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ss17.lua
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Text File
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2003-09-28
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1KB
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40 lines
-- Sven Siggelkow 2003
dofile(enigma.FindDataFile("levels/ant.lua"))
cells={}
cells[" "]=cell{floor="fl-black"}
cells["#"]=cell{stone="st-brick"}
cells["b"]=cell{stone="st-actorimpulse_invisible"}
cells["S"]=cell{stone="st-swap"}
cells["h"]=cell{parent=cells[" "],item="it-hollow"}
level = {
-- 01234567890123456789
"####################",--00
"# #",--01
"# bbb bbb #",--02
"# hb bh #",--03
"# bbb bbb #",--04
"# SDDS #",--05
"# SDDS #",--06
"# SDDS #",--07
"# bbb bbb #",--08
"# bh bhb #",--09
"# bbb b b #",--10
"# #",--11
"####################" --12
}
set_default_parent(cells[" "])
create_world_by_map(level,cells)
set_actor("ac-whiteball-small", 8.5,2.5, {player=0, mouseforce=-1})
set_actor("ac-whiteball-small",11.5,2.5, {player=0, mouseforce=1})
set_actor("ac-whiteball-small", 8.5,10.5, {player=0, mouseforce=-1})
set_actor("ac-whiteball-small",11.5,10.5, {player=0, mouseforce=1})