamelows2194=In combat against the computer, the battles start to feel all too similar.&bottomline2194=Wing Commander nuts will find a lot to like about Armada, everyone will enjoy battling friends head-to-head via modem.&gameissue2194=September '94, p. 60&gameurl2194=http://www.pcgamer.com&gamepub2194=Origin Systems&gamerating2194=88&gamecategory2194=Simulation&gamename2195=Wing Commander III: Heart of the Tiger&gamehighs2195=A stunning visual and aural feast; good acting.&gamelows2195=Requires the ultimate PC to work properly, and on a dream machine, it features a long wait during mission loading.&bottomline2195=A fantastic interactive experience blending drama and action so skillfully that it will redefine multimedia standards.&gameissue2195=March '95, p. 78&gameurl2195=http://www.pcgamer.com&gamepub2195=Origin Systems&gamerating2195=96&gamecategory2195=Action&gamename2196=Wing Commander IV&gamehighs2196=Incredible video sequences with Hollywood production values; greater variety in combat sequences.&gamelows2196=Not much new in terms of gameplay; very demanding hardware requirements.&bottomline2196=WCIV is a great science fiction movie that also happens to be fun to play.&gameissue2196=May '96, p. 92&gameurl2196=http://www.pcgamer.com&gamepub2196=Origin Systems&gamerating2196=90&gamecategory2196=Action&gamename2197=Wing Commander Prophecy&gamehighs2197=Graphics; gameplay; more missions, less story; new weapons and ships.&gamelows2197=Bad acting; no multi-player; simplistic flight physics; a few bugs.&bottomline2197=Prophecy is a welcome step back to what made the Wing Commander series great -- gameplay over cinematic grandeur.&gameissue2197=March '98, p. 106&gameurl2197=http://www.pcgamer.com&gamepub2197=Origin&gamerating2197=89&gamecategory2197=Action&gamename2198=Wingnuts&gamehighs2198=Wonderfully goofy Easter eggs; a decent shooter with some interesting features.&gamelows2198=Needs meat in gameplay; fuzzy controls.&bottomline2198=If you're looking for the ultimate shooter, pass on Wingnuts, but if you enjoy fun surprises, pick it up.&gameissue2198=December '95, p. 213&gameurl2198=http://www.pcgamer.com&gamepub2198=Rocket Science Games&gamerating2198=71&gamecategory2198=Arcade&gamename2199=Wings of Glory&gamehighs2199=Wonderful graphics; superb sound; believable flight models; a corny-but-lovable narrative.&gamelows2199=The primitive aircraft may be too ornery for some players.&bottomline2199=The best WWI simulation ever; this one flies with the eagles.&gameissue2199=May '95, p. 67&gameurl2199=http://www.pcgamer.com&gamepub2199=Origin Systems&gamerating2199=92&gamecategory2199=Action&gamename2200=Wipeout&gamehighs2200=Nice graphics and a pumping techno soundtrack.&gamelows2200=Steep system requirements; no multi-player capabilities.&bottomline2200=Not bad for hover-racing junkies with high-end systems, but serious gamers should look elsewhere.&gameissue2200=July '96, p. 117&gameurl2200=http://www.pcgamer.com&gamepub2200=Psygnosis&gamerating2200=55&gamecategory2200=Arcade&gamename2201=Wipeout XL&gamehighs2201=Graphically stunning; excellent control.&gamelows2201=No Internet or multi-player play (although it's promised in a future patch); requires a 3D card; limited replay value.&bottomline2201=An adrenaline-soaked showcase of PC polygon-pushing prowess.&gameissue2201=September '97, p. 161&gameurl2201=http://www.pcgamer.com&gamepub2201=Psygnosis&gamerating2201=84&gamecategory2201=Racing&gamename2202=Witchaven&gamehighs2202=A good engine at work here; multi-player options greatly extend gameplay.&gamelows2202=Limited character animations; close-quarters combat gets old pretty quickly.&bottomline2202=Not a bad entry into the shooter arena, but it could've been better.