home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
GameStar Special 2004 August
/
GSSH0804.iso
/
Geschicklichkeit
/
Enigma
/
Enigma-081.exe
/
data
/
levels
/
ss_esp89.lua
< prev
next >
Wrap
Text File
|
2003-10-03
|
1KB
|
41 lines
-- Sven Siggelkow 2003
-- ESPRIT #089
levelw = 20
levelh = 13
create_world(levelw, levelh)
oxyd_default_flavor = "a" -- Default flavor for oxyd stones.
set_actor("ac-blackball",3.5,2.5, {player=0})
set_actor("ac-killerball", 12.5,10.5, {mouseforce=1, controllers=1})
fill_floor("fl-water",0,0,levelw,levelh)
fill_floor("fl-sand",1,1,18,11)
function renderLine( line, pattern)
for i=1, strlen(pattern) do
local c = strsub( pattern, i, i)
if c == "#" then
set_stone("st-invisible", i-1,line)
elseif c=="O" then
oxyd(i-1,line)
end
end
end
-- 01234567890123456789
renderLine(00 , " ")
renderLine(01 , " ################## ")
renderLine(02 , "#O# # # # O#")
renderLine(03 , "# # # # ### ##### #")
renderLine(04 , "# # # # #")
renderLine(05 , "# ###### #### # #")
renderLine(06 , "# O# # #")
renderLine(07 , "# # # # #O #")
renderLine(08 , "# # #### # ### # #")
renderLine(09 , "# # # # #")
renderLine(10 , "#O # # #O#")
renderLine(11 , " ################## ")
renderLine(12 , " ")
-- 01234567890123456789
oxyd_shuffle()