home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
GameStar Special 2004 August
/
GSSH0804.iso
/
Geschicklichkeit
/
RocksnDiamonds
/
rocksndiamonds.exe
/
rocksndiamonds-3.1.0
/
src
/
tape.c
< prev
next >
Wrap
C/C++ Source or Header
|
2004-06-06
|
40KB
|
1,585 lines
/***********************************************************
* Rocks'n'Diamonds -- McDuffin Strikes Back! *
*----------------------------------------------------------*
* (c) 1995-2002 Artsoft Entertainment *
* Holger Schemel *
* Detmolder Strasse 189 *
* 33604 Bielefeld *
* Germany *
* e-mail: info@artsoft.org *
*----------------------------------------------------------*
* tape.c *
***********************************************************/
#include "libgame/libgame.h"
#include "tape.h"
#include "init.h"
#include "game.h"
#include "tools.h"
#include "files.h"
#include "network.h"
#include "cartoons.h"
/* tape button identifiers */
#define TAPE_CTRL_ID_EJECT 0
#define TAPE_CTRL_ID_EXTRA 1
#define TAPE_CTRL_ID_STOP 2
#define TAPE_CTRL_ID_PAUSE 3
#define TAPE_CTRL_ID_RECORD 4
#define TAPE_CTRL_ID_PLAY 5
#define NUM_TAPE_BUTTONS 6
/* values for tape handling */
#define TAPE_PAUSE_SECONDS_BEFORE_DEATH 5
/* forward declaration for internal use */
static void HandleTapeButtons(struct GadgetInfo *);
static void TapeStopWarpForward();
static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
/* ========================================================================= */
/* video tape definitions */
/* ========================================================================= */
/* some positions in the video tape control window */
#define VIDEO_DATE_LABEL_XPOS (VIDEO_DISPLAY1_XPOS)
#define VIDEO_DATE_LABEL_YPOS (VIDEO_DISPLAY1_YPOS)
#define VIDEO_DATE_LABEL_XSIZE (VIDEO_DISPLAY_XSIZE)
#define VIDEO_DATE_LABEL_YSIZE (VIDEO_DISPLAY_YSIZE)
#define VIDEO_DATE_XPOS (VIDEO_DISPLAY1_XPOS + 2)
#define VIDEO_DATE_YPOS (VIDEO_DISPLAY1_YPOS + 14)
#define VIDEO_DATE_XSIZE (VIDEO_DISPLAY_XSIZE)
#define VIDEO_DATE_YSIZE 16
#define VIDEO_REC_LABEL_XPOS (VIDEO_DISPLAY2_XPOS)
#define VIDEO_REC_LABEL_YPOS (VIDEO_DISPLAY2_YPOS)
#define VIDEO_REC_LABEL_XSIZE 20
#define VIDEO_REC_LABEL_YSIZE 12
#define VIDEO_REC_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS + 20)
#define VIDEO_REC_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS)
#define VIDEO_REC_SYMBOL_XSIZE 16
#define VIDEO_REC_SYMBOL_YSIZE 16
#define VIDEO_PLAY_LABEL_XPOS (VIDEO_DISPLAY2_XPOS + 65)
#define VIDEO_PLAY_LABEL_YPOS (VIDEO_DISPLAY2_YPOS)
#define VIDEO_PLAY_LABEL_XSIZE 22
#define VIDEO_PLAY_LABEL_YSIZE 12
#define VIDEO_PLAY_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS + 52)
#define VIDEO_PLAY_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS)
#define VIDEO_PLAY_SYMBOL_XSIZE 11
#define VIDEO_PLAY_SYMBOL_YSIZE 13
#define VIDEO_PAUSE_LABEL_XPOS (VIDEO_DISPLAY2_XPOS)
#define VIDEO_PAUSE_LABEL_YPOS (VIDEO_DISPLAY2_YPOS + 20)
#define VIDEO_PAUSE_LABEL_XSIZE 35
#define VIDEO_PAUSE_LABEL_YSIZE 8
#define VIDEO_PAUSE_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS + 35)
#define VIDEO_PAUSE_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS)
#define VIDEO_PAUSE_SYMBOL_XSIZE 17
#define VIDEO_PAUSE_SYMBOL_YSIZE 13
#define VIDEO_TIME_XPOS (VIDEO_DISPLAY2_XPOS + 39)
#define VIDEO_TIME_YPOS (VIDEO_DISPLAY2_YPOS + 14)
#define VIDEO_TIME_XSIZE 50
#define VIDEO_TIME_YSIZE 16
/* some default values for tape labels and symbols */
#define VIDEO_LABEL_XPOS 5
#define VIDEO_LABEL_YPOS 42
#define VIDEO_LABEL_XSIZE 40
#define VIDEO_LABEL_YSIZE 28
#define VIDEO_SYMBOL_XPOS 39
#define VIDEO_SYMBOL_YPOS 42
#define VIDEO_SYMBOL_XSIZE 56
#define VIDEO_SYMBOL_YSIZE 13
/* values for certain tape labels and symbols */
#define VIDEO_FFWD_LABEL_XPOS VIDEO_LABEL_XPOS
#define VIDEO_FFWD_LABEL_YPOS 193
#define VIDEO_FFWD_LABEL_XSIZE VIDEO_LABEL_XSIZE
#define VIDEO_FFWD_LABEL_YSIZE VIDEO_LABEL_YSIZE
#define VIDEO_FFWD_SYMBOL_XPOS VIDEO_SYMBOL_XPOS
#define VIDEO_FFWD_SYMBOL_YPOS 193
#define VIDEO_FFWD_SYMBOL_XSIZE 27
#define VIDEO_FFWD_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE
#define VIDEO_PBEND_LABEL_XPOS VIDEO_LABEL_XPOS
#define VIDEO_PBEND_LABEL_YPOS 221
#define VIDEO_PBEND_LABEL_XSIZE VIDEO_LABEL_XSIZE
#define VIDEO_PBEND_LABEL_YSIZE VIDEO_LABEL_YSIZE
#define VIDEO_PBEND_SYMBOL_XPOS VIDEO_SYMBOL_XPOS
#define VIDEO_PBEND_SYMBOL_YPOS 221
#define VIDEO_PBEND_SYMBOL_XSIZE 27
#define VIDEO_PBEND_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE
#define VIDEO_WARP_LABEL_XPOS VIDEO_LABEL_XPOS
