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- -- Sven Siggelkow 2003
-
- levelw = 20
- levelh = 13
- create_world(levelw, levelh)
-
- draw_checkerboard_floor( "fl-inverse", "fl-black", 0, 0,levelw,levelh)
-
- function renderLine( line, pattern)
- for i=1, strlen(pattern) do
- local c = strsub( pattern, i, i)
- if c == "#" then
- set_stone("st-death",i-1,line)
- elseif c=="h" then
- if (options.Difficulty==2) then -- hard
- hollow(i-1,line)
- end
- elseif c=="H" then
- if (options.Difficulty==1) then -- easy
- hollow(i-1,line)
- end
- elseif c=="1" then
- set_floor("fl-gradient", i-1, line, {type=3})
- elseif c=="2" then
- set_floor("fl-gradient", i-1, line, {type=4})
- elseif c=="3" then
- set_floor("fl-gradient", i-1, line, {type=1})
- elseif c=="4" then
- set_floor("fl-gradient", i-1, line, {type=2})
- elseif c=="5" then
- set_floor("fl-gradient", i-1, line, {type=5})
- elseif c=="6" then
- set_floor("fl-gradient", i-1, line, {type=6})
- elseif c=="7" then
- set_floor("fl-gradient", i-1, line, {type=7})
- elseif c=="8" then
- set_floor("fl-gradient", i-1, line, {type=8})
- elseif c=="x" then
- set_actor("ac-whiteball-small", i,line+.5, {player=0})
- end
- end
- end
- -- 01234567890123456789
- renderLine(00, "####################")
- renderLine(01, "#533333333333333336#")
- renderLine(02, "#1 x x 2#")
- renderLine(03, "#15336H 5336 H53362#")
- renderLine(04, "#11##2 1##2 1##22#")
- renderLine(05, "#11##2h 1##2 h1##22#")
- renderLine(06, "#11##2 1##2 1##22#")
- renderLine(07, "#11##2 h1##2h 1##22#")
- renderLine(08, "#11##2 1##2 1##22#")
- renderLine(09, "#17448 H7448H 74482#")
- renderLine(10, "#1 x x 2#")
- renderLine(11, "#744444444444444448#")
- renderLine(12, "####################")
- -- 01234567890123456789
-
-