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siegfried78.lua
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2003-03-24
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90 lines
--Siegfried Fennig 22.03.2003 Rev.0
levelw = 58
levelh = 13
create_world(levelw, levelh)
--draw_border("st-rock5")
enigma.ConserveLevel = FALSE
oxyd_default_flavor = "b"
fill_floor("fl-rough", 0,0, level_width,level_height)
function renderLine( line, pattern)
for i=1, strlen(pattern) do
local c = strsub( pattern, i, i)
if c == "g" then
set_stone("st-glass1",i-1,line)
elseif c == "f" then
fill_floor("fl-rough", i-1,line, 1,1)
elseif c == "#" then
fill_floor("fl-abyss", i-1,line, 1,1)
elseif c == "w" then
fill_floor("fl-water", i-1,line, 1,1)
elseif c == "h" then
set_stone("st-glass1_hole",i-1,line)
elseif c == "z" then
set_stone("st-wood",i-1,line)
elseif c == "b" then
set_stone("st-glass2_hole",i-1,line)
elseif c == "r" then
set_stone("st-rock5", i-1,line)
elseif c == "y" then
set_stone("st-bolder", i-1,line, {direction=NORTH})
elseif c == "i" then
set_stone("st-stoneimpulse", i-1,line)
elseif c == "l" then
set_attrib(laser(i-1,line, FALSE, NORTH), "name", "laser")
elseif c == "m" then
mirror3(i-1,line,0,0, 1)
elseif c == "n" then
mirrorp(i-1,line,0,1, 4)
elseif c == "p" then
mirrorp(i-1,line,0,1, 3)
elseif c == "q" then
mirrorp(i-1,line,0,0, 4)
elseif c == "(" then
mirrorp(i-1,line,0,0, 2)
elseif c == ")" then
mirrorp(i-1,line,0,0, 3)
elseif c == "!" then
mirrorp(i-1,line,0,0, 1)
elseif c == "s" then
mirror3(i-1,line,0,0, 4)
elseif c == "c" then
set_stone("st-coinslot", i-1,line, {action="onoff", target="laser"})
elseif c == "t" then
set_item("it-trigger", i-1,line, {action="openclose", target="door"})
elseif c == "d" then
doorh( i-1,line, {name="door"})
elseif c == "o" then
oxyd( i-1, line)
elseif c == "a" then
set_actor("ac-blackball", i-.5,line+.5, {player=0})
end
end
end
-- 1 2 3 4 5
-- 0123456789012345678901234567890123456789012345678901234567
renderLine(00, "rrrrrrrrrrrrrrrrrrr####################rrrrrrrrrrrrrrrrrrr")
renderLine(01, "r gng gyg r####################r g q r")
renderLine(02, "r ggg gwg r####################r q g mm gggggr")
renderLine(03, "r ggg gwg r#########o##########r g m pgirrr")
renderLine(04, "r )gng q ! gwg bbbbbbbbbbbbbbbbbbbb ( g rii r")
renderLine(05, "r ggg mm gwg bbbbbbbbbbbbbbbbbbbb g ri r")
renderLine(06, "o mm gwg bbbbbbbbbbbbbbbbbbbb tzi o")
renderLine(07, "r gwg bbbbbbbbbbbbbbbbbbbb hih ri r")
renderLine(08, "r a gwg r#########o##########r hir s ri r")
renderLine(09, "r gwg r####################r hir gggggirdrr")
renderLine(10, "r m m gwg r####################r ( hiz ggg gr")
renderLine(11, "r r####################r hi g r")
renderLine(12, "rrlcrrrrrrrrrrrrrrr####################rrrrrrrrrrrrrrrrrrr")
-- 0123456789012345678901234567890123456789012345678901234567
-- 1 2 3 4 5
oxyd_shuffle()
set_item("it-coin",19, 4,{value=1})
set_item("it-coin",34, 4,{value=1})
set_item("it-coin",25, 7,{value=1})
set_item("it-coin",36, 7,{value=1})