#define VIDEO_WARP_LABEL_YPOS 165
#define VIDEO_WARP_LABEL_XSIZE VIDEO_LABEL_XSIZE
#define VIDEO_WARP_LABEL_YSIZE VIDEO_LABEL_YSIZE
#define VIDEO_WARP_SYMBOL_XPOS VIDEO_SYMBOL_XPOS
#define VIDEO_WARP_SYMBOL_YPOS 165
#define VIDEO_WARP_SYMBOL_XSIZE 27
#define VIDEO_WARP_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE
#define VIDEO_WARP2_SYMBOL_XPOS VIDEO_SYMBOL_XPOS
#define VIDEO_WARP2_SYMBOL_YPOS 152
#define VIDEO_WARP2_SYMBOL_XSIZE 27
#define VIDEO_WARP2_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE
#define VIDEO_1STEP_SYMBOL_XPOS (VIDEO_SYMBOL_XPOS + 18)
#define VIDEO_1STEP_SYMBOL_YPOS 139
#define VIDEO_1STEP_SYMBOL_XSIZE (VIDEO_SYMBOL_XSIZE - 18)
#define VIDEO_1STEP_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE
#define PG_X3(x) (DOOR_GFX_PAGEX3 + (x))
#define PG_X4(x) (DOOR_GFX_PAGEX4 + (x))
#define PG_X5(x) (DOOR_GFX_PAGEX5 + (x))
#define PG_X6(x) (DOOR_GFX_PAGEX6 + (x))
#define PG_Y1(y) (DOOR_GFX_PAGEY1 + (y))
#define PG_Y2(y) (DOOR_GFX_PAGEY2 + (y))
#define VIDEO_INFO_OFF (VIDEO_STATE_DATE_OFF | \
VIDEO_STATE_TIME_OFF)
#define VIDEO_STATE_OFF (VIDEO_STATE_PLAY_OFF | \
VIDEO_STATE_REC_OFF | \
VIDEO_STATE_PAUSE_OFF | \
VIDEO_STATE_FFWD_OFF | \
VIDEO_STATE_PBEND_OFF | \
VIDEO_STATE_1STEP_OFF)
#define VIDEO_PRESS_OFF (VIDEO_PRESS_PLAY_OFF | \
VIDEO_PRESS_REC_OFF | \
VIDEO_PRESS_PAUSE_OFF | \
VIDEO_PRESS_STOP_OFF | \
VIDEO_PRESS_EJECT_OFF)
#define VIDEO_ALL_OFF (VIDEO_INFO_OFF | \
VIDEO_STATE_OFF | \
VIDEO_PRESS_OFF)
#define VIDEO_INFO_ON (VIDEO_STATE_DATE_ON | \
VIDEO_STATE_TIME_ON)
#define VIDEO_STATE_ON (VIDEO_STATE_PLAY_ON | \
VIDEO_STATE_REC_ON | \
VIDEO_STATE_PAUSE_ON | \
VIDEO_STATE_FFWD_ON | \
VIDEO_STATE_PBEND_ON | \
VIDEO_STATE_1STEP_ON)
#define VIDEO_PRESS_ON (VIDEO_PRESS_PLAY_ON | \
VIDEO_PRESS_REC_ON | \
VIDEO_PRESS_PAUSE_ON | \
VIDEO_PRESS_STOP_ON | \
VIDEO_PRESS_EJECT_ON)
#define VIDEO_ALL_ON (VIDEO_INFO_ON | \
VIDEO_STATE_ON | \
VIDEO_PRESS_ON)
#define VIDEO_INFO (VIDEO_INFO_ON | VIDEO_INFO_OFF)
#define VIDEO_STATE (VIDEO_STATE_ON | VIDEO_STATE_OFF)
#define VIDEO_PRESS (VIDEO_PRESS_ON | VIDEO_PRESS_OFF)
#define VIDEO_ALL (VIDEO_ALL_ON | VIDEO_ALL_OFF)
#define NUM_TAPE_FUNCTIONS 10
#define NUM_TAPE_FUNCTION_PARTS 2
#define NUM_TAPE_FUNCTION_STATES 2
/* ========================================================================= */
/* video display functions */
/* ========================================================================= */
void DrawVideoDisplay(unsigned long state, unsigned long value)
{
int i, j, k;
static char *monatsname[12] =
{
"JAN", "FEB", "MAR", "APR", "MAY", "JUN",
"JUL", "AUG", "SEP", "OCT", "NOV", "DEC"
};
static struct
{
int gd_x1, gd_y1;
int gd_x2, gd_y2;
int x, y;
int width, height;
}
video_pos[NUM_TAPE_FUNCTIONS][NUM_TAPE_FUNCTION_PARTS] =
{
{
{
PG_X4(VIDEO_PLAY_LABEL_XPOS), PG_Y2(VIDEO_PLAY_LABEL_YPOS),
PG_X3(VIDEO_PLAY_LABEL_XPOS), PG_Y2(VIDEO_PLAY_LABEL_YPOS),
VIDEO_PLAY_LABEL_XPOS, VIDEO_PLAY_LABEL_YPOS,
VIDEO_PLAY_LABEL_XSIZE, VIDEO_PLAY_LABEL_YSIZE
},
{
PG_X4(VIDEO_PLAY_SYMBOL_XPOS), PG_Y2(VIDEO_PLAY_SYMBOL_YPOS),
PG_X3(VIDEO_PLAY_SYMBOL_XPOS), PG_Y2(VIDEO_PLAY_SYMBOL_YPOS),
VIDEO_PLAY_SYMBOL_XPOS, VIDEO_PLAY_SYMBOL_YPOS,
VIDEO_PLAY_SYMBOL_XSIZE, VIDEO_PLAY_SYMBOL_YSIZE
}
},
{
{
PG_X4(VIDEO_REC_LABEL_XPOS), PG_Y2(VIDEO_REC_LABEL_YPOS),
PG_X3(VIDEO_REC_LABEL_XPOS), PG_Y2(VIDEO_REC_LABEL_YPOS),
VIDEO_REC_LABEL_XPOS, VIDEO_REC_LABEL_YPOS,
VIDEO_REC_LABEL_XSIZE, VIDEO_REC_LABEL_YSIZE
},
{
PG_X4(VIDEO_REC_SYMBOL_XPOS), PG_Y2(VIDEO_REC_SYMBOL_YPOS),
PG_X3(VIDEO_REC_SYMBOL_XPOS), PG_Y2(VIDEO_REC_SYMBOL_YPOS),
VIDEO_REC_SYMBOL_XPOS, VIDEO_REC_SYMBOL_YPOS,
VIDEO_REC_SYMBOL_XSIZE, VIDEO_REC_SYMBOL_YSIZE
}
},
{
{
PG_X4(VIDEO_PAUSE_LABEL_XPOS), PG_Y2(VIDEO_PAUSE_LABEL_YPOS),
PG_X3(VIDEO_PAUSE_LABEL_XPOS), PG_Y2(VIDEO_PAUSE_LABEL_YPOS),
VIDEO_PAUSE_LABEL_XPOS, VIDEO_PAUSE_LABEL_YPOS,
VIDEO_PAUSE_LABEL_XSIZE, VIDEO_PAUSE_LABEL_YSIZE
},
{
PG_X4(VIDEO_PAUSE_SYMBOL_XPOS), PG_Y2(VIDEO_PAUSE_SYMBOL_YPOS),
PG_X3(VIDEO_PAUSE_SYMBOL_XPOS), PG_Y2(VIDEO_PAUSE_SYMBOL_YPOS),
VIDEO_PAUSE_SYMBOL_XPOS, VIDEO_PAUSE_SYMBOL_YPOS,
VIDEO_PAUSE_SYMBOL_XSIZE, VIDEO_PAUSE_SYMBOL_YSIZE
}
},
{
{
PG_X4(VIDEO_DATE_LABEL_XPOS), PG_Y2(VIDEO_DATE_LABEL_YPOS),
PG_X3(VIDEO_DATE_LABEL_XPOS), PG_Y2(VIDEO_DATE_LABEL_YPOS),
VIDEO_DATE_LABEL_XPOS, VIDEO_DATE_LABEL_YPOS,
VIDEO_DATE_LABEL_XSIZE, VIDEO_DATE_LABEL_YSIZE
},
{
PG_X4(VIDEO_DATE_XPOS), PG_Y2(VIDEO_DATE_YPOS),
PG_X3(VIDEO_DATE_XPOS), PG_Y2(VIDEO_DATE_YPOS),
VIDEO_DATE_XPOS, VIDEO_DATE_YPOS,
VIDEO_DATE_XSIZE, VIDEO_DATE_YSIZE
}
},
