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ss_esp73.lua
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2003-09-19
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2KB
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42 lines
-- Sven Siggelkow 2003
levelw = 20
levelh = 13
create_world(levelw, levelh)
oxyd_default_flavor = "a"
fill_floor( "fl-floor_001",0,0,levelw,levelh)
function renderLine( line, pattern)
for i=1, strlen(pattern) do
local c = strsub( pattern, i, i)
if c == "#" then
set_floor("fl-abyss",i-1,line)
elseif c=="d" then
set_actor("ac-blackball", i-.5,line+.5, {player=0})
document(i-1,line,"if you think this is to easy, then play -Bavarian Madness-")
elseif c =="W" then
set_stone("st-marble",i-1,line)
elseif c =="." then
set_item("it-burnable-ash",i-1,line)
elseif c=="O" then
oxyd(i-1,line)
end
end
end
-- 01234567890123456789
renderLine(00, "####################")
renderLine(01, "WWWWWWWWWWWWWWWWWWWW")
renderLine(02, "W### . . ###W")
renderLine(03, "W#O . .d O#W")
renderLine(04, "W# . . #W")
renderLine(05, "W . W")
renderLine(06, "W . W")
renderLine(07, "W . . . . . W")
renderLine(08, "W# . . #W")
renderLine(09, "W#O . . . O#W")
renderLine(10, "W### . ###W")
renderLine(11, "WWWWWWWWWWWWWWWWWWWW")
renderLine(12, "####################")
-- 01234567890123456789
oxyd_shuffle()