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martin98.lua
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Text File
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2003-09-19
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2KB
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51 lines
-- created by Martin Hawlisch
dofile(enigma.FindDataFile("levels/ant.lua"))
cells={}
cells[" "]=cell{floor="fl-rough-blue"}
if (options.Difficulty==1) then -- easy
cells["#"]=cell{stone="st-invisible",floor="fl-rough-red"}
else
cells["#"]=cell{stone="st-death_invisible",floor="fl-rough-red"}
end
cells["x"]=cell{actor={"ac-rotor", {range=25, force=40}}}
cells["o"]=cell{actor={"ac-blackball", {player=0, mouseforce=1}}}
level = {
"#######################################",
"# #",
"# o 0 0 #",
"# # #",
"# #",
"# 0 #",
"# #",
"# 0 # #",
"# # x #",
"# #",
"# x # #",
"# #",
"# #",
"# 0 # #",
"# 0 #",
"# 0 #",
"# #",
"# #",
"# # # #",
"# #",
"# 0 #",
"# #",
"# 0 # 0 x #",
"# #",
"#######################################"
}
set_default_parent(cells[" "])
create_world_by_map(level,cells)
oxyd_shuffle()