{
{
-1, -1,
-1, -1,
-1, -1,
-1, -1
},
{
PG_X4(VIDEO_TIME_XPOS), PG_Y2(VIDEO_TIME_YPOS),
PG_X3(VIDEO_TIME_XPOS), PG_Y2(VIDEO_TIME_YPOS),
VIDEO_TIME_XPOS, VIDEO_TIME_YPOS,
VIDEO_TIME_XSIZE, VIDEO_TIME_YSIZE
}
},
{
{
PG_X6(VIDEO_FFWD_LABEL_XPOS), PG_Y1(VIDEO_FFWD_LABEL_YPOS),
PG_X3(VIDEO_LABEL_XPOS), PG_Y2(VIDEO_LABEL_YPOS),
VIDEO_LABEL_XPOS, VIDEO_LABEL_YPOS,
VIDEO_LABEL_XSIZE, VIDEO_LABEL_YSIZE
},
{
PG_X6(VIDEO_FFWD_SYMBOL_XPOS), PG_Y1(VIDEO_FFWD_SYMBOL_YPOS),
PG_X3(VIDEO_FFWD_SYMBOL_XPOS), PG_Y2(VIDEO_SYMBOL_YPOS),
VIDEO_SYMBOL_XPOS, VIDEO_SYMBOL_YPOS,
VIDEO_FFWD_SYMBOL_XSIZE, VIDEO_FFWD_SYMBOL_YSIZE
}
},
{
{
PG_X6(VIDEO_PBEND_LABEL_XPOS), PG_Y1(VIDEO_PBEND_LABEL_YPOS),
PG_X3(VIDEO_LABEL_XPOS), PG_Y2(VIDEO_LABEL_YPOS),
VIDEO_LABEL_XPOS, VIDEO_LABEL_YPOS,
VIDEO_LABEL_XSIZE, VIDEO_LABEL_YSIZE
},
{
PG_X6(VIDEO_PBEND_SYMBOL_XPOS), PG_Y1(VIDEO_PBEND_SYMBOL_YPOS),
PG_X3(VIDEO_PBEND_SYMBOL_XPOS), PG_Y2(VIDEO_SYMBOL_YPOS),
VIDEO_SYMBOL_XPOS, VIDEO_SYMBOL_YPOS,
VIDEO_PBEND_SYMBOL_XSIZE, VIDEO_PBEND_SYMBOL_YSIZE
}
},
{
{
PG_X6(VIDEO_WARP_LABEL_XPOS), PG_Y1(VIDEO_WARP_LABEL_YPOS),
PG_X3(VIDEO_LABEL_XPOS), PG_Y2(VIDEO_LABEL_YPOS),
VIDEO_LABEL_XPOS, VIDEO_LABEL_YPOS,
VIDEO_LABEL_XSIZE, VIDEO_LABEL_YSIZE
},
{
PG_X6(VIDEO_WARP_SYMBOL_XPOS), PG_Y1(VIDEO_WARP_SYMBOL_YPOS),
PG_X3(VIDEO_WARP_SYMBOL_XPOS), PG_Y2(VIDEO_SYMBOL_YPOS),
VIDEO_SYMBOL_XPOS, VIDEO_SYMBOL_YPOS,
VIDEO_WARP_SYMBOL_XSIZE, VIDEO_WARP_SYMBOL_YSIZE
}
},
{
{
-1, -1,
-1, -1,
-1, -1,
-1, -1
},
{
PG_X6(VIDEO_WARP2_SYMBOL_XPOS), PG_Y1(VIDEO_WARP2_SYMBOL_YPOS),
PG_X3(VIDEO_WARP2_SYMBOL_XPOS), PG_Y2(VIDEO_SYMBOL_YPOS),
VIDEO_SYMBOL_XPOS, VIDEO_SYMBOL_YPOS,
VIDEO_WARP2_SYMBOL_XSIZE, VIDEO_WARP2_SYMBOL_YSIZE
}
},
{
{
-1, -1,
-1, -1,
-1, -1,
-1, -1
},
{
PG_X6(VIDEO_1STEP_SYMBOL_XPOS), PG_Y1(VIDEO_1STEP_SYMBOL_YPOS),
PG_X3(VIDEO_1STEP_SYMBOL_XPOS), PG_Y2(VIDEO_SYMBOL_YPOS),
VIDEO_1STEP_SYMBOL_XPOS, VIDEO_SYMBOL_YPOS,
VIDEO_1STEP_SYMBOL_XSIZE, VIDEO_1STEP_SYMBOL_YSIZE
}
},
};
#if 0
if (state & VIDEO_STATE_FFWD_OFF)
{
#if 1
int cx = DOOR_GFX_PAGEX3, cy = DOOR_GFX_PAGEY2;
if (value != VIDEO_DISPLAY_SYMBOL_ONLY)
BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
cx + VIDEO_LABEL_XPOS,
cy + VIDEO_LABEL_YPOS,
VIDEO_LABEL_XSIZE,
VIDEO_LABEL_YSIZE,
VX + VIDEO_LABEL_XPOS,
VY + VIDEO_LABEL_YPOS);
cx = DOOR_GFX_PAGEX3;
cy = DOOR_GFX_PAGEY2;
if (value != VIDEO_DISPLAY_LABEL_ONLY)
BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
cx + VIDEO_FFWD_SYMBOL_XPOS,
cy + VIDEO_SYMBOL_YPOS,
VIDEO_FFWD_SYMBOL_XSIZE,
VIDEO_FFWD_SYMBOL_YSIZE,
VX + VIDEO_SYMBOL_XPOS,
VY + VIDEO_SYMBOL_YPOS);
#else
int cx = DOOR_GFX_PAGEX3, cy = DOOR_GFX_PAGEY2;
BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
cx + VIDEO_PLAY_SYMBOL_XPOS - 9,
cy + VIDEO_PLAY_SYMBOL_YPOS,
VIDEO_PLAY_SYMBOL_XSIZE - 2,
VIDEO_PLAY_SYMBOL_YSIZE,
VX + VIDEO_PLAY_SYMBOL_XPOS - 9,
VY + VIDEO_PLAY_SYMBOL_YPOS);
#endif
}
#endif
#if 0
if (state & VIDEO_STATE_PBEND_OFF)
{
#if 1
int cx = DOOR_GFX_PAGEX3, cy = DOOR_GFX_PAGEY2;
if (value != VIDEO_DISPLAY_SYMBOL_ONLY)
BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
cx + VIDEO_LABEL_XPOS,
cy + VIDEO_LABEL_YPOS,
VIDEO_LABEL_XSIZE,
VIDEO_LABEL_YSIZE,
VX + VIDEO_LABEL_XPOS,
VY + VIDEO_LABEL_YPOS);
cx = DOOR_GFX_PAGEX3;
cy = DOOR_GFX_PAGEY2;
if (value != VIDEO_DISPLAY_LABEL_ONLY)
BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
cx + VIDEO_PBEND_SYMBOL_XPOS,
cy + VIDEO_SYMBOL_YPOS,
VIDEO_PBEND_SYMBOL_XSIZE,
VIDEO_PBEND_SYMBOL_YSIZE,
VX + VIDEO_PBEND_SYMBOL_XPOS,
VY + VIDEO_SYMBOL_YPOS);
#else
int cx = DOOR_GFX_PAGEX3, cy = DOOR_GFX_PAGEY2;
BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
cx + VIDEO_REC_LABEL_XPOS,
cy + VIDEO_REC_LABEL_YPOS,
VIDEO_PBEND_LABEL_XSIZE,
VIDEO_PBEND_LABEL_YSIZE,
VX + VIDEO_REC_LABEL_XPOS,
VY + VIDEO_REC_LABEL_YPOS);
#endif
}
#endif
#if 0
if (state & VIDEO_STATE_1STEP_OFF)
{
int cx = DOOR_GFX_PAGEX3, cy = DOOR_GFX_PAGEY2;
if (value != VIDEO_DISPLAY_LABEL_ONLY)
BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
cx + VIDEO_1STEP_SYMBOL_XPOS,
cy + VIDEO_SYMBOL_YPOS,
VIDEO_1STEP_SYMBOL_XSIZE,
VIDEO_1STEP_SYMBOL_YSIZE,
VX + VIDEO_1STEP_SYMBOL_XPOS,
VY + VIDEO_SYMBOL_YPOS);
}
#endif
for (k = 0; k < NUM_TAPE_FUNCTION_STATES; k++) /* on or off states */
{
for (i = 0; i < NUM_TAPE_FUNCTIONS; i++) /* record, play, ... */
{
for (j = 0; j < NUM_TAPE_FUNCTION_PARTS; j++) /* label or symbol */
{
if (state & (1 << (i * 2 + k)))
{
int gd_x, gd_y;
int skip_value =
(j == 0 ? VIDEO_DISPLAY_SYMBOL_ONLY : VIDEO_DISPLAY_LABEL_ONLY);
if (k == 1) /* on */
{
