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ss_esp93.lua
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2003-08-19
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44 lines
-- Sven Siggelkow 2003
-- ESPRIT #93
levelw = 20
levelh = 13
create_world(levelw, levelh)
oxyd_default_flavor = "b"
set_actor("ac-blackball", 10,6.5, {player=0})
fill_floor("fl-space", 0,0, levelw,levelh)
function renderLine( line, pattern)
for i=1, strlen(pattern) do
local c = strsub( pattern, i, i)
if c == "#" then
set_stone("st-invisible", i-1,line)
elseif c =="D" then
set_stone("st-death",i-1,line)
elseif c =="d" then
set_stone("st-death_invisible",i-1,line)
elseif c =="f" then
set_floor("fl-black",i-1,line)
elseif c=="O" then
oxyd(i-1,line)
end
end
end
-- 01234567890123456789
renderLine(00 , "####################")
renderLine(01 , "# #")
renderLine(02 , "# d d d d #")
renderLine(03 , "#ffDfDffffffffDfDff#")
renderLine(04 , "# #")
renderLine(05 , "# #")
renderLine(06 , "# O O O DffD O O O #")
renderLine(07 , "# #")
renderLine(08 , "# #")
renderLine(09 , "#ffDfDffffffffDfDff#")
renderLine(10 , "# d d d d #")
renderLine(11 , "# #")
renderLine(12 , "####################")
-- 01234567890123456789
oxyd_shuffle()