&gameissue2202=November '95, p. 149&gameurl2202=http://www.pcgamer.com&gamepub2202=Capstone&gamerating2202=82&gamecategory2202=Action&gamename2203=Witchaven II&gamehighs2203=Medieval hack-and-slash action in a setting that hasn't been done to death.&gamelows2203=Awkward contols; poor enemy intelligence.&bottomline2203=This game is bargain-bin bound, so if you must have it, do yourself a favor and wait a little while.&gameissue2203=November '96, p. 253&gameurl2203=http://www.pcgamer.com&gamepub2203=Capstone&gamerating2203=58&gamecategory2203=Action&gamename2204=Wizardry 8&gamehighs2204=Highly configurable; tons of spells and items; well-written story in a great setting.
.
&gamelows2204=Repetitive, clichΘd soundtrack; minor game-balance issues (mainly with skills)&bottomline2204=A defiantly good capstone to a venerable CRPG pioneer.&gameissue2204=February '02, p. 64&gameurl2204=http://www.pcgamer.com&gamepub2204=Sir-Tech&gamerating2204=89&gamecategory2204=Roleplaying &gamename2205=Wizards %26 Warriors&gamehighs2205=Excellent game balance; good 3D graphics; mild learning curve; strong AI.&gamelows2205=Midiocre interface; poor dialogue display; annoying soundtrack.&bottomline2205=A bit clunky, but provides a good RPG experience over the long run.&gameissue2205=December '00, p. 144&gameurl2205=http://www.pcgamer.com&gamepub2205=Activision&gamerating2205=74&gamecategory2205=Roleplaying&gamename2206=Wolf&gamehighs2206=Hours pass like minutes in this fascinating RPG for nature lovers.&gamelows2206=In simulation mode, the game can get a little slow.&bottomline2206=An unusual, entertaining game that gives genuine insight into one of nature's most magnificent and misunderstood creatures.&gameissue2206=November '94, p. 81&gameurl2206=http://www.pcgamer.com&gamepub2206=Sanctuary Woods&gamerating2206=88&gamecategory2206=Simulation&gamename2207=WOLFENSTEIN: ENEMY TERRITORY&gamehighs2207=&gamelows2207=&bottomline2207=&gameissue2207=September '03, p. 79&gameurl2207=http://www.pcgamer.com&gamepub2207=Activision&gamerating2207=83&gamecategory2207=First-Person Shooter&gamename2208=Wooden Ships and Iron Men&gamehighs2208=Snappy graphics; marvelously intuitive interface; a good scenario generator.&gamelows2208=The Campaign element is a bit thin, and those log entries grow tiresome rather quickly.&bottomline2208=This game is easy to like if you have any interest in the subject matter.&gameissue2208=January '97, p. 262&gameurl2208=http://www.pcgamer.com&gamepub2208=Avalon Hill&gamerating2208=80&gamecategory2208=Wargame&gamename2209=Woodruff %26 Schnibble&gamehighs2209=Looks great; fun and detailed storyline; solid, logical challenges.&gamelows2209=Some characters are tough to understand; inability to skip through dialogues and animations gets tiresome.&bottomline2209=A great graphic adventure, and further reason to praise Coktel Vision.&gameissue2209=August '95, p. 113&gameurl2209=http://www.pcgamer.com&gamepub2209=Sierra On-Line&gamerating2209=90&gamecategory2209=Adventure&gamename2210=Word Puzzles, Vol. 1&gamehighs2210=Good range of puzzles for a little bit of cash.&gamelows2210=Once you've done each of the puzzles, there's really no replay value.&bottomline2210=Lots o' puzzles; lots o' fun--at least for a limited time period.&gameissue2210=July '94, p. 92&gameurl2210=http://www.pcgamer.com&gamepub2210=Villa Crespo&gamerating2210=79&gamecategory2210=Puzzle&gamename2211=World Cup Golf&gamehighs2211=It's pretty, and match-play options add variety.&gamelows2211=There are so many little flaws, idiosyncrasies, and odd design choices that playing seems like a chore.&bottomline2211=Not the best golf sim out there. Not even close.&gameissue2211=April '95, p. 113&gameurl2211=http://www.pcgamer.com&gamepub2211=U.S. Gold&gamerating2211=61&gamecategory2211=Simulation&gamename2212=World Hockey 95&gamehighs2212=Training mode and penalty shots are welcome additions.