gd_x = video_pos[i][j].gd_x1;
gd_y = video_pos[i][j].gd_y1;
}
else /* off */
{
gd_x = video_pos[i][j].gd_x2;
gd_y = video_pos[i][j].gd_y2;
}
if (video_pos[i][j].x != -1 && value != skip_value)
BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
gd_x, gd_y,
video_pos[i][j].width,
video_pos[i][j].height,
VX + video_pos[i][j].x,
VY + video_pos[i][j].y);
}
}
}
}
#if 0
if (state & VIDEO_STATE_FFWD_ON)
{
#if 1
int cx = DOOR_GFX_PAGEX6, cy = DOOR_GFX_PAGEY1;
if (value != VIDEO_DISPLAY_SYMBOL_ONLY)
BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
cx + VIDEO_FFWD_LABEL_XPOS,
cy + VIDEO_FFWD_LABEL_YPOS,
VIDEO_LABEL_XSIZE,
VIDEO_LABEL_YSIZE,
VX + VIDEO_LABEL_XPOS,
VY + VIDEO_LABEL_YPOS);
cx = DOOR_GFX_PAGEX6;
cy = DOOR_GFX_PAGEY1;
if (value != VIDEO_DISPLAY_LABEL_ONLY)
BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
cx + VIDEO_FFWD_SYMBOL_XPOS,
cy + VIDEO_FFWD_SYMBOL_YPOS,
VIDEO_FFWD_SYMBOL_XSIZE,
VIDEO_FFWD_SYMBOL_YSIZE,
VX + VIDEO_SYMBOL_XPOS,
VY + VIDEO_SYMBOL_YPOS);
#else
int cx = DOOR_GFX_PAGEX4, cy = DOOR_GFX_PAGEY2;
BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
cx + VIDEO_PLAY_SYMBOL_XPOS,
cy + VIDEO_PLAY_SYMBOL_YPOS,
VIDEO_PLAY_SYMBOL_XSIZE - 2,
VIDEO_PLAY_SYMBOL_YSIZE,
VX + VIDEO_PLAY_SYMBOL_XPOS - 9,
VY + VIDEO_PLAY_SYMBOL_YPOS);
#endif
}
#endif
#if 0
if (state & VIDEO_STATE_PBEND_ON)
{
#if 1
int cx = DOOR_GFX_PAGEX6, cy = DOOR_GFX_PAGEY1;
if (value != VIDEO_DISPLAY_SYMBOL_ONLY)
BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
cx + VIDEO_PBEND_LABEL_XPOS,
cy + VIDEO_PBEND_LABEL_YPOS,
VIDEO_LABEL_XSIZE,
VIDEO_LABEL_YSIZE,
VX + VIDEO_LABEL_XPOS,
VY + VIDEO_LABEL_YPOS);
cx = DOOR_GFX_PAGEX6;
cy = DOOR_GFX_PAGEY1;
if (value != VIDEO_DISPLAY_LABEL_ONLY)
BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
cx + VIDEO_PBEND_SYMBOL_XPOS,
cy + VIDEO_PBEND_SYMBOL_YPOS,
VIDEO_PBEND_SYMBOL_XSIZE,
VIDEO_PBEND_SYMBOL_YSIZE,
VX + VIDEO_SYMBOL_XPOS,
VY + VIDEO_SYMBOL_YPOS);
#else
int cx = DOOR_GFX_PAGEX6, cy = DOOR_GFX_PAGEY1;
BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
cx + VIDEO_PBEND_LABEL_XPOS,
cy + VIDEO_PBEND_LABEL_YPOS,
VIDEO_PBEND_LABEL_XSIZE,
VIDEO_PBEND_LABEL_YSIZE,
VX + VIDEO_REC_LABEL_XPOS,
VY + VIDEO_REC_LABEL_YPOS);
#endif
}
#endif
#if 0
if (state & VIDEO_STATE_1STEP_ON)
{
int cx = DOOR_GFX_PAGEX6, cy = DOOR_GFX_PAGEY1;
if (value != VIDEO_DISPLAY_LABEL_ONLY)
BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
cx + VIDEO_1STEP_SYMBOL_XPOS,
cy + VIDEO_1STEP_SYMBOL_YPOS,
VIDEO_1STEP_SYMBOL_XSIZE,
VIDEO_1STEP_SYMBOL_YSIZE,
VX + VIDEO_1STEP_SYMBOL_XPOS,
VY + VIDEO_SYMBOL_YPOS);
}
#endif
if (state & VIDEO_STATE_DATE_ON)
{
int tag = value % 100;
int monat = (value/100) % 100;
int jahr = (value/10000);
DrawText(VX + VIDEO_DATE_XPOS, VY + VIDEO_DATE_YPOS,
int2str(tag, 2), FONT_TAPE_RECORDER);
DrawText(VX + VIDEO_DATE_XPOS + 27, VY + VIDEO_DATE_YPOS,
monatsname[monat], FONT_TAPE_RECORDER);
DrawText(VX + VIDEO_DATE_XPOS + 64, VY + VIDEO_DATE_YPOS,
int2str(jahr, 2), FONT_TAPE_RECORDER);
}
if (state & VIDEO_STATE_TIME_ON)
{
int min = value / 60;
int sec = value % 60;
DrawText(VX + VIDEO_TIME_XPOS, VY + VIDEO_TIME_YPOS,
int2str(min, 2), FONT_TAPE_RECORDER);
DrawText(VX + VIDEO_TIME_XPOS + 27, VY + VIDEO_TIME_YPOS,
int2str(sec, 2), FONT_TAPE_RECORDER);
}
#if 1
redraw_mask |= REDRAW_DOOR_2;
#else
if (state & VIDEO_STATE_DATE)
redraw_mask |= REDRAW_VIDEO_1;
if ((state & ~VIDEO_STATE_DATE) & VIDEO_STATE)
redraw_mask |= REDRAW_VIDEO_2;
if (state & VIDEO_PRESS)
redraw_mask |= REDRAW_VIDEO_3;
#endif
}
void DrawCompleteVideoDisplay()
{
BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
DOOR_GFX_PAGEX3, DOOR_GFX_PAGEY2,
gfx.vxsize, gfx.vysize, gfx.vx, gfx.vy);
BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
DOOR_GFX_PAGEX4 + VIDEO_CONTROL_XPOS,
DOOR_GFX_PAGEY2 + VIDEO_CONTROL_YPOS,
VIDEO_CONTROL_XSIZE, VIDEO_CONTROL_YSIZE,
gfx.vx + VIDEO_CONTROL_XPOS, gfx.vy + VIDEO_CONTROL_YPOS);
DrawVideoDisplay(VIDEO_ALL_OFF, 0);
if (tape.date && tape.length)
{
DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
}
BlitBitmap(drawto, bitmap_db_door, gfx.vx, gfx.vy, gfx.vxsize, gfx.vysize,
DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY2);
}
void TapeDeactivateDisplayOn()
{
SetDrawDeactivationMask(REDRAW_FIELD);
audio.sound_deactivated = TRUE;
}
void TapeDeactivateDisplayOff(boolean redraw_display)
{
SetDrawDeactivationMask(REDRAW_NONE);
audio.sound_deactivated = FALSE;
if (redraw_display)
{
RedrawPlayfield(TRUE, 0,0,0,0);
DrawGameDoorValues();
}
}
/* ========================================================================= */
