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ss_esp17.lua
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2003-07-29
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45 lines
-- Smutty Smurf 2003
-- ESPRIT #017
levelw = 20
levelh = 13
create_world(levelw, levelh)
oxyd_default_flavor = "b" -- Default flavor for oxyd stones.
set_actor("ac-blackball", 1.5,1.5, {player=0})
fill_floor("fl-bluegreenx",0,0,levelw,levelh)
function renderLine( line, pattern)
for i=1, strlen(pattern) do
local c = strsub( pattern, i, i)
if c == "#" then
set_stone("st-door_b", i-1,line)
elseif c=="D" then
set_stone("st-death",i-1,line)
elseif c=="F" then
set_item("it-flagblack", i-1,line)
elseif c=="N" then
document(i-1,line,"Please remember: 42")
elseif c=="O" then
oxyd(i-1,line)
end
end
end
-- 01234567890123456789
renderLine(00 , "####################")
renderLine(01 , "#F DN #")
renderLine(02 , "#######O #######D #")
renderLine(03 , "# # # #")
renderLine(04 , "# D###### O#D # #")
renderLine(05 , "# # # # # #")
renderLine(06 , "# # O ##D # # #")
renderLine(07 , "# # # # # # #")
renderLine(08 , "# # # # ### # #")
renderLine(09 , "# O # # # # #")
renderLine(10 , "# # D#O D O #")
renderLine(11 , "# # # #")
renderLine(12 , "####################")
-- 01234567890123456789
oxyd_shuffle()