&gamelows2212=Retina-burning graphics; sluggish controls; and very weak AI.&bottomline2212=Unless you're a die-hard fan of international hockey, steer clear of this one.&gameissue2212=September '95, p. 88&gameurl2212=http://www.pcgamer.com&gamepub2212=Merit Studios&gamerating2212=53&gamecategory2212=Arcade&gamename2213=World of Outlaws: Sprint Cars&gamehighs2213=&gamelows2213=&bottomline2213=&gameissue2213=May 2003, p. 94&gameurl2213=http://www.pcgamer.com&gamepub2213=Infogrames&gamerating2213=85&gamecategory2213=Racing&gamename2214=World Series of Poker&gamehighs2214=The strongest poker AI to date, plus you get to sit in on the World Series.&gamelows2214=No tutorial option included; poor segue graphics.&bottomline2214=One of the best poker sims on the market, and a true Las Vegas experience.&gameissue2214=July '94, p. 91&gameurl2214=http://www.pcgamer.com&gamepub2214=Masque Publishing&gamerating2214=86&gamecategory2214=Simulation&gamename2215=WORLD WAR I: THE GREAT WAR&gamehighs2215=&gamelows2215=&bottomline2215=&gameissue2215=May '04, p. 75&gameurl2215=http://www.pcgamer.com&gamepub2215=Encore&gamerating2215=58&gamecategory2215=Real-Time Strategy&gamename2216=WORLD WAR II: FRONTLINE COMMAND&gamehighs2216=&gamelows2216=&bottomline2216=Innovative features lift this game above mediocrity - but not by much.&gameissue2216=October '03, p. 108&gameurl2216=http://www.pcgamer.com&gamepub2216=Strategy First&gamerating2216=62&gamecategory2216=Real-Time Strategy&gamename2217=World War II Online&gamehighs2217=Great concept; decent graphics; tons of room for player-initiated refinements.&gamelows2217=Horrendous access frustrations; annoying lag; pathetic manual.&bottomline2217=Has tremendous potential, but doesn't really deliver on it yet.&gameissue2217=September '01, p. 78&gameurl2217=http://www.pcgamer.com&gamepub2217=Strategy First&gamerating2217=50&gamecategory2217=Simulation&gamename2218=World War II: Panzer Claws&gamehighs2218=&gamelows2218=&bottomline2218=&gameissue2218=February 2003, p. 81&gameurl2218=http://www.pcgamer.com&gamepub2218=Eidos&gamerating2218=70&gamecategory2218=Strategy&gamename2219=World War III: Black Gold&gamehighs2219=&gamelows2219=&bottomline2219=&gameissue2219=February '02, p. 80&gameurl2219=http://www.pcgamer.com&gamepub2219=JoWooD &gamerating2219=40&gamecategory2219=Real-time strategy &gamename2220=World Wide Soccer&gamehighs2220=Excellent player animations; simple and fun to play; lots of action.&gamelows2220=Framerate is choppy; some minor presentation glitches; doesn't live up to the FIFA series.&bottomline2220=A good bet for arcade soccer fans, but it falls short of the Sega Saturn original.&gameissue2220=December '97, p. 267&gameurl2220=http://www.pcgamer.com&gamepub2220=Sega&gamerating2220=79&gamecategory2220=Sports&gamename2221=Worms&gamehighs2221=Clever design, cute graphics, and loads of fun with more than one player.&gamelows2221=Turn-based action is a bit slow against computer opponents.&bottomline2221=Worms is a humorous and enjoyable take on strategy games, and fun for the whole family.&gameissue2221=March '96, p. 107&gameurl2221=http://www.pcgamer.com&gamepub2221=Ocean of America&gamerating2221=82&gamecategory2221=Strategy&gamename2222=Worms 2&gamehighs2222=Simple, fun, well-balanced combat; many excellent weapons; great multi-player.&gamelows2222=The computer player's erratic shooting will baffle you.&bottomline2222=Worms 2 has a combination of destruction and fun that shouldn't be missed.&gameissue2222=April '98, p. 102&gameurl2222=http://www.pcgamer.com&gamepub2222=MicroProse&gamerating2222=90&gamecategory2222=Strategy&gamename2223=WORMS 3D&gamehighs2223=&gamelows2223=&bottomline2223=We love the new look, but we're not thrilled about the tarnished gameplay.