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ss_esp99.lua
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2003-09-19
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42 lines
-- Sven Siggelkow 2003
-- ESPRIT #099
levelw = 20
levelh = 13
create_world(levelw, levelh)
oxyd_default_flavor = "b"
set_actor("ac-blackball",9.5,5.5, {player=0})
set_actor("ac-rotor", 1.5,2.5, {range=25, force=33})
set_actor("ac-rotor", 18.5,2.5, {range=25, force=33})
enigma.AddConstantForce(0,30)
fill_floor("fl-floor_001",0,0,levelw,levelh)
function renderLine( line, pattern)
for i=1, strlen(pattern) do
local c = strsub( pattern, i, i)
if c == "#" then
set_stone("st-invisible", i-1,line)
elseif c=="b" then
set_stone("st-actorimpulse_invisible", i-1,line)
elseif c=="O" then
oxyd(i-1,line)
end
end
end
-- 01234567890123456789
renderLine(00 , "####################")
renderLine(01 , "####################")
renderLine(02 , "# O O #")
renderLine(03 , "# O O #")
renderLine(04 , "# #")
renderLine(05 , "# O O #")
renderLine(06 , "# #")
renderLine(07 , "# #")
renderLine(08 , "# O O #")
renderLine(09 , "# #")
renderLine(10 , "# #")
renderLine(11 , "#bbbbbbbbbbbbbbbbbb#")
renderLine(12 , "####################")
-- 01234567890123456789
oxyd_shuffle()