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569.txt
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2004-08-09
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549b
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9 lines
The new Total WarΓäó engine has been developed over four years at the Creative Assembly Head Offices in
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Sussex, England. Featuring vertex and pixel shader support, weighted-mesh character models with complex
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hierarchical skeletons, all-new, action-based particle systems and a city rendering system capable of displaying
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cities of the ancient world at approximate real-size, the engine in Rome: Total WarΓäó is cutting-edge technology
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in every way.