&gameissue2223=May '04, p. 64&gameurl2223=http://www.pcgamer.com&gamepub2223=Acclaim&gamerating2223=70&gamecategory2223=Turn-Based Strategy&gamename2224=Worms Armageddon&gamehighs2224=Lots of fun; good for long and short sessions; adaptable; low system requirements.&gamelows2224=Some single-player deathmatch quirks; many elements unchanged from Worms 2.&bottomline2224=Quite simply some of the most no-fuss fun you can have with your PC.&gameissue2224=July '99, p. 115&gameurl2224=http://www.pcgamer.com&gamepub2224=MicroProse&gamerating2224=90&gamecategory2224=Strategy&gamename2225=Worms Blast&gamehighs2225=&gamelows2225=&bottomline2225=&gameissue2225=January 2003, p. 106&gameurl2225=http://www.pcgamer.com&gamepub2225=Ubi Soft &gamerating2225=70&gamecategory2225=Puzzle &gamename2226=Worms World Party&gamehighs2226=Same great gameplay; lots of new play modes; addition of multiplayer missions.&gamelows2226=No new weapons; with its same-old look and feel, it's essentially Worm Armageddon Deluxe.&bottomline2226=A must-own for Worms virgins, less important for all but the most devoted Worms fans.&gameissue2226=June '01, p. 74&gameurl2226=http://www.pcgamer.com&gamepub2226=Titus&gamerating2226=75&gamecategory2226=Turn-based strategy&gamename2227=Wrath of the Gods&gamehighs2227=It has a load of puzzles, and the acting is good to excellent throughout.&gamelows2227=Very choppy animation; moving between locales can take an eternity.&bottomline2227=A good choice for novice or average gamers, but there's so much gameplay here that veterans can appreciate it too.&gameissue2227=July '94, p. 70&gameurl2227=http://www.pcgamer.com&gamepub2227=Luminaria&gamerating2227=79&gamecategory2227=Adventure&gamename2228=WuKung&gamehighs2228=It's a promising idea. There's some nice cartoon animation, and the interface is easy to use.&gamelows2228=Long loading times; terrible voice acting; lack of subtitles; etc.; etc.&bottomline2228=Man, this game sure is bad...&gameissue2228=September '95, p. 114&gameurl2228=http://www.pcgamer.com&gamepub2228=Abudoe Software Inc.&gamerating2228=37&gamecategory2228=Adventure&gamename2229=WWE Raw&gamehighs2229=&gamelows2229=&bottomline2229=&gameissue2229=February 2003, p. 75&gameurl2229=http://www.pcgamer.com&gamepub2229=THQ&gamerating2229=73&gamecategory2229=Sports Sim&gamename2230=WWF In Your House&gamehighs2230=Manages to be totally stupid and totally enjoyable; excellent network play.&gamelows2230=This game deserved better graphics than it got.&bottomline2230=Takes the dumbest phenomenon on cable television and makes it fun.&gameissue2230=April '97, p. 120&gameurl2230=http://www.pcgamer.com&gamepub2230=Acclaim&gamerating2230=79&gamecategory2230=Arcade&gamename2231=WWF Wrestlemania&gamehighs2231=Big characters, lots of moves, and nice control.&gamelows2231=Two-dimensional feel, and no new characters to face in tournament mode.&bottomline2231=Plenty of mat-slamming fun for the whole family.&gameissue2231=February '96, p. 135&gameurl2231=http://www.pcgamer.com&gamepub2231=Acclaim&gamerating2231=80&gamecategory2231=Arcade&gamename2232=WWII Fighters&gamehighs2232=Visually stunning graphics and effects; plenty of mission types, flexibility, and planes.&gamelows2232=Canned missions and campaigns; fairly soft flight models; long load times; a few bugs.&bottomline2232=The most accessible and visually sumptuous WWII game for the mid-range sim fan.&gameissue2232=March '99, p. 116&gameurl2232=http://www.pcgamer.com&gamepub2232=Jane's Combat Simulations&gamerating2232=84&gamecategory2232=Simulation&gamename2233=X: Beyond the Frontier&gamehighs2233=&gamelows2233=&bottomline2233=&gameissue2233=June '00, p.112 &gameurl2233=http://www.pcgamer.com&gamepub2233=Southpeak Interactive&gamerating2233=70&gamecategory2233=Simulation&gamename2234=X-COM&gamehighs2234=The gameplay is great. Custom characters, great storyline, and simple combat interface make it completely absorbing.