/* tape control functions */
/* ========================================================================= */
static void TapeSetDate()
{
time_t epoch_seconds = time(NULL);
struct tm *now = localtime(&epoch_seconds);
tape.date = 10000 * (now->tm_year % 100) + 100 * now->tm_mon + now->tm_mday;
}
void TapeErase()
{
int i;
tape.length = 0;
tape.counter = 0;
if (leveldir_current)
setString(&tape.level_identifier, leveldir_current->identifier);
tape.level_nr = level_nr;
tape.pos[tape.counter].delay = 0;
tape.changed = TRUE;
tape.random_seed = InitRND(NEW_RANDOMIZE);
tape.file_version = FILE_VERSION_ACTUAL;
tape.game_version = GAME_VERSION_ACTUAL;
tape.engine_version = level.game_version;
TapeSetDate();
#if 0
printf("::: tape.engine_version = level.game_version = %d \n",
level.game_version);
#endif
for (i = 0; i < MAX_PLAYERS; i++)
tape.player_participates[i] = FALSE;
}
static void TapeRewind()
{
tape.counter = 0;
tape.delay_played = 0;
tape.pause_before_death = FALSE;
tape.recording = FALSE;
tape.playing = FALSE;
tape.fast_forward = FALSE;
tape.warp_forward = FALSE;
tape.deactivate_display = FALSE;
tape.auto_play = (global.autoplay_leveldir != NULL);
tape.auto_play_level_solved = FALSE;
tape.quick_resume = FALSE;
tape.single_step = FALSE;
InitRND(tape.random_seed);
}
void TapeStartRecording()
{
if (!TAPE_IS_STOPPED(tape))
TapeStop();
TapeErase();
TapeRewind();
tape.recording = TRUE;
DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
MapTapeWarpButton();
SetDrawDeactivationMask(REDRAW_NONE);
audio.sound_deactivated = FALSE;
}
static void TapeStartGameRecording()
{
TapeStartRecording();
#if defined(NETWORK_AVALIABLE)
if (options.network)
SendToServer_StartPlaying();
else
#endif
{
game_status = GAME_MODE_PLAYING;
StopAnimation();
InitGame();
}
}
static void TapeAppendRecording()
{
if (!tape.playing || !tape.pausing)
return;
tape.pos[tape.counter].delay = tape.delay_played;
tape.playing = FALSE;
tape.recording = TRUE;
tape.changed = TRUE;
TapeSetDate();
DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON, 0);
}
void TapeHaltRecording()
{
if (!tape.recording)
return;
tape.counter++;
tape.pos[tape.counter].delay = 0;
tape.length = tape.counter;
tape.length_seconds = GetTapeLength();
}
void TapeStopRecording()
{
if (!tape.recording)
return;
TapeHaltRecording();
tape.recording = FALSE;
tape.pausing = FALSE;
DrawVideoDisplay(VIDEO_STATE_REC_OFF, 0);
MapTapeEjectButton();
}
void TapeRecordAction(byte action[MAX_PLAYERS])
{
int i;
#if 1
if (!tape.recording) /* record action even when tape is paused! */
return;
#else
if (!tape.recording || tape.pausing)
return;
#endif
if (tape.counter >= MAX_TAPELEN - 1)
{
TapeStopRecording();
return;
}
#if 0
printf("::: %05d: recording action: %d\n", FrameCounter, action[0]);
#endif
if (tape.pos[tape.counter].delay > 0) /* already stored action */
{
boolean changed_events = FALSE;
for (i = 0; i < MAX_PLAYERS; i++)
if (tape.pos[tape.counter].action[i] != action[i])
changed_events = TRUE;
if (changed_events || tape.pos[tape.counter].delay >= 255)
{
tape.counter++;
tape.pos[tape.counter].delay = 0;
}
else
tape.pos[tape.counter].delay++;
}
if (tape.pos[tape.counter].delay == 0) /* store new action */
{
#if 0
printf("::: %05d: new sequence\n", FrameCounter);
#endif
for (i = 0; i < MAX_PLAYERS; i++)
tape.pos[tape.counter].action[i] = action[i];
tape.pos[tape.counter].delay++;
}
}
void TapeTogglePause(boolean toggle_manual)
{
int state = 0;
#if 0
if (!tape.recording && !tape.playing)
return;
#endif
if (tape.pause_before_death)
state |= VIDEO_STATE_PBEND_OFF;
else if (tape.fast_forward)
state |= VIDEO_STATE_FFWD_OFF;
tape.pausing = !tape.pausing;
tape.fast_forward = FALSE;
tape.pause_before_death = FALSE;
if (tape.single_step && toggle_manual)
tape.single_step = FALSE;
state |= (tape.pausing ? VIDEO_STATE_PAUSE_ON : VIDEO_STATE_PAUSE_OFF);
if (tape.playing)
state |= VIDEO_STATE_PLAY_ON;
else
state |= (tape.single_step ? VIDEO_STATE_1STEP_ON : VIDEO_STATE_1STEP_OFF);
DrawVideoDisplay(state, 0);
#if 0
if (tape.pausing)
DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
#endif
if (tape.warp_forward)
{
TapeStopWarpForward();
if (tape.quick_resume)
{
tape.quick_resume = FALSE;
TapeAppendRecording();
#if 0
TapeTogglePause(toggle_manual);
#endif
}
}
}
void TapeStartPlaying()
{
if (TAPE_IS_EMPTY(tape))
return;
if (!TAPE_IS_STOPPED(tape))
TapeStop();
TapeRewind();
tape.playing = TRUE;
DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
MapTapeWarpButton();
