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ss14.lua
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2003-09-24
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93 lines
-- Sven Siggelkow 2003
levelw = 20
levelh = 13
create_world(levelw, levelh)
if (options.Difficulty==2) then -- hard
fill_floor("fl-dunes")
else -- easy
fill_floor("fl-concrete")
end
local laser=laser(12,3, FALSE, SOUTH)
function renderLine( line, pattern)
for i=1, strlen(pattern) do
local c = strsub( pattern, i, i)
if c == "#" then
set_stone("st-greenbrown",i-1,line)
elseif c=="t" then
set_stone("st-door-v",i-1,line, {name="door1"})
elseif c=="b" then
set_stone("st-door-h",i-1,line, {name="door2"})
elseif c=="a" then
set_floor("fl-water",i-2,line)
set_floor("fl-water",i-1,line)
set_floor("fl-water",i-1,line+1)
elseif c=="." then
set_item("it-extralife",i-1,line)
elseif c=="-" then
set_item("it-hstrip",i-1,line)
elseif c=="|" then
set_item("it-vstrip",i-1,line)
elseif c=="i" then
set_floor("fl-ice_001",i-1,line)
elseif c=="F" then
set_stone("st-fakeoxyd",i-1,line)
elseif c=="I" then
set_stone("st-actorimpulse_invisible",i-1,line)
set_floor("fl-ice_001",i-1,line)
elseif c=="c" then
set_stone("st-actorimpulse_invisible",i-1,line)
--set_floor("fl-ice_001",i-1,line)
elseif c=="h" then
hollow(i-1,line)
set_floor("fl-ice_001",i-1,line)
elseif c=="k" then
set_stone("st-knight",i-1,line)
elseif c=="<" then
set_stone("st-oneway-w",i-1,line)
elseif c=="v" then
set_stone("st-oneway-s",i-1,line)
elseif c=="g" then
set_stone("st-grate1",i-1,line)
elseif c=="w" then
set_stone("st-swap",i-1,line)
elseif c=="W" then
set_stone("st-brownie",i-1,line)
elseif c=="D" then
document(i-1,line,"Alfred Nobel says: This is definitely a meditation landscape!")
elseif c=="d" then
dynamite(i-1,line)
elseif c=="1" then
set_stone("st-switch",i-1,line, {action="openclose", target="door1"})
elseif c=="2" then
set_stone("st-switch",i-1,line, {action="openclose", target="door2"})
elseif c=="3" then
set_stone("st-switch",i-1,line, {action="callback", target="s1"})
elseif c=="x" then
set_actor("ac-whiteball-small", i,line+1, {player=0})
elseif c=="O" then
oxyd(i-1,line)
end
end
end
-- 01234567890123456789
renderLine(00, "##################I#")
renderLine(01, "F c2dD <#iiiiiiiiii3")
renderLine(02, "# c#b#vv#g########i#")
renderLine(03, "# W #i#")
renderLine(04, "# #h#")
renderLine(05, "# #i#")
renderLine(06, "### x w x #i#")
renderLine(07, "#.t #i#")
renderLine(08, "### kk #i#")
renderLine(09, "# OFk #i#")
renderLine(10, "#|a kk ##IiI")
renderLine(11, "#1- #FiiI")
renderLine(12, "##################II")
-- 01234567890123456789
function s1()
enigma.SendMessage(%laser, "signal", nil)
end