&gamelows2234=Graphics and sound are simple fare. It's not for those who want to be wowed by imagery.&bottomline2234=Well worth buying--what it lacks in flash, it makes up for in playability.&gameissue2234=August '94, p. 76&gameurl2234=http://www.pcgamer.com&gamepub2234=MicroProse&gamerating2234=88&gamecategory2234=Strategy&gamename2235=X-COM: Apocalypse&gamehighs2235=A highly enjoyable strategy game. All the "first encounters" are as intriguing as ever.&gamelows2235=Amount of micromanagement borders on the absurd; takes practice to get controls down.&bottomline2235=X-COM fans will enjoy having another go at those menacing aliens.&gameissue2235=October '97, p. 202&gameurl2235=http://www.pcgamer.com&gamepub2235=MicroProse&gamerating2235=86&gamecategory2235=Strategy&gamename2236=X-Com Enforcer&gamehighs2236=Cool weapon effects; lots of levels; decent graphics; bonus levels are fun.&gamelows2236=Gaemplay turns monotonous; no in-level saving; annoying weapon-switching.&bottomline2236=If you can turn off your brain, Enforcer can be fun for 20-minute sessions.&gameissue2236=July '01, p. 73&gameurl2236=http://www.pcgamer.com&gamepub2236=Infogrames&gamerating2236=57&gamecategory2236=Action&gamename2237=X-COM Interceptor&gamehighs2237=Strong strategic element; decent space combat; nice alien ship models.&gamelows2237=Not enough mission variety. No way to skip dogfights.&bottomline2237=Not as engrossing strategically as teh other X-COM games and not as cutting edge as the current crop of space shooters.&gameissue2237=September '98, p. 148&gameurl2237=http://www.pcgamer.com&gamepub2237=MicroProse&gamerating2237=60&gamecategory2237=Action&gamename2238=X-COM: Terror from the Deep&gamehighs2238=It's almost a dead-ringer for last year's best strategy game.&gamelows2238=That's just about all it is--there's very little new here.&bottomline2238=If you're just dying for more X-COM, this is your game; but don't look for any major differences.&gameissue2238=July '95, p. 101&gameurl2238=http://www.pcgamer.com&gamepub2238=MicroProse Software Inc.&gamerating2238=82&gamecategory2238=Strategy&gamename2239=X-Men: Children of the Atom&gamehighs2239=Great-lookinng animation, ultra-enjoyable button-mashing madness.&gamelows2239=Runs in a bizarre resolution; a few joystick compatibility problems.&bottomline2239=Though it has its flaws, X-Men is a perfectly enjoyable adrenaline rush.&gameissue2239=September '97, p. 152&gameurl2239=http://www.pcgamer.com&gamepub2239=Acclaim&gamerating2239=78&gamecategory2239=Arcade&gamename2240=X-PLANE&gamehighs2240=&gamelows2240=&bottomline2240=This content-rich general-aviation sim is built for serious flight buffs.&gameissue2240=March '04, p. 68&gameurl2240=http://www.pcgamer.com&gamepub2240=Laminar Research&gamerating2240=77&gamecategory2240=Flight Simulation&gamename2241=X-Wing Alliance&gamehighs2241=Great story; impressive graphics; cinematic battles.&gamelows2241=Distracting sub-plot; unimpressive software-only mode; slow performance on some systems.&bottomline2241=The best Star Wars space combat game yet; a new high watermark for the genre.&gameissue2241=June '99, p. 118&gameurl2241=http://www.pcgamer.com&gamepub2241=LucasArts&gamerating2241=92&gamecategory2241=Action&gamename2242=X-Wing vs. TIE Fighter&gamehighs2242=Superior graphics, great multi-player action; well-designed cooperative missions.&gamelows2242=No 3D support; limited single player gaming; lack of dramatic story; unreliable Internet play.&bottomline2242=Primarily a multiplayer game, X v.s TIE is ahead of its time.&gameissue2242=July '97, p. 146&gameurl2242=http://www.pcgamer.com&gamepub2242=LucasArts&gamerating2242=87&gamecategory2242=Action&gamename2243=X2: THE THREAT&gamehighs2243=&gamelows2243=&bottomline2243=A threat worth facing, X2 is a demanding but rewarding space-age sandbox.