home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
GameStar Special 2004 August
/
GSSH0804.iso
/
Geschicklichkeit
/
Enigma
/
Enigma-081.exe
/
data
/
levels
/
siegfried99.lua
< prev
next >
Wrap
Text File
|
2003-07-07
|
4KB
|
102 lines
--Siegfried Fennig 08.07.2003 Rev.0
levelw = 20
levelh = 25
create_world(levelw, levelh)
draw_border("st-stone1")
enigma.ConserveLevel = FALSE
oxyd_default_flavor = "d"
fill_floor("fl-concrete", 0, 0, level_width, level_height)
fill_floor("fl-abyss", 1, 13, 18, 11)
fill_floor("fl-concrete", 9, 14, 2, 2)
function renderLine( line, pattern)
for i=1, strlen(pattern) do
local c = strsub( pattern, i, i)
if c == "g" then
set_floor("fl-concrete",i-1,line)
elseif c == "r" then
set_stone("st-rock3",i-1,line)
elseif c == "s" then
set_stone("st-shogun",i-1,line)
elseif c == "1" then
set_stone("st-switch",i-1,line, {action="openclose", target="door1"})
elseif c == "F" then
doorh( i-1,line, {name="door1"})
elseif c == "2" then
set_stone("st-switch",i-1,line, {action="openclose", target="door2"})
elseif c == "E" then
doorh( i-1,line, {name="door2"})
elseif c == "3" then
set_stone("st-switch",i-1,line, {action="openclose", target="door3"})
elseif c == "G" then
doorh( i-1,line, {name="door3"})
elseif c == "4" then
set_stone("st-switch",i-1,line, {action="openclose", target="door4"})
elseif c == "H" then
doorh( i-1,line, {name="door4"})
elseif c == "5" then
set_stone("st-switch",i-1,line, {action="openclose", target="door5"})
elseif c == "A" then
doorh( i-1,line, {name="door5"})
elseif c == "6" then
set_stone("st-switch",i-1,line, {action="openclose", target="door6"})
elseif c == "D" then
doorh( i-1,line, {name="door6"})
elseif c == "7" then
set_stone("st-switch",i-1,line, {action="openclose", target="door7"})
elseif c == "B" then
doorh( i-1,line, {name="door7"})
elseif c == "S" then
shogundot1( i-1,line, {action="openclose", target="door8"})
elseif c == "C" then
doorh( i-1,line, {name="door8"})
elseif c == "X" then
shogundot1( i-1,line)
elseif c == "u" then
set_item("it-umbrella",i-1,line)
elseif c == "k" then
set_item("it-coffee",i-1,line)
elseif c == "h" then
set_item("it-cherry",i-1,line)
elseif c == "d" then
document(i-1,line,"Umbrellas prevent free fall!")
elseif c == "o" then
oxyd( i-1, line)
elseif c == "a" then
set_actor("ac-blackball", i-.5,line+.5, {player=0})
end
end
end
-- 01234567890123456789
renderLine(00, " ")
renderLine(01, " or ro ")
renderLine(02, "5ur ru ")
renderLine(03, " Er rF ")
renderLine(04, " SX ")
renderLine(05, " ")
renderLine(06, " ")
renderLine(07, " ")
renderLine(08, " ")
renderLine(09, " Gr rH ")
renderLine(10, "6ur a ru7")
renderLine(11, " or ro ")
renderLine(12, " ssssssssssssssssss ")
renderLine(13, " rrr gggg rrr ")
renderLine(14, " r1r uh r2r ")
renderLine(15, " rAr kd rBr ")
renderLine(16, " ")
renderLine(17, " ")
renderLine(18, " ")
renderLine(19, " ")
renderLine(20, " ")
renderLine(21, " rCr rDr ")
renderLine(22, " r3r r4r ")
renderLine(23, " rrr rrr ")
renderLine(24, " ")
-- 01234567890123456789
oxyd_shuffle()
set_item("it-umbrella", 4, 12)