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ss_esp25.lua
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2003-07-31
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1KB
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44 lines
-- Smutty Smurf 2003
-- ESPRIT #025
levelw = 20
levelh = 13
create_world(levelw, levelh)
oxyd_default_flavor = "b"
set_actor("ac-blackball", 4,6.5, {player=0})
fill_floor( "fl-brick", 0, 0,levelw,levelh)
function renderLine( line, pattern)
for i=1, strlen(pattern) do
local c = strsub( pattern, i, i)
if c == "#" then
set_stone("st-marble", i-1,line)
elseif c=="S" then
set_item("it-umbrella",i-1,line)
elseif c=="D" then
set_stone("st-death", i-1, line)
elseif c=="G" then
set_stone("st-grate2",i-1,line)
elseif c=="O" then
oxyd(i-1,line)
end
end
end
-- 01234567890123456789
renderLine(00 , "####################")
renderLine(01 , "# S ## #")
renderLine(02 , "# O ## O #")
renderLine(03 , "# O ## O #")
renderLine(04 , "# ## #")
renderLine(05 , "# DDDDDDDDDD #")
renderLine(06 , "# GGGGGGGGGG #")
renderLine(07 , "# DDDDDDDDDD #")
renderLine(08 , "# ## #")
renderLine(09 , "# O ## O #")
renderLine(10 , "# O ## O #")
renderLine(11 , "# ##S #")
renderLine(12 , "####################")
-- 01234567890123456789
oxyd_shuffle()