&gameissue2243=March '04, p. 66&gameurl2243=http://www.pcgamer.com&gamepub2243=Enlight&gamerating2243=77&gamecategory2243=Space Simulation&gamename2244=X2 Wolverine's Revenge&gamehighs2244=Enjoyable action/adventure hybrid; good balance of action and stealth; fun boss fights.&gamelows2244=Sketchy camera and controls; steep system specs; gamepad almost a necessity.&bottomline2244=It's no Spider-Man, but Wolverine could have received a much worse treatment.&gameissue2244=July 2003, p. 90&gameurl2244=http://www.pcgamer.com&gamepub2244=Activision&gamerating2244=70&gamecategory2244=Action/Adventure&gamename2245=XCar: Experimental Racing&gamehighs2245=Customizable; smooth frame rate; inventive concept.&gamelows2245=Controls don't feel right; boring default cars; relentless AI.&bottomline2245=XCar is great for tinkerers and pit crew wannabes, but casual gearheads will find it all too much to handle.&gameissue2245=November '97, p. 210&gameurl2245=http://www.pcgamer.com&gamepub2245=Bethesda Softworks&gamerating2245=68&gamecategory2245=Simulation&gamename2246=XIII&gamehighs2246=&gamelows2246=&bottomline2246=The most stylish comic book-inspired spy shooter to come along sinceàever.&gameissue2246=February '04, p. 62&gameurl2246=http://www.pcgamer.com&gamepub2246=Ubisoft&gamerating2246=85&gamecategory2246=First-Person Shooter&gamename2247=Xtreme Air Racing&gamehighs2247=&gamelows2247=&bottomline2247=&gameissue2247=Holiday 2002, p. 110&gameurl2247=http://www.pcgamer.com&gamepub2247=Outerbound Games&gamerating2247=74&gamecategory2247=Flight Sim&gamename2248=Yoda Stories&gamehighs2248=Simple and solid gameplay; 15 deceptively large levels; bonus multimedia movie.&gamelows2248=The big head characters may be too cute for some. Graphics aren't great.&bottomline2248=Yoda Stories is a fun, addictive little game in the fine tradition of Star Wars titles.&gameissue2248=July '97, p. 161&gameurl2248=http://www.pcgamer.com&gamepub2248=LucasArts&gamerating2248=80&gamecategory2248=Adventure&gamename2249=Yoot Tower&gamehighs2249=It's got all the building-tinkering fun of SimTower.&gamelows2249=Antiquated graphics, aging gameplay, and influence of Japanese with much translations badly.&bottomline2249=This is the new SimTower? For lucky best game, get something else.&gameissue2249=July '99, p. 125&gameurl2249=http://www.pcgamer.com&gamepub2249=Sega of America&gamerating2249=56&gamecategory2249=Simulation&gamename2250=You Don't Know Jack&gamehighs2250=Clever trivia questions; clean, thoughtful design; hilarious categories.&gamelows2250=There's not much replay value.&bottomline2250=Triva buffs will really dig it, and will find themselves coming back to it again and again.&gameissue2250=March '96, p. 116&gameurl2250=http://www.pcgamer.com&gamepub2250=Berkeley Systems&gamerating2250=84&gamecategory2250=Trivia&gamename2251=You Don't Know Jack Movies&gamehighs2251=Great presentation, lots of humor and just darn tremendous fun to play.&gamelows2251=800 questions will eventually run out, relegating it to the back of the shelf.&bottomline2251=If you can round up one or two other movie buffs, this is a must-buy.&gameissue2251=July '97, p. 200&gameurl2251=http://www.pcgamer.com&gamepub2251=Berkeley Systems&gamerating2251=90&gamecategory2251=Trivia&gamename2252=You Don't Know Jack Offline&gamehighs2252=Our beloved host is in fine form, new question modes.&gamelows2252=Well, you can't play this online; not as polished as earlier games and compilation packs.&bottomline2252=If logging on to the BeZerk Network is too much trouble, this is your game.