SetDrawDeactivationMask(REDRAW_NONE);
audio.sound_deactivated = FALSE;
}
static void TapeStartGamePlaying()
{
TapeStartPlaying();
game_status = GAME_MODE_PLAYING;
StopAnimation();
InitGame();
}
void TapeStopPlaying()
{
if (!tape.playing)
return;
tape.playing = FALSE;
tape.pausing = FALSE;
if (tape.warp_forward)
TapeStopWarpForward();
DrawVideoDisplay(VIDEO_STATE_PLAY_OFF, 0);
MapTapeEjectButton();
}
byte *TapePlayAction()
{
static byte action[MAX_PLAYERS];
int i;
if (!tape.playing || tape.pausing)
return NULL;
if (tape.pause_before_death) /* STOP 10s BEFORE PLAYER GETS KILLED... */
{
if (!(FrameCounter % 20))
{
if ((FrameCounter / 20) % 2)
DrawVideoDisplay(VIDEO_STATE_PBEND_ON, VIDEO_DISPLAY_LABEL_ONLY);
else
DrawVideoDisplay(VIDEO_STATE_PBEND_OFF, VIDEO_DISPLAY_LABEL_ONLY);
}
if (tape.warp_forward)
{
if (tape.deactivate_display)
DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
else
DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
}
if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
{
TapeTogglePause(TAPE_TOGGLE_MANUAL);
return NULL;
}
}
else if (tape.fast_forward)
{
if ((FrameCounter / 20) % 2)
DrawVideoDisplay(VIDEO_STATE_FFWD_ON, VIDEO_DISPLAY_LABEL_ONLY);
else
DrawVideoDisplay(VIDEO_STATE_FFWD_OFF, VIDEO_DISPLAY_LABEL_ONLY);
if (tape.warp_forward)
{
if (tape.deactivate_display)
DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
else
DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
}
}
#if 0
/* !!! this makes things much slower !!! */
else if (tape.warp_forward)
{
if ((FrameCounter / 20) % 2)
DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_LABEL_ONLY);
else
DrawVideoDisplay(VIDEO_STATE_WARP_OFF, VIDEO_DISPLAY_LABEL_ONLY);
DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
}
#endif
if (tape.counter >= tape.length) /* end of tape reached */
{
if (tape.warp_forward && !tape.auto_play)
TapeTogglePause(TAPE_TOGGLE_MANUAL);
else
TapeStop();
return NULL;
}
for (i = 0; i < MAX_PLAYERS; i++)
action[i] = tape.pos[tape.counter].action[i];
tape.delay_played++;
if (tape.delay_played >= tape.pos[tape.counter].delay)
{
tape.counter++;
tape.delay_played = 0;
}
#if 0
printf("::: %05d: replaying action: %d\n", FrameCounter, action[0]);
#endif
return action;
}
void TapeStop()
{
#if 0
if (tape.recording)
printf("::: stopped recording: %d\n", FrameCounter);
else if (tape.playing)
printf("::: stopped playing: %d\n\n", FrameCounter);
#endif
TapeStopRecording();
TapeStopPlaying();
DrawVideoDisplay(VIDEO_STATE_OFF, 0);
if (tape.date && tape.length)
{
DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
}
#if 0
if (tape.auto_play)
AutoPlayTape(); /* continue automatically playing next tape */
#endif
}
unsigned int GetTapeLength()
{
unsigned int tape_length = 0;
int i;
if (TAPE_IS_EMPTY(tape))
return(0);
for (i = 0; i < tape.length; i++)
tape_length += tape.pos[i].delay;
return(tape_length * GAME_FRAME_DELAY / 1000);
}
static void TapeStartWarpForward()
{
tape.warp_forward = TRUE;
#if 1
if (!tape.fast_forward && !tape.pause_before_death)
{
tape.pausing = FALSE;
tape.deactivate_display = TRUE;
TapeDeactivateDisplayOn();
}
#else
if (!tape.fast_forward || tape.pause_before_death)
{
tape.pausing = FALSE;
tape.deactivate_display = TRUE;
TapeDeactivateDisplayOn();
}
#endif
if (tape.fast_forward || tape.pause_before_death)
DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
else
DrawVideoDisplay(VIDEO_STATE_WARP_ON, 0);
}
static void TapeStopWarpForward()
{
int state = (tape.pausing ? VIDEO_STATE_PAUSE_ON : VIDEO_STATE_PAUSE_OFF);
tape.warp_forward = FALSE;
tape.deactivate_display = FALSE;
TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
#if 0
#if 1
if (game_status == GAME_MODE_PLAYING)
#endif
{
RedrawPlayfield(TRUE, 0,0,0,0);
DrawGameDoorValues();
}
#endif
if (tape.pause_before_death)
state |= VIDEO_STATE_WARP_OFF | VIDEO_STATE_PBEND_ON;
else if (tape.fast_forward)
state |= VIDEO_STATE_WARP_OFF | VIDEO_STATE_FFWD_ON;
else
state |= VIDEO_STATE_WARP_OFF | VIDEO_STATE_PLAY_ON;
DrawVideoDisplay(state, 0);
}
static void TapeSingleStep()
{
if (options.network)
return;
if (!tape.pausing)
TapeTogglePause(TAPE_TOGGLE_MANUAL);
tape.single_step = !tape.single_step;
DrawVideoDisplay((tape.single_step ? VIDEO_STATE_1STEP_ON :
VIDEO_STATE_1STEP_OFF), 0);
}
void TapeQuickSave()
{
if (game_status == GAME_MODE_PLAYING)
{
if (tape.recording)
TapeHaltRecording(); /* prepare tape for saving on-the-fly */
if (TAPE_IS_EMPTY(tape))
Request("No tape that can be saved !", REQ_CONFIRM);
else
SaveTape(tape.level_nr);
}
