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291.txt
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2004-08-09
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401b
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7 lines
Mike Simpson: ΓÇ£We didnΓÇÖt want to restrict the visual splendour of thousands of highly detailed fully 3D
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polygonal motion-captured troops to just the owners of high-end machines - so we spent a lot of time and
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resources on R&D to make sure that battles of this size would run at decent frame rates even on low end
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systems."