&gameissue2252=October '99, p. 179&gameurl2252=http://www.pcgamer.com&gamepub2252=Berkeley Systems&gamerating2252=80&gamecategory2252=Puzzle&gamename2253=You Don't Know Jack TV&gamehighs2253=In-depth TV trivia; great TV-themed animations, graphics and sound; difficulty level is a bit higher than other Jacks, but that's good.&gamelows2253=Some questions are pretty obscure.&bottomline2253=A must-have game for TV trivia buffs.&gameissue2253=February '98, p. 159&gameurl2253=http://www.pcgamer.com&gamepub2253=Sierra&gamerating2253=87&gamecategory2253=Trivia&gamename2254=You Don't Know Jack Volume 3&gamehighs2254=Tons of questions; great humor; plenty of variety in types and difficulty of questions.&gamelows2254=More of the same; this isn't significantly different from the original Jack or Volume 2.&bottomline2254=If you don't have any of the previous Jacks, get your hands on Jack 3. It's a blast.&gameissue2254=February '98, p. 159&gameurl2254=http://www.pcgamer.com&gamepub2254=Sierra&gamerating2254=80&gamecategory2254=Trivia&gamename2255=YOU DON'T KNOW RICHARD&gamehighs2255=&gamelows2255=&bottomline2255=Read a book if you want to learn Active Listening. Otherwise, watch Porky's.&gameissue2255=September '03, p. 82&gameurl2255=http://www.pcgamer.com&gamepub2255=Not Our Productions&gamerating2255=42&gamecategory2255=Interactive Movie&gamename2256=YU-GI-OH! POWER OF CHAOS&gamehighs2256=&gamelows2256=&bottomline2256=&gameissue2256=April '04, p. 83&gameurl2256=http://www.pcgamer.com&gamepub2256=Konami&gamerating2256=51&gamecategory2256=Strategy&gamename2257=Z&gamehighs2257=Looks great, and has plenty of originality to breathe some life into the genre.&gamelows2257=Movement is sometimes annoyingly slow; ultimately limiting campaign structure.&bottomline2257=A welcome addition to the genre which offers plenty to intrigue real-time wargamers and action freaks alike.&gameissue2257=October '96, p. 144&gameurl2257=http://www.pcgamer.com&gamepub2257=Virgin Interactive&gamerating2257=90&gamecategory2257=Strategy&gamename2258=Z: Steel Soldiers&gamehighs2258=&gamelows2258=&bottomline2258=&gameissue2258=August '01, p. 65&gameurl2258=http://www.pcgamer.com&gamepub2258=EON Digital&gamerating2258=66&gamecategory2258=RTS&gamename2259=Zapitalism&gamehighs2259=Highly original and creative game world; E-Mail Internet play.&gamelows2259=Too many random factors and a lack of detail derail the economic gameplay.&bottomline2259=Although amusing, it lacks the depth and sophistication of other business sims.&gameissue2259=September '96, p. 112&gameurl2259=http://www.pcgamer.com&gamepub2259=LavaMind&gamerating2259=60&gamecategory2259=Simulation&gamename2260=Zapper&gamehighs2260=&gamelows2260=&bottomline2260=&gameissue2260=March 2003, p. 106&gameurl2260=http://www.pcgamer.com&gamepub2260=Infogrames&gamerating2260=60&gamecategory2260=Arcade&gamename2261=Zeddas: Servants of Sheol&gamehighs2261=Some genuinely weird and unusual visual elements.&gamelows2261=A tired Myst rip-off with a dash of lame bloodshed to goose the action.&bottomline2261=Some intriguing elements are undermined by familiarity and lame gameplay.&gameissue2261=July '96, p. 86&gameurl2261=http://www.pcgamer.com&gamepub2261=Synergy Interactive&gamerating2261=58&gamecategory2261=Adventure&gamename2262=Zephyr&gamehighs2262=Zephyr's sound effects and music are good.&gamelows2262=Cluttered graphics, poor documentation, and a slight case of vaporware.&bottomline2262=If Zephyr is any indication, New World should stay away from action games and stick to publishing good strategy and RPGs.&gameissue2262=March '95, p. 109&gameurl2262=http://www.pcgamer.com&gamepub2262=New World Computing&gamerating2262=48&gamecategory2262=Action&gamename2263=Zeppelin&gamehighs2263=Good concept; nice graphics; smooth gameplay.&gamelows2263=Once you've played through WWI, you've seen and done all there is.&bottomline2263=This coulda been a contender, if the idea was developed to the fullest; a paradigm of failed design.