else if (game_status == GAME_MODE_MAIN)
Request("No game that can be saved !", REQ_CONFIRM);
}
void TapeQuickLoad()
{
if (tape.recording && !Request("Stop recording and load tape ?",
REQ_ASK | REQ_STAY_CLOSED))
{
BlitBitmap(bitmap_db_door, bitmap_db_door,
DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE,
DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
OpenDoor(DOOR_OPEN_1);
return;
}
if (game_status == GAME_MODE_PLAYING || game_status == GAME_MODE_MAIN)
{
TapeStop();
TapeErase();
LoadTape(level_nr);
if (!TAPE_IS_EMPTY(tape))
{
TapeStartGamePlaying();
TapeStartWarpForward();
tape.quick_resume = TRUE;
}
else
Request("No tape for this level !", REQ_CONFIRM);
}
}
void InsertSolutionTape()
{
if (!TAPE_IS_EMPTY(tape))
return;
LoadSolutionTape(level_nr);
if (TAPE_IS_EMPTY(tape))
Request("No solution tape for this level !", REQ_CONFIRM);
DrawCompleteVideoDisplay();
}
/* ------------------------------------------------------------------------- *
* tape autoplay functions
* ------------------------------------------------------------------------- */
#define MAX_NUM_AUTOPLAY_LEVELS 1000
void AutoPlayTape()
{
static LevelDirTree *autoplay_leveldir = NULL;
static boolean autoplay_initialized = FALSE;
static int autoplay_level_nr = -1;
static int num_levels_played = 0;
static int num_levels_solved = 0;
static boolean levels_failed[MAX_NUM_AUTOPLAY_LEVELS];
int i;
if (autoplay_initialized)
{
/* just finished auto-playing tape */
printf("%s.\n", tape.auto_play_level_solved ? "solved" : "NOT SOLVED");
num_levels_played++;
if (tape.auto_play_level_solved)
num_levels_solved++;
else if (level_nr >= 0 && level_nr < MAX_NUM_AUTOPLAY_LEVELS)
levels_failed[level_nr] = TRUE;
}
else
{
DrawCompleteVideoDisplay();
audio.sound_enabled = FALSE;
autoplay_leveldir = getTreeInfoFromIdentifier(leveldir_first,
global.autoplay_leveldir);
if (autoplay_leveldir == NULL)
Error(ERR_EXIT, "no such level identifier: '%s'",
global.autoplay_leveldir);
leveldir_current = autoplay_leveldir;
if (global.autoplay_level_nr != -1)
{
autoplay_leveldir->first_level = global.autoplay_level_nr;
autoplay_leveldir->last_level = global.autoplay_level_nr;
}
autoplay_level_nr = autoplay_leveldir->first_level;
printf_line("=", 79);
printf("Automatically playing level tapes\n");
printf_line("-", 79);
printf("Level series identifier: '%s'\n", autoplay_leveldir->identifier);
printf("Level series name: '%s'\n", autoplay_leveldir->name);
printf("Level series author: '%s'\n", autoplay_leveldir->author);
printf("Number of levels: %d\n", autoplay_leveldir->levels);
printf_line("=", 79);
printf("\n");
for (i = 0; i < MAX_NUM_AUTOPLAY_LEVELS; i++)
levels_failed[i] = FALSE;
autoplay_initialized = TRUE;
}
while (autoplay_level_nr <= autoplay_leveldir->last_level)
{
level_nr = autoplay_level_nr++;
TapeErase();
printf("Level %03d: ", level_nr);
LoadLevel(level_nr);
if (level.no_valid_file)
{
printf("(no level)\n");
continue;
}
LoadSolutionTape(level_nr);
#if 1
if (tape.no_valid_file)
#else
if (TAPE_IS_EMPTY(tape))
#endif
{
printf("(no tape)\n");
continue;
}
printf("playing tape ... ");
TapeStartGamePlaying();
TapeStartWarpForward();
return;
}
printf("\n");
printf_line("=", 79);
printf("Number of levels played: %d\n", num_levels_played);
printf("Number of levels solved: %d (%d%%)\n", num_levels_solved,
(num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
printf_line("-", 79);
printf("Summary (for automatic parsing by scripts):\n");
printf("LEVELDIR '%s', SOLVED %d/%d (%d%%)",
autoplay_leveldir->identifier, num_levels_solved, num_levels_played,
(num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
if (num_levels_played != num_levels_solved)
{
printf(", FAILED:");
for (i = 0; i < MAX_NUM_AUTOPLAY_LEVELS; i++)
if (levels_failed[i])
printf(" %03d", i);
}
printf("\n");
printf_line("=", 79);
CloseAllAndExit(0);
}
/* ---------- new tape button stuff ---------------------------------------- */
/* graphic position values for tape buttons */
#define TAPE_BUTTON_XSIZE 18
#define TAPE_BUTTON_YSIZE 18
#define TAPE_BUTTON_XPOS 5
#define TAPE_BUTTON_YPOS 77
#define TAPE_BUTTON_EJECT_XPOS (TAPE_BUTTON_XPOS + 0 * TAPE_BUTTON_XSIZE)
#define TAPE_BUTTON_EXTRA_XPOS (TAPE_BUTTON_XPOS + 0 * TAPE_BUTTON_XSIZE)
#define TAPE_BUTTON_STOP_XPOS (TAPE_BUTTON_XPOS + 1 * TAPE_BUTTON_XSIZE)
#define TAPE_BUTTON_PAUSE_XPOS (TAPE_BUTTON_XPOS + 2 * TAPE_BUTTON_XSIZE)
#define TAPE_BUTTON_RECORD_XPOS (TAPE_BUTTON_XPOS + 3 * TAPE_BUTTON_XSIZE)
#define TAPE_BUTTON_PLAY_XPOS (TAPE_BUTTON_XPOS + 4 * TAPE_BUTTON_XSIZE)
