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ss_esp98.lua
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2003-08-18
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5KB
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104 lines
-- Sven Siggelkow 2003
-- ESPRIT #098
levelw = 20
levelh = 49
create_world(levelw, levelh)
oxyd_default_flavor = "a"
set_actor("ac-blackball", 10,6.5, {player=0})
fill_floor("fl-leaves",0,0,levelw,levelh)
function renderLine( line, pattern)
for i=1, strlen(pattern) do
local c = strsub( pattern, i, i)
if c == "#" then
set_stone("st-greenbrown", i-1,line)
elseif c=="c" then
set_item("it-coin", i-1,line, {value=1})
elseif c=="h" then
hammer(i-1,line)
set_stone("st-greenbrown_move", i-1,line)
elseif c=="g" then
set_stone("st-grate2", i-1,line)
elseif c =="1" then
set_item("it-wormhole",i-1,line, {targetx="16.5",targety="18.5",strength=0})
set_stone("st-greenbrown_move", i-1,line)
elseif c =="2" then
set_stone("st-greenbrown_hole", i-1,line)
set_item("it-wormhole",i-1,line, {targetx="10",targety="30.5",strength=0})
elseif c =="3" then
set_item("it-wormhole",i-1,line, {targetx="16.5",targety="6.5",strength=0})
elseif c =="4" then
set_stone("st-greenbrown_hole", i-1,line)
set_item("it-wormhole",i-1,line, {targetx="10",targety="6.5",strength=0})
elseif c =="5" then
set_item("it-wormhole",i-1,line, {targetx="10",targety="18.5",strength=0})
elseif c =="6" then
set_stone("st-greenbrown_hole", i-1,line)
set_item("it-wormhole",i-1,line, {targetx="16.5",targety="42.5",strength=0})
elseif c =="7" then
set_item("it-wormhole",i-1,line, {targetx="10",targety="42.5",strength=0})
elseif c =="8" then
set_stone("st-greenbrown_hole", i-1,line)
set_item("it-wormhole",i-1,line, {targetx="16.5",targety="30.5",strength=0})
elseif c=="C" then
set_stone("st-coinslot",i-1,line)
elseif c=="O" then
oxyd(i-1,line)
end
end
end
-- 01234567890123456789
renderLine(00 , "####################")
renderLine(01 , "C #")
renderLine(02 , "# O O #")
renderLine(03 , "# gggggggggg #")
renderLine(04 , "# g g #")
renderLine(05 , "#ccc g g #")
renderLine(06 , "#hcc g g 12")
renderLine(07 , "#ccc g g #")
renderLine(08 , "# g g #")
renderLine(09 , "# gggggggggg #")
renderLine(10 , "# O O #")
renderLine(11 , "# #")
renderLine(12 , "####################")
renderLine(13 , "# #")
renderLine(14 , "# O O #")
renderLine(15 , "# #")
renderLine(16 , "# #")
renderLine(17 , "# #")
renderLine(18 , "# 34")
renderLine(19 , "# #")
renderLine(20 , "# #")
renderLine(21 , "# #")
renderLine(22 , "# O O #")
renderLine(23 , "# #")
renderLine(24 , "####################")
renderLine(25 , "# #")
renderLine(26 , "# O O #")
renderLine(27 , "# #")
renderLine(28 , "# #")
renderLine(29 , "# #")
renderLine(30 , "# 56")
renderLine(31 , "# #")
renderLine(32 , "# #")
renderLine(33 , "# #")
renderLine(34 , "# O O #")
renderLine(35 , "# #")
renderLine(36 , "####################")
renderLine(37 , "# #")
renderLine(38 , "# O O #")
renderLine(39 , "# #")
renderLine(40 , "# #")
renderLine(41 , "# #")
renderLine(42 , "# 78")
renderLine(43 , "# #")
renderLine(44 , "# #")
renderLine(45 , "# #")
renderLine(46 , "# O O #")
renderLine(47 , "# #")
renderLine(48 , "####################")
-- 01234567890123456789
oxyd_shuffle()