&gameissue2263=April '95, p. 95&gameurl2263=http://www.pcgamer.com&gamepub2263=MicroProse&gamerating2263=57&gamecategory2263=Strategy&gamename2264=Zeus: Master of Olympus&gamehighs2264=Less linear and more accessible than other series releases; well- intergrated resource management.&gamelows2264=Unforgiving and too random; miserable combat system; diplomacy is negligible.&bottomline2264=More ambitious than its predecessors, but ultimately less balanced.&gameissue2264=January '01, p. 148&gameurl2264=http://www.pcgamer.com&gamepub2264=Sierra&gamerating2264=68&gamecategory2264=Strategy&gamename2265=Zig-Zag&gamehighs2265=A classy brain-teaser that will challenge even the most experienced word-game maven.&gamelows2265=The quest variants didn't turn me on, although others will surely respond differently.&bottomline2265=A crossword puzzle with attitude--if you play one game and like it, you'll be hooked.&gameissue2265=August '95, p. 85&gameurl2265=http://www.pcgamer.com&gamepub2265=Quantum Quality Productions&gamerating2265=85&gamecategory2265=Puzzle&gamename2266=Zone Raiders&gamehighs2266=Excellent concept with fast and nimble vehicle physics.&gamelows2266=Occasional graphics glitches. No modem play.&bottomline2266=Fun, fun, fun 'til your daddy takes the T-Bird away.&gameissue2266=April '96, p. 130&gameurl2266=http://www.pcgamer.com&gamepub2266=Virgin&gamerating2266=89&gamecategory2266=Action&gamename2267=Zoo Tycoon&gamehighs2267=Cute, colorful graphics; chirpy soundtrack; as inoffensive as Katie Couric.
&gamelows2267=No real creative options; gameplay is routine instruction-following.
&bottomline2267=An utterly ordinary tycoon game thatÆll please only the most casual PC gamers.&gameissue2267=January '02, p. 76&gameurl2267=http://www.pcgamer.com&gamepub2267=Microsoft&gamerating2267=48&gamecategory2267=Strategy &gamename2268=Zoo Tycoon: Dinosaur Digs&gamehighs2268=&gamelows2268=&bottomline2268=&gameissue2268=September 2002, p. 88&gameurl2268=http://www.pcgamer.com&gamepub2268=Microsoft &gamerating2268=56&gamecategory2268=Simulation &gamename2269=Zork Grand Inquisitor&gamehighs2269=Visually stunning; lots of Zork humor; challenging puzzles; lots of gameplay.&gamelows2269=Not all the puzzles make sense; not a huge technological improvement over Nemesis.&bottomline2269=It's funny, it's fun, and anyone familiar with the Zork world will have a blast.&gameissue2269=May '98, p. 115&gameurl2269=http://www.pcgamer.com&gamepub2269=Activision&gamerating2269=88&gamecategory2269=Adventure&gamename2270=Zork Nemesis&gamehighs2270=Beautiful graphics, Z-vision 360-degree rotation, and puzzles that actually make sense in the context of the story.&gamelows2270=There's little replay value, once you're finished, that's it. Some clues are hard to find.&bottomline2270=It's pretty, it's spooky, and it's immensely entertaining.&gameissue2270=July '96, p. 94&gameurl2270=http://www.pcgamer.com&gamepub2270=Activision Inc.&gamerating2270=89&gamecategory2270=Adventure&gamename2271=Zorro&gamehighs2271=The full-motion video clips are pretty well done.&gamelows2271=Poor control; boring graphics; and an ample supply of cheesy music.&bottomline2271=You don't need this kind of frustration in a simple platform puzzler.&gameissue2271=June '95, p. 99&gameurl2271=http://www.pcgamer.com&gamepub2271=Intracorp&gamerating2271=57&gamecategory2271=Action&gamename2272=ZuluWar!&gamehighs2272=The campaign games are fascinating and challenging.&gamelows2272=The smaller scenarios would work much better as tactical simulations.&bottomline2272=If you loved the movies Zulu! and Zulu Dawn, you must have this game.&gameissue2272=November '96, p. 271&gameurl2272=http://www.pcgamer.com&gamepub2272=HPS Simulations&gamerating2272=83&gamecategory2272=Wargame&