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ss12.lua
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2003-09-24
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59 lines
-- Sven Siggelkow 2003
levelw = 20
levelh = 13
create_world(levelw, levelh)
draw_checkerboard_floor( "fl-inverse", "fl-black", 0, 0,levelw,levelh)
function renderLine( line, pattern)
for i=1, strlen(pattern) do
local c = strsub( pattern, i, i)
if c == "#" then
set_stone("st-death",i-1,line)
elseif c=="h" then
if (options.Difficulty==2) then -- hard
hollow(i-1,line)
end
elseif c=="H" then
if (options.Difficulty==1) then -- easy
hollow(i-1,line)
end
elseif c=="1" then
set_floor("fl-gradient", i-1, line, {type=3})
elseif c=="2" then
set_floor("fl-gradient", i-1, line, {type=4})
elseif c=="3" then
set_floor("fl-gradient", i-1, line, {type=1})
elseif c=="4" then
set_floor("fl-gradient", i-1, line, {type=2})
elseif c=="5" then
set_floor("fl-gradient", i-1, line, {type=5})
elseif c=="6" then
set_floor("fl-gradient", i-1, line, {type=6})
elseif c=="7" then
set_floor("fl-gradient", i-1, line, {type=7})
elseif c=="8" then
set_floor("fl-gradient", i-1, line, {type=8})
elseif c=="x" then
set_actor("ac-whiteball-small", i,line+.5, {player=0})
end
end
end
-- 01234567890123456789
renderLine(00, "####################")
renderLine(01, "#533333333333333336#")
renderLine(02, "#1 x x 2#")
renderLine(03, "#15336H 5336 H53362#")
renderLine(04, "#11##2 1##2 1##22#")
renderLine(05, "#11##2h 1##2 h1##22#")
renderLine(06, "#11##2 1##2 1##22#")
renderLine(07, "#11##2 h1##2h 1##22#")
renderLine(08, "#11##2 1##2 1##22#")
renderLine(09, "#17448 H7448H 74482#")
renderLine(10, "#1 x x 2#")
renderLine(11, "#744444444444444448#")
renderLine(12, "####################")
-- 01234567890123456789