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siegfried79.lua
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2003-03-25
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6KB
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184 lines
--Siegfried Fennig 25.03.2003 Rev. 0
levelw = 20
levelh = 37
create_world(levelw, levelh)
draw_border("st-rock1")
fill_floor("fl-normal", 0,0, level_width,level_height)
function renderLine( line, pattern)
for i=1, strlen(pattern) do
local c = strsub( pattern, i, i)
if c == "r" then
set_stone("st-rock1",i-1,line)
elseif c == "1" then
set_floor("fl-gradient", i-1, line, {type=1})
elseif c == "2" then
set_floor("fl-gradient", i-1, line, {type=2})
elseif c == "3" then
set_floor("fl-gradient", i-1, line, {type=21})
elseif c == "4" then
set_floor("fl-gradient", i-1, line, {type=22})
elseif c == "a" then
set_actor("ac-blackball", i-1,line+.5, {player=0})
end
end
end
-- 01234567890123456789
renderLine(00, " ")
renderLine(01, " rrrrrr333333rrrrrr ")
renderLine(02, " rr rrr333333rrr rr ")
renderLine(03, " r r rr333333rr r r ")
renderLine(04, " rr rrr111111rrr rr ")
renderLine(05, " rrrr rrrr ")
renderLine(06, " 22222r222222r22222 ")
renderLine(07, " 44444r444444r44444 ")
renderLine(08, " 44444r444444r44444 ")
renderLine(09, " 44444r444444r44444 ")
renderLine(10, " 44444r444444r44444 ")
renderLine(11, " 44444r444444r44444 ")
renderLine(12, " 33333r333333r33333 ")
renderLine(13, " 33333r333333r33333 ")
renderLine(14, " 33333r333333r33333 ")
renderLine(15, " 33333r333333r33333 ")
renderLine(16, " 33333r333333r33333 ")
renderLine(17, " 33333r333333r33333 ")
renderLine(18, " 11111r111111r11111 ")
renderLine(19, " r a r ")
renderLine(20, " 22222r222222r22222 ")
renderLine(21, " 44444r444444r44444 ")
renderLine(22, " 44444r444444r44444 ")
renderLine(23, " 44444r444444r44444 ")
renderLine(24, " 44444r444444r44444 ")
renderLine(25, " 44444r444444r44444 ")
renderLine(26, " 44444r444444r44444 ")
renderLine(27, " 33333r r33333 ")
renderLine(28, " 33333r r33333 ")
renderLine(29, " 33333rrrrrrrr33333 ")
renderLine(30, " 33333rrr rrr33333 ")
renderLine(31, " 33333rr rr rr33333 ")
renderLine(32, " 33333rrr rrr33333 ")
renderLine(33, " 11111rrrrrrrr11111 ")
renderLine(34, " ")
renderLine(35, " 222222222222222222 ")
renderLine(36, " ")
-- 01234567890123456789
set_stone("st-oxyd", 3, 2,{color="0", flavor="d", name="ox1"})
set_stone("st-oxyd", 3, 4,{color="1", flavor="d", name="ox2"})
set_stone("st-oxyd", 2, 3,{color="2", flavor="d", name="ox3"})
set_stone("st-oxyd", 4, 3,{color="3", flavor="d", name="ox4"})
set_stone("st-oxyd",16, 2,{color="4", flavor="d", name="ox5"})
set_stone("st-oxyd",16, 4,{color="6", flavor="d", name="ox6"})
set_stone("st-oxyd",15, 3,{color="5", flavor="d", name="ox7"})
set_stone("st-oxyd",17, 3,{color="0", flavor="d", name="ox8"})
set_stone("st-oxyd", 9,30,{color="1", flavor="d", name="ox9"})
set_stone("st-oxyd",10,30,{color="2", flavor="d", name="ox10"})
set_stone("st-oxyd", 9,32,{color="3", flavor="d", name="ox11"})
set_stone("st-oxyd",10,32,{color="5", flavor="d", name="ox12"})
set_stone("st-oxyd", 8,31,{color="6", flavor="d", name="ox13"})
set_stone("st-oxyd",11,31,{color="4", flavor="d", name="ox14"})
hitcounter = 0
set_stone( "st-fourswitch", 8, 3, {action="callback", target="func1"})
function func1()
oxa=enigma.GetNamedObject("ox4")
oxb=enigma.GetNamedObject("ox2")
oxc=enigma.GetNamedObject("ox3")
oxd=enigma.GetNamedObject("ox1")
if hitcounter == 0 then
enigma.SendMessage(oxa, "trigger", nil)
end
if hitcounter == 1 then
enigma.SendMessage(oxb, "trigger", nil)
end
if hitcounter == 2 then
enigma.SendMessage(oxc, "trigger", nil)
end
if hitcounter == 3 then
enigma.SendMessage(oxd, "trigger", nil)
end
hitcounter = hitcounter + 1
if hitcounter == 4 then
hitcounter = 0
end
end
set_stone( "st-fourswitch",11, 3, {action="callback", target="func2"})
function func2()
oxa=enigma.GetNamedObject("ox8")
oxb=enigma.GetNamedObject("ox6")
oxc=enigma.GetNamedObject("ox7")
oxd=enigma.GetNamedObject("ox5")
if hitcounter == 0 then
enigma.SendMessage(oxa, "trigger", nil)
end
if hitcounter == 1 then
enigma.SendMessage(oxb, "trigger", nil)
end
if hitcounter == 2 then
enigma.SendMessage(oxc, "trigger", nil)
end
if hitcounter == 3 then
enigma.SendMessage(oxd, "trigger", nil)
end
hitcounter = hitcounter + 1
if hitcounter == 4 then
hitcounter = 0
end
end
set_stone( "st-fourswitch", 3,34, {action="callback", target="func3"})
function func3()
oxa=enigma.GetNamedObject("ox14")
oxb=enigma.GetNamedObject("ox11")
oxc=enigma.GetNamedObject("ox13")
oxd=enigma.GetNamedObject("ox9")
if hitcounter == 0 then
enigma.SendMessage(oxa, "trigger", nil)
end
if hitcounter == 1 then
enigma.SendMessage(oxb, "trigger", nil)
end
if hitcounter == 2 then
enigma.SendMessage(oxc, "trigger", nil)
end
if hitcounter == 3 then
enigma.SendMessage(oxd, "trigger", nil)
end
hitcounter = hitcounter + 1
if hitcounter == 4 then
hitcounter = 0
end
end
set_stone( "st-fourswitch",16,34, {action="callback", target="func4"})
function func4()
oxa=enigma.GetNamedObject("ox14")
oxb=enigma.GetNamedObject("ox12")
oxc=enigma.GetNamedObject("ox13")
oxd=enigma.GetNamedObject("ox10")
if hitcounter == 0 then
enigma.SendMessage(oxa, "trigger", nil)
end
if hitcounter == 1 then
enigma.SendMessage(oxb, "trigger", nil)
end
if hitcounter == 2 then
enigma.SendMessage(oxc, "trigger", nil)
end
if hitcounter == 3 then
enigma.SendMessage(oxd, "trigger", nil)
end
hitcounter = hitcounter + 1
if hitcounter == 4 then
hitcounter = 0
end
end