static struct
{
int x, y;
int gadget_id;
char *infotext;
} tapebutton_info[NUM_TAPE_BUTTONS] =
{
{
TAPE_BUTTON_EJECT_XPOS, TAPE_BUTTON_YPOS,
TAPE_CTRL_ID_EJECT,
"eject tape"
},
{
TAPE_BUTTON_EXTRA_XPOS, TAPE_BUTTON_YPOS,
TAPE_CTRL_ID_EXTRA,
"extra functions"
},
{
TAPE_BUTTON_STOP_XPOS, TAPE_BUTTON_YPOS,
TAPE_CTRL_ID_STOP,
"stop tape"
},
{
TAPE_BUTTON_PAUSE_XPOS, TAPE_BUTTON_YPOS,
TAPE_CTRL_ID_PAUSE,
"pause tape"
},
{
TAPE_BUTTON_RECORD_XPOS, TAPE_BUTTON_YPOS,
TAPE_CTRL_ID_RECORD,
"record tape"
},
{
TAPE_BUTTON_PLAY_XPOS, TAPE_BUTTON_YPOS,
TAPE_CTRL_ID_PLAY,
"play tape"
}
};
void CreateTapeButtons()
{
int i;
for (i = 0; i < NUM_TAPE_BUTTONS; i++)
{
Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
struct GadgetInfo *gi;
int gd_xoffset, gd_yoffset;
int gd_x1, gd_x2, gd_y;
int id = i;
gd_xoffset = tapebutton_info[i].x;
gd_yoffset = tapebutton_info[i].y;
gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
gd_y = DOOR_GFX_PAGEY2 + gd_yoffset;
if (i == TAPE_CTRL_ID_EXTRA)
{
gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
}
gi = CreateGadget(GDI_CUSTOM_ID, id,
GDI_INFO_TEXT, tapebutton_info[i].infotext,
GDI_X, VX + gd_xoffset,
GDI_Y, VY + gd_yoffset,
GDI_WIDTH, TAPE_BUTTON_XSIZE,
GDI_HEIGHT, TAPE_BUTTON_YSIZE,
GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
GDI_STATE, GD_BUTTON_UNPRESSED,
GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
GDI_EVENT_MASK, GD_EVENT_RELEASED,
GDI_CALLBACK_ACTION, HandleTapeButtons,
GDI_END);
if (gi == NULL)
Error(ERR_EXIT, "cannot create gadget");
tape_gadget[id] = gi;
}
}
void FreeTapeButtons()
{
int i;
for (i = 0; i < NUM_TAPE_BUTTONS; i++)
FreeGadget(tape_gadget[i]);
}
void MapTapeEjectButton()
{
UnmapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
MapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
}
void MapTapeWarpButton()
{
UnmapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
MapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
}
void MapTapeButtons()
{
int i;
for (i = 0; i < NUM_TAPE_BUTTONS; i++)
if (i != TAPE_CTRL_ID_EXTRA)
MapGadget(tape_gadget[i]);
if (tape.recording || tape.playing)
MapTapeWarpButton();
}
void UnmapTapeButtons()
{
int i;
for (i = 0; i < NUM_TAPE_BUTTONS; i++)
UnmapGadget(tape_gadget[i]);
}
static void HandleTapeButtons(struct GadgetInfo *gi)
{
int id = gi->custom_id;
if (game_status != GAME_MODE_MAIN && game_status != GAME_MODE_PLAYING)
return;
switch (id)
{
case TAPE_CTRL_ID_EJECT:
TapeStop();
if (TAPE_IS_EMPTY(tape))
{
LoadTape(level_nr);
if (TAPE_IS_EMPTY(tape))
Request("No tape for this level !", REQ_CONFIRM);
}
else
{
if (tape.changed)
SaveTape(tape.level_nr);
TapeErase();
}
DrawCompleteVideoDisplay();
break;
case TAPE_CTRL_ID_EXTRA:
if (tape.playing)
{
if (!tape.warp_forward) /* PLAY -> WARP FORWARD PLAY */
{
TapeStartWarpForward();
}
else /* WARP FORWARD PLAY -> PLAY */
{
TapeStopWarpForward();
#if 0
if (tape.pause_before_death)
DrawVideoDisplay(VIDEO_STATE_WARP_OFF | VIDEO_STATE_PLAY_ON, 0);
else if (tape.fast_forward)
DrawVideoDisplay(VIDEO_STATE_WARP_OFF | VIDEO_STATE_FFWD_ON, 0);
else
DrawVideoDisplay(VIDEO_STATE_WARP_OFF | VIDEO_STATE_PBEND_ON, 0);
#endif
}
}
else if (tape.recording)
TapeSingleStep();
break;
case TAPE_CTRL_ID_STOP:
TapeStop();
break;
case TAPE_CTRL_ID_PAUSE:
TapeTogglePause(TAPE_TOGGLE_MANUAL);
break;
case TAPE_CTRL_ID_RECORD:
if (TAPE_IS_STOPPED(tape))
TapeStartGameRecording();
else if (tape.pausing)
{
if (tape.playing) /* PLAY -> PAUSE -> RECORD */
TapeAppendRecording();
else
TapeTogglePause(TAPE_TOGGLE_MANUAL);
}
break;
case TAPE_CTRL_ID_PLAY:
if (TAPE_IS_EMPTY(tape))
break;
if (TAPE_IS_STOPPED(tape))
{
TapeStartGamePlaying();
}
else if (tape.playing)
{
if (tape.pausing) /* PAUSE -> PLAY */
{
TapeTogglePause(TAPE_TOGGLE_MANUAL);
}
else if (!tape.fast_forward) /* PLAY -> FAST FORWARD PLAY */
{
tape.fast_forward = TRUE;
DrawVideoDisplay(VIDEO_STATE_FFWD_ON, 0);
}
else if (!tape.pause_before_death) /* FFWD PLAY -> AUTO PAUSE */
{
tape.pause_before_death = TRUE;
#if 1
DrawVideoDisplay(VIDEO_STATE_FFWD_OFF | VIDEO_STATE_PBEND_ON, 0);
#else
DrawVideoDisplay(VIDEO_STATE_PBEND_ON, VIDEO_DISPLAY_LABEL_ONLY);
#endif
}
else /* AUTO PAUSE -> NORMAL PLAY */
{
#if 1
if (tape.warp_forward)
TapeStopWarpForward();
#else
tape.warp_forward = FALSE;
#endif
tape.fast_forward = FALSE;
tape.pause_before_death = FALSE;
#if 1
DrawVideoDisplay(VIDEO_STATE_PBEND_OFF | VIDEO_STATE_PLAY_ON, 0);
#else
DrawVideoDisplay(VIDEO_STATE_FFWD_OFF | VIDEO_STATE_PBEND_OFF, 0);
#endif
}
